Timeline



Nov 29, 2024:

11:26 PM Changeset [83eff67d] by athrxx
SCUMM: (IMS/Mac) - add debug level to debug message (fixing last commit)
11:16 PM Changeset [31cd9eee] by athrxx
SCUMM: (IMS/Mac) - fix instrument data handling DOTT and SAM have one …
10:28 PM Ticket #15534 (SCUMM: Support the Mac GUI in the demo version of Indy 4) created by ccawley2011
When starting the demo version of Indy 4, it displays the message box …
9:22 PM Ticket #5760 (GOB: Goblins Quest 3 - Cannot move Blount in the Brain level) closed by bluegr
fixed
9:17 PM Ticket #15525 (M4: Orion Burger: item names in German instead of French in inventory) closed by dreammaster
fixed: And I've now added in the text strings provided.
9:17 PM Changeset [0c49d748] by Filippos Karapetis <bluegr@…>
GOB: Fix Blount becoming inactive in the Gob3 brain level - bug #5760
9:15 PM Changeset [58e882e1]branch-2-9branch-2-9-0 by dreammaster
M4: BURGER: Added French names for inventory items
9:15 PM Changeset [fae2ac5b] by dreammaster
M4: BURGER: Added French names for inventory items
8:53 PM Changeset [4c2ba17b] by dreammaster
M4: RIDDLE: Fix spelling of German banknote in room 405
7:41 PM Changeset [ca23e7fa] by rvanlaar
SDL: Fix memory leak The variable locales wasn't freed when it …
7:37 PM Changeset [58f3f0ee]branch-2-9branch-2-9-0 by AndywinXp
SCUMM: HE: Fix crash on games without "extra" detection field
7:36 PM Changeset [0a8e9019] by AndywinXp
SCUMM: HE: Fix crash on games without "extra" detection field
7:18 PM Changeset [f4ada7e8]branch-2-9branch-2-9-0 by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
5:09 PM Ticket #15533 (BACKENDS: iOS: Preferred touch mode setting is backwards for 'In Menus') created by lrw1219
In Global Settings > Backend you can choose the preferred touch mode …
5:04 PM Changeset [a22ce387] by sev-
QDENGINE: Renames in m_scores minigame
5:04 PM Changeset [5bdd694b] by sev-
QDENGINE: More renames in adv minigames
5:04 PM Changeset [d6265e6] by sev-
QDENGINE: Removed g_engine usage in m_karaoke minigame
5:04 PM Changeset [3a9f2d50] by sev-
QDENGINE: Remove g_runtime usage in m_puzzle minigame
5:04 PM Changeset [8a9c76e9] by sev-
QDENGINE: Remove g_runtime usage in m_scores minigame
5:04 PM Changeset [322f9e34] by sev-
QDENGINE: Remove more g_runtime usage in adv minigames
5:04 PM Changeset [30d08ab7] by sev-
QDENGINE: Class variable renames in adv minigames
3:55 PM Changeset [fa802b5d] by athrxx
SCUMM: (IMS/Mac) - add Samnmax specific code to sound driver (also …
9:35 AM Ticket #4620 (GOB: Goblins Quest 3 - Were-blount stuck in chair in Queen level) closed by bluegr
duplicate: Duplicate of #3401 - a bug in the original game. Closing
6:48 AM Changeset [78b152b6] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 703 - Implement playCheckBrochureAnim
6:24 AM Changeset [b23ff116] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 703 - Finish the parser, implement conv703a
4:45 AM Ticket #15532 (GLK: GLULX: "Counterfeit Monkey" Takes Very Long To Mass Add on Android) created by i30817
In a mass add in android, adding a directory with it and several other …
1:14 AM Changeset [4d7a2439] by ccawley2011
COMMON: Reduce duplication in the StringTokenizer classes
1:07 AM Ticket #4775 (GOB: Gobliins 2 - Machine hotspot disappears in armor room) closed by bluegr
wontfix: This is a script bug. Moved to the known gob bugs page which also …
1:02 AM Ticket #6701 (GOB: WOODRUFF - Bug allows river crossing without boots) closed by bluegr
wontfix: This is a script bug. Moved to the known gob bugs page which also …
12:50 AM Ticket #10384 (GOB: LIT: Bad palette around manor area) closed by bluegr
outdated: I've played around the manor, and couldn't reproduce any of the …

Nov 28, 2024:

11:20 PM Changeset [e8642780]branch-2-9branch-2-9-0 by Filippos Karapetis <bluegr@…>
GOB: Show the cursor for the closeup video of Bizoo in Gob3 - bug #5381
11:20 PM Changeset [961b715a]branch-2-9branch-2-9-0 by Filippos Karapetis <bluegr@…>
GOB: Apply cursor workaround to more Delia's videos in LIT - bug …
11:20 PM Changeset [5e3ad137]branch-2-9branch-2-9-0 by waltervn
ADL: Add delay for title screen in hires1 Fixes bug #15301
11:20 PM Changeset [02165f7a]branch-2-9branch-2-9-0 by waltervn
ADL: Remove broken strings in hires5 Fixes bug #15382. …
11:20 PM Changeset [53002c51]branch-2-9branch-2-9-0 by waltervn
ADL: Fix formatting of full inventory message
11:20 PM Changeset [3ab70438]branch-2-9branch-2-9-0 by waltervn
ADL: Check if inventory is full for dropped items Fixes bug #15389
11:20 PM Changeset [29375fa8]branch-2-9branch-2-9-0 by waltervn
ADL: Add detection entry
11:20 PM Changeset [51364671]branch-2-9branch-2-9-0 by waltervn
ADL: Restore picture for unvisited rooms Fixes bug #15379
11:19 PM Ticket #11570 (GLK: AGT - Crash in Curse of ManorLand and E-MAILBOX) closed by sev-
fixed: Closing as fixed.
11:18 PM Ticket #11519 (GLK: text is low resolution on macOS retina display) closed by sev-
fixed: This is now possible by following (yet) undocumented options outlined …
11:16 PM Changeset [e31b6ea8] by ccawley2011
COMMON: Unified implementation of constructing strings with single …
11:14 PM Changeset [58a9aa6a] by ccawley2011
COMMON: Deprecate U32String constructors that accept a uint32 array
11:13 PM Changeset [6a546c61]branch-2-9branch-2-9-0 by sev-
GLK: Fix crash on a non-existent target startup
11:13 PM Changeset [ca7afcc3] by sev-
GLK: Fix crash on a non-existent target startup
11:11 PM Changeset [671f1b0e] by BJNFNE
GOB: adjust gob1 german cd-i entry This version of Gobliins was …
10:39 PM Ticket #5381 (GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics") closed by bluegr
fixed
10:39 PM Ticket #10383 (GOB: LIT: Cursor flashes when talking to Dalia) closed by bluegr
fixed
10:38 PM Changeset [1ed7047] by Filippos Karapetis <bluegr@…>
GOB: Show the cursor for the closeup video of Bizoo in Gob3 - bug #5381
10:38 PM Changeset [d092d362] by Filippos Karapetis <bluegr@…>
GOB: Apply cursor workaround to more Delia's videos in LIT - bug …
9:55 PM Changeset [c135d62b]branch-2-9branch-2-9-0 by tag2015
DIRECTOR: Final fix to D4 games filesizes + minor additions
9:52 PM Changeset [ca5ced4c]branch-2-9branch-2-9-0 by tag2015
AGS: Engine: fix Character.Animate in case called during idling This …
9:52 PM Changeset [1265e28]branch-2-9branch-2-9-0 by tag2015
AGS: Engine: fixed Wait function's negative time case for pre-3.6.0 …
9:52 PM Changeset [7485fdde]branch-2-9branch-2-9-0 by tag2015
AGS: Engine: fixed FadeIn/Out() not marking screen faded if …
9:52 PM Changeset [03fffe10]branch-2-9branch-2-9-0 by tag2015
AGS: Engine: fixed playing transition-out effect while skipping …
9:52 PM Changeset [fd06fd29]branch-2-9branch-2-9-0 by tag2015
AGS: Engine: fixed default InvWindow not redrawn when player char …
9:52 PM Changeset [b1991945]branch-2-9branch-2-9-0 by tag2015
AGS: Engine: fix SetCharacterViewEx alignment value From upstream …
9:52 PM Changeset [eca8c656]branch-2-9branch-2-9-0 by tag2015
AGS: Engine: also move frame fixup to FixupCurrentLoop() From …
9:52 PM Changeset [ce56d5d9]branch-2-9branch-2-9-0 by tag2015
AGS: Engine: do character loop fixup after move update Loop fixup was …
9:49 PM Changeset [9d484dcc] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 703 - more work on parser
9:46 PM Ticket #10691 (BACKENDS: MacOSX - sRGB game graphics are overly saturated on Display ...) closed by sev-
invalid: This is a macOS or SDL issue. ScummVM does not request any specific …
9:44 PM Ticket #4926 (TOOLS: descumm "} else {" blocks) closed by sev-
outdated: Closing this as outdated
9:35 PM Changeset [df8ec540] by tag2015
DIRECTOR: Final fix to D4 games filesizes + minor additions
7:47 PM Changeset [ea569a62]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
Revert "SLUDGE: Plug memory leak. CID 1383944" This reverts commit …
7:46 PM Changeset [43877f8e] by sluicebox <22204938+sluicebox@…>
Revert "SLUDGE: Plug memory leak. CID 1383944" This reverts commit …
6:10 PM Changeset [f60e0a42]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: Add detection entry for KQ6 AGI Demake Trac #15527
6:10 PM Changeset [ba3632df]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
SCI: Fix SCI1 kDoAudio language inaccuracies - Replaces KQ5 FM-Towns …
3:51 PM Ticket #15531 (GRIM: Manny completely black in first demo room on MacBook Air M1 ...) created by dwatteau
This happens with a 2.9.0pre11049-ge02909cd12f (Nov 26 2024 20:07:10) …
9:32 AM Ticket #15301 (ADL: Mystery House: Barely seen title screen) closed by bluegr
fixed
9:32 AM Ticket #15382 (ADL: HIRES5: Crash printing an apparently corrupt string) closed by bluegr
fixed
9:32 AM Ticket #15389 (ADL: HIRES5: "GET ALL" fails where picking up individual objects doesn't) closed by bluegr
fixed
9:32 AM Ticket #15379 (ADL: HIRES5: Game unsolvable after loading savegame. Save state not ...) closed by bluegr
fixed
9:31 AM Changeset [41d1d943] by waltervn
ADL: Add delay for title screen in hires1 Fixes bug #15301
9:31 AM Changeset [e7fa3160] by waltervn
ADL: Remove broken strings in hires5 Fixes bug #15382. …
9:31 AM Changeset [7f7fbb52] by waltervn
ADL: Fix formatting of full inventory message
9:31 AM Changeset [3e03593c] by waltervn
ADL: Check if inventory is full for dropped items Fixes bug #15389
9:31 AM Changeset [4c3bbe3c] by waltervn
ADL: Add detection entry
9:31 AM Changeset [95e39f85] by waltervn
ADL: Restore picture for unvisited rooms Fixes bug #15379
8:10 AM Changeset [e68c1029] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 703 - WIP work on parser
6:48 AM Changeset [ed0466c9]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
DOCS: Fix savelocation anchor location
6:31 AM Ticket #15530 (BAGEL: Excessive CPU usage) created by eriktorbjorn
ScummVM 2.9 pre-release, running in Linux. According to the "top" …
12:50 AM Changeset [7bfbc85c] by athrxx
KYRA: (EOB) - prevent invalid graphics mode settings (This could …
12:50 AM Changeset [d69a62e4] by athrxx
KYRA: (EOB) - make item table size dynamic The original item table …

Nov 27, 2024:

11:12 PM Changeset [12f97f72] by sev-
Revert "SWORD25: Removed a lot of debug/unimplemented/unused …
11:12 PM Ticket #11804 (GRIM: Issue with Toto) closed by bluegr
outdated: Thanks for your feedback @antoniou79! Closing as outdated
11:06 PM Ticket #15529 (AGS: BLACKWELL2: Non-working inventory in Johnny Ivory's) closed by bluegr
invalid: This behavior is by design. Closing as invalid For reference, here's …
11:05 PM Changeset [02b1e210]branch-2-9branch-2-9-0 by criezy
AGS: Fix potential memory leak in ccInstance::CreateEx The issues was …
10:49 PM Changeset [c1034aaf]branch-2-9branch-2-9-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
10:48 PM Changeset [6091f0b]branch-2-9branch-2-9-0 by Weblate <noreply@…>
I18N: Update translations templates
10:48 PM Changeset [da10d36a]branch-2-9branch-2-9-0 by Filippos Karapetis <bluegr@…>
Revert "SCUMM: Add music quality engine setting for Mac MI2 and Fate …
9:25 PM Ticket #15527 (MD5: AGI: King's Quest VI AGI Demake) closed by sluicebox
fixed: Added, thanks! It's certifiable madness; I love it. I played it a …
9:23 PM Changeset [83eefd42] by criezy
AGS: Engine: create ccInstances wrapped in std::unique_ptr This also …
9:16 PM Changeset [eeae1a0a] by sluicebox <22204938+sluicebox@…>
AGI: Add detection entry for KQ6 AGI Demake Trac #15527
9:16 PM Changeset [3fe61a10] by sluicebox <22204938+sluicebox@…>
SCI: Fix SCI1 kDoAudio language inaccuracies - Replaces KQ5 FM-Towns …
9:09 PM Changeset [db19c5a8] by sluicebox <22204938+sluicebox@…>
COMMON: Remove unreachable code CID 1565716
8:45 PM Changeset [8eda8a5]branch-2-9branch-2-9-0 by sdelamarre
GOB: Fix an uninitialized member variable in Draw object
8:45 PM Changeset [34d937b9]branch-2-9branch-2-9-0 by sdelamarre
GOB: Remove unnecessary nesting levels in setGoblinState (Adibou2)
8:44 PM Changeset [b07f0d2f] by sdelamarre
GOB: Fix an uninitialized member variable in Draw object
8:44 PM Changeset [fb515583] by sdelamarre
GOB: Remove unnecessary nesting levels in setGoblinState (Adibou2)
8:11 PM Changeset [34e06e8]branch-2-9branch-2-9-0 by dreammaster
M4: cNode is signed in save/restore conv state
8:11 PM Changeset [a8e4da60] by dreammaster
M4: cNode is signed in save/restore conv state
5:19 PM Ticket #10441 (GUI: Save/load dialog flickers when repeatedly clicking the list/grid ...) closed by sev-
wontfix: Closing this as a minor thing that we will not fix. It will be too …
5:17 PM Ticket #7705 (BACKENDS: Dreamcast - Simon Puzzle Pack crashes) closed by sev-
fixed: Closing this as fixed.
5:16 PM Ticket #6442 (MADE: RTZ - Video A/V sync broken) closed by sev-
fixed: Closing this as fixed
5:16 PM Ticket #6809 (BASE: FSNode's getParent()->getName() is inconsistent.) closed by sev-
fixed: Not anymore with the introduction of Common::Path
5:14 PM Ticket #2226 (SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)") closed by sev-
outdated: Closing as outdated.
5:13 PM Ticket #6541 (WME: Theora A/V Sync drifts) closed by sev-
outdated: Theora decoder is quite CPU-demanding. Thankfully, in these 11 years, …
5:06 PM Ticket #5320 (BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases) closed by sev-
outdated: This has been reworked number of times. Closing as outdated.
5:02 PM Ticket #2538 (SCUMM: MM (NES) - Sound glitches) closed by sev-
outdated: Closing as outdated
5:01 PM Ticket #1946 (SCUMM: Adlib Emulation doesn't Respect Volume Settings) closed by sev-
fixed: This is no longer the case anymore, tested with monkeyega.
4:01 PM Changeset [031278e5] by dreammaster
M4: RIDDLE: Fix repairing seeing god statue
3:51 PM Ticket #15523 (AGS: Blackwell Legacy fails with CharacterAnimate error) closed by tag2015
fixed: In aa1d21fd: […]
3:45 PM Changeset [aa1d21fd] by tag2015
AGS: Engine: fix Character.Animate in case called during idling This …
3:45 PM Changeset [69ba09c5] by tag2015
AGS: Add two methods for handling multiscreen For completeness, this …
3:45 PM Changeset [8d96ff39] by tag2015
AGS: Engine: perform SetTextOverlay through new Overlay_SetText …
3:45 PM Changeset [f1dcf66a] by tag2015
AGS: Engine: added AudioChannel's playback state to saves …
3:45 PM Changeset [b0cbe212] by tag2015
AGS: Engine: fixed Wait function's negative time case for pre-3.6.0 …
3:45 PM Changeset [a0cc706d] by tag2015
AGS: Updated build version (3.6.1.30 P8) Partially from upstream …
3:45 PM Changeset [bd66bd7e] by tag2015
AGS: Add MatchesFormat method Probably just for hardware renders, but …
3:45 PM Changeset [49b7374d] by tag2015
AGS: Engine: fixed FadeIn/Out() not marking screen faded if …
3:45 PM Changeset [0c90054e] by tag2015
AGS: Engine: fixed playing transition-out effect while skipping …
3:45 PM Changeset [6ec09a5e] by tag2015
AGS: Engine: fixed default InvWindow not redrawn when player char …
3:45 PM Changeset [6a0da1f9] by tag2015
AGS: Engine: fix SetCharacterViewEx alignment value From upstream …
3:45 PM Changeset [e79f840c] by tag2015
AGS: Common: fix AssetManager construct with initialized lib sorter …
3:45 PM Changeset [1244fe78] by tag2015
AGS: Engine: also move frame fixup to FixupCurrentLoop() From …
3:45 PM Changeset [2e2cf19] by tag2015
AGS: Engine: do character loop fixup after move update Loop fixup was …
3:00 PM Ticket #15529 (AGS: BLACKWELL2: Non-working inventory in Johnny Ivory's) created by dustincrogers-dev
SCUMMVM (Windows) V2.8.1 Blackwell Unbound V3.6.0.50 Unable to select …
2:05 PM Changeset [98431d14] by sev-
QDENGINE: Fix duplicate symbols in adv minigames
12:18 PM Changeset [8956d3b]branch-2-9branch-2-9-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
12:18 PM Changeset [b8f98f94]branch-2-9branch-2-9-0 by Weblate <noreply@…>
I18N: Update translations templates
11:13 AM Changeset [9c53282a]branch-2-9branch-2-9-0 by AndywinXp
SCUMM: COMI: Fix invalid read in savegame thumbnail Fixes #15508.
11:12 AM Changeset [f3837d48]branch-2-9branch-2-9-0 by Filippos Karapetis <bluegr@…>
DOCS: Switch to reproducible builds with pip-compile We now have the …
11:12 AM Changeset [effd264a]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
DOCS: Change the copyright
11:12 AM Changeset [f29abe19]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
DOCS: Fix CSV parsing error
11:12 AM Changeset [d9a08f43]branch-2-9branch-2-9-0 by Le Philousophe <lephilousophe@…>
DOCS: Update Sphinx and its plugins versions
11:07 AM Changeset [f9225965]branch-2-9branch-2-9-0 by sev-
TSAGE: BLUEFORCE: Fix errorneous condition It was always true
11:05 AM Changeset [325720b1]branch-2-9branch-2-9-0 by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Unmark games as required 3d feature
11:03 AM Changeset [af14cc02]branch-2-9branch-2-9-0 by mduggan
DGDS: Ensure scroll image drawn correctly For TTM op 0xA704, make …
11:03 AM Changeset [93c3e2f2]branch-2-9branch-2-9-0 by mduggan
DGDS: Fix swapped buffers in TTM 0xB606 operation The background and …
11:03 AM Changeset [45b12700]branch-2-9branch-2-9-0 by Hubert Maier <raziel-@…>
AMIGAOS: Clean up configure
11:03 AM Changeset [24a0304c]branch-2-9branch-2-9-0 by Hubert Maier <raziel-@…>
AMIGAOS: Revert already default settings
10:59 AM Changeset [d39e371d]branch-2-9branch-2-9-0 by sev-
LURE: Fix talking to strangers in Russian fan-translation
10:59 AM Changeset [6af08942]branch-2-9branch-2-9-0 by tag2015
DIRECTOR: Add two games * Sunday that one day * Children's bible
10:57 AM Changeset [2ef24a97]branch-2-9branch-2-9-0 by fracturehill
NANCY: Fix console command in The Vampire Diaries The scan_ar_type …
10:57 AM Changeset [6fba4db5]branch-2-9branch-2-9-0 by ccawley2011
M4: Fix the memory stash code on big endian
10:57 AM Changeset [085bff96]branch-2-9branch-2-9-0 by digitall
M4: Fix Set But Unused Variable GCC Compiler Warnings
10:57 AM Changeset [38cffeef]branch-2-9branch-2-9-0 by ccawley2011
ULTIMA: Make more static data read only
10:57 AM Changeset [ce2bb7bd]branch-2-9branch-2-9-0 by ccawley2011
DIRECTOR: Make more static data read only
10:57 AM Changeset [0881cc6e]branch-2-9branch-2-9-0 by ccawley2011
GRAPHICS: MACGUI: Use a const pointer for MacPatterns arrays
10:56 AM Changeset [c1d264bb]branch-2-9branch-2-9-0 by sev-
SCUMM: Dual-licensing HE mixer code per request by its author, Bosca
10:56 AM Changeset [03eb0617]branch-2-9branch-2-9-0 by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Add music quality engine setting for Mac MI2 and Fate of …
10:56 AM Changeset [83eece56]branch-2-9branch-2-9-0 by sdelamarre
GOB: Bugfix in Goblin_v7::setGoblinState (Adibou2) - bug #15516
10:56 AM Changeset [2a72f810]branch-2-9branch-2-9-0 by dreammaster
M4: Fixes and cleanup for saving/restoring conv state
10:50 AM Ticket #15528 (MD5: WINTERMUTE: 1/2 Ritter Spanish fanmade) created by MRDeu
I'm using an unofficial spanish translation i want to add for the game …
10:41 AM Changeset [443f66a]branch-2-9branch-2-9-0 by tag2015
DIRECTOR: Fix filesizes for many D4 games + add second file for a few …
10:41 AM Changeset [a0db0b66]branch-2-9branch-2-9-0 by tag2015
DIRECTOR: Fix several D4 filesizes, add a couple games * Pete Pilotti …
10:41 AM Changeset [c005b14f]branch-2-9branch-2-9-0 by mistydemeo
DIRECTOR: add Des Kaisers neue Kleider
10:07 AM Changeset [3a9ed24]branch-2-9branch-2-9-0 by fracturehill
DISTS: Update nancy.dat Fix language support.
10:07 AM Changeset [9d0d8d0c]branch-2-9branch-2-9-0 by fracturehill
DEVTOOLS: Fix languages in create_nancy Replace Common::Language with …
10:07 AM Changeset [d7b3af56]branch-2-9branch-2-9-0 by fracturehill
NANCY: Fix language support The data in nancy.dat was reliant on the …
10:04 AM Changeset [93630ba6] by fracturehill
DISTS: Update nancy.dat Fix language support.
10:04 AM Changeset [37aca372] by fracturehill
DEVTOOLS: Fix languages in create_nancy Replace Common::Language with …
10:04 AM Changeset [211815a5] by fracturehill
NANCY: Fix language support The data in nancy.dat was reliant on the …
10:04 AM Changeset [809bd16c] by fracturehill
NANCY: Fix console command in The Vampire Diaries The scan_ar_type …
6:53 AM Changeset [18e21e8b] by dreammaster
M4: RIDDLE: Fix getting obsidian disk
6:41 AM Changeset [ecfe0407] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 703 - Start work on parser
6:29 AM Changeset [88c583ab] by dreammaster
M4: RIDDLE: Fix tradding driftwood to Lima agent
6:29 AM Changeset [3f814899] by dreammaster
M4: RIDDLE: Hack to fix rotating statue crash
6:04 AM Changeset [6a7b76e4] by ccawley2011
M4: Fix the memory stash code on big endian
4:36 AM Changeset [6d702ef4] by dreammaster
M4: RIDDLE: Partial fix for rotating statue in lava room
4:36 AM Changeset [13913e56] by dreammaster
M4: RIDDLE: Fixes for tt note and shed
1:22 AM Changeset [9b8fff5e] by digitall
QDENGINE: Fix Various GCC Compiler Warnings Most of these were signed …
12:52 AM Changeset [70224713] by dreammaster
M4: RIDDLE: Fixes for lava scene 608
12:40 AM Ticket #15488 (AGS: Crash when closing while there's an overlay open) closed by criezy
fixed: Thank you for the additional tests. I think this can be closed now.

Nov 26, 2024:

11:47 PM Changeset [2fe6bc95] by tag2015
DIRECTOR: Fix filesizes for many D4 games + add second file for a few …
11:00 PM Changeset [50f971d2]branch-2-9branch-2-9-0 by criezy
AGS: Clear all screen overlays in unload_game() This is what upstream …
10:59 PM Changeset [9a336aaa] by criezy
AGS: Clear all screen overlays in unload_game() This is what upstream …
9:57 PM Changeset [ad82943b] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 703 - Some renaming
9:46 PM Changeset [621ab52d] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 703 - Finish the implementation of daemon
8:49 PM Changeset [895bff1] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 703 - Implement daemon up to trigger 91
8:23 PM Changeset [b52df3ba] by digitall
M4: Fix Set But Unused Variable GCC Compiler Warnings
5:31 PM Changeset [245d1898] by ccawley2011
ULTIMA: Make more static data read only
4:01 PM Changeset [13cd003e] by sev-
QDENGINE: Plugged in m_swap minigame
3:53 PM Changeset [f00126f3] by sev-
QDENGINE: Got rid of g_runtime in m_swap minigame
3:52 PM Ticket #15527 (MD5: AGI: King's Quest VI AGI Demake) created by anssima
website: https://kq6agi.com/ Your game version has been detected …
3:50 PM Changeset [c3c25889] by sev-
QDENGINE: Got rid of g_runtime in m_triangle minigame
3:45 PM Changeset [eb06a0a7] by sev-
QDENGINE: Got rid of g_runtime in FlyObject in adv minigames
3:43 PM Changeset [e014a177] by sev-
QDENGINE: Added m_scores minigame to the engine
3:43 PM Changeset [c75af72] by sev-
QDENINGE: Added m_puzzle minigame to the engine
3:43 PM Changeset [56a2b37c] by sev-
QDENGINE: Got rid of g_runtime in ObjectContainer in adv minigames
1:33 PM Ticket #13792 (DIRECTOR WARNING: DirectorSound::playCastMember: no audio data ...) closed by tag2015
outdated: I tested now the game and sound seems to work normally in all areas …
1:18 PM Changeset [08b2d938]branch-2-9branch-2-9-0 by dwatteau
M4: Fix mem_get_from_stash() causing black screen regression on …
1:16 PM Ticket #15513 (M4: black screen (BE/MORPHOS)) closed by dwatteau
fixed: @BeWorld2018: I've pushed a shorter fix, suggested by ccawley2011. It …
1:13 PM Changeset [26c13427] by dwatteau
M4: Fix mem_get_from_stash() causing black screen regression on …
11:18 AM Changeset [adad8da1]branch-2-9branch-2-9-0 by NorwayFun <temuri.doghonadze@…>
I18N: Update translation (Georgian) Currently translated at 62.0% …
10:36 AM Ticket #15343 (NANCY: The Vampire Diaries cannot be completed) closed by fracturehill
fixed
10:34 AM Changeset [bf58bef6]branch-2-9branch-2-9-0 by fracturehill
NANCY: Fix OrderingPuzzle in The Vampire Diaries Reading of the data …
10:33 AM Changeset [2ab93896]branch-2-9branch-2-9-0 by fracturehill
NANCY: Fix startup crash in The Vampire Diaries It seems …
10:32 AM Changeset [f4099d1f] by fracturehill
NANCY: Fix OrderingPuzzle in The Vampire Diaries Reading of the data …
10:32 AM Changeset [29aba2c2] by fracturehill
NANCY: Fix startup crash in The Vampire Diaries It seems …
10:26 AM Ticket #13024 (BACKENDS: MACOS: Can't map Command and Fn keys) closed by bluegr
invalid: Since there is no way to reproduce this, I'm closing it as invalid
10:25 AM Ticket #13122 (TITANIC: Starship Titanic Animations Lag) closed by bluegr
fixed: Thanks!
9:16 AM Ticket #15215 (SCUMM: DIG: Error box 29 is out of bounds in ScummVM 2.8.1) closed by bluegr
outdated: There's not much that can be done here - the saved game is corrupted, …
9:12 AM Ticket #6609 (GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using ...) closed by bluegr
wontfix: Moved to the known gob bugs page which also occur in the original: …
8:13 AM Changeset [72091a10]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix WINNIE Amiga object parsing Fixes objects never …
8:13 AM Changeset [f875af53]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix WINNIE RNG calls - Fixes Rabbit's turnip sign never …
8:13 AM Changeset [b748ca77]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Implement WINNIE timer and events Tigger and mist now …
8:13 AM Changeset [899f8e60]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix WINNIE wind behavior Wind is not supposed to drop …
8:13 AM Changeset [1b96e3cf]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix WINNIE Apple II tree house Fixes messages and flags …
8:13 AM Changeset [21313909]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Implement WINNIE Amiga help opcode Fixes teleporting to …
8:13 AM Changeset [41cf46ec]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Make WINNIE wind sounds platform dependent Confirmed in …
8:13 AM Changeset [c7d528c2]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Update WINNIE game loop for reloading room Follow-up to: …
8:13 AM Changeset [27df2d73]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix more WINNIE drop-object behavior Fixes menu options …
8:13 AM Changeset [998f81f]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix Eeyore not accepting his popped balloon He loves it!
8:13 AM Changeset [44363085]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: Add thread safety to SoundGenPCJr and SoundGenSarien Fixes …
8:13 AM Changeset [88f011dc]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: Fix SoundGenPCJr incomplete re-initialization Fixes incomplete …
8:13 AM Changeset [8450191e]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: Fix SoundGenPCJr not using sound flag on AGIv1 Fixes the in-game …
8:13 AM Changeset [4e6ea63f]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Play correct wind sound in WINNIE
8:13 AM Changeset [ddd160d4]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix WINNIE save game message
8:13 AM Changeset [33ca7baf]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix WINNIE drop-object behavior - Removes "Ok." message …
8:13 AM Changeset [c49ecbb1]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix menu selection keyboard handling Fixes the …
8:13 AM Changeset [ecbd10ac]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix WINNIE keyboard modifier test Fixes help text when …
8:13 AM Changeset [4ad1ed32]branch-2-9branch-2-9-0 by sluicebox <22204938+sluicebox@…>
AGI: PREAGI: Fix TROLL menu numbers They are one-based
7:18 AM Changeset [21ed0d7b] by Le Philousophe <lephilousophe@…>
DOCS: Fix savelocation anchor location
4:02 AM Changeset [1f45d8c6] by dreammaster
M4: RIDDLE: Fix Twelvestree going to old woman

Nov 25, 2024:

11:32 PM Changeset [8b3cf445] by ccawley2011
DIRECTOR: Make more static data read only
11:32 PM Changeset [35138892] by ccawley2011
GRAPHICS: MACGUI: Use a const pointer for MacPatterns arrays
10:12 PM Ticket #6685 (GOB: Goblins Quest 3 (Hebrew) - Right Hand doesn't respond to click) closed by bluegr
invalid: Since this is encountered in a corrupt saved game, and there are no …
10:04 PM Ticket #5380 (GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play) closed by bluegr
wontfix: Moved to the known gob bugs page which also occur in the original: …
9:41 PM Ticket #4647 (GOB: Goblins Quest 3 - Ooya can walk in the air) closed by bluegr
invalid: Since this cannot be replicated, I'm closing it as invalid
9:38 PM Ticket #11999 (GOB: GOB 3 CD ITA - Werewolf Blount Stuck on the Chair it's not ...) closed by bluegr
duplicate: Duplicate of #4620
9:31 PM Ticket #5490 (GOB: GOB3: Incorrect Name of Potion Object In Lab) closed by bluegr
wontfix: Moved to the known gob bugs page which also occur in the original: …
9:23 PM Ticket #3401 (GOB3: Double sprite glitch in the queen level and persisting ...) closed by bluegr
wontfix: Moved to the known gob bugs page which also occur in the original: …
8:54 PM Changeset [8f8e8307] by ccawley2011
SCUMM: Make more static data read only
8:20 PM Ticket #15526 (qdEngine: Marvellous Mice Adventures: Sea Rat's Birthday in Polish is ...) created by janpomin
The game in 'Były Sobie Myszki Trzy - Urodzinowe Śledztwo\' seems to …
8:07 PM Changeset [6bd3adf3] by tag2015
DIRECTOR: Fix several D4 filesizes, add a couple games * Pete Pilotti …
7:20 PM Ticket #14497 (BACKENDS: PSP: Crash on Start since 2.7.0) closed by sev-
7:20 PM Ticket #15082 (AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7) closed by sev-
worksforme: This is clearly a bug in your sound drivers. There is very little we …
7:13 PM Changeset [51624f8] by sev-
SCUMM: Dual-licensing HE mixer code per request by its author, Bosca
7:11 PM Ticket #6330 (GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard) closed by bluegr
invalid: Since this cannot be reproduced, I'm closing it as invalid
7:03 PM Changeset [522662c9] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Add music quality engine setting for Mac MI2 and Fate of …
6:27 PM Changeset [e02909cd]branch-2-9branch-2-9-0 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
6:27 PM Changeset [156458df] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
4:27 PM Ticket #5901 (GOB: Woodruff - Priest doesn't prevent you from taking the disk) closed by bluegr
wontfix: Moved to the known gob bugs page which also occur in the original: …
3:31 PM Ticket #6653 (WME: white chamber - slow scrolling) closed by bluegr
outdated: I've just tested this (the storage room is the third room when you …
2:32 PM Ticket #15021 (SCI: Macintosh sound only available on MAC OS X with SCI engine) closed by bluegr
invalid: There is no platform-specific sound functionality in SCI. You can use …
2:17 PM Ticket #15517 (BACKENDS: 3DS: Crashes when quitting ScummVM from the launcher menu.) closed by ccawley2011
fixed: This was fixed in PR #6258.
2:10 PM Changeset [2f5633d]branch-2-9branch-2-9-0 by Weblate <noreply@…>
I18N: Update translation files Updated by "Update PO files to match …
2:10 PM Changeset [2c68e92d]branch-2-9branch-2-9-0 by Weblate <noreply@…>
I18N: Update translations templates
2:10 PM Changeset [da689197]branch-2-9branch-2-9-0 by ccawley2011
VCRUISE: Add mouse button and escape actions to the keymap
2:09 PM Changeset [d59e1d12]branch-2-9branch-2-9-0 by ccawley2011
MTROPOLIS: Add mouse button actions to the keymap
12:34 PM Ticket #15363 (SCI: SQ3: Text Boxes at Death Scenes Clear the Screen Too Quickly) closed by bluegr
wontfix: There is no bug here. We are replicating the exact behavior of SCI, as …
12:08 PM Ticket #15525 (M4: Orion Burger: item names in German instead of French in inventory) created by Wronschien
When playing the French version of Orion Burger, inventory items (at …
11:37 AM Ticket #15516 (GOB: Adibou 2 (Demo): random setGoblinState() SIGSEGV at game start) closed by bluegr
fixed
11:31 AM Changeset [1de09bc2] by sdelamarre
GOB: Bugfix in Goblin_v7::setGoblinState (Adibou2) - bug #15516
10:03 AM Changeset [f303167] by mistydemeo
DIRECTOR: add Des Kaisers neue Kleider
10:01 AM Ticket #15524 (GOB: WOODRUFF - strange mouse pointer behavior) created by Thelypody
ScummVM version: ScummVM 2.9.0pre11035-g4817e0e99a1 (Nov 24 2024 …
8:55 AM Changeset [6f1288b0] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 701 - Some renaming of mode & should variables
8:51 AM Changeset [c4f0180e] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 703 - Start working on room (preload, init, …
8:51 AM Changeset [6a1743ad] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 702 - Implement syncGame, some renaming and comments
7:08 AM Changeset [b9bffa4a] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Fix CID: 1566378
6:42 AM Changeset [b0478a00] by dreammaster
M4: RIDDLE: Fixes for Twelvetrees head cutscene
5:44 AM Changeset [0f80813] by dreammaster
M4: Fixes and cleanup for saving/restoring conv state

Nov 24, 2024:

11:29 PM Ticket #13504 (SWORD25: wrong shading in library) closed by sev-
fixed: Fixed. The bug was pretty embarrassing, and the room light maps never …
11:27 PM Changeset [5bf676b2]branch-2-9branch-2-9-0 by sev-
NEWS: Mention Sword25 improvements
11:27 PM Changeset [95979a45]branch-2-9branch-2-9-0 by sev-
SWORD25: Fix color picking from lightmaps. Fixes bug #13504
11:26 PM Changeset [b8f6b144] by sev-
NEWS: Mention Sword25 improvements
11:24 PM Changeset [2cf8050] by sev-
SWORD25: Fix color picking from lightmaps. Fixes bug #13504
10:18 PM Ticket #11724 (SWORD25: Slow video and out of synch audio on old Android devices) closed by sev-
outdated: This is a known limitation. We prioritise audio over video, and the …
10:09 PM Ticket #15424 (SWORD25: at the York Airport the background sfx just stops) closed by sev-
fixed: Indeed, the sound looping was not properly implemented. Fixed.
10:09 PM Changeset [a34c32fb] by sev-
SWORD25: Properly implement background sound looping. Fixes bug #15424
10:09 PM Changeset [2704fcee] by sev-
SWORD25: Avoid double free on macOS and maybe other platforms on exit
10:09 PM Changeset [9266715f] by sev-
SWORD25: Improved debug output
10:09 PM Changeset [6185d95f] by sev-
SWORD25: Fix heap overflow on savegameame load
10:08 PM Changeset [5dfc17c]branch-2-9branch-2-9-0 by sev-
SWORD25: Properly implement background sound looping. Fixes bug #15424
10:08 PM Changeset [2b6ced56]branch-2-9branch-2-9-0 by sev-
SWORD25: Avoid double free on macOS and maybe other platforms on exit
10:08 PM Changeset [c3c5e974]branch-2-9branch-2-9-0 by sev-
SWORD25: Improved debug output
10:02 PM Changeset [d828ad2d] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 702 - Implement conv702a
9:53 PM Changeset [9f10a71a] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 702 - Implement parser
9:42 PM Changeset [775990bd]branch-2-9branch-2-9-0 by sev-
SWORD25: Fix heap overflow on savegameame load
9:15 PM Ticket #15514 (SCI: KQ5CD Issue with the audio when adding text dialogues multilingual) closed by LaZar00
invalid: @m-kiewitz: Then I ask you to close this issue and revert back all …
8:19 PM Ticket #15226 (MD5: DIRECTOR: Undetected Polish games) closed by sev-
fixed: It was added in 36aef45749629800caefc65f050922a630e42c14
8:18 PM Changeset [0fb378dd]branch-2-9branch-2-9-0 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
7:57 PM Ticket #14964 (NANCY: Nancy Drew Haunted Mansion - Force closing) closed by sev-
worksforme: Closing this due to lack of response from the user as 'works for me'
7:15 PM Changeset [f9aa7c17] by ccawley2011
VCRUISE: Add mouse button and escape actions to the keymap
6:26 PM Changeset [41319331] by sev-
LURE: Fix talking to strangers in Russian fan-translation
6:26 PM Changeset [0623b6a6] by sev-
QDENGINE: Get rid of g_runtime in TextManager in adv minigames
6:12 PM Changeset [7b82933c] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 702 - Finish the implementation of daemon
5:51 PM Ticket #15414 (DIRECTOR: Fisher-Price: Learning in Toyland [D5] Is Mostly But Not ...) closed by bluegr
fixed
5:29 PM Ticket #13560 (DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working) closed by bluegr
outdated: I've tested this with the latest master. The current status is: - All …
4:06 PM Changeset [e8595481] by athrxx
SCUMM: (IMS/Mac) - minor cleanup
4:06 PM Changeset [5109cd08] by athrxx
KYRA: minor cleanup (add/rename some constants, whitespace)
2:04 PM Ticket #15523 (AGS: Blackwell Legacy fails with CharacterAnimate error) created by dustincrogers-dev
blackwell legacy crashes after asking joey about his powers with error …
1:24 PM Changeset [6e6d79fc]branch-2-9branch-2-9-0 by tag2015
DIRECTOR: Add two games * Sunday that one day * Children's bible
1:24 PM Changeset [42aac58e]branch-2-9branch-2-9-0 by tag2015
DIRECTOR: Fix more filesizes in D4 entries
1:01 PM Changeset [c05eb037] by tag2015
DIRECTOR: Add two games * Sunday that one day * Children's bible
10:12 AM Changeset [af7290f8] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: room 702 - Daemon up to trigger 50
9:18 AM Changeset [e5b4faa] by ccawley2011
MTROPOLIS: Add mouse button actions to the keymap
8:39 AM Changeset [af294951] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 702: Start working on daemon
8:06 AM Changeset [a1c869ba] by Strangerke <arnaud.boutonne@…>
M4: RIDDLE: Room 702: Start working on room (preload, init, …
6:29 AM Changeset [bc0cbcbe] by dreammaster
M4: RIDDLE: Workaround series finishing too quickly hanging end of …
4:36 AM Changeset [c507ef8c] by mduggan
DGDS: Implement correct slider rendering for Heart of China
2:52 AM Changeset [922d952f] by digitall
SCUMM: Fix Shadowing GCC Compiler Warnings
2:43 AM Changeset [4817e0e9]branch-2-9branch-2-9-0 by mduggan
ULTIMA: NUVIE: Use correct path for corpse gump buttons This seems to …
2:43 AM Ticket #15522 (Ultima VI EE crash when trying to open body containers) closed by mduggan
fixed: In 1206e79f: […]
2:25 AM Changeset [1206e79f] by mduggan
ULTIMA: NUVIE: Use correct path for corpse gump buttons This seems to …
1:54 AM Ticket #15522 (Ultima VI EE crash when trying to open body containers) created by jeffdenza
Double-clicking a dead enemy's body (outside of battle mode) does not …
12:27 AM Changeset [236bba9e] by Eric Fry <yuv422@…>
DARKSEED: Don't allow saving during menu or cutscenes
12:27 AM Changeset [424f3718] by Eric Fry <yuv422@…>
DARKSEED: Use custom event handler to support time advance on controllers
Note: See TracTimeline for information about the timeline view.