Timeline
Dec 13, 2024:
- 11:25 PM Changeset [0620270e] by
- DARKSEED: Added Dark Seed support to NEWS.md
- 11:23 PM Ticket #15594 (SCI: KQ6CD - HD Portraits out of boundaries drawn remain visible) created by
- Game Version : KQ6 CD Talkie english version (GOG release) …
- 10:29 PM Changeset [f659e957] by
- DARKSEED: Build engine by default. Mark DOS English CD version as …
- 9:00 PM Changeset [3275ce92] by
- M4: RIDDLE: Room 706: Start implementing parser
- 8:12 PM Changeset [0633860a] by
- FREESCAPE: better loading of cpc data from castle
- 7:59 PM Changeset [ae7efb3d] by
- AGI: PREAGI: Fix MICKEY intro flash on CGA and Hercules
- 7:58 PM Changeset [d2a4416f] by
- AGI: PREAGI: Clear screen after MICKEY logo
- 6:01 PM Changeset [9cc31d33] by
- AGI: Update PictureMgr
- 5:31 PM Ticket #15564 (LWZ4- Unknown Game Variant) closed by
- fixed: Thanks. Added in commit …
- 5:31 PM Changeset [c6c29242] by
- AGI: Cleanup PictureMgr
- 5:31 PM Changeset [b3fe3a72] by
- AGI: Remove PictureMgr::clear(), used by TROLL Had no effect
- 5:31 PM Changeset [ecfe4dd4] by
- AGI: Move PictureMgr::unloadPicture() to AgiEngine
- 5:31 PM Changeset [04471e0d] by
- AGI: Remove AgiPictureFlags::kPicFf3Cont It's unused, because it's …
- 5:31 PM Changeset [c47bbe34] by
- AGI: Remove AgiPictureVersion::AGIPIC_256 Unreachable code; this is …
- 5:31 PM Changeset [e134785c] by
- AGI: Remove PictureMgr::setPictureData(), used by TROLL All preagi …
- 5:31 PM Changeset [8fdd360a] by
- AGI: Remove PictureMgr::setPattern(), used by MICKEY This was a …
- 5:31 PM Changeset [d461e132] by
- AGI: PREAGI: Cleanup MICKEY code
- 5:31 PM Changeset [0cd9a31d] by
- AGI: PREAGI: Fix MICKEY game over handling
- 5:31 PM Changeset [088c5b3a] by
- AGI: PREAGI: Fix MICKEY ship button behavior
- 5:31 PM Changeset [6822ff59] by
- AGI: PREAGI: Fix MICKEY crystal appearing before room change
- 5:31 PM Changeset [4cfe4e13] by
- AGI: PREAGI: Fix MICKEY crystal persistence Fixes crystal reappearing …
- 5:31 PM Changeset [188b0685] by
- AGI: PREAGI: Fix MICKEY saves always loading to Earth Fixes loading a …
- 5:31 PM Changeset [bdf451b6] by
- AGI: PREAGI: Fix MICKEY object placement Fixes all objects being …
- 5:31 PM Changeset [429b7c37] by
- AGI: PREAGI: Fix MICKEY crystal animation Fixes crystal animation not …
- 5:31 PM Changeset [613a0c2f] by
- AGI: PREAGI: Improve MICKEY event handling
- 5:31 PM Changeset [7ca53599] by
- AGI: PREAGI: Improve TROLL intro event handling
- 5:31 PM Changeset [34547665] by
- AGI: PREAGI: Improve WINNIE event handling
- 5:31 PM Changeset [2ced5518] by
- AGI: PREAGI: Cleanup sound code
- 5:30 PM Changeset [12568a3f] by
- AGI: PREAGI: Cleanup WINNIE game loop
- 5:30 PM Changeset [bc82a14a] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 5:18 PM Changeset [19bcccae] by
- DIRECTOR: Add missing loewe1-4 and funquiz entries
- 12:23 PM Changeset [8b38980f] by
- DARKSEED: Remove extra ;
- 11:59 AM Changeset [479fce5a] by
- DARKSEED: DRY case statements in switch block. PVS-Studio V1037
- 11:59 AM Changeset [62f1a369] by
- DARKSEED: Remove unnecessary conditions from if statement. PVS-Studio V560
- 11:59 AM Changeset [64257abb] by
- DARKSEED: Remove unnecessary if statement. PVS-Studio V560
- 11:59 AM Changeset [0fbbbd3d] by
- DARKSEED: Remove unnecessary conditions from if statement. PVS-Studio V560
- 11:59 AM Changeset [419a0c72] by
- DARKSEED: Remove duplicate variable assignment. PVS-Studio V1048
- 11:59 AM Changeset [b3efdf25] by
- DARKSEED: Remove duplicate condition in if expression. PVS-Studio V560
- 11:59 AM Changeset [d08ac6ed] by
- DARKSEED: Add copy assignment operator. PVS-Studio V690
- 11:59 AM Changeset [c6917b0d] by
- DARKSEED: Remove unnecessary condition from if statement. PVS-Studio V560
- 11:59 AM Changeset [647adf91] by
- DARKSEED: DRY switch cases. PVS-Studio V1037
- 11:59 AM Changeset [a2d8b952] by
- DARKSEED: Remove duplicate assignment. PVS-Studio V1048
- 11:59 AM Changeset [057fb4b3] by
- DARKSEED: DRY duplicate switch cases. PVS-Studio V1037
- 11:59 AM Changeset [fbeb6001] by
- DARKSEED: Remove unnecessary condition in if statement. PVS-Studio V560
- 11:59 AM Changeset [7c9a022a] by
- DARKSEED: Remove unnecessary if statement. PVS-Studio V547
- 11:59 AM Changeset [4b9dcdb4] by
- DARKSEED: DRY up cutscene update logic. PVS-Studio V1037
- 11:59 AM Changeset [3971edf2] by
- DARKSEED: DRY up animation setup logic. PVS-Studio V1037
- 11:59 AM Changeset [9f2ce7a2] by
- DARKSEED: Add missing logic to stairs down animation. PVS-Studio V1037
- 11:14 AM Changeset [c6dd1848] by
- GUI: Fix invalid escape \? is an escape for the regular expression …
- 8:08 AM Ticket #15593 (TWINE: LBA: Adeline logo music jingle (MIDI) is almost inaudible) created by
- When launching the game, as the Adeline logo appears, a music jingle …
Dec 12, 2024:
- 9:42 PM Changeset [1d5e260c] by
- DARKSEED: rewrite Urn SFX condition in a more natural way. Hopefully …
- 5:20 PM Ticket #15592 (FREESCAPE: Unknown game variant for freescape (Dark Side / Amiga / ...) created by
- The game in 'data\' seems to be an unknown game variant. Please …
- 3:23 PM Ticket #15591 (GOB: Goblins 3 - Latest save is not loaded) created by
- ScummVM version: ScummVM 2.8.1 (Mar 16 2024 13:01:03) Bug details: …
- 2:57 AM Ticket #15590 (Unknown game variant for ags) created by
- The game in 'Unavowed\' seems to be an unknown game variant. Please …
Dec 11, 2024:
- 10:39 PM Changeset [b2d63b3f] by
- M4: RIDDLE: Room 510: Implement the missing parserSub, fix some nullptr
- 10:39 PM Changeset [824cb434] by
- M4: RIDDLE: Room 494: Fix CID 1533274 + small cleanup
- 10:39 PM Changeset [c8dd532a] by
- M4: RIDDLE: Room 205: Fix CID 1564801
- 9:41 PM Changeset [c04af59d] by
- FREESCAPE: load some data for the cpc release of castle master
- 9:40 PM Changeset [5207aae3] by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:40 PM Changeset [0f29e15b] by
- I18N: Update translations templates
- 8:39 PM Changeset [9d15e4c] by
- TWP: Cleanup ImGui callbacks after running
- 8:39 PM Changeset [ecca8b4a] by
- TWINE: Cleanup ImGui callbacks after running
- 8:39 PM Changeset [72614ed4] by
- QDENGINE: Cleanup ImGui callbacks after running
- 8:39 PM Changeset [7dfe3a63] by
- DIRECTOR: Cleanup ImGui callbacks after running
- 8:39 PM Changeset [6fbe1814] by
- BACKENDS: SDL: Call ImGui callback functions when changing them This …
- 8:35 PM Changeset [0371faa1] by
- DARKSEED: Add detection entry for French DOS CD version
- 7:12 PM Changeset [4f67a974] by
- SCUMM: LOOM: Add version/size details for some releases Taken from my …
- 6:51 PM Ticket #15589 (SCUMM: Add support for demos found on "Pajama Sam: World's Youngest ...) created by
- So, there's a demo disc called Pajama Sam: World's Youngest Super …
- 6:07 PM Changeset [75da8023] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 4:14 PM Changeset [6ba84cd7] by
- I18N: Update translation (Korean) Currently translated at 100.0% …
- 4:14 PM Changeset [06056acb] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 3:10 PM Changeset [4440b3ca] by
- WINTERMUTE: Add detection for Kesha in the World of Fairy Tales
- 3:06 PM Changeset [25f8cf5e] by
- CONFIGURE: MACOS: Link with -headerpad_max_install_names for OSX <= 10.5
- 12:38 PM Changeset [79f651d3] by
- I18N: Update translation (Greek) Currently translated at 100.0% (2460 …
- 12:38 PM Changeset [b709804c] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 12:24 PM Changeset [3e433ad9] by
- BLADERUNNER: Garbage collect the unused pages This avoids to …
- 12:24 PM Changeset [a81bfbe8] by
- BLADERUNNER: Avoid memory leak in overlays Sometimes, the overlay is …
- 12:24 PM Changeset [5be3b9e1] by
- BLADERUNNER: Don't read pixels using READ_UINT32 This breaks when the …
- 8:35 AM Ticket #15588 (FREESCAPE: Some games show striped polygons) created by
- For example the Total Eclipse demo (Amstrad) from …
- 8:17 AM Changeset [31b4710] by
- FREESCAPE: added missing turn back key to the input map
- 8:16 AM Changeset [f0dfb2cc] by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:16 AM Changeset [ca1b3264] by
- I18N: Update translations templates
- 7:42 AM Ticket #15587 (GUI: reducing the volume of a channel manually to zero produces a zero ...) created by
- Tested on the latest git branch …
- 7:34 AM Changeset [125cd5e2] by
- DISTS: IOS7: Update icon set The previously generated icons contained …
- 7:06 AM Ticket #15583 (FREESCAPE: Missing status animations in Total Eclipse) closed by
- duplicate: The water bubble animation should be easy to add, but the beating …
- 7:02 AM Ticket #15579 (FREESCAPE: Doesn't release mouse on exit) closed by
- fixed: Closing this. Thanks for reporting it!
- 6:54 AM Changeset [e0f2222c] by
- M4: RIDDLE: Room 510: Remove some dead code (CID 1561184), constify …
- 6:54 AM Changeset [efa8495c] by
- M4: RIDDLE: Room 801: Add syncGame
- 6:54 AM Changeset [6436040] by
- M4: RIDDLE: Room 801: Fix bug + fix CID 1563767 + renaming and cleanup
- 5:53 AM Ticket #15586 (GRAPHICS: CRT-Royale shader does not work correctly) created by
- Hello, crt-royale shader does not work correctly (see joined …
- 4:51 AM Changeset [15cf639e] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 1:43 AM Changeset [53cdef57] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 1:43 AM Changeset [202cbdf1] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 1:17 AM Ticket #15585 (FREESCAPE: Full-screen flicker when activating some items in Total Eclipse) created by
- Activating some items causes a full-screen black flicker that wasn't …
- 1:10 AM Ticket #15584 (FREESCAPE: Can't press U to u-turn) created by
- Pressing U should instantly turn the player by 180 degrees in all games.
- 12:57 AM Ticket #15583 (FREESCAPE: Missing status animations in Total Eclipse) created by
- The original versions of Total Eclipse had a beating heart animation …
- 12:53 AM Ticket #15582 (FREESCAPE: Initial window size is too small) created by
- Playing in windowed mode using the default graphics settings, the …
Dec 10, 2024:
- 11:03 PM Changeset [6ec64ff3] by
- PLUGINS: Initialize the _currentPlugin var in PluginManagerUncached
- 11:03 PM Changeset [0128e096] by
- SCI: Move the language detection fallback code into a separate function
- 10:45 PM Changeset [f23349cc] by
- M4: RIDDLE: Room 802: Remove useless code and cleanup (also fixes CID …
- 10:39 PM Changeset [6ec6dd72] by
- M4: RIDDLE: Room 803: Remove useless code, renaming and cleanup (also …
- 10:33 PM Changeset [e04f7139] by
- M4: RIDDLE: Room 901: Fix issue in daemon (CID 1532969)
- 10:32 PM Changeset [3ead988a] by
- SDL: Fix order of components when detecting the language with …
- 10:15 PM Changeset [3fe47b24] by
- M4: RIDDLE: Fix CID 1565707
- 9:55 PM Changeset [9c98b7be] by
- I18N: Update translation files Updated by "Update PO files to match …
- 9:55 PM Changeset [fa2cf8a5] by
- I18N: Update translations templates
- 9:55 PM Changeset [93569608] by
- SCI: Improve grammar for GK2 fan subtitles prompt
- 9:31 PM Changeset [ae3bc057] by
- FREESCAPE: return mouse to its original state
- 9:28 PM Ticket #15573 (TWP: Delores can get stuck in mansion "labyrinth") closed by
- fixed: In 4cd41b47: […]
- 9:28 PM Changeset [4cd41b47] by
- TWP: Fix breaktime with negative value Fix #15573
- 9:14 PM Changeset [136886c4] by
- FREESCAPE: improved sensor rendering
- 8:56 PM Changeset [2ba507b2] by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:56 PM Tickets #15574,15576,15577 batch updated by
- fixed: In 979207a3: […]
- 8:56 PM Changeset [3bf980b] by
- I18N: Update translations templates
- 8:52 PM Changeset [979207a3] by
- TWP: Fix cutscene regressions Fix #15574, #15576 and #15577
- 7:52 PM Changeset [ce94a91] by
- LICENSES: Update the license information for the fonts
- 3:06 PM Ticket #15581 (BAGEL: ERROR: Could not load bitmap! When putting the cashcard in the ...) created by
- I just started the game and found this bug: When you attempt to insert …
- 11:51 AM Changeset [e553855a] by
- DARKSEED: Fix palette flashing when changing rooms at dusk.
- 11:43 AM Changeset [9da6a285] by
- COMMON: Reduce the amount of memory needed by translations
- 6:31 AM Changeset [985e9147] by
- M4: RIDDLE: room 706: Small cleanup in daemon
- 1:03 AM Ticket #15580 (FREESCAPE: DOS samples are too loud) created by
- Using the default sound settings the samples used by (for example) …
Dec 9, 2024:
- 11:54 PM Changeset [60d89321] by
- M4: RIDDLE: room 706: Implement daemon
- 11:21 PM Ticket #15579 (FREESCAPE: Doesn't release mouse on exit) created by
- On exit of a Freescape game via Escape->Return to launcher, the mouse …
- 11:13 PM Ticket #15578 (FREESCAPE: Can't look and shoot at the same time using the mouse) created by
- I'm not sure how this compares to the original releases, but moving …
- 10:18 PM Changeset [45afcebe] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 10:18 PM Changeset [fc15f7f7] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 9:24 PM Changeset [8d9614cc] by
- GRAPHICS: MACGUI: Extend the font ID enum
- 9:03 PM Changeset [99fba051] by
- DARKSEED: Fix bug when clicking on an exit didn't always work
- 3:05 PM Changeset [5862c000] by
- QDENGINE: Fix memory leaks when reading files
- 2:26 PM Changeset [c491c44c] by
- I18N: Update translation (Korean) Currently translated at 100.0% …
- 2:26 PM Changeset [391418b9] by
- I18N: Update translation (Catalan) Currently translated at 81.3% …
- 2:13 PM Ticket #15577 (TWP: Cutscenes don't end properly) created by
- This is a regression compared to old behavior (old as in a few months …
- 12:32 PM Changeset [e231ab8b] by
- GUI: Remove the unused M+ font
- 8:51 AM Changeset [25aa1fe1] by
- M4: RIDDLE: room 705: Fix issue detected by Coverity (CID 1566712)
- 8:13 AM Changeset [53521da1] by
- M4: RIDDLE: room 706: Start working on room (preload, init, pre_parser)
- 6:57 AM Changeset [b7ddba28] by
- FREESCAPE: fixed null sizes in some planar object from eclipse
- 6:55 AM Changeset [89e29a22] by
- I18N: Update translation files Updated by "Update PO files to match …
- 6:55 AM Changeset [42692d10] by
- I18N: Update translations templates
- 5:32 AM Changeset [92fd9c77] by
- I18N: Update translation (Catalan) Currently translated at 80.4% …
- 12:34 AM Changeset [fa0bb2d3] by
- M4: RIDDLE: room 705: Fix issue (2 variable defined instead of 1)
- 12:30 AM Changeset [66a6df1d] by
- M4: RIDDLE: room 705: Implement useWheelOnLeftNiche, some renaming
Dec 8, 2024:
- 11:54 PM Changeset [2581d4f6] by
- M4: RIDDLE: room 705: Implement conv705a and conv705b
- 11:47 PM Changeset [f6e4ad3c] by
- M4: RIDDLE: room 705: Implement playCheckBrochureAnim and …
- 10:54 PM Ticket #15576 (TWP: Second cutscene with George is glitchy) created by
- The second encounter with the mailman George (when he gives you the …
- 9:14 PM Ticket #15575 (FREESCAPE: Flat objects on the floor flicker in Total Eclipse (DOS)) created by
- In the room HORAKHTY-H (and possibly others), there are some flat …
- 8:59 PM Ticket #15574 (TWP: Staircase in Edmund's mansion disrupts scrolling) created by
- After removing the "out of order" sign and climbing the staircase, the …
- 8:29 PM Ticket #15573 (TWP: Delores can get stuck in mansion "labyrinth") created by
- One of the doors in the mansion doesn't work properly, the screen …
- 7:41 PM Ticket #15572 (Space Quest 4 5,25" 360k (v1.065)) created by
- The game in 'SQ4-360\' seems to be an unknown game variant. Please …
- 7:37 PM Ticket #15571 (Kings Quest 5 EGA 5,25" 360k Version) created by
- The game in 'KQ5-360\' seems to be an unknown game variant. Please …
- 7:24 PM Changeset [b34d606e] by
- M4: RIDDLE: room 705: Constify 3 variables in parser
- 7:21 PM Changeset [f748be48] by
- M4: RIDDLE: room 705: Rename flags in parser
- 7:19 PM Changeset [7d1c643f] by
- M4: RIDDLE: room 705: Complete implementation of parser
- 5:51 PM Changeset [91d6bc11] by
- BLADERUNNER: Use assert for failed malloc for thumbnail data Instead …
- 5:11 PM Changeset [00b97781] by
- BLADERUNNER: Check for failed malloc for thumbnail data
- 5:02 PM Ticket #11376 (BACKENDS: WII: BLADERUNNER: freezing on ScummVM 2.1.1) closed by
- Confirming the duplication. This looks an OOM like the other bug. …
- 4:39 PM Ticket #15570 (HDB: PPC Game Variant - Lua Script Error When Talking to Mr Convert at ...) created by
- In Servadrones Inc., if I talk to a person in the lower right area I …
- 1:37 PM Ticket #15569 (M4: Orion Burger: crash in Polly's room during language test) created by
- In French version during language test, when you have to get rid of …
- 12:18 PM Changeset [a3280389] by
- I18N: Update translation (Georgian) Currently translated at 61.9% …
- 12:18 PM Changeset [5674aa3b] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 9:54 AM Changeset [cf90a878] by
- M4: RIDDLE: Fix compilation by reinstating previously unused variable
- 8:58 AM Changeset [5f712452] by
- M4: RIDDLE: room 705: More work on parser
- 4:24 AM Changeset [5741a5c6] by
- DARKSEED: Fix left / right clipping to game window
- 4:24 AM Changeset [55be4a33] by
- DARKSEED: Fix some animations. Refresh console when answering phone.
- 3:18 AM Changeset [2bbab0de] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
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