Timeline



Feb 24, 2024:

8:05 PM Changeset [f36f3887] by dreammaster
M4: Added console command to set boonsville time for triggering events
8:05 PM Changeset [41d87f21] by dreammaster
M4: Cleanup of dead machine code, deleting of dead machines between scenes
8:05 PM Changeset [a6929c48] by antoniou79
M4: Attempt to workaround double free() issue In some cases the …
7:48 PM Changeset [2a7241a] by Le Philousophe <lephilousophe@…>
PLUGINS: Implement NONE relocations ARM emit them in some cases and …
7:09 PM Changeset [b5e47c82] by dreammaster
M4: Fix crashes opening dialogs from original game dialog
7:09 PM Changeset [fa10facb] by dreammaster
M4: Add syncSoundSettings to engine initialization
4:30 PM Changeset [2b15867d] by neuromancer
FREESCAPE: better position of the sun and moon in eclipse
3:48 PM Changeset [1df4e92d]branch-2-8branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Don't take the alpha channel from the game texture …
3:43 PM Changeset [6342045] by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Don't take the alpha channel from the game texture …
10:15 AM Ticket #14986 (Unknown game variant for ags) closed by tag2015
outdated
8:35 AM Ticket #14989 (AGS: Heroine's Quest: Thief is recognizable during the break-in in the ...) closed by ZsKokos
fixed
7:00 AM Changeset [f6ee3182]branch-2-8branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
6:47 AM Changeset [55bb98e8] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
5:54 AM Ticket #14971 (Orion Burger: barber double lines) closed by dreammaster
fixed
5:54 AM Changeset [4f61f5af] by dreammaster
M4: Fix for barber conversation
5:21 AM Changeset [9152c3dc] by mikrosk
BACKENDS: ATARI: Buffer also mouse buttons state Now double-click …
5:00 AM Ticket #14957 (Using an Enchanted Staff spell crashes the game in Ultima VI) closed by dreammaster
fixed
4:59 AM Ticket #14959 (Cannot Cast Spells using Keyboard in Ultima VI) closed by dreammaster
fixed
4:59 AM Changeset [e807f895] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix Wizard Eye keyboard control Disable keymapper …
4:59 AM Changeset [702ddabd] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Lock input to spellbook when looking at it Undo the …
4:59 AM Changeset [e2a9b6be] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix loss of focus when dragging SpellViewGump
4:59 AM Changeset [46221f1d] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix enchant crash during spell selection SpellViewGump …
4:59 AM Changeset [382abb7d] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix SpellViewGump deleting self/crashing on RMB Close …
4:59 AM Changeset [696aea8] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix crash when selecting spell to enchant with When …
4:59 AM Changeset [a609f91a] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix widgets deleting self in event handler Do not …
4:59 AM Changeset [816d1c6d] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix KEYINPUT_MODE keymapper regression Disable the …
4:59 AM Changeset [037131d9] by PushmePullyu <127053144+PushmePullyu@…>
KEYMAPPER: Add method isEnabled to Common::Keymapper
4:54 AM Changeset [9d589e2e] by antoniou79
M4: ORIONBURGER: DEMO: Cliking on teleporter icon leads to main menu …
4:51 AM Changeset [94a80f4a] by antoniou79
M4: ORIONBURGER: Fix chute navigation for test 2 When gerbils are …
4:49 AM Changeset [929e7550] by antoniou79
M4: ORIONBURGER: Fix shooting the waterdish in room 603 The hole in …
4:49 AM Changeset [636f688e] by antoniou79
M4: ORIONBURGER: Fix softlock when shooting the kibble in Room 602
4:46 AM Changeset [34493ca7] by antoniou79
M4: ORIONBURGER: Fix shooting the door in room 602 This was resulting …
4:45 AM Changeset [a9e9ee50] by antoniou79
M4: ORIONBURGER: Fix door open misaligned in room 602 After the cage …
4:43 AM Changeset [a92d98d6] by antoniou79
M4: ORIONBURGER: Keep Magnet vibrating when revisiting 602 If the …
4:42 AM Changeset [6992ddc3] by antoniou79
M4: ORIONBURGER: Fix sound for running motor wheel The sound sound …
4:42 AM Changeset [b15187d3] by dreammaster
M4: Field rename in room 602
4:42 AM Changeset [352de074] by antoniou79
M4: ORIONBURGER: Stop Wilbur repeating his line when exiting When …
4:42 AM Changeset [054fda8f] by antoniou79
M4: ORIONBURGER: Fix Wilbur throwing Kibble at wood shavings This …
3:17 AM Ticket #14990 (LOL: Crash when going up in the Draracle's cave) created by cspiegel
I've tested the latest Git version (01a2d2ed) as well as 2.8.0, and …
2:54 AM Changeset [01a2d2ed] by mikrosk
BACKENDS: ATARI: Call original keyboard/mouse routines This helps to …
2:54 AM Changeset [f41a678b] by mikrosk
GRAPHICS: ATARI: Utilize dlmalloc - every malloc is now aligned on 16 …
2:54 AM Changeset [fda1ce1] by mikrosk
BACKENDS: ATARI: Change dma playback to interrupt-driven This not …
2:27 AM Changeset [54b99083] by elasota <1137273+elasota@…>
MTROPOLIS: Fix Obsidian widescreen mod regression
2:01 AM Changeset [c92f4997] by elasota <1137273+elasota@…>
MTROPOLIS: Fix wrong MIDI gain math in note player
1:57 AM Changeset [c817aa8f] by elasota <1137273+elasota@…>
MTROPOLIS: Fix wrong MIDI gain math Amplitude is 10x = +20dB, not +10dB

Feb 23, 2024:

9:41 PM Changeset [414c427] by larsamannen
IOS7: Use new key overload functions Call the overload functions for …
9:41 PM Changeset [c5ef6ecb] by larsamannen
IOS7: Add functions creating UIKeyCommands for special keys Use the …
9:41 PM Changeset [25d7787d] by larsamannen
IOS7: Add functions creating UIKeyCommands for Fn keys Use the helper …
9:41 PM Changeset [a8314ea0] by larsamannen
IOS7: Add functions creating UIKeyCommands for number keys Use the …
9:41 PM Changeset [8baa1de5] by larsamannen
IOS7: Add functions creating UIKeyCommands for roman letter keys Use …
9:41 PM Changeset [2bbbdc75] by larsamannen
IOS7: Add functions creating UIKeyCommands for arrow keys Use the …
9:41 PM Changeset [99fb3faf] by larsamannen
IOS7: Add helper functions to overload keys Currently the key inputs …
9:41 PM Changeset [c8d93ad8] by larsamannen
IOS7: Pass key modifier flags to key events Prepare the backend to …
9:03 PM Ticket #14989 (AGS: Heroine's Quest: Thief is recognizable during the break-in in the ...) created by ZsKokos
== Versions ScummVM: 2.8.0 Game: Heroine's Quest 1.2.9 (Steam) …
8:38 PM Ticket #14988 (AGI: Scalers and shaders to not work correctly when upscaled for ...) created by Agozerosu
Windows 10, ScummVM 2.8.0, OpenGL renderer In AGI games, when using …
5:31 PM Changeset [1d0b6dc9]branch-2-8branch-2-8-1 by tag2015
SCI: Also show qfg2-agdi characters in import This allows importing …
4:47 PM Ticket #14987 (GRIM: Manny gets frozen after opening the security door) created by DjDiabolik
I have tryed also with current release 2.8.0 and also whit today daily …
4:47 PM Changeset [8ed5b8b3]branch-2-8branch-2-8-1 by tag2015
AGS: Update black hawk entries, add new game
4:47 PM Changeset [57e690be]branch-2-8branch-2-8-1 by mistydemeo
AGS: Mac perfecttidess2s demo
4:46 PM Changeset [d232298f]branch-2-8branch-2-8-1 by tag2015
AGS: Update Adventures of the Black Hawk entries
4:46 PM Changeset [c507e754]branch-2-8branch-2-8-1 by tag2015
AGS: Update blackhawk entires, add Perfect Tides S2S
4:46 PM Changeset [c807d7e0]branch-2-8branch-2-8-1 by mgerhardy
AGS: add detection entry for The Adventures of The Black Hawk
4:45 PM Changeset [12210cb6]branch-2-8branch-2-8-1 by tag2015
AGS: Update blackwell1-5 entries (mac)
4:45 PM Changeset [fd039f2a]branch-2-8branch-2-8-1 by tag2015
AGS: Update blackwell2-5 entries (win/linux) + yip quest 1.1 (TRAC 14953)
4:42 PM Changeset [4c5bb11f]branch-2-8branch-2-8-1 by tag2015
AGS: Fix partial outlines for some letters in Kathy Rain Clifftop's …
4:42 PM Changeset [6a733846]branch-2-8branch-2-8-1 by tag2015
AGS: Update blackwell1, add detection for new games
4:41 PM Changeset [0ae1fea9]branch-2-8branch-2-8-1 by tag2015
AGS: Add a couple new games to detection
4:40 PM Changeset [d9b125cd]branch-2-8branch-2-8-1 by tag2015
AGS: Disable autosave for falconcity
4:40 PM Changeset [b8e11db6]branch-2-8branch-2-8-1 by tag2015
AGS: Add AGSBMFontRenderer plugin stub Just a stub for now, but at …
4:38 PM Changeset [2e407694]branch-2-8branch-2-8-1 by tag2015
AGS: Fix luminance=0 being improperly set to 255 The sanity check …
4:38 PM Changeset [e05e2327]branch-2-8branch-2-8-1 by tag2015
AGS: Add workaround for qfg2agdi to allow importing sci exported chars …
4:26 PM Changeset [5d61e096]branch-2-8branch-2-8-1 by tag2015
AGS: Disable autosave for a few games * order of the thorne / * …
4:25 PM Changeset [89ab4180]branch-2-8branch-2-8-1 by tag2015
AGS: Update mac blackwell1/shardlight + new games
4:25 PM Changeset [c58cdbd4]branch-2-8branch-2-8-1 by tag2015
AGS: Update some commercial entries blackwell1/shardlight win/lin …
3:42 PM Changeset [03c18cd1] by tag2015
AGS: Update black hawk entries, add new game
7:18 AM Ticket #14986 (Unknown game variant for ags) created by TuKo1982
The game in 'Gobliiins5-Part1\' seems to be an unknown game variant. …
6:07 AM Ticket #14968 (Orion Burger: Soft Lock when using classic menu) closed by dreammaster
fixed
6:07 AM Changeset [5d93a675] by dreammaster
M4: Fix opening save/load dialogs from original options dialog
5:34 AM Ticket #14972 (Orion Burger: Flumix missing animation in cutscene during Test 1) closed by dreammaster
fixed
5:34 AM Changeset [bf1b150e] by dreammaster
M4: Cleanup and animation fix for test 1
4:25 AM Ticket #14983 (Unknown game variant for Orion Burger - Gerrman demo) closed by dreammaster
fixed
4:23 AM Changeset [4a2ed4fb] by dreammaster
M4: Added German demo detection entry
4:14 AM Ticket #14982 (M4: ORION BURGER: Glitches when shooting the wood shavings in Test 2) closed by dreammaster
fixed: Fixed. The demo used an alternate animation filename than the whole game.
4:13 AM Changeset [d0f08665] by dreammaster
M4: Fixes for shooting woodchips in test 2
3:38 AM Ticket #14973 (Orion Burger: First start of game behavior) closed by dreammaster
worksforme: This is working as intended. In addition to checking for savegames, …
3:05 AM Changeset [06e9351b] by dreammaster
M4: Failing test in demo immediately restarts it

Feb 22, 2024:

2:33 PM Ticket #14985 (Unknown game variant for sword1) closed by AndywinXp
invalid: Hi! Just rename your VIDEO folder to SMACKSHI and it will work :-)
2:23 PM Ticket #14985 (Unknown game variant for sword1) created by vitasb75
The game in 'Broken Sword I [Akella]\' seems to be an unknown game …
1:56 PM Changeset [d6b08d4d] by Hubert Maier <raziel-@…>
AMIGAOS: Remove local aspect ratio setting
1:56 PM Changeset [7afb1708] by Hubert Maier <raziel-@…>
AMIGAOS: Fix typo
8:11 AM Ticket #14978 (Unknown game variant for sword1) closed by AndywinXp
fixed
8:11 AM Changeset [7d77e1ff]branch-2-8branch-2-8-1 by AndywinXp
SWORD1: Add detection for DE version from "Revolution Classic Adventures"
8:08 AM Changeset [1b83149f] by AndywinXp
SWORD1: Add detection for DE version from "Revolution Classic Adventures"
7:39 AM Ticket #14984 (SCUMM/HE: Backyard Football Online softlocks regularly) created by benjmor
The Backyard Football Online experience is more crash-prone than …
5:44 AM Changeset [974f0d23] by dreammaster
M4: Cleanup of room 604 fields and constants
3:52 AM Changeset [ffa4c704] by Eric Fry <yuv422@…>
VOYEUR: Add Interplay logo animation sequence (logo8.exe)
3:32 AM Ticket #14967 (Orion Burger: Soft Lock when save/load on roof of barber) closed by dreammaster
fixed: Congrats. Looks like another bug in the original game has been …
3:31 AM Changeset [87ec0e0b] by dreammaster
M4: Fix softlock for savegames done when satelitte dish moved
2:57 AM Changeset [64f2e933] by mistydemeo
AGS: Mac perfecttidess2s demo
2:35 AM Ticket #14966 (Orion Burger: Soft lock when talking to Burl) closed by dreammaster
fixed
2:35 AM Changeset [0fb8f507] by dreammaster
M4: Fix softlock talking to Burl while he's eating
2:19 AM Ticket #14965 (Orion Burger: hard crash when entering house of granny) closed by dreammaster
fixed
2:19 AM Changeset [4bd1803c] by dreammaster
M4: Fix chair shadow in room 171

Feb 21, 2024:

10:58 PM Changeset [bce07435] by rsn8887 <rsn8887@…>
BACKENDS: (PSP) Include plugins when building psp_release
10:40 PM Changeset [29f808ba] by rsn8887 <rsn8887@…>
BACKENDS: (PSP) Fix no rule error in makefile
7:39 PM Changeset [6f0ca3a7] by sev-
ICONS: Regenerated macOS icon. Orange background added.
7:18 PM Changeset [042dfc01] by rsn8887 <rsn8887@…>
BACKENDS: (PSP) Improve makefile
6:05 PM Changeset [8f8b7f93] by sev-
NEWS: Mention libopenmpt dependency
6:04 PM Changeset [8a7c30a7] by sev-
CONFIGURE: Better logic aroung OpenMPT/MikMod exclusivity
5:45 PM Changeset [ed885266] by polyesterswing <kurianjojo2004@…>
TESTBED: Add testcase for mo3 files
5:45 PM Changeset [be90422] by polyesterswing <kurianjojo2004@…>
AUDIO: Remove redundant probing function since checking whether a …
5:45 PM Changeset [28883f9d] by polyesterswing <kurianjojo2004@…>
AGS: Add support for libopenmpt
5:45 PM Changeset [4da1a93] by polyesterswing <kurianjojo2004@…>
SLUDGE: Add support for MO3 files using libopenmpt
5:45 PM Changeset [15a9c635] by polyesterswing <kurianjojo2004@…>
AUDIO: Add libopenmpt support
5:45 PM Changeset [ea03d64b] by polyesterswing <kurianjojo2004@…>
AUDIO: Rename impulsetracker to universaltracker
6:03 AM Ticket #14969 (Orion Burger: hard crash when clicking on Main Menu from classic game menu) closed by dreammaster
fixed
6:03 AM Changeset [56bde4e5] by dreammaster
M4: Fix Main Menu button in classic options dialog
4:50 AM Ticket #14974 (Orion Burger: Right click order symbols) closed by dreammaster
fixed
4:50 AM Changeset [49fdbc12] by dreammaster
M4: Fix cursor cycling to talk cursor
4:20 AM Ticket #14980 (Orion Burger: German version plays english comments of Burl in truck) closed by dreammaster
fixed: Okay, I figured out the problem. The main resources index allows for a …
4:20 AM Changeset [81c98a8a] by dreammaster
M4: Fix Burl voice in German Burl arriving cutscene
1:26 AM Changeset [149729c4]branch-2-8branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
1:25 AM Changeset [e90a369a]branch-2-8branch-2-8-1 by rsn8887 <rsn8887@…>
BACKENDS: (PSP) Improve analog stick pointer control
1:23 AM Changeset [22f0f63f] by rsn8887 <rsn8887@…>
BACKENDS: (PSP) Improve analog stick pointer control

Feb 20, 2024:

7:59 PM Ticket #14983 (Unknown game variant for Orion Burger - Gerrman demo) created by afreickmann
Please report the following data to the ScummVM team at …
1:57 PM Ticket #14982 (M4: ORION BURGER: Glitches when shooting the wood shavings in Test 2) created by antoniou79
This was tested with a local build of ScummVM 2.9.0git on Windows 10 …
10:03 AM Changeset [c2d63ba0] by SupSuper
CREATE_PROJECT: Fix opengl_game_shaders feature flag
7:42 AM Changeset [2f8044d0]branch-2-8branch-2-8-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 99.8% …
1:10 AM Ticket #14975 (Orion Burger: Burl leaving diner, vanishing plate) closed by dreammaster
fixed
1:10 AM Changeset [6b35ac73] by dreammaster
M4: Workaround for empty plates disappearing when Burl leaves This …
1:10 AM Changeset [05ceebda] by dreammaster
M4: Enum fixes, method rename in room 143

Feb 19, 2024:

10:17 PM Ticket #14981 (Unknown game variant for tinsel) created by Indy198X
The game in 'Cat\' seems to be an unknown game variant. Please report …
7:46 PM Changeset [b1a861b5] by fracturehill
NANCY: JANITORIAL: Fix trailing whitespace/tabs

Feb 18, 2024:

9:31 PM Changeset [4b274641] by fracturehill
DEVTOOLS: Fix typos in nancy.dat
9:31 PM Changeset [f89967c9] by fracturehill
NANCY: Implement NewPhone Added support for the new Telephone AR …
9:31 PM Changeset [18eea6d4] by fracturehill
NANCY: Add support for nancy9 RippedLetterPuzzle In nancy9 this …
3:33 PM Changeset [5422b811] by mgerhardy
DEVTOOLS: added steam achievements for The Adventures of The Black Hawk
12:23 PM Changeset [4880ee83] by tag2015
AGS: Update Adventures of the Black Hawk entries
4:12 AM Changeset [7a20b435] by dreammaster
M4: Further endian loading fixes
2:46 AM Changeset [217312de] by dreammaster
M4: Endian proofing ws loading
1:51 AM Changeset [4ddb578]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Fix SQ5 message talker when looking at Cliffy Thanks to …
1:51 AM Changeset [6621bb42]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Update V1 opcode table
1:51 AM Changeset [eeb5bc49]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Update detection tables - Mixed-Up Mother Goose (Mac) - Police …
1:47 AM Changeset [d80e8301] by sluicebox <22204938+sluicebox@…>
SCI: Fix SQ5 message talker when looking at Cliffy Thanks to …

Feb 17, 2024:

11:23 PM Changeset [ad320937]branch-2-8branch-2-8-1 by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: Added postprocessing in MT32 driver Added missing …
11:22 PM Changeset [bc48dd68]branch-2-8branch-2-8-1 by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: Better wording in some comments
11:22 PM Changeset [33873e6a]branch-2-8branch-2-8-1 by NoSFeRaTU <master.nosferatu@…>
NEWS: Add news about Xeen engine improvements
11:20 PM Changeset [defd3742]branch-2-8branch-2-8-1 by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: MidiDriver close and cleanup
11:20 PM Changeset [54a8a4ea]branch-2-8branch-2-8-1 by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: Initial MT32/LAPC-1 support Some non-essential subroutines …
11:20 PM Changeset [d3f601cc]branch-2-8branch-2-8-1 by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: Fix sound effects regression There is a regression …
11:20 PM Changeset [8730b53e]branch-2-8branch-2-8-1 by NoSFeRaTU <master.nosferatu@…>
MM: MM1: Support for non-vanilla version There is version of MM1 in …
11:16 PM Changeset [c853d0c8] by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: Added postprocessing in MT32 driver Added missing …
11:16 PM Changeset [13d9d5f9] by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: Better wording in some comments
11:16 PM Changeset [a026371f] by NoSFeRaTU <master.nosferatu@…>
NEWS: Add news about Xeen engine improvements
11:16 PM Changeset [44477f22] by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: MidiDriver close and cleanup
11:16 PM Changeset [f19ac248] by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: Initial MT32/LAPC-1 support Some non-essential subroutines …
11:16 PM Changeset [d1a10e38] by NoSFeRaTU <master.nosferatu@…>
MM: XEEN: Fix sound effects regression There is a regression …
11:16 PM Changeset [7c8ed5b5] by NoSFeRaTU <master.nosferatu@…>
MM: MM1: Support for non-vanilla version There is version of MM1 in …
11:15 PM Changeset [b2eb49fd] by dreammaster
NEWS: Added Nuvie fixes
11:10 PM Changeset [e485255c] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix delete VS free
11:10 PM Changeset [8f8b02e6] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix memory leak
11:10 PM Changeset [704ca3c] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix delete[] VS free
11:10 PM Changeset [e37d96aa] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Hide menu in save thumbnails
11:10 PM Changeset [6ca26ec] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Prevent moving some containers into containers on map
11:10 PM Changeset [159b2084] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix softlock on drop to impassable location with actor …
11:10 PM Changeset [37502f40] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Allow pushing objects onto passable actors Also …
11:10 PM Changeset [37db6d17] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Allow dropping objects onto passable actors
11:10 PM Changeset [b9206fce] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix Sherry blocking/being blocked during party move …
11:10 PM Changeset [7cd99686] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Do not swap positions with party when moving as Sherry …
11:10 PM Changeset [593472a2] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Only bump one party member on player move If there are …
11:10 PM Changeset [1ab56c07] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Allow pushing party members onto each other
11:10 PM Changeset [7dd18ae6] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Slightly rework actor passability Make …
11:10 PM Changeset [feb82963] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Add isNonBlocking() method to Actor class
11:10 PM Changeset [9c0bf4d3] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Add isFlying() method to Actor class
11:10 PM Changeset [e424a5c6] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Add some missing map coordinate wrapping Prevents …
11:10 PM Changeset [a142e94] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Assert index is in bounds when fetching chunk obj tree
11:10 PM Changeset [289e2ee9] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix crash when pushing over map boundary Also fix …
11:10 PM Changeset [fbb2318c] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Test all actors at destination when pushing Do not …
11:10 PM Changeset [5e9db60d] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Test all actors at destination when moving Multiple …
11:10 PM Changeset [77e77dc7] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Remove duplicated logic in get_actor() Make …
11:10 PM Changeset [1980c188] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Add method findActorAt() to ActorManager The method …
11:10 PM Changeset [8f7038c6] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Add method doesOccupyLocation() to Actor class
11:10 PM Changeset [1bca8173] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Constify some methods
11:10 PM Changeset [5eaa9ddd] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix instance of inventory vs map coords comparison
11:10 PM Changeset [06eac59a] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix move/drop to container on map …
11:10 PM Changeset [8ec62fbd] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Constify some methods Also, make …
11:10 PM Changeset [c68b2c39] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Do not allow selecting actor as push target on map …
11:10 PM Changeset [7d2aa521] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix message when pushing sitting actors The correct …
11:10 PM Changeset [8bae9612] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix condition for pushing actors When using the (m)ove …
11:10 PM Changeset [a9aa083d] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix movability check when pushing Behave closer to the …
11:10 PM Changeset [cf736c2f] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix thrown weapon placement condition When attacking …
11:10 PM Changeset [cfa91ad1] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Fix flask of oil fire placement Place at correct …
11:10 PM Changeset [e603663a] by PushmePullyu <127053144+PushmePullyu@…>
ULTIMA: NUVIE: Add optional ignoreObjects param to nscript_map_is_water
8:44 PM Changeset [858be3a9] by sluicebox <22204938+sluicebox@…>
AGI: Update V1 opcode table
8:44 PM Changeset [03e26a50] by sluicebox <22204938+sluicebox@…>
AGI: Update detection tables - Mixed-Up Mother Goose (Mac) - Police …
6:19 PM Ticket #14980 (Orion Burger: German version plays english comments of Burl in truck) created by afreickmann
When Burl arrives in town and e.g. nearly hit Wilbur, all his comments …
6:16 PM Ticket #14979 (Orion Burger: Hard crash Windows 64bit Test 4 purple bork) created by afreickmann
The purple bork at the stairs seems to hard crash version …
6:09 PM Ticket #14978 (Unknown game variant for sword1) created by Egberten
Broken Sword 1 from the German version of the "Revolution Classic …
5:22 PM Ticket #14977 (Unknown game variant for mm) created by FlaubertNHR
The game in '1994 - Might & Magic IV - Worlds of Xeen' seems to be an …
5:20 PM Ticket #14976 (Unknown game variant for mm) created by FlaubertNHR
The game in '1994 - Might & Magic IV - Worlds of Xeen' seems to be an …
4:40 PM Ticket #14975 (Orion Burger: Burl leaving diner, vanishing plate) created by afreickmann
When Burl leaving the diner, he put the money on the table and leaves. …
4:28 PM Ticket #14974 (Orion Burger: Right click order symbols) created by afreickmann
When clicking on people the order in ScummVM is: Talk - look - take - …
4:04 PM Ticket #14973 (Orion Burger: First start of game behavior) created by afreickmann
If the game is started without any savegame present, the game directly …
3:57 PM Ticket #14972 (Orion Burger: Flumix missing animation in cutscene during Test 1) created by afreickmann
In Test 1, Flumix has to trigger a lever to activate the electricity. …
3:40 PM Ticket #14971 (Orion Burger: barber double lines) created by afreickmann
When getting a hair cut at the barber and then paying with cash, …
12:21 PM Ticket #14970 (M4: Orion Burger: Volume not correctly adjusted) created by afreickmann
Two issues I encountered, but they are potentially associated. - In …
12:15 PM Ticket #14969 (Orion Burger: hard crash when clicking on Main Menu from classic game menu) created by afreickmann
When you have the classic game menu option activated in ScummVM and …
12:13 PM Ticket #14968 (Orion Burger: Soft Lock when using classic menu) created by afreickmann
When you activate the classic game menu option in ScummVM for Orion …
12:09 PM Ticket #14967 (Orion Burger: Soft Lock when save/load on roof of barber) created by afreickmann
When you save on the roof of the barber and THEN load the game, the …
12:02 PM Ticket #14966 (Orion Burger: Soft lock when talking to Burl) created by afreickmann
When you talk with Burl in the Diner during his lunch, the game soft …
11:59 AM Ticket #14965 (Orion Burger: hard crash when entering house of granny) created by afreickmann
When entering the house of granny, it always crash with error: …
1:39 AM Ticket #14964 (NANCY: Nancy Drew Haunted Mansion - Force closing) created by ksl98
scummvm version 2.8.0 MacOS Ventura 13.3.1 (a) English Digital …

Feb 16, 2024:

4:27 PM Changeset [bca26826]branch-2-8branch-2-8-1 by rsn8887 <rsn8887@…>
BACKENDS: (PSP) Fix missing General Midi device error
4:25 PM Changeset [fcddbb0f] by rsn8887 <rsn8887@…>
BACKENDS: (PSP) Fix missing General Midi device error
4:15 PM Changeset [a55375eb]branch-2-8branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
4:14 PM Changeset [57a79d4]branch-2-8branch-2-8-1 by rsn8887 <rsn8887@…>
BACKENDS: (Switch/PSP2) Fix General Midi device error
4:14 PM Changeset [c09039a3]branch-2-8branch-2-8-1 by rsn8887 <rsn8887@…>
SWITCH: remove dual panel touch remnants from Vita
4:12 PM Changeset [5fe3c560] by rsn8887 <rsn8887@…>
BACKENDS: (Switch/PSP2) Fix General Midi device error
12:29 PM Changeset [b6a20c26] by tag2015
AGS: Update blackhawk entires, add Perfect Tides S2S
12:10 PM Changeset [bd7179b9] by mgerhardy
AGS: add detection entry for The Adventures of The Black Hawk
10:20 AM Changeset [836cebad]branch-2-8branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:20 AM Changeset [7feceb1b]branch-2-8branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:09 AM Changeset [02365a0d]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Fix return value of b_power Fixes the puzzle minigame in …
10:09 AM Changeset [5f5343b8]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Fix Channel::setClean resetting the same video Fixes …
10:09 AM Changeset [3be280d3]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Add CD loading delay quirk Spaceship Warlock is optimised …
10:06 AM Changeset [38208e36]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Fix handling of relative path markers It is possible to use …
9:43 AM Changeset [aa4512f8]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Allow calls to b_label with integer argument Fixes the …
9:43 AM Changeset [cb69ac62]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Cap palette cycling framerate to _fpsLimit
9:43 AM Changeset [c51dee37]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Clear cast ID in D2 when sprite is a shape Fixes various …
9:43 AM Changeset [b52de552]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Prevent repeats in DirectorSound::playExternalSound This …
9:43 AM Changeset [6319baad]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Fix MacArchive::getFileSize()
9:41 AM Changeset [62779d5f]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Add Encyclopedia of Clamps to detection list
9:41 AM Changeset [35b03fe1]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Fix regression with tempo selection Restores all of the …
9:41 AM Changeset [459b0b49]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Re-add sprite copy before applying delta frames
9:41 AM Changeset [19bf3107]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Persist editable status on sprites if cast is the same …
9:41 AM Changeset [5b07f52c]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Clean up Score methods that previously needed frameId
9:41 AM Changeset [eb02c0c5]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Don't render transitions when movie is paused Fixes …
9:41 AM Changeset [dfc4557c]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Rework event ordering to be closer to original Confirmed to …
9:41 AM Changeset [50a085b9]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: LINGO: Allow reversed bound args to b_spriteBox Fixes the …
9:41 AM Changeset [6231a61c]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Fix bounds of kTransPushUp Fixes artifacting when changing …
9:41 AM Changeset [4c73a8bc]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Fix use-after-free in EXE loader
9:38 AM Changeset [96a3452]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Remove channel copying bodge It is unclear what problem it …
9:38 AM Changeset [05102502]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Add property breakpoints to debugger
9:38 AM Changeset [ec00da33]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Fix the commandKey behaviour for Windows According to the …
9:38 AM Changeset [477ed25e]branch-2-8branch-2-8-1 by moralrecordings
DIRECTOR: Add patcher for individual script handlers This gives the …
6:29 AM Ticket #14963 (TeenAgent Czech Language support not working) created by dujo99
In the ticket 7746 is written, that there is a detection only for …
4:00 AM Ticket #14945 (Orion Burger: Cancel dialogue) closed by dreammaster
wontfix: Hmm.. With ordinary look responses, it simply starts playing the …
3:53 AM Ticket #14918 (Orion Burger: Game breaking bug at Test 2 hamster wheel) closed by dreammaster
fixed: Hot damn. Maybe it was the memory overrun identified by antoniou79, or …
3:47 AM Ticket #14944 (Orion Burger: Crash at distillery in test 3) closed by dreammaster
fixed: I'll tentatively mark this as complete - as was pointed out to me in …
3:39 AM Ticket #14962 (M4: Orion Burger: Demo crashes when using the gun on the ice cube in ...) closed by dreammaster
fixed: I checked, and no it's not an issue with the full game. It has a …
3:32 AM Changeset [a2ed8657] by dreammaster
M4: Fix crash melting ice in middle/upper cage floors in demo
2:55 AM Changeset [c95fdfe2]branch-2-8branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
2:55 AM Changeset [d3c3b2f6]branch-2-8branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
2:40 AM Changeset [6848ce8a]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI32: Fix LIGHTHOUSE uninit variable read on VMD playback Fixes bug …
2:40 AM Changeset [45bbc02]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Handle compressed V3 volumes in V2 games (CoCo3) CoCo3 games use …
2:40 AM Changeset [9aa94960]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Document CoCo3 games in detection table
2:40 AM Changeset [d71734ff]branch-2-8branch-2-8-1 by Filippos Karapetis <bluegr@…>
AGI: Remove superfluous AGI version setup for AGDS games
2:40 AM Changeset [9667ee5]branch-2-8branch-2-8-1 by Filippos Karapetis <bluegr@…>
AGI: Get rid of the older game flags These are leftovers from Sarien, …
2:40 AM Changeset [8cf76f89]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Fix opcode table version detection - Fixes Manhunter 1 Amiga / …
2:40 AM Changeset [f2221d9]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Use correct Amiga platform value The correct value for variable …
2:40 AM Changeset [6f346f96]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Fix Manhunter 2 Amiga emulated version Fixes the hold.key opcode …
2:39 AM Changeset [b5458e3]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Fix Mixed-Up Mother Goose Amiga emulated version Fixes the wrong …
2:39 AM Changeset [4671c96]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Allow message box to be drawn over menu Fixes five Mixed-Up …
2:39 AM Changeset [f17b8127]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Fix HOYLE4 unexpected discard in Euchre Fixes bug #14874 Thanks …
2:39 AM Changeset [9f4049a6]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Cleanup graphics code
2:38 AM Changeset [b21288d4]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Cleanup loader code Most of these changes resolve …
2:26 AM Changeset [c6dc29d6]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Rewrite logic decoding for clarity, OOB fixes
2:26 AM Changeset [249d4d0e]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Remove unused unload code
2:26 AM Changeset [f878d206]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Use parameter names in function declarations
2:26 AM Changeset [87f982d]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Add more error checks when loading sounds Applies the previous …
2:26 AM Changeset [2a35eb30]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Add error check when loading sounds Fixes the CoCo3 version of …
2:26 AM Changeset [312b421]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Remove unused function declarations
2:26 AM Changeset [f81324d8]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Detect V3 volume format in V2 games The CoCo3 version of Xmas …
2:26 AM Changeset [7241b9fe]branch-2-8branch-2-8-1 by sluicebox <22204938+sluicebox@…>
AGI: Fix Cmd_RunOpcode output

Feb 15, 2024:

10:52 PM Changeset [95d26488] by kartiksharmakk <77577353+kartiksharmakk@…>
CHAMBER: remove setjmp/longjmp for restart and SCR_4D_PriorityCommand.
12:41 PM Changeset [9b1ff3a2] by rsn8887 <rsn8887@…>
SWITCH: remove dual panel touch remnants from Vita
11:39 AM Ticket #14962 (M4: Orion Burger: Demo crashes when using the gun on the ice cube in ...) created by antoniou79
This is on Windows 10, with ScummVM 2.9.0git, build from master HEAD …
3:49 AM Ticket #14941 (Orion Burger: Cutscenes ends audio a bit early) closed by dreammaster
fixed
3:48 AM Changeset [74cfff3b] by dreammaster
M4: Fix release_trigger_digi_check to properly wait for sounds to finish

Feb 14, 2024:

6:51 PM Ticket #14961 (TINYGL: glScissor is not implemented in TinyGL) created by neuromancer
glScissor is not implemented in TinyGL. There is a function header, …
4:03 PM Changeset [1c03d9c7] by dreammaster
M4: Fix upper limit of loop in krn_fade_to_grey
11:59 AM Changeset [c2c2e1ba] by mistydemeo
FREESCAPE: fix warning from override clang flagged this: …
9:46 AM Ticket #14960 (The nuvie feature 'Use Custom Actor Tiles' is non functional) created by smokemeakipper
Load Ultima VI, press Escape>Select Video Options>Use Custom Actor …
9:43 AM Ticket #14959 (Cannot Cast Spells using Keyboard in Ultima VI) created by smokemeakipper
In Ultima VI, press C to Cast a Spell. In vanilla/GOG/nuvie Ultima VI, …
9:42 AM Ticket #14958 (ULTIMA6: Move Item command doesn't prompt to split an item stack) created by smokemeakipper
In vanilla/GOG/Nuvie Ultima VI, if you Move an inventory item, you are …
9:40 AM Ticket #14957 (Using an Enchanted Staff spell crashes the game in Ultima VI) created by smokemeakipper
In Ultima VI, Enchant a yew staff with a spell. Try to use it = game …
6:07 AM Ticket #14909 (Orion Burger crashes in the Intro in the German version) closed by dreammaster
worksforme: I've tried and failed to replicate any problem both with local 32 & 64 …
5:09 AM Ticket #14930 (Orion Burger: Wilbur no mouth animations) closed by dreammaster
fixed
5:09 AM Changeset [8245a2c4] by dreammaster
M4: Fix animating lips for look responses
5:00 AM Changeset [f8ed6bf] by dreammaster
M4: Cleanups for wilbur speech started/finished enums
4:23 AM Changeset [4c73bfa4] by dreammaster
M4: Fix mouth animations in room 706
3:09 AM Ticket #14925 (Orion Burger: Crash at rocker) closed by dreammaster
fixed
3:09 AM Changeset [a5c59eec] by dreammaster
M4: Change viper to vipe in room 145
3:03 AM Changeset [1c51799a] by dreammaster
M4: Fix freeze talking to Vipe
2:21 AM Ticket #14942 (Orion Burger: Soft Lock in test 3 labyrinth) closed by dreammaster
worksforme: Temporarily added some test code to cycle through all the entrances …
2:19 AM Changeset [765cc9e] by dreammaster
M4: Revert temporarily adding X as a hotkey for testing mine entrances …

Feb 13, 2024:

11:02 PM Ticket #14956 (Unknown game variant for gob) created by laenion
The game in 'Raumschiff' seems to be an unknown game variant. Please …
1:53 PM Changeset [d659bb05] by neuromancer
FREESCAPE: implemented eng game sequence in eclipse
1:53 PM Changeset [a14165ee] by neuromancer
FREESCAPE: implemented rest key in eclipse
1:53 PM Changeset [5bf0d2c] by neuromancer
FREESCAPE: purge keyboard events before calling save/load dialogs
1:53 PM Changeset [3e757424] by neuromancer
FREESCAPE: removed old message list and add info menu in eclipse
1:53 PM Changeset [3f82028d] by neuromancer
FREESCAPE: falling handling fixes for eclipse
1:53 PM Changeset [8ed649d] by neuromancer
FREESCAPE: end game fixes for dark and eclipse
1:53 PM Changeset [c946163d] by neuromancer
FREESCAPE: refactoring of checkIfGameEnded and endGame for driller, …
1:53 PM Changeset [7cb83f4b] by neuromancer
FREESCAPE: refactoring of initGameState and add _gameStateControl variable
4:44 AM Changeset [945ef9d] by dreammaster
M4: Remove deprecated sprite code
4:02 AM Ticket #14937 (Orion Burger: No shadows for any character) closed by dreammaster
fixed: And thanks for reporting all the bugs. Finally fixed remaining issue …
4:00 AM Changeset [c4ce1912] by dreammaster
M4: Finish fixing shadow rendering
3:11 AM Changeset [722d56e6] by dreammaster
M4: Temporarily add X as a hotkey for testing mine entrances There …

Feb 12, 2024:

10:13 PM Changeset [6fa7403b] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: BUILD: add -rdynamic for debug builds
10:13 PM Changeset [3904a7dd] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: add process_key_event_wrapper
10:12 PM Changeset [d3ecd6c1] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: fix condition for playlist separator
10:12 PM Changeset [1acd0748] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: remove unused vars
7:21 PM Changeset [23be1cea]branch-2-8branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 99.5% (2058 …
11:04 AM Changeset [96dacfaa] by tag2015
AGS: Update blackwell1-5 entries (mac)
10:06 AM Changeset [21c08536] by kartiksharmakk <77577353+kartiksharmakk@…>
DIRECTOR: Manage filmloop composed of other filmloops. This patch …
4:56 AM Ticket #14951 (M4: Orion Burger demo crashes when waiting around for more than 8 minutes) closed by dreammaster
fixed
4:55 AM Changeset [e8117fdb] by dreammaster
M4: Don't set up full game timed events list for demo
4:44 AM Ticket #14936 (Orion Burger: Missing animation for Drumz in Test5) closed by dreammaster
fixed
4:44 AM Changeset [7bc8b9c2] by dreammaster
M4: Fix and cleanup for Drumz animation in test 5
12:49 AM Ticket #14946 (Orion Burger: Main menu new music after completing game) closed by dreammaster
fixed
12:44 AM Changeset [5e529c0d] by dreammaster
M4: Fix optional allowing sound to keep playing between rooms

Feb 11, 2024:

11:45 PM Changeset [5469d132] by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: remove -ffast-math While this flag did not exhibit known …
10:42 PM Ticket #14953 (Unknown game variant for ags) closed by tag2015
fixed: Hi Ramón, thanks for the report! Added in …
10:22 PM Changeset [e6183f7c] by tag2015
AGS: Update blackwell2-5 entries (win/linux) + yip quest 1.1 (TRAC 14953)
10:22 PM Changeset [71e45393] by tag2015
AGS: Fix partial outlines for some letters in Kathy Rain Clifftop's …
9:53 PM Changeset [2e229629] by fracturehill
NANCY: Add support for TextBoxWrite with no string Somewhere around …
9:53 PM Changeset [f85277f] by fracturehill
NANCY: Add support for nancy9 SliderPuzzle The record works …
9:53 PM Changeset [88574bd] by fracturehill
NANCY: Fix crash in Conversation
9:53 PM Changeset [b2231ac3] by fracturehill
NANCY: Implement Autotext with hotspots Added support for hotspots …
9:53 PM Changeset [e25018f] by fracturehill
NANCY: Allow later games to have 999 saves Added a hidden ConfMan …
6:27 PM Changeset [3c6efd65] by dreammaster
M4: Fix free movement in test 5 junkyard
5:43 PM Ticket #12335 (AGS: Quest for Glory II Remake: Import a Hero does not work) closed by tag2015
Thanks for testing! Closing the bugreport then
4:48 PM Ticket #14872 (GRAPHICS: HQScaler crash when exiting Indy3-Mac in HQ3X) closed by eriktorbjorn
fixed: The pull request has been merged (both to master and to branch-2-8), …
3:35 PM Changeset [1acc434b] by Darkhood148 <ujjwal.sharma9999999@…>
GUI: Improve algorithm of drag-selection process in gui/console.cpp …
3:35 PM Changeset [cc214d0f] by Darkhood148 <ujjwal.sharma9999999@…>
GUI: Implement auto scrolling when drag-selecting text
3:35 PM Changeset [2f552e42] by Darkhood148 <ujjwal.sharma9999999@…>
GUI: Add feature to copy text from console
3:35 PM Changeset [05a50082]branch-2-8branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
3:35 PM Changeset [8b1493b5]branch-2-8branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
3:35 PM Changeset [0e36250c]branch-2-8branch-2-8-1 by Torbjörn Andersson <eriktorbjorn@…>
SURFACESDL: Refresh cursor scaler along whith standard scaler (bug …
3:34 PM Changeset [57893f8d] by Torbjörn Andersson <eriktorbjorn@…>
SURFACESDL: Refresh cursor scaler along whith standard scaler (bug …
3:16 PM Changeset [4f82bfa5] by threefins <threefins@…>
DIRECTOR: Add detection for Barbie and her Magical House
3:15 PM Changeset [20ae5c18] by eientei <einstein95@…>
DIRECTOR: Add detection for Oscar Wilde's The Selfish Giant
5:49 AM Changeset [6152568a] by dreammaster
M4: Compilation fix for MIN macro usage
4:32 AM Changeset [0e9a6ccd] by dreammaster
M4: Adding shadows rendering The shadowing alpha blending seems okay, …
2:28 AM Ticket #14943 (Orion Burger: Animation error for Stolie) closed by dreammaster
fixed
2:28 AM Changeset [340d7e94] by dreammaster
M4: Fix incorrect Stolie animation in test 5
1:09 AM Ticket #14955 (SCI: QFG4: Squid Stone Runes Dial Not Working) created by ArthurWalden
I am using ScummVM version 2.8.0. In Quest for Glory IV, I am unable …

Feb 10, 2024:

11:43 PM Ticket #14934 (Orion Burger: Missing graphic at transporter room at end) closed by dreammaster
fixed
11:43 PM Changeset [f7b55985] by dreammaster
M4: Fix fade back in endgame cutscene
11:41 PM Changeset [4541d085] by fracturehill
NANCY: Disable buttons/save when a Movie is active The original …
11:41 PM Changeset [5695018c] by fracturehill
NANCY: Implement InteractiveVideo Implemented an action record type …
11:41 PM Changeset [01eefff] by fracturehill
NANCY: Fix memory leak in ResourceManager
11:41 PM Changeset [758db1bf] by fracturehill
NANCY: Fix memory leak when reading .dat file
11:41 PM Changeset [3d9a61f9] by fracturehill
NANCY: Fix memory leak in Conversation
11:41 PM Changeset [0c2e5441] by fracturehill
NANCY: Update engine status comment
11:41 PM Changeset [ad21d8b5] by fracturehill
NANCY: Fix ResourceManager memory leak The ResourceManager was never …
11:41 PM Changeset [4d5c4fcf] by fracturehill
NANCY: Rename graphics and cursor managers Changed the names of the …
11:41 PM Changeset [3a6e2562] by fracturehill
NANCY: Implement nancy8 TileMove puzzle Added support for the changes …
8:30 PM Ticket #14954 (TETRAEDGE: Syberia 2 - Texture Problems) created by jojo670
Hello, while playing Syberia 2 I noticed that there are texture …
7:55 PM Ticket #14939 (Orion Burger: Bork in living room no movement) closed by dreammaster
fixed
7:55 PM Changeset [c0fc7a84] by dreammaster
M4: Fix animation of purple bork
7:05 PM Ticket #14938 (Orion Burger: Gizmo in Test 4 not working as expected) closed by dreammaster
fixed: Fixed. Just needed some extra code actually call ScummVM's event …
7:00 PM Changeset [0d643e32] by dreammaster
M4: Fixes for gizmo display
5:08 PM Ticket #14881 (SWORD1: Unknown game variant) closed by AndywinXp
invalid: Well, no answers in three weeks and the folder name looks suspiciously …
4:18 PM Changeset [0a5b2d7c] by elasota <1137273+elasota@…>
MTROPOLIS: Permit empty mToon frames. Fixes error on MTI credits.
1:51 PM Changeset [06a5114] by athrxx
SCUMM: (LOOM/MAC) - sync launcher and menu settings for music quality …
1:31 PM Ticket #14953 (Unknown game variant for ags) created by RamoramaInteractive
The game in 'Yip Quest\' seems to be an unknown game variant. Please …
12:27 PM Changeset [07a95628] by fracturehill
NANCY: Fix nancy1 crash Fixed a crash caused by the recent changes to …
12:27 PM Changeset [afbeb4ab] by fracturehill
NANCY: Support Conversation response add rules Conversation responses …
12:27 PM Changeset [b85ede6c] by fracturehill
NANCY: Correctly evaluate Conversation orFlags The previous …
12:27 PM Changeset [0f4ce356] by fracturehill
NANCY: Add support for nancy8 PianoPuzzle The puzzle is used for the …
12:27 PM Changeset [c0a529c7] by fracturehill
NANCY: Add sensible default listener on new scene Whenever a …
12:27 PM Changeset [b508ea47] by fracturehill
NANCY: Add sensible sound defaults
12:27 PM Changeset [477006c8] by fracturehill
NANCY: Add PopScene() failsafe When trying to pop an item scene with …
12:27 PM Changeset [f5aef15d] by fracturehill
NANCY: Allow invalid item ids in some Scene functions The …
12:27 PM Changeset [4558690e] by fracturehill
NANCY: Implement GoInvViewScene record type This record goes to an …
12:27 PM Changeset [5683e5f6] by fracturehill
NANCY: Implement even terser Conversation records Implemented the …
11:17 AM Changeset [a04bb51b] by chkr-private
ICB: compile fix for GCC 14 - cast const away to allow modification …
10:20 AM Ticket #14947 (Unknown game variant for ags) closed by tag2015
fixed: Thanks! Added in …
9:43 AM Changeset [e14e571e] by Torbjörn Andersson <eriktorbjorn@…>
GUI: Hopefully fix download dialog regression I don't know how to …
9:35 AM Changeset [d4c91352] by Torbjörn Andersson <eriktorbjorn@…>
GRIM: Fix .ogv player regression... sort of After discussing with …
4:02 AM Ticket #14933 (Orion Burger: Hard crash when using Gizmo in Test 4) closed by dreammaster
fixed
4:02 AM Changeset [b9b30584] by dreammaster
M4: Fix crash pressing Gizmo green button
3:32 AM Ticket #14949 (M4: Orion Burger: Demo is missing interaction with the kibble in the ...) closed by dreammaster
fixed
3:32 AM Changeset [dae8fa2b] by dreammaster
M4: Fixes for slipping on kibble
2:21 AM Changeset [7ec6f59d] by antoniou79
M4: Remove unwanted call to unload() for a sound
2:21 AM Changeset [e81e01c3] by antoniou79
M4: Fix speech cue sequence using the kibble This was tested in the …
1:10 AM Changeset [48333ad] by moralrecordings
DIRECTOR: Fix return value of b_power Fixes the puzzle minigame in …
1:09 AM Changeset [d68b8354] by tag2015
AGS: Update blackwell1, add detection for new games

Feb 9, 2024:

11:08 PM Changeset [539acd02] by Einar Johan Trøan Sømåen <somaen@…>
DIRECTOR: Add detection for Cyberfalsk
8:37 PM Changeset [5751362d] by athrxx
SCUMM: (INDY3/MAC) - minor lq music fix
8:07 PM Changeset [94f6298e] by sev-
SCUMM: MOONBASE: Partial fix for distortion effect Now, the pitch is …
7:54 PM Changeset [7d48995d] by athrxx
SCUMM: (INDY3/MAC) - add launcher option for lq music (just attaching …
6:24 PM Changeset [569bb43b] by athrxx
SCUMM: (INDY3/MAC) - change music default back to auto (which always …
5:54 PM Changeset [18ff31bc] by Torbjörn Andersson <eriktorbjorn@…>
COMMON: Flag some Path functions as WARN_UNUSED_RESULT This would …
3:06 PM Changeset [0ad2ebc9] by athrxx
SCUMM: (INDY4/MAC) - minor fix
2:58 PM Changeset [0df5112b] by athrxx
SCUMM: (INDY3/MAC) - add support for low quality music
1:17 PM Changeset [ea07939c] by moralrecordings
DIRECTOR: Fix Channel::setClean resetting the same video Fixes …
1:17 PM Changeset [b163dba8] by moralrecordings
DIRECTOR: Add CD loading delay quirk Spaceship Warlock is optimised …
1:17 PM Changeset [d3ffe66f] by moralrecordings
DIRECTOR: Fix handling of relative path markers It is possible to use …
1:17 PM Changeset [e03afb0a] by moralrecordings
DIRECTOR: Allow calls to b_label with integer argument Fixes the …
1:17 PM Changeset [2efa99bd] by moralrecordings
DIRECTOR: Cap palette cycling framerate to _fpsLimit
1:17 PM Changeset [6c6565bb] by moralrecordings
DIRECTOR: Clear cast ID in D2 when sprite is a shape Fixes various …
1:17 PM Changeset [67562ead] by moralrecordings
DIRECTOR: Prevent repeats in DirectorSound::playExternalSound This …
1:17 PM Changeset [10b2abcd] by moralrecordings
DIRECTOR: Fix MacArchive::getFileSize()
4:35 AM Ticket #14948 (M4: Orion Burger: Demo crashes when using the Kibble to eat them) closed by dreammaster
fixed
4:35 AM Ticket #14950 (M4: Orion Burger: Demo should not show money in the inventory) closed by dreammaster
fixed
4:35 AM Changeset [40923700] by dreammaster
M4: Don't add money to inventory in demo
4:27 AM Changeset [65658261] by dreammaster
M4: Fix crash eating kibble in demo
3:43 AM Ticket #14932 (Orion Burger: double animation when connecting electrics in Test 4) closed by dreammaster
fixed
3:42 AM Changeset [b5165741] by dreammaster
M4: Fix duplications putting wire on phone cord
3:21 AM Ticket #14931 (Orion Burger: Double Wilbur in Test 5) closed by dreammaster
fixed
3:20 AM Changeset [716fbe70] by dreammaster
M4: Fix duplicated Wilbur when giving collar to Vipe
2:51 AM Ticket #14952 (GRAPHICS: Darker colors/contrast in OpenGL mode) created by EianAtDawn
When using Opengl mode, depth of darker/black colors are slightly …

Feb 8, 2024:

10:12 PM Changeset [ff39bce] by fracturehill
NANCY: Implement drawing Autotext marks Marks are the special symbols …
10:12 PM Changeset [80d35196] by fracturehill
NANCY: Implement TextScroll and AutotextEntryList Added support for …
10:12 PM Changeset [b51cb98d] by fracturehill
NANCY: Read MARK chunk Added a struct corresponding to the MARK boot …
10:12 PM Changeset [0b8e43f6] by fracturehill
NANCY: Implement jornal-editing action records Implemented the …
8:53 PM Changeset [37058803] by Torbjörn Andersson <eriktorbjorn@…>
HOPKINS: Fix loadMusic() regression We tried to open the base …
8:26 PM Changeset [567891d7]branch-2-8branch-2-8-1 by SkiffPL <skiff@…>
I18N: Update translation (Polish) Currently translated at 100.0% …
8:20 PM Changeset [2e3f4619] by Torbjörn Andersson <eriktorbjorn@…>
JANITORIA: Remove redundant semicolons
5:17 PM Ticket #14951 (M4: Orion Burger demo crashes when waiting around for more than 8 minutes) created by antoniou79
This is from a local build (release mode, Mingw-w64) on Windows, from …
4:43 PM Ticket #14950 (M4: Orion Burger: Demo should not show money in the inventory) created by antoniou79
This is from a local build (release mode, Mingw-w64) on Windows, from …
4:39 PM Ticket #14949 (M4: Orion Burger: Demo is missing interaction with the kibble in the ...) created by antoniou79
This is from a local build (release mode, Mingw-w64) on Windows, from …
2:36 PM Ticket #14948 (M4: Orion Burger: Demo crashes when using the Kibble to eat them) created by antoniou79
This is from a local build (release mode, Mingw-w64) on Windows, from …
2:02 PM Ticket #14947 (Unknown game variant for ags) created by Termimad
The game in 'ShiftersBoxGerman' seems to be an unknown game variant. …
5:44 AM Ticket #14929 (Orion Burger: objects not showing in Test 4) closed by dreammaster
fixed
5:44 AM Changeset [97397d70] by dreammaster
M4: Fix disappearing fan & chain in test 4
5:08 AM Ticket #14926 (Orion Burger: Soft Lock at town hall) closed by dreammaster
fixed
5:08 AM Changeset [20913b2] by dreammaster
M4: Fix entering townhall after Elmo loses island
2:45 AM Changeset [3bb079bc] by dreammaster
M4: Add term_message for mine room entrances
2:38 AM Changeset [657a6844] by dreammaster
M4: Add guard against moving to invalid rooms in mine
2:11 AM Ticket #14940 (Orion Burger: TV comments already say its broken) closed by dreammaster
fixed
2:11 AM Changeset [5ac50d81] by dreammaster
M4: Fix looking at TV in test 4

Feb 7, 2024:

10:15 PM Changeset [8745a64d] by fracturehill
NANCY: Implement ValueTest Implemented the record type responsible …
10:15 PM Changeset [a8dcc387] by fracturehill
NANCY: Implement SetValueCombo Implemented the action record type …
10:15 PM Changeset [13694493] by fracturehill
NANCY: Implement SetValue Added support for the simplest of the data …
10:15 PM Changeset [af2ff229] by fracturehill
NANCY: Split data-related records to separate file Created a new …
10:15 PM Changeset [f5311cfe] by fracturehill
NANCY: Expand TableData struct From nancy8 on, a new method of …
10:15 PM Changeset [7682560c] by fracturehill
NANCY: Add detection for nancy10 & 11 The games absolutely will not …
10:15 PM Changeset [a45a521f] by fracturehill
NANCY: Disambiguate detection entries Added more rigid entries for …
8:12 AM Ticket #14924 ([SCI] Crash at portal in lighthouse) closed by sluicebox
Great! Thank you for confirming, and thank you again for reporting this
6:00 AM Ticket #14928 (Orion Burger: Soft Lock Diner with Vera at Test 5) closed by dreammaster
fixed
5:57 AM Changeset [712d6ce6] by dreammaster
M4: Vera fixes in test 5
4:39 AM Ticket #14927 (Orion Burger: Soft lock in basement) closed by dreammaster
fixed
4:39 AM Changeset [78768afb] by dreammaster
M4: Fix exiting basement in test 3

Feb 6, 2024:

11:09 PM Changeset [ff3682aa] by Strangerke <arnaud.boutonne@…>
EFH: Fix various crashes when exiting in the middle of an interaction
10:15 PM Ticket #14946 (Orion Burger: Main menu new music after completing game) created by afreickmann
After completing the game, the main menu continue playing the end …
10:12 PM Ticket #14945 (Orion Burger: Cancel dialogue) created by afreickmann
I noticed that by clicking in the world on something and triggering a …
9:54 PM Ticket #14944 (Orion Burger: Crash at distillery in test 3) created by afreickmann
When you produce the carrot drink in the distillery, the 64Bit version …
9:47 PM Ticket #14943 (Orion Burger: Animation error for Stolie) created by afreickmann
When talking to Stolie in test 5, he is moving his head. His Cap …
9:44 PM Ticket #14942 (Orion Burger: Soft Lock in test 3 labyrinth) created by afreickmann
When in the labyrinth in test 3, the game can end in a soft lock when …
9:30 PM Ticket #14941 (Orion Burger: Cutscenes ends audio a bit early) created by afreickmann
The game has sometimes problem with too long audio for the current …
9:09 PM Ticket #14935 (Messages when adding Blackwell games to ScummVM) closed by fracturehill
invalid: Hi, thank you for the report! All of these game variants are already …
8:53 PM Ticket #14940 (Orion Burger: TV comments already say its broken) created by afreickmann
In Test 4, when Wilbur looks at the TV in his room BEFORE it got …
8:50 PM Ticket #14939 (Orion Burger: Bork in living room no movement) created by afreickmann
I noticed that the first Bork (purple), who is laying in the living …
8:38 PM Ticket #14938 (Orion Burger: Gizmo in Test 4 not working as expected) created by afreickmann
The useless Gizmo you get during Test 4 is not working as expected. - …
7:54 PM Ticket #14937 (Orion Burger: No shadows for any character) created by afreickmann
The characters have actually always a shadow. Wilbur usually a simple …
7:48 PM Ticket #14936 (Orion Burger: Missing animation for Drumz in Test5) created by afreickmann
The drummer of the band Drumz in Test 5 is playing with his sticks. …
7:32 PM Changeset [5b2929ce] by fracturehill
NANCY: Fix kThroughBlack special effects The transition type that …
7:32 PM Changeset [a2f6f381] by fracturehill
NANCY: Fix Overlay crash in nancy7
7:32 PM Changeset [dd749d60] by fracturehill
NANCY: Add Bink support to play_video command
7:32 PM Changeset [d6016dfb] by fracturehill
NANCY: Proper fix for nancy7 movie fades This commit makes changes …
7:32 PM Changeset [d468406f] by fracturehill
Revert "NANCY: Fix fades in nancy7 dog scare sequence" This reverts …
7:32 PM Changeset [66a7fdb5] by fracturehill
NANCY: Implement SpigotPuzzle Implemented the AR responsible for …
7:32 PM Changeset [71604160] by fracturehill
NANCY: Carry over unshown text to next scene A couple of scenes in …
7:32 PM Changeset [482da55d] by fracturehill
NANCY: Fix drawing of MouseLightPuzzle Previously, the record worked …
7:14 AM Changeset [5e855ea2] by neuromancer
FREESCAPE: make sure _soundFx pointer array is properly deallocated
7:14 AM Changeset [c58629e1] by neuromancer
FREESCAPE: implement PWM sounds from dos release of eclipse
6:33 AM Changeset [5a12df7b] by sluicebox <22204938+sluicebox@…>
SCI32: Fix LIGHTHOUSE uninit variable read on VMD playback Fixes bug …
6:33 AM Changeset [16ba8872] by sluicebox <22204938+sluicebox@…>
FREESCAPE: Fix MSVC warning Hopefully fixes github builds
3:04 AM Changeset [d36ec096] by dreammaster
M4: Fix define for cels byte swapping code
2:58 AM Changeset [144b4fd1] by dreammaster
M4: Cleaner implementation of BE handling for cels I don't have a BE …
2:17 AM Ticket #14935 (Messages when adding Blackwell games to ScummVM) created by DavidBrunton
ScummVM 2.7.1 (Jul 15 2023 06:46:17) Microsoft Windows [Version …

Feb 5, 2024:

11:26 PM Ticket #14934 (Orion Burger: Missing graphic at transporter room at end) created by afreickmann
After finishing Test 5, Wilbur is about to get send back to earth. …
11:15 PM Ticket #14933 (Orion Burger: Hard crash when using Gizmo in Test 4) created by afreickmann
In Test 4 you become the useless gizmo, if you play around with it, …
11:10 PM Ticket #14932 (Orion Burger: double animation when connecting electrics in Test 4) created by afreickmann
In Test 4 you have to kill a Bork by connecting wires. The animation …
11:00 PM Ticket #14931 (Orion Burger: Double Wilbur in Test 5) created by afreickmann
When Wilbur gives the band leader Vibe the dog collar in Test 5, the …
10:48 PM Ticket #14930 (Orion Burger: Wilbur no mouth animations) created by afreickmann
I just noticed, that Wilbur often is missing his mouth movement. It …
10:43 PM Ticket #14929 (Orion Burger: objects not showing in Test 4) created by afreickmann
In Test 4, I noticed at least two missing graphics. The flush chain is …
10:31 PM Ticket #14928 (Orion Burger: Soft Lock Diner with Vera at Test 5) created by afreickmann
At Test 5, when talking with Vera and going through the whole dialogue …
10:21 PM Changeset [2927be02] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: add retroarch playlist path retrieving
10:21 PM Changeset [fc097c3d] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: add setLibretroDir
10:20 PM Changeset [3d5c3d7] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: remove THREAD_SWITCH_UPDATE short loop
10:20 PM Changeset [cf30fe32] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: refactor and improve audio run loop
10:20 PM Changeset [f30910e] by Giovanni Cascione <ing.cascione@…>
LIBRETRO: fix free audio buffers
8:48 PM Ticket #14927 (Orion Burger: Soft lock in basement) created by afreickmann
When you are in test 3 in the basement of the shack, you can't leave …
8:28 PM Ticket #14926 (Orion Burger: Soft Lock at town hall) created by afreickmann
After Perkins lost his island, he rushes to the town hall and attacks …
7:13 PM Ticket #14925 (Orion Burger: Crash at rocker) created by afreickmann
After Burl left the diner, the Rockband appears. This screen is very …
6:42 PM Changeset [cc6441ab]branch-2-8branch-2-8-1 by Josu Igoa <josuigoa@…>
I18N: Update translation (Basque) Currently translated at 46.2% (955 …
2:37 PM Changeset [f8a9cde6] by neuromancer
FREESCAPE: clean up usage of spaces/tab in unlock.cpp
2:04 PM Ticket #14924 ([SCI] Crash at portal in lighthouse) created by vvs-
When opening a portal in lighthouse the game crashes with debugger …
1:28 PM Changeset [5b791014] by neuromancer
FREESCAPE: more code for dos releases of eclipse
11:38 AM Changeset [ab790486] by sev-
SCUMM: Fix warning The enum has range restriction, which could lead …
11:38 AM Changeset [c2fe238f] by sev-
FREESCAPE: Remove 'register' variable qualifier

Feb 4, 2024:

11:51 PM Ticket #14919 (M4: Orion Burger: Footstep Soundeffect missing) closed by dreammaster
fixed
11:50 PM Changeset [dbc231d6] by dreammaster
M4: Fixes for playing footstep sounds
10:12 PM Changeset [e7a0adca] by dreammaster
M4: Clarifying Digi code for loading and playing footsteps
5:36 PM Ticket #14923 (ANDROID: AGS: Black characters in Gobliiins 5) created by rhunjadi
If run Gobliiins 5 on Android Scummvm 2.8.0 (Pixel 4A - Android 11) …
3:29 PM Changeset [c49c1043] by fracturehill
NANCY: Respect text end marker It appears the <e> marker also expects …
3:29 PM Changeset [1483cb18] by fracturehill
NANCY: Fix switching between item scenes When inside an item's scene, …
3:29 PM Changeset [5b15c4c6] by fracturehill
NANCY: Fix incorrect navigation AR name
3:29 PM Changeset [898903f5] by fracturehill
NANCY: Fix reading of SetVolume AR
3:29 PM Changeset [140a8a20] by fracturehill
NANCY: Get rid of PlaySecondaryVideo parameter Was completely …
1:32 PM Ticket #14892 (DOTT: Crash when trying to play MM on Ed's computer) closed by eriktorbjorn
fixed: So I guess it's fixed then. But if not, feel free to reopen.
9:42 AM Changeset [5963aeed] by sev-
JANITORIAL: Fix code formatting
5:27 AM Ticket #14913 (Orion Burger: Missing Animation in interrogation chamber at start) closed by dreammaster
fixed: Fixed. Kudos for noticing the difference.
5:26 AM Changeset [68127e8] by dreammaster
M4: Fix background monitors animation in room 801
5:23 AM Changeset [9331e68f] by dreammaster
M4: Change field to _wilburMode in room 801
4:22 AM Ticket #14920 (Orion Burger: Missing generic messages by Wilbur) closed by dreammaster
fixed: Fixed. They now correctly give a response.
4:21 AM Changeset [41848a6] by dreammaster
M4: Fix looking at field/island from the bridge
4:13 AM Ticket #14914 (Orion Burger: Skip Intro) closed by dreammaster
fixed: Good catch. Fixed.
4:13 AM Changeset [375ba81] by dreammaster
M4: Fix using Escape key to abort intro cutscenes
2:43 AM Changeset [33cfcd0f] by dreammaster
M4: Added anim enum to room 602
2:18 AM Changeset [4958fa03] by athrxx
SCUMM: (INDY3/MAC) - disable sample interpolation for music It was …
2:18 AM Changeset [a6805093] by athrxx
SCUMM: (INDY3/MAC) - add internal 16 bit handling to sound player …
1:34 AM Changeset [0710f136] by dreammaster
M4: Fix hampster wheel crash in test 2
1:17 AM Ticket #14917 (Orion Burger: Game crashes at Diner during conversations) closed by dreammaster
fixed: I think I've sorted out all the problems in the room. Burl now remains …
1:15 AM Changeset [7b0f5dba] by dreammaster
M4: Fixes for Vera and Burl in the diner
12:30 AM Changeset [283dcbb2] by fracturehill
NANCY: Support nancy7 RippedLetterPuzzle The puzzle got some changes …

Feb 3, 2024:

11:32 PM Changeset [fde77e43] by fracturehill
NANCY: Implement custom cursors Added support for the two (four) …
9:52 PM Changeset [1357331f] by fracturehill
NANCY: Accurately set sound flags in nancy8 In nancy8 the point at …
9:52 PM Changeset [f4561696] by fracturehill
NANCY: Implement PlaySoundEventFlagTerse Used in nancy8; same as …
9:52 PM Changeset [358ea5a2] by fracturehill
NANCY: Add "fix softlocks" option to nancy6 & 7
9:52 PM Changeset [d6d45d4f] by fracturehill
DEVTOOLS: Add official nancy6/7 patches to nancy.dat These have not …
9:52 PM Changeset [294a6eb] by fracturehill
DEVTOOLS: Add nancy8 data to create_nancy
9:52 PM Changeset [5a769201] by fracturehill
DEVTOOLS: Rename variable in create_nancy
8:59 PM Changeset [e4979ab4] by neuromancer
FREESCAPE: exe unpack for dos release of castle
8:59 PM Changeset [0caf1962] by neuromancer
FREESCAPE: enable more hardcoded sounds here and there
8:39 PM Ticket #14922 (VCRUISE: Schizm: low performance when playing directly from the DVD) created by rwprime
The game in 'E:\' seems to be an unknown game variant. Please report …
7:55 PM Ticket #14921 (SCI: QFG4: Throwing Rocks at Bonsai Bush at slow speeds crashes) created by ArthurWalden
I am using ScummVM version 2.8.0. I tried throwing rocks at the …
7:23 PM Ticket #14916 (Orion Burger: Crash at town hall) closed by dreammaster
fixed: Thanks for the report. I think this is the same as a problem I just …
7:05 PM Changeset [e7384ec5] by dreammaster
M4: Fix crash talking to mayor in room 105
5:01 PM Changeset [933fd7a5] by sev-
DIRECTOR: Specify name for Xtras 'the' word
5:01 PM Changeset [46c57d98] by sev-
DIRECTOR: Use tail detection for safecracker-win
4:33 PM Changeset [24863f14] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Simplify startManiac() a little Instead of using …
3:41 PM Ticket #14920 (Orion Burger: Missing generic messages by Wilbur) created by afreickmann
Wilbur seems to miss some generic messages, I noticed missing audio …
3:32 PM Ticket #14919 (M4: Orion Burger: Footstep Soundeffect missing) created by afreickmann
Whenever Wilbur is walking, in the Original version, his footsteps …
3:24 PM Ticket #14918 (Orion Burger: Game breaking bug at Test 2 hamster wheel) created by afreickmann
As soon as Wilbur uses the hamster wheel in Test 2, either correctly …
2:28 PM Changeset [917b2791] by Le Philousophe <lephilousophe@…>
DOCS: Make grids responsive
2:28 PM Changeset [c176474f] by Le Philousophe <lephilousophe@…>
DOCS: Update Sphinx to latest version - Only enforce major versions …
2:28 PM Changeset [156e41b7] by Le Philousophe <lephilousophe@…>
NEWS: Fix markdown indent
1:42 PM Ticket #14917 (Orion Burger: Game crashes at Diner during conversations) created by afreickmann
Trucker Burl disappears from the diner after a very short time. Even …
1:25 PM Ticket #14916 (Orion Burger: Crash at town hall) created by afreickmann
In the town hall, you can knock on the three doors of the …
1:02 PM Ticket #14915 (ScummVM Tools: Mohawk Bitmaps) created by LeoABELS121
Greetings, Is it possible to add the code from this source to ScummVM …
12:57 PM Ticket #14914 (Orion Burger: Skip Intro) created by afreickmann
The intro of the game can be cancelled via ESC in the original …
12:55 PM Ticket #14913 (Orion Burger: Missing Animation in interrogation chamber at start) created by afreickmann
At the beginning of the game, Wilbur is abducted by aliens and …
9:40 AM Changeset [cb2cc2ad] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Fix undefined va_arg() behavior The second parameter to …
3:53 AM Changeset [1ff6239f] by dreammaster
M4: Added cell console commands
3:53 AM Changeset [e153f02a] by dreammaster
M4: Clarify method out of index sprite errors occurs in
2:46 AM Ticket #14912 (SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset) created by ArthurWalden
I am using ScummVM version 2.8.0. In Quest for Glory IV, when you are …
2:39 AM Ticket #14911 (SCI: QFG4: Brief Display and No Audio at Bushes) created by ArthurWalden
I am using ScummVM version 2.8.0. In Quest for Glory IV, when you …
1:46 AM Changeset [1f8e7555] by athrxx
SCUMM: (INDY3/MAC) - fix music note frequency - for certain notes, …
12:18 AM Ticket #14910 (SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer ...) created by ArthurWalden
I am using ScummVM version 2.8.0. In Quest for Glory IV, when I give …

Feb 2, 2024:

5:24 PM Ticket #14909 (Orion Burger crashes in the Intro in the German version) created by Commodusaurel
If in the German Version in the Intro (where you are tied to the …
3:58 PM Changeset [ae622995] by dreammaster
M4: Add extra setting of new memory blocks to 0
7:06 AM Changeset [aceaf998] by Le Philousophe <lephilousophe@…>
COMMON: Fix bug #14892 When both paths were equal, suffix was …
5:28 AM Ticket #14908 (Is it possible to include WarBreeds?) closed by dreammaster
invalid: No. It's a Realtime Strategy game, so outside the scope for ScummVM. …
3:16 AM Changeset [de585f57] by athrxx
SCUMM: (INDY3/MAC) - fix invalid mem access (for very low rates)
2:31 AM Changeset [445761dd] by athrxx
SCUMM: (INDY3/MAC) - fix invalid mem access
1:52 AM Changeset [028db25d] by athrxx
SCUMM: remove debug leftover
1:37 AM Changeset [0772833c] by athrxx
SCUMM: (INDY3/MAC) - sound player fixes - fix Berlin track - fix …

Feb 1, 2024:

7:10 PM Ticket #14908 (Is it possible to include WarBreeds?) created by LeoABELS121
Hello, I would like to know if it is possible to include the …
6:29 PM Ticket #14907 (SCI: KQ7: Crash on reaching chapter 4) created by Tricky1975
I am currently playing Kings Quest VII, directly from the original …
3:10 PM Changeset [8584e74f] by tag2015
AGS: Add a couple new games to detection
2:42 PM Changeset [0183d8ce]branch-2-8branch-2-8-1 by NorwayFun <temuri.doghonadze@…>
I18N: Update translation (Georgian) Currently translated at 56.5% …
12:57 PM Ticket #14524 (GRAPHICS: Wetlands (and possibly others) use own cursor palette) closed by mikrosk
fixed: Fixed by @neuromancer, closing. Much appreciated.
12:26 PM Changeset [e18c4865] by tag2015
AGS: Disable autosave for falconcity
12:19 PM Changeset [981c202e] by tag2015
AGS: Add AGSBMFontRenderer plugin stub Just a stub for now, but at …
10:21 AM Ticket #4494 (SCUMM: Indy3 (MAC) - Music Does Not Play When Loading Games) closed by athrxx
fixed: Yes, this should work as intended, now. I am closing the ticket.
4:32 AM Changeset [57ff842] by moralrecordings
DIRECTOR: Add Encyclopedia of Clamps to detection list

Jan 31, 2024:

9:55 PM Changeset [98c92916] by fracturehill
NANCY: Rename incorrectly named parameter
9:55 PM Changeset [de55da6a] by fracturehill
NANCY: Correctly load nancy8 LOAD chunk In nancy8, the save/load menu …
9:55 PM Changeset [740d69cb] by fracturehill
DEVTOOLS: Fix entry in nancy7 data
9:55 PM Changeset [2eda922e] by fracturehill
NANCY: Clip Autotext contents of PeepholePuzzle When using an …
9:50 PM Ticket #14176 (AGS: Graphical issue in Unavowed) closed by tag2015
fixed: This should be fixed by …
9:36 PM Changeset [3f4d9e4a] by tag2015
AGS: Fix luminance=0 being improperly set to 255 The sanity check …
8:31 PM Changeset [b92a6300] by neuromancer
FREESCAPE: better sounds for the dos releases
6:46 PM Changeset [e1341e3a] by athrxx
SCUMM: fix virtual/override keywords
6:34 PM Changeset [439b8dcb] by athrxx
SCUMM: (INDY3/MAC): save/load sound state
5:42 PM Changeset [0aca7bc]branch-2-8branch-2-8-1 by Josu Igoa <josuigoa@…>
I18N: Update translation (Basque) Currently translated at 43.2% (893 …
4:23 PM Changeset [b4737f21] by moralrecordings
DIRECTOR: Fix regression with tempo selection Restores all of the …
1:50 PM Changeset [015937d] by tag2015
AGS: Add workaround for qfg2agdi to allow importing sci exported chars …
1:00 PM Changeset [10ae290c]branch-2-8branch-2-8-1 by antoniou79
ANDROID: Restore LEANBACK_LAUNCHER category for splash activity This …
12:52 PM Changeset [231a58ee] by antoniou79
ANDROID: Restore LEANBACK_LAUNCHER category for splash activity This …
3:56 AM Changeset [9e8cdd07] by orgads
SCUMM: Fix GCC warnings * warning: comparison of integer expressions …
3:31 AM Changeset [9d7fc01b] by moralrecordings
DIRECTOR: Re-add sprite copy before applying delta frames

Jan 30, 2024:

10:55 PM Ticket #12974 (AGS: Disable scummvm save/load feature and autosave for Dustbowl) closed by tag2015
fixed: This was implemented in PR …
10:37 PM Changeset [eba4a867] by tag2015
AGS: Disable autosave for a few games * order of the thorne / * …
10:37 PM Changeset [6865844b] by tag2015
AGS: Fix fallback detection attempting to open empty path
10:30 PM Changeset [c4fe1add] by moralrecordings
DIRECTOR: Persist editable status on sprites if cast is the same …
10:30 PM Changeset [5d69024a] by moralrecordings
DIRECTOR: Clean up Score methods that previously needed frameId
10:30 PM Changeset [b50ed6a] by moralrecordings
DIRECTOR: Don't render transitions when movie is paused Fixes …
10:30 PM Changeset [27f0e8f8] by moralrecordings
DIRECTOR: Rework event ordering to be closer to original Confirmed to …
10:30 PM Changeset [2d1094a0] by moralrecordings
DIRECTOR: LINGO: Allow reversed bound args to b_spriteBox Fixes the …
10:30 PM Changeset [bfb10b71] by moralrecordings
DIRECTOR: Fix bounds of kTransPushUp Fixes artifacting when changing …
10:30 PM Changeset [5e18b53e] by moralrecordings
DIRECTOR: Fix use-after-free in EXE loader
10:30 PM Changeset [b1e4e92e] by moralrecordings
DIRECTOR: Remove channel copying bodge It is unclear what problem it …
10:30 PM Changeset [b23b0842] by moralrecordings
DIRECTOR: Add property breakpoints to debugger
10:30 PM Changeset [294f8608] by moralrecordings
DIRECTOR: Fix the commandKey behaviour for Windows According to the …
10:30 PM Changeset [03aa341d] by moralrecordings
DIRECTOR: Add patcher for individual script handlers This gives the …
10:13 PM Changeset [f3fee34f] by fracturehill
NANCY: Indent Autotext when wrapping Replicating a bug in the …
10:13 PM Changeset [9a549a88] by fracturehill
NANCY: Implement Autotext images Added support for images inside …
10:13 PM Changeset [b43b66dc] by fracturehill
NANCY: Change the font height calculation in nancy6 This ensures the …
10:13 PM Changeset [a6e9cd34] by fracturehill
NANCY: Fix resource leak when shutting engine down ActionRecords …
9:22 PM Changeset [89723ae8] by sluicebox <22204938+sluicebox@…>
AGI: Move SQ2 Apple IIgs unknown opcode handling
9:22 PM Changeset [a8145c59] by sluicebox <22204938+sluicebox@…>
AGI: Cleanup op_cmd.cpp
9:22 PM Changeset [32fa3679] by sluicebox <22204938+sluicebox@…>
SCI: Reduce g_system use
8:49 AM Changeset [fec22f02] by Josu Igoa <josuigoa@…>
ASYLUM: Add basque language fan translation
8:49 AM Changeset [74763d28] by Josu Igoa <josuigoa@…>
COMMON: Add basque language
8:05 AM Ticket #14809 (OSXPPC: No PPC ScummVM past 2.2.0 works on iMac G5) closed by dwatteau
fixed: Thank you for testing it and reporting the issue! Every test on OSX …
6:49 AM Changeset [c815310] by BLooperZ <blooperz@…>
HYPNO: Add Hebrew detection entry for CD structure
3:01 AM Changeset [0d2f8776] by phcoder
MIYOOMINI: Enable neon and freetype2 in documented compilation script
1:17 AM Ticket #14906 (Reah: Face the Unknown - inventory not updating) closed by elasota
fixed
1:16 AM Changeset [fab95bde] by elasota <1137273+elasota@…>
VCRUISE: Fix music mute not persisting through save states
1:16 AM Changeset [f761228f] by elasota <1137273+elasota@…>
VCRUISE: Fix crash when executing music volume ramp while music is muted
1:16 AM Changeset [020b30ab] by elasota <1137273+elasota@…>
VCRUISE: Fix inventory not rendering after cutscene.

Jan 29, 2024:

11:35 PM Changeset [cc495876] by athrxx
SCUMM: more coverity fixes
11:35 PM Changeset [0baa6b59] by athrxx
SCUMM: coverity fixes
11:35 PM Changeset [bf04727a] by athrxx
KYRA: coverity fixes
6:32 PM Changeset [a1c8db32] by Torbjörn Andersson <eriktorbjorn@…>
JANITORIAL: Clean up some whitespace and double semicolons
5:56 PM Changeset [0f1902c] by athrxx
SCUMM: coverity fixes and cleanup
11:59 AM Changeset [fd91ac61] by sev-
SCUMM: Rename global variables in accordance with our naming conventions
11:58 AM Changeset [6ebd112a] by sev-
SCUMM: Remove superfluous 'extern' keyword
11:58 AM Changeset [3dfa5f80] by sev-
SCUMM: Added missing override keywords
5:42 AM Changeset [1625d169]branch-2-8branch-2-8-1 by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 83.5% …
4:14 AM Changeset [ec5ed17f] by dreammaster
M4: Fix hang talking to Harry the barber
12:05 AM Changeset [6b2bfe3b] by OMGPizzaGuy
ULTIMA8: Allow attack in current direction during movement
12:05 AM Changeset [eb7cd967] by OMGPizzaGuy
ULTIMA8: Allow climbing during directional movement.

Jan 28, 2024:

9:22 PM Ticket #14906 (Reah: Face the Unknown - inventory not updating) created by JamesPoel
I have encountered a game-breaking bug with Reah: Face the unknown. I …
9:00 PM Changeset [10bafbe1]branch-2-8branch-2-8-1 by mikrosk
BACKENDS: ATARI: Fix a crash _offsettedSurf must have the original …
8:59 PM Changeset [276103b0] by mikrosk
BACKENDS: ATARI: Fix a crash _offsettedSurf must have the original …
8:59 PM Changeset [e1bda48e] by mikrosk
BACKENDS: ATARI: Change version to 2.9.0
8:59 PM Changeset [3e85aa3f] by mikrosk
BACKENDS: ATARI: Provide dlmalloc locally It's much cleaner and …
8:13 PM Changeset [cec59002] by OMGPizzaGuy
ULTIMA8: Show last save page when opening save and load gump
6:47 PM Changeset [1349b026] by OMGPizzaGuy
ULTIMA8: Rework text speed calculations.
6:39 PM Changeset [96fa8482] by sluicebox <22204938+sluicebox@…>
AGI: Handle compressed V3 volumes in V2 games (CoCo3) CoCo3 games use …
6:37 PM Changeset [76c894ac] by sluicebox <22204938+sluicebox@…>
AGI: Document CoCo3 games in detection table
4:49 PM Changeset [ee5f9d0c] by AndywinXp
SCUMM: Whitespace
4:18 PM Changeset [514abb7f] by athrxx
SCUMM: remove some leftover garbage code
4:13 PM Changeset [ecac2b54]branch-2-8branch-2-8-1 by Le Philousophe <lephilousophe@…>
GRAPHICS: OPENGL: Don't try to use GLAD aliasing for shaders Aliasing …
3:59 PM Changeset [bb75c87d] by athrxx
SCUMM: (INDY3/MAC) - add dedicated sound player (no support for low …
3:57 PM Changeset [008c6c93] by athrxx
SCUMM: minor cleanup
3:57 PM Changeset [938b703b] by athrxx
SCUMM: move VAR_SOUNDCARD reset to extra function (also update it …
3:32 PM Ticket #14904 (Unknown game variant for ags) closed by tag2015
outdated
3:18 PM Changeset [5cf3dedc] by tag2015
AGS: Update mac blackwell1/shardlight + new games
1:28 PM Changeset [26bef511] by antoniou79
BLADERUNNER: Better drawing of zbuff via debugger Avoids recycling …
1:07 PM Changeset [13996ea] by Torbjörn Andersson <eriktorbjorn@…>
SURFACESDL: Remove redundant _mouseOrigSurface check It's already …
2:08 AM Ticket #14902 (Unknown game variant for ags) closed by tag2015
outdated: Same as #14894
2:08 AM Ticket #14901 (Unknown game variant for ags) closed by tag2015
fixed: Thanks! Added in …
2:07 AM Ticket #14900 (Unknown game variant for ags) closed by tag2015
outdated: Same as #14894
2:06 AM Ticket #14899 (Unknown game variant for ags) closed by tag2015
outdated: Same as #14894
2:06 AM Ticket #14898 (Unknown game variant for ags) closed by tag2015
outdated: Same as #14894
2:05 AM Ticket #14897 (Unknown game variant for ags) closed by tag2015
fixed: Thanks! Added in commit …
2:04 AM Ticket #14896 (Unknown game variant for ags) closed by tag2015
outdated: Same as #14894
2:03 AM Ticket #14895 (Unknown game variant for ags) closed by tag2015
outdated: Same as #14894
2:03 AM Ticket #14894 (Unknown game variant for ags) closed by tag2015
outdated
1:59 AM Ticket #14887 (Unknown game variant for ags:gobliiins5-1) closed by tag2015
fixed: Thanks for the report! Added in …
1:56 AM Changeset [604fe0d4] by tag2015
AGS: Update some commercial entries blackwell1/shardlight win/lin …
1:42 AM Changeset [ebe01ad0]branch-2-8branch-2-8-1 by NorwayFun <temuri.doghonadze@…>
I18N: Update translation (Georgian) Currently translated at 56.3% …
1:42 AM Changeset [08202a04]branch-2-8branch-2-8-1 by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
1:07 AM Changeset [9f63b7c5] by fracturehill
NANCY: Fix Overlay in nancy7 scene 3600 The scene in question is yet …
1:06 AM Changeset [be67cf82] by fracturehill
GRAPHICS: Prevent segfault in ManagedSurface The create() overload of …

Jan 27, 2024:

10:50 PM Changeset [13dde712] by fracturehill
NANCY: Completely disable nancy7 clock Fixed the CLOK chunk reading, …
8:11 PM Ticket #14905 (3DS: RIVEN: "Could not find any engine capable of running the selected ...) created by BallM4788
ScummVM version: daily build 671298f2 (2.8.0 release binary not …
7:06 PM Changeset [dc1aaf07]branch-2-8branch-2-8-1 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
5:45 PM Ticket #14904 (Unknown game variant for ags) created by danbun75
The game in 'Midnight Madness at Moon Forest v1.1e' seems to be an …
5:36 PM Ticket #14903 (AGS: iOS: KQ2 AGDI loses voice when loading a save) created by steveh2001
Hi When playing the KQ2 AGD remake, the voice is there when I start, …
3:49 PM Changeset [856b4c51] by OMGPizzaGuy
ULTIMA8: Alter default gamepad bindings based on play testing
2:23 PM Changeset [cd4a24a5] by OMGPizzaGuy
UTLIMA8: Allow double click on entries in save gump
2:23 PM Changeset [65150e36] by OMGPizzaGuy
ULTIMA8: Close menu gump on double click. This differs from original …
2:23 PM Changeset [33d24390] by OMGPizzaGuy
ULTIMA8: Handle double click on most gump buttons. It is preferrable …
12:33 PM Changeset [636d7c09]branch-2-8branch-2-8-1 by NorwayFun <temuri.doghonadze@…>
I18N: Update translation (Georgian) Currently translated at 50.3% …
10:15 AM Changeset [00c7e30a] by antoniou79
BLADERUNNER: CUTCONTENT: Move lighter voiceover to KIA This is done …
8:44 AM Changeset [42fa87ac] by Le Philousophe <lephilousophe@…>
GRAPHICS: OPENGL: Don't try to use GLAD aliasing for shaders Aliasing …
2:28 AM Changeset [671298f2] by Filippos Karapetis <bluegr@…>
AGI: Remove superfluous AGI version setup for AGDS games
1:27 AM Changeset [8dcd4e27] by Filippos Karapetis <bluegr@…>
AGI: Get rid of the older game flags These are leftovers from Sarien, …

Jan 26, 2024:

11:01 PM Ticket #14902 (Unknown game variant for ags) created by jojo670
The game in 'Blackwell unbound\' seems to be an unknown game variant. …
11:00 PM Ticket #14901 (Unknown game variant for ags) created by jojo670
The game in 'Blackwell legacy\' seems to be an unknown game variant. …
10:59 PM Ticket #14900 (Unknown game variant for ags) created by jojo670
The game in 'Blackwell epiphany\' seems to be an unknown game variant. …
10:57 PM Ticket #14899 (Unknown game variant for ags) created by jojo670
The game in 'Blackwell deception\' seems to be an unknown game …
10:56 PM Ticket #14898 (Unknown game variant for ags) created by jojo670
The game in 'Blackwell convergence\' seems to be an unknown game …
10:54 PM Ticket #14897 (Unknown game variant for ags) created by jojo670
The game in 'Grandma badass\' seems to be an unknown game variant. …
10:52 PM Ticket #14896 (Unknown game variant for ags) created by jojo670
The game in 'Primordia\' seems to be an unknown game variant. Please …
10:50 PM Ticket #14895 (Unknown game variant for ags) created by jojo670
The game in 'Unavowed\' seems to be an unknown game variant. Please …
10:48 PM Ticket #14894 (Unknown game variant for ags) created by jojo670
Hello, I have some games in unknown variants, I hadn't paid attention …
9:34 PM Changeset [0c06708] by sluicebox <22204938+sluicebox@…>
AGI: Fix opcode table version detection - Fixes Manhunter 1 Amiga / …
9:34 PM Changeset [15819e06] by sluicebox <22204938+sluicebox@…>
AGI: Use correct Amiga platform value The correct value for variable …
9:34 PM Changeset [d4a3c8c1] by sluicebox <22204938+sluicebox@…>
AGI: Fix Manhunter 2 Amiga emulated version Fixes the hold.key opcode …
9:32 PM Changeset [f9429241] by antoniou79
BLADERUNNER: CUTCONTENT: Fix voice over calls in NR02 For Gordo's lighter
6:54 AM Changeset [31acce0c] by dreammaster
M4: Cleanups and fixes for room 102
6:54 AM Changeset [aac32e98] by dreammaster
M4: Cleanup of wilbur in chair code in room 102
5:42 AM Changeset [ea38f887]branch-2-8branch-2-8-1 by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …

Jan 25, 2024:

8:29 PM Changeset [4ea4bcd1]branch-2-8branch-2-8-1 by antoniou79
BLADERUNNER: Debugger commands ammo and sound Ammo is to show or add …
8:24 PM Ticket #14893 (AGS: Implement AGSBMFontRenderer plugin (used for Asian translations)) created by jojo670
Hello, I saw in the AGS games list that Falcon city was 'untested'... …
8:22 PM Changeset [02bfbe23] by antoniou79
BLADERUNNER: Debugger commands ammo and sound Ammo is to show or add …
7:56 PM Ticket #14892 (DOTT: Crash when trying to play MM on Ed's computer) created by alexbevi
[…] * Go to Ed's room * Look at the computer […]
7:22 PM Changeset [1d2e8f17]branch-2-8branch-2-8-1 by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
7:22 PM Changeset [fc01a082]branch-2-8branch-2-8-1 by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
6:21 PM Ticket #14864 (NANCY: Crashing in nancy3 maze on Android devices) closed by fracturehill
fixed: The maze crashes ended up being caused by two separate issues. One was …
5:37 PM Changeset [f6ded8f9]branch-2-8branch-2-8-1 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
5:36 PM Changeset [1f1ab70a]branch-2-8branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
10:23 AM Changeset [b8c3a887]branch-2-8branch-2-8-1 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
7:55 AM Changeset [56bb2fbd]branch-2-8branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
7:55 AM Changeset [378b75be]branch-2-8branch-2-8-1 by fracturehill
NEWS: Update Nancy section
7:54 AM Changeset [367c50bc]branch-2-8branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:44 AM Changeset [41bab0c0]branch-2-8branch-2-8-1 by fracturehill
NANCY: Fix RaycastPuzzle floor/ceiling drawing on ARM This commit …
7:40 AM Changeset [f32bfb63]branch-2-8branch-2-8-1 by fracturehill
NANCY: Clean up RaycastPuzzle floor/ceiling drawing This makes the …
7:40 AM Changeset [fcab9da2]branch-2-8branch-2-8-1 by fracturehill
NANCY: Consistently show/hide virtual keyboard Fixed edge cases where …
7:40 AM Changeset [0aa5ce46]branch-2-8branch-2-8-1 by fracturehill
NANCY: Improve keymap disabling behavior Changed the way keymaps are …
7:39 AM Changeset [c54240b1]branch-2-8branch-2-8-1 by fracturehill
NANCY: Mark keymap names as translateable
7:39 AM Changeset [63c6b7de]branch-2-8branch-2-8-1 by fracturehill
NANCY: Fix RaycastPuzzle crash in movement code Added better clipping …
2:53 AM Ticket #14882 (M4 - Orion Burger in French Crash) closed by dreammaster
fixed: I've fixed the crash in the Barbershop. As for the hangs, it may be …
2:50 AM Changeset [c5996924] by dreammaster
M4: Fix crash in Barbershop playing null sound
2:50 AM Changeset [69de7c1] by dreammaster
M4: Mark French version for testing again
2:29 AM Changeset [7df802b0] by OMGPizzaGuy
ULTIMA8: Remove more unused audio related code
2:13 AM Ticket #14891 (BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus) created by dreams897
I have tried every ScummVM package available on Miyoo (standalone, …
1:05 AM Ticket #14885 (Waxworks Crashes at Egypt Level 3 (Version 2.9.0git)) closed by digitall
duplicate: This bug is a duplicate of https://bugs.scummvm.org/ticket/14886. …
1:04 AM Ticket #14884 (Waxworks Crashes at Egypt Level 3 (Version 2.9.0git)) closed by digitall
duplicate: This bug is a duplicate of https://bugs.scummvm.org/ticket/14885. …
12:33 AM Changeset [30d0950c] by OMGPizzaGuy
ULTIMA8: Rework audio volume and balance calculations.
Note: See TracTimeline for information about the timeline view.