Timeline
03/19/23:
- 17:44 Ticket #6856 (BACKENDS: Android - Touchscreen Hover Function Malfunction) closed by
- duplicate: This looks like #12532 which has more information and is more recent. …
- 17:37 Ticket #11313 (BACKENDS: Android - Cannot access S9's internal memory) closed by
- fixed: Should be fixed in latest beta release by using SAF.
- 17:36 Ticket #11345 (BACKENDS: Android - SDL: Not loading from assets directory by default) closed by
- outdated: Android SDL backend has been removed. Only plain Android backend is …
- 17:35 Ticket #11352 (BACKENDS: Android - Loss of right click functionality from Galaxy Tab ...) closed by
- fixed: This should have been fixed a long time ago in …
- 17:30 Ticket #11711 (BACKENDS: Android (Amazon Fire HD8/2020) - Touchpad mode issue ("mouse ...) closed by
- fixed: Fixed in PR #4260
- 17:10 Ticket #13067 (PORTS: ANDROID: Crash in startup (or drop 4.1.x support)) closed by
- fixed: Based on logs, commits 528378a560561b350e625c8443972e261485d40e, …
- 17:01 Ticket #13909 (ANDROID: Razer Kishi mobile gamepad not detecting most button inputs ...) closed by
- fixed: PR was merged
- 16:58 Ticket #10333 (BACKENDS: Android - Unable to browse the storage) closed by
- fixed: This is fixed with current beta release using Storage Attached Framework.
- 16:56 Ticket #10428 (BACKENDS: Android - SCUMMVM 2.0 does not start on ACER ICONIA TAB) closed by
- outdated: Closing as this bug report is outdated. Newer releases require Android 4.4.
03/18/23:
- 19:25 Ticket #14348 (GFX: Flickering with enabled Gsync/VRR) created by
- Happens in 2.7 and 2.8 Nightlies. I am on 2.8.0git2852-g0ef9208ceff …
03/17/23:
- 23:34 Ticket #14332 (Render menu no longer gives options to make AGI games for one platform ...) closed by
- fixed: Fixed and backported to branch-2-7. Indeed, this was originally a …
- 21:49 Ticket #14347 (CINE: Future Wars unused CD audio tracks still required by ScummVM) created by
- The CD version of Future Wars warns about missing audio tracks if …
- 21:14 Ticket #14344 (SWORD2: Can't detect Steam edition shipped with the remaster) closed by
- invalid
- 21:13 Ticket #14345 (SWORD1: Can't detect Steam edition shipped with the Director's Cut) closed by
- invalid: ...I'm a bit embarassed to say this, but three days ago I disabled the …
- 18:58 Ticket #14346 (SCUMM: FREDDI1: Cursor transparency is broken) created by
- It seems that the cursor transparency is broken on Freddi Fish 1. You …
- 18:49 Ticket #14345 (SWORD1: Can't detect Steam edition shipped with the Director's Cut) created by
- It seems that the new detection system can't detect the original …
- 18:26 Ticket #14344 (SWORD2: Can't detect Steam edition shipped with the remaster) created by
- It seems that the new detection system for Broken Sword can't detect …
- 07:38 Ticket #14343 (Mouse pointer artifacts in iOS) created by
- The mouse pointer in the hypno engine is not shown correctly. In the …
- 01:55 Ticket #14342 (TETRAEDGE: Game started from fullscreen launcher is not in fullscreen) created by
- When Syberia or Syberia II are started from the ScummVM …
- 01:48 Ticket #14341 (TETRAEDGE: Restore content cut from tetraedge Syberia 1) created by
- In Syberia 1 there are a number of large horizontally-scrolling scenes …
- 01:25 Ticket #14340 (TETRAEDGE: Add ScummVM option to hide hotspots) created by
- The original Windows version of Syberia was made in the Virtools …
03/16/23:
- 08:49 Ticket #14339 (HYPNO: Wetlands demo hangs on iOS) created by
- There is a hang in one of the initial screens of this wetlands demo on …
- 06:49 Ticket #14338 (AGS: Dreams in the Witch House - reproducible segfault) created by
- Game: Dreams in the Witch House OS: OpenBSD ScummVM version: 2.7.0 …
03/15/23:
- 22:16 Ticket #13765 (GLK/ADRIFT Missing TAF entries shown under letter A in wiki page) closed by
- fixed: All these entries are now part of the detection tables. Closing
- 22:05 Ticket #14337 (SCUMM: Subtitles are not shown anymore in some games) created by
- I have noticed an odd thing -- some games do not show subtitles …
03/14/23:
- 23:17 Ticket #14336 (TETRAEDGE: Dialog text color not readable on TinyGL) created by
- When the text is rendered for Syberia or Syberia II in TinyGL, it …
- 23:13 Ticket #14335 (TETRAEDGE: ScummVM freezes when Syberia II is added to ScummVM.) closed by
- fixed: Thanks for reporting. I fixed this in …
- 19:05 Ticket #14335 (TETRAEDGE: ScummVM freezes when Syberia II is added to ScummVM.) created by
- When I add Syberia II to ScummVM, ScummVM freezes. ScummVM …
- 18:09 Ticket #14334 (SAGA: ITE (Amiga) - random createReadStreamForMember resource errors ...) created by
- ScummVM 2.7.0 The Amiga version of Inherit the Earth, newly added to …
- 17:58 Ticket #14333 (PSP: SAGA: Inherit the Earth Amiga does not start on PSP) created by
- ScummVM 2.7.0 Inherit the Earth: Quest for the Orb (Amiga CD-ROM, …
- 17:51 Ticket #14332 (Render menu no longer gives options to make AGI games for one platform ...) created by
- ScummVM 2.7.0 ScummVM 1.8.0 added a feature to the AGI engine: "Added …
- 17:18 Ticket #13304 (AGS: Heroine's Quest russian version is using latin font instead of ...) closed by
- fixed: I can't reproduce this (setting the language to Russian or other …
- 06:52 Ticket #14331 (TETRAEDGE: In-game tutorial not accessible) created by
- There is no way to access the in-game tutorial. == Expected Behavior …
- 06:39 Ticket #14330 (TETRAEDGE: No company logos for Syberia II) created by
- When starting up Syberia II, the company logos are skipped. == …
- 06:26 Ticket #14329 (TETRAEDGE: Quitting from the main menu of Syberia II freezes ScummVM ...) created by
- When quitting from the main menu in Syberia II, ScummVM freezes. …
- 06:19 Ticket #14328 (TETRAEDGE: Quitting from the main menu of Syberia freezes ScummVM if ...) created by
- When quitting from the main menu in Syberia (the first game), …
- 04:05 Ticket #12534 (ULTIMA6: Throwing items do not auto-ready) closed by
- fixed
- 03:13 Ticket #13514 (ULTIMA6: Searched for items stacked in reverse) closed by
- fixed
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