Timeline
Nov 14, 2024:
- 11:20 PM Ticket #15438 (GUI: Missing “default” option under shaders when overriding global settings) closed by
- fixed: Fixed in 52b7b3194cf496fa8a71c9c4208ec78b92e8aec8
- 10:58 PM Ticket #15481 (MD5: SCI: Unknown game variant for King's Quest IV SCI (Italian fan ...) closed by
- fixed: Added in: 07580a0d8b603c4776370d78eae732a2d13e7072 FYI: This …
- 10:57 PM Changeset [e264212a]branch-2-9 by
- I18N: Update translations templates
- 10:56 PM Changeset [07580a0d]branch-2-9 by
- SCI: Add detection for KQ4 Italian fan translation Trac #15481 …
- 10:02 PM Ticket #6673 (BACKENDS: IRIX - build and runtime failures when building with MIPSPro ...) closed by
- invalid: ScummVM now requires a C++11 compiler. After a quick search, it seems …
- 9:20 PM Changeset [ae061f03]branch-2-9 by
- ANDROID: Remove useless variable
- 9:20 PM Changeset [43a4e09d]branch-2-9 by
- ANDROID: Fix shaders loading When loaded from internal storage, the …
- 9:13 PM Changeset [8f2d02da]branch-2-9 by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 8:52 PM Changeset [cdd0477]branch-2-9 by
- I18N: Update translation (Ukrainian) Currently translated at 97.3% …
- 7:54 PM Changeset [92ec56e9]branch-2-9 by
- NEWS: Mention fix for Pink Panther crash
- 7:34 PM Ticket #15093 (MYST3: Support original DVD layout) closed by
- fixed: Implemented in PR https://github.com/scummvm/scummvm/pull/6235
- 7:30 PM Changeset [61113637]branch-2-9 by
- I18N: Update translations templates
- 7:30 PM Changeset [840e59c4]branch-2-9 by
- SCUMM: MACGUI: Fall back on using no Mac GUI for unrecognized versions …
- 6:57 PM Ticket #13039 (MD5: MYST3: Unknown game variant for myst3) closed by
- fixed: In ebecd4f1: […]
- 6:57 PM Changeset [c8026e9c]branch-2-9 by
- I18N: Update translations templates
- 6:57 PM Changeset [ebecd4f1]branch-2-9 by
- MYST3: Add support for orignal layout of multilingual CD and DVD …
- 6:44 PM Changeset [3e64a82f]branch-2-9 by
- I18N: Update translations templates
- 6:43 PM Changeset [ec9921c6]branch-2-9 by
- SCUMM: limit save/load sound driver warning to DOS versions This came …
- 6:01 PM Ticket #15482 (SCUMM: INDY4: MacGUI crash with the updated 'Fate of Atlantis' interpreter) closed by
- fixed: I've committed my change, and verified that the other two versions I …
- 6:00 PM Changeset [5da62c94]branch-2-9 by
- I18N: Update translations templates
- 5:59 PM Changeset [b20ca174]branch-2-9 by
- SCUMM: Add alternate file names for Mac Fate of Atlantis These are …
- 5:52 PM Changeset [8210e874]branch-2-9 by
- SCUMM: Add support for other Mac version of Fate of Atlantis (#15482) …
- 5:23 PM Changeset [d0eade78]branch-2-9 by
- AGS: Added a few new games/versions
- 4:12 PM Changeset [e1a7e29]branch-2-9 by
- LIBRETRO: restore settings update on the fly
- 4:11 PM Changeset [8e758267]branch-2-9 by
- LIBRETRO: fix description typo
- 4:01 PM Ticket #15487 (SCUMM: MONKEY2 (MAC): segfault when typing 'rough' with original_gui=false) created by
-
Current Git HEAD, built with
--enable-asan
. Playing the Macintosh … - 3:49 PM Ticket #15483 (SCUMM: INDY3: heap buffer-overflow in Scumm::MacGuiImpl::readPascalString()) closed by
- invalid: erik told me that he couldn't replicate this issue. Looking a bit at …
- 1:41 PM Ticket #15484 (SCUMM: INDY3: Invalid Graphics::copyBlit() memory access triggered by ...) closed by
- Thanks for such a quick fix! Yeah it looks like the OSX PPC port is …
- 1:12 PM Changeset [c46af78a]branch-2-9 by
- AGS: Update detection for The Crimson Diamond
- 12:08 PM Ticket #15486 (TINYGL: triangles always override zbuffer from lines?) created by
- It seems that when using TinyGL, rendering a line on top of a triangle …
- 11:48 AM Changeset [79f7d38f]branch-2-9 by
- FREESCAPE: TinyGL rendering fixes
- 11:48 AM Changeset [b66f806c]branch-2-9 by
- FREESCAPE: correctly load fonts in cga version of dark
- 11:48 AM Changeset [6196f216]branch-2-9 by
- FREESCAPE: added missing line in input selection message
- 11:02 AM Tickets #15477,15478 batch updated by
- fixed: In 638af45d: […]
- 11:00 AM Changeset [638af45d]branch-2-9 by
- DIRECTOR: Fix TKKG5/9 entries Fix #15477 and #15478
- 10:37 AM Ticket #15485 (Sam and Max Hit the Road - Floppy Version- Copyprotection On/Off ...) created by
- is it possible to implement the copyprotection on/off switch for the …
- 8:56 AM Changeset [b236f7b0]branch-2-9 by
- M4: RIDDLE: Room 204: Partial implementation of Daemon (2 sub-functions)
- 8:15 AM Changeset [d1a11566]branch-2-9 by
- M4: RIDDLE: Room 204: Partial implementation of Daemon (all opcodes, …
- 6:50 AM Changeset [3c3d2d9a]branch-2-9 by
- M4: RIDDLE: Room 204: Partial implementation of Daemon (up to 701)
- 5:55 AM Changeset [9d5b1ed6]branch-2-9 by
- M4: BURGER: Fix default volume for Wilbur speech
- 5:55 AM Changeset [05af129c]branch-2-9 by
- M4: RIDDLE: Rooms should be marked as visited immediately after inited
- 5:55 AM Changeset [9721d096]branch-2-9 by
- M4: RIDDLE: Fixes for arriving at Ace of Spades Castle
- 5:35 AM Changeset [83b6f8e9]branch-2-9 by
- SCUMM: Fix bad height for Indy 3 text box (bug #15484) This was a …
- 3:30 AM Ticket #15305 (GLK: Crash when saving a game) closed by
- duplicate: Saving is an issue in all Glulxe games, which is the reason why …
- 1:27 AM Changeset [4a4431f4]branch-2-9 by
- IMGUI: Disable Obselete ImGui APIs and Migrate Engine Code To Newer …
- 1:18 AM Changeset [f6b75aaf]branch-2-9 by
- I18N: Update translation (Dutch) Currently translated at 85.5% (2098 …
- 12:31 AM Changeset [d1488a13]branch-2-9 by
- LIBRETRO: improve description of framerate cap setting
- 12:31 AM Changeset [e12e2f9c]branch-2-9 by
- LIBRETRO: drop frameskip settings Frame rate setting can be used to …
- 12:31 AM Changeset [62c9bd8c]branch-2-9 by
- LIBRETRO: drop timing inaccuracies setting Frame rate setting can be …
- 12:31 AM Changeset [63ddb926]branch-2-9 by
- LIBRETRO: drop unneeded function
- 12:30 AM Changeset [8438bfe6]branch-2-9 by
- LIBRETRO: JANITORIAL: fix some formatting
- 12:15 AM Ticket #15484 (SCUMM: INDY3: Invalid Graphics::copyBlit() memory access triggered by ...) created by
- Current Git HEAD on OSX PPC, starting the Macintosh release of Indy 3 …
- 12:07 AM Changeset [36aef457]branch-2-9 by
- DIRECTOR: Fixed several wrong filesizes + style fixes
Nov 13, 2024:
- 11:54 PM Changeset [0b912b6b]branch-2-9 by
- DIRECTOR: Add another polish version of max2
- 10:31 PM Changeset [459abf89]branch-2-9 by
- M4: RIDDLE: Room 204: Partial implementation of Daemon (up to 664)
- 10:22 PM Changeset [490620bf]branch-2-9 by
- FREESCAPE: some small fixes for the driller UI
- 9:56 PM Ticket #15483 (SCUMM: INDY3: heap buffer-overflow in Scumm::MacGuiImpl::readPascalString()) created by
-
Current Git HEAD, built with
--enable-asan
, and starting the … - 9:55 PM Ticket #15293 (AGI: LSL1: When the same message is repeated, it's not obvious that ...) closed by
- fixed: I've limited this to a workaround for this one message for now. If …
- 9:42 PM Changeset [1b5f759f]branch-2-9 by
- AGI: Add workaround for LSL1 repeating message Fixes bug #15293
- 9:32 PM Ticket #15482 (SCUMM: INDY4: MacGUI crash with the updated 'Fate of Atlantis' interpreter) created by
- Current Git HEAD. I'm having the following crash when trying to start …
- 8:48 PM Changeset [5c82b5dd]branch-2-9 by
- I18N: Update translations templates
- 8:41 PM Changeset [42a93efd]branch-2-9 by
- BACKENDS: ATARI: Update readme.txt Clarify usage of DOS/FLAC SOMI talkie.
- 8:41 PM Changeset [259f3495]branch-2-9 by
- CONFIGURE: Allow unaligned access also on m68k Unaligned access …
- 8:41 PM Changeset [8bbc31aa]branch-2-9 by
- BACKENDS: ATARI: Bugfixes - optimize fillScreen(): Eco Quest calls it …
- 8:41 PM Changeset [b39fa830]branch-2-9 by
- BACKENDS: ATARI: Optimize 4bpp C2P routine The AND'ing is not needed, …
- 8:41 PM Changeset [16dcfb7a]branch-2-9 by
- BACKENDS: ATARI: Fix _checkUnalignedPitch It wasn't set / checked …
- 8:41 PM Changeset [90f81521]branch-2-9 by
- BACKENDS: ATARI: Super flag may go to ./configure
- 7:41 PM Ticket #14454 (AGI: Winnie the Pooh unable to parse wind sound (sound 10)) closed by
- fixed: Fixed in: e4f8b6a4567542bb3f123b903069475b65d35733 Wind sounds now …
- 7:37 PM Changeset [e4f8b6a4]branch-2-9 by
- AGI: Fix AGIv1 sound detection - Fixes Winnie the Pooh wind sounds, …
- 7:37 PM Ticket #15479 (MD5: TUCKER: Unknown French game variant) closed by
- invalid: Don't directly link abandonware/warez sites please. Closing
- 7:32 PM Changeset [f209a230]branch-2-9 by
- SCI: Fix script patch comment typos
- 7:02 PM Changeset [632f1822]branch-2-9 by
- DIRECTOR: Safecracker set default 32BPP Safecracker checks on startup …
- 6:38 PM Ticket #15481 (MD5: SCI: Unknown game variant for King's Quest IV SCI (Italian fan ...) created by
- Hi, this is King's Quest IV SCI with Italian fan translation available …
- 5:54 PM Changeset [ee8b8382]branch-2-9 by
- QDENGINE: Remove unused unportable operator overload in sndSound
- 5:51 PM Changeset [d12f9811]branch-2-9 by
- QDENGINE: Remove another unused method with portability issues
- 5:49 PM Changeset [0f7ff0dc]branch-2-9 by
- QDENGINE: Remove unused (and non-portable) methods from qdCamera
- 2:05 PM Changeset [ab7495eb]branch-2-9 by
- NANCY: Move numLoops adjustment for sounds In a previous commit, a …
- 12:13 PM Ticket #14436 (BACKENDS: LIBRETRO - Two gui issues) closed by
- fixed
- 12:09 PM Changeset [7d47fad8]branch-2-9 by
- VKEYBD: fix wrong color pixels in trasparent mask
- 12:06 PM Changeset [d9f2a629]branch-2-9 by
- LIBRETRO: limit cursor scaling to overlays As game screen is always …
- 12:06 PM Changeset [d874e579]branch-2-9 by
- LIBRETRO: add launcher redraw on resolution change
- 12:06 PM Changeset [3a019c1c]branch-2-9 by
- LIBRETRO: remove unneeded context reset
- 12:06 PM Changeset [199d5ec8]branch-2-9 by
- LIBRETRO: simplify delayMillis
- 12:06 PM Changeset [6349e5f]branch-2-9 by
- LIBRETRO: use _overlayVisible to choose active surface
- 11:43 AM Changeset [6810d6d0]branch-2-9 by
- I18N: Update translation (Catalan) Currently translated at 79.5% …
- 7:48 AM Changeset [5cc7ddd2]branch-2-9 by
- AGI: Process events while executing commands This has a direct effect …
- 6:11 AM Changeset [ecc9bec]branch-2-9 by
- M4: RIDDLE: Room 204: Partial implementation of Daemon (up to 630)
- 6:02 AM Changeset [2681ce20]branch-2-9 by
- M4: RIDDLE: Fix arrival in Danzig cutscene, agent fields cleanup
- 4:44 AM Changeset [f6d6da18]branch-2-9 by
- M4: RIDDLE: Implemented room 202
- 3:25 AM Changeset [f11ea245]branch-2-9 by
- M4: RIDDLE: Standardize CreateCustomPath terminator as -1
- 2:31 AM Changeset [d9f8bf0b]branch-2-9 by
- M4: RIDDLE: Add a syncGame method for saving room 203 fields
- 12:49 AM Changeset [82a8c08e]branch-2-9 by
- GROOVIE: Fix memory override
- 12:44 AM Changeset [84a52c38]branch-2-9 by
- QDENGINE: Fix warning about potentially unaligned access
- 12:29 AM Ticket #15346 (GRAPHICS: Text Boxes Not Appearing in External Captures) closed by
- fixed: Thanks! Closing
- 12:27 AM Ticket #12975 (BASE: FSNode or DefaultSaveFileManager should provide an overloadable ...) closed by
- fixed
- 12:17 AM Changeset [6f8dac4a]branch-2-9 by
- NEWS: Mention AGS updates
- 12:05 AM Changeset [82fe4ec9]branch-2-9 by
- QDENGINE: Fix Some GCC Compiler Warnings
Nov 12, 2024:
- 10:43 PM Ticket #11479 (NEVERHOOD: Game crashes at certain scene) closed by
- 10:42 PM Ticket #13575 (GROOVIE: Uncle Henry's Playhouse: Extra text in Guestbook login) closed by
- fixed
- 10:42 PM Changeset [711ecfcd]branch-2-9 by
- I18N: Update translations templates
- 10:41 PM Changeset [3ff46404]branch-2-9 by
- GROOVIE: Fix initialization of save description - bug #13575
- 10:08 PM Changeset [5fa1800f]branch-2-9 by
- NANCY: Fix Set But Unused Variable GCC Compiler Warning
- 9:57 PM Changeset [b634b70d]branch-2-9 by
- ANDROID: Fix bad cacert.pem target It's a missing change.
- 9:52 PM Changeset [76ce134]branch-2-9 by
- M4: RIDDLE: Room 204: Fix an erroneous fallthrough (thanks Digitall …
- 9:46 PM Changeset [f614b530]branch-2-9 by
- I18N: Update translations templates
- 9:46 PM Changeset [aef1690c]branch-2-9 by
- ANDROID: Allow packagers to bundle games in the assets They get …
- 9:46 PM Changeset [90f7892e]branch-2-9 by
- ANDROID: Forward to C++ side the assets change status
- 9:46 PM Changeset [5603f648]branch-2-9 by
- ANDROID: Use a checksum of all assets to determine if an update is needed
- 9:46 PM Changeset [eed4d8a2]branch-2-9 by
- ANDROID: Add folders support to copyAssetsToInternalMemory This …
- 9:44 PM Changeset [2e736ff3]branch-2-9 by
- M4: RIDDLE: Room 204: partial implementation of daemon (up to 620)
- 9:43 PM Changeset [fdc6ab09]branch-2-9 by
- ANDROID: Make fat target more generic It is now possible to build a …
- 9:43 PM Changeset [83091c3f]branch-2-9 by
- ANDROID: Cleanup PHONY targets
- 9:43 PM Changeset [12b35fb7]branch-2-9 by
- ANDROID: Update clean rule Make it verbose as the other clean rules …
- 9:43 PM Changeset [195a8087]branch-2-9 by
- ANDROID: Adapt versionCode to fat bundles The 0 value for arch will …
- 9:43 PM Changeset [7ad5218e]branch-2-9 by
- ANDROID: Add ability to build a fat bundle This bundle contains all …
- 9:43 PM Changeset [7bea121c]branch-2-9 by
- ANDROID: Also accept android-armeabi-v7a as host value This matches …
- 9:42 PM Changeset [47e711e5]branch-2-9 by
- ANDROID: Split assets in its own pack for AAB The AAB is still unique …
- 9:39 PM Changeset [c7584e6]branch-2-9 by
- ANDROID: Make custom shortcuts really custom Before this change, the …
- 9:39 PM Changeset [ac21b373]branch-2-9 by
- ANDROID: Make SplashActivity edge-to-edge compliant
- 9:39 PM Changeset [d9dcf93f]branch-2-9 by
- ANDROID: Make ShortcutCreatorActivity edge-to-edge compliant
- 9:39 PM Changeset [cc6a069]branch-2-9 by
- ANDROID: Rework the insets helper to handle cutouts and system bars …
- 9:39 PM Changeset [a1393fac]branch-2-9 by
- ANDROID: Target API level 35: Android 15 (Vanilla Ice Cream)
- 9:39 PM Changeset [5ea3ac6d]branch-2-9 by
- ANDROID: Add support for predictive back gestures This should make …
- 9:39 PM Changeset [9a365241]branch-2-9 by
- ANDROID: Store the ScummVMActivity object in ScummVMEvents This …
- 9:39 PM Changeset [5d581966]branch-2-9 by
- ANDROID: Merge ScummVMEventsModern and ScummVMEventsBase The split …
- 9:39 PM Changeset [fd3410dd]branch-2-9 by
- ANDROID: Align sections on 16K This is needed for the future Android …
- 9:39 PM Changeset [08f1383d]branch-2-9 by
- ANDROID: Use PointerIcon.TYPE_ARROW PointerIcon.TYPE_DEFAULT is …
- 9:39 PM Changeset [76e69a77]branch-2-9 by
- ANDROID: Upgrade Gradle and Android Gradle Plugin
- 3:00 PM Ticket #15042 (MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - ...) closed by
- fixed: Thank you, added.
- 2:58 PM Changeset [b2fca4b6]branch-2-9 by
- MOHAWK: Added detection for harryhh v1.0. Bugreport #15042
- 2:49 PM Changeset [f261cba]branch-2-9 by
- SCUMM: (FM-Towns) - fix possible invalid mem access
- 1:43 PM Ticket #15023 (ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not ...) closed by
- fixed: Thanks! Closing
- 12:01 PM Ticket #15226 (MD5: DIRECTOR: Undetected Polish games) closed by
- fixed
- 10:09 AM Ticket #7136 (ANDROID: NEVERHOOD: Black screen upon launch (unplayable)) closed by
- outdated: I just tested this, The Neverhood works fine with ScummVM version …
- 10:06 AM Ticket #15471 (King's Quest IV - Lolotte's Door Prevents Player from Entering) closed by
- fixed: Fixed in: 2b9c11d36beb0df383f729598da20c7b1c57d0fb This is a script …
- 9:58 AM Changeset [2b9c11d3]branch-2-9 by
- SCI: Fix KQ4 Lolotte bedroom door Fixes bug #15471
- 6:29 AM Changeset [a839606]branch-2-9 by
- JANITORIAL: Change spaces to tab
- 12:59 AM Ticket #15250 (SCI: SQ6: Crashes on loading GMM saved games) closed by
- fixed: Loading from the GMM is now disabled by default in …
- 12:51 AM Changeset [d7359cba]branch-2-9 by
- DIRECTOR: Add a few titles to detection table * Hard Evidence / …
- 12:48 AM Ticket #14256 (GLK: SCOTT: Return to launcher sometimes freezes ScummVM) closed by
- fixed
- 12:47 AM Changeset [3147b65b]branch-2-9 by
- GLK: SCOTT: Check for RTL events - bug #14256
- 12:24 AM Ticket #15145 (AGI: SQ2: Text Boxes Moving Too Quickly) closed by
- duplicate: Duplicate of #15145
- 12:13 AM Ticket #15130 (AGI: KQ3: Triggering for Overheard Mice Conversation Seems to be Broken) closed by
- fixed: Fixed in: 43a90ba9228f079dca91eefcb85daf928f191526 Existing save …
- 12:11 AM Ticket #15016 (COMMON: macresman.cpp (i think) interferes with "Mass Add") closed by
- fixed: Fixed. It was an interesting find.
- 12:10 AM Changeset [754827c6]branch-2-9 by
- COMMON: Avoid scanning out of game directory for AppleDouble files. …
- 12:10 AM Changeset [c6daf24]branch-2-9 by
- COMMON: Add Path::numComponents() method
- 12:09 AM Ticket #15480 (DIRECTOR: Interactive Bible For Kids - The Life Of Paul [D5] (A Full ...) created by
- […] The Life Of Paul is vary unstable, temperamental and seems to …
- 12:07 AM Changeset [43a90ba9]branch-2-9 by
- AGI: Fix KQ3 mice conversation not occurring Fixes bug #15130 Thanks …
Nov 11, 2024:
- 10:32 PM Ticket #15154 (DIRECTOR: Interactive Bible For Kids [D5] Menu Buttons not working) closed by
- outdated
- 9:04 PM Ticket #4562 (SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels) closed by
- outdated: This works fine now, as ScummEngine_v60he::convertFilePath() is able …
- 8:49 PM Ticket #15479 (MD5: TUCKER: Unknown French game variant) created by
- The game in 'Bud Tucker in Double Trouble (France) (CD DOS)' seems to …
- 7:42 PM Changeset [803cf925]branch-2-9 by
- JANITORIAL: Fix code formatting
- 7:40 PM Changeset [1968716b]branch-2-9 by
- I18N: Update translations templates
- 7:40 PM Changeset [a397803b]branch-2-9 by
- DIRECTOR: Add detection table entry for Legends & Myths
- 7:40 PM Changeset [2874e9bc]branch-2-9 by
- DIRECTOR: Fix off-by-one error when calling marker(1) If called at …
- 7:40 PM Changeset [44e74245]branch-2-9 by
- DIRECTOR: Fix selection of D2 external sounds When an archive is …
- 7:40 PM Changeset [ed9fcc1]branch-2-9 by
- DIRECTOR: Fix use-after-free when erasing a cast member
- 7:40 PM Changeset [c6d67854]branch-2-9 by
- DIRECTOR: Fix loading Lingo scripts from different internal casts …
- 7:40 PM Changeset [7917ab9]branch-2-9 by
- DIRECTOR: LINGO: Implement b_duplicateList
- 7:40 PM Changeset [7f5bd8e2]branch-2-9 by
- DIRECTOR: LINGO: Preserve cast library when changing sprite cast ID …
- 7:40 PM Changeset [d100210a]branch-2-9 by
- DIRECTOR: Add detection for More Bugs in Boxes
- 7:40 PM Changeset [a2054809]branch-2-9 by
- MACGUI: Fix getBorderFlags for titleless window types Fixes rendering …
- 7:40 PM Changeset [183e2572]branch-2-9 by
- DIRECTOR: XOBJ: Fix file handle leak in AiffXObj
- 7:40 PM Changeset [0caf13f3]branch-2-9 by
- DIRECTOR: Add duration property to TransitionCastMember
- 7:40 PM Changeset [dfa5259c]branch-2-9 by
- DIRECTOR: Change Gothos detection entries to require 32-bit colour
- 7:40 PM Changeset [814044fa]branch-2-9 by
- DIRECTOR: LINGO: Add b_castLib
- 7:40 PM Changeset [0dba58f5]branch-2-9 by
- DIRECTOR: Prevent RTE loader crash when data is empty
- 7:40 PM Changeset [956bb269]branch-2-9 by
- DIRECTOR: Add Lingo quirk for frankenstein
- 7:40 PM Changeset [6a7a4786]branch-2-9 by
- DIRECTOR: Fix buffer overflow in Picture Certain code (e.g. …
- 6:32 PM Ticket #13641 (BACKENDS: Wii - MYST3: NEW GAME CRASHES) closed by
- pending: The pixel format used for Myst 3 on Big-Endian systems, such as the …
- 6:17 PM Changeset [9bd0c354]branch-2-9 by
- PINK: Handle non-existent pages on scene change - bug #15149 A …
- 6:12 PM Changeset [5b439f2e]branch-2-9 by
- M4: RIDDLE: Room 204: partial implementation of daemon (up to 584), …
- 4:03 PM Ticket #15478 (TKKG9- Unknown game variant for director) created by
- The game in 'TKKG9\' seems to be an unknown game variant. Please …
- 3:59 PM Ticket #15477 (Unknown game variant for director) created by
- The game in 'TKKG5\' seems to be an unknown game variant. Please …
- 3:43 PM Changeset [e6838e53]branch-2-9 by
- NEWS: Fix typo
- 2:23 PM Changeset [e8939e60]branch-2-9 by
- NEWS: Mention AGOS timer fixes in Elvira 2 and Waxworks
- 2:17 PM Ticket #6409 (AGOS: Elvira 2 Power Points stop regenerating in Studio 3) closed by
- fixed: This is in fact a duplicate of bug #14886. Game timers were not …
- 1:44 PM Changeset [c4734eee]branch-2-9 by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 1:05 PM Changeset [dea9f5f3]branch-2-9 by
- GRAPHICS: OPENGL: Fix typo in comment
- 12:58 PM Ticket #11825 (GRIM DEMO: Running with numpad keys causes issues) closed by
- duplicate: Duplicate of #11843
- 12:07 PM Ticket #15476 (SWORD2: PSX: Unhandled Multi-track Video) created by
- I have extracted the RAW stream files from a Playstation 1 IMG file …
- 12:01 PM Changeset [c2db9da3]branch-2-9 by
- COMMON: Fix replace with consecutive from characters The commit …
- 11:40 AM Ticket #13421 (GUI: Version info should be right-aligned in list view) closed by
- fixed: Fixed, thank you for your suggestion
- 11:40 AM Ticket #11858 (EMI: Launcher sees the list of EMI saved games but crashes loading them) closed by
- fixed
- 11:39 AM Changeset [f357aeea]branch-2-9 by
- GUI: Align version info in launcher to the right. Bug #13421 This …
- 11:39 AM Changeset [011d0a1f]branch-2-9 by
- GRIM: Do not list saves for demos - bug #11858
- 10:40 AM Changeset [45a645a]branch-2-9 by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 10:20 AM Ticket #10557 (MOHAWK: MYST: Thumbnail has black top and bottom) closed by
- wontfix: The black bars in the thumbnails are there because of the resolution …
- 10:10 AM Ticket #11833 (EMI: Only left shift makes guybrush run) closed by
- outdated: A keymapper has been added to the grim engine with commit …
- 10:02 AM Ticket #14764 (SCI: SQ1: Many Acid Drops Don't Affect Roger) closed by
- invalid: The behavior of this scene is the same as with the original SCI …
- 9:48 AM Ticket #13839 (TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS)) closed by
- invalid: This is a very small file for a full version, and a very big file for …
- 8:32 AM Ticket #11598 (GOB3: French version works incorrectly) closed by
- invalid: There are 5 French versions of Gob 3 in our detection tables. Without …
- 8:13 AM Ticket #15475 (zak mackracken amiga versiom - timing problem in the intro) closed by
- duplicate: Thanks for your ticket. This however is a duplicate of: …
- 8:13 AM Ticket #13376 (MYST3: Save Glitch) closed by
- invalid: This is a global behavior for all games. Exiting a game returns to the …
- 7:26 AM Ticket #11882 (GRIM: [AMIGAOS4] Software renderer wrong colors) closed by
- outdated: This has been fixed by the following PR: …
- 3:36 AM Ticket #15475 (zak mackracken amiga versiom - timing problem in the intro) created by
- in the intro, after the screen where zak sleeps in the beginning, in …
- 2:07 AM Ticket #14600 (SWORD1: intro.dxa not supported for non-english versions) closed by
- invalid: We no longer provide the DXA videos, as the original Smacker videos …
- 1:57 AM Ticket #10567 (ZVISION: ZGI: Subtitles bugged when collecting Lantern Crate from the Dock) closed by
- wontfix: There's not much that can be done here, as the game assets (in this …
- 1:44 AM Ticket #10663 (GROOVIE: T7G: Cannot finish game) closed by
- outdated: This looks to be a corrupt saved game, caused by loading during …
- 1:29 AM Ticket #15098 (AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin)) closed by
- invalid: Dracula only appears in a single room in his castle. Graham can either …
- 12:56 AM Ticket #15472 (PREAGI: Winnie the Pooh: Eeyore menu incorrectly repeated) closed by
- fixed
- 12:47 AM Ticket #15461 (MD5: The Feeble Files Spanish) closed by
- fixed
- 12:46 AM Changeset [cc0e753d]branch-2-9 by
- AGOS: Add Spanish 4CD unextracted version of Feeble Files - bug #15461
- 12:40 AM Ticket #14740 (SCUMM: Incorrect special keyboard commands in Help dialog) closed by
- fixed: Fixed
- 12:39 AM Changeset [fed22e05]branch-2-9 by
- I18N: Update translations templates
- 12:39 AM Changeset [c5c50a2a]branch-2-9 by
- SCUMM: Clarify keyboard bindings in the Help. Bug #14740 This also …
- 12:13 AM Changeset [59afa4a7]branch-2-9 by
- NEWS: Mention IHNM unwinnable state fix
- 12:08 AM Ticket #15214 (SAGA: IHNM: Cannot proceed to endgame segment) closed by
- fixed: Many thanks for your work and analysis @antoniou79! Fixed with a …
- 12:07 AM Changeset [cf3512fe]branch-2-9 by
- SAGA: IHNM: Add a workaround to avoid an unwinnable state - bug #15214 …
- 12:07 AM Changeset [c7b1cd6e]branch-2-9 by
- SAGA: IHNM: Added information about global flags 12 and 13 Taken from …
- 12:03 AM Ticket #15193 (DRASCULA: Crash with the DS port when playing cutscenes) closed by
- fixed: And indeed, the intro is 3.9MB, and we fully unpack that into memory. …
- 12:00 AM Changeset [e8ca26f]branch-2-9 by
- DRASCULA: Do not crash when there is not enough memory for cutscenes. …
- 12:00 AM Changeset [93ffa28f]branch-2-9 by
- COMMON: Process gracefully when unarj cannot unpack into memory
Nov 10, 2024:
- 11:24 PM Ticket #13690 (CHEWY: Nichelle back after Kong attack) closed by
- fixed
- 11:23 PM Changeset [a781fc7]branch-2-9 by
- NEWS: Add another fix for Chewy
- 11:23 PM Changeset [c0320423]branch-2-9 by
- CHEWY: Fix room placement of Nichelle after Kong attack - bug #13690
- 10:56 PM Changeset [d2213010]branch-2-9 by
- AGS: Engine: use safe strcpy function instead of snprintf where …
- 10:53 PM Changeset [33e38d88]branch-2-9 by
- MOHAWK: Clarified file size for harryhh v1.1
- 10:53 PM Ticket #13696 (CHEWY: Dugout race Chewy not moving) closed by
- fixed
- 10:21 PM Changeset [e36c9c6]branch-2-9 by
- NEWS: Mention Chewy fixes
- 10:15 PM Changeset [3eef0936]branch-2-9 by
- CHEWY: Fix movement of Chewy's boat after the chief's boat is sunk …
- 10:15 PM Changeset [cb0e71df]branch-2-9 by
- CHEWY: Renaming and get rid of a superfluous flag
- 9:47 PM Changeset [58a938de]branch-2-9 by
- NEWS: Add vague note about Hypno cursor fix
- 9:28 PM Ticket #13702 (CHEWY: Game gets unresponsive in certain situations) closed by
- invalid: I can't replicate this. Reading through the newspaper works fine, …
- 7:40 PM Changeset [d249e5c3]branch-2-9 by
- NEWS: Reduce details in the freescape changes to leave most …
- 7:29 PM Changeset [836533b2]branch-2-9 by
- AGI: PREAGI: Fix Winnie the Pooh game loop - Fixes repeating Eeyore …
- 6:21 PM Ticket #15374 (ANDROID: Log Debug level is reset when force closing the app) closed by
- wontfix: A note about the way of work has been added to the …
- 5:38 PM Ticket #15079 (MM: XEEN: Can't start World of Xeen from commandline) closed by
- fixed: Fixed. Turns out that scanning for theme files for the console window …
- 5:36 PM Changeset [b4e16edd]branch-2-9 by
- I18N: Update translations templates
- 5:36 PM Changeset [aa33d5f7]branch-2-9 by
- COMMON: Fix World of Xeen crashing when run from command line Fixes …
- 5:28 PM Changeset [9e9134f4]branch-2-9 by
- NEWS: Update German NEWS file
- 5:28 PM Changeset [a4b5d9b5]branch-2-9 by
- NEWS: Fix whitespaces in latest SCI news for consistency
- 5:21 PM Changeset [f34cd0a0]branch-2-9 by
- I18N: Update translation (Italian) Currently translated at 99.3% …
- 4:05 PM Changeset [488fee80]branch-2-9 by
- NEWS: update SCI news At suicebox's suggestion I expanded the video …
- 3:26 PM Ticket #15473 (Unknown game variant for myst3) closed by
- duplicate
- 3:19 PM Ticket #12882 (BACKENDS: WII: scummvm always returns to system menu on exit) closed by
- fixed
- 2:50 PM Ticket #15474 (MD5: Unknown game variant for freescape) created by
- The game seems to be an unknown game variant. Please report the …
- 2:19 PM Ticket #15116 (GLK ZCODE: Shogun fails to launch) closed by
- invalid: This is not a supported game, so it's normal that it won't be fully …
- 2:19 PM Ticket #15013 (COMMON: Invalid save path leads to crash/debugger coming up) closed by
- outdated: We found out that the Amiga backend is not crashing anymore and …
- 2:17 PM Ticket #15016 (COMMON: macresman.cpp (i think) interferes with "Mass Add") closed by
- outdated: Oops, wrong ticket
- 1:50 PM Ticket #15117 (GLK ZCODE: iOS ScummVM crashes when launching Shogun) closed by
- duplicate: Duplicate of bug #15116
- 1:21 PM Ticket #15473 (Unknown game variant for myst3) created by
- The game in 'Myst III Exile\' seems to be an unknown game variant. …
- 12:49 PM Changeset [cd74fff5]branch-2-9 by
- JANITORIAL: Add missing closing bracket in amigaos-fs.cpp
- 12:08 PM Ticket #13782 (MADE: ScummVM closes unexpectedly after playing first audio) closed by
- worksforme: I can't reproduce this either, with all different music drivers (GM, …
- 10:18 AM Ticket #14505 (MYST3: Endian issue on graphics) closed by
- fixed
- 10:17 AM Ticket #11895 (MYST3: Invisible font on save/load screen/book) closed by
- fixed
- 8:31 AM Ticket #11895 (MYST3: Invisible font on save/load screen/book) closed by
- fixed: In a6256a1e: […]
- 8:30 AM Changeset [a6256a1e]branch-2-9 by
- MYST3: Fixes bug 11895 and 14505. Changed pixel format to match …
- 8:29 AM Ticket #15472 (PREAGI: Winnie the Pooh: Eeyore menu incorrectly repeated) created by
- Looking inside Eeyore's house incorrectly repeats the menu and forces …
- 8:10 AM Changeset [9c22733c]branch-2-9 by
- M4: RIDDLE: Room 204: partial implementation of daemon (up to 572)
- 8:08 AM Changeset [027f2e60]branch-2-9 by
- M4: RIDDLE: Room 801: Fix qn obvious issue in a use of …
- 7:30 AM Changeset [1115c902]branch-2-9 by
- FREESCAPE: fix crash in castle demo for dos
- 7:15 AM Changeset [6def1be2]branch-2-9 by
- AGI: PREAGI: Handle carriage return characters Fixes Winnie the Pooh …
- 5:55 AM Changeset [968ba35f]branch-2-9 by
- M4: RIDDLE: Fixes for room 203 parser
- 5:42 AM Changeset [068a3a9c]branch-2-9 by
- M4: RIDDLE: Room 207 peasant talk fixes
- 5:42 AM Changeset [94db1b2d]branch-2-9 by
- M4: RIDDLE: Room 207 parser fixes
- 4:57 AM Changeset [91b44c8e]branch-2-9 by
- VITA: Fix front touch with latest SDL2
- 3:27 AM Ticket #15471 (King's Quest IV - Lolotte's Door Prevents Player from Entering) created by
- In room 82, Lolotte's bedroom, unlock the door with the gold key, then …
- 2:26 AM Changeset [b4335c49]branch-2-9 by
- M4: RIDDLE: Fix pipes action in room 207
- 2:18 AM Changeset [162df353]branch-2-9 by
- I18N: Update translation (Georgian) Currently translated at 61.5% …
- 1:56 AM Changeset [c36e77d6]branch-2-9 by
- DGDS: EGA and HCG data should be treated as compressed This makes no …
- 1:23 AM Changeset [674e7b0d]branch-2-9 by
- M4: RIDDLE: Fix restoring autosave to undo death
- 1:23 AM Changeset [cfa09750]branch-2-9 by
- M4: RIDDLE: Fixes for game over stealing from peasant
- 1:17 AM Ticket #15262 (GUI: Options dialog show incorrect default options) closed by
- fixed: Fixed.
- 1:16 AM Changeset [52b7b319]branch-2-9 by
- COMMON: Return application-level value for ConfMan if exists. Bug …
- 12:11 AM Ticket #15052 (BUILD: MACOS: can not compile scummvm source gcc version: 14.0.1 ...) closed by
- wontfix: I tried with gcc 14.2.0 and ran into multiple issues with compiling …
Nov 9, 2024:
- 11:55 PM Ticket #11516 (GLK: Glulxe - crash when loading Counterfeit Monkey) closed by
- fixed: The saving issue has been reported in bug #14859. Since the game can …
- 11:54 PM Changeset [4a7e8c4f]branch-2-9 by
- DGDS: Add draw circle TTM opcodes Maybe not used anywhere but Johnny …
- 11:54 PM Changeset [689adf85]branch-2-9 by
- DGDS: Add some safeguards on reading compressed data We assumed that …
- 11:37 PM Ticket #15248 (MD5: AGS: Support the french translations of KQ1/2 AGDI remakes) closed by
- duplicate: Closing as duplicate of #13480 - copied the links to that bug
- 11:16 PM Changeset [1658c140]branch-2-9 by
- DIRECTOR: Add several games * Archibald's Guide to Egypt / * …
- 11:14 PM Ticket #13521 (CHEWY: Drone selection menu very hard to control) closed by
- outdated: I've just tested this. The hit zones work correctly. Closing as outdated.
- 11:09 PM Ticket #13668 (CHEWY: Cell air duct highlighted when switching full screen to window) closed by
- invalid: I can't reproduce this - closing as invalid
- 11:02 PM Ticket #15251 (GRAPHICS: Segfault when building with --disable-16bit) closed by
- fixed: In 107b60a: […]
- 10:56 PM Ticket #13687 (CHEWY: Harbour in Big City 2 not playing correct music) closed by
- fixed
- 10:56 PM Changeset [107b60a]branch-2-9 by
- BACKENDS: OPENGL: Fix segfault when compiled without RGB color The …
- 10:55 PM Changeset [700b7b65]branch-2-9 by
- CHEWY: Fix music in harbor during the second visit - bug #13687
- 10:33 PM Changeset [bca46d8c]branch-2-9 by
- M4: RIDDLE: Fix walker sprite series definitions
- 10:33 PM Changeset [19af4560]branch-2-9 by
- M4: RIDDLE: Peasant room 207 setup fixes
- 9:44 PM Ticket #13706 (CHEWY: Cutscenes too easily skippable) closed by
- fixed
- 9:44 PM Changeset [72732b8a]branch-2-9 by
- CHEWY: Clear pending engine events when starting cutscenes - bug #13706
- 9:34 PM Ticket #15170 (CHEWY: Unlocked cinema cutscenes not correct) closed by
- fixed
- 9:33 PM Changeset [ab901983]branch-2-9 by
- CHEWY: Fix unlocked cutscenes in cinema screen - bug #15170
- 9:32 PM Changeset [c5632639]branch-2-9 by
- CHEWY: Remove unused variable
- 9:07 PM Ticket #13704 (CHEWY: Detailed secondary comments missing) closed by
- fixed: Duplicate of bug #13700 (same root cause). That bug has been fixed, so …
- 9:00 PM Ticket #13697 (CHEWY: Menu hotkey) closed by
- invalid: This is not true, according to the game manual, F5 is used for opening …
- 8:48 PM Ticket #13693 (CHEWY: Inventory behavior quick action) closed by
- fixed
- 8:48 PM Changeset [30fb2a2c]branch-2-9 by
- CHEWY: Fix keyboard handling in the inventory screen - bug #13693
- 8:01 PM Ticket #13695 (CHEWY: Cyber-Crown hotspot already active before Surimy) closed by
- fixed
- 8:01 PM Ticket #13700 (CHEWY: novel hotspot missing in howards room) closed by
- fixed
- 8:00 PM Changeset [928961f]branch-2-9 by
- CHEWY: Fix changing hotspot subtexts - bug #13700
- 8:00 PM Changeset [e1be7d2]branch-2-9 by
- CHEWY: Renaming
- 8:00 PM Changeset [8f4bf38c]branch-2-9 by
- CHEWY: Renaming No functional changes
- 8:00 PM Changeset [56ce6dca]branch-2-9 by
- CHEWY: Variable renaming No functional changes have been made
- 8:00 PM Changeset [f1935c1]branch-2-9 by
- CHEWY: Fix cyber crown state before Surimy attack - bug #13695
- 7:58 PM Ticket #13670 (CHEWY: Autosave will be overwritten when loaded from inside game) closed by
- fixed: This has been fixed with the changes on the autosave system
- 7:26 PM Changeset [c9ac028d]branch-2-9 by
- M4: RIDDLE: Change sendWSMessage_multi to sketchInJournal
- 7:26 PM Changeset [a163770f]branch-2-9 by
- M4: RIDDLE: New items are added to end of inventory, not the beginning
- 6:55 PM Ticket #14778 (TWINE: Some in-game options are being translated to ???) closed by
- fixed: 0aa23d5e23d741aca3f17d983235d8b39467a7c1 removed the gettext markers
- 6:54 PM Changeset [fd954a67]branch-2-9 by
- I18N: Update translations templates
- 6:54 PM Changeset [0aa23d5e]branch-2-9 by
- TWINE: fixed issue #14778 (translation for custom texts) .. by …
- 6:44 PM Changeset [380ed821]branch-2-9 by
- DIRECTOR: Clean up Max 1-3 detection entries
- 6:41 PM Changeset [cb82016f]branch-2-9 by
- TWINE: fixed invalid music offset for some lba1 versions this should …
- 6:08 PM Ticket #13216 (WEB: "Other" screenshots page is broken) closed by
- fixed: Fixed by 8540d5da28a5bd168f53df2b408f19be859d54cc
- 6:01 PM Changeset [af08941e]branch-2-9 by
- SCUMM: Changed platform to UNK in gameVariantsTable for Indy 3 Mac …
- 5:36 PM Changeset [764b0340]branch-2-9 by
- M4: RIDDLE: Fix height of bottom interface area Yep. I knew it was …
- 5:24 PM Changeset [45bc3768]branch-2-9 by
- M4: RIDDLE: Use proper local names in room 207 parser
- 4:32 PM Changeset [bd07ef9a]branch-2-9 by
- NEWS: Update German NEWS file
- 4:16 PM Changeset [6d4ed903]branch-2-9 by
- NEWS: Update entries for SCUMM and SWORD1
- 3:26 PM Changeset [b745b6a2]branch-2-9 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 3:12 PM Changeset [a74e1e0b]branch-2-9 by
- I18N: Update translation (French) Currently translated at 99.7% (2458 …
- 2:43 PM Changeset [a4f8a217]branch-2-9 by
- I18N: Update translation (French) Currently translated at 98.0% (2416 …
- 2:38 PM Changeset [605c170f]branch-2-9 by
- I18N: Update translation (French) Currently translated at 97.9% (2414 …
- 1:44 PM Ticket #14559 (ANDROID: Crash when a bluetooth keyboard reconnects on Android 7 device) closed by
- fixed: It's been a while, but I believe I made this commit (and tested with a …
- 12:51 PM Changeset [09ab7b5e]branch-2-9 by
- I18N: Update translation (French) Currently translated at 97.6% (2406 …
- 12:18 PM Changeset [d58dbf6c]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 100.0% …
- 12:18 PM Changeset [fe5930a2]branch-2-9 by
- I18N: Update translation (French) Currently translated at 96.9% (2388 …
- 12:14 PM Ticket #15311 (ANDROID: In-App keyboard not available when using bluetooth mouse) closed by
- fixed: I checked with my Logitech BT mouse. The mouse advertises itself as a …
- 12:10 PM Changeset [c79abfcd]branch-2-9 by
- ANDROID: In GUI don't move mouse cursor when displaying the keyboard …
- 12:10 PM Changeset [72dcdcc9]branch-2-9 by
- ANDROID: Allow showing the soft keyboard when a HW is present When a …
- 11:32 AM Ticket #15467 (SCUMM: Macintosh versions of MI1, MI2 and Fate of Atlantis should have ...) closed by
- fixed: I believe this is all fixed now. It seems to work with the versions I …
- 11:29 AM Changeset [40b482a9]branch-2-9 by
- SCUMM: Differentiate between DOS and Mac Fate of Atlantis Mac Fate of …
- 11:18 AM Changeset [96eef45]branch-2-9 by
- SCUMM: Differentiate between Mac and DOS versions of MI2 The Mac …
- 10:50 AM Ticket #13301 (MD5: DIRECTOR: Unknown game: Kings of the Ice (D8)) closed by
- fixed: In e92d8e75: […]
- 10:48 AM Changeset [e92d8e75]branch-2-9 by
- DIRECTOR: Add Kings of the Ice detection Fix #13301
- 10:30 AM Changeset [1d71225b]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 100.0% …
- 9:49 AM Ticket #6945 (ANDROID: SCUMM: Subtitle speed settings being disregarded) closed by
- outdated: Thank you for testing. Closing the bug as outdated then.
- 9:44 AM Changeset [a66b3c49]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 97.5% (2403 …
- 9:32 AM Changeset [0d1cafa8]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 96.2% (2372 …
- 9:18 AM Changeset [90850c6]branch-2-9 by
- I18N: Update translation (Korean) Currently translated at 95.7% (2359 …
- 9:02 AM Changeset [bac97545]branch-2-9 by
- NEWS: Fix indentation in German NEWS file for 2.9.0
- 8:57 AM Changeset [09521866]branch-2-9 by
- NEWS: Update German NEWS file
- 8:57 AM Changeset [eb95bbe]branch-2-9 by
- NEWS: Add missing full stops for consistency
- 8:48 AM Ticket #10546 (ANDROID: Destruction Derby not completable in Full Throttle) closed by
- fixed: Closing as requested.
- 8:42 AM Ticket #13952 (ANDROID: AGS: Can't load games with resources >2GB on ARM32) closed by
- wontfix: According to …
- 8:15 AM Ticket #12532 (ANDROID: Mouse Cursor Snaps to Top Left Corner on Android 8.1.0 Device) closed by
- No reply from user, for more than a year, closing.
- 8:14 AM Ticket #10929 (ANDROID: (ARM) - Discworld 1 crash in cutscene) closed by
- fixed: As bug #11972, has been fixed and it's probably the same crash, …
- 8:13 AM Ticket #15470 (FREESCAPE: UI is not pixel perfect) created by
- While it is impossible to achieve a pixel perfect reproduction of the …
- 8:09 AM Ticket #15469 (FREESCAPE: Driller end game seems buggy) created by
- When the player dies in Driller in certain situations (e.g. a deadly …
- 7:38 AM Changeset [2f40b4b5]branch-2-9 by
- FREESCAPE: save and restore player step index
- 5:30 AM Changeset [238c38d1]branch-2-9 by
- M4: RIDDLE: Fix entering room 207 alley
- 4:06 AM Ticket #14555 (DIRECTOR: Frankenstein: Through The Eyes of the Monster (D4) - stuck ...) closed by
- fixed
- 3:54 AM Ticket #15076 (DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes) closed by
- fixed: Tested with the latest nightly build; Funscreen opens without crashing.
- 3:52 AM Changeset [05ff4c08]branch-2-9 by
- M4: RIDDLE: Seems to fix intermittant crash entering room 203
- 3:51 AM Ticket #14488 (DIRECTOR: Infinite Loop during Spaceship Warlock demo 1.1.1) closed by
- fixed: The demo is designed to loop from the beginning, for computer dealers …
- 3:17 AM Ticket #13353 (DIRECTOR: Fore Lift loop in Spaceship Warlock (Win)) closed by
- fixed
- 12:25 AM Ticket #14766 (DIRECTOR: The Dark Eye - audio issues) closed by
- fixed: There's been several fixes related to sound fading and volume control: …
- 12:16 AM Ticket #14830 (DIRECTOR: The Dark Eye - wrong palette on Credits) closed by
- fixed: Fixed by …
Note:
See TracTimeline
for information about the timeline view.