Timeline
Jan 7, 2025:
- 10:29 PM Changeset [e5bebb47] by
- SCUMM: Fix Various Compiler Warnings
- 8:35 PM Changeset [91cf8dd0] by
- TWINE: gif is an optional component
- 7:18 PM Changeset [714684c2] by
- I18N: Update translation (Hungarian) Currently translated at 77.8% …
- 4:58 PM Changeset [34828e0c] by
- SCUMM: More work on the XSB audio cues for MI2 SE
- 1:39 PM Changeset [e1d7318d] by
- SCUMM: Add SE speech support for MI2SE
- 12:59 PM Ticket #15667 (SCI: KQ1: No Death Window if Graham Drowns while Swimming in Cave ...) closed by
- fixed: Fixed in: 2a020f02c96f1786c0707030fcbbb481ff483a5e This is a script …
- 12:51 PM Changeset [2a020f02] by
- SCI: Fix KQ1 script lockup when drowning in cave Fixes bug #15667
- 9:55 AM Ticket #15671 (Unknown game variant for ags) created by
- The game in 'Off the Clock\' seems to be an unknown game variant. …
- 8:55 AM Ticket #15670 (Unknown game variant for ags) created by
- The game in 'Nelly Cootalot Spoonbeaks Ahoy (HD)\' seems to be an …
- 7:19 AM Ticket #15669 (Unknown game variant for ags) created by
- The game in 'Teeth of Glass\' seems to be an unknown game variant. …
- 6:59 AM Changeset [c72fe93c] by
- SCUMM: Fix typo in check
- 1:38 AM Changeset [05cae5ca] by
- SCUMM: More cleanup and fixes for the MI1SE audio code
Jan 6, 2025:
- 10:46 PM Ticket #15668 (GRIM: Segfault and use-heap-after-free in the wine cellar moving ...) created by
- ScummVM version: ScummVM 2.10.0git58485-g056477c1d01 (Jan 6 2025 …
- 10:25 PM Ticket #15667 (SCI: KQ1: No Death Window if Graham Drowns while Swimming in Cave ...) created by
- I am using ScummVM version 2.9.0. In King's Quest 1 (SCI version), …
- 9:49 PM Ticket #15666 (SCUMM: LOOM (FM-Towns) Finish trim_fmtowns_to_200_pixels integration) created by
- Hi, I'm facing the following crash playing Loom FM-Towns (english) …
- 4:24 PM Changeset [90e6e335] by
- I18N: Update translation (Hungarian) Currently translated at 77.8% …
- 3:09 PM Changeset [903ca4ae] by
- DARKSEED: Add detection for DOS Spanish floppy version.
- 3:09 PM Changeset [2d72d773] by
- DARKSEED: Fix resource leak in Console.
- 3:03 PM Changeset [cd77a78f] by
- GRAPHICS: Fix potential bug in drawThickLine2
- 1:18 PM Changeset [e5b8e444] by
- I18N: Update translation (Hungarian) Currently translated at 77.7% …
- 1:18 PM Changeset [0eabd2c] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 1:18 PM Changeset [0219e8ef] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 1:09 PM Changeset [0912a4de]branch-2-9branch-2-9-1 by
- BACKENDS: STMIDI: Fix a typo
- 1:08 PM Changeset [b2f98611] by
- BACKENDS: STMIDI: Fix a typo
- 11:37 AM Ticket #15665 (DARKSEED: Unknown game variant for darkseed (Spanish, Floppy, 1.5)) created by
- > The game in 'FLOPPY\' seems to be an unknown game variant. > > …
- 8:56 AM Changeset [904235ca] by
- GRAPHICS: Fix SurfacePrimitives::drawHLine() It was using the wrong …
- 7:55 AM Changeset [d3a61d71] by
- SCUMM: MACGUI: Add drawRoundRect() method to Mac dialog window It …
- 7:52 AM Changeset [020a8e80] by
- SCUMM: MACGUI: Fix memory leak when loading Mac cursor
- 7:49 AM Changeset [f5d57583] by
- AGI: PREAGI: Fix gcc warning
- 7:31 AM Ticket #15581 (BAGEL: ERROR: Could not load bitmap! When putting the cashcard in the ...) closed by
- fixed
- 7:29 AM Changeset [d692a2c2] by
- BAGEL: Fix slot machine path initialization (bug #15581)
- 7:19 AM Changeset [e615c9cf] by
- M4: RIDDLE: Room 808: Implement getWalkPath
- 7:17 AM Ticket #15660 (SCI: kq4sci-amiga skips title screen) closed by
- fixed: Fixed in: 8144e3e69d3cc5ab5f3ea46309fe192849c7d152 This will appear …
- 7:08 AM Changeset [8144e3e6] by
- SCI: Fix KQ4 Amiga sound signals Fixes bug #15660 Limits the …
- 7:08 AM Changeset [52be5879] by
- AGI: Update picture comments
- 12:36 AM Changeset [5b01e8a0] by
- GRAPHICS: Make use of simpleBlitFrom for PM5544 rendering
Jan 5, 2025:
- 11:35 PM Changeset [027c9bdd] by
- GRAPHICS: Add drawRoundRect to Graphics::Surface
- 11:35 PM Changeset [a79a710f] by
- GRAPHICS: Use a Primitives subclass in Graphics::Surface
- 11:35 PM Changeset [7efb0f82] by
- GRAPHICS: Convert the primitives code to use classes
- 11:03 PM Changeset [b648dc7a] by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:03 PM Changeset [91825b56] by
- I18N: Update translations templates
- 11:00 PM Changeset [932d4b27] by
- DARKSEED: Add big5 font data bundle
- 8:27 PM Changeset [fb303a78] by
- MEDIASTATION: Skip reading variable ID for collection members
- 7:37 PM Changeset [8702bb40] by
- MEDIASTATION: Remove unused context play method
- 7:37 PM Changeset [c96f974a] by
- MEDIASTATION: Remove unused includes and forward declarations
- 7:37 PM Changeset [8b8a0157] by
- MEDIASTATION: Centralize event handler execution in Asset class
- 7:37 PM Changeset [b0e7c456] by
- MEDIASTATION: Make the asset z-index signed Apparently in some …
- 7:37 PM Changeset [6b2e79a9] by
- MEDIASTATION: Make the root context a class member
- 7:37 PM Changeset [b9e1685d] by
- MEDIASTATION: Add missed enum cast
- 6:11 PM Changeset [5bb94c27] by
- I18N: Update translation files Updated by "Update PO files to match …
- 6:11 PM Changeset [9d49aea6] by
- I18N: Update translations templates
- 6:10 PM Changeset [208def88] by
- SCUMM: (Mac) - improve missing resources warning For some titles the …
- 4:33 PM Changeset [c192b987] by
- SCUMM: MACGUI: Disable permanently disabled menu items just once …
- 3:48 PM Changeset [6517f203] by
- I18N: Update translation files Updated by "Update PO files to match …
- 3:47 PM Changeset [f98f670a] by
- I18N: Update translations templates
- 3:33 PM Changeset [042e83d7] by
- SCUMM: MACGUI: Initial support for Maniac Mansion There is currently …
- 2:38 PM Changeset [05104adb] by
- GRAPHICS: Add simplified mask blitting routines to ManagedSurface
- 1:58 PM Ticket #15664 (MD5: DIRECTOR: -Unknown game variant for director) created by
- The game in 'Die drei Fragezeichen 1 - Das Geheimnis des Magiers\' …
- 8:39 AM Changeset [bedd0800] by
- M4: RIDDLE: Room 808: Implement pre_parser
- 7:56 AM Changeset [6231458b] by
- MSVC: Enable fluidlite by default
- 7:49 AM Changeset [82f79ad1] by
- AGI: Document PictureMgr
- 7:49 AM Changeset [ce88b3dc] by
- AGI: Add support for early KQ1 pictures
- 7:49 AM Changeset [109bb3dc] by
- AGI: PREAGI: Implement TROLL flood fill Fixes missing or incomplete …
- 7:49 AM Changeset [f63704e] by
- AGI: PREAGI: Subclass PictureMgr for TROLL
- 7:49 AM Changeset [3e199217] by
- AGI: PREAGI: Subclass PictureMgr for MICKEY and WINNIE
- 7:49 AM Changeset [6cf095d7] by
- AGI: PREAGI: Move PictureMgr to game engine classes
- 7:49 AM Changeset [4b87d2c9] by
- AGI: Remove unused picture version This code was from TrollVM in …
- 6:56 AM Changeset [f990c8e6] by
- DGDS: Various fixes for Willy Beamish CD version Voice acting is …
- 6:13 AM Changeset [77c104d5] by
- AGI: PREAGI: Fix TROLL menu string truncation Follow-up to: …
- 3:50 AM Changeset [e9f7727b] by
- DGDS: Avoid drawing scroll bmp out of bounds Fixes small glitches in …
- 2:22 AM Changeset [3e3a39a9] by
- DGDS: Fix TTM flood fill operator Fixes the appearance of the …
Jan 4, 2025:
- 11:15 PM Changeset [84926622] by
- MEDIASTATION: Static cast enum values printed as integers
- 11:15 PM Changeset [609bb913] by
- MEDIASTATION: Make sure class member names start with "_"
- 11:15 PM Changeset [3f80111c] by
- MEDIASTATION: Fix variable names not using camelCase.
- 11:15 PM Changeset [e6186152] by
- MEDIASTATION: Relocate header include guards They are moved before …
- 11:15 PM Changeset [5b157f53] by
- MEDIASTATION: Fix unused varable compiler warnings
- 11:15 PM Changeset [7c56d35e] by
- MEDIASTATION: Fix more format GCC compiler warnings
- 11:15 PM Changeset [21a9c4e9] by
- MEDIASTATION: Convert enum classes to pure enums This is much simpler …
- 11:10 PM Changeset [a2a8ffce] by
- M4: RIDDLE: Room 808: Start working on room (preload, init)
- 10:27 PM Ticket #15661 ([AGS] Various updates + some new entries) closed by
- fixed: Thanks a lot for reporting all these! Added in commit …
- 10:23 PM Ticket #15651 (Game variant for 2080 Wall City Lockdown AGS) closed by
- fixed: Thanks, added in commit …
- 10:22 PM Ticket #15641 (Unknown game variant for ags) closed by
- fixed: Thanks, added in commit …
- 10:20 PM Changeset [c1be003f] by
- AGS: Add several new games/versions Reported in TRAC, and others
- 10:05 PM Changeset [2dfc82a3] by
- MOHAWK: LB: Add a separate debug channel for LBCode
- 8:31 PM Ticket #15663 (DIRECTOR: Robinson Crusoe [D5] playtest results) created by
- This is an old Tivola game from 1997 and is using Macromedia Director …
- 8:22 PM Ticket #15662 (MD5: DIRECTOR: Unknown game Robinson Crusoe) created by
- The game in 'D5_RobinsonCrusoe\' seems to be an unknown game variant. …
- 8:22 PM Changeset [ef5f9d2] by
- MOHAWK: LB: Fix crash in the v3 sampler during the Green Eggs and Ham …
- 7:26 PM Changeset [f0a87229] by
- M4: RIDDLE: Room 807: Finish the implementation of parser (room complete)
- 4:23 PM TracWiki edited by
- (diff)
- 4:23 PM InterWiki edited by
- (diff)
- 4:10 PM Changeset [2dea19e6] by
- M4: Fix int32 discrepancy
- 11:01 AM Changeset [380ccf54] by
- CREATE_PROJECT: add_component line has 5 tokens and not 4
- 10:59 AM Changeset [632c5b74] by
- GRAPHICS: Fix undefined behavior when initializing Octree As noted by …
- 10:56 AM Ticket #15600 (PEGASUS: Possible bug in Cursor::loadCursorImage()) closed by
- fixed: I have replaced the old cicn loading code, fixing some issues with the …
- 10:54 AM Changeset [7a4ef281] by
- PEGASUS: Replaced cicn cursor loader, fixing #15600 in the process …
- 9:49 AM Changeset [12bc55b] by
- DEVTOOLS: Add back mt32emu feature It was removed before because the …
- 7:40 AM Ticket #15661 ([AGS] Various updates + some new entries) created by
- The game in 'Simon The Sorcerer 1 Text Adventure (Demo⁄English)' seems …
- 7:40 AM Changeset [ac06583b] by
- DIRECTOR: movutils fixes for fpgapirates * Add MovieUtilities name for …
- 7:40 AM Changeset [1721d611] by
- DIRECTOR: Add full game detection for fpgapirates
- 7:04 AM Changeset [96b17ff6] by
- M4: RIDDLE: Room 807: Finish the implementation of opcodes 3 and 5 in …
- 5:20 AM Changeset [3a5a7c88] by
- DGDS: Avoid going to blank page in inventory
- 5:13 AM Changeset [ac491547] by
- DGDS: Switch to 15 game frames per second But, pump mouse messages as …
- 5:12 AM Changeset [91908bbd] by
- DGDS: Reset look mode on scene change
- 1:30 AM Changeset [cbcee066] by
- DGDS: Fix selection of partial line dialog actions This is required …
- 1:30 AM Changeset [29d92ff5] by
- DGDS: Properly clip rectangle line edges
- 1:30 AM Changeset [9eb9b6f2] by
- DGDS: Fix mixing inventory items in Willy Beamish
- 1:30 AM Changeset [4742182e] by
- DGDS: Fix Willy Beamish rendering at bar More ADS skip logic fixes. …
- 1:30 AM Changeset [7060901] by
- DGDS: Fix comment typo
- 1:30 AM Changeset [216d1a34] by
- DGDS: Add support for targeting mode in Willy Beamish This should …
- 1:30 AM Changeset [5e1d3d69] by
- DGDS: Add workaround for disappearing cola vendor in Willy Beamish
- 1:30 AM Changeset [60ff040f] by
- DGDS: Add another debug image dump point
- 1:30 AM Changeset [b4787429] by
- DGDS: Fix skipping nested if ADS blocks using 0x13C1 This fixes …
- 1:30 AM Changeset [e4d18136] by
- DGDS: Fix picking up coin in Willy Beamish
- 1:30 AM Changeset [6febe657] by
- DGDS: Don't run scripts in Willy Beamish inventory
- 1:30 AM Changeset [0005ca1a] by
- DGDS: Show Willy's dollars correctly in inventory
- 1:30 AM Changeset [1248fbde] by
- DGDS: Small mouse fixes for look mode
- 1:30 AM Changeset [7e2c29c8] by
- DGDS: Fix potential crash on menu
- 1:30 AM Changeset [5caaf6df] by
- DGDS: More small fixes for TTM in Willy Beamish
- 1:30 AM Changeset [ec271639] by
- DGDS: Slight compatibility fix for unknown sequences It's possible …
- 1:30 AM Changeset [408127ff] by
- DGDS: Select correct item from inventory page 2
- 1:30 AM Changeset [ce0439e0] by
- DGDS: Fix Willy dialog rendering
- 1:30 AM Changeset [f0c3ee3b] by
- DGDS: Fix fade op in TTM slightly
Jan 3, 2025:
- 8:43 PM Changeset [75b547cf]branch-2-9branch-2-9-1 by
- ASYLUM: Initialize variables to silence Valgrind warnings
- 8:42 PM Changeset [caedf272] by
- ASYLUM: Initialize variables to silence Valgrind warnings
- 8:29 PM Ticket #15660 (SCI: kq4sci-amiga skips title screen) created by
- The Amiga version of King's Quest IV (1.023) skips the title screen …
- 6:35 PM Ticket #15659 (AGS: It Takes Two To Tangle: Cutscene Masking) created by
- Playing It Takes Two to Tangle v1.0.0.7 in ScummVM 2.9.0 on MacOS …
- 4:42 PM Changeset [6edd735c] by
- DIRECTOR: Implement RTECastMember duplication Implement support for …
- 3:47 PM Changeset [7f3c9e3d] by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 3:47 PM Changeset [07eb15d4] by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 2:46 PM Ticket #15658 (ASYLUM: Crash in main menu for Sanitarium in recent ScummVM releases) created by
- Hello, It seems like some kind of regression. Unfortunately I can't …
- 1:43 PM Changeset [2c018d08] by
- I18N: Update translation (Hungarian) Currently translated at 77.8% …
- 11:47 AM Changeset [b7ac5bc1] by
- SCUMM: MACGUI: Use Graphics::maskBlit() for masked blitting Not that …
- 8:30 AM Changeset [b4d59ea5] by
- JANITORIAL: Fix build
- 8:03 AM Changeset [66b0933] by
- I18N: Update translation (Hungarian) Currently translated at 77.4% …
- 7:30 AM Changeset [cf8022dd] by
-
JANITORIAL: Use
default
for span ctors - 7:30 AM Changeset [c9c2ffd8] by
- JANITORIAL: Require semicolon after COMMON_SPAN_TYPEDEFS macro use
- 7:28 AM Changeset [063209a9] by
- BUILD: Fix build on mingw with libcurl waitOnSocket in socket.cpp …
- 1:17 AM Ticket #15657 (AGS: It Takes Two To Tangle: Screen Scroll issues) created by
- Playing It Takes Two to Tangle in ScummVM 2.9.0 on MacOS 13.7.2 …
- 12:44 AM Ticket #15656 (MIDI: Add support for Nuked SC-55) created by
- DosBox Staging has a pull request to support Nuked SC-55 via CLAP …
- 12:36 AM Changeset [bbe67a60] by
- I18N: Update translation (Catalan) Currently translated at 83.9% …
Jan 2, 2025:
- 9:26 PM Ticket #15655 (SCUMM: ZAK FM Towns: Untranslated original GUI parts in German translation) created by
- System: Windows 10 Pro ScummVM: 2.9.0 Game: Zak Version: FM-Towns …
- 6:09 PM Ticket #15654 (SCI: QFG1EGA: Won't Die from Kobold Treasure Trap Explosion) created by
- I am using ScummVM version 2.9.0. In Quest for Glory 1 (EGA), the …
- 6:05 PM Ticket #15653 (SCI: QFG1EGA: In Numerous Situations the Hero's Can Lose All Stamina ...) created by
- I am using ScummVM version 2.9.0. While running in Quest for Glory 1 …
- 5:01 PM Changeset [9b131bc9] by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:01 PM Changeset [f3d573e] by
- I18N: Update translations templates
- 5:00 PM Changeset [c4c1d64d] by
- GRAPHICS: MACGUI: Allow menus to grow a bit wider It's needed to …
- 5:00 PM Changeset [2d6e00bc] by
- SCUMM: MACGUI: Add support for Day of the Tentacle demo It's …
- 4:46 PM Ticket #15652 (Unknown game variant for The Phantom Fellows) closed by
- outdated: Thanks, this version should be already detected in daily builds
- 4:43 PM Changeset [c90bd4ec] by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:43 PM Changeset [5e140727] by
- I18N: Update translations templates
- 4:43 PM Changeset [aa1f22fc] by
- Revert "GUI: Disable load button in list launcher if no savegame …
- 4:43 PM Changeset [f0bc6fc4] by
- Revert "GUI: Move code to detect if load from launcher is available to …
- 4:43 PM Changeset [2811013a] by
- Revert "GUI: Disable load button in Grid Launcher when no savegame can …
- 4:39 PM Changeset [ff32a9cb] by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:39 PM Changeset [41fdc61] by
- I18N: Update translations templates
- 4:37 PM Changeset [51d52b16] by
- SCI: (CGA/Hercules) - fix value clipping typo (not relevant in …
- 4:37 PM Changeset [4f31b1e4] by
- SCUMM: (v6/7/Mac) - sync mute setting between GMM and Mac gui The GMM …
- 4:18 PM Changeset [1bcbd59c] by
- I18N: Update translation (Hungarian) Currently translated at 77.4% …
- 4:18 PM Changeset [cb1f6df] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 3:20 PM Changeset [c2819e18] by
- SCUMM: Cleanup of SE audio code
- 2:09 PM Ticket #15652 (Unknown game variant for The Phantom Fellows) created by
- The game in 'The Phantom Fellows\' seems to be an unknown game …
- 1:15 PM Ticket #15651 (Game variant for 2080 Wall City Lockdown AGS) created by
- The game in '2080 Wall City Lockdown (AGS)\' seems to be an unknown …
- 8:53 AM Changeset [1128af5d] by
- M4: RIDDLE: Room 807: Finish the implementation of opcode 2 in parser
- 2:45 AM Changeset [ce831185] by
- MEDIASTATION: Find game files when they are in the data subdirectory. …
- 2:45 AM Changeset [0f472a9b] by
- MEDIASTATION: Add detection for known titles (US English only). There …
- 1:59 AM Changeset [e850461] by
- DARKSEED: Add support for chinese big5 tos strings.
- 1:59 AM Changeset [34e78991] by
- DARKSEED: Add detection entry for Chinese DOS floppy version with …
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