Timeline
02/14/24:
- 18:51 Ticket #14961 (TINYGL: glScissor is not implemented in TinyGL) created by
- glScissor is not implemented in TinyGL. There is a function header, …
- 09:46 Ticket #14960 (The nuvie feature 'Use Custom Actor Tiles' is non functional) created by
- Load Ultima VI, press Escape>Select Video Options>Use Custom Actor …
- 09:43 Ticket #14959 (Cannot Cast Spells using Keyboard in Ultima VI) created by
- In Ultima VI, press C to Cast a Spell. In vanilla/GOG/nuvie Ultima VI, …
- 09:42 Ticket #14958 (ULTIMA6: Move Item command doesn't prompt to split an item stack) created by
- In vanilla/GOG/Nuvie Ultima VI, if you Move an inventory item, you are …
- 09:40 Ticket #14957 (Using an Enchanted Staff spell crashes the game in Ultima VI) created by
- In Ultima VI, Enchant a yew staff with a spell. Try to use it = game …
- 06:07 Ticket #14909 (Orion Burger crashes in the Intro in the German version) closed by
- worksforme: I've tried and failed to replicate any problem both with local 32 & 64 …
- 05:09 Ticket #14930 (Orion Burger: Wilbur no mouth animations) closed by
- fixed
- 03:09 Ticket #14925 (Orion Burger: Crash at rocker) closed by
- fixed
- 02:21 Ticket #14942 (Orion Burger: Soft Lock in test 3 labyrinth) closed by
- worksforme: Temporarily added some test code to cycle through all the entrances …
02/13/24:
- 23:02 Ticket #14956 (Unknown game variant for gob) created by
- The game in 'Raumschiff' seems to be an unknown game variant. Please …
- 04:02 Ticket #14937 (Orion Burger: No shadows for any character) closed by
- fixed: And thanks for reporting all the bugs. Finally fixed remaining issue …
02/12/24:
- 04:56 Ticket #14951 (M4: Orion Burger demo crashes when waiting around for more than 8 minutes) closed by
- fixed
- 04:44 Ticket #14936 (Orion Burger: Missing animation for Drumz in Test5) closed by
- fixed
- 00:49 Ticket #14946 (Orion Burger: Main menu new music after completing game) closed by
- fixed
02/11/24:
- 22:42 Ticket #14953 (Unknown game variant for ags) closed by
- fixed: Hi Ramón, thanks for the report! Added in …
- 17:43 Ticket #12335 (AGS: Quest for Glory II Remake: Import a Hero does not work) closed by
- Thanks for testing! Closing the bugreport then
- 16:48 Ticket #14872 (GRAPHICS: HQScaler crash when exiting Indy3-Mac in HQ3X) closed by
- fixed: The pull request has been merged (both to master and to branch-2-8), …
- 02:28 Ticket #14943 (Orion Burger: Animation error for Stolie) closed by
- fixed
- 01:09 Ticket #14955 (SCI: QFG4: Squid Stone Runes Dial Not Working) created by
- I am using ScummVM version 2.8.0. In Quest for Glory IV, I am unable …
02/10/24:
- 23:43 Ticket #14934 (Orion Burger: Missing graphic at transporter room at end) closed by
- fixed
- 20:30 Ticket #14954 (TETRAEDGE: Syberia 2 - Texture Problems) created by
- Hello, while playing Syberia 2 I noticed that there are texture …
- 19:55 Ticket #14939 (Orion Burger: Bork in living room no movement) closed by
- fixed
- 19:05 Ticket #14938 (Orion Burger: Gizmo in Test 4 not working as expected) closed by
- fixed: Fixed. Just needed some extra code actually call ScummVM's event …
- 17:08 Ticket #14881 (SWORD1: Unknown game variant) closed by
- invalid: Well, no answers in three weeks and the folder name looks suspiciously …
- 13:31 Ticket #14953 (Unknown game variant for ags) created by
- The game in 'Yip Quest\' seems to be an unknown game variant. Please …
- 10:20 Ticket #14947 (Unknown game variant for ags) closed by
- fixed: Thanks! Added in …
- 04:02 Ticket #14933 (Orion Burger: Hard crash when using Gizmo in Test 4) closed by
- fixed
- 03:32 Ticket #14949 (M4: Orion Burger: Demo is missing interaction with the kibble in the ...) closed by
- fixed
02/09/24:
- 04:35 Ticket #14948 (M4: Orion Burger: Demo crashes when using the Kibble to eat them) closed by
- fixed
- 04:35 Ticket #14950 (M4: Orion Burger: Demo should not show money in the inventory) closed by
- fixed
- 03:43 Ticket #14932 (Orion Burger: double animation when connecting electrics in Test 4) closed by
- fixed
- 03:21 Ticket #14931 (Orion Burger: Double Wilbur in Test 5) closed by
- fixed
- 02:51 Ticket #14952 (GRAPHICS: Darker colors/contrast in OpenGL mode) created by
- When using Opengl mode, depth of darker/black colors are slightly …
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