Timeline



Feb 23, 2023:

11:58 PM Changeset [d880972]branch-2-7branch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:58 PM Changeset [c2c90512]branch-2-7branch-2-7-1 by mduggan
NEWS: Mention theora fix
11:22 PM Changeset [b7c554a9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
DISTS: ANDROID: Updated 2.7.0 beta description and added automatic …
11:14 PM Changeset [02aef0bb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
DISTS: ANDROID: More info to the 2.7.0 beta release notes
8:42 PM Changeset [57e6117b]branch-2-7branch-2-7-1 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
8:20 PM Changeset [f42bd8cb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by fracturehill
NANCY: Automatically calculate channel panning Added a per-channel …
8:20 PM Changeset [7a1cc19b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by fracturehill
NANCY: Add support for panning stereo effect Added support for sounds …
8:10 PM Changeset [ff870e1f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by antoniou79
ANDROID: Update metadata info for 2.7.0 beta
8:02 PM Changeset [bed5d7d1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by tag2015
AGS: Add detection for various old games/versions From AGS archives L-R
6:55 PM Changeset [c2883e6a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by neuromancer
FREESCAPE: refactored driller dos code into a directory
6:55 PM Changeset [101f4354]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by neuromancer
FREESCAPE: fixed image loader and read title in driller for ega and …
6:10 PM Changeset [bd8c8802]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Le Philousophe <lephilousophe@…>
GRAPHICS: Make rawBlitFrom take a ManagedSurface This allows to …
5:56 PM Changeset [e79fa9a6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Lothar Serra Mari <mail@…>
DISTS: Update Sparkle appcast file for 2.7.0
5:28 PM Changeset [8d6d0e48]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
JANITORIAL: Fix comment
5:27 PM Changeset [0e714045]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by ccawley2011
TESTBED: Add a test suite for the video player
5:12 PM Changeset [b4fcc02c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Attaullah Ansari <mdattaullahansari152@…>
BASE: Add option for the user to proceed with resetting configuration …
5:12 PM Changeset [83cda889]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Attaullah Ansari <mdattaullahansari152@…>
COMMON: Issue warning instead of error dialogs for bad configuration …
1:46 PM Changeset [302e46bf]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
COMMON: Added comment to the developers
1:45 PM Changeset [49d9ad23]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
COMMON: Added missing rendermode GUIOs
1:39 PM Changeset [edc170c6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
AGI: Reduce header dependency
1:03 PM Changeset [d80de951]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
ENGNES: Reduced MASSIVE and unneeded dependency from gui_options.h header
12:52 PM Changeset [c138d170]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
COMMON: Check GUIO constants for duplicates
12:37 PM Changeset [c7d05948]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
COMMON: Renumerated GIOs and added clarification comments
12:26 PM Changeset [31c22852]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
DIRECTOR: Added more debug output
11:57 AM Changeset [d503d553]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by ccawley2011
IMAGE: Compile the TrueMotion codec when the Testbed engine is enabled
11:23 AM Changeset [8da9cca1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by ccawley2011
IMAGE: Add override keywords for all codecs
10:07 AM Ticket #14250 ([AGS] unknown game variant for 'ags-fallback' (Pointless)) closed by tag2015
fixed: Thanks, added in …
10:06 AM Ticket #14245 ([AGS] unknown game variant for 'ags-fallback' (Coffee Break)) closed by tag2015
fixed
10:02 AM Ticket #14193 ([AGS] unknown game variant for 'ags-fallback' (Kidnapped)) closed by tag2015
fixed: Thanks, added in …
7:30 AM Changeset [fa21ac6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by neuromancer
FREESCAPE: refactored deobfuscation code for driller cpc
7:30 AM Changeset [77ad898b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by neuromancer
FREESCAPE: small adjustments for driller ui for zx
7:30 AM Changeset [1fc909ca]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by neuromancer
FREESCAPE: renamed game data file for driller detection in several …
6:25 AM Changeset [8c780c51]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by dreammaster
MM: MM1: Grey out spellbook entries that can't be cast
6:25 AM Changeset [dcc590c2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by dreammaster
MM: MM1: Properly show spell failure messages
4:46 AM Changeset [22b30da9]branch-2-7branch-2-7-1 by mduggan
VIDEO: Fix theora playback rate This reverts PR #4276 - "rate" is a …
4:44 AM Changeset [a6dc881a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: Fix frame rate for Theora videos.
4:44 AM Changeset [b4647bc3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
VIDEO: Fix rate set on theora decoder, add API to get frame rate. PR …
4:43 AM Changeset [a2a7b3d2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
VIDEO: Enhance comments for getRate/setRate
4:17 AM Changeset [21c3a371]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: Remove unused fields
2:09 AM Changeset [9bfdc779]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by dreammaster
MM: MM1: Adding a character select dialog
2:09 AM Changeset [914dbbad]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by dreammaster
MM: MM1: Shorten protection spell names
1:22 AM Changeset [077cd8a5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by tag2015
AGS: Add detection for various old games/versions From AGS archives A-K
12:05 AM Ticket #13204 (DIRECTOR: Alice Interactive Museum (Director 2/4?) Loading Issue) closed by sev-
fixed: Fixed in master, please retest
12:03 AM Changeset [871b39c3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
DIRECTOR: Do not enforce current path when loading next movie. Bug …

Feb 22, 2023:

11:33 PM Changeset [4f38e2b7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: Follow original of playing background immediately in Syberia 2
11:33 PM Changeset [5b323d50]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: Fix model vertex order for inverted normal case
9:40 PM Changeset [69071f0a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
SCI: Fix LONGBOW crash during pub party
8:48 PM Changeset [a305fe56]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by ccawley2011
BASE: Enable the --start-movie argument when the Testbed engine is enabled
7:57 PM Ticket #14260 (white rectangle around the mouse pointer) closed by lephilousophe
invalid
7:53 PM Changeset [957b4164]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by neuromancer
FREESCAPE: implemented scr image loader and read title/borders images …
7:51 PM Changeset [465c613b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by neuromancer
FREESCAPE: load title/borders images in total eclipse EGA directly …
7:51 PM Changeset [4acae4e3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by neuromancer
FREESCAPE: load title/borders images in dark side EGA (and demo) …
5:22 PM Ticket #14192 (TWINE: french characters bug in main menu) closed by mgerhardy
fixed
5:21 PM Changeset [91f47ebe]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mgerhardy
TWINE: fixed encoding for custom translations see issue #14192
4:52 PM Changeset [311e777b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mgerhardy
MM: fixed POTFILES entry
4:28 PM Ticket #14243 ([AGS] unknown game variant for 'ags-fallback' (Andy)) closed by tag2015
fixed: Thanks, added in …
4:04 PM Changeset [a9a99833]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by tag2015
AGS: Add two new versions My big sister remastered / the crimson diamond
3:16 PM Ticket #12652 (EOB 1+2 Corrupt graphics on amigaos 4.1 since eob released) closed by tag2015
worksforme: No answer from the OP, not much point keeping this open if we can't …
1:01 PM Ticket #14206 ([AGS] unknown game variant for 'ags-fallback' (Interesting Basket Qust)) closed by tag2015
fixed
12:59 PM Ticket #14252 ([AGS] unknown game variant for 'ags-fallback' (The Easter Bunny's ...) closed by tag2015
fixed: Thanks, added in …
12:59 PM Ticket #14251 ([AGS] unknown game variant for 'ags-fallback' (Pyramid)) closed by tag2015
fixed: Thanks, added in …
12:58 PM Ticket #14248 ([AGS] unknown game variant for 'ags-fallback' (No King Quest)) closed by tag2015
fixed: Thanks, added in …
12:58 PM Ticket #14247 ([AGS] unknown game variant for 'ags-fallback' (Ninja)) closed by tag2015
fixed: Thanks, added in …
12:56 PM Ticket #14238 ([AGS] unknown game variant for 'ags-fallback' (Woof!)) closed by tag2015
fixed: Thanks, added in …
12:56 PM Ticket #14234 ([AGS] unknown game variant for 'ags-fallback' (Whack a Unilin)) closed by tag2015
fixed: Thanks, added in …
12:55 PM Ticket #14221 ([AGS] unknown game variant for 'ags-fallback' (Secret of Hamster Island)) closed by tag2015
fixed: Thanks, added in …
12:53 PM Changeset [587b3479]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Le Philousophe <lephilousophe@…>
HPL1: Fix build when not enabling Vorbis
12:51 PM Ticket #14209 ([AGS] unknown game variant for 'ags-fallback' (Bobby Copper)) closed by tag2015
fixed: Thanks, added in …
10:45 AM Ticket #14260 (white rectangle around the mouse pointer) created by Commodusaurel
In ScummVM 2.8.0 is permanent a white rectangle around the mouse …
9:05 AM Changeset [e4827ca9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
NEWS: Mention HDB fix
5:16 AM Changeset [d4d189f3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by dreammaster
MM: MM1: Switch spellbook to use PartyView base class
5:16 AM Changeset [698522a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by dreammaster
MM: MM1: Handle redraw after closing 3rd level view Previously, …
5:16 AM Changeset [aee70c07]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by dreammaster
MM: MM1: Improvements for selecting select/exit buttons in Spellbook
1:10 AM Changeset [6cf8b64c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by tag2015
AGS: Add detection for old hour-games From AGS archives

Feb 21, 2023:

10:24 PM Ticket #14259 (CRYOMNI3D: Versailles 1685 - Can't pick up important item) created by Tailszefox
I've been playing Versailles 1685 (French version, Windows) and have …
9:44 PM Changeset [d944febd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by djsrv
DIRECTOR: Sync humanVersion with ProjectorRays
9:11 PM Changeset [70e2b026]branch-2-7branch-2-7-1 by criezy
AGS: Add more sanity checks to allegro putpixel functions This fixes …
9:10 PM Changeset [ec8d8bed]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by criezy
AGS: Add more sanity checks to allegro putpixel functions This fixes …
6:23 PM Changeset [dc7b853a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by digitall
HPL1: Fix Last of Memset on Non Trivial Structure GCC Compiler Warnings
5:30 PM Ticket #14236 ([AGS] unknown game variant for 'ags-fallback' (What Spunky Found)) closed by tag2015
fixed: Thanks, added in …
5:29 PM Ticket #14235 ([AGS] unknown game variant for 'ags-fallback' (What's In The Safe?)) closed by tag2015
fixed: Thanks, added in …
5:29 PM Ticket #14258 (AGS: Dreams in the Witch House: character briefly appearing after logo) created by antoniou79
I am testing with ScummVM 2.8git (latest, built locally from master …
5:28 PM Ticket #14233 ([AGS] unknown game variant for 'ags-fallback' (Did We Ever?)) closed by tag2015
fixed: Thanks, added in …
5:27 PM Ticket #14214 ([AGS] unknown game variant for 'ags-fallback' (The Virus)) closed by tag2015
fixed: Thanks, added in …
5:27 PM Ticket #14211 ([AGS] unknown game variant for 'ags-fallback' (Trapped with Hell Cruisin)) closed by tag2015
fixed: Thanks, added in …
5:26 PM Ticket #14207 ([AGS] unknown game variant for 'ags-fallback' (Trapped with Hell)) closed by tag2015
fixed: Thanks, added in …
5:14 PM Changeset [4a0c977c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by tag2015
AGS: Add detection for various games From AGS forums / itch.io
4:16 PM Changeset [1f4f556e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Initial panorama controls
4:16 PM Changeset [cbe78b08]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Use sscanf for TextParser number parsing
4:16 PM Changeset [c7f6aa40]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Cleanup
4:16 PM Changeset [90354659]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Use sscanf for number parsing
4:16 PM Changeset [94de9684]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Use INI loader for index
4:16 PM Changeset [31a1fcdf]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Remove input buffering from TextParser
4:16 PM Changeset [f64666d7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Clean up hash map types
4:16 PM Changeset [42188df4]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Stub unsupported opcodes
4:16 PM Changeset [bdcf695]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Clean up file access
4:16 PM Changeset [02df16b6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Clean up some code quality issues
4:16 PM Changeset [0b7c19a0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Combine env vars, make some tweaks for panorama input detection
4:16 PM Changeset [2f69cda8]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Implement debug mode and some idle state functionality
4:16 PM Changeset [bfa24934]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Fix script miscompilation
4:16 PM Changeset [83dee812]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Fix formatting
4:16 PM Changeset [0ea1beac]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Fix video frame overrun
4:16 PM Changeset [c5956be0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Add Schizm and Reah CD
4:16 PM Changeset [0d77df25]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Only allow real 32-bit formats, permit 555 RGB.
4:16 PM Changeset [8dccd9d2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Quiet more unused variable warnings
4:16 PM Changeset [4807ac15]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Remove unused variable
4:16 PM Changeset [10273c1a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Quiet some warnings
4:16 PM Changeset [3cbb072d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Remove unused variable
4:16 PM Changeset [9df627d4]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Add game ID initializer for end marker.
4:16 PM Changeset [db5c7050]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Rename detection entry from GOG to DVD
4:16 PM Changeset [5216131a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Add more things to get Reah to the first screen
4:16 PM Changeset [8f883661]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VIDEO: Increase stream name capacity to deal with long (67 character) …
4:16 PM Changeset [e58c6ba1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Add enough stuff to render opening cinematic
4:16 PM Changeset [974fe14b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VIDEO: Tag V-Cruise as using AVIDecoder
4:16 PM Changeset [e3360047]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Add map loader
4:16 PM Changeset [9d179f10]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Add script compiler and initial loading things
4:16 PM Changeset [c6a6a0d6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
VCRUISE: Initial commit, boilerplate
3:18 PM Changeset [6c53442d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by neuromancer
FREESCAPE: load title/borders images in driller EGA directly from the …
3:18 PM Changeset [e30bdac5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by neuromancer
FREESCAPE: load title/borders images in driller dos directly from the …
3:18 PM Changeset [5a52aa98]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by neuromancer
FREESCAPE: initial implementation of image parsing for title/borders …
2:46 PM Changeset [bf8dc3a2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by digitall
HPL1: Further Fixes for GCC Compiler Warnings
9:39 AM Ticket #14231 ([AGS] unknown game variant for 'ags-fallback' (Annoying Quest)) closed by tag2015
fixed: Thanks, added in …
9:38 AM Ticket #14229 ([AGS] unknown game variant for 'ags-fallback' (Time Out of Joint)) closed by tag2015
fixed: Thanks, added in …
9:37 AM Ticket #14227 ([AGS] unknown game variant for 'ags-fallback' (Deadman Toilet)) closed by tag2015
fixed: Thanks, added in …
9:36 AM Ticket #14223 ([AGS] unknown game variant for 'ags-fallback' (FSi's SimPmdee)) closed by tag2015
fixed: Thanks, added in …
9:35 AM Ticket #14208 ([AGS] unknown game variant for 'ags-fallback' (Pie!)) closed by tag2015
fixed: Thanks, added in …
9:34 AM Ticket #14201 ([AGS] unknown game variant for 'ags-fallback' (Majixs)) closed by tag2015
fixed: Thanks, added in …
3:53 AM Ticket #14257 (GLK: SCOTT: fatal() and GlkExit() do return) created by angstsmurf
The Scott::fatal() method is supposed to print an error message and …
3:39 AM Changeset [1f28db11]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by digitall
HPL1: Add Detection Entry for HIB #1 Release of Penumbra Overture
2:57 AM Changeset [c02a7c69]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by digitall
HPL1: Further Fix of Memset of Non-Trivial Structure GCC Compiler Warnings
2:19 AM Changeset [aad118a0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by digitall
HPL1: Fix Ignored Qualifiers GCC Compiler Warnings These are emitted …
1:22 AM Changeset [6876e993]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by tag2015
AGS: Fix Dreams in Witch House version
1:19 AM Changeset [2b259d03]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by tag2015
AGS: Add detection for various games From AGS forums / TRAC reports
1:11 AM Ticket #14256 (GLK: SCOTT: Return to launcher sometimes freezes ScummVM) created by angstsmurf
If selecting "Return to launcher" during certain sections in certain …
12:56 AM Ticket #14255 (GLK: SCOTT: Hulk: "System messages" not shown) created by angstsmurf
In Questprobe featuring the Hulk, many "systems messages" (those …
12:46 AM Changeset [0be224bd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by digitall
HPL1: Fix Maybe Uninitialized Variable GCC Compiler Warning
12:45 AM Changeset [6f10d3c9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by digitall
HPL1: Fix Signed vs. Unsigned Comparison GCC Compiler Warning

Feb 20, 2023:

11:34 PM Changeset [489ed90d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by digitall
HPL1: Fix Use of Memset on Non-Trivial Data Structure GCC Compiler Warning
11:33 PM Changeset [04015794]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by digitall
HPL1: Fix Usage of Undefined Preprocessor Symbol GCC Compiler Warning
10:39 PM Changeset [e1118a6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Paweł Kołodziejski <aquadran@…>
TINYGL: Few functions are not allowed to be on call lists
8:41 PM Ticket #14218 (SCI: KQ5 Boat jumps to left side of the screen during death sequence) closed by sluicebox
fixed: Fixed in …
8:39 PM Changeset [62ca8c9c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sluicebox <22204938+sluicebox@…>
SCI: Fix KQ5 sinking boat position Fixes bug #14218
8:30 PM Changeset [f8dfa204]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Paweł Kołodziejski <aquadran@…>
TINYGL: Fix for front face getter and tuned naming of macro
7:49 PM Changeset [f3c78c18]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Paweł Kołodziejski <aquadran@…>
TINYGL: Implement more code for tglGet* functions
6:49 PM Changeset [9f7feabc]branch-2-7branch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Mention latest HDB fixes
6:45 PM Ticket #11728 (HDB: Not possible to pick up "Red Unimail Envelope" pickup without mouse) closed by sev-
fixed: Thank you for reporting, the PR has addressed it, and it has been …
6:43 PM Changeset [d03ee2ea]branch-2-7branch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:43 PM Changeset [8aaa4110]branch-2-7branch-2-7-1 by sev-
NEWS: Mention HDB fix
6:41 PM Changeset [49b51e1f]branch-2-7branch-2-7-1 by Linkpro4
HDB: Fixed not being able to pick up Red Unimail Envelope with keyboard
6:41 PM Changeset [a0ebd94e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Linkpro4
HDB: Fixed not being able to pick up Red Unimail Envelope with keyboard
1:49 PM Ticket #14249 ([AGS] unknown game variant for 'ags-fallback' (Perpetrator)) closed by tag2015
fixed: Thanks, added in …
1:46 PM Ticket #14242 ([AGS] unknown game variant for 'ags-fallback' (AGS Draw)) closed by tag2015
fixed: Thanks, added in …
1:44 PM Ticket #14225 ([AGS] unknown game variant for 'ags-fallback' (Tarthenia)) closed by tag2015
fixed: Thanks, added in …
1:44 PM Ticket #14224 ([AGS] unknown game variant for 'strangeland') closed by tag2015
fixed: Thanks, added in …
1:43 PM Ticket #14205 ([AGS] unknown game variant for 'ags-fallback' (NSFWare)) closed by tag2015
fixed: Thanks, added in …
1:42 PM Ticket #14200 ([AGS] unknown game variant for 'ags-fallback' (Mage's Initiation)) closed by tag2015
fixed: Thanks, added in …
1:41 PM Changeset [e053002d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by tag2015
AGS: Add detection for a couple alt versions
10:51 AM Changeset [c40e667f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: Fix float/double conversion warnings
10:27 AM Ticket #14219 ([AGS] unknown game variant for 'ags-fallback' (The Uncertainty Machine)) closed by tag2015
fixed: Thanks, added in …
10:24 AM Ticket #14217 ([AGS] unknown game variant for 'ags-fallback' (The House)) closed by tag2015
fixed: Thanks, added in …
10:07 AM Changeset [25b3ee43]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: Fix build on platforms without ushort
8:08 AM Changeset [fcc44b34]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: Fix some Coverity issues (null checks, initialization)
8:08 AM Changeset [3cc29bcf]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: Clean up some TODOs
8:08 AM Changeset [8e057462]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: Handle invertNormals for Syberia 2 characters
8:08 AM Changeset [ebfa1e9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: Add Charater::Water class for Syberia 2
8:08 AM Changeset [eb871c93]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: Complete updateScroll for Syberia 2
8:08 AM Changeset [ed71db34]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: Avoid compiler warning in TeParticle
8:08 AM Changeset [ae5d052c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: Implement updateScroll and updateViewport for Syberia 2
8:08 AM Changeset [50d47661]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: Implement some empty lua binds for Syberia 2
8:08 AM Changeset [4dde2c98]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: More features to support Syberia 2
8:08 AM Changeset [a559a0c7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: Support converting image formats on load
8:08 AM Changeset [787bffdd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: Update scene loading for Syberia 2
8:08 AM Changeset [550f2e2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by mduggan
TETRAEDGE: Inventory fixes for Syberia 2
7:50 AM Changeset [dd0d6acd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by BLooperZ <blooperz@…>
ASYLUM: Support hebrew fan-translation
6:20 AM Changeset [e7b6593e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by dreammaster
MM: MM1: CharacterInfo now derives from PartyView class
6:07 AM Changeset [3792c238]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by dreammaster
MM: MM1: Creating base class for views that allow switching character
3:15 AM Changeset [70b65410]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by dreammaster
MM: MM1: Beginnings of selected spell casting
3:15 AM Changeset [7cea92d8]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by dreammaster
MM: MM1: Remove old debug code
1:50 AM Ticket #14222 ([AGS] unknown game variant for 'ags-fallback' (Silent Night Creche)) closed by tag2015
fixed: Thanks, added in …
1:50 AM Ticket #14212 ([AGS] unknown game variant for 'ags-fallback' (Ross Noble Arena)) closed by tag2015
fixed: Thanks, added in …
1:49 AM Changeset [de16ed81]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by digitall
TEST: Fix Misleading Indentation GCC Compiler Warnings in Common::Crc tests
1:49 AM Ticket #14204 ([AGS] unknown game variant for 'ags-fallback' (Neurolision: Ferra)) closed by tag2015
fixed: Thanks, added in …
1:48 AM Ticket #14199 ([AGS] unknown game variant for 'ags-fallback' (Mafioso Over Kill)) closed by tag2015
fixed: Thanks, added in …
1:40 AM Changeset [fc5bbeaa]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by tag2015
AGS: Add detection for some old games/demos From ags archives
12:43 AM Changeset [edf97f38]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by digitall
GRAPHICS: Fix Set-But-Unused-Variable GCC Compiler Warning
12:36 AM Changeset [a438bb67]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by criezy
HPL1: Fix incorrect usage of Common::remove_const
12:36 AM Changeset [d48326e5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by criezy
DIRECTOR: Really fix warning The purpose of Common::remove_const is …
12:27 AM Changeset [c22f5ded]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by digitall
CHAMBER: Fix Various GCC Compiler Warnings This commit does change …

Feb 19, 2023:

11:11 PM Changeset [3012d2ad]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by angstsmurf
GLK: SCOTT: Update UNP64 The UNP64 code was not endian safe, …
10:51 PM Changeset [b2e48441]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Bump license to GPLv3+
10:51 PM Changeset [3065512b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Cleanup forbidden symbols
10:51 PM Changeset [eaaf84a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Rename rest of functions
10:51 PM Changeset [2c949ea9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Renames in savegame.h
10:51 PM Changeset [ecec62d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Renames in room.h
10:51 PM Changeset [4f009e3f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Renames in resdata.h
10:51 PM Changeset [885303dd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Renames in portrait.h and print.h
10:51 PM Changeset [505459a8]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Renames in input.h and invent.h
10:51 PM Changeset [7672a563]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Renames in dialog.cpp
10:51 PM Changeset [d0eb47fe]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Renames in cursor.cpp
10:51 PM Changeset [ac3bd85]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Renames in cga.cpp
10:51 PM Changeset [4c192ca5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Renames in anim.cpp
10:51 PM Changeset [a8b5dea7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Renames in timer.h and sound.h
10:51 PM Changeset [5a642664]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix warnings
10:51 PM Changeset [064781a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix warnings
10:51 PM Changeset [37c36676]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Added Hercules constants
10:51 PM Changeset [39c5791a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Switch to US version at run-time
10:51 PM Changeset [12ca2505]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Implement getLanguage()
10:51 PM Changeset [977341c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Added detection for US version
10:51 PM Changeset [dc5b18d7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix compilation for EU version
10:51 PM Changeset [3ef7efdb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Merge the US release changes
10:51 PM Changeset [737bef75]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Retro-Junk <rj@…>
CHAMBER: Add missing commands, fix dead bodies
10:51 PM Changeset [21dbd72]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Clean up debugging code
10:51 PM Changeset [61b4df8a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Finish sound implementation
10:51 PM Changeset [37b0e520]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix CGA_DrawHLineWithEnds() blitting
10:51 PM Changeset [a8a9dde2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Initial code for PC Speaker sound
10:51 PM Changeset [5c82720d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Replace many numbers with enums, add comments
10:51 PM Changeset [2c179945]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Give unknown script vars more generic names
10:51 PM Changeset [f9120071]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Support Fxxx command
10:51 PM Changeset [bd6e4435]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Play the ending cutscene
10:51 PM Changeset [556d23b0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Implement game over and restart
10:51 PM Changeset [362503b6]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Play sounds
10:51 PM Changeset [cefbca08]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Retro-Junk <rj@…>
CHAMBER: Activate intro bypass cheat
10:51 PM Changeset [d5e416e7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Retro-Junk <rj@…>
CHAMBER: Implement remaining opcodes except ending and restart
10:51 PM Changeset [0429bc7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Plug memory leaks
10:51 PM Changeset [00d0b741]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Read resources directly from PXI and dynamically allocate memory
10:51 PM Changeset [1f23037d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Implement PXI file parsing
10:51 PM Changeset [78b4a690]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix CGA palette setting
10:51 PM Changeset [842b5954]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix out of bound access in ScreenToPieces()
10:51 PM Changeset [27dbf320]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix input and make animations more responsive
10:51 PM Changeset [e6d06441]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Replace custom cursor code with the OSystem calls
10:51 PM Changeset [0d05266a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Implement CGA_ColorSelect()
10:51 PM Changeset [96e97297]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Blit to screen in all places where CGA framebuffer is modified
10:51 PM Changeset [e553feba]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix portrait dot effect
10:51 PM Changeset [f4d18713]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Use centralized delay and system yield
10:51 PM Changeset [880657ed]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Code cleanup
10:51 PM Changeset [8c74647f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix animation delay
10:51 PM Changeset [b8d62815]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix timer frequency
10:51 PM Changeset [79078695]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Replace data types with portable ones
10:51 PM Changeset [f50556d1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix dialog box rendering
10:51 PM Changeset [fe1deb5a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Furhter fixes to line blitting
10:51 PM Changeset [f2ace8a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fixed blitting width and added delay to the animations
10:51 PM Changeset [3fd9adf2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Blit screen for sliding animations
10:51 PM Changeset [9116da27]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix CGA blitting
10:51 PM Changeset [c612ef1c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Blit all CGA pixels
10:51 PM Changeset [31e8e16e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Refactor CGA blitting routines
10:51 PM Changeset [92ce4b3e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Unstub PollMouse()
10:51 PM Changeset [8569c512]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix crash on startup when cursor is not yet defined
10:51 PM Changeset [00dffcc5]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Update screen when blit to CGA
10:51 PM Changeset [64f69f38]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Implement even more script commands
10:51 PM Changeset [eaeb022e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix room drawing
10:51 PM Changeset [29c9ef3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Added code for CGA blitting
10:51 PM Changeset [e9d9c74a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix resource data parsing
10:51 PM Changeset [949e278f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix room backround drawing
10:51 PM Changeset [92e9f3d4]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Implement mouse input and proper quitting
10:51 PM Changeset [73e2366c]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Implemented timer
10:51 PM Changeset [9a120255]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Implemented input
10:51 PM Changeset [856ed728]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Sync with upstream 7e5a12a20008eea4faa49e8a7fd5bec2b47e635b
10:51 PM Changeset [b8d465e8]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix image decoding
10:51 PM Changeset [c5f7abf4]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Init palette and blit CGA buffer to screen
10:51 PM Changeset [2f503242]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Implement file loading
10:51 PM Changeset [3811c9bd]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix the main loop
10:51 PM Changeset [4df1e71e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Plug in the engine
10:51 PM Changeset [a637c5a7]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix compilation for the rest of the files
10:51 PM Changeset [8b82922f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: More compilation fixes
10:51 PM Changeset [c08e01cc]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Fix compilation for [bc]*.cpp
10:51 PM Changeset [5cf12776]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Made anim.cpp compilable
10:51 PM Changeset [ca9faedb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Sync with upstream f6bf08532a77c32f9539180e1bb51a147998a2d0
10:51 PM Changeset [c6c4e214]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Added standard ScummVM header and guard defines
10:51 PM Changeset [0ac7c435]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Add the engine skeleton
10:51 PM Changeset [9d434a34]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Renamed main file
10:51 PM Changeset [a91cfbb]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Run astyle
10:51 PM Changeset [8a0da574]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Renamed main file
10:51 PM Changeset [b8ca670f]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Rename *.c -> *.cpp
10:51 PM Changeset [278d7421]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Removed unnecessary files
10:51 PM Changeset [007f121e]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
CHAMBER: Added original code
10:51 PM Changeset [325674ac]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
GRAPHICS: Add masked cursor support to SurfaceSdl, fix tests
10:51 PM Changeset [d7303bd0]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
GRAPHICS: Delete duplicated (and incorrect) parameter description.
10:51 PM Changeset [6af0bd2a]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
COMMON: Correct cursor mask comments.
10:51 PM Changeset [77406671]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
BACKENDS: N64: Fix wrong error message
10:51 PM Changeset [607e4975]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
BACKENDS: IOS7: Enable log message for unsupported cursor masks
10:51 PM Changeset [0a32f23b]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
BACKENDS: ANDROID: Update log message for setMouseCursor
10:51 PM Changeset [76d84718]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
GRAPHICS: Corrected semantics for MacOS cursors
10:51 PM Changeset [866e4599]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
TESTBED: Add tests for masked and inverted cursors.
10:51 PM Changeset [3db67a33]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
GRAPHICS: Add support for pixels with masks and inverted pixels
9:27 PM Changeset [8adcc29d]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by ccawley2011
RISCOS: Use double buffering in full screen mode when V-sync is enabled
9:27 PM Changeset [971148c9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by ccawley2011
SURFACESDL: Allow vsync support to be implemented in subclasses with …
8:25 PM Ticket #14254 ([AGS] unknown game variant for 'ags-fallback' (The Retards Game)) created by MarcoBorrini99
The game in 'The Retards Game' seems to be an unknown game variant. …
8:23 PM Ticket #14253 ([AGS] unknown game variant for 'ags-fallback' (The Pigion)) created by MarcoBorrini99
The game in 'The Pigion' seems to be an unknown game variant. Please …
8:22 PM Ticket #14252 ([AGS] unknown game variant for 'ags-fallback' (The Easter Bunny's ...) created by MarcoBorrini99
The game in 'The Easter Bunny's Splendiferous Adventure' seems to be …
8:20 PM Ticket #14251 ([AGS] unknown game variant for 'ags-fallback' (Pyramid)) created by MarcoBorrini99
The game in 'Pyramid' seems to be an unknown game variant. Please …
8:20 PM Ticket #14250 ([AGS] unknown game variant for 'ags-fallback' (Pointless)) created by MarcoBorrini99
The game in 'Pointless' seems to be an unknown game variant. Please …
8:19 PM Ticket #14249 ([AGS] unknown game variant for 'ags-fallback' (Perpetrator)) created by MarcoBorrini99
The game in 'Perpetrator' seems to be an unknown game variant. Please …
8:08 PM Ticket #14248 ([AGS] unknown game variant for 'ags-fallback' (No King Quest)) created by MarcoBorrini99
The game in 'No King Quest' seems to be an unknown game variant. …
8:07 PM Ticket #14247 ([AGS] unknown game variant for 'ags-fallback' (Ninja)) created by MarcoBorrini99
The game in 'Ninja' seems to be an unknown game variant. Please …
8:03 PM Ticket #14246 ([AGS] unknown game variant for 'ags-fallback' (Flies)) created by MarcoBorrini99
The game in 'Flies' seems to be an unknown game variant. Please …
8:03 PM Ticket #14245 ([AGS] unknown game variant for 'ags-fallback' (Coffee Break)) created by MarcoBorrini99
The game in 'Coffee Break' seems to be an unknown game variant. …
8:01 PM Ticket #14244 ([AGS] unknown game variant for 'ags-fallback' (Bob's Quest I)) created by MarcoBorrini99
The game in 'Bob's Quest I' seems to be an unknown game variant. …
8:00 PM Ticket #14243 ([AGS] unknown game variant for 'ags-fallback' (Andy)) created by MarcoBorrini99
The game in 'Andy' seems to be an unknown game variant. Please report …
7:59 PM Ticket #14242 ([AGS] unknown game variant for 'ags-fallback' (AGS Draw)) created by MarcoBorrini99
The game in 'AGS Draw' seems to be an unknown game variant. Please …
7:54 PM Ticket #14241 ([AGS] unknown game variant for 'ags-fallback' (Stick Zombies)) created by MarcoBorrini99
The game in 'zombietown' seems to be an unknown game variant. Please …
7:52 PM Ticket #14240 ([AGS] unknown game variant for 'ags-fallback' (Zombie Nation)) created by MarcoBorrini99
The game in 'zombie-nation' seems to be an unknown game variant. …
7:50 PM Ticket #14239 ([AGS] unknown game variant for 'ags-fallback' (Zeds Quest)) created by MarcoBorrini99
The game in 'Zed's Quest' seems to be an unknown game variant. Please …
7:40 PM Ticket #14238 ([AGS] unknown game variant for 'ags-fallback' (Woof!)) created by MarcoBorrini99
The game in 'Woof' seems to be an unknown game variant. Please report …
7:33 PM Ticket #14237 ([AGS] unknown game variant for 'ags-fallback' (Where?)) created by MarcoBorrini99
The game in 'where' seems to be an unknown game variant. Please …
7:31 PM Ticket #14236 ([AGS] unknown game variant for 'ags-fallback' (What Spunky Found)) created by MarcoBorrini99
The game in 'WhatSpunkyFound' seems to be an unknown game variant. …
7:29 PM Ticket #14235 ([AGS] unknown game variant for 'ags-fallback' (What's In The Safe?)) created by MarcoBorrini99
The game in 'whatsinthesafe-v1' seems to be an unknown game variant. …
7:27 PM Ticket #14234 ([AGS] unknown game variant for 'ags-fallback' (Whack a Unilin)) created by MarcoBorrini99
The game in 'whack' seems to be an unknown game variant. Please …
7:25 PM Ticket #14233 ([AGS] unknown game variant for 'ags-fallback' (Did We Ever?)) created by MarcoBorrini99
The game in 'were_we_ever_v1-1' seems to be an unknown game variant. …
7:23 PM Changeset [182ce944]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by AndywinXp
SCUMM: MI1 (Sega CD): Implement correct text centering routine …
7:21 PM Ticket #14232 ([AGS] unknown game variant for 'ags-fallback' (The Unlabeled Videotape)) created by MarcoBorrini99
The game in 'unlabeled' seems to be an unknown game variant. Please …
7:05 PM Ticket #14231 ([AGS] unknown game variant for 'ags-fallback' (Annoying Quest)) created by MarcoBorrini99
The game in 'uhhr' seems to be an unknown game variant. Please report …
7:00 PM Ticket #14230 (AGS: unknown game variant for 'ags-fallback' (Trap)) created by MarcoBorrini99
The game in 'Trap' seems to be an unknown game variant. Please report …
6:59 PM Ticket #14229 ([AGS] unknown game variant for 'ags-fallback' (Time Out of Joint)) created by MarcoBorrini99
The game in 'time_out_of_joint' seems to be an unknown game variant. …
6:56 PM Ticket #14228 ([AGS] unknown game variant for 'ags-fallback' (Time Paradox)) created by MarcoBorrini99
The game in 'Time Paradox' seems to be an unknown game variant. …
6:50 PM Ticket #14227 ([AGS] unknown game variant for 'ags-fallback' (Deadman Toilet)) created by MarcoBorrini99
The game in 'terlethour' seems to be an unknown game variant. Please …
6:47 PM Ticket #14226 ([AGS] unknown game variant for 'ags-fallback' (Ten Weeks)) created by MarcoBorrini99
The game in 'TenWeeks_1.0.2' seems to be an unknown game variant. …
6:44 PM Ticket #14225 ([AGS] unknown game variant for 'ags-fallback' (Tarthenia)) created by MarcoBorrini99
The game in 'Tarthenia' seems to be an unknown game variant. Please …
5:58 PM Ticket #14224 ([AGS] unknown game variant for 'strangeland') created by MarcoBorrini99
The game in 'game-strangeland-(57247)' seems to be an unknown game …
5:13 PM Ticket #14223 ([AGS] unknown game variant for 'ags-fallback' (FSi's SimPmdee)) created by MarcoBorrini99
The game in 'simpmdee' seems to be an unknown game variant. Please …
5:11 PM Ticket #14222 ([AGS] unknown game variant for 'ags-fallback' (Silent Night Creche)) created by MarcoBorrini99
The game in 'Silent Night Creche' seems to be an unknown game variant. …
5:07 PM Ticket #14221 ([AGS] unknown game variant for 'ags-fallback' (Secret of Hamster Island)) created by MarcoBorrini99
The game in 'Secret of Hamster Island' seems to be an unknown game …
4:57 PM Ticket #14220 ([AGS] unknown game variant for 'ags-fallback' (The Unlabeled Tape)) created by MarcoBorrini99
The game in 'The Unlabeled Tape' seems to be an unknown game variant. …
4:56 PM Ticket #14219 ([AGS] unknown game variant for 'ags-fallback' (The Uncertainty Machine)) created by MarcoBorrini99
The game in 'The Uncertainty Machine demo' seems to be an unknown game …
4:55 PM Changeset [3bc6067]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by tag2015
AGS: Add detection for various old demos From ags archives
4:52 PM Ticket #14218 (SCI: KQ5 Boat jumps to left side of the screen during death sequence) created by OneShortEye
There's a death you can get if Graham pushes the boat out to sea …
4:36 PM Ticket #14217 ([AGS] unknown game variant for 'ags-fallback' (The House)) created by MarcoBorrini99
The game in 'The House demo' seems to be an unknown game variant. …
4:24 PM Ticket #14158 (GRIM: Please add another german version CRCs) closed by aquadran
wontfix
4:20 PM Ticket #14216 ([AGS] unknown game variant for 'ags-fallback' (There Ain't No Surprise?)) created by MarcoBorrini99
The game in 'There_Aint_No_Sunrise_win32' seems to be an unknown game …
4:03 PM Ticket #14215 ([AGS] unknown game variant for 'ags-fallback' (The Wrong Game)) created by MarcoBorrini99
The game in 'the_wrong_game' seems to be an unknown game variant. …
4:01 PM Ticket #14214 ([AGS] unknown game variant for 'ags-fallback' (The Virus)) created by MarcoBorrini99
The game in 'the_Virus' seems to be an unknown game variant. Please …
3:53 PM Ticket #14213 ([AGS] unknown game variant for 'ags-fallback' (The Basement)) created by MarcoBorrini99
The game in 'the-basement' seems to be an unknown game variant. …
3:45 PM Ticket #14212 ([AGS] unknown game variant for 'ags-fallback' (Ross Noble Arena)) created by MarcoBorrini99
The game in 'Ross Noble Arena' seems to be an unknown game variant. …
12:57 PM Ticket #14211 ([AGS] unknown game variant for 'ags-fallback' (Trapped with Hell Cruisin)) created by MarcoBorrini99
The game in 'Rich Phycho 2 - Cruisin' seems to be an unknown game …
12:21 PM Changeset [5304df1]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Kai Knoblich <kai@…>
HPL1: Fix build with Clang on x64 platforms The HPL1 engine seems to …
12:21 PM Changeset [68bba9c9]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Kai Knoblich <kai@…>
HPL1: Fix build with Clang on x64 platforms The HPL1 engine seems to …
12:11 PM Ticket #14210 ([AGS] unknown game variant for 'ags-fallback' (Principles of Evil)) created by MarcoBorrini99
The game in 'Compiled' seems to be an unknown game variant. Please …
12:01 PM Ticket #14209 ([AGS] unknown game variant for 'ags-fallback' (Bobby Copper)) created by MarcoBorrini99
The game in 'Pmdee's Hour Game' seems to be an unknown game variant. …
11:57 AM Ticket #14208 ([AGS] unknown game variant for 'ags-fallback' (Pie!)) created by MarcoBorrini99
The game in 'pie' seems to be an unknown game variant. Please report …
11:55 AM Ticket #14207 ([AGS] unknown game variant for 'ags-fallback' (Trapped with Hell)) created by MarcoBorrini99
The game in 'phycho' seems to be an unknown game variant. Please …
11:44 AM Ticket #14206 ([AGS] unknown game variant for 'ags-fallback' (Interesting Basket Qust)) created by MarcoBorrini99
The game in 'ohno' seems to be an unknown game variant. Please report …
11:24 AM Changeset [32585450]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by Paweł Kołodziejski <aquadran@…>
TINYGL: Update GL header to version 1.2
11:15 AM Ticket #14205 ([AGS] unknown game variant for 'ags-fallback' (NSFWare)) created by MarcoBorrini99
The game in 'NSFWare_Windows' seems to be an unknown game variant. …
10:36 AM Ticket #14203 ([AGS] unknown game variant for 'ags-fallback' (FSi's Neighbour Mountain)) closed by tag2015
fixed: Thanks, this was added already in …
10:33 AM Ticket #14195 ([AGS] unknown game variant for 'ags-fallback' (Locked Out)) closed by tag2015
fixed: Thanks! Added in …
10:33 AM Ticket #14194 ([AGS] unknown game variant for 'ags-fallback' (Kikme Quest)) closed by tag2015
fixed: Thanks! Added in …
10:32 AM Ticket #14191 ([AGS] unknown game variant for 'ags-fallback' (Jimmy the Troublemaker II)) closed by tag2015
fixed: Thanks! Added in …
10:31 AM Ticket #14190 ([AGS] unknown game variant for 'ags-fallback' (The Day that John Saved ...) closed by tag2015
fixed: Thanks! Added in …
10:30 AM Ticket #14188 ([AGS] unknown game variant for 'ags-fallback' (Jim Bob Gets Abducted)) closed by tag2015
fixed: Thanks! Added in …
10:30 AM Ticket #14187 ([AGS] unknown game variant for 'ags-fallback' (The Wambus 0 - Iso Project)) closed by tag2015
fixed: Thanks! Added in …
10:29 AM Ticket #14186 ([AGS] unknown game variant for 'ags-fallback' (Hell's Satans)) closed by tag2015
fixed: Thanks! Added in …
10:28 AM Ticket #14185 ([AGS] unknown game variant for 'ags-fallback' (The Exciting Space ...) closed by tag2015
fixed: Thanks! Added in …
10:28 AM Ticket #14184 ([AGS] unknown game variant for 'ags-fallback' (6 Days Blah Blah ...) closed by tag2015
fixed: Thanks! Added in …
10:27 AM Ticket #14183 ([AGS] unknown game variant for 'ags-fallback' (1 Hour Game by Ghormak)) closed by tag2015
fixed: Thanks! Added in …
10:27 AM Ticket #14182 ([AGS] unknown game variant for 'ags-fallback' (Ghost Stories)) closed by tag2015
fixed: Thanks! Added in …
10:26 AM Ticket #14181 ([AGS] unknown game variant for 'ags-fallback' (Fuck You I'm A Corpse)) closed by tag2015
fixed: Thanks! Added in …
10:25 AM Ticket #14180 ([AGS] unknown game variant for 'ags-fallback' (666 Days A SOTONA)) closed by tag2015
fixed: Thanks! Added in …
10:25 AM Ticket #14179 ([AGS] unknown game variant for 'floatyrog') closed by tag2015
fixed: Thanks! Added in …
10:24 AM Ticket #14178 ([AGS] unknown game variant for 'ags-fallback' (Flash Down)) closed by tag2015
fixed: Thanks! Added in …
8:21 AM Ticket #14204 ([AGS] unknown game variant for 'ags-fallback' (Neurolision: Ferra)) created by MarcoBorrini99
The game in 'neurolision-ferra_demo_win' seems to be an unknown game …
8:18 AM Ticket #14203 ([AGS] unknown game variant for 'ags-fallback' (FSi's Neighbour Mountain)) created by MarcoBorrini99
The game in 'neighmount' seems to be an unknown game variant. Please …
8:07 AM Ticket #14202 ([AGS] unknown game variant for 'ags-fallback' (Zombie Nation)) created by MarcoBorrini99
The game in 'Musicless' seems to be an unknown game variant. Please …
7:52 AM Ticket #14201 ([AGS] unknown game variant for 'ags-fallback' (Majixs)) created by MarcoBorrini99
The game in 'Maji' seems to be an unknown game variant. Please report …
7:47 AM Ticket #14200 ([AGS] unknown game variant for 'ags-fallback' (Mage's Initiation)) created by MarcoBorrini99
The game in 'Mage's Initiation Demo' seems to be an unknown game …
7:44 AM Ticket #14199 ([AGS] unknown game variant for 'ags-fallback' (Mafioso Over Kill)) created by MarcoBorrini99
The game in 'Mafioso Overkill' seems to be an unknown game variant. …
5:37 AM Ticket #14053 (Ultima8: Gravity should not pull actors below Z: 0) closed by OMGPizzaGuy
fixed: Fixed in commit c1089937
5:36 AM Changeset [c1089937]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by OMGPizzaGuy
ULTIMA8: Stop gravity process from putting items in a negative Z …
12:56 AM Changeset [d7123176]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by tag2015
AGS: Add detection for various (old) games Mostly from TRAC reports

Feb 18, 2023:

7:59 PM Changeset [00b1932]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by sev-
TESTBED: Properly set palette for the video playback
3:19 PM Ticket #14198 (SCUMM: MANIAC v2: "Disserrare" (Unlock) verb not shown in italian version) created by tag2015
This is an original bug, so I don't know if it should be patched or …
2:29 PM Ticket #14197 (AGS: Kathy Rain: "Image Editor" issue when using the PC) created by tag2015
The PC in Kathy Rain has always been glitchy, but now it's no longer …
1:59 PM Ticket #14189 (Incorrect Display of Letter Z) closed by tag2015
duplicate
1:16 PM Changeset [f3d601e4]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by elasota
GRAPHICS: Fix negation of unsigned integer warning
1:15 PM Changeset [fb4e56e8]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by AsciiWolf
DISTS: Fix project_license in AppStream metadata
1:04 PM Ticket #14196 (scummvm shaders: strange behavior after add-in a game) created by legluondunet
Hello ScummVM dev team, I found a bug when using shaders: When I …
11:50 AM Ticket #14195 ([AGS] unknown game variant for 'ags-fallback' (Locked Out)) created by MarcoBorrini99
The game in 'Locked Out' seems to be an unknown game variant. Please …
11:16 AM Ticket #14194 ([AGS] unknown game variant for 'ags-fallback' (Kikme Quest)) created by MarcoBorrini99
The game in 'kikme' seems to be an unknown game variant. Please …
11:13 AM Ticket #14193 ([AGS] unknown game variant for 'ags-fallback' (Kidnapped)) created by MarcoBorrini99
The game in 'Kidnapped' seems to be an unknown game variant. Please …
10:59 AM Ticket #14192 (TWINE: french characters bug in main menu) created by legluondunet
Hello, I own the french LBA provided by GOG. In main LBA menu, go to …
10:58 AM Ticket #14191 ([AGS] unknown game variant for 'ags-fallback' (Jimmy the Troublemaker II)) created by MarcoBorrini99
The game in 'JTT2demo' seems to be an unknown game variant. Please …
10:51 AM Ticket #14190 ([AGS] unknown game variant for 'ags-fallback' (The Day that John Saved ...) created by MarcoBorrini99
The game in 'johns_xmas' seems to be an unknown game variant. Please …
10:42 AM Ticket #14189 (Incorrect Display of Letter Z) created by Commodusaurel
In Maniac Mansion Deluxe and Maniac Mansion Episodes, the letter "Z" …
10:11 AM Ticket #14188 ([AGS] unknown game variant for 'ags-fallback' (Jim Bob Gets Abducted)) created by MarcoBorrini99
The game in 'Jim Bob Joe Brown gets abducted' seems to be an unknown …
9:56 AM Ticket #14187 ([AGS] unknown game variant for 'ags-fallback' (The Wambus 0 - Iso Project)) created by MarcoBorrini99
The game in 'ISO' seems to be an unknown game variant. Please report …
9:33 AM Ticket #14186 ([AGS] unknown game variant for 'ags-fallback' (Hell's Satans)) created by MarcoBorrini99
The game in 'HellsSatans238' seems to be an unknown game variant. …
9:00 AM Ticket #14185 ([AGS] unknown game variant for 'ags-fallback' (The Exciting Space ...) created by MarcoBorrini99
The game in 'gregandlinda' seems to be an unknown game variant. …
8:51 AM Ticket #14184 ([AGS] unknown game variant for 'ags-fallback' (6 Days Blah Blah ...) created by MarcoBorrini99
The game in 'gold' seems to be an unknown game variant. Please report …
8:47 AM Ticket #14183 ([AGS] unknown game variant for 'ags-fallback' (1 Hour Game by Ghormak)) created by MarcoBorrini99
The game in 'gmk_onehour' seems to be an unknown game variant. Please …
8:42 AM Ticket #14182 ([AGS] unknown game variant for 'ags-fallback' (Ghost Stories)) created by MarcoBorrini99
The game in 'Ghost_Stories' seems to be an unknown game variant. …
8:14 AM Ticket #14181 ([AGS] unknown game variant for 'ags-fallback' (Fuck You I'm A Corpse)) created by MarcoBorrini99
The game in 'fuck you im a corpse' seems to be an unknown game …
8:08 AM Ticket #14180 ([AGS] unknown game variant for 'ags-fallback' (666 Days A SOTONA)) created by MarcoBorrini99
The game in 'fsi_666_paradox' seems to be an unknown game variant. …
6:38 AM Ticket #14179 ([AGS] unknown game variant for 'floatyrog') created by MarcoBorrini99
The game in 'FloatyRog' seems to be an unknown game variant. Please …
6:33 AM Ticket #14178 ([AGS] unknown game variant for 'ags-fallback' (Flash Down)) created by MarcoBorrini99
The game in 'Flash_Down' seems to be an unknown game variant. Please …
6:32 AM Changeset [d5c93b2]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by dreammaster
MM: MM1: Spellbook line selection
6:17 AM Changeset [f45abfc3]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by dreammaster
MM: MM1: Listing spell names in spellbook
5:32 AM Changeset [83dda582]branch-2-8branch-2-8-0branch-2-8-1branch-2-8-1-android by dreammaster
MM: MM1: Spellbook frame drawing
12:34 AM Changeset [4e8d80f7]branch-2-7branch-2-7-1 by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 78.8% …
Note: See TracTimeline for information about the timeline view.