Timeline



Jul 29, 2023:

8:40 PM Changeset [bd6276e9]branch-2-8branch-2-8-0branch-2-8-1 by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
6:41 PM Ticket #14555 (DIRECTOR: Frankenstein: Through The Eyes of the Monster (D4) - stuck ...) created by mana-z
I hope it's not too bold to add a ticket about a yet unsupported game. …
5:37 PM Changeset [52c58cc4]branch-2-8branch-2-8-0branch-2-8-1 by digitall
TETRAEDGE: Remove Unused Freetype2 Related Code in Font Headers The …
3:51 PM Changeset [bdf7edd2]branch-2-8branch-2-8-0branch-2-8-1 by Benjamin Funke <58399929+BJNFNE@…>
GOB: added Lost in Time non interactive demo
3:51 PM Changeset [ccfa4081]branch-2-8branch-2-8-0branch-2-8-1 by Benjamin Funke <58399929+BJNFNE@…>
GOB: added French non interactive demo for Adi 2
3:50 PM Ticket #14553 (GOB: Adibou 1 German 4-5 years (ADI Junior 4-5 Jahre) learning ...) closed by BJNFNE
fixed
3:37 PM Changeset [79cc368f]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: handle falling while far from the floor using the jetpack …
2:05 PM Changeset [f2e512c8]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added missing header file
2:05 PM Changeset [6abfd2d9]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: show active ecds in dark
2:05 PM Changeset [101e1e6c]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: detect alternative dark release for dos
2:05 PM Changeset [cc566ac4]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: explored area and ECD score implemented in dark
2:05 PM Changeset [aa64648d]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored max shield and max energy variables
2:05 PM Changeset [ab9a1143]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: working implementation of renderSensorShot for driller and dark
2:05 PM Changeset [f82d0fb2]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: update the list of sensors when changing the area in dark
11:25 AM Changeset [6f38a68c]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: Use uppercase for overlay names This is done for code …
10:40 AM Changeset [381daf2b]branch-2-8branch-2-8-0branch-2-8-1 by Benjamin Funke <58399929+BJNFNE@…>
GOB: Distinguish between Adibou1 4-5 years and 6-7 years German CD versions
9:44 AM Changeset [128afa4]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
I18N: Update translation (Greek) Currently translated at 100.0% (1956 …
7:06 AM Changeset [a9267413]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
AVALANCHE: Fix some more issues reported by pvs-studio
6:10 AM Changeset [0b809f43]branch-2-8branch-2-8-0branch-2-8-1 by Benjamin Funke <58399929+BJNFNE@…>
GOB: added Adibou presente Dessin to detection tables
6:10 AM Changeset [1b0e110d]branch-2-8branch-2-8-0branch-2-8-1 by Torbjörn Andersson <eriktorbjorn@…>
GUI: Eliminate "WideSlider" We currently have two widget types for …
5:34 AM Changeset [9f8043a9]branch-2-8branch-2-8-0branch-2-8-1 by Benjamin Funke <58399929+BJNFNE@…>
GOB: added Adibou 3 & Adi 2 / 4 / 5 to Games using this engine list
5:32 AM Changeset [a52a7fe0]branch-2-8branch-2-8-0branch-2-8-1 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
12:46 AM Changeset [1636f609]branch-2-8branch-2-8-0branch-2-8-1 by digitall
AGS: Fix IOS-7 Build Due to Missing Forbidden Exceptions These are …

Jul 28, 2023:

11:46 PM Changeset [a467ba49]branch-2-8branch-2-8-0branch-2-8-1 by digitall
AGS: Reduce Scope of Forbidden Symbol Exceptions
9:05 PM Changeset [2c7803d7]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI32: Fix SQ6 trash can priority
6:58 PM Changeset [a5b9098d]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Remove duplicate detection entry
6:32 PM Changeset [68ae03d6]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
8:37 AM Changeset [4b329b72]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
AVALANCHE: Fix some issues reported by pvs-studio
1:40 AM Changeset [ca7b1f4f]branch-2-8branch-2-8-0branch-2-8-1 by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …

Jul 27, 2023:

6:30 PM Changeset [c27804b3]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored code that access game state variables in dark
4:56 PM Changeset [1aabe430]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: basic handling of ECDs in dark
4:56 PM Changeset [22a843f1]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: check if player was crushed and end game in dark
4:56 PM Changeset [4d13c1e3]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: jet related fixes for dark
4:23 PM Changeset [7b6d2a10]branch-2-8branch-2-8-0branch-2-8-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
4:23 PM Changeset [d71af406]branch-2-8branch-2-8-0branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
12:23 PM Changeset [05c97e3e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Move sprite dimensions sanity cleanse deeper in frame loader …
12:19 PM Changeset [3ee7094]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix filmloop loading for D4
11:34 AM Changeset [e54c8a9]branch-2-8branch-2-8-0branch-2-8-1 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
9:02 AM Changeset [b975da23]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
COMMON: fix MacResManager native resource forks These broke in the …
9:01 AM Changeset [39a496d2]branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
9:01 AM Changeset [bfe90c68]branch-2-8branch-2-8-0branch-2-8-1 by Benjamin Funke <58399929+BJNFNE@…>
GOB: added Adi5 to detection tables
7:13 AM Changeset [9f83d1b2]branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:12 AM Changeset [5d0c8946]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
CLOUD: Add a load button to fetch JSON from a file This can be used …

Jul 26, 2023:

11:13 PM Changeset [ba2f918]branch-2-8branch-2-8-0branch-2-8-1 by SupSuper
CI: Disable artifacts behind a flag ScummVM is too big to upload to …
11:13 PM Changeset [bf38556]branch-2-8branch-2-8-0branch-2-8-1 by SupSuper
CI: Bump vcpkg
10:21 PM Changeset [7e269d79]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix copy/paste error in D4 filmloop reading
9:37 PM Changeset [a7a41273]branch-2-8branch-2-8-0branch-2-8-1 by hari01584
DIRECTOR: Improve screenshot comparison of previous builds This patch …
9:37 PM Changeset [6d4544c]branch-2-8branch-2-8-0branch-2-8-1 by hari01584
DIRECTOR: Fix black patches in meet-media band It has been observed …
9:36 PM Changeset [f4cd8031]branch-2-8branch-2-8-0branch-2-8-1 by Benjamin Funke <58399929+BJNFNE@…>
GOB: sorted the gameids & include files from Adibou 1 to Adibou 3
9:21 PM Ticket #14554 (PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code) created by ccawley2011
The Nintendo DS port is compiled as Thumb code, and links with an ARM …
9:20 PM Changeset [f7d9351e]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Updated entries for some commercial games * Nelly Cootalot HD * …
8:58 PM Changeset [3e590c70]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: always initialize variables in drawFullscreenMessage
8:56 PM Changeset [69a96d9]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correct firing range in dark
8:23 PM Changeset [76fda245]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly load and display images in dark demo for zx
8:23 PM Changeset [7348c2bb]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initial implementation of game over screen in dark
8:23 PM Changeset [beaad03]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: removed useless override
8:23 PM Changeset [eb16d389]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactored drawFullscreenMessage
8:23 PM Changeset [eef723b2]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fixed spacing in fullscreen messages for dark
8:23 PM Changeset [34372239]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: enable bit 31 when the player collides and cannot move anymore
8:23 PM Changeset [25db3899]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: movement and parsing fixes for dark
8:23 PM Changeset [b6789c5c]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved title and border screens handling
8:23 PM Changeset [599b3b1c]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: use colorToRGB instead of shifts
6:07 PM Changeset [1c7af8af]branch-2-8branch-2-8-0branch-2-8-1 by CrystalBen
GOB: added adibou3 to detection tables
7:52 AM Ticket #13962 (FREESCAPE: SPFX is not correctly implemented in Driller) closed by neuromancer
fixed: This is mostly done, so I'm closing this.
12:47 AM Changeset [bdeef5e3]branch-2-8branch-2-8-0branch-2-8-1 by Benjamin Funke <58399929+BJNFNE@…>
GOB: Mark a German version of Adi 2 as CD version
12:46 AM Changeset [6132cee5]branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
12:45 AM Changeset [81501194]branch-2-8branch-2-8-0branch-2-8-1 by hari01584
DIRECTOR: Fix memory leaks while loading exe This patch fixes memory …
12:45 AM Changeset [b53c5871]branch-2-8branch-2-8-0branch-2-8-1 by hari01584
DIRECTOR: LINGO: Added test for do inside object
12:45 AM Changeset [d9be4daa]branch-2-8branch-2-8-0branch-2-8-1 by hari01584
DIRECTOR: Allow anonymous function to access instance Anonymous …

Jul 25, 2023:

10:41 PM Ticket #14553 (GOB: Adibou 1 German 4-5 years (ADI Junior 4-5 Jahre) learning ...) created by indy4fan
Hi, I tested the german CD version of Adibou 1. It consists of two …
8:35 PM Changeset [b7c33b2b]branch-2-8branch-2-8-0branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
6:25 PM Changeset [b39a7378]branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
6:25 PM Changeset [b59d22dd]branch-2-8branch-2-8-0branch-2-8-1 by Torbjörn Andersson <eriktorbjorn@…>
GRIM: Add English Mac EMI detection entry The game crashes almost …
1:20 PM Changeset [0c80eb0c]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Print line/column for the "no end if" warning
1:17 PM Changeset [c404a530]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Reset inString after newline in preprocessor when …
12:11 PM Changeset [925ef0f6]branch-2-8branch-2-8-0branch-2-8-1 by sev-
AD: Added "Double-click me" to the graylist
4:59 AM Changeset [46ce5bd5]branch-2-8branch-2-8-0branch-2-8-1 by hari01584
DIRECTOR: Fix memory leaks when changing sharedCast When changing …

Jul 24, 2023:

9:40 PM Changeset [4e22f677]branch-2-8branch-2-8-0branch-2-8-1 by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
5:03 PM Changeset [e1d40b7a]branch-2-8branch-2-8-0branch-2-8-1 by athrxx
KYRA: (EOB II) - intro scrolling improvement
5:03 PM Changeset [fc4c5105]branch-2-8branch-2-8-0branch-2-8-1 by athrxx
KYRA; (EOB II/ZH) - intro/outro text improvements
5:01 PM Changeset [e63475f0]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: set gondwana to 32bpp
4:38 PM Changeset [bd3b3876]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: add Gondwana disc
10:40 AM Changeset [5fbaaf01]branch-2-8branch-2-8-0branch-2-8-1 by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
9:43 AM Changeset [39915440]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: more precise implementation of the SPFX opcode for Amiga/Atari
9:43 AM Changeset [5efd95f]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: convert condition bytecode to uint16 to better parse …
9:43 AM Changeset [9cd25724]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactor color remapping code
9:43 AM Changeset [19592e8]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correct computation of mouse position when moving pointer …
9:43 AM Changeset [9984e72a]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: correctly handle screen resize event while demo
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