Timeline
Dec 16, 2024:
- 11:21 PM Changeset [a3f6f73b] by
- M4: RIDDLE: Room 707: Finish the implementation (parser)
- 9:54 PM Ticket #15572 (Space Quest 4 5,25" 360k (v1.065)) closed by
- fixed: Added in: 80ee2b5102d0494a85fea02aef81990f8591656f This will appear …
- 9:53 PM Ticket #15571 (Kings Quest 5 EGA 5,25" 360k Version) closed by
- fixed: Added in: 80ee2b5102d0494a85fea02aef81990f8591656f This will appear …
- 9:51 PM Changeset [0e56fae3] by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:51 PM Changeset [5191e96a] by
- I18N: Update translations templates
- 9:50 PM Changeset [80ee2b51] by
- SCI: Add KQ5, SQ4 360k disk detection entries Thanks to @ns394 for …
- 8:55 PM Ticket #15050 (ULTIMA: Can't transfer a character in Ultima VI) closed by
- fixed: Ok I'm closing this one as done.
- 8:00 PM Changeset [dc0207dc] by
- SCUMM: HE: Fix alloc-dealloc mismatch in ResExtractor …
- 7:54 PM Ticket #15596 (DIRECTOR: Shinseiki Evangelion: MAGI System Simulator (Unknown game ...) closed by
- fixed: Hi, thanks for the report! I remember this one, I didn't know it used …
- 7:30 PM Changeset [3f84c3c1] by
- DIRECTOR: Add various titles from Evangelion Collector 1-7
- 7:05 PM Ticket #15598 (BACKENDS: PS3: How does audio work / maybe incomplete source code) created by
- According to the wiki, ScummVM uses the SDL_PSL1GHT port of the SDL …
- 9:46 AM Changeset [f422bf9] by
- GRAPHICS: Fix copying ManagedSurface to copy transparency info
- 8:49 AM Changeset [d8d1bb67] by
- NEWS: Mention Nuvie "Transfer a Character" feature.
- 7:27 AM Changeset [217f733e] by
- DGDS: Fix some issues in train game from Coverity
- 7:27 AM Changeset [b4f70c66] by
- DGDS: Refactor scene class a bit Extract SceneOp and SceneCondition …
- 7:23 AM Changeset [1a374b66] by
- DGDS: Start to implement Willy Beamish CD version heads Still quite …
Dec 15, 2024:
- 10:18 PM Changeset [4fd959d6] by
- M4: RIDDLE: Room 707: Start implementation (preload, init, pre_parser, …
- 8:52 PM Changeset [7ece3902] by
- M4: RIDDLE: Room 706: Finalize implementation (implement …
- 8:17 PM Ticket #15597 (SCUMM: DIG: Space bar glitch with vertical scrolling in Macintosh Demo) created by
- With ScummVM 2.9.0 on macOS x64. I'm seeing the following issue with …
- 7:37 PM Changeset [08544fd7] by
- TSAGE: Split engine into multiple subengines
- 7:34 PM Changeset [a089c36a] by
- M4: RIDDLE: Room 706: Implement conv706a and useWheelOnNiche
- 7:31 PM Changeset [cf1808fa] by
- SCI: fix kernel sub function mapping for certain builds I had issues …
- 6:19 PM Ticket #15596 (DIRECTOR: Shinseiki Evangelion: MAGI System Simulator (Unknown game ...) created by
- The game in 'ANGELS' seems to be an unknown game variant. Please …
- 4:45 PM Changeset [df31b0fb] by
- AGS: Add detection entries for some alternate versions
- 2:22 PM Changeset [d165b1dc] by
- SCUMM: (IMS/Mac) - fix DOTT music volume (and other minor …
- 2:22 PM Changeset [89f6c1c8] by
- SCUMM: (IMS/Mac) - fix orginal instrument glitch (SAM final credits track)
- 12:25 PM Changeset [1e4d11f7] by
- I18N: Update translation files Updated by "Update PO files to match …
- 12:25 PM Changeset [42aeb433] by
- FREESCAPE: improved colors and sound for cpc games
- 12:25 PM Changeset [b6384ee6] by
- I18N: Update translations templates
- 12:04 PM Ticket #15595 (SCUMM: HE: Crash / ThreadSanitizer data race when quitting 'Humongous ...) created by
- I've found a French copy (PC/Mac) of Freddi Fish 4 in a thrift store …
- 10:54 AM Changeset [52661f87] by
- DARKSEED: Add DOS Spanish CD variant
- 1:43 AM Changeset [7768a0fa] by
- I18N: Update translation (Korean) Currently translated at 100.0% …
Dec 14, 2024:
- 8:04 PM Changeset [84439c6]branch-2-9branch-2-9-1 by
- DISTS: IOS7: Update icon set The previously generated icons contained …
- 7:56 PM Changeset [5dec7446] by
- AGI: PREAGI: Improve event handling during sounds Games can now …
- 6:59 AM Changeset [e0de34e1] by
- M4: RIDDLE: Room 706: renamng and constify in parser
- 6:58 AM Changeset [8e6ea063] by
- M4: RIDDLE: Room 706: End of implementation of parser
- 2:52 AM Changeset [28edb54a]branch-2-9branch-2-9-1 by
- BACKENDS: IMGUI: Fix '#elif with no expression' error with GCC Fixed …
- 2:48 AM Changeset [3d5cb9fa] by
- BACKENDS: IMGUI: Fix '#elif with no expression' error with GCC Fixed …
- 1:05 AM Changeset [ef64a5c8] by
- DGDS: Implement HoC train mini game
- 12:34 AM Changeset [ccfb048a] by
- DARKSEED: Update engine credits
Dec 13, 2024:
- 11:25 PM Changeset [0620270e] by
- DARKSEED: Added Dark Seed support to NEWS.md
- 11:23 PM Ticket #15594 (SCI: KQ6CD - HD Portraits out of boundaries drawn remain visible) created by
- Game Version : KQ6 CD Talkie english version (GOG release) …
- 10:29 PM Changeset [f659e957] by
- DARKSEED: Build engine by default. Mark DOS English CD version as …
- 9:00 PM Changeset [3275ce92] by
- M4: RIDDLE: Room 706: Start implementing parser
- 8:12 PM Changeset [0633860a] by
- FREESCAPE: better loading of cpc data from castle
- 7:59 PM Changeset [ae7efb3d] by
- AGI: PREAGI: Fix MICKEY intro flash on CGA and Hercules
- 7:58 PM Changeset [d2a4416f] by
- AGI: PREAGI: Clear screen after MICKEY logo
- 6:01 PM Changeset [9cc31d33] by
- AGI: Update PictureMgr
- 5:31 PM Ticket #15564 (LWZ4- Unknown Game Variant) closed by
- fixed: Thanks. Added in commit …
- 5:31 PM Changeset [c6c29242] by
- AGI: Cleanup PictureMgr
- 5:31 PM Changeset [b3fe3a72] by
- AGI: Remove PictureMgr::clear(), used by TROLL Had no effect
- 5:31 PM Changeset [ecfe4dd4] by
- AGI: Move PictureMgr::unloadPicture() to AgiEngine
- 5:31 PM Changeset [04471e0d] by
- AGI: Remove AgiPictureFlags::kPicFf3Cont It's unused, because it's …
- 5:31 PM Changeset [c47bbe34] by
- AGI: Remove AgiPictureVersion::AGIPIC_256 Unreachable code; this is …
- 5:31 PM Changeset [e134785c] by
- AGI: Remove PictureMgr::setPictureData(), used by TROLL All preagi …
- 5:31 PM Changeset [8fdd360a] by
- AGI: Remove PictureMgr::setPattern(), used by MICKEY This was a …
- 5:31 PM Changeset [d461e132] by
- AGI: PREAGI: Cleanup MICKEY code
- 5:31 PM Changeset [0cd9a31d] by
- AGI: PREAGI: Fix MICKEY game over handling
- 5:31 PM Changeset [088c5b3a] by
- AGI: PREAGI: Fix MICKEY ship button behavior
- 5:31 PM Changeset [6822ff59] by
- AGI: PREAGI: Fix MICKEY crystal appearing before room change
- 5:31 PM Changeset [4cfe4e13] by
- AGI: PREAGI: Fix MICKEY crystal persistence Fixes crystal reappearing …
- 5:31 PM Changeset [188b0685] by
- AGI: PREAGI: Fix MICKEY saves always loading to Earth Fixes loading a …
- 5:31 PM Changeset [bdf451b6] by
- AGI: PREAGI: Fix MICKEY object placement Fixes all objects being …
- 5:31 PM Changeset [429b7c37] by
- AGI: PREAGI: Fix MICKEY crystal animation Fixes crystal animation not …
- 5:31 PM Changeset [613a0c2f] by
- AGI: PREAGI: Improve MICKEY event handling
- 5:31 PM Changeset [7ca53599] by
- AGI: PREAGI: Improve TROLL intro event handling
- 5:31 PM Changeset [34547665] by
- AGI: PREAGI: Improve WINNIE event handling
- 5:31 PM Changeset [2ced5518] by
- AGI: PREAGI: Cleanup sound code
- 5:30 PM Changeset [12568a3f] by
- AGI: PREAGI: Cleanup WINNIE game loop
- 5:30 PM Changeset [bc82a14a] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 5:18 PM Changeset [19bcccae] by
- DIRECTOR: Add missing loewe1-4 and funquiz entries
- 12:23 PM Changeset [8b38980f] by
- DARKSEED: Remove extra ;
- 11:59 AM Changeset [479fce5a] by
- DARKSEED: DRY case statements in switch block. PVS-Studio V1037
- 11:59 AM Changeset [62f1a369] by
- DARKSEED: Remove unnecessary conditions from if statement. PVS-Studio V560
- 11:59 AM Changeset [64257abb] by
- DARKSEED: Remove unnecessary if statement. PVS-Studio V560
- 11:59 AM Changeset [0fbbbd3d] by
- DARKSEED: Remove unnecessary conditions from if statement. PVS-Studio V560
- 11:59 AM Changeset [419a0c72] by
- DARKSEED: Remove duplicate variable assignment. PVS-Studio V1048
- 11:59 AM Changeset [b3efdf25] by
- DARKSEED: Remove duplicate condition in if expression. PVS-Studio V560
- 11:59 AM Changeset [d08ac6ed] by
- DARKSEED: Add copy assignment operator. PVS-Studio V690
- 11:59 AM Changeset [c6917b0d] by
- DARKSEED: Remove unnecessary condition from if statement. PVS-Studio V560
- 11:59 AM Changeset [647adf91] by
- DARKSEED: DRY switch cases. PVS-Studio V1037
- 11:59 AM Changeset [a2d8b952] by
- DARKSEED: Remove duplicate assignment. PVS-Studio V1048
- 11:59 AM Changeset [057fb4b3] by
- DARKSEED: DRY duplicate switch cases. PVS-Studio V1037
- 11:59 AM Changeset [fbeb6001] by
- DARKSEED: Remove unnecessary condition in if statement. PVS-Studio V560
- 11:59 AM Changeset [7c9a022a] by
- DARKSEED: Remove unnecessary if statement. PVS-Studio V547
- 11:59 AM Changeset [4b9dcdb4] by
- DARKSEED: DRY up cutscene update logic. PVS-Studio V1037
- 11:59 AM Changeset [3971edf2] by
- DARKSEED: DRY up animation setup logic. PVS-Studio V1037
- 11:59 AM Changeset [9f2ce7a2] by
- DARKSEED: Add missing logic to stairs down animation. PVS-Studio V1037
- 11:14 AM Changeset [c6dd1848] by
- GUI: Fix invalid escape \? is an escape for the regular expression …
- 8:08 AM Ticket #15593 (TWINE: LBA: Adeline logo music jingle (MIDI) is almost inaudible) created by
- When launching the game, as the Adeline logo appears, a music jingle …
Dec 12, 2024:
- 9:42 PM Changeset [1d5e260c] by
- DARKSEED: rewrite Urn SFX condition in a more natural way. Hopefully …
- 5:20 PM Ticket #15592 (FREESCAPE: Unknown game variant for freescape (Dark Side / Amiga / ...) created by
- The game in 'data\' seems to be an unknown game variant. Please …
- 3:23 PM Ticket #15591 (GOB: Goblins 3 - Latest save is not loaded) created by
- ScummVM version: ScummVM 2.8.1 (Mar 16 2024 13:01:03) Bug details: …
- 2:57 AM Ticket #15590 (Unknown game variant for ags) created by
- The game in 'Unavowed\' seems to be an unknown game variant. Please …
Dec 11, 2024:
- 10:39 PM Changeset [b2d63b3f] by
- M4: RIDDLE: Room 510: Implement the missing parserSub, fix some nullptr
- 10:39 PM Changeset [824cb434] by
- M4: RIDDLE: Room 494: Fix CID 1533274 + small cleanup
- 10:39 PM Changeset [c8dd532a] by
- M4: RIDDLE: Room 205: Fix CID 1564801
- 9:41 PM Changeset [c04af59d] by
- FREESCAPE: load some data for the cpc release of castle master
- 9:40 PM Changeset [5207aae3] by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:40 PM Changeset [0f29e15b] by
- I18N: Update translations templates
- 8:39 PM Changeset [9d15e4c] by
- TWP: Cleanup ImGui callbacks after running
- 8:39 PM Changeset [ecca8b4a] by
- TWINE: Cleanup ImGui callbacks after running
- 8:39 PM Changeset [72614ed4] by
- QDENGINE: Cleanup ImGui callbacks after running
- 8:39 PM Changeset [7dfe3a63] by
- DIRECTOR: Cleanup ImGui callbacks after running
- 8:39 PM Changeset [6fbe1814] by
- BACKENDS: SDL: Call ImGui callback functions when changing them This …
- 8:35 PM Changeset [0371faa1] by
- DARKSEED: Add detection entry for French DOS CD version
- 7:12 PM Changeset [4f67a974] by
- SCUMM: LOOM: Add version/size details for some releases Taken from my …
- 6:51 PM Ticket #15589 (SCUMM: Add support for demos found on "Pajama Sam: World's Youngest ...) created by
- So, there's a demo disc called Pajama Sam: World's Youngest Super …
- 6:07 PM Changeset [75da8023] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 4:14 PM Changeset [6ba84cd7] by
- I18N: Update translation (Korean) Currently translated at 100.0% …
- 4:14 PM Changeset [06056acb] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 3:10 PM Changeset [4440b3ca] by
- WINTERMUTE: Add detection for Kesha in the World of Fairy Tales
- 3:06 PM Changeset [25f8cf5e] by
- CONFIGURE: MACOS: Link with -headerpad_max_install_names for OSX <= 10.5
- 12:38 PM Changeset [79f651d3] by
- I18N: Update translation (Greek) Currently translated at 100.0% (2460 …
- 12:38 PM Changeset [b709804c] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 12:24 PM Changeset [3e433ad9] by
- BLADERUNNER: Garbage collect the unused pages This avoids to …
- 12:24 PM Changeset [a81bfbe8] by
- BLADERUNNER: Avoid memory leak in overlays Sometimes, the overlay is …
- 12:24 PM Changeset [5be3b9e1] by
- BLADERUNNER: Don't read pixels using READ_UINT32 This breaks when the …
- 8:35 AM Ticket #15588 (FREESCAPE: Some games show striped polygons) created by
- For example the Total Eclipse demo (Amstrad) from …
- 8:17 AM Changeset [31b4710] by
- FREESCAPE: added missing turn back key to the input map
- 8:16 AM Changeset [f0dfb2cc] by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:16 AM Changeset [ca1b3264] by
- I18N: Update translations templates
- 7:42 AM Ticket #15587 (GUI: reducing the volume of a channel manually to zero produces a zero ...) created by
- Tested on the latest git branch …
- 7:34 AM Changeset [125cd5e2] by
- DISTS: IOS7: Update icon set The previously generated icons contained …
- 7:06 AM Ticket #15583 (FREESCAPE: Missing status animations in Total Eclipse) closed by
- duplicate: The water bubble animation should be easy to add, but the beating …
- 7:02 AM Ticket #15579 (FREESCAPE: Doesn't release mouse on exit) closed by
- fixed: Closing this. Thanks for reporting it!
- 6:54 AM Changeset [e0f2222c] by
- M4: RIDDLE: Room 510: Remove some dead code (CID 1561184), constify …
- 6:54 AM Changeset [efa8495c] by
- M4: RIDDLE: Room 801: Add syncGame
- 6:54 AM Changeset [6436040] by
- M4: RIDDLE: Room 801: Fix bug + fix CID 1563767 + renaming and cleanup
- 5:53 AM Ticket #15586 (GRAPHICS: CRT-Royale shader does not work correctly) created by
- Hello, crt-royale shader does not work correctly (see joined …
- 4:51 AM Changeset [15cf639e] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 1:43 AM Changeset [53cdef57] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 1:43 AM Changeset [202cbdf1] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 1:17 AM Ticket #15585 (FREESCAPE: Full-screen flicker when activating some items in Total Eclipse) created by
- Activating some items causes a full-screen black flicker that wasn't …
- 1:10 AM Ticket #15584 (FREESCAPE: Can't press U to u-turn) created by
- Pressing U should instantly turn the player by 180 degrees in all games.
- 12:57 AM Ticket #15583 (FREESCAPE: Missing status animations in Total Eclipse) created by
- The original versions of Total Eclipse had a beating heart animation …
- 12:53 AM Ticket #15582 (FREESCAPE: Initial window size is too small) created by
- Playing in windowed mode using the default graphics settings, the …
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