Timeline
Dec 1, 2024:
- 11:50 PM Ticket #15546 (Dreamweb French crashes right at the start) created by
- When compiling with ASAN on macOS, playing the French CD version of …
- 10:18 PM Changeset [ad8f2121]branch-2-9branch-2-9-0 by
- I18N: Update translation (Chinese (Simplified Han script)) Currently …
- 10:09 PM Changeset [6f4ffe3b] by
- CONFIGURE: Added copyright to engines.awk
- 10:02 PM Ticket #15516 (GOB: Adibou 2 (Demo): random setGoblinState() SIGSEGV at game start) closed by
- fixed: Finally fixed - it turned out to be an endianness issue. Many thanks …
- 9:57 PM Changeset [e6030ea3]branch-2-9branch-2-9-0 by
- GOB: Fix endianess issue in Goblin_v7::setGoblinState (Adibou2) - bug …
- 9:56 PM Changeset [8884cc4d] by
- GOB: Fix endianess issue in Goblin_v7::setGoblinState (Adibou2) - bug …
- 9:48 PM Ticket #13641 (BACKENDS: Wii - MYST3: NEW GAME CRASHES) closed by
- fixed: As it's merged, the problem should be gone: Myst III will not be built …
- 9:48 PM Changeset [57168885] by
- JANITORIAL: Correct typo in comment
- 9:46 PM Changeset [52d22230] by
- DISTS: ANDROID: New versionCodes for 2.10.0
- 9:41 PM Changeset [ab442ec7]branch-2-9branch-2-9-0 by
- CONFIGURE: Add a 3D feature This allows to blacklist 3D engines on …
- 9:39 PM Changeset [0dfc713] by
- CONFIGURE: Add a 3D feature This allows to blacklist 3D engines on …
- 9:03 PM Changeset [aa5630b5] by
- M4: RIDDLE: room 704: Some renaming
- 8:57 PM Changeset [452303aa] by
- M4: RIDDLE: room 704: Implement daemon, rename parameters of …
- 8:56 PM Changeset [263dfdf6] by
- AGS: Add various new games From AGS forums / itch.io
- 8:38 PM Changeset [182ad508] by
- QDENGINE: Eliminated global constructor
- 8:36 PM Changeset [b41178f] by
- QDENGINE: Remove move g_runtime usage in adv minigames
- 8:14 PM Ticket #15545 (AGS: Maniac Mansion Deluxe - issues with inventory scrolling) created by
- ScummVM version: ScummVM 2.9.0pre11136-g58e882e1877 (Nov 30 2024 …
- 7:27 PM Ticket #15544 (Unknown game variant for director) created by
- The game in 'E:\' seems to be an unknown game variant. Please report …
- 4:56 PM Changeset [543674de]branch-2-9branch-2-9-0 by
- SCUMM: HE: Clean up previous fix
- 4:56 PM Changeset [4b19cb77]branch-2-9branch-2-9-0 by
- SCUMM: HE: Fix mem leak in mixer_he @tunnelsociety …
- 4:55 PM Changeset [412a61c7] by
- SCUMM: HE: Clean up previous fix
- 4:53 PM Changeset [6da669db] by
- SCUMM: HE: Fix mem leak in mixer_he @tunnelsociety …
- 4:18 PM Ticket #14390 (BACKENDS: WII: Wii crashes on Daily Build) closed by
- fixed: A full build with dynamic detection works like a charm. I will update …
- 4:15 PM Changeset [cd552489]branch-2-9branch-2-9-0 by
- WII: Avoid reading at null address when restoring mouse cursors When …
- 4:10 PM Changeset [e6e6a40e] by
- WII: Avoid reading at null address when restoring mouse cursors When …
- 9:57 AM Changeset [c570c33e] by
- M4: RIDDLE: room 704: Start working on room (preload, init, …
- 8:51 AM Ticket #11369 (GNAP: Can't move car) closed by
- worksforme: Okay, closing this then.
- 6:58 AM Changeset [48bbe1f5]branch-2-9branch-2-9-0 by
- NEWS: Update German NEWS file
- 6:58 AM Changeset [de1c86cf] by
- NEWS: Update German NEWS file
- 12:43 AM Ticket #15543 (MYST3: Shaders not working with Myst III: Exile) created by
- Tested on ScummVM 2.8.1 and Nightly build ScummVM …
Nov 30, 2024:
- 10:55 PM Ticket #15542 (DEMOS: Add The Watchmaker demo to the website) created by
- A demo of The Watchmaker existed at some point, but the Wayback …
- 10:36 PM Changeset [26a2e738] by
- ANDROID: Fix build after FrameBuffer class changes
- 10:30 PM Ticket #15050 (ULTIMA: Can't transfer a character in Ultima VI) closed by
- assigned
- 9:46 PM Changeset [62ea6978] by
- DARKSEED: Don't autosave on initial game load
- 9:21 PM Ticket #15538 (MD5: Unknown game variant for ags) closed by
- fixed: Thank you, added.
- 9:21 PM Changeset [7bbe4922]branch-2-9branch-2-9-0 by
- AGS: Added KIDCODE: ICEBOY detection. Bug #15538 The game could be …
- 9:21 PM Changeset [247e1061] by
- AGS: Added KIDCODE: ICEBOY detection. Bug #15538 The game could be …
- 9:17 PM Changeset [8da08cb5] by
- SCUMM: Silence GCC warning
- 8:15 PM Changeset [5946c23]branch-2-9branch-2-9-0 by
- NEWS: Update AGI and SCI news Removed the KQ5 German item because it …
- 8:11 PM Changeset [dfd71a8] by
- NEWS: Update AGI and SCI news Removed the KQ5 German item because it …
- 6:53 PM Ticket #15541 (IMGUI: Fails to compile without GLAD) created by
- When building ImGui in forced OpenGL ES 2 mode without using GLAD, …
- 6:51 PM Changeset [6c472c6c9] by
- DISTS: Strip executable when creating generic dist
- 6:17 PM Ticket #15540 (WINTERMUTE: Shader renderer depends on fixed-function APIs) created by
- The shader renderer for 3D Wintermute games depend on …
- 6:06 PM Changeset [d8d50ff6] by
- M4: RIDDLE: room 703 - Finish the implementation of room 703 …
- 5:59 PM Ticket #15539 (SCUMM: HE: Assertion error crash in Spy Fox 2 "Things From Space" minigame) created by
- Hello, I'm running into an issue where ScummVM crashes while I'm …
- 4:21 PM Changeset [a9ca8381] by
- BACKENDS: OPENGL: Use the shared Texture class for the overlay in 3D games
- 4:21 PM Changeset [20b41fc8] by
- GRAPHICS: OPENGL: Separate the GLTexture class from the graphics manager
- 3:43 PM Ticket #15538 (MD5: Unknown game variant for ags) created by
- The game in 'Data' seems to be an unknown game variant. Please report …
- 1:28 PM Ticket #12941 (GOB: Woodruff (French) - Bug allows entering the Laboratory before ...) closed by
- duplicate: Duplicate of bug #3751
- 12:28 PM Changeset [27b5291d] by
- SCUMM: (IMS/Mac) - add sanity check/assert for inst resources
- 10:24 AM Changeset [2ca9f806]branch-2-9branch-2-9-0 by
- NEWS: Add more fixes for 2.9.0
- 10:23 AM Changeset [41b4a849] by
- NEWS: Add more fixes for 2.9.0
- 10:16 AM Changeset [bb38e397] by
- SCUMM: Fix crash with early Mac HE games
- 10:14 AM Changeset [df813669]branch-2-9branch-2-9-0 by
- NEWS: Add more changes for 2.9.0
- 10:14 AM Changeset [3d513ebd]branch-2-9branch-2-9-0 by
- DGDS: Fix accidental replacement of 320 with SCREEN_WIDTH This 320 …
- 10:14 AM Changeset [e18c2bf2]branch-2-9branch-2-9-0 by
- GOB: Fix Blount becoming inactive in the Gob3 brain level - bug #5760
- 10:14 AM Changeset [e43c845]branch-2-9branch-2-9-0 by
- GOB: adjust gob1 german cd-i entry This version of Gobliins was …
- 10:09 AM Changeset [dbb3f48c] by
- NEWS: Add more changes for 2.9.0
- 9:30 AM Changeset [32a9265b]branch-2-9branch-2-9-0 by
- SCUMM: HE: Fix the majority of endianness issues on graphics The …
- 9:30 AM Changeset [37cc784e] by
- SCUMM: HE: Fix the majority of endianness issues on graphics The …
- 5:19 AM Changeset [d5a46c25]branch-2-9branch-2-9-0 by
- DGDS: Sync play time and current frame ms correctly This fixes extra …
- 5:19 AM Ticket #15537 (DGDS: The wrong amount of time gets set when loading the game.) closed by
- fixed: In 43b3eafc: […]
- 5:17 AM Changeset [43b3eafc] by
- DGDS: Sync play time and current frame ms correctly This fixes extra …
- 5:02 AM Changeset [09a6fa53]branch-2-9branch-2-9-0 by
- DGDS: Only search for title before CR Colons are allowed to appear in …
- 5:02 AM Ticket #15535 (DGDS: drawType2 improperly searches for a title.) closed by
- fixed: In 564747e3: […]
- 5:01 AM Changeset [564747e3] by
- DGDS: Only search for title before CR Colons are allowed to appear in …
- 5:00 AM Changeset [87a4470a] by
- DGDS: Fix accidental replacement of 320 with SCREEN_WIDTH This 320 …
- 1:05 AM Ticket #15537 (DGDS: The wrong amount of time gets set when loading the game.) created by
- If you have a Saved Game that's not on the original day, and try …
- 1:02 AM Ticket #15536 (DGDS: Text wrapping algorithm does not match original for short dialogs) created by
- This can create invalid text wrapping. As an example, in the scene …
- 12:59 AM Ticket #15535 (DGDS: drawType2 improperly searches for a title.) created by
- drawType2 currently searches for a colon (:) to find the title, and if …
Nov 29, 2024:
- 11:26 PM Changeset [83eff67d] by
- SCUMM: (IMS/Mac) - add debug level to debug message (fixing last commit)
- 11:16 PM Changeset [31cd9eee] by
- SCUMM: (IMS/Mac) - fix instrument data handling DOTT and SAM have one …
- 10:28 PM Ticket #15534 (SCUMM: Support the Mac GUI in the demo version of Indy 4) created by
- When starting the demo version of Indy 4, it displays the message box …
- 9:22 PM Ticket #5760 (GOB: Goblins Quest 3 - Cannot move Blount in the Brain level) closed by
- fixed
- 9:17 PM Ticket #15525 (M4: Orion Burger: item names in German instead of French in inventory) closed by
- fixed: And I've now added in the text strings provided.
- 9:17 PM Changeset [0c49d748] by
- GOB: Fix Blount becoming inactive in the Gob3 brain level - bug #5760
- 9:15 PM Changeset [58e882e1]branch-2-9branch-2-9-0 by
- M4: BURGER: Added French names for inventory items
- 9:15 PM Changeset [fae2ac5b] by
- M4: BURGER: Added French names for inventory items
- 8:53 PM Changeset [4c2ba17b] by
- M4: RIDDLE: Fix spelling of German banknote in room 405
- 7:41 PM Changeset [ca23e7fa] by
-
SDL: Fix memory leak
The variable
locales
wasn't freed when it … - 7:37 PM Changeset [58f3f0ee]branch-2-9branch-2-9-0 by
- SCUMM: HE: Fix crash on games without "extra" detection field
- 7:36 PM Changeset [0a8e9019] by
- SCUMM: HE: Fix crash on games without "extra" detection field
- 7:18 PM Changeset [f4ada7e8]branch-2-9branch-2-9-0 by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 5:09 PM Ticket #15533 (BACKENDS: iOS: Preferred touch mode setting is backwards for 'In Menus') created by
- In Global Settings > Backend you can choose the preferred touch mode …
- 5:04 PM Changeset [a22ce387] by
- QDENGINE: Renames in m_scores minigame
- 5:04 PM Changeset [5bdd694b] by
- QDENGINE: More renames in adv minigames
- 5:04 PM Changeset [d6265e6] by
- QDENGINE: Removed g_engine usage in m_karaoke minigame
- 5:04 PM Changeset [3a9f2d50] by
- QDENGINE: Remove g_runtime usage in m_puzzle minigame
- 5:04 PM Changeset [8a9c76e9] by
- QDENGINE: Remove g_runtime usage in m_scores minigame
- 5:04 PM Changeset [322f9e34] by
- QDENGINE: Remove more g_runtime usage in adv minigames
- 5:04 PM Changeset [30d08ab7] by
- QDENGINE: Class variable renames in adv minigames
- 3:55 PM Changeset [fa802b5d] by
- SCUMM: (IMS/Mac) - add Samnmax specific code to sound driver (also …
- 9:35 AM Ticket #4620 (GOB: Goblins Quest 3 - Were-blount stuck in chair in Queen level) closed by
- duplicate: Duplicate of #3401 - a bug in the original game. Closing
- 6:48 AM Changeset [78b152b6] by
- M4: RIDDLE: room 703 - Implement playCheckBrochureAnim
- 6:24 AM Changeset [b23ff116] by
- M4: RIDDLE: room 703 - Finish the parser, implement conv703a
- 4:45 AM Ticket #15532 (GLK: GLULX: "Counterfeit Monkey" Takes Very Long To Mass Add on Android) created by
- In a mass add in android, adding a directory with it and several other …
- 1:14 AM Changeset [4d7a2439] by
- COMMON: Reduce duplication in the StringTokenizer classes
- 1:07 AM Ticket #4775 (GOB: Gobliins 2 - Machine hotspot disappears in armor room) closed by
- wontfix: This is a script bug. Moved to the known gob bugs page which also …
- 1:02 AM Ticket #6701 (GOB: WOODRUFF - Bug allows river crossing without boots) closed by
- wontfix: This is a script bug. Moved to the known gob bugs page which also …
- 12:50 AM Ticket #10384 (GOB: LIT: Bad palette around manor area) closed by
- outdated: I've played around the manor, and couldn't reproduce any of the …
Nov 28, 2024:
- 11:20 PM Changeset [e8642780]branch-2-9branch-2-9-0 by
- GOB: Show the cursor for the closeup video of Bizoo in Gob3 - bug #5381
- 11:20 PM Changeset [961b715a]branch-2-9branch-2-9-0 by
- GOB: Apply cursor workaround to more Delia's videos in LIT - bug …
- 11:20 PM Changeset [5e3ad137]branch-2-9branch-2-9-0 by
- ADL: Add delay for title screen in hires1 Fixes bug #15301
- 11:20 PM Changeset [02165f7a]branch-2-9branch-2-9-0 by
- ADL: Remove broken strings in hires5 Fixes bug #15382. …
- 11:20 PM Changeset [53002c51]branch-2-9branch-2-9-0 by
- ADL: Fix formatting of full inventory message
- 11:20 PM Changeset [3ab70438]branch-2-9branch-2-9-0 by
- ADL: Check if inventory is full for dropped items Fixes bug #15389
- 11:20 PM Changeset [29375fa8]branch-2-9branch-2-9-0 by
- ADL: Add detection entry
- 11:20 PM Changeset [51364671]branch-2-9branch-2-9-0 by
- ADL: Restore picture for unvisited rooms Fixes bug #15379
- 11:19 PM Ticket #11570 (GLK: AGT - Crash in Curse of ManorLand and E-MAILBOX) closed by
- fixed: Closing as fixed.
- 11:18 PM Ticket #11519 (GLK: text is low resolution on macOS retina display) closed by
- fixed: This is now possible by following (yet) undocumented options outlined …
- 11:16 PM Changeset [e31b6ea8] by
- COMMON: Unified implementation of constructing strings with single …
- 11:14 PM Changeset [58a9aa6a] by
- COMMON: Deprecate U32String constructors that accept a uint32 array
- 11:13 PM Changeset [6a546c61]branch-2-9branch-2-9-0 by
- GLK: Fix crash on a non-existent target startup
- 11:13 PM Changeset [ca7afcc3] by
- GLK: Fix crash on a non-existent target startup
- 11:11 PM Changeset [671f1b0e] by
- GOB: adjust gob1 german cd-i entry This version of Gobliins was …
- 10:39 PM Ticket #5381 (GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics") closed by
- fixed
- 10:39 PM Ticket #10383 (GOB: LIT: Cursor flashes when talking to Dalia) closed by
- fixed
- 10:38 PM Changeset [1ed7047] by
- GOB: Show the cursor for the closeup video of Bizoo in Gob3 - bug #5381
- 10:38 PM Changeset [d092d362] by
- GOB: Apply cursor workaround to more Delia's videos in LIT - bug …
- 9:55 PM Changeset [c135d62b]branch-2-9branch-2-9-0 by
- DIRECTOR: Final fix to D4 games filesizes + minor additions
- 9:52 PM Changeset [ca5ced4c]branch-2-9branch-2-9-0 by
- AGS: Engine: fix Character.Animate in case called during idling This …
- 9:52 PM Changeset [1265e28]branch-2-9branch-2-9-0 by
- AGS: Engine: fixed Wait function's negative time case for pre-3.6.0 …
- 9:52 PM Changeset [7485fdde]branch-2-9branch-2-9-0 by
- AGS: Engine: fixed FadeIn/Out() not marking screen faded if …
- 9:52 PM Changeset [03fffe10]branch-2-9branch-2-9-0 by
- AGS: Engine: fixed playing transition-out effect while skipping …
- 9:52 PM Changeset [fd06fd29]branch-2-9branch-2-9-0 by
- AGS: Engine: fixed default InvWindow not redrawn when player char …
- 9:52 PM Changeset [b1991945]branch-2-9branch-2-9-0 by
- AGS: Engine: fix SetCharacterViewEx alignment value From upstream …
- 9:52 PM Changeset [eca8c656]branch-2-9branch-2-9-0 by
- AGS: Engine: also move frame fixup to FixupCurrentLoop() From …
- 9:52 PM Changeset [ce56d5d9]branch-2-9branch-2-9-0 by
- AGS: Engine: do character loop fixup after move update Loop fixup was …
- 9:49 PM Changeset [9d484dcc] by
- M4: RIDDLE: room 703 - more work on parser
- 9:46 PM Ticket #10691 (BACKENDS: MacOSX - sRGB game graphics are overly saturated on Display ...) closed by
- invalid: This is a macOS or SDL issue. ScummVM does not request any specific …
- 9:44 PM Ticket #4926 (TOOLS: descumm "} else {" blocks) closed by
- outdated: Closing this as outdated
- 9:35 PM Changeset [df8ec540] by
- DIRECTOR: Final fix to D4 games filesizes + minor additions
- 7:47 PM Changeset [ea569a62]branch-2-9branch-2-9-0 by
- Revert "SLUDGE: Plug memory leak. CID 1383944" This reverts commit …
- 7:46 PM Changeset [43877f8e] by
- Revert "SLUDGE: Plug memory leak. CID 1383944" This reverts commit …
- 6:10 PM Changeset [f60e0a42]branch-2-9branch-2-9-0 by
- AGI: Add detection entry for KQ6 AGI Demake Trac #15527
- 6:10 PM Changeset [ba3632df]branch-2-9branch-2-9-0 by
- SCI: Fix SCI1 kDoAudio language inaccuracies - Replaces KQ5 FM-Towns …
- 3:51 PM Ticket #15531 (GRIM: Manny completely black in first demo room on MacBook Air M1 ...) created by
- This happens with a 2.9.0pre11049-ge02909cd12f (Nov 26 2024 20:07:10) …
- 9:32 AM Ticket #15301 (ADL: Mystery House: Barely seen title screen) closed by
- fixed
- 9:32 AM Ticket #15382 (ADL: HIRES5: Crash printing an apparently corrupt string) closed by
- fixed
- 9:32 AM Ticket #15389 (ADL: HIRES5: "GET ALL" fails where picking up individual objects doesn't) closed by
- fixed
- 9:32 AM Ticket #15379 (ADL: HIRES5: Game unsolvable after loading savegame. Save state not ...) closed by
- fixed
- 9:31 AM Changeset [41d1d943] by
- ADL: Add delay for title screen in hires1 Fixes bug #15301
- 9:31 AM Changeset [e7fa3160] by
- ADL: Remove broken strings in hires5 Fixes bug #15382. …
- 9:31 AM Changeset [7f7fbb52] by
- ADL: Fix formatting of full inventory message
- 9:31 AM Changeset [3e03593c] by
- ADL: Check if inventory is full for dropped items Fixes bug #15389
- 9:31 AM Changeset [4c3bbe3c] by
- ADL: Add detection entry
- 9:31 AM Changeset [95e39f85] by
- ADL: Restore picture for unvisited rooms Fixes bug #15379
- 8:10 AM Changeset [e68c1029] by
- M4: RIDDLE: room 703 - WIP work on parser
- 6:48 AM Changeset [ed0466c9]branch-2-9branch-2-9-0 by
- DOCS: Fix savelocation anchor location
- 6:31 AM Ticket #15530 (BAGEL: Excessive CPU usage) created by
- ScummVM 2.9 pre-release, running in Linux. According to the "top" …
- 12:50 AM Changeset [7bfbc85c] by
- KYRA: (EOB) - prevent invalid graphics mode settings (This could …
- 12:50 AM Changeset [d69a62e4] by
- KYRA: (EOB) - make item table size dynamic The original item table …
Nov 27, 2024:
- 11:12 PM Changeset [12f97f72] by
- Revert "SWORD25: Removed a lot of debug/unimplemented/unused …
- 11:12 PM Ticket #11804 (GRIM: Issue with Toto) closed by
- outdated: Thanks for your feedback @antoniou79! Closing as outdated
- 11:06 PM Ticket #15529 (AGS: BLACKWELL2: Non-working inventory in Johnny Ivory's) closed by
- invalid: This behavior is by design. Closing as invalid For reference, here's …
- 11:05 PM Changeset [02b1e210]branch-2-9branch-2-9-0 by
- AGS: Fix potential memory leak in ccInstance::CreateEx The issues was …
- 10:49 PM Changeset [c1034aaf]branch-2-9branch-2-9-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:48 PM Changeset [6091f0b]branch-2-9branch-2-9-0 by
- I18N: Update translations templates
- 10:48 PM Changeset [da10d36a]branch-2-9branch-2-9-0 by
- Revert "SCUMM: Add music quality engine setting for Mac MI2 and Fate …
- 9:25 PM Ticket #15527 (MD5: AGI: King's Quest VI AGI Demake) closed by
- fixed: Added, thanks! It's certifiable madness; I love it. I played it a …
- 9:23 PM Changeset [83eefd42] by
- AGS: Engine: create ccInstances wrapped in std::unique_ptr This also …
- 9:16 PM Changeset [eeae1a0a] by
- AGI: Add detection entry for KQ6 AGI Demake Trac #15527
- 9:16 PM Changeset [3fe61a10] by
- SCI: Fix SCI1 kDoAudio language inaccuracies - Replaces KQ5 FM-Towns …
- 9:09 PM Changeset [db19c5a8] by
- COMMON: Remove unreachable code CID 1565716
- 8:45 PM Changeset [8eda8a5]branch-2-9branch-2-9-0 by
- GOB: Fix an uninitialized member variable in Draw object
- 8:45 PM Changeset [34d937b9]branch-2-9branch-2-9-0 by
- GOB: Remove unnecessary nesting levels in setGoblinState (Adibou2)
- 8:44 PM Changeset [b07f0d2f] by
- GOB: Fix an uninitialized member variable in Draw object
- 8:44 PM Changeset [fb515583] by
- GOB: Remove unnecessary nesting levels in setGoblinState (Adibou2)
- 8:11 PM Changeset [34e06e8]branch-2-9branch-2-9-0 by
- M4: cNode is signed in save/restore conv state
- 8:11 PM Changeset [a8e4da60] by
- M4: cNode is signed in save/restore conv state
- 5:19 PM Ticket #10441 (GUI: Save/load dialog flickers when repeatedly clicking the list/grid ...) closed by
- wontfix: Closing this as a minor thing that we will not fix. It will be too …
- 5:17 PM Ticket #7705 (BACKENDS: Dreamcast - Simon Puzzle Pack crashes) closed by
- fixed: Closing this as fixed.
- 5:16 PM Ticket #6442 (MADE: RTZ - Video A/V sync broken) closed by
- fixed: Closing this as fixed
- 5:16 PM Ticket #6809 (BASE: FSNode's getParent()->getName() is inconsistent.) closed by
- fixed: Not anymore with the introduction of Common::Path
- 5:14 PM Ticket #2226 (SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)") closed by
- outdated: Closing as outdated.
- 5:13 PM Ticket #6541 (WME: Theora A/V Sync drifts) closed by
- outdated: Theora decoder is quite CPU-demanding. Thankfully, in these 11 years, …
- 5:06 PM Ticket #5320 (BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases) closed by
- outdated: This has been reworked number of times. Closing as outdated.
- 5:02 PM Ticket #2538 (SCUMM: MM (NES) - Sound glitches) closed by
- outdated: Closing as outdated
- 5:01 PM Ticket #1946 (SCUMM: Adlib Emulation doesn't Respect Volume Settings) closed by
- fixed: This is no longer the case anymore, tested with monkeyega.
- 4:01 PM Changeset [031278e5] by
- M4: RIDDLE: Fix repairing seeing god statue
- 3:51 PM Ticket #15523 (AGS: Blackwell Legacy fails with CharacterAnimate error) closed by
- fixed: In aa1d21fd: […]
- 3:45 PM Changeset [aa1d21fd] by
- AGS: Engine: fix Character.Animate in case called during idling This …
- 3:45 PM Changeset [69ba09c5] by
- AGS: Add two methods for handling multiscreen For completeness, this …
- 3:45 PM Changeset [8d96ff39] by
- AGS: Engine: perform SetTextOverlay through new Overlay_SetText …
- 3:45 PM Changeset [f1dcf66a] by
- AGS: Engine: added AudioChannel's playback state to saves …
- 3:45 PM Changeset [b0cbe212] by
- AGS: Engine: fixed Wait function's negative time case for pre-3.6.0 …
- 3:45 PM Changeset [a0cc706d] by
- AGS: Updated build version (3.6.1.30 P8) Partially from upstream …
- 3:45 PM Changeset [bd66bd7e] by
- AGS: Add MatchesFormat method Probably just for hardware renders, but …
- 3:45 PM Changeset [49b7374d] by
- AGS: Engine: fixed FadeIn/Out() not marking screen faded if …
- 3:45 PM Changeset [0c90054e] by
- AGS: Engine: fixed playing transition-out effect while skipping …
- 3:45 PM Changeset [6ec09a5e] by
- AGS: Engine: fixed default InvWindow not redrawn when player char …
- 3:45 PM Changeset [6a0da1f9] by
- AGS: Engine: fix SetCharacterViewEx alignment value From upstream …
- 3:45 PM Changeset [e79f840c] by
- AGS: Common: fix AssetManager construct with initialized lib sorter …
- 3:45 PM Changeset [1244fe78] by
- AGS: Engine: also move frame fixup to FixupCurrentLoop() From …
- 3:45 PM Changeset [2e2cf19] by
- AGS: Engine: do character loop fixup after move update Loop fixup was …
- 3:00 PM Ticket #15529 (AGS: BLACKWELL2: Non-working inventory in Johnny Ivory's) created by
- SCUMMVM (Windows) V2.8.1 Blackwell Unbound V3.6.0.50 Unable to select …
- 2:05 PM Changeset [98431d14] by
- QDENGINE: Fix duplicate symbols in adv minigames
- 12:18 PM Changeset [8956d3b]branch-2-9branch-2-9-0 by
- I18N: Update translation files Updated by "Update PO files to match …
- 12:18 PM Changeset [b8f98f94]branch-2-9branch-2-9-0 by
- I18N: Update translations templates
- 11:13 AM Changeset [9c53282a]branch-2-9branch-2-9-0 by
- SCUMM: COMI: Fix invalid read in savegame thumbnail Fixes #15508.
- 11:12 AM Changeset [f3837d48]branch-2-9branch-2-9-0 by
- DOCS: Switch to reproducible builds with pip-compile We now have the …
- 11:12 AM Changeset [effd264a]branch-2-9branch-2-9-0 by
- DOCS: Change the copyright
- 11:12 AM Changeset [f29abe19]branch-2-9branch-2-9-0 by
- DOCS: Fix CSV parsing error
- 11:12 AM Changeset [d9a08f43]branch-2-9branch-2-9-0 by
- DOCS: Update Sphinx and its plugins versions
- 11:07 AM Changeset [f9225965]branch-2-9branch-2-9-0 by
- TSAGE: BLUEFORCE: Fix errorneous condition It was always true
- 11:05 AM Changeset [325720b1]branch-2-9branch-2-9-0 by
- WINTERMUTE: Unmark games as required 3d feature
- 11:03 AM Changeset [af14cc02]branch-2-9branch-2-9-0 by
- DGDS: Ensure scroll image drawn correctly For TTM op 0xA704, make …
- 11:03 AM Changeset [93c3e2f2]branch-2-9branch-2-9-0 by
- DGDS: Fix swapped buffers in TTM 0xB606 operation The background and …
- 11:03 AM Changeset [45b12700]branch-2-9branch-2-9-0 by
- AMIGAOS: Clean up configure
- 11:03 AM Changeset [24a0304c]branch-2-9branch-2-9-0 by
- AMIGAOS: Revert already default settings
- 10:59 AM Changeset [d39e371d]branch-2-9branch-2-9-0 by
- LURE: Fix talking to strangers in Russian fan-translation
- 10:59 AM Changeset [6af08942]branch-2-9branch-2-9-0 by
- DIRECTOR: Add two games * Sunday that one day * Children's bible
- 10:57 AM Changeset [2ef24a97]branch-2-9branch-2-9-0 by
- NANCY: Fix console command in The Vampire Diaries The scan_ar_type …
- 10:57 AM Changeset [6fba4db5]branch-2-9branch-2-9-0 by
- M4: Fix the memory stash code on big endian
- 10:57 AM Changeset [085bff96]branch-2-9branch-2-9-0 by
- M4: Fix Set But Unused Variable GCC Compiler Warnings
- 10:57 AM Changeset [38cffeef]branch-2-9branch-2-9-0 by
- ULTIMA: Make more static data read only
- 10:57 AM Changeset [ce2bb7bd]branch-2-9branch-2-9-0 by
- DIRECTOR: Make more static data read only
- 10:57 AM Changeset [0881cc6e]branch-2-9branch-2-9-0 by
- GRAPHICS: MACGUI: Use a const pointer for MacPatterns arrays
- 10:56 AM Changeset [c1d264bb]branch-2-9branch-2-9-0 by
- SCUMM: Dual-licensing HE mixer code per request by its author, Bosca
- 10:56 AM Changeset [03eb0617]branch-2-9branch-2-9-0 by
- SCUMM: Add music quality engine setting for Mac MI2 and Fate of …
- 10:56 AM Changeset [83eece56]branch-2-9branch-2-9-0 by
- GOB: Bugfix in Goblin_v7::setGoblinState (Adibou2) - bug #15516
- 10:56 AM Changeset [2a72f810]branch-2-9branch-2-9-0 by
- M4: Fixes and cleanup for saving/restoring conv state
- 10:50 AM Ticket #15528 (MD5: WINTERMUTE: 1/2 Ritter Spanish fanmade) created by
- I'm using an unofficial spanish translation i want to add for the game …
- 10:41 AM Changeset [443f66a]branch-2-9branch-2-9-0 by
- DIRECTOR: Fix filesizes for many D4 games + add second file for a few …
- 10:41 AM Changeset [a0db0b66]branch-2-9branch-2-9-0 by
- DIRECTOR: Fix several D4 filesizes, add a couple games * Pete Pilotti …
- 10:41 AM Changeset [c005b14f]branch-2-9branch-2-9-0 by
- DIRECTOR: add Des Kaisers neue Kleider
- 10:07 AM Changeset [3a9ed24]branch-2-9branch-2-9-0 by
- DISTS: Update nancy.dat Fix language support.
- 10:07 AM Changeset [9d0d8d0c]branch-2-9branch-2-9-0 by
- DEVTOOLS: Fix languages in create_nancy Replace Common::Language with …
- 10:07 AM Changeset [d7b3af56]branch-2-9branch-2-9-0 by
- NANCY: Fix language support The data in nancy.dat was reliant on the …
- 10:04 AM Changeset [93630ba6] by
- DISTS: Update nancy.dat Fix language support.
- 10:04 AM Changeset [37aca372] by
- DEVTOOLS: Fix languages in create_nancy Replace Common::Language with …
- 10:04 AM Changeset [211815a5] by
- NANCY: Fix language support The data in nancy.dat was reliant on the …
- 10:04 AM Changeset [809bd16c] by
- NANCY: Fix console command in The Vampire Diaries The scan_ar_type …
- 6:53 AM Changeset [18e21e8b] by
- M4: RIDDLE: Fix getting obsidian disk
- 6:41 AM Changeset [ecfe0407] by
- M4: RIDDLE: room 703 - Start work on parser
- 6:29 AM Changeset [88c583ab] by
- M4: RIDDLE: Fix tradding driftwood to Lima agent
- 6:29 AM Changeset [3f814899] by
- M4: RIDDLE: Hack to fix rotating statue crash
- 6:04 AM Changeset [6a7b76e4] by
- M4: Fix the memory stash code on big endian
- 4:36 AM Changeset [6d702ef4] by
- M4: RIDDLE: Partial fix for rotating statue in lava room
- 4:36 AM Changeset [13913e56] by
- M4: RIDDLE: Fixes for tt note and shed
- 1:22 AM Changeset [9b8fff5e] by
- QDENGINE: Fix Various GCC Compiler Warnings Most of these were signed …
- 12:52 AM Changeset [70224713] by
- M4: RIDDLE: Fixes for lava scene 608
- 12:40 AM Ticket #15488 (AGS: Crash when closing while there's an overlay open) closed by
- fixed: Thank you for the additional tests. I think this can be closed now.
Nov 26, 2024:
- 11:47 PM Changeset [2fe6bc95] by
- DIRECTOR: Fix filesizes for many D4 games + add second file for a few …
- 11:00 PM Changeset [50f971d2]branch-2-9branch-2-9-0 by
- AGS: Clear all screen overlays in unload_game() This is what upstream …
- 10:59 PM Changeset [9a336aaa] by
- AGS: Clear all screen overlays in unload_game() This is what upstream …
- 9:57 PM Changeset [ad82943b] by
- M4: RIDDLE: room 703 - Some renaming
- 9:46 PM Changeset [621ab52d] by
- M4: RIDDLE: room 703 - Finish the implementation of daemon
- 8:49 PM Changeset [895bff1] by
- M4: RIDDLE: room 703 - Implement daemon up to trigger 91
- 8:23 PM Changeset [b52df3ba] by
- M4: Fix Set But Unused Variable GCC Compiler Warnings
- 5:31 PM Changeset [245d1898] by
- ULTIMA: Make more static data read only
- 4:01 PM Changeset [13cd003e] by
- QDENGINE: Plugged in m_swap minigame
- 3:53 PM Changeset [f00126f3] by
- QDENGINE: Got rid of g_runtime in m_swap minigame
- 3:52 PM Ticket #15527 (MD5: AGI: King's Quest VI AGI Demake) created by
- website: https://kq6agi.com/ Your game version has been detected …
- 3:50 PM Changeset [c3c25889] by
- QDENGINE: Got rid of g_runtime in m_triangle minigame
- 3:45 PM Changeset [eb06a0a7] by
- QDENGINE: Got rid of g_runtime in FlyObject in adv minigames
- 3:43 PM Changeset [e014a177] by
- QDENGINE: Added m_scores minigame to the engine
- 3:43 PM Changeset [c75af72] by
- QDENINGE: Added m_puzzle minigame to the engine
- 3:43 PM Changeset [56a2b37c] by
- QDENGINE: Got rid of g_runtime in ObjectContainer in adv minigames
- 1:33 PM Ticket #13792 (DIRECTOR WARNING: DirectorSound::playCastMember: no audio data ...) closed by
- outdated: I tested now the game and sound seems to work normally in all areas …
- 1:18 PM Changeset [08b2d938]branch-2-9branch-2-9-0 by
- M4: Fix mem_get_from_stash() causing black screen regression on …
- 1:16 PM Ticket #15513 (M4: black screen (BE/MORPHOS)) closed by
- fixed: @BeWorld2018: I've pushed a shorter fix, suggested by ccawley2011. It …
- 1:13 PM Changeset [26c13427] by
- M4: Fix mem_get_from_stash() causing black screen regression on …
- 11:18 AM Changeset [adad8da1]branch-2-9branch-2-9-0 by
- I18N: Update translation (Georgian) Currently translated at 62.0% …
- 10:36 AM Ticket #15343 (NANCY: The Vampire Diaries cannot be completed) closed by
- fixed
- 10:34 AM Changeset [bf58bef6]branch-2-9branch-2-9-0 by
- NANCY: Fix OrderingPuzzle in The Vampire Diaries Reading of the data …
- 10:33 AM Changeset [2ab93896]branch-2-9branch-2-9-0 by
- NANCY: Fix startup crash in The Vampire Diaries It seems …
- 10:32 AM Changeset [f4099d1f] by
- NANCY: Fix OrderingPuzzle in The Vampire Diaries Reading of the data …
- 10:32 AM Changeset [29aba2c2] by
- NANCY: Fix startup crash in The Vampire Diaries It seems …
- 10:26 AM Ticket #13024 (BACKENDS: MACOS: Can't map Command and Fn keys) closed by
- invalid: Since there is no way to reproduce this, I'm closing it as invalid
- 10:25 AM Ticket #13122 (TITANIC: Starship Titanic Animations Lag) closed by
- fixed: Thanks!
- 9:16 AM Ticket #15215 (SCUMM: DIG: Error box 29 is out of bounds in ScummVM 2.8.1) closed by
- outdated: There's not much that can be done here - the saved game is corrupted, …
- 9:12 AM Ticket #6609 (GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using ...) closed by
- wontfix: Moved to the known gob bugs page which also occur in the original: …
- 8:13 AM Changeset [72091a10]branch-2-9branch-2-9-0 by
- AGI: PREAGI: Fix WINNIE Amiga object parsing Fixes objects never …
- 8:13 AM Changeset [f875af53]branch-2-9branch-2-9-0 by
- AGI: PREAGI: Fix WINNIE RNG calls - Fixes Rabbit's turnip sign never …
- 8:13 AM Changeset [b748ca77]branch-2-9branch-2-9-0 by
- AGI: PREAGI: Implement WINNIE timer and events Tigger and mist now …
- 8:13 AM Changeset [899f8e60]branch-2-9branch-2-9-0 by
- AGI: PREAGI: Fix WINNIE wind behavior Wind is not supposed to drop …
- 8:13 AM Changeset [1b96e3cf]branch-2-9branch-2-9-0 by
- AGI: PREAGI: Fix WINNIE Apple II tree house Fixes messages and flags …
- 8:13 AM Changeset [21313909]branch-2-9branch-2-9-0 by
- AGI: PREAGI: Implement WINNIE Amiga help opcode Fixes teleporting to …
- 8:13 AM Changeset [41cf46ec]branch-2-9branch-2-9-0 by
- AGI: PREAGI: Make WINNIE wind sounds platform dependent Confirmed in …
- 8:13 AM Changeset [c7d528c2]branch-2-9branch-2-9-0 by
- AGI: PREAGI: Update WINNIE game loop for reloading room Follow-up to: …
- 8:13 AM Changeset [27df2d73]branch-2-9branch-2-9-0 by
- AGI: PREAGI: Fix more WINNIE drop-object behavior Fixes menu options …
- 8:13 AM Changeset [998f81f]branch-2-9branch-2-9-0 by
- AGI: PREAGI: Fix Eeyore not accepting his popped balloon He loves it!
- 8:13 AM Changeset [44363085]branch-2-9branch-2-9-0 by
- AGI: Add thread safety to SoundGenPCJr and SoundGenSarien Fixes …
- 8:13 AM Changeset [88f011dc]branch-2-9branch-2-9-0 by
- AGI: Fix SoundGenPCJr incomplete re-initialization Fixes incomplete …
- 8:13 AM Changeset [8450191e]branch-2-9branch-2-9-0 by
- AGI: Fix SoundGenPCJr not using sound flag on AGIv1 Fixes the in-game …
- 8:13 AM Changeset [4e6ea63f]branch-2-9branch-2-9-0 by
- AGI: PREAGI: Play correct wind sound in WINNIE
- 8:13 AM Changeset [ddd160d4]branch-2-9branch-2-9-0 by
- AGI: PREAGI: Fix WINNIE save game message
- 8:13 AM Changeset [33ca7baf]branch-2-9branch-2-9-0 by
- AGI: PREAGI: Fix WINNIE drop-object behavior - Removes "Ok." message …
- 8:13 AM Changeset [c49ecbb1]branch-2-9branch-2-9-0 by
- AGI: PREAGI: Fix menu selection keyboard handling Fixes the …
- 8:13 AM Changeset [ecbd10ac]branch-2-9branch-2-9-0 by
- AGI: PREAGI: Fix WINNIE keyboard modifier test Fixes help text when …
- 8:13 AM Changeset [4ad1ed32]branch-2-9branch-2-9-0 by
- AGI: PREAGI: Fix TROLL menu numbers They are one-based
- 7:18 AM Changeset [21ed0d7b] by
- DOCS: Fix savelocation anchor location
- 4:02 AM Changeset [1f45d8c6] by
- M4: RIDDLE: Fix Twelvestree going to old woman
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