Timeline
01/04/24:
- 22:22 Ticket #9682 (GOB: Goblins Quest 3 - graphic issue on first level) closed by
- fixed: Now …
- 20:49 Ticket #14792 (Eye of the Beholder spell animations lock game for ~20-30 seconds) closed by
- fixed: Nice. Lucky on the first try :) Thanks for your feedback!
- 18:20 Ticket #14808 (TWINE: A couple of glitches from using the holomap) created by
- This is with ScummVM 2.9.0git built from master HEAD on Windows, with …
- 18:14 Ticket #14807 (TWINE: TV screen in Principal Island house plays a second wrong video) created by
- This is with ScummVM 2.9.0git built from master HEAD on Windows, with …
- 11:18 Ticket #14806 (WEB: Documentation page redirects to outdated docs) created by
- Going to https://docs.scummvm.org/ (as found on the main ScummVM page) …
- 09:12 Ticket #14805 (TWINE: black screen after snow lift cutscene) created by
- On hymalaia i can pick the snowboad. If i use the red card to use the …
01/03/24:
- 22:06 Ticket #14804 (SCI: Don't Lose Points for Not Freeing Launcelot in Camelot) closed by
- invalid: You lose the points once you take the boat to Gaza. […] …
- 20:01 Ticket #14804 (SCI: Don't Lose Points for Not Freeing Launcelot in Camelot) created by
- I am using ScummVM version 2.8.0. In Conquests of Camelot, I have …
- 12:38 Ticket #14795 (TWINE: LBA1: Scenery zoom glitched...) closed by
- fixed: fixed in these revisions: 4b9255b07e9fc2392be54e73346b18527b4f7aa7 …
- 12:36 Ticket #14802 (Strangeland error) closed by
- fixed: That was fast :) Closing!
- 12:31 Ticket #14803 (SWORD2: Error during intro cutscene (Spanish Playstation version)) created by
- During the playback of the intro cutscene of Broken Sword 2, Spanish …
- 09:16 Ticket #14802 (Strangeland error) created by
- - strangeland from GOG version Windows version 2.8.0, the game is …
- 08:54 Ticket #14801 (Unknown game variant for ags) created by
- The game in 'Abscission' seems to be an unknown game variant. Please …
- 08:49 Ticket #14800 (Unknown game variant for ags) created by
- The game in 'Unavowed' seems to be an unknown game variant. Please …
- 08:48 Ticket #14799 (Unknown game variant for ags) created by
- The game in 'Shards of God v1.2' seems to be an unknown game variant. …
- 03:35 Ticket #14786 (MTROPOLIS: Muppet Treasure Island crashes to desktop) closed by
- fixed: Should be fixed by 164498f204ba60cf9089af16ccd6febbbd0d2d8d
01/02/24:
- 18:00 Ticket #14798 (SCI: PQ2 for Atari ST fails to launch) closed by
- invalid: Thank you for the lightning fast response! Looks like it's just the …
- 17:02 Ticket #14798 (SCI: PQ2 for Atari ST fails to launch) created by
- Atari ST version of Police Quest 2 fails to launch with the error …
- 16:27 Ticket #14797 (SCI: LONGBOW: Music doesn't fade out properly when reloading save) created by
- This is using ScummVM 2.8.0 on Windows 11. Playing Conquests of the …
- 16:20 Ticket #14796 (SCI: LONGBOW: Game gets stuck when changing screens at fair) created by
- This is using ScummVM 2.8.0 on Windows 11. Playing Conquests of the …
- 10:31 Ticket #14795 (TWINE: LBA1: Scenery zoom glitched...) created by
- See https://bugs.scummvm.org/ticket/14776 for a few more details. …
- 10:29 Ticket #14776 (TWINE: LBA - Twinsen can't climb ladder at ever and zoom scene glitched...) closed by
- pending: Thanks a lot for the report - the bug should be fixed in the 2.8 …
- 09:24 Ticket #14787 (KINGDOM: Exiting the game doesn't return to ScummVM GUI) closed by
- fixed: The PR has been merged
- 08:23 Ticket #14791 (SCI: LSL5 stack index crash) closed by
- fixed: Fixed in: …
- 06:08 Ticket #13955 (AGI: Same as #10872 - SQ1 1.0X Hangs just before Skimmer - maybe more ...) closed by
- fixed: Thanks! Fixed in: …
- 06:06 Ticket #10872 (AGI: SQ1 - version 1.0x - game hangs just before Skimmer (Kerona ...) closed by
- fixed: Fixed in: …
- 01:22 Ticket #14794 (ULTIMA8: Hidden minimap blocks keyring use) closed by
- fixed: Fixed by commit: …
- 01:17 Ticket #14794 (ULTIMA8: Hidden minimap blocks keyring use) created by
- Version 2.8.0 Resize the minimap to cover most of the screen and hide …
- 00:01 Ticket #14793 (AUDIO: Intro music of DOTT doesn't work anymore on clean config and ...) created by
- Sound effects work but the iconic music is gone. The commit which …
01/01/24:
- 22:24 Ticket #14788 (Unknown game variant for vcruise) closed by
- fixed
- 21:52 Ticket #14792 (Eye of the Beholder spell animations lock game for ~20-30 seconds) created by
- On both stable 2.8.0[1] and today's daily build[2], some spell …
- 19:36 Ticket #14791 (SCI: LSL5 stack index crash) created by
- ScummVM version - 2.8.0 (Dec 17 2023 13:36:20) In the game when …
- 15:09 Ticket #14790 (ULTIMA1: Do not bundle ultima*.dat files with it) created by
- As discussed on discord: ultima1 is the only game not marked as …
- 00:16 Ticket #14789 (Win64 - ini file got reset shortly after using v2.8.0) created by
- I've never experienced anything like this in ScummVM - merely hours …
12/31/23:
- 23:51 Ticket #14788 (Unknown game variant for vcruise) created by
- The game in 'schizm\' seems to be an unknown game variant. Please …
- 20:52 Ticket #14787 (KINGDOM: Exiting the game doesn't return to ScummVM GUI) created by
- Exiting Kingdom: The Far Reaches doesn't return to the ScummVM GUI and …
- 20:43 Ticket #14786 (MTROPOLIS: Muppet Treasure Island crashes to desktop) created by
- Trying to start a new game for Muppet Treasure Island at the end of …
- 18:58 Ticket #14785 (iOS: Allow engines to place on-screen buttons in specific locations) created by
- It will be great to be able to place on-screen buttons on certain …
- 18:54 Ticket #14784 (FREESCAPE: Dark Side needs to have more keys in its keymap to be ...) created by
- In order to correctly play Dark Side, beside movement/shooting, at …
- 18:54 Ticket #14575 (WIN32: Scummvm-2.7.1-winxp-win32 builds don't work. GetTickCount64 ...) closed by
- wontfix
- 18:53 Ticket #14777 (MM: "Might and Magic: World of Xeen" doesn't work after update from ...) closed by
- fixed
- 18:49 Ticket #14783 (FREESCAPE: Driller needs to have more keys in its keymap to be ...) created by
- In order to correctly play Driller, beside movement/shooting, at least …
- 18:17 Ticket #14782 (Freescape games need a specific iOS control config as default) created by
- The Freescape games need a specific on-screen configuration in iOS to …
- 18:03 Ticket #14781 (SCUMM: Numpad keys get picked up multiple times in Dial a Pirate test ...) created by
- This was tested on ScummVM 2.8.0 and ScummVM 2.9.0git current build …
- 17:50 Ticket #14780 (FREESCAPE: Keep pressing the on-screen arrows on Freescape games will ...) created by
- When using the on-screen controller (dpad mode), pressing the "arrows" …
- 15:54 Ticket #14779 (SWORD1: Steam version is not detected in 2.8.0) closed by
- invalid
- 15:48 Ticket #14779 (SWORD1: Steam version is not detected in 2.8.0) created by
- As since 2.7.0 various BS1 flavours are not supported anymore, I …
- 15:46 Ticket #14778 (TWINE: Some in-game options are being translated to ???) created by
- This is on 2.8.0 official release and also on 2.9.0git from current …
- 14:51 Ticket #14777 (MM: "Might and Magic: World of Xeen" doesn't work after update from ...) created by
- On ScummVM Release 2.7.1 "Might and Magic: World of Xeen" worked fine. …
- 10:37 Ticket #14776 (TWINE: LBA - Twinsen can't climb ladder at ever and zoom scene glitched...) created by
- Some days ago i have tryed the current daily build whit first game or …
- 05:04 Ticket #14775 (Unknown game variant for director (Wrath of the Gods)) created by
- The game in 'Wrath' seems to be an unknown game variant. Please …
12/30/23:
- 21:34 Ticket #14773 (GUI: Full Title + version requires at least 748px wide window) closed by
- invalid: Double post, sorry.
- 21:33 Ticket #14774 (GUI: Full Title + version requires at least 748px wide window) created by
- I have noticed this shortly after the 2.8.0 release. Atari backend …
- 21:29 Ticket #14773 (GUI: Full Title + version requires at least 748px wide window) created by
- I have noticed this shortly before the 2.8.0 release but it was too …
- 20:10 Ticket #14772 (M4: Orion Burger - Gfx mesh and crash on BE target) created by
- ScummVM 2.9.0git (Dec 30 2023 18:06:49) Using SDL backend with SDL …
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