Timeline



Dec 13, 2024:

11:25 PM Changeset [0620270e] by Eric Fry <yuv422@…>
DARKSEED: Added Dark Seed support to NEWS.md
11:23 PM Ticket #15594 (SCI: KQ6CD - HD Portraits out of boundaries drawn remain visible) created by LaZar00
Game Version : KQ6 CD Talkie english version (GOG release)
10:29 PM Changeset [f659e957] by Eric Fry <yuv422@…>
DARKSEED: Build engine by default. Mark DOS English CD version as …
9:00 PM Changeset [3275ce92] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 706: Start implementing parser
8:12 PM Changeset [0633860a] by neuromancer
FREESCAPE: better loading of cpc data from castle
7:59 PM Changeset [ae7efb3d] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix MICKEY intro flash on CGA and Hercules
7:58 PM Changeset [d2a4416f] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Clear screen after MICKEY logo
6:01 PM Changeset [9cc31d33] by sluicebox <22204938+sluicebox@…>
AGI: Update PictureMgr
5:31 PM Ticket #15564 (LWZ4- Unknown Game Variant) closed by tag2015
fixed: Thanks. Added in commit …
5:31 PM Changeset [c6c29242] by sluicebox <22204938+sluicebox@…>
AGI: Cleanup PictureMgr
5:31 PM Changeset [b3fe3a72] by sluicebox <22204938+sluicebox@…>
AGI: Remove PictureMgr::clear(), used by TROLL Had no effect
5:31 PM Changeset [ecfe4dd4] by sluicebox <22204938+sluicebox@…>
AGI: Move PictureMgr::unloadPicture() to AgiEngine
5:31 PM Changeset [04471e0d] by sluicebox <22204938+sluicebox@…>
AGI: Remove AgiPictureFlags::kPicFf3Cont It's unused, because it's …
5:31 PM Changeset [c47bbe34] by sluicebox <22204938+sluicebox@…>
AGI: Remove AgiPictureVersion::AGIPIC_256 Unreachable code; this is …
5:31 PM Changeset [e134785c] by sluicebox <22204938+sluicebox@…>
AGI: Remove PictureMgr::setPictureData(), used by TROLL All preagi …
5:31 PM Changeset [8fdd360a] by sluicebox <22204938+sluicebox@…>
AGI: Remove PictureMgr::setPattern(), used by MICKEY This was a …
5:31 PM Changeset [d461e132] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Cleanup MICKEY code
5:31 PM Changeset [0cd9a31d] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix MICKEY game over handling
5:31 PM Changeset [088c5b3a] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix MICKEY ship button behavior
5:31 PM Changeset [6822ff59] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix MICKEY crystal appearing before room change
5:31 PM Changeset [4cfe4e13] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix MICKEY crystal persistence Fixes crystal reappearing …
5:31 PM Changeset [188b0685] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix MICKEY saves always loading to Earth Fixes loading a …
5:31 PM Changeset [bdf451b6] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix MICKEY object placement Fixes all objects being …
5:31 PM Changeset [429b7c37] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix MICKEY crystal animation Fixes crystal animation not …
5:31 PM Changeset [613a0c2f] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Improve MICKEY event handling
5:31 PM Changeset [7ca53599] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Improve TROLL intro event handling
5:31 PM Changeset [34547665] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Improve WINNIE event handling
5:31 PM Changeset [2ced5518] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Cleanup sound code
5:30 PM Changeset [12568a3f] by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Cleanup WINNIE game loop
5:30 PM Changeset [bc82a14a] by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
5:18 PM Changeset [19bcccae] by tag2015
DIRECTOR: Add missing loewe1-4 and funquiz entries
12:23 PM Changeset [8b38980f] by Eric Fry <yuv422@…>
DARKSEED: Remove extra ;
11:59 AM Changeset [479fce5a] by Eric Fry <yuv422@…>
DARKSEED: DRY case statements in switch block. PVS-Studio V1037
11:59 AM Changeset [62f1a369] by Eric Fry <yuv422@…>
DARKSEED: Remove unnecessary conditions from if statement. PVS-Studio V560
11:59 AM Changeset [64257abb] by Eric Fry <yuv422@…>
DARKSEED: Remove unnecessary if statement. PVS-Studio V560
11:59 AM Changeset [0fbbbd3d] by Eric Fry <yuv422@…>
DARKSEED: Remove unnecessary conditions from if statement. PVS-Studio V560
11:59 AM Changeset [419a0c72] by Eric Fry <yuv422@…>
DARKSEED: Remove duplicate variable assignment. PVS-Studio V1048
11:59 AM Changeset [b3efdf25] by Eric Fry <yuv422@…>
DARKSEED: Remove duplicate condition in if expression. PVS-Studio V560
11:59 AM Changeset [d08ac6ed] by Eric Fry <yuv422@…>
DARKSEED: Add copy assignment operator. PVS-Studio V690
11:59 AM Changeset [c6917b0d] by Eric Fry <yuv422@…>
DARKSEED: Remove unnecessary condition from if statement. PVS-Studio V560
11:59 AM Changeset [647adf91] by Eric Fry <yuv422@…>
DARKSEED: DRY switch cases. PVS-Studio V1037
11:59 AM Changeset [a2d8b952] by Eric Fry <yuv422@…>
DARKSEED: Remove duplicate assignment. PVS-Studio V1048
11:59 AM Changeset [057fb4b3] by Eric Fry <yuv422@…>
DARKSEED: DRY duplicate switch cases. PVS-Studio V1037
11:59 AM Changeset [fbeb6001] by Eric Fry <yuv422@…>
DARKSEED: Remove unnecessary condition in if statement. PVS-Studio V560
11:59 AM Changeset [7c9a022a] by Eric Fry <yuv422@…>
DARKSEED: Remove unnecessary if statement. PVS-Studio V547
11:59 AM Changeset [4b9dcdb4] by Eric Fry <yuv422@…>
DARKSEED: DRY up cutscene update logic. PVS-Studio V1037
11:59 AM Changeset [3971edf2] by Eric Fry <yuv422@…>
DARKSEED: DRY up animation setup logic. PVS-Studio V1037
11:59 AM Changeset [9f2ce7a2] by Eric Fry <yuv422@…>
DARKSEED: Add missing logic to stairs down animation. PVS-Studio V1037
11:14 AM Changeset [c6dd1848] by Le Philousophe <lephilousophe@…>
GUI: Fix invalid escape \? is an escape for the regular expression …
8:08 AM Ticket #15593 (TWINE: LBA: Adeline logo music jingle (MIDI) is almost inaudible) created by vanfanel
When launching the game, as the Adeline logo appears, a music jingle …

Dec 12, 2024:

9:42 PM Changeset [1d5e260c] by Eric Fry <yuv422@…>
DARKSEED: rewrite Urn SFX condition in a more natural way. Hopefully …
5:20 PM Ticket #15592 (FREESCAPE: Unknown game variant for freescape (Dark Side / Amiga / ...) created by blam666
The game in 'data\' seems to be an unknown game variant. Please …
3:23 PM Ticket #15591 (GOB: Goblins 3 - Latest save is not loaded) created by Jerome-Labbe-RedArtGames
ScummVM version: ScummVM 2.8.1 (Mar 16 2024 13:01:03) Bug details: …
2:57 AM Ticket #15590 (Unknown game variant for ags) created by Scaloup
The game in 'Unavowed\' seems to be an unknown game variant. Please …

Dec 11, 2024:

10:39 PM Changeset [b2d63b3f] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 510: Implement the missing parserSub, fix some nullptr
10:39 PM Changeset [824cb434] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 494: Fix CID 1533274 + small cleanup
10:39 PM Changeset [c8dd532a] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 205: Fix CID 1564801
9:41 PM Changeset [c04af59d] by neuromancer
FREESCAPE: load some data for the cpc release of castle master
9:40 PM Changeset [5207aae3] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
9:40 PM Changeset [0f29e15b] by Weblate <noreply@…>
I18N: Update translations templates
8:39 PM Changeset [9d15e4c] by Le Philousophe <lephilousophe@…>
TWP: Cleanup ImGui callbacks after running
8:39 PM Changeset [ecca8b4a] by Le Philousophe <lephilousophe@…>
TWINE: Cleanup ImGui callbacks after running
8:39 PM Changeset [72614ed4] by Le Philousophe <lephilousophe@…>
QDENGINE: Cleanup ImGui callbacks after running
8:39 PM Changeset [7dfe3a63] by Le Philousophe <lephilousophe@…>
DIRECTOR: Cleanup ImGui callbacks after running
8:39 PM Changeset [6fbe1814] by Le Philousophe <lephilousophe@…>
BACKENDS: SDL: Call ImGui callback functions when changing them This …
8:35 PM Changeset [0371faa1] by Eric Fry <yuv422@…>
DARKSEED: Add detection entry for French DOS CD version
7:12 PM Changeset [4f67a974] by dwatteau
SCUMM: LOOM: Add version/size details for some releases Taken from my …
6:51 PM Ticket #15589 (SCUMM: Add support for demos found on "Pajama Sam: World's Youngest ...) created by Enigma1st
So, there's a demo disc called Pajama Sam: World's Youngest Super …
6:07 PM Changeset [75da8023] by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
4:14 PM Changeset [6ba84cd7] by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 100.0% …
4:14 PM Changeset [06056acb] by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
3:10 PM Changeset [4440b3ca] by tag2015
WINTERMUTE: Add detection for Kesha in the World of Fairy Tales
3:06 PM Changeset [25f8cf5e] by dwatteau
CONFIGURE: MACOS: Link with -headerpad_max_install_names for OSX <= 10.5
12:38 PM Changeset [79f651d3] by antoniou79
I18N: Update translation (Greek) Currently translated at 100.0% (2460 …
12:38 PM Changeset [b709804c] by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
12:24 PM Changeset [3e433ad9] by Le Philousophe <lephilousophe@…>
BLADERUNNER: Garbage collect the unused pages This avoids to …
12:24 PM Changeset [a81bfbe8] by Le Philousophe <lephilousophe@…>
BLADERUNNER: Avoid memory leak in overlays Sometimes, the overlay is …
12:24 PM Changeset [5be3b9e1] by Le Philousophe <lephilousophe@…>
BLADERUNNER: Don't read pixels using READ_UINT32 This breaks when the …
8:35 AM Ticket #15588 (FREESCAPE: Some games show striped polygons) created by NigeNigeNige
For example the Total Eclipse demo (Amstrad) from …
8:17 AM Changeset [31b4710] by neuromancer
FREESCAPE: added missing turn back key to the input map
8:16 AM Changeset [f0dfb2cc] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
8:16 AM Changeset [ca1b3264] by Weblate <noreply@…>
I18N: Update translations templates
7:42 AM Ticket #15587 (GUI: reducing the volume of a channel manually to zero produces a zero ...) created by neuromancer
Tested on the latest git branch …
7:34 AM Changeset [125cd5e2] by larsamannen
DISTS: IOS7: Update icon set The previously generated icons contained …
7:06 AM Ticket #15583 (FREESCAPE: Missing status animations in Total Eclipse) closed by neuromancer
duplicate: The water bubble animation should be easy to add, but the beating …
7:02 AM Ticket #15579 (FREESCAPE: Doesn't release mouse on exit) closed by neuromancer
fixed: Closing this. Thanks for reporting it!
6:54 AM Changeset [e0f2222c] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 510: Remove some dead code (CID 1561184), constify …
6:54 AM Changeset [efa8495c] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 801: Add syncGame
6:54 AM Changeset [6436040] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 801: Fix bug + fix CID 1563767 + renaming and cleanup
5:53 AM Ticket #15586 (GRAPHICS: CRT-Royale shader does not work correctly) created by legluondunet
Hello, crt-royale shader does not work correctly (see joined …
4:51 AM Changeset [15cf639e] by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
1:43 AM Changeset [53cdef57] by criezy
I18N: Update translation (French) Currently translated at 100.0% …
1:43 AM Changeset [202cbdf1] by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
1:17 AM Ticket #15585 (FREESCAPE: Full-screen flicker when activating some items in Total Eclipse) created by NigeNigeNige
Activating some items causes a full-screen black flicker that wasn't …
1:10 AM Ticket #15584 (FREESCAPE: Can't press U to u-turn) created by NigeNigeNige
Pressing U should instantly turn the player by 180 degrees in all games.
12:57 AM Ticket #15583 (FREESCAPE: Missing status animations in Total Eclipse) created by NigeNigeNige
The original versions of Total Eclipse had a beating heart animation …
12:53 AM Ticket #15582 (FREESCAPE: Initial window size is too small) created by NigeNigeNige
Playing in windowed mode using the default graphics settings, the …

Dec 10, 2024:

11:03 PM Changeset [6ec64ff3] by Filippos Karapetis <bluegr@…>
PLUGINS: Initialize the _currentPlugin var in PluginManagerUncached
11:03 PM Changeset [0128e096] by Filippos Karapetis <bluegr@…>
SCI: Move the language detection fallback code into a separate function
10:45 PM Changeset [f23349cc] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 802: Remove useless code and cleanup (also fixes CID …
10:39 PM Changeset [6ec6dd72] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 803: Remove useless code, renaming and cleanup (also …
10:33 PM Changeset [e04f7139] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 901: Fix issue in daemon (CID 1532969)
10:32 PM Changeset [3ead988a] by ccawley2011
SDL: Fix order of components when detecting the language with …
10:15 PM Changeset [3fe47b24] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Fix CID 1565707
9:55 PM Changeset [9c98b7be] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
9:55 PM Changeset [fa2cf8a5] by Weblate <noreply@…>
I18N: Update translations templates
9:55 PM Changeset [93569608] by criezy
SCI: Improve grammar for GK2 fan subtitles prompt
9:31 PM Changeset [ae3bc057] by neuromancer
FREESCAPE: return mouse to its original state
9:28 PM Ticket #15573 (TWP: Delores can get stuck in mansion "labyrinth") closed by scemino
fixed: In 4cd41b47: […]
9:28 PM Changeset [4cd41b47] by scemino
TWP: Fix breaktime with negative value Fix #15573
9:14 PM Changeset [136886c4] by neuromancer
FREESCAPE: improved sensor rendering
8:56 PM Changeset [2ba507b2] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
8:56 PM Tickets #15574,​15576,​15577 batch updated by scemino
fixed: In 979207a3: […]
8:56 PM Changeset [3bf980b] by Weblate <noreply@…>
I18N: Update translations templates
8:52 PM Changeset [979207a3] by scemino
TWP: Fix cutscene regressions Fix #15574, #15576 and #15577
7:52 PM Changeset [ce94a91] by ccawley2011
LICENSES: Update the license information for the fonts
3:06 PM Ticket #15581 (BAGEL: ERROR: Could not load bitmap! When putting the cashcard in the ...) created by tag2015
I just started the game and found this bug: When you attempt to insert …
11:51 AM Changeset [e553855a] by Eric Fry <yuv422@…>
DARKSEED: Fix palette flashing when changing rooms at dusk.
11:43 AM Changeset [9da6a285] by ccawley2011
COMMON: Reduce the amount of memory needed by translations
6:31 AM Changeset [985e9147] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 706: Small cleanup in daemon
1:03 AM Ticket #15580 (FREESCAPE: DOS samples are too loud) created by NigeNigeNige
Using the default sound settings the samples used by (for example) …

Dec 9, 2024:

11:54 PM Changeset [60d89321] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 706: Implement daemon
11:21 PM Ticket #15579 (FREESCAPE: Doesn't release mouse on exit) created by NigeNigeNige
On exit of a Freescape game via Escape->Return to launcher, the mouse …
11:13 PM Ticket #15578 (FREESCAPE: Can't look and shoot at the same time using the mouse) created by NigeNigeNige
I'm not sure how this compares to the original releases, but moving …
10:18 PM Changeset [45afcebe] by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
10:18 PM Changeset [fc15f7f7] by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
9:24 PM Changeset [8d9614cc] by ccawley2011
GRAPHICS: MACGUI: Extend the font ID enum
9:03 PM Changeset [99fba051] by Eric Fry <yuv422@…>
DARKSEED: Fix bug when clicking on an exit didn't always work
3:05 PM Changeset [5862c000] by ccawley2011
QDENGINE: Fix memory leaks when reading files
2:26 PM Changeset [c491c44c] by Hoseok Seo <ddinghoya@…>
I18N: Update translation (Korean) Currently translated at 100.0% …
2:26 PM Changeset [391418b9] by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 81.3% …
2:13 PM Ticket #15577 (TWP: Cutscenes don't end properly) created by tag2015
This is a regression compared to old behavior (old as in a few months …
12:32 PM Changeset [e231ab8b] by ccawley2011
GUI: Remove the unused M+ font
8:51 AM Changeset [25aa1fe1] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 705: Fix issue detected by Coverity (CID 1566712)
8:13 AM Changeset [53521da1] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 706: Start working on room (preload, init, pre_parser)
6:57 AM Changeset [b7ddba28] by neuromancer
FREESCAPE: fixed null sizes in some planar object from eclipse
6:55 AM Changeset [89e29a22] by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
6:55 AM Changeset [42692d10] by Weblate <noreply@…>
I18N: Update translations templates
5:32 AM Changeset [92fd9c77] by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 80.4% …
12:34 AM Changeset [fa0bb2d3] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 705: Fix issue (2 variable defined instead of 1)
12:30 AM Changeset [66a6df1d] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 705: Implement useWheelOnLeftNiche, some renaming

Dec 8, 2024:

11:54 PM Changeset [2581d4f6] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 705: Implement conv705a and conv705b
11:47 PM Changeset [f6e4ad3c] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 705: Implement playCheckBrochureAnim and …
10:54 PM Ticket #15576 (TWP: Second cutscene with George is glitchy) created by tag2015
The second encounter with the mailman George (when he gives you the …
9:14 PM Ticket #15575 (FREESCAPE: Flat objects on the floor flicker in Total Eclipse (DOS)) created by NigeNigeNige
In the room HORAKHTY-H (and possibly others), there are some flat …
8:59 PM Ticket #15574 (TWP: Staircase in Edmund's mansion disrupts scrolling) created by tag2015
After removing the "out of order" sign and climbing the staircase, the …
8:29 PM Ticket #15573 (TWP: Delores can get stuck in mansion "labyrinth") created by tag2015
One of the doors in the mansion doesn't work properly, the screen …
7:41 PM Ticket #15572 (Space Quest 4 5,25" 360k (v1.065)) created by ns394
The game in 'SQ4-360\' seems to be an unknown game variant. Please …
7:37 PM Ticket #15571 (Kings Quest 5 EGA 5,25" 360k Version) created by ns394
The game in 'KQ5-360\' seems to be an unknown game variant. Please …
7:24 PM Changeset [b34d606e] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 705: Constify 3 variables in parser
7:21 PM Changeset [f748be48] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 705: Rename flags in parser
7:19 PM Changeset [7d1c643f] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 705: Complete implementation of parser
5:51 PM Changeset [91d6bc11] by antoniou79
BLADERUNNER: Use assert for failed malloc for thumbnail data Instead …
5:11 PM Changeset [00b97781] by antoniou79
BLADERUNNER: Check for failed malloc for thumbnail data
5:02 PM Ticket #11376 (BACKENDS: WII: BLADERUNNER: freezing on ScummVM 2.1.1) closed by lephilousophe
Confirming the duplication. This looks an OOM like the other bug. …
4:39 PM Ticket #15570 (HDB: PPC Game Variant - Lua Script Error When Talking to Mr Convert at ...) created by MikeBergmann
In Servadrones Inc., if I talk to a person in the lower right area I …
1:37 PM Ticket #15569 (M4: Orion Burger: crash in Polly's room during language test) created by Wronschien
In French version during language test, when you have to get rid of …
12:18 PM Changeset [a3280389] by NorwayFun <temuri.doghonadze@…>
I18N: Update translation (Georgian) Currently translated at 61.9% …
12:18 PM Changeset [5674aa3b] by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
9:54 AM Changeset [cf90a878] by Torbjörn Andersson <eriktorbjorn@…>
M4: RIDDLE: Fix compilation by reinstating previously unused variable
8:58 AM Changeset [5f712452] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 705: More work on parser
4:24 AM Changeset [5741a5c6] by Eric Fry <yuv422@…>
DARKSEED: Fix left / right clipping to game window
4:24 AM Changeset [55be4a33] by Eric Fry <yuv422@…>
DARKSEED: Fix some animations. Refresh console when answering phone.
3:18 AM Changeset [2bbab0de] by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
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