Timeline
Mar 15, 2025:
- 9:21 PM Changeset [8fad5b1] by
- PRIVATE: Load cursor images from the game executable Support has been …
- 8:03 PM Ticket #15800 (Willy Beamish Crash) created by
- Running daily build 2.10.0git13914-g968f594531d (Mar 15 2025 …
- 6:49 PM Changeset [920a342c] by
- FREESCAPE: Stop the jetpack sound if energy reaches 0
- 6:49 PM Changeset [760964d5] by
- FREESCAPE: Create a new SFXhandle for jetpack and use it
- 2:59 PM Ticket #15799 (GOT: Wrong player sprite and hammer direction in lightning house) created by
- In Part 1 of God Of Thunder, in the house where you find the lightning …
- 7:08 AM Ticket #15798 (M4: RIDDLE: Cursor is visible during Sanctuary Woods splash screen) created by
- When the game starts, it shows a "Sanctuary Woods" splash screen. In …
- 7:02 AM Ticket #15797 (M4: RIDDLE: Wrong palette for inventory etc.) created by
- This is a known bug, but I'm filing it anyway so it doesn't get lost. …
- 6:45 AM Changeset [5607de83] by
- DGDS: Fix implementation of a few HoC globals Implement difficulty …
- 4:26 AM Ticket #15796 (Primordia seems to be an unknown game variant) created by
- This is the standard English version available from Steam. Matched …
- 4:20 AM Ticket #15795 (DGDS: RISE: Music Cuts Off When Restoring to Same Screen) closed by
- fixed: In 62e02ca0: […]
- 4:18 AM Changeset [62e02ca0] by
- DGDS: Unload music file before loading game This makes sure no matter …
- 3:11 AM Changeset [968f5945] by
- GRAPHICS: MACGUI: Truly use cached fonts in MacFontManager This fixes …
Mar 14, 2025:
- 11:19 AM Ticket #15795 (DGDS: RISE: Music Cuts Off When Restoring to Same Screen) created by
- I am using ScummVM daily build for March 12, 2025. In Rise of the …
- 5:33 AM Changeset [1e036450] by
- M4: RIDDLE: Fix blocker in room 604 when look at spark plug tool
- 5:14 AM Changeset [810a26d3] by
- M4: RIDDLE: Fix initialization bug in room 610 (visible when exiting …
Mar 13, 2025:
- 10:54 PM Changeset [9d717b63] by
- MEDIASTATION: Support referencing functions in variables
- 10:54 PM Changeset [4d620f72] by
- MEDIASTATION: Stub another transition type And downgrade unknown …
- 10:54 PM Changeset [c3b9cad2] by
- MEDIASTATION: Fix hotspot refresh recursion in scripts
- 10:54 PM Changeset [3421caee] by
- MEDIASTATION: Make local script vars accessible to sub-chunks
- 10:54 PM Changeset [09bbc7e7] by
- MEDIASTATION: Let sprites & images move under script control
- 10:54 PM Changeset [5e51f63e] by
- MEDIASTATION: Show first sprite frames properly
- 10:54 PM Changeset [19e086fb] by
- MEDIASTATION: Implement sprite frame mapping field This allows …
- 10:11 PM Changeset [7c764644] by
- M4: RIDDLE: Some cleanup in room 604, 605, 610
- 10:11 PM Changeset [8599ed51] by
- M4: Fix signature of conv_reset
- 10:11 PM Changeset [cf23a976] by
- M4: RIDDLE: Some cleanup in room 608
- 10:11 PM Changeset [97687845] by
- M4: RIDDLE: Remove extra break in room 607
- 7:15 AM Changeset [ba8b95aa] by
- NEWS: Mention supoort for Heart of China
- 7:14 AM Changeset [199a6d07] by
- DGDS: Upgrade Heart of China detection to TESTING
- 6:26 AM Changeset [02725ff4] by
- I18N: Update translation (Swedish) Currently translated at 98.1% …
Mar 12, 2025:
- 10:21 PM Changeset [52b2771a] by
- M4: RIDDLE: Some cleanup in room 603
- 10:21 PM Changeset [c43cace3] by
- M4: RIDDLE: More cleanup in maze and in core/room
- 10:21 PM Changeset [1e9a2349] by
- M4: RIDDLE: Fix left exit in room 607
- 10:21 PM Changeset [5d2e7763] by
- M4: RIDDLE: cleanup in section6_maze, fix a bug present in the …
- 10:21 PM Changeset [f25f37be] by
- M4: RIDDLE: Some cleanup in rooms 6xx (maze on eastern island)
- 9:06 PM Changeset [6baf0ee2] by
- NUVIE: End player's turn after casting a spell.
- 6:01 PM Changeset [3c73b60a] by
- NEWS: Update German NEWS file
- 5:18 PM Changeset [7ad9f69a] by
- I18N: Update translation (Swedish) Currently translated at 94.4% …
- 5:18 PM Changeset [e25d5993] by
- I18N: Update translation (Catalan) Currently translated at 85.6% …
- 12:13 PM Changeset [df75438b] by
- JANITORIAL: Indeentaion fixes
- 12:13 PM Changeset [0180081d] by
- DARKSEED: Added detection for German floppy version
- 10:25 AM Changeset [0a7ac2d7] by
- I18N: Update translation (Swedish) Currently translated at 94.0% …
- 7:18 AM Changeset [d03725bf] by
- I18N: Update translation (Swedish) Currently translated at 90.6% …
- 5:52 AM Changeset [11fc6935] by
- M4: RIDDLE: Some cleanup in room 501, fix an animation glitch when …
- 5:00 AM Ticket #15369 (SCUMM: MI (Sega MegaCD) - audio pops at the end of every SBL sound effect) closed by
- Odd. The presence of the CD version settings should depend on if …
Mar 11, 2025:
- 8:39 PM Changeset [474bae09] by
- M4: RIDDLE: Fix 2 blockers in room 401 (when sending the turtle) + a …
- 8:25 PM Changeset [f85f4716] by
- TESTBED: Simplify event checking for QT videos
- 8:25 PM Changeset [d7ea3aae] by
- VIDEO: Fix MVE get width, height, and pixel format
- 8:25 PM Changeset [64bf4d96] by
- TESTBED: Allow video test to handle more decoders. The decoders for …
- 8:24 PM Changeset [a5a60571] by
- WAGE : Fix 2 issues with "New" and "Revert": - Fix issue with "New" …
- 8:12 PM Changeset [969419c2] by
- SCUMM: (MI1/SegaCD) - prevent creation of imuse system and driver …
- 7:35 PM Changeset [af95dee] by
- M4: RIDDLE: Fix bug in room 401 (typo in banknote made the transfert …
- 3:24 PM Ticket #15655 (SCUMM: ZAK FM Towns: Untranslated original GUI parts in German translation) closed by
- wontfix: Thanks! So, I had a look at the German release you have. I'm pretty …
- 2:56 PM Changeset [e85ad0d4] by
- NEWS: Mention that one can now turn on the Shadow Mode palette in …
- 2:36 PM Changeset [00f2abf9] by
- GRAPHICS: MACGUI: Fix color palette used in nine-patch bitmap for …
- 2:15 PM Changeset [18d6b3a6] by
- SCUMM: fix bug no. 15794 Monkey1-SegaCD crash in …
- 1:58 PM Ticket #15794 (SCUMM: Monkey1-SegaCD crash in IMuseDriver_GMidi::trackMidiState() ...) created by
- This is on today's Git HEAD. How to reproduce: 1. Have …
- 10:30 AM Ticket #15793 (SCUMM: ZAK: No bus engine sound on C64) created by
- ScummVM: Newest Snapshot Game: Zak Version: C64 I noticed that in a …
- 10:14 AM Ticket #15757 (Unknown game variant for ags) closed by
- 9:18 AM Changeset [dbfbadc0] by
- I18N: Update translation (Swedish) Currently translated at 75.8% …
- 8:37 AM Changeset [c85421c6] by
- DIRECTOR: Fix MSVC warnings (#6464) * DIRECTOR: Fix warning about …
Mar 10, 2025:
- 10:14 PM Changeset [5312bb57] by
- M4: RIDDLE: Some cleanup in room 406, fix putting back the billiard ball
- 7:33 PM Changeset [6dc0f0a3] by
- M4: RIDDLE: Fix 2 blockers in room 406 (use cue cabinet, look opened …
- 5:03 PM Changeset [b3ab2e07] by
- VIDEO: Use palette class in PACo decoder
- 5:03 PM Changeset [99330f12] by
- VIDEO: Use palette class in Coktel decoder
- 5:03 PM Changeset [5e9f79d5] by
- VIDEO: Use palette class in MVE decoder
- 5:03 PM Changeset [cb8d5d4b] by
- VIDEO: Use palette class in FLIC decoder
- 5:03 PM Changeset [2e5122de] by
- VIDEO: Use palette class in DXA decoder
- 5:00 PM Ticket #15426 (SWORD25: After death fmv was playing, load savegame screen defaces) closed by
- fixed: Fixed in the following PR: https://github.com/scummvm/scummvm/pull/6474
- 4:57 PM Changeset [7c996c81] by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:56 PM Changeset [361ebbcd] by
- SWORD25: Fix display order of deathscreen Fix death screen appearing …
- 4:53 PM Changeset [c6506c51] by
- I18N: Update translations templates
- 4:53 PM Changeset [7170223f] by
- DGDS: Remove unused/superfluous code
- 4:53 PM Changeset [8514b4b6] by
- DGDS: Fix initializers
- 4:53 PM Changeset [3f1323d] by
- DGDS: Simplify usage of strcmp()
- 4:53 PM Changeset [169cdf44] by
- DGDS: Add missing default cases to switch statements
- 4:53 PM Changeset [88cedb80] by
- DGDS: Remove dead/unimplemented code
- 4:53 PM Changeset [d8eb52a2] by
- DGDS: Clean up includes
- 4:22 PM Changeset [a226b34b] by
- QDENGINE: transCyrillic() should not have Win32-specific branches
- 12:33 PM Changeset [8dfda9e6] by
- DGDS: Merge the "Play game" code paths of the two China mini-games. …
- 11:42 AM Changeset [5f202584] by
- QDENGINE: Fix slowdown in pathfinding
- 11:42 AM Changeset [64d0210c] by
- QDENGINE: Add debug screen for path drawing
- 11:42 AM Changeset [76421e29] by
- QDENGINE: Create separate method for path drawing
- 7:44 AM Ticket #15792 (MoonbaseCommander multiplayer games crash to console for nonhost ...) closed by
- duplicate: Hi, thanks, but this is already fixed in the current daily builds. …
- 7:30 AM Ticket #15784 (DGDS: HoC: It's possible to select all available endings) closed by
- fixed: In b1d37b90: […]
- 7:29 AM Changeset [b1d37b90] by
- DGDS: Return to train map when skipping train arcade This avoids a …
- 5:58 AM Changeset [89bc0252] by
- M4: RIDDLE: Fix blocker in room 406 (use cue cabinet)
- 4:08 AM Ticket #15792 (MoonbaseCommander multiplayer games crash to console for nonhost ...) created by
- ScummVM version 2.9.0 has a multiplayer crash, (tested with Dec 22 …
- 12:58 AM Changeset [d74a9542] by
- SCI: Rename graphics/palette.* to graphics/palette16.* This is to …
- 12:53 AM Changeset [d9e5a9ea] by
- Revert "SCI: Rename graphics/palette*.* to graphics/scipalette*.*" …
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