Timeline
Jan 14, 2025:
- 11:08 PM Ticket #15671 (Unknown game variant for ags) closed by
- fixed: Hi, thanks for the report. This version was added in commit …
- 11:02 PM Ticket #15669 (Unknown game variant for ags) closed by
- fixed: Hi, thanks for the report. This version was added in commit …
- 9:08 PM Ticket #15683 (SCI: SQ5: Two more rooms with speed problems) created by
- System: Windows 10 Pro ScummVM: 2.9.0 Game: Space Quest V Version, …
- 8:01 PM Ticket #15614 (TWP: Thimbleweed Park doesn't lock/hide mouse cursor) closed by
- fixed: In 17b48db3: […]
- 8:00 PM Changeset [17b48db3]branch-3-0 by
- TWP: Fix mouse cursor is not locked/hidden Fix #15614
- 7:52 PM Ticket #15679 (Thimbleweed Park game breaking bug: interaction with certain objects ...) closed by
- fixed: In a01e1cea: […]
- 7:38 PM Changeset [a01e1cea]branch-3-0 by
- TWP: Fix invalid rect when object has an offset Fix #15679
- 7:28 PM Changeset [692f3f53]branch-3-0 by
- GOT: Fix warning
- 5:38 PM Changeset [9e4cb3f7]branch-3-0 by
- I18N: Update translation (German) Currently translated at 100.0% …
- 4:18 PM Changeset [3c805e24]branch-3-0 by
- I18N: Update translation (Korean) Currently translated at 100.0% …
- 4:18 PM Changeset [b25a167b]branch-3-0 by
- I18N: Update translation (Hungarian) Currently translated at 79.0% …
- 11:49 AM Changeset [76e03541]branch-3-0 by
- DARKSEED: Add detection for Korean Darkseed DOS floppy version
- 8:00 AM Changeset [f5a23130]branch-3-0 by
- GOT: Remove two more useless assignments
- 7:58 AM Changeset [e64c0dfe]branch-3-0 by
- GOT: After a check in the original sources, remove two useless checks …
- 7:31 AM Changeset [c55ee041]branch-3-0 by
- GOT: Fix various CppCheck issues
- 12:37 AM Changeset [db13f1a9]branch-3-0 by
- GOT: Fix out of range access to arrays is script, and 2 other small issues
- 12:05 AM Changeset [be1a9e32]branch-3-0 by
- GOT: Remove various unused methods in events
- 12:00 AM Changeset [ddb14b3c]branch-3-0 by
- GOT: fix an assignment in game_content, courtesy of dreammaster
Jan 13, 2025:
- 11:34 PM Ticket #15682 (Robinson Crusoe - Unknown Version) created by
- The game in 'install\' seems to be an unknown game variant. Please …
- 11:30 PM Changeset [de8f7899]branch-3-0 by
- GOT: Fix several CppCheck issues in move_patterns
- 11:30 PM Changeset [9cbdf48]branch-3-0 by
- GOT: Remove an unused function in object
- 11:13 PM Changeset [98be5c54]branch-3-0 by
- GOT: Fix Cppcheck issue - Unsigned checked against negative values
- 10:50 PM Changeset [f29d7099]branch-3-0 by
- GOT: fix several CppCheck issues in setup, events, back and boss2
- 10:50 PM Changeset [04885f68]branch-3-0 by
- GOT: Remove unused include in sd_data
- 9:39 PM Changeset [85f41e9a]branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:39 PM Changeset [19f69e7f]branch-3-0 by
- I18N: Update translations templates
- 9:39 PM Changeset [fda73283]branch-3-0 by
- GOT: Remove some useless includes, format remaining code
- 9:16 PM Changeset [9d6087f2]branch-3-0 by
- GOT: more global array access and code formating in views
- 8:33 PM Changeset [8d85e661]branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:32 PM Changeset [56094505]branch-3-0 by
- I18N: Update translations templates
- 8:32 PM Changeset [a2ffe42]branch-3-0 by
- GOT: global array access and code formating in views (partial)
- 8:32 PM Changeset [6ec2d60b]branch-3-0 by
- GOT: Remove unimplemented method in game_content
- 8:32 PM Changeset [dd243304]branch-3-0 by
- GOT : Change access to global arrays in game_content
- 8:32 PM Changeset [a61f1bed]branch-3-0 by
- GOT: More code formatting in dialogs
- 8:32 PM Changeset [b8fe361e]branch-3-0 by
- GOT: Fix handling of slow_mode and _setup.speed
- 8:32 PM Changeset [a475bf6d]branch-3-0 by
- GOT: Start working on views (modification of access to global arrays, …
- 8:32 PM Changeset [81c0e649]branch-3-0 by
- GOT: Remove unused class
- 8:32 PM Changeset [c149ea87]branch-3-0 by
- GOT: Change includes in res_archive, code formatting in utils
- 8:32 PM Changeset [2f2157eb]branch-3-0 by
- GOT: Fix compilation warning
- 8:32 PM Changeset [58f88bcf]branch-3-0 by
- GOT: Remove the obsolete panel.h
- 8:32 PM Changeset [cf9a65e0]branch-3-0 by
- GOT: Rest of code alignment in gfx
- 8:32 PM Changeset [4c8b879f]branch-3-0 by
- GOT: modify access to global arrays in gfx, code alignment
- 8:32 PM Changeset [1ca3ba3a]branch-3-0 by
- GOT: Code formatting in folders Data (+ status)
- 8:21 PM Changeset [5621801]branch-3-0 by
- GOT: Fix crash in NPC dialog display
- 8:00 PM Ticket #15681 (NEVERHOOD: TV guy subtitle jitter in module 2400) created by
- Synopsis: When using the …
- 6:28 PM Ticket #15680 (Neverhood: Missing subtitles for "Klaymen, up here!" in module 1100) created by
- This seems to be more an unimplemented feature than a bug, so I'm …
- 6:19 PM Changeset [b9dd400e]branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 6:19 PM Changeset [1b8bdd25]branch-3-0 by
- I18N: Update translations templates
- 6:18 PM Changeset [0e1a9634]branch-3-0 by
- SCUMM: LOOM (FM-Towns): Ignore trim_fmtowns_to_200_pixels setting …
- 4:18 PM Changeset [e64f56ca]branch-3-0 by
- I18N: Update translation (Hungarian) Currently translated at 78.2% …
- 4:18 PM Changeset [fbf9365e]branch-3-0 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 1:23 PM Changeset [b4f89c2c]branch-3-0 by
- NEVERHOOD: Fix "puzzle solved" sound sometimes being played twice in …
- 12:42 PM Ticket #15679 (Thimbleweed Park game breaking bug: interaction with certain objects ...) created by
- ScummVM version: 2.9.0, 2.10.0git12298-g9be5eda0cb9 Game language: …
- 12:23 PM Changeset [84f609e6]branch-2-9branch-2-9-1 by
- BACKENDS: ANDROID: Fix memchr calls Android libc (Bionic) had a bug …
- 12:23 PM Changeset [663333de]branch-3-0 by
- BACKENDS: ANDROID: Fix memchr calls Android libc (Bionic) had a bug …
- 5:18 AM Changeset [303aacf1]branch-3-0 by
- DARKSEED: Mark ES, FR and DE DOS CD versions as ready for testing.
- 5:14 AM Changeset [447f5142]branch-3-0 by
- DARKSEED: Fixed position of localised menu items. Added localised quit …
- 3:59 AM Changeset [5410143c]branch-3-0 by
- DARKSEED: Added localised intro/credit text for ES, FR & DE versions.
- 3:28 AM Changeset [146d33f2]branch-3-0 by
- MEDIASTATION: Clean up include statements These had become seriously …
- 3:28 AM Changeset [cda195fe]branch-3-0 by
- MEDIASTATION: Factor all script constants into their own file This is …
- 3:18 AM Changeset [da0ebeac]branch-3-0 by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
Jan 12, 2025:
- 9:48 PM Changeset [87ad9fae]branch-3-0 by
- DGDS: Add stub virtual destructor to make GCC happy
- 8:59 PM Changeset [a1cb0f21]branch-3-0 by
- SCUMM: Fix GCC Compiler Warnings
- 8:51 PM Changeset [20d6034a]branch-3-0 by
- MEDIASTATION: Refactor bitmap decompression to use stream interface …
- 8:09 PM Ticket #15678 (AGS: Strangeland fanmade spanish translation not showing "¡¿") created by
- I'm trying to translate Strangeland (AGS Engine) into Spanish. In the …
- 8:09 PM Changeset [a16a36e4]branch-3-0 by
- GOT: Fix Various GCC Compiler Warnings
- 7:14 PM Changeset [50c2514d]branch-3-0 by
- MEDIASTATION: Add the Unk1 variable type seen in Dalmatians Still …
- 7:14 PM Changeset [7b003b68]branch-3-0 by
- MEDIASTATION: Skip the odd asset link sections This allows starting …
- 7:14 PM Changeset [09dce60d]branch-3-0 by
- MEDIASTATION: Fix copy-paste mistake in detection entry
- 7:14 PM Changeset [88c0e620]branch-3-0 by
- MEDIASTATION: Address some memory leaks in Boot. Just deleting an …
- 7:07 PM Changeset [7103903e]branch-3-0 by
- MEDIASTATION: Initialize class fields that were left uninitialized …
- 5:16 PM Changeset [de5bdcd9]branch-3-0 by
- DIRECTOR: Fix GCC Compiler Warnings
- 4:11 PM Changeset [e049f71b]branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:11 PM Changeset [4c08628b]branch-3-0 by
- I18N: Update translations templates
- 4:11 PM Changeset [f02b7147]branch-3-0 by
- GOT: Join declaration and assignment when possible in script, …
- 4:11 PM Changeset [c9c9f227]branch-3-0 by
- GOT: Code formatting in script, shot_movement, shot_pattern and …
- 4:11 PM Changeset [9bbfd746]branch-3-0 by
- GOT: modify access to global arrays in 3 more source files
- 4:11 PM Changeset [8ee0a057]branch-3-0 by
- GOT: remove useless "else" checks in object
- 4:11 PM Changeset [e334ef6c]branch-3-0 by
- GOT: add a comment in object, small cleanup
- 4:11 PM Changeset [9cd3af68]branch-3-0 by
- GOT: Code formatting in init, main and object
- 4:11 PM Changeset [07e3aaa2]branch-3-0 by
- GOT: Modify access to global arrays in init, main and object
- 4:11 PM Changeset [844b41c5]branch-3-0 by
- GOT: some more small cleanups in boss 2 and boss3
- 4:11 PM Changeset [8f8269eb]branch-3-0 by
- GOT: janitorial - remove extra semi-column in boss2 and boss3
- 4:11 PM Changeset [556d84cc]branch-3-0 by
- GOT: Code formatting in boss2 and boss3
- 4:11 PM Changeset [36478971]branch-3-0 by
- GOT: Modify access to global arrays in boss2 and boss3
- 4:11 PM Changeset [b5299d12]branch-3-0 by
- GOT: remove extra semicolumn in boss1
- 4:11 PM Changeset [b94e80a1]branch-3-0 by
- GOT: code formatting in back and boss1
- 4:11 PM Changeset [943918a0]branch-3-0 by
- GOT: Modify access to global arrays in back.cpp and boss1.cpp
- 4:11 PM Changeset [807e1032]branch-3-0 by
- GOT: Some more cleanup in move and move_patterns
- 4:11 PM Changeset [a44be565]branch-3-0 by
- GOT: Code formatting in move and move_patterns
- 4:11 PM Changeset [14df0afe]branch-3-0 by
- GOT: modify access to global arrays in move and move_patterns to avoid …
- 4:11 PM Changeset [370c72e2]branch-3-0 by
- GOT: Some cleanup in move_patterns()
- 4:11 PM Changeset [08732af2]branch-3-0 by
- NEWS: Added God of Thunder support line
- 4:11 PM Changeset [064b42fd]branch-3-0 by
- GOT: more work on CppCheck issues
- 4:11 PM Changeset [bcfabf0a]branch-3-0 by
- GOT: remove REPEAT and IN_RANGE macros, remove unused #defines
- 4:11 PM Changeset [d2639d4e]branch-3-0 by
- GOT: more work n vars.h - Remove unused variables, more work on booleans
- 4:11 PM Changeset [0fd2b986]branch-3-0 by
- GOT: Some more work on booleans in vars.h
- 4:11 PM Changeset [99302bd8]branch-3-0 by
- GOT: Reduce some variable scopes (CppCheck), enforce the use of …
- 4:11 PM Changeset [2e578f8c]branch-3-0 by
- GOT: Removed unneeded arrays, variables assigned to themselves
- 4:11 PM Changeset [2b6d0ac7]branch-3-0 by
- GOT: Slightly increase the Part title timeout
- 4:11 PM Changeset [d93bcf3c]branch-3-0 by
- GOT: Fix blank lines at bottom of Story display
- 4:11 PM Changeset [deff5a31]branch-3-0 by
- GOT: Refactor Common::Array GfxPics to use raw array This will …
- 4:11 PM Changeset [fb2666a5]branch-3-0 by
- GOT: More x64 warning fixes
- 4:11 PM Changeset [860070f2]branch-3-0 by
- GOT: Further x64 warning fixes
- 4:11 PM Changeset [b3564a1d]branch-3-0 by
- GOT: Janitorial for script.cpp
- 4:11 PM Changeset [1ad61623]branch-3-0 by
- GOT: More x64 build warning fixes
- 4:11 PM Changeset [b3ef91d3]branch-3-0 by
- GOT: Create ACTOR::operator= This will hopefully fix some of the …
- 4:11 PM Changeset [c96bf984]branch-3-0 by
- GOT: Hide Demo main menu option for now
- 4:11 PM Changeset [b9da8526]branch-3-0 by
- GOT: Preliminary fixes for demo mode
- 4:11 PM Changeset [dec0a1fa]branch-3-0 by
- GOT: Rework high score defaults to avoid x64 build error
- 4:11 PM Changeset [3d62dedb]branch-3-0 by
- GOT: Remove unused file_size methods
- 4:11 PM Changeset [a2bb5c89]branch-3-0 by
- GOT: Further fixes for Story display
- 4:11 PM Changeset [3593a2c8]branch-3-0 by
- GOT: Fixes for story display
- 4:11 PM Changeset [7e77e800]branch-3-0 by
- GOT: Change blitFrom to simpleBlitFrom
- 4:11 PM Changeset [dc3e8055]branch-3-0 by
- GOT: Cleaner implementation of bitflags & saving
- 4:11 PM Changeset [dfa699d3]branch-3-0 by
- GOT: Allow the splash screen frame count to vary
- 4:11 PM Changeset [9a09b66a]branch-3-0 by
- GOT: More Clang fixes
- 4:11 PM Changeset [c06a08e]branch-3-0 by
- GOT: Clang fixes
- 4:11 PM Changeset [93aadd42]branch-3-0 by
- GOT: Detections provided by eientei
- 4:11 PM Changeset [59abcd51]branch-3-0 by
- GOT: Janitorial provided by eientei
- 4:11 PM Changeset [1ad07f0b]branch-3-0 by
- GOT: Cleanup of HighScores class
- 4:11 PM Changeset [d4438954]branch-3-0 by
- GOT: Added got.gfx to engine_data.mk
- 4:11 PM Changeset [6ea2c564]branch-3-0 by
- GOT: Create engine-data file for executable graphics The GfxChunks …
- 4:11 PM Changeset [c91e38d]branch-3-0 by
- GOT: Janitorial
- 4:11 PM Changeset [c722dcfa]branch-3-0 by
- GOT: Add parser for music data that dumps it out Hopefully it will …
- 4:11 PM Changeset [ec518d04]branch-3-0 by
- GOT: Removed demo detection entry For two reasons. First and …
- 4:11 PM Changeset [af626244]branch-3-0 by
- GOT: Updated credits.pl
- 4:11 PM Changeset [c16078f3]branch-3-0 by
- GOT: Added high scores view, hooked it up
- 4:11 PM Changeset [69d6df59]branch-3-0 by
- GOT: Add Load Game option to main menu
- 4:11 PM Changeset [23bbaebb]branch-3-0 by
- GOT: Fixes for high scores insertion
- 4:11 PM Changeset [ea3845e8]branch-3-0 by
- GOT: Adding HighScores class
- 4:11 PM Changeset [dde8d6d3]branch-3-0 by
- GOT: Fix improper copying of actors causing later crash
- 4:11 PM Changeset [3f7c7b4e]branch-3-0 by
- GOT: Various endgame fixes
- 4:11 PM Changeset [e635d1e3]branch-3-0 by
- GOT: Add Loki shot patterns, pattern cleanups
- 4:11 PM Changeset [81af9bd2]branch-3-0 by
- GOT: Implemented cmd_itemgive
- 4:11 PM Changeset [c6a99b40]branch-3-0 by
- GOT: Fixes for getting arrested
- 4:11 PM Changeset [b51f535e]branch-3-0 by
- GOT: Implement shield magic
- 4:11 PM Changeset [cd42ea6f]branch-3-0 by
- GOT: Hooking up part 3 boss and game logic
- 4:11 PM Changeset [3316ff6d]branch-3-0 by
- GOT: Properly reset state variables when starting new area
- 4:11 PM Changeset [402eda6b]branch-3-0 by
- GOT: Allow actions during boss 2 fight thunder
- 4:11 PM Changeset [a4d02a1c]branch-3-0 by
- GOT: Handle Bifrost ending the way the original did it
- 4:11 PM Changeset [ff48ca3c]branch-3-0 by
- GOT: Hooking up boss 2 logic
- 4:11 PM Changeset [1f953f85]branch-3-0 by
- GOT: Add boss 2 health bar
- 4:11 PM Changeset [1c781daf]branch-3-0 by
- GOT: Fix static object 0 not showing
- 4:11 PM Changeset [e8989c68]branch-3-0 by
- GOT: Fix adding dynamic objects and displaying them This fixes a bug …
- 4:11 PM Changeset [496e0163]branch-3-0 by
- GOT: Added game-specific special tile logic
- 4:11 PM Changeset [146274c5]branch-3-0 by
- GOT: Implement part 2 slipping movement
- 4:11 PM Changeset [7b9a9cf6]branch-3-0 by
- GOT: Loading, correct area must be set before sd_data loaded
- 4:11 PM Changeset [c3228c29]branch-3-0 by
- GOT: Simplify scrn load/saving
- 4:11 PM Changeset [483257d]branch-3-0 by
- GOT: Yet more can save fixes
- 4:11 PM Changeset [74d7b657]branch-3-0 by
- GOT: Only count room 59 as boss room for part 1
- 4:11 PM Changeset [38e6cb1d]branch-3-0 by
- GOT: Kill Thor if spiked by a stake
- 4:11 PM Changeset [acb2013]branch-3-0 by
- GOT: More magic disablement after using Ctrl+F5
- 4:11 PM Changeset [ecfacdb]branch-3-0 by
- GOT: Remove deprecated image mask buffers
- 4:11 PM Changeset [3082dab7]branch-3-0 by
- GOT: Implement wind power magic
- 4:11 PM Changeset [d9e9836e]branch-3-0 by
- GOT: Parts 2 and 3 have full magic at the start
- 4:11 PM Changeset [65053af6]branch-3-0 by
- GOT: Fix area for savegames in areas 2/3
- 4:11 PM Changeset [d74625f6]branch-3-0 by
- GOT: Fix palette after GMM loading from splash screen
- 4:11 PM Changeset [0e33103f]branch-3-0 by
- GOT: Default magic spells for each area
- 4:11 PM Changeset [c1c12926]branch-3-0 by
- GOT: Add starting positions for part 2 & 3
- 4:11 PM Changeset [56845f76]branch-3-0 by
- GOT: Fix returning to main menu from Quit Game dialog
- 4:11 PM Changeset [071f33e1]branch-3-0 by
- GOT: Ignore insta-kills if cheat invulnerability is on
- 4:11 PM Changeset [7568cecd]branch-3-0 by
- GOT: Fixes for area 1 closing sequence
- 4:11 PM Changeset [ba1ee75]branch-3-0 by
- GOT: Hooking up boss 1 logic
- 4:11 PM Changeset [7ae8ce87]branch-3-0 by
- GOT: Flying console command
- 4:11 PM Changeset [8b2f5033]branch-3-0 by
- GOT: Fix under-run error in script parser
- 4:11 PM Changeset [4a530c7e]branch-3-0 by
- GOT: Fix saving yet again Lightning power gets triggered by Ctrl key, …
- 4:11 PM Changeset [d7fdfe62]branch-3-0 by
- GOT: Throw lightning implemented
- 4:11 PM Changeset [c2a2b834]branch-3-0 by
- GOT: Fix console freezing magic
- 4:11 PM Changeset [fd13b217]branch-3-0 by
- GOT: Fix loading of enemy projectile graphics
- 4:11 PM Changeset [e39e3e9e]branch-3-0 by
- GOT: Fix object_name field for loaded savegames
- 4:11 PM Changeset [0270df43]branch-3-0 by
- GOT: Only resume running scripts after ask/say fully closed …
- 4:11 PM Changeset [b00c03bd]branch-3-0 by
- GOT: Better implementation of sprite transparency I finally figured …
- 4:11 PM Changeset [ae0ecc4]branch-3-0 by
- GOT: Fix Say dialog handling ~ at very start of page
- 4:11 PM Changeset [a0f78878]branch-3-0 by
- GOT: Workaround for Ctrl+F5 triggering indefinite magic The Left …
- 4:11 PM Changeset [15ee6c07]branch-3-0 by
- GOT: Cleanup of magic using apple
- 4:11 PM Changeset [d5e3254e]branch-3-0 by
- GOT: Magic keybinding fixes
- 4:11 PM Changeset [cfd46d6a]branch-3-0 by
- GOT: Fix crash getting enchanted apple
- 4:11 PM Changeset [a72628e2]branch-3-0 by
- GOT: Fix loading savegames directly from launcher
- 4:11 PM Changeset [7ee9ffb1]branch-3-0 by
- GOT: In progress demo mode automatic key injection
- 4:11 PM Changeset [1454c1bb]branch-3-0 by
- GOT: Startup cleanups for going in-game demo vs non-demo
- 4:11 PM Changeset [a7e9e78c]branch-3-0 by
- GOT: Startup/save fixes for demo mode
- 4:11 PM Changeset [6ac49971]branch-3-0 by
- GOT: Added level console command
- 4:11 PM Changeset [debfe267]branch-3-0 by
- GOT: Renaming fields of Script class
- 4:11 PM Changeset [7ef9c607]branch-3-0 by
- GOT: Tentative implementation of part 1 endgame
- 4:11 PM Changeset [ff2e9c0a]branch-3-0 by
- GOT: Fix add_health when Thor's health runs out
- 4:11 PM Changeset [d82cc58c]branch-3-0 by
- GOT: Callbacks for script ending
- 4:11 PM Changeset [f4fa5356]branch-3-0 by
- GOT: Be more permissive for loading than for saving
- 4:11 PM Changeset [1d49e2e]branch-3-0 by
- GOT: Add Return as an alternate for SELECT action
- 4:11 PM Changeset [d32b028b]branch-3-0 by
- GOT: Further fix showing sparkles at correct pos
- 4:11 PM Changeset [d0b2e0fb]branch-3-0 by
- GOT: Implement phased scene transitions
- 4:11 PM Changeset [880601ce]branch-3-0 by
- GOT: Fix underground bats having the wrong transparency Did a hack to …
- 4:11 PM Changeset [542f99eb]branch-3-0 by
- GOT: Remove deprecated latch_mem
- 4:11 PM Changeset [418a35b9]branch-3-0 by
- GOT: Implement loading enemy shot graphics loading
- 4:11 PM Changeset [a29113c1]branch-3-0 by
- GOT: Remove dedundant defines
- 4:11 PM Changeset [297eeacc]branch-3-0 by
- GOT: Change memcpy to C++ implicit copying
- 4:11 PM Changeset [0a9270e0]branch-3-0 by
- GOT: Added cheat for infinite health/magic/jewels
- 4:11 PM Changeset [f4244049]branch-3-0 by
- GOT: Fading fixes for title screens
- 4:11 PM Changeset [4e0d3d9]branch-3-0 by
- GOT: Include player name in ScummVM savegames
- 4:11 PM Changeset [c62e25c6]branch-3-0 by
- GOT: Further startup title screen fixes
- 4:11 PM Changeset [45041dab]branch-3-0 by
- GOT: Title screens fixes
- 4:11 PM Changeset [dad8e86b]branch-3-0 by
- GOT: Escape key for Credits view
- 4:11 PM Changeset [1d33418f]branch-3-0 by
- GOT: Implemented credits view
- 4:11 PM Changeset [72812ccc]branch-3-0 by
- GOT: Credits background
- 4:11 PM Changeset [c6d213fe]branch-3-0 by
- GOT: Add simple shaking of opening screen
- 4:11 PM Changeset [9d9cb5a5]branch-3-0 by
- GOT: Opening title, sound, and escape action
- 4:11 PM Changeset [2c3f580d]branch-3-0 by
- GOT: Better decoding and rendering of opening background The title …
- 4:11 PM Changeset [98e45ad5]branch-3-0 by
- GOT: Background for opening screen
- 4:11 PM Changeset [dcbb227b]branch-3-0 by
- GOT: Initial fade in for splash screen
- 4:11 PM Changeset [ef8a39f6]branch-3-0 by
- GOT: Splash screen animation
- 4:11 PM Changeset [8f22c27b]branch-3-0 by
- GOT: Initial background for startup Splash Screen
- 4:11 PM Changeset [18b9e7c5]branch-3-0 by
- GOT: Skeleton views for opening screens
- 4:11 PM Changeset [79986a4b]branch-3-0 by
- GOT: Tweak game speed
- 4:11 PM Changeset [c8476b51]branch-3-0 by
- GOT: Sound/music toggle dialogs
- 4:11 PM Changeset [cb53e9c]branch-3-0 by
- GOT: Add Save Game prompt dialog for quitting to DOS/Title
- 4:11 PM Changeset [44f5e0d6]branch-3-0 by
- GOT: Adding options dialogs, select option dialogs cleanup
- 4:11 PM Changeset [b7d6a920]branch-3-0 by
- GOT: Remove duplication of filenames in console save/load
- 4:11 PM Changeset [f9877ec9]branch-3-0 by
- GOT: Fix console original save loading, add original save saving
- 4:11 PM Changeset [b008c82d]branch-3-0 by
- GOT: Fix Say dialog crash when talking to NPCs
- 4:11 PM Changeset [13824811]branch-3-0 by
- GOT: Fix sparkles to appear where enemies die
- 4:11 PM Changeset [2ceee457]branch-3-0 by
- GOT: More global object loading fixes
- 4:11 PM Changeset [0c28a0c3]branch-3-0 by
- GOT: Fix explosion/sparkle loading
- 4:11 PM Changeset [a2b084b7]branch-3-0 by
- GOT: Fixes for savegame loading
- 4:11 PM Changeset [f2dd139e]branch-3-0 by
- GOT: Hooking up savegame loading
- 4:11 PM Changeset [b83e3ab]branch-3-0 by
- GOT: Added Thor death animation
- 4:11 PM Changeset [ba58536d]branch-3-0 by
- GOT: Move the fire/select actions to Game view msgAction
- 4:11 PM Changeset [4177952f]branch-3-0 by
- GOT: Move game mode enum/value into global vars
- 4:11 PM Changeset [aefa0ad1]branch-3-0 by
- GOT: Fix Thor being drawn twice during area transitions
- 4:11 PM Changeset [1e3e70d5]branch-3-0 by
- GOT: Implement area transitions
- 4:11 PM Changeset [8464712a]branch-3-0 by
- GOT: Introducing a new mode field for GameContent view
- 4:11 PM Changeset [01f7f63f]branch-3-0 by
- GOT: Speed up gameplay to match original
- 4:11 PM Changeset [4591c4e4]branch-3-0 by
- GOT: Compilation fixes
- 4:11 PM Changeset [20873350]branch-3-0 by
- GOT: Added Say dialog
- 4:11 PM Changeset [d5e79f30]branch-3-0 by
- GOT: Adding Ask view for script-based queries
- 4:11 PM Changeset [d14c5bec]branch-3-0 by
- GOT: Add support for script parser to be paused This will be used for …
- 4:11 PM Changeset [17dc5a72]branch-3-0 by
- GOT: Clean up constant arrays in script.cpp
- 4:11 PM Changeset [5491cdb7]branch-3-0 by
- GOT: Add proper decrementing of dead in unused actors
- 4:11 PM Changeset [95d55c84]branch-3-0 by
- GOT: Don't draw hammer when not in use
- 4:11 PM Changeset [81ac36d5]branch-3-0 by
- GOT: Implement load_new_thor
- 4:11 PM Changeset [881ed998]branch-3-0 by
- GOT: Fix default keybindings
- 4:11 PM Changeset [dd3542fb]branch-3-0 by
- GOT: Thor and enemy are moving!
- 4:11 PM Changeset [47320988]branch-3-0 by
- GOT: Hook in use_item call
- 4:11 PM Changeset [4f1bc015]branch-3-0 by
- GOT: Beginning to hook in movement code
- 4:11 PM Changeset [ad12b22]branch-3-0 by
- GOT: Fix Select Items dialog when inventory empty
- 4:11 PM Changeset [59098c4e]branch-3-0 by
- GOT: Implement palette cycling animations
- 4:11 PM Changeset [26b26b2b]branch-3-0 by
- GOT: Change console load command to use Save file manager
- 4:11 PM Changeset [fdba0a77]branch-3-0 by
- GOT: Finished Select Item dialog
- 4:11 PM Changeset [8a3a3685]branch-3-0 by
- GOT: Beginnings of select item dialog
- 4:11 PM Changeset [72a5b4c7]branch-3-0 by
- GOT: Hook s/l keys to the save/load dialogs
- 4:11 PM Changeset [7bf87eca]branch-3-0 by
- GOT: Have key and action events set key_flags array The original code …
- 4:11 PM Changeset [e2b7cbd0]branch-3-0 by
- GOT: Adding in script parser
- 4:11 PM Changeset [59ca89d5]branch-3-0 by
- GOT: Console command for setting magic
- 4:11 PM Changeset [ce1ae1ac]branch-3-0 by
- GOT: Adding once-per-frame checks
- 4:11 PM Changeset [60daa62a]branch-3-0 by
- GOT: Added Select Game view
- 4:11 PM Changeset [d6fd50bb]branch-3-0 by
- GOT: Set correct starting level for each area
- 4:11 PM Changeset [8c99d99f]branch-3-0 by
- GOT: Further savegame loading code
- 4:11 PM Changeset [54f629fc]branch-3-0 by
- GOT: Adding console load command
- 4:11 PM Changeset [848f9d10]branch-3-0 by
- GOT: Setting up sync methods for classes stored in savegames
- 4:11 PM Changeset [1d11468a]branch-3-0 by
- GOT: Encapsulate sd data as it's own class
- 4:11 PM Changeset [dc6b1724]branch-3-0 by
- GOT: Change key variables into an enum
- 4:11 PM Changeset [1baf9b7d]branch-3-0 by
- GOT: Fix rendering content view
- 4:11 PM Changeset [c8701c98]branch-3-0 by
- GOT: Added lots of files
- 4:11 PM Changeset [3d5a5448]branch-3-0 by
- GOT: Use the top-left corner of enemy frames as trans color The …
- 4:11 PM Changeset [75cf1fa6]branch-3-0 by
- GOT: Startup fixes
- 4:11 PM Changeset [b6ea5083]branch-3-0 by
- GOT: Allow res_read calls to fail without error
- 4:11 PM Changeset [6b4ecbf6]branch-3-0 by
- GOT: More level setup
- 4:11 PM Changeset [6fa83a28]branch-3-0 by
- GOT: In progress enemies loading
- 4:11 PM Changeset [9f298f5]branch-3-0 by
- GOT: Add rendering of static objects
- 4:11 PM Changeset [c477386c]branch-3-0 by
- GOT: Level background is now rendering
- 4:11 PM Changeset [36f0d545]branch-3-0 by
- GOT: OPENBACK and STORYPIC aren't used by story view
- 4:11 PM Changeset [6b0176fc]branch-3-0 by
- GOT: Add LEVEL structure loading
- 4:11 PM Changeset [c0bfd761]branch-3-0 by
- GOT: Fix alignment of item display
- 4:11 PM Changeset [550eae1]branch-3-0 by
- GOT: Fix demo detection entry not working
- 4:11 PM Changeset [715615d3]branch-3-0 by
- GOT: More initialization code
- 4:11 PM Changeset [02acac8a]branch-3-0 by
- GOT: Added setup_player, setup_level methods
- 4:11 PM Changeset [269df0f]branch-3-0 by
- GOT: Add item display to status area
- 4:11 PM Changeset [bf0a15c4]branch-3-0 by
- GOT: Move image.cpp to gfx/, temporarily disable some init code
- 4:11 PM Changeset [5789b297]branch-3-0 by
- GOT: image.cpp cleanups
- 4:11 PM Changeset [500f71d8]branch-3-0 by
- GOT: Adding image setup methods
- 4:11 PM Changeset [0075ebc5]branch-3-0 by
- GOT: Split status area into it's own subclass
- 4:11 PM Changeset [2a0b44c8]branch-3-0 by
- GOT: Added status methods
- 4:11 PM Changeset [2d1510eb]branch-3-0 by
- GOT: Skeleton Game view
- 4:11 PM Changeset [8ed24cd4]branch-3-0 by
- GOT: Added view for the part title card
- 4:11 PM Changeset [19290447]branch-3-0 by
- GOT: Dialog widths should account for options as well as title
- 4:11 PM Changeset [ae0274bf]branch-3-0 by
- GOT: Make screen fades faster
- 4:11 PM Changeset [acbe124d]branch-3-0 by
- GOT: Working on fading
- 4:11 PM Changeset [6658a35c]branch-3-0 by
- GOT: Added music_stop method
- 4:11 PM Changeset [7261ea75]branch-3-0 by
- GOT: Vertical scrolling for Story view
- 4:11 PM Changeset [185b57eb]branch-3-0 by
- GOT: Add icons to story view
- 4:11 PM Changeset [1b6c84c7]branch-3-0 by
- GOT: Placeholder music code
- 4:11 PM Changeset [f046dffb]branch-3-0 by
- GOT: Work on Story view display
- 4:11 PM Changeset [805e821b]branch-3-0 by
- GOT: Skeleton Play Game dialog class
- 4:11 PM Changeset [26d38f6d]branch-3-0 by
- GOT: Quit dialog shows on top of title menu
- 4:11 PM Changeset [e10cdaba]branch-3-0 by
- GOT: Redraw underlying views when switching between dialogs
- 4:11 PM Changeset [3943bc17]branch-3-0 by
- GOT: Split Dialog into SelectOption class, added Quit dialog
- 4:11 PM Changeset [6e285a10]branch-3-0 by
- GOT: Fix graphics having two transparency colors
- 4:11 PM Changeset [13c1eab1]branch-3-0 by
- GOT: Added main menu display
- 4:11 PM Changeset [249f1e65]branch-3-0 by
- GOT: Added Quit Game dialog
- 4:11 PM Changeset [9f4e657d]branch-3-0 by
- GOT: Prototype sub-menu from Options Menu
- 4:11 PM Changeset [aa6d5deb]branch-3-0 by
- GOT: Implemented sound effects
- 4:11 PM Changeset [93915381]branch-3-0 by
- GOT: Further selection animation, play_sound placeholder
- 4:11 PM Changeset [daff4e30]branch-3-0 by
- GOT: Animation for selecting a dialog item
- 4:11 PM Changeset [0f0a5e4d]branch-3-0 by
- GOT: Added keybinding actions, up/down now working in dialog
- 4:11 PM Changeset [7a2bfc47]branch-3-0 by
- GOT: Hammer icon in dialogs is now properly animated
- 4:11 PM Changeset [b9c6d7c4]branch-3-0 by
- GOT: Split up graphics loading into it's own base class, load hampic
- 4:11 PM Changeset [495b3e72]branch-3-0 by
- GOT: Dialog now listing options
- 4:11 PM Changeset [77c8e30f]branch-3-0 by
- GOT: Implemented font loading & display
- 4:11 PM Changeset [a51cb783]branch-3-0 by
- GOT: Add GfxSurface class to be used in view drawing
- 4:11 PM Changeset [26f123cf]branch-3-0 by
- GOT: Beginnings of dialog display
- 4:11 PM Changeset [bbc92d68]branch-3-0 by
- GOT: Added BgPics class to hold background images
- 4:11 PM Changeset [3a7c44a2]branch-3-0 by
- GOT: Move drawBackground to View class
- 4:11 PM Changeset [431ba61]branch-3-0 by
- GOT: LZSS decoding of menu background now working
- 4:11 PM Changeset [ce3634b1]branch-3-0 by
- GOT: Trying to display main menu background
- 4:11 PM Changeset [3209a496]branch-3-0 by
- GOT: Adding image decompression
- 4:11 PM Changeset [b0a4ebd6]branch-3-0 by
- GOT: Beginnings of graphics loading
- 4:11 PM Changeset [a553a014]branch-3-0 by
- GOT: Beginnings of first screen
- 4:11 PM Changeset [e05c0ff9]branch-3-0 by
- GOT: More palette code
- 4:11 PM Changeset [8217fb0f]branch-3-0 by
- GOT: Adding further initialization, statics loading
- 4:11 PM Changeset [77f30bdc]branch-3-0 by
- GOT: Added Vars class
- 4:11 PM Changeset [cdbe42a8]branch-3-0 by
- GOT: Added file access methods
- 4:11 PM Changeset [375e9c4]branch-3-0 by
- GOT: Create Views namespace
- 4:11 PM Changeset [209f7545]branch-3-0 by
- GOT: Added resource archive, added to SearchMan
- 4:11 PM Changeset [0ed1caeb]branch-3-0 by
- GOT: Skeleton engine
- 3:04 PM Ticket #15677 (Unknown game variant for ags) created by
- The game in 'Two to Tangle' seems to be an unknown game variant. …
- 12:23 PM Changeset [d08c48c7]branch-3-0 by
- SCUMM: Don't attempt to play non-existing audio files in SE versions
- 12:23 PM Changeset [85bccde6]branch-3-0 by
- SCUMM: Handle patched audio files for MI2SE
- 5:56 AM Changeset [29900c62]branch-3-0 by
- DGDS: Refactor and fix conversation TTM script execution Willy …
- 2:16 AM Changeset [9be5eda]branch-3-0 by
- MEDIASTATION: Implement better interface for getting assets across …
- 12:05 AM Ticket #15665 (DARKSEED: Unknown game variant for darkseed (Spanish, Floppy, 1.5)) closed by
- fixed
Jan 11, 2025:
- 11:18 PM Changeset [aa26a6a3]branch-3-0 by
- MEDIASTATION: Implement Image spatialShow script method
- 11:17 PM Changeset [6b8e9a6]branch-3-0 by
- MEDIASTATION: Make script debug output a bit more understandable
- 11:12 PM Changeset [fd4d85ec]branch-3-0 by
- MEDIASTATION: Provide a more descriptive error message if we get an …
- 10:53 PM Changeset [edce7ea0]branch-3-0 by
- MEDIASTATION: Implement >= operator for operands
- 10:48 PM Changeset [81dda73b]branch-3-0 by
- MEDIASTATION: Stub out mystery IBM/Crayola "drawing" function
- 10:09 PM Changeset [e6267194]branch-3-0 by
- MEDIASTATION: Implement equality testing between operands. Also …
- 10:05 PM Changeset [6b493efa]branch-3-0 by
- MEDIASTATION: Upgrade finding an unknown variable type to an error I …
- 10:03 PM Changeset [75ab2558]branch-3-0 by
- MEDIASTATION: Remove unused forward declaration
- 10:01 PM Changeset [3449bd24]branch-3-0 by
- MEDIASTATION: Implement way to get an Operand out of variables
- 9:43 PM Changeset [90201d26]branch-3-0 by
- MEDIASTATION: Add basic if/else branching The major item incomplete …
- 8:24 PM Changeset [27ffa9c6]branch-3-0 by
- MEDIASTATION: Remove now-irrelevant comment The problem I was writing …
- 8:23 PM Changeset [79e443c9]branch-3-0 by
- MEDIASTATION: Stub out text hide/show methods
- 6:27 PM Changeset [681fbe53]branch-3-0 by
- MEDIASTATION: Partially implement calling methods through variables
- 5:45 PM Changeset [07d1b38a]branch-3-0 by
- MEDIASTATION: Implement reading string operand
- 5:45 PM Changeset [3ea63df3]branch-3-0 by
- MEDIASTATION: Partially implement Unk2 opcode
- 5:45 PM Changeset [29cf8350]branch-3-0 by
- MEDIASTATION: Explain setting sprite frame rate to 10
- 5:45 PM Changeset [d0fc75d8]branch-3-0 by
- MEDIASTATION: Add debug statements to Sound chunk reading
- 5:45 PM Changeset [74be4240]branch-3-0 by
- MEDIASTATION: Fix off-by-one bug in Sound chunk reading The previous …
- 5:45 PM Changeset [4edb0751]branch-3-0 by
- MEDIASTATION: Remove unused warning code in Sound
- 5:45 PM Changeset [d9acff93]branch-3-0 by
- MEDIASTATION: Read the mouse active polygon as a point array
- 5:45 PM Changeset [0aaa1a4f]branch-3-0 by
- MEDIASTATION: Stub out Text asset
- 5:45 PM Changeset [6c7f1e88]branch-3-0 by
- MEDIASTATION: Stub out Font asset
- 5:45 PM Changeset [d5608260]branch-3-0 by
- MEDIASTATION: Remove unnecessary parentheses
- 1:20 PM Changeset [0cc45aab]branch-3-0 by
- TETRAEDGE: Declare Polish and Japanese translations
- 1:20 PM Changeset [ede5b4b7]branch-3-0 by
- TETRAEDGE: Support UTF-8 Switch releases
- 1:20 PM Changeset [d3e1834]branch-3-0 by
- TETRAEDGE: Fallback to English if selected language is not available
- 1:20 PM Changeset [22666274]branch-3-0 by
- TETRAEDGE: Skip pausable attribute
- 1:20 PM Changeset [8763d438]branch-3-0 by
- TETRAEDGE: Support accessing files inside Android OBB archive
- 1:20 PM Changeset [0fd5bc20]branch-3-0 by
- TETRAEDGE: Mark Russian as available on Syberia2
- 1:20 PM Changeset [c5b04b43]branch-3-0 by
- TETRAEDGE: workaround invalid XML in Nintendo Switch release
- 1:20 PM Changeset [56d21368]branch-3-0 by
- TETRAEDGE: Support animations in animcached directory
- 1:20 PM Changeset [440cda29]branch-3-0 by
- TETRAEDGE: Mark Android as using UTF-8
- 1:20 PM Changeset [17d76a97]branch-3-0 by
- TETRAEDGE: Introduce TetraedgeFSNode to refer inside archives
- 1:20 PM Changeset [4e1cb6d6]branch-3-0 by
- TETRAEDGE: Extend filters to include PS3-named scripts
- 1:20 PM Changeset [bd80dd0]branch-3-0 by
- TETRAEDGE: Tolerate missing images on non-Amerzone
- 1:20 PM Changeset [695d99e9]branch-3-0 by
- TETRAEDGE: Add Nintendo Switch Lua bind
- 1:20 PM Changeset [f8be4665]branch-3-0 by
- TETRAEDGE: Declare platforms other than OSX
- 1:20 PM Changeset [42cfbdac]branch-3-0 by
- TETRAEDGE: Support rippletexture tag
- 1:20 PM Changeset [4ebf8329]branch-3-0 by
- TETRAEDGE: Add detection entries for Android and Nintendo Switch releases
- 1:20 PM Changeset [d31e9e97]branch-3-0 by
- COMMON: Add PS3 and Nintendo Switch Platforms
- 1:20 PM Changeset [3c0a1312]branch-3-0 by
- COMMON: Allow specifying XMLParser stream name
- 1:20 PM Changeset [78859312]branch-3-0 by
- COMMON: Make Archive listable This allows efficient listing of files …
- 12:02 PM Changeset [ec06b9db]branch-3-0 by
- GRAPHICS: MACGUI: Don't check if top menu is enabled in popup menus …
- 11:43 AM Changeset [6be1a9a8]branch-3-0 by
- GRAPHICS: MACGUI: Initialize the active menu callback
- 11:38 AM Changeset [3dd927df]branch-3-0 by
- FREESCAPE: fixed several issues in the opengl shader renderer (with …
- 7:57 AM Changeset [c8359cca]branch-3-0 by
- M4: RIDDLE: Room 808: implement opCode 0 in daemon
- 2:02 AM Changeset [9894eb22]branch-3-0 by
- MEDIASTATION: Add two missing asset header sections
- 1:41 AM Changeset [4629bdc5]branch-3-0 by
- MEDIASTATION: Implement hotspot mouse methods
- 1:41 AM Changeset [866016a7]branch-3-0 by
- MEDIASTATION: Respect startup visibility for hotspots
- 1:41 AM Changeset [c5f0676]branch-3-0 by
- MEDIASTATION: Handle mousedown and keydown events
- 1:41 AM Changeset [e23ac28e]branch-3-0 by
- MEDIASTATION: Make the Screen an asset, as in the original
- 1:41 AM Changeset [24dc49e4]branch-3-0 by
- MEDIASTATION: Print stream position on subfile read error
- 1:41 AM Changeset [40b1999a]branch-3-0 by
- MEDIASTATION: Allow built-in script functions to be operands. This is …
- 1:41 AM Changeset [ae7d4d57]branch-3-0 by
- MEDIASTATION: Correctly print event handler ASCII code in debug statement
- 12:16 AM Changeset [7eea5d91]branch-3-0 by
- DARKSEED: Localise menu text
- 12:16 AM Changeset [167a42f8]branch-3-0 by
- DARKSEED: Added more localised text
Jan 10, 2025:
- 10:40 PM Changeset [b390f9fc]branch-3-0 by
- SCUMM: Fix whitespace
- 10:36 PM Changeset [78aa4935]branch-3-0 by
- SCUMM: Properly handle SFX entries in the MI2 SE speech cue file SFX …
- 10:36 PM Changeset [71361f28]branch-3-0 by
- SCUMM: Fix injected SE SFX in MI2
- 9:18 PM Changeset [4149e3da]branch-3-0 by
- SCUMM: MACGUI: Eliminate some code duplication
- 8:55 PM Changeset [84a9fbd2]branch-3-0 by
- DARKSEED: Added more localised text
- 8:55 PM Changeset [b58bd9b7]branch-3-0 by
- DARKSEED: Added more localised text
- 8:00 PM Changeset [a1fd47b2]branch-3-0 by
- GOB: improve magicstones detection
- 7:12 PM Ticket #15676 (AGS: Trilby's Notes SE: Main menu is blank [upstream bug]) created by
- ScummVM 2.10.0git12215-g4fe82ed9c09 After the ben croshaw credit, the …
- 6:59 PM Changeset [647c853e]branch-3-0 by
- SCUMM: Hook SE effects for MI1SE and MI2SE
- 5:02 PM Changeset [bf2e7da0]branch-3-0 by
- I18N: Update translation (Korean) Currently translated at 100.0% …
- 5:02 PM Changeset [faa87855]branch-3-0 by
- I18N: Update translation (Hungarian) Currently translated at 78.2% …
- 4:33 PM Changeset [6271f8e0]branch-3-0 by
- SCUMM: Map SE ambience and commentary. Also, refactor the SE audio code
- 6:36 AM Changeset [4c3db038]branch-3-0 by
- M4: RIDDLE: Room 808: Finish the implementation of daemon
- 6:02 AM Changeset [b9ad8169]branch-3-0 by
- SCUMM: MACGUI: Move menu updating (disabling save etc) into subclasses …
- 5:31 AM Changeset [9b79e313]branch-3-0 by
- SCUMM: MACGUI: Move comment to more appropriate spot
Jan 9, 2025:
- 9:37 PM Changeset [5809ee19]branch-3-0 by
- M4: RIDDLE: Room 808: Implement daemon up to trigger 17, some renaming
- 9:25 PM Changeset [463e11e4]branch-3-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:25 PM Changeset [55fd3725]branch-3-0 by
- I18N: Update translations templates
- 9:21 PM Changeset [630f479b]branch-3-0 by
- SCUMM: Add detection and support for Mac Remastered versions They …
- 6:45 PM Ticket #15675 (MD5: CRUISE: Unknown game variant (Amiga/French)) created by
- The game in 'Croisiere pour un Cadavre AMIGA' seems to be an unknown …
- 6:08 PM Ticket #15674 (ANDROID: Missing Game Options only for ARMV7) created by
- Using the ARMv7 APK of the 2.9.0 release I've found that all the SCI …
- 5:30 PM Ticket #15673 (BACKENDS: PSP: Scumm/HE engine plugin crashes when adding or starting game) created by
- I omitted the HE engine on PSP 2.9.0 because the latest additions to …
- 4:18 PM Changeset [5fdc6b67]branch-3-0 by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 4:18 PM Changeset [8e4490e0]branch-3-0 by
- I18N: Update translation (Hungarian) Currently translated at 78.2% …
- 12:24 PM Changeset [ce23584b]branch-2-9branch-2-9-1 by
- ASYLUM: Use decimal values for angle tables The angle unit is in degrees
- 12:24 PM Changeset [1def0d2e]branch-2-9branch-2-9-1 by
- ASYLUM: Fix crash for game menu And also clean up code and fix eyes …
- 10:25 AM Changeset [ac11990c]branch-3-0 by
- SCUMM: Rename new DOTT, MM and FT variants to remastered, instead of …
- 9:54 AM Changeset [9b3f0a96]branch-3-0 by
- SCUMM: Add detection entries for the Mac SE versions of DOTT, FT and …
- 9:54 AM Changeset [19628083]branch-3-0 by
- SCUMM: Remove the platform check for SE games This was a leftover. We …
- 9:54 AM Changeset [4078d29f]branch-3-0 by
- SCUMM: Don't initialize the SE sound engine for MM There aren't any …
- 9:01 AM Changeset [d3b6f72d]branch-3-0 by
- SCUMM: Added missing override keywords
- 6:13 AM Changeset [7f5da62d]branch-3-0 by
- SCUMM: MACGUI: Disable appropriate menus for v6-7 and Maniac Mansion …
Note:
See TracTimeline
for information about the timeline view.
