Timeline
04/10/24:
- 22:23 Ticket #15059 (AGI: Fro quest - crashes on title screen) closed by
- fixed: Fixed in …
- 13:10 Ticket #15061 (SCITetris detected as template and fails to run (win11, scummvm dev build)) created by
- "can`t find any engine capable of running this game" error after start …
- 12:57 Ticket #15060 (Flag quest - Menus support required (win11, scummvm dev build)) created by
- subj
- 12:43 Ticket #15059 (AGI: Fro quest - crashes on title screen) created by
- ERROR: view cel is 0x0! …
04/08/24:
04/07/24:
- 23:08 Ticket #15058 (BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura) created by
- Scummvm does not allow me to set many shaders on my MacBook Air M1 on …
- 21:31 Ticket #15057 ("Unknown Game Variant" reported when trying to add Private Eye) closed by
- invalid
- 10:58 Ticket #13635 (SCUMM/HE: Puttzoo - Debug console room change always produces the ...) closed by
- invalid: I just verified that this is expected, as that's just a message …
04/06/24:
- 19:54 Ticket #15028 (Unknown game variant for director) closed by
- fixed
- 19:45 Ticket #15057 ("Unknown Game Variant" reported when trying to add Private Eye) created by
- Private Eye is listed on the ScummVM site and wiki as a supported …
- 07:56 Ticket #15056 (TETRAEDGE: Add ScummVM option to hide empty inventory box) created by
- The way to open inventory in the Tetraedge version of Syberia doesn't …
04/05/24:
- 14:59 Ticket #15055 (Flatpak version keeps setting preferred device to FluidSynth) created by
- When using the Flatpak version on my Steam Deck, every time I set the …
- 09:23 Ticket #15054 (SCI: Unable to Detect Colonel's Bequest Game) created by
- When attempting to add the Colonel's Bequest (1989) [v1.000.046, Int. …
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