Timeline



03/22/23:

20:13 Ticket #14356 (Splash screen is no longer shown correctly on big endian machines) created by mikrosk
Found this by accident. When I add this code: Common::OutSaveFile out …
13:19 Ticket #14355 (TESTING-IGNORE: This is a test ticket, please ignore) closed by lotharsm
fixed
13:18 Ticket #14355 (TESTING-IGNORE: This is a test ticket, please ignore) created by lotharsm
=== Markdown test === * foo * bar
09:08 Ticket #14354 (Syberia 1 Crashes to Desktop) closed by mduggan
fixed: Oops, thanks for testing and sending the report! This was broken by a …
03:47 Ticket #14354 (Syberia 1 Crashes to Desktop) created by jasoncarlough
After you select "New Game" and then "Ok" on the message about a …

03/21/23:

17:34 Ticket #14228 ([AGS] unknown game variant for 'ags-fallback' (Time Paradox)) closed by tag2015
fixed: Thanks for the games! Added in commit …
17:33 Ticket #14351 (Unknown Game Varient -AGS- Beyond the Edge of Owlsgard) closed by tag2015
fixed: Your report is fine, thanks! Added in commit …
17:32 Ticket #14349 (Unknown game variant for ags) closed by tag2015
fixed: Thanks! Added in commit …
17:27 Ticket #14353 (AGS: Unavowed - Game crashes at the Staten Island stage.) created by Hukadan
In the Staten Island stage, at one point, the group has to jump into a …

03/20/23:

23:58 Ticket #14352 (TETRAEDGE: No confirmation dialog when quitting from the main screen) created by Thunderforge
When quitting from Syberia II from the main menu, there is no …
23:45 Ticket #14329 (TETRAEDGE: Quitting from the main menu of Syberia II freezes ScummVM ...) closed by criezy
fixed: The pull request has already been merged, so the issue should be fixed now.
23:44 Ticket #14328 (TETRAEDGE: Quitting from the main menu of Syberia freezes ScummVM if ...) closed by criezy
fixed: The pull request has already been merged, so the issue should be fixed now.
19:44 Ticket #14351 (Unknown Game Varient -AGS- Beyond the Edge of Owlsgard) created by thedaemon
The game in 'data' seems to be an unknown game variant. Please report …
06:52 Ticket #14350 (iOS Pencil Support) created by artrelated
With the addition of the hover feature to the apple pencil it is now …
06:49 Ticket #14349 (Unknown game variant for ags) created by ModiTorsen
The game in 'Salt\' seems to be an unknown game variant. Please …

03/19/23:

17:44 Ticket #6856 (BACKENDS: Android - Touchscreen Hover Function Malfunction) closed by lephilousophe
duplicate: This looks like #12532 which has more information and is more recent. …
17:37 Ticket #11313 (BACKENDS: Android - Cannot access S9's internal memory) closed by lephilousophe
fixed: Should be fixed in latest beta release by using SAF.
17:36 Ticket #11345 (BACKENDS: Android - SDL: Not loading from assets directory by default) closed by lephilousophe
outdated: Android SDL backend has been removed. Only plain Android backend is …
17:35 Ticket #11352 (BACKENDS: Android - Loss of right click functionality from Galaxy Tab ...) closed by lephilousophe
fixed: This should have been fixed a long time ago in …
17:30 Ticket #11711 (BACKENDS: Android (Amazon Fire HD8/2020) - Touchpad mode issue ("mouse ...) closed by lephilousophe
fixed: Fixed in PR #4260
17:10 Ticket #13067 (PORTS: ANDROID: Crash in startup (or drop 4.1.x support)) closed by lephilousophe
fixed: Based on logs, commits 528378a560561b350e625c8443972e261485d40e, …
17:01 Ticket #13909 (ANDROID: Razer Kishi mobile gamepad not detecting most button inputs ...) closed by lephilousophe
fixed: PR was merged
16:58 Ticket #10333 (BACKENDS: Android - Unable to browse the storage) closed by lephilousophe
fixed: This is fixed with current beta release using Storage Attached Framework.
16:56 Ticket #10428 (BACKENDS: Android - SCUMMVM 2.0 does not start on ACER ICONIA TAB) closed by lephilousophe
outdated: Closing as this bug report is outdated. Newer releases require Android 4.4.

03/18/23:

19:25 Ticket #14348 (GFX: Flickering with enabled Gsync/VRR) created by TheRealDadbeard
Happens in 2.7 and 2.8 Nightlies. I am on 2.8.0git2852-g0ef9208ceff …

03/17/23:

23:34 Ticket #14332 (Render menu no longer gives options to make AGI games for one platform ...) closed by sev-
fixed: Fixed and backported to branch-2-7. Indeed, this was originally a …
21:49 Ticket #14347 (CINE: Future Wars unused CD audio tracks still required by ScummVM) created by prietveld
The CD version of Future Wars warns about missing audio tracks if …
21:14 Ticket #14344 (SWORD2: Can't detect Steam edition shipped with the remaster) closed by AndywinXp
invalid
21:13 Ticket #14345 (SWORD1: Can't detect Steam edition shipped with the Director's Cut) closed by AndywinXp
invalid: ...I'm a bit embarassed to say this, but three days ago I disabled the …
18:58 Ticket #14346 (SCUMM: FREDDI1: Cursor transparency is broken) created by AndywinXp
It seems that the cursor transparency is broken on Freddi Fish 1. You …
18:49 Ticket #14345 (SWORD1: Can't detect Steam edition shipped with the Director's Cut) created by AndywinXp
It seems that the new detection system can't detect the original …
18:26 Ticket #14344 (SWORD2: Can't detect Steam edition shipped with the remaster) created by AndywinXp
It seems that the new detection system for Broken Sword can't detect …
07:38 Ticket #14343 (Mouse pointer artifacts in iOS) created by neuromancer
The mouse pointer in the hypno engine is not shown correctly. In the …
01:55 Ticket #14342 (TETRAEDGE: Game started from fullscreen launcher is not in fullscreen) created by Thunderforge
When Syberia or Syberia II are started from the ScummVM …
01:48 Ticket #14341 (TETRAEDGE: Restore content cut from tetraedge Syberia 1) created by mduggan
In Syberia 1 there are a number of large horizontally-scrolling scenes …
01:25 Ticket #14340 (TETRAEDGE: Add ScummVM option to hide hotspots) created by Thunderforge
The original Windows version of Syberia was made in the Virtools …
Note: See TracTimeline for information about the timeline view.