Timeline
Oct 13, 2024:
- 11:29 PM Changeset [8d11c749]branch-2-9 by
- M4: RIDDLE: Name 'series' as the first parameter of the setGlobals methods
- 9:39 PM Changeset [df9ae988]branch-2-9 by
- AGS: Add new games and updated versions From AGS forums / Itch.io
- 9:39 PM Changeset [bb35d208]branch-2-9 by
- AGS: Update Wadjet game entries
- 9:20 PM Changeset [4b6cbbb5]branch-2-9 by
- WINTERMUTE: More sync with original code at isTransparentAt and renderer.
- 8:43 PM Changeset [1f1cab48]branch-2-9 by
- GRIM: Bump savegame minor version to flag fixed broken patch
- 8:09 PM Changeset [60309537]branch-2-9 by
- WINTERMUTE: Small sync with original sources for intersectTriangle and …
- 7:34 PM Changeset [fca45d1c]branch-2-9 by
- WINTERMUTE: Handle case with null pointer vector for DXVec3Transform
- 7:24 PM Changeset [7330b833]branch-2-9 by
- M4: RIDDLE: Introduction is now completable There seems to be an …
- 6:29 PM Tickets #14987,13139 batch updated by
- fixed: In 7e34e793: […]
- 6:29 PM Changeset [7e34e793]branch-2-9 by
- GRIM: Fix vd patch to avoid error gettable tag error The original …
- 6:09 PM Changeset [bc0de545]branch-2-9 by
- QDENGINE: Init class variables. PVS-Studio V730
- 6:09 PM Changeset [6371b286]branch-2-9 by
- QDENGINE: Fix wrong semicolon. PVS-Studio V529
- 6:09 PM Changeset [6bb411a5]branch-2-9 by
- QDENGINE: Code fixes to 3mice2_testo.dll minigame
- 6:09 PM Changeset [7541704]branch-2-9 by
- QDENGINE: Completed code for 3mice2_testo.dll minigame
- 5:57 PM Changeset [1c27ed49]branch-2-9 by
- DIRECTOR: Fix resolvePath to test extensions against all sources …
- 5:57 PM Changeset [94414058]branch-2-9 by
- DIRECTOR: Update Pop Up Computer detection entry The game uses a …
- 5:57 PM Changeset [6e8d0611]branch-2-9 by
- DIRECTOR: Remove endian bodge in Windows projector loader It is …
- 5:42 PM Changeset [ae69ae23]branch-2-9 by
- M4: RIDDLE: Remove series_stream_check_series Replaced calls with …
- 5:28 PM Changeset [bdbd4846]branch-2-9 by
- M4: RIDDLE: Fix intro room 902
- 4:34 PM Changeset [cc6ecc9b]branch-2-9 by
- M4: RIDDLE: Add support for room specific savegame fields Now it …
- 1:14 PM Changeset [6d8c7dc1]branch-2-9 by
- WINTERMUTE: Restore more code related renderer functions
- 1:05 PM Changeset [2178eb79]branch-2-9 by
- WINTERMUTE: Sync cleanup with original code
- 1:03 PM Changeset [d1fcd206]branch-2-9 by
- WINTERMUTE: Synced updateRect function arguments with original code
- 1:01 PM Changeset [ba322371]branch-2-9 by
- WINTERMUTE: Rename variable to original name
- 12:35 PM Changeset [09353a06]branch-2-9 by
- SCUMM: (MAC) - add disable/enable commands to sound player
- 10:04 AM Changeset [f889b042]branch-2-9 by
- WINTERMUTE: Sync code with original, variable names.
- 10:03 AM Changeset [ca85e3d8]branch-2-9 by
- WINTERMUTE: Restore getProjectionParams from original code
- 9:51 AM Changeset [8f41b62e]branch-2-9 by
- WINTERMUTE: Added few more match helpers
- 9:49 AM Changeset [a1b20190]branch-2-9 by
- WINTERMUTE: Indices should be 32bits
- 9:37 AM Changeset [e7031d60]branch-2-9 by
- WINTERMUTE: Sync pickPoly function with original
- 9:19 AM Changeset [353947c8]branch-2-9 by
- WINTERMUTE: Sync with original, remove code
- 8:57 AM Changeset [a69af71d]branch-2-9 by
- WINTERMUTE: Sync missing compute normals for geometry
- 8:51 AM Changeset [079e4af2]branch-2-9 by
- WINTERMUTE: Reorder functions placement to match original
- 7:50 AM Changeset [689d698b]branch-2-9 by
- WINTERMUTE: Sync function names with original
- 7:35 AM Changeset [360014bf]branch-2-9 by
- WINTERMUTE: Removed old mesh loader file. Use mesh internal skinning.
- 7:04 AM Ticket #15403 (SHERLOCK: Mouse clicks may be ignored) created by
- Tested on Windows 10 x64, and Android 12 (smartphone) with ScummVM …
- 6:21 AM Ticket #15402 (TWINE: LBA: Game and Main Menu Palette Issue after intro video (Regression)) created by
- This is tested on ScummVM 2.9.0git, from a recent build from master …
- 1:18 AM Changeset [d0336f56]branch-2-9 by
- M4: RIDDLE: Remove an erroneous check in room 801, try to please his …
- 1:07 AM Changeset [ee89bac5]branch-2-9 by
- M4: RIDDLE: Use KERNEL_RESTORING_GAME in rooms 802 and 803
- 1:06 AM Changeset [f64634f3]branch-2-9 by
- M4: RIDDLE: Rework room801::init()
- 12:47 AM Changeset [7db04be5]branch-2-9 by
- M4: RIDDLE: Finish the implementation of room 803 (parser added)
- 12:47 AM Changeset [f5634b10]branch-2-9 by
- M4: RIDDLE: Fix tiny issue in Room802::parser()
Oct 12, 2024:
- 10:32 PM Changeset [fcd20fa0]branch-2-9 by
- M4: RIDDLE: Remove a triggerMachineByHashCallbackNegative to fix …
- 10:28 PM Changeset [97b417b5]branch-2-9 by
- M4: RIDDLE: Partial implementation of room 803 (no parser) - includes …
- 10:23 PM Changeset [8675c88c]branch-2-9 by
- M4: RIDDLE: Show user interface after loading savegame
- 10:10 PM Changeset [b7789671]branch-2-9 by
- WINTERMUTE: Fix Redundant Redeclaration GCC Compiler Warning
- 9:40 PM Changeset [3cbd38b9]branch-2-9 by
- BACKENDS: IMGUI: Fix Redundant Redeclaration GCC Compiler Warning
- 9:27 PM Changeset [5ec11712]branch-2-9 by
- M4: RIDDLE: Comment out unused variables
- 8:59 PM Changeset [47af7844]branch-2-9 by
- DIRECTOR: DT: Added IDs to the table columns in score and channel …
- 8:59 PM Changeset [bf577703]branch-2-9 by
- QDENGINE: Implement qd3mice2TestoMiniGame::quant()
- 7:40 PM Changeset [ab6b7619]branch-2-9 by
- TWINE: fixed missing save-/restoreTimer calls for the holomap
- 7:40 PM Changeset [db2005c]branch-2-9 by
- TWINE: fixed invalid timer handling for playing fla movies from move script
- 7:40 PM Changeset [f0f5c5c3]branch-2-9 by
- TWINE: renamed functions and members to match original sources
- 7:40 PM Changeset [a8529931]branch-2-9 by
- TWINE: removed ScopedEngineFreeze and updated lPLAY_FLA by using …
- 7:40 PM Changeset [6d4af03f]branch-2-9 by
- TWINE: renamed methods to match the original sources
- 7:02 PM Changeset [14324cc9]branch-2-9 by
- M4: RIDDLE: Remove negative hash callback method Turns out it was the …
- 6:31 PM Changeset [117b2231]branch-2-9 by
- M4: RIDDLE: Fix display of Mei in room 303
- 6:30 PM Changeset [6bd71381]branch-2-9 by
- TWINE: fixed a few freezeTime related issues as given in #15400 …
- 6:10 PM Ticket #15401 (TWINE: LBA - Twinsen drawning plays wrong animation (regression)) closed by
- fixed: fixed in 5c51993959144249709a39b35def53651911d9a9 - thanks for the report.
- 6:10 PM Changeset [5c519939]branch-2-9 by
- TWINE: Reverted "use addLife even for hit damage" This reverts commit …
- 5:55 PM Changeset [231cc88e]branch-2-9 by
- WINTERMUTE: Removed not used code
- 5:53 PM Changeset [e1d838a7]branch-2-9 by
- WINTERMUTE: Moved matrix conversion to mesh loader
- 5:28 PM Changeset [b981f828]branch-2-9 by
- M4: RIDDLE: Fix panning in large rooms
- 5:28 PM Changeset [0aca09c7]branch-2-9 by
- M4: RIDDLE: Cleanup of Mei fields/setup in room 303
- 5:06 PM Ticket #15386 (TWINE: LBA: Twinsen and Zoe soft locked when going down the final trap door) closed by
- fixed
- 4:56 PM Changeset [da565869]branch-2-9 by
- WINTERMUTE: Removed _vertexData
- 4:15 PM Changeset [53bdb233]branch-2-9 by
- WINTERMUTE: Replace vertex data with vertex buffer as source for skinning
- 3:51 PM Changeset [a0d1f576]branch-2-9 by
- WINTERMUTE: Removed _dxmesh
- 3:46 PM Changeset [bdb7493]branch-2-9 by
- WINTERMUTE: Removed _vertexPositionData and _vertexNormalData
- 3:41 PM Changeset [3ecc12c6]branch-2-9 by
- WINTERMUTE: Fixed regression regarding wrong index type in pickPoly
- 3:37 PM Changeset [8de74f70]branch-2-9 by
- M4: RIDDLE: finish the implementation of room 802 (parser added)
- 3:37 PM Changeset [b133f68e]branch-2-9 by
- M4: RIDDLE: Remove extra space/tabs in room 801, remove an extra …
- 2:16 PM Changeset [4e3a2ee1]branch-2-9 by
- SCI: Added missing override keyword
- 2:15 PM Changeset [a56f1717]branch-2-9 by
- QDENGINE: Implemented qd3mice2TestoMiniGame::init()
- 2:15 PM Changeset [0df9f2c6]branch-2-9 by
- QDENGINE: Rename some variables and cleanup in 3mice2_testo.dll minigame
- 2:15 PM Changeset [cf134746]branch-2-9 by
- QDENGINE: Compactify initializer for array in 3mice2_testo.dll
- 2:15 PM Changeset [7a9d3ed]branch-2-9 by
- QDENGINE: Initial code for 3mice2_testo.dll init method
- 2:15 PM Changeset [4c7ecfcc]branch-2-9 by
- QDENGINE: Added skeleton for 3mice2_testo.dll minigame
- 2:08 PM Changeset [6b653b84]branch-2-9 by
- I18N: Update translations templates
- 2:07 PM Changeset [02794f26]branch-2-9 by
- TWINE: fixed checkCarrier logic see issue #15386 …
- 2:05 PM Changeset [19b38843]branch-2-9 by
- TWINE: added carriedBy flag to imgui debugger window
- 1:58 PM Changeset [c344768b]branch-2-9 by
- TWINE: added new collision debug channel
- 12:25 PM Changeset [5118fa46]branch-2-9 by
- DARKSEED: Started work on nightmare 3 cutscene
- 12:25 PM Changeset [84c24337]branch-2-9 by
- DARKSEED: Add book & nightmare2 scenes.
- 12:25 PM Changeset [9611f503]branch-2-9 by
- DARKSEED: Add doll cutscene.
- 12:25 PM Changeset [3bf0db42]branch-2-9 by
- DARKSEED: Move and rename player flip sprite state var.
- 10:58 AM Changeset [1912619c]branch-2-9 by
- FREESCAPE: border screen multi-language support for castle dos
- 10:58 AM Changeset [26995bad]branch-2-9 by
- FREESCAPE: improved multi-language support for castle dos
- 10:58 AM Changeset [88b09b45]branch-2-9 by
- FREESCAPE: improved multi-language support for castle dos
- 9:48 AM Changeset [d4308be5]branch-2-9 by
- WINTERMUTE: Split mesh to static and blended
- 8:01 AM Changeset [cf40bb63]branch-2-9 by
- WINTERMUTE: Eliminated _skinnedMesh
- 7:30 AM Changeset [87166527]branch-2-9 by
- WINTERMUTE: Improved _skinnedMesh usage
- 7:03 AM Changeset [c1c1897d]branch-2-9 by
- WINTERMUTE: Added DXComputeBoundingBox to math
- 7:02 AM Changeset [8bb6c23d]branch-2-9 by
- WINTERMUTE: Removed generating adjacency while loading mesh
- 6:47 AM Changeset [88330e89]branch-2-9 by
- WINTERMUTE: Eliminate meshObject from SkinMeshLoader
- 6:28 AM Changeset [5d3b98e0]branch-2-9 by
- WINTERMUTE: Removed old _indexData
- 5:41 AM Changeset [e66b3bd1]branch-2-9 by
- WINTERMUTE: Moved generate adjacency function
- 5:40 AM Changeset [27c6cea6]branch-2-9 by
- WINTERMUTE: Added more DX math
- 5:03 AM Changeset [630a6472]branch-2-9 by
- DGDS: Implement horizontal scroll for Heart of China
- 5:02 AM Changeset [36fe7616]branch-2-9 by
- M4: RIDDLE: Fix sendWSMessage_10000 method missing array
- 12:15 AM Changeset [15217db]branch-2-9 by
- M4: RIDDLE: Simplify the first "player_said()" reversed in room 801
Oct 11, 2024:
- 11:47 PM Changeset [10f53460]branch-2-9 by
- M4: RIDDLE: partial implementation of room 802 (no parser)
- 11:47 PM Changeset [51012c33]branch-2-9 by
- SCI: improve last commit (Japanese text input) …
- 10:37 PM Changeset [914e0172]branch-2-9 by
- SCI: fix Japanese text input (regression) Regression from …
- 9:36 PM Changeset [42e2fb13]branch-2-9 by
- WINTERMUTE: Update SkinMeshHelper arguments
- 9:16 PM Changeset [6715d944]branch-2-9 by
- WINTERMUTE: Moved face vertex order to mesh loader
- 9:04 PM Ticket #15398 (SCUMM: DIG: Fast room skipping in first two screens produces glitches) closed by
- fixed: In 107133c8: […]
- 9:04 PM Changeset [107133c8]branch-2-9 by
- SCUMM: v7-8: Fix setCameraAt() behavior when executed from …
- 9:03 PM Changeset [630ffc3b]branch-2-9 by
- QDENGINE: Complete 3mice2_states.dll minigame
- 9:03 PM Changeset [dbb3adbe]branch-2-9 by
- QDENGINE: Completed code for 3mice2_states.dll minigame
- 9:03 PM Changeset [bf2d0220]branch-2-9 by
- QDENGINE: Added initializer to 3mice2_states.dll minigame
- 9:03 PM Changeset [048e345e]branch-2-9 by
- QDENGINE: Initial stub for 3mice2_states.dll minigame
- 8:52 PM Changeset [f67f8b67]branch-2-9 by
- WINTERMUTE: sync angle code with original
- 8:17 PM Changeset [36e55af2]branch-2-9 by
- WINTERMUTE: sync variable names with original code
- 7:53 PM Changeset [d3f672c0]branch-2-9 by
- FREESCAPE: added another castle release
- 7:35 PM Changeset [bfb8b192]branch-2-9 by
- WINTERMUTE: Fixed palette buffer overflow.
- 4:21 PM Changeset [6d4628d8]branch-2-9 by
- M4: RIDDLE: Finish implementation of room 801
- 3:51 PM Changeset [b6cfa460]branch-2-9 by
- M4: RIDDLE: Implement daemon in room 801
- 3:30 PM Changeset [b9218751]branch-2-9 by
- I18N: Update translations templates
- 3:29 PM Changeset [4f49b2c8]branch-2-9 by
- TWINE: renamed variables to match the original sources
- 3:29 PM Changeset [8d972b25]branch-2-9 by
- TWINE: header inclusion cleanup
- 3:29 PM Changeset [ea4b8fb6]branch-2-9 by
- TWINE: do the imgui debugger registration as early as possible this …
- 3:29 PM Changeset [e3b8cf86]branch-2-9 by
- TWINE: renamed struct and members to match the original sources
- 3:29 PM Changeset [39722ab5]branch-2-9 by
- TWINE: print the current timer value to the debugger menu
- 3:29 PM Changeset [3d1c23ce]branch-2-9 by
- TWINE: removed ImGuiTreeNodeFlags_DefaultOpen because it uses the full …
- 3:29 PM Changeset [f2afa318]branch-2-9 by
- TWINE: added new log categories and improved logging
- 1:33 PM Changeset [d8e7fa3a]branch-2-9 by
- FREESCAPE: added missing entrance in castle for dos
- 1:33 PM Changeset [4892a80e]branch-2-9 by
- FREESCAPE: use correct variable number for castle shield
- 1:33 PM Changeset [8e44ee53]branch-2-9 by
- FREESCAPE: tweaks in runCollisionConditions
- 1:33 PM Changeset [1be5b6f0]branch-2-9 by
- FREESCAPE: reset groups after the game state is restored
- 1:33 PM Changeset [7b09ad62]branch-2-9 by
- FREESCAPE: added missing instruction
- 1:12 PM Changeset [f8f43eb2]branch-2-9 by
- QDENGINE: Complete 3mice2_sudoku.dll minigame
- 1:12 PM Changeset [eab3f927]branch-2-9 by
- QDENGINE: String and logic fixes in 3mice2_sudoku.dll
- 1:12 PM Changeset [0c56541f]branch-2-9 by
- QDENGINE: Further work on 3mice2_sudoku.dll minigame
- 1:12 PM Changeset [bde8bfbb]branch-2-9 by
- QDENGINE: Reduced code duplication
- 1:12 PM Changeset [4035d9d7]branch-2-9 by
- QDENGINE: Initial code for 3mice2_sudoku.dll minigame
- 1:12 PM Changeset [67dd88f8]branch-2-9 by
- QDENGINE: Complete 3mice2_kovrik.dll minigame
- 1:12 PM Changeset [ff54d345]branch-2-9 by
- QDENGINE: Initial code for 3mice2_kovrik.dll minigame
- 1:12 PM Changeset [22d5d14]branch-2-9 by
- QDENGINE: Fix typo in class name
- 12:43 PM Changeset [1fefea04]branch-2-9 by
- SCI: (QFG/PC-98) - fix Japanese text color (regression) I noticed …
- 11:46 AM Ticket #15401 (TWINE: LBA - Twinsen drawning plays wrong animation (regression)) created by
- This was tested with recent build of 2.9.0git ScummVM (from master …
- 10:14 AM Ticket #15400 (TWINE: LBA - Using the Holomap while Twinsen is walking may cause glitch) created by
- This was tested with ScummVM 2.9.0git (recent build from Master HEAD). …
- 8:42 AM Changeset [0316eb39]branch-2-9 by
- TWINE: improved condition logging
- 8:36 AM Changeset [d0d366de]branch-2-9 by
- COMMON: fixed whitespaces
- 8:35 AM Changeset [26b4e3bc]branch-2-9 by
- TWINE: added missing condition logging for channel scripts
- 7:13 AM Changeset [effbdfe6]branch-2-9 by
- TWINE: added ImGuiLogger support to the twine debugger
- 7:06 AM Changeset [a3adb293]branch-2-9 by
- BACKENDS: moved imgui_logger code from directory engine into backends code
- 7:01 AM Changeset [610384ed]branch-2-9 by
- DIRECTORY: prepare to split the imgui logger from directory engine …
- 6:39 AM Changeset [2a3d39ed]branch-2-9 by
- TWINE: renamed function to better match the original name
- 5:31 AM Changeset [c8897756]branch-2-9 by
- M4: RIDDLE: Further room 304 snake fixes
Oct 10, 2024:
- 9:34 PM Ticket #15399 (GRAPHICS: Main window has no minimum size on Linux) created by
- version: ScummVM 2.9.0git (Oct 10 2024 20:07:31) Currently on linux …
- 9:19 PM Changeset [c1a9117d]branch-2-9 by
- M4: RIDDLE: Implement parser in room 801
- 8:33 PM Ticket #15398 (SCUMM: DIG: Fast room skipping in first two screens produces glitches) created by
- This is a regression from 2.8.1 to 2.9.0git which I didn't have time …
- 8:04 PM Changeset [b8224c5]branch-2-9 by
- SCUMM: MACGUI: Fix comment typo
- 7:43 PM Changeset [6b7a00db]branch-2-9 by
- TWINE: fixed invalid palettes values for the slide show introduced in …
- 6:55 PM Changeset [ce5bd312]branch-2-9 by
- NEWS: added twine collision fixes
- 6:53 PM Changeset [0d2faeb7]branch-2-9 by
- TWINE: show all palettes in the debugger
- 6:41 PM Changeset [1e331168]branch-2-9 by
- TWINE: fixed resetting the dark palette when entering the main menu again
- 6:39 PM Changeset [90ee431c]branch-2-9 by
- TWINE: renamed methods and member vars to match the original sources …
- 6:22 PM Changeset [d1a1be8f]branch-2-9 by
- TWINE: moved functions out of class scope (boundRuleThree/lerp)
- 6:01 PM Changeset [713b19ee]branch-2-9 by
- TWINE: removed TODO comment from holomap code this was already fixed
- 5:07 PM Changeset [ace20bbf]branch-2-9 by
- SCI: Fix build when SCI32 is disabled
- 4:51 PM Changeset [746a31fa]branch-2-9 by
- QDENGINE: Complete 3mice2_sbor_karty.dll minigame. 3mice2-demo1 is …
- 4:51 PM Changeset [7a4fc357]branch-2-9 by
- QDENINGE: Added initial code for 3mice2_sbor_karty.dll minigame
- 4:11 PM Changeset [80371466]branch-2-9 by
- TWINE: a few palette fixes this transition is not yet done…
- 4:11 PM Changeset [78e16a20]branch-2-9 by
- TWINE: scenes are faded in now (found in the original sources)
- 4:11 PM Changeset [7ebec1d]branch-2-9 by
- TWINE: fixed missing setBlackPal call for holoTraj
- 4:11 PM Changeset [8973fa6]branch-2-9 by
- TWINE: renamed holomap members to match original sources
- 4:11 PM Changeset [d476afa]branch-2-9 by
- TWINE: let whiteFade use a Graphics::Palette, too
- 4:11 PM Changeset [03aabee8]branch-2-9 by
- TWINE: removed unused rgba palette method
- 4:11 PM Changeset [b018caf]branch-2-9 by
- TWINE: renamed holomap related functions to match original sources
- 4:11 PM Changeset [62d8c709]branch-2-9 by
- TWINE: removed duplicate defines
- 1:15 PM Ticket #15397 (ULTIMA6: Movement by holding arrow keys) created by
- Unlike in the original game (checked in DosBox), no possible setting …
- 12:54 PM Changeset [c10eb2a1]branch-2-9 by
- I18N: Update translation (Ukrainian) Currently translated at 94.9% …
- 12:54 PM Changeset [3c90775]branch-2-9 by
- I18N: Update translation (Russian) Currently translated at 92.2% …
- 12:46 PM Changeset [faa852ab]branch-2-9 by
- I18N: Update translations templates
- 12:46 PM Changeset [4b6fd4f5]branch-2-9 by
- SKY: Consistentcy in keymapper action names
- 12:44 PM Changeset [db1b7a47]branch-2-9 by
- I18N: Update translations templates
- 12:43 PM Changeset [f35a538d]branch-2-9 by
- I18N: Unified "Move Backwards" keymapper key caption
- 12:35 PM Changeset [4e6d5a17]branch-2-9 by
- I18N: Update translations templates
- 12:35 PM Changeset [422cf51]branch-2-9 by
- AGOS: Fix key description in the keymapper to match other engines
- 12:35 PM Changeset [0ecb90d]branch-2-9 by
- JANITORIAL: Remove trailing spaces
- 12:33 PM Changeset [3e50970a]branch-2-9 by
- I18N: Update translation (Turkish) Currently translated at 19.5% (462 …
- 12:33 PM Changeset [fe77c22e]branch-2-9 by
- I18N: Update translation (Turkish) Currently translated at 19.5% (462 …
- 12:33 PM Changeset [8421f22c]branch-2-9 by
- I18N: Update translation (Hebrew) Currently translated at 77.9% (1845 …
- 12:33 PM Changeset [ea9ec617]branch-2-9 by
- I18N: Update translation (Ukrainian) Currently translated at 93.8% …
- 12:33 PM Changeset [8dd81198]branch-2-9 by
- I18N: Update translation (Swedish) Currently translated at 77.0% …
- 12:04 PM Changeset [d4f641ae]branch-2-9 by
- I18N: Update translation (Ukrainian) Currently translated at 93.8% …
- 12:01 PM Changeset [fb442a9f]branch-2-9 by
- I18N: Update translations templates
- 12:01 PM Changeset [9ed3755e]branch-2-9 by
- TWINE: unified holomap code with original sources
- 12:01 PM Changeset [56f936f2]branch-2-9 by
- TWINE: removed unused additional palette instance
- 12:01 PM Changeset [f59b0411]branch-2-9 by
- TWINE: moved dark/normal palette mode code into life script
- 12:01 PM Changeset [747efced]branch-2-9 by
- TWINE: restore palette as found in the original sources in svga and …
- 12:01 PM Changeset [a7dfd9fe]branch-2-9 by
- TWINE: converted palettes to Graphics::Palette
- 12:01 PM Changeset [733ed796]branch-2-9 by
- TWINE: removed fadeIn and fadeOut and use the original method names
- 12:01 PM Changeset [04880058]branch-2-9 by
- TWINE: palette code unified with original sources also made more use …
- 10:30 AM Changeset [346989e5]branch-2-9 by
- QDENGINE: Fix clearing texts by owner For whatever reason, the …
- 10:30 AM Changeset [2f6273ac]branch-2-9 by
- QDENGINE: Added more text debug output
- 9:43 AM Changeset [32264e9f]branch-2-9 by
- TWINE: unified with original sources
- 9:31 AM Changeset [acac282f]branch-2-9 by
- TWINE: use Graphics::Palette for fadePalToPal
- 9:31 AM Changeset [e846600f]branch-2-9 by
- TWINE: allow to set a Graphics::Palette instance directly
- 9:31 AM Changeset [2e5e3e3b]branch-2-9 by
- TWINE: renamed method to match original sources
- 9:31 AM Changeset [9ea3637f]branch-2-9 by
- TWINE: started to use Graphics::Palette
- 9:31 AM Changeset [4daa4507]branch-2-9 by
- TWINE: added helper functions for loading palettes from hqr
- 9:31 AM Changeset [1a219466]branch-2-9 by
- TWINE: palette code was moved into ImGuiEx
- 9:31 AM Changeset [059f0ca1]branch-2-9 by
- BACKENDS: added imgui window for showing a Graphics::Palette instance
- 5:25 AM Changeset [7d09fb5b]branch-2-9 by
- M4: RIDDLE: Properly implement triggerMachineByHash_3000
- 4:27 AM Changeset [d2074c59]branch-2-9 by
- M4: RIDDLE: Room 304 snake fixes
- 1:55 AM Changeset [8e56db5e]branch-2-9 by
- M4: RIDDLE: Fix include headers in room 801
- 1:52 AM Changeset [2831beb0]branch-2-9 by
- M4: RIDDLE: Fix setGlobals1 call in room 407
Oct 9, 2024:
- 11:09 PM Changeset [389b51ed]branch-2-9 by
- SCI: (KQ6Win Gfx driver) - fix glitch when in rgb rendering mode
- 10:34 PM Changeset [2d27ebc1]branch-2-9 by
- M4: RIDDLE: Implement parser in room 996
- 3:52 PM Changeset [2c110fd1]branch-2-9 by
- SCI: Initialize various members Coverity issues
- 12:10 PM Changeset [0298a79b]branch-2-9 by
- M4: RIDDLE: WIP room 801
- 10:48 AM Changeset [d7a28630]branch-2-9 by
- FREESCAPE: avoid crash in dungeon level of castle
- 10:48 AM Changeset [6ae98fd3]branch-2-9 by
- FREESCAPE: adjusted interaction distance for castle
- 10:48 AM Changeset [0c4cc3d8]branch-2-9 by
- FREESCAPE: more precise implementation of nested if/else/endif handling
- 10:21 AM Changeset [b9d16350]branch-2-9 by
- GOB: add englishfever to Games using this Engine list
- 10:21 AM Changeset [95d32ca4]branch-2-9 by
- GOB: remove detection headers from POTFILES Since we replaced the …
- 9:48 AM Changeset [3417916c]branch-2-9 by
- TWINE: extended debugger to show the current active palette
- 9:29 AM Changeset [9903a2af]branch-2-9 by
- TWINE: further renaming of variables to match the original sources
- 8:01 AM Changeset [6be51ef2]branch-2-9 by
- TWINE: renamed to match original sources
- 7:59 AM Changeset [43d18713]branch-2-9 by
- TWINE: renaming (fla) to match the original sources
- 6:53 AM Changeset [8a1aa155]branch-2-9 by
- TWINE: renamed palette members and functions to match the original sources
- 5:54 AM Changeset [64ae9359]branch-2-9 by
- TWINE: Fix int32 discrepancy
- 5:35 AM Changeset [e9af65f]branch-2-9 by
- I18N: Update translations templates
- 5:35 AM Changeset [bf48bc4]branch-2-9 by
- SCI: (KQ6 Gfx driver) - fix monochrome mouse cursors in non-rgb …
- 5:35 AM Changeset [c0492ece]branch-2-9 by
- SCI: work around original script/interpreter bug The original …
- 5:35 AM Changeset [523add90]branch-2-9 by
- SCI: revert unneeded video code changes
- 5:35 AM Changeset [6be167ae]branch-2-9 by
- SCI: cleanup
- 5:35 AM Changeset [de32f308]branch-2-9 by
- SCI: remove GFX_SCREEN_MASK_DISPLAY (and code sections guarded by it) …
- 5:35 AM Changeset [2ec9c46]branch-2-9 by
- SCI: replace workaround to clear hires portrait rects As the …
- 5:35 AM Changeset [80258d54]branch-2-9 by
- SCI: re-enable hi-res option for KQ6 Windows (since the "small …
- 5:35 AM Changeset [a4380b8e]branch-2-9 by
- SCI: add appropriate render options for KQ6 Win
- 5:35 AM Changeset [c11193f3]branch-2-9 by
- COMMON: add Windows 16 colors render mode option
- 5:35 AM Changeset [5f66d716]branch-2-9 by
- SCI: add 16 colors mode for KQ6 Win The original interpreter supports …
- 5:35 AM Changeset [71a2af0d]branch-2-9 by
- SCI: more accurate KQ6 video handling I was just exploring this when …
- 5:35 AM Changeset [70414a0b]branch-2-9 by
- SCI: make upscaled gfx driver for KQ6 Windows - The main purpose was …
- 5:35 AM Changeset [6e59e0a1]branch-2-9 by
- SCI: add some asserts to gfx drivers (I have noticed that the (not …
- 4:28 AM Changeset [e2c352db]branch-2-9 by
- M4: RIDDLE: Fix leaving inventory close-ups
- 2:52 AM Changeset [248ecea5]branch-2-9 by
- M4: RIDDLE: Fix palette range indexes for Riddle
- 2:33 AM Changeset [051ad9f]branch-2-9 by
- M4: RIDDLE: Fix loading inventory list
Oct 8, 2024:
- 9:45 PM Changeset [8751b6d]branch-2-9 by
- TWINE: added palette menu entries to the debugger
- 7:46 PM Changeset [1c9ef868]branch-2-9 by
- TWINE: added editing of static and work flags to the debugger
- 7:27 PM Changeset [cd03d7e8]branch-2-9 by
- TWINE: renamed flags to match the original sources
- 7:27 PM Changeset [6a66b4bb]branch-2-9 by
- TWINE: fixed crash in debug window if actor has no entity data (e.g. a …
- 7:27 PM Changeset [0bd98f3]branch-2-9 by
- TWINE: renamed method to match original sources (checkCarrier)
- 7:27 PM Changeset [5e90051f]branch-2-9 by
- TWINE: unified code with original source release
- 6:49 PM Ticket #15396 (TWINE: Menu Plasma loss of quality) created by
- Not sure it is related with increasing the resolution, but we see the …
- 6:44 PM Ticket #15395 (TWINE: Shading Palette loss of colours?!) created by
- When looking at Twinsen with Tunic we can clearly see the shading …
- 5:40 PM Changeset [c27405dd]branch-2-9 by
- BACKENDS: IMGUI: Disable non-portable shell funcitons
- 4:40 PM Changeset [a3820a53]branch-2-9 by
- SCUMM: INDY3/LOOM (Mac): Fix saving/loading from Mac menu
- 2:28 PM Changeset [669a5c7a]branch-2-9 by
- NEWS: Mention SailfishOS port
- 2:25 PM Changeset [449f2eb6]branch-2-9 by
- SCUMM: Added missing override keywords
- 1:04 PM Changeset [6ae93447]branch-2-9 by
- TWINE: allow to give items via zu debugger interface and fixed …
- 12:27 PM Changeset [e6a99ec4]branch-2-9 by
- TWINE: show zones, tracks, scene flags and more
- 11:38 AM Changeset [aeffe191]branch-2-9 by
- TWINE: started scene details debug window
- 11:27 AM Changeset [85403c1b]branch-2-9 by
- TWINE: fixed invalid ImGuiID handling for InputBoundingBox calls
- 11:20 AM Changeset [d13fd5d3]branch-2-9 by
- TWINE: reduced scene debug rendering info this is going to be added …
- 10:36 AM Ticket #15387 (TWINE: LBA: Skeletons hitboxes may be glitched) closed by
- fixed: Fixed with commit 4ad6a6961cff13bc421e0ce19c5ed1c225b4e9a6
- 10:16 AM Ticket #13177 (TWINE: Tank is stuck) closed by
- fixed: fixed with 4ad6a6961cff13bc421e0ce19c5ed1c225b4e9a6 hack removed in …
- 10:14 AM Changeset [a2ab724e]branch-2-9 by
- TWINE: mark the penguin in the debug window
- 9:54 AM Changeset [5b33f309]branch-2-9 by
- TWINE: use addLife even for hit damage
- 9:25 AM Changeset [af35f3f1]branch-2-9 by
- TWINE: removed hack from issue #13177 …
- 9:25 AM Changeset [4ad6a696]branch-2-9 by
- TWINE: fixed a few collision related issues Skeletons hitboxes may be …
- 8:25 AM Changeset [17f6f2d]branch-2-9 by
- TWINE: renamed getter
- 8:25 AM Changeset [9bb2257e]branch-2-9 by
- TWINE: added hqrindex member to the Parser class to improve the error …
- 8:25 AM Changeset [54d2e51c]branch-2-9 by
- TWINE: added getter for bodydata
- 8:25 AM Changeset [ad990653]branch-2-9 by
- TWINE: extended imgui debugger windows
- 5:40 AM Changeset [c641689a]branch-2-9 by
- M4: RIDDLE: Implemented lookAtInventoryItem method
- 4:59 AM Changeset [8103f8b7]branch-2-9 by
- M4: RIDDLE: Remainder of global parser
- 12:18 AM Ticket #15367 (MD5: SCI: Space Quest 6 Unknown Variant) closed by
- invalid: Closing as this is an invalid/truncated game file and we haven't …
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