Timeline



Feb 18, 2023:

7:59 PM Changeset [00b1932]branch-2-8branch-2-8-0branch-2-8-1 by sev-
TESTBED: Properly set palette for the video playback
3:19 PM Ticket #14198 (SCUMM: MANIAC v2: "Disserrare" (Unlock) verb not shown in italian version) created by tag2015
This is an original bug, so I don't know if it should be patched or …
2:29 PM Ticket #14197 (AGS: Kathy Rain: "Image Editor" issue when using the PC) created by tag2015
The PC in Kathy Rain has always been glitchy, but now it's no longer …
1:59 PM Ticket #14189 (Incorrect Display of Letter Z) closed by tag2015
duplicate
1:16 PM Changeset [f3d601e4]branch-2-8branch-2-8-0branch-2-8-1 by elasota
GRAPHICS: Fix negation of unsigned integer warning
1:15 PM Changeset [fb4e56e8]branch-2-8branch-2-8-0branch-2-8-1 by AsciiWolf
DISTS: Fix project_license in AppStream metadata
1:04 PM Ticket #14196 (scummvm shaders: strange behavior after add-in a game) created by legluondunet
Hello ScummVM dev team, I found a bug when using shaders: When I …
11:50 AM Ticket #14195 ([AGS] unknown game variant for 'ags-fallback' (Locked Out)) created by MarcoBorrini99
The game in 'Locked Out' seems to be an unknown game variant. Please …
11:16 AM Ticket #14194 ([AGS] unknown game variant for 'ags-fallback' (Kikme Quest)) created by MarcoBorrini99
The game in 'kikme' seems to be an unknown game variant. Please …
11:13 AM Ticket #14193 ([AGS] unknown game variant for 'ags-fallback' (Kidnapped)) created by MarcoBorrini99
The game in 'Kidnapped' seems to be an unknown game variant. Please …
10:59 AM Ticket #14192 (TWINE: french characters bug in main menu) created by legluondunet
Hello, I own the french LBA provided by GOG. In main LBA menu, go to …
10:58 AM Ticket #14191 ([AGS] unknown game variant for 'ags-fallback' (Jimmy the Troublemaker II)) created by MarcoBorrini99
The game in 'JTT2demo' seems to be an unknown game variant. Please …
10:51 AM Ticket #14190 ([AGS] unknown game variant for 'ags-fallback' (The Day that John Saved ...) created by MarcoBorrini99
The game in 'johns_xmas' seems to be an unknown game variant. Please …
10:42 AM Ticket #14189 (Incorrect Display of Letter Z) created by Commodusaurel
In Maniac Mansion Deluxe and Maniac Mansion Episodes, the letter "Z" …
10:11 AM Ticket #14188 ([AGS] unknown game variant for 'ags-fallback' (Jim Bob Gets Abducted)) created by MarcoBorrini99
The game in 'Jim Bob Joe Brown gets abducted' seems to be an unknown …
9:56 AM Ticket #14187 ([AGS] unknown game variant for 'ags-fallback' (The Wambus 0 - Iso Project)) created by MarcoBorrini99
The game in 'ISO' seems to be an unknown game variant. Please report …
9:33 AM Ticket #14186 ([AGS] unknown game variant for 'ags-fallback' (Hell's Satans)) created by MarcoBorrini99
The game in 'HellsSatans238' seems to be an unknown game variant. …
9:00 AM Ticket #14185 ([AGS] unknown game variant for 'ags-fallback' (The Exciting Space ...) created by MarcoBorrini99
The game in 'gregandlinda' seems to be an unknown game variant. …
8:51 AM Ticket #14184 ([AGS] unknown game variant for 'ags-fallback' (6 Days Blah Blah ...) created by MarcoBorrini99
The game in 'gold' seems to be an unknown game variant. Please report …
8:47 AM Ticket #14183 ([AGS] unknown game variant for 'ags-fallback' (1 Hour Game by Ghormak)) created by MarcoBorrini99
The game in 'gmk_onehour' seems to be an unknown game variant. Please …
8:42 AM Ticket #14182 ([AGS] unknown game variant for 'ags-fallback' (Ghost Stories)) created by MarcoBorrini99
The game in 'Ghost_Stories' seems to be an unknown game variant. …
8:14 AM Ticket #14181 ([AGS] unknown game variant for 'ags-fallback' (Fuck You I'm A Corpse)) created by MarcoBorrini99
The game in 'fuck you im a corpse' seems to be an unknown game …
8:08 AM Ticket #14180 ([AGS] unknown game variant for 'ags-fallback' (666 Days A SOTONA)) created by MarcoBorrini99
The game in 'fsi_666_paradox' seems to be an unknown game variant. …
6:38 AM Ticket #14179 ([AGS] unknown game variant for 'floatyrog') created by MarcoBorrini99
The game in 'FloatyRog' seems to be an unknown game variant. Please …
6:33 AM Ticket #14178 ([AGS] unknown game variant for 'ags-fallback' (Flash Down)) created by MarcoBorrini99
The game in 'Flash_Down' seems to be an unknown game variant. Please …
6:32 AM Changeset [d5c93b2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Spellbook line selection
6:17 AM Changeset [f45abfc3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Listing spell names in spellbook
5:32 AM Changeset [83dda582]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Spellbook frame drawing
12:34 AM Changeset [4e8d80f7]branch-2-7branch-2-7-1 by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 78.8% …

Feb 17, 2023:

10:29 PM Changeset [4574bad]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Wrap mci parameters into quotes in preprocessor …
7:50 PM Ticket #14132 (scummvm opengl: gui_scale bug) closed by antoniou79
fixed
7:46 PM Ticket #14172 (Unknown game variant for director: Minky Momo Maniacs) closed by tag2015
fixed
7:40 PM Changeset [d9e75515]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Add detection for Minky Momo Maniacs pt 1-2
6:34 PM Changeset [9cfa8bb1]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Let developers launch any movies at will Now you may run as …
4:53 PM Changeset [12f4bedd]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for Dreams in the Witch House GOG
2:05 PM Ticket #14038 (DREAMWEB: Can't progress past Sartain) closed by tag2015
fixed
2:02 PM Changeset [157b1d9a]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
GRAPHICS: MACGUI: keep formatting in empty text When text is emptied …
2:02 PM Changeset [d33005f8]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
JANITORIAL: GRAPHICS: print fgcolor in base 10 All colors in debug …
1:54 PM Changeset [662ffac7]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DREAMWEB: Only enable gun action next to hovercar Enable gun usage …
12:37 PM Changeset [02bdad4e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: mciwait is actually D3.1+ Used in msworks
12:37 PM Changeset [ab2362f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Do not recreate Text widgets when their properties …
12:37 PM Changeset [1a766b7b]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Hid some VOID variable warnings into debug "lingoexec"
6:44 AM Ticket #14177 (DIRECTOR: The Dark Eye cannot find data files) created by mystrw1
Game - The Dark Eye Game Engine- Director 4 (I believe...) ScummVM …
5:39 AM Changeset [2474727b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton spellbook view
5:16 AM Changeset [7aa079a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cast Spell keypress handler
5:06 AM Changeset [6e575b8d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Display proper SP/Gem requirements for spells
5:06 AM Changeset [ad0d9a49]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cost and btn text in Cast Spell is reduced font
4:18 AM Changeset [66dbbfb5]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Adjust mouse length & direction offset to be fixed instead of …

Feb 16, 2023:

11:48 PM Ticket #14176 (AGS: Graphical issue in Unavowed) created by criezy
In the first case in East Village, when the protagonist has her first …
11:34 PM Changeset [6bde6131]branch-2-7branch-2-7-1 by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
7:19 PM Ticket #14175 (Support for Atari ST mono rendering) created by mikrosk
Not sure if you are aware of it but many SCUMM and SCI games had …
6:08 AM Changeset [08b648e3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Proper buttons for Cast Spell dialog
6:08 AM Changeset [51d843db]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Some content in the Cast Spell dialog
6:08 AM Changeset [705a0ad5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton dialog for casting spells

Feb 15, 2023:

10:02 PM Changeset [18a6ad4c]branch-2-8branch-2-8-0branch-2-8-1 by Michael Hayman <michael@…>
IMMORTAL: Clarify Tile enum value duplicate as intentional
10:02 PM Changeset [8d2bd833]branch-2-8branch-2-8-0branch-2-8-1 by Michael Hayman <michael@…>
JANITORIAL: Remove excess debug statements and inconsistent …
10:02 PM Changeset [a845f0bb]branch-2-8branch-2-8-0branch-2-8-1 by Michael Hayman <michael@…>
COMMON: Move ProDos disk parser from Immortal engine to Common
9:45 PM Ticket #14174 (When installed via "make dist-generic", theme folder isn't ...) created by mikrosk
I have noticed this while testing …
12:46 PM Changeset [f5b648de]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Texture loading features for Syberia 2
12:44 PM Changeset [cfdb1912]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add basic particle parsing for Syberia 2 They are still …
11:48 AM Changeset [a16723f9]branch-2-7branch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:47 AM Changeset [558c597]branch-2-7branch-2-7-1 by dwatteau
SAGA2: Drop unused swap16()/swap32() They're unused and they cause a …
11:44 AM Changeset [d2f79413]branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SAGA2: Drop unused swap16()/swap32() They're unused and they cause a …
7:43 AM Changeset [5501119f]branch-2-8branch-2-8-0branch-2-8-1 by LittleToonCat
SCUMM HE: Fix loading playbooks in Football 2002.
7:25 AM Changeset [52d19341]branch-2-7branch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:22 AM Changeset [f687e69f]branch-2-7branch-2-7-1 by Le Philousophe <lephilousophe@…>
ANDROID: Make sure EAS driver is open before using its functions This …
7:22 AM Changeset [18b42e60]branch-2-7branch-2-7-1 by Le Philousophe <lephilousophe@…>
ANDROID: Allow to load soundfont through SAF
7:22 AM Changeset [72f17e64]branch-2-7branch-2-7-1 by Le Philousophe <lephilousophe@…>
AUDIO: Add in-memory soundfont support for FluidLite
7:21 AM Changeset [a725253a]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Make sure EAS driver is open before using its functions This …
7:21 AM Changeset [e2357fc3]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Allow to load soundfont through SAF
7:21 AM Changeset [ab571805]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
AUDIO: Add in-memory soundfont support for FluidLite
12:25 AM Changeset [d5b7ac03]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix sort item shape screenspace calculation for flipped items.
12:25 AM Changeset [1c159c0c]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Change sort item constructor to not include next pointer
12:25 AM Changeset [5e78e16d]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix overlap comparison of items during paint debugging
12:00 AM Changeset [337f07a2]branch-2-8branch-2-8-0branch-2-8-1 by digitall
MM: XEEN: Fix GCC Compiler Warnings The copy constructor here is not …

Feb 14, 2023:

11:48 PM Changeset [b7831c77]branch-2-8branch-2-8-0branch-2-8-1 by digitall
DRAGONS: Fix Format Truncation GCC Compiler Warnings
11:46 PM Changeset [588cf4b5]branch-2-8branch-2-8-0branch-2-8-1 by digitall
TETRAEDGE: Fix Cast Qualification GCC Compiler Warnings
10:52 PM Changeset [b049ca9]branch-2-7branch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:52 PM Changeset [9e272260]branch-2-7branch-2-7-1 by ccawley2011
CONFIGURE: Remove leftover debug message
10:51 PM Changeset [09ae0b69]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
CONFIGURE: Remove leftover debug message
9:42 PM Changeset [d65758c]branch-2-8branch-2-8-0branch-2-8-1 by digitall
ULTIMA: NUVIE: Fix Format Truncation GCC Compiler Warnings
9:15 PM Ticket #14173 (SCI: Support Cinepak dithering with QuickTime videos) created by ccawley2011
When playing QuickTime videos in Mac games, the screen mode will …
7:08 PM Changeset [adb6d340]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Cleanup variable types for context states
6:29 PM Changeset [82fc499b]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Added multi context support
4:10 PM Ticket #14172 (Unknown game variant for director: Minky Momo Maniacs) created by fenarinarsa
Name of the game: Minky Momo Maniacs Tested on: Windows from original …
10:37 AM Ticket #14171 (PLUGINS: ELF loader doesn't support multiple segments) created by ccawley2011
Having support for multiple segments might be useful for platforms …
7:19 AM Ticket #14170 (AGI: Donald Duck's Playground: Ducks on title screen don't jump) created by einstein95
Huey, Dewey and Louie in this version play leap frog on the title …
6:28 AM Changeset [e82dedb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix button text in Char Info
6:15 AM Changeset [65e89b93]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Don't try viewing char info for empty party slots
6:06 AM Changeset [a5d06949]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Allow Space & Enter to close message dialogs
5:21 AM Changeset [6132a66a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Include character sex in Char Info dialog
5:17 AM Changeset [dece027b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Reload face sprites after using sex reversal pool
5:14 AM Changeset [03965ec1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set appropriate portraits for default party
4:41 AM Changeset [8e829a1f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Switch highlighted char in character info dialog
12:19 AM Changeset [2ba468c1]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Fix D2 script parsing When being read in D2 mode, scripts …
12:19 AM Changeset [c98da77c]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Fix tempo when waiting on a video cast member Director 3 …
12:19 AM Changeset [de02a174]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Fix debug formatting of text cast members

Feb 13, 2023:

10:14 PM Changeset [949d941e]branch-2-7branch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:12 PM Changeset [b0e6ee86]branch-2-7branch-2-7-1desc/2.7.1pre by Lothar Serra Mari <mail@…>
RELEASE: This is 2.7.1pre
10:05 PM Changeset [4da739e2]branch-2-7-0branch-2-7-0-androidv2.7.0 by Lothar Serra Mari <mail@…>
DISTS: Generated Code::Blocks and MSVC project files
10:02 PM Changeset [1c0e1767]branch-2-7-0branch-2-7-0-android by Lothar Serra Mari <mail@…>
RELEASE: This is 2.7.0
9:18 PM Changeset [fd84b464]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update NEWS section of various ports
9:18 PM Changeset [b396b5c6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Update NEWS section of various ports
9:15 PM Changeset [5dda8f76]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
NEWS: Added more changes for various ports
9:13 PM Changeset [b11b7367]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
NEWS: Added more changes for various ports
8:42 PM Ticket #14162 ([AGS] unknown game variant for 'ags-fallback' (Egress)) closed by criezy
fixed: Thank you. Added.
8:42 PM Ticket #14163 ([AGS] unknown game variant for 'ags-fallback' (The Elegant Murder Mystery)) closed by criezy
fixed: Thank you. Added.
8:42 PM Ticket #14164 ([AGS] unknown game variant for 'ags-fallback' (The Enchanted Lake)) closed by criezy
fixed: Thank you. Added.
8:41 PM Ticket #14165 ([AGS] unknown game variant for 'ags-fallback' (Enkerro's Time Paradox)) closed by criezy
fixed: Thank you. Added.
8:41 PM Ticket #14166 ([AGS] unknown game variant for 'ags-fallback' (Cancer)) closed by criezy
fixed: Thank you. Added.
8:41 PM Ticket #14167 ([AGS] unknown game variant for 'ags-fallback' (Errand)) closed by criezy
fixed: Thank you. Added.
8:39 PM Changeset [b1e02903]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
AGS: Add detections for some more games
8:39 PM Changeset [e4a438e8]branch-2-8branch-2-8-0branch-2-8-1 by criezy
AGS: Add detections for some more games
8:09 PM Changeset [9defd329]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
OPENGL: Properly take extra pixels into account when using scalers As …
8:08 PM Changeset [c6c73ea0]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
OPENGL: Properly take extra pixels into account when using scalers As …
8:08 PM Ticket #14168 (OPENGLSDL: Graphic artefacts and graphic errors with scaler 2xsai) closed by sev-
fixed: Fixed
8:02 PM Changeset [a2743618]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
FTA2: Load ResImportTable in a portable way
8:01 PM Changeset [7462ca6e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
I18N: Update GUI translations datafile
8:01 PM Changeset [20ec21f7]branch-2-8branch-2-8-0branch-2-8-1 by sev-
FTA2: Load ResImportTable in a portable way
7:39 PM Changeset [99d86de6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
SAGA2: Hid noisy warning
7:39 PM Changeset [c3fc23a0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
SAGA2: Increased number of tasks and stacks 10x
7:39 PM Changeset [4b87b3dc]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SAGA2: Hid noisy warning
7:39 PM Changeset [ece320d7]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SAGA2: Increased number of tasks and stacks 10x
7:38 PM Ticket #14064 (FTA2: "Too many tasks in the list" crash) closed by sev-
fixed: I fixed it by increasing the limits.
6:35 PM Ticket #14169 (DRACI: Down Mouse not opening icon menu) created by bmanbdaman
When moving the mouse down on the main screen, the lower icons are …
6:08 PM Changeset [84b7c902]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:07 PM Changeset [ff432521]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
DOC: Update link for list of MT-32 compatible games The article on …
5:54 PM Changeset [73cb6a98]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
I18N: Update translation (Greek) Currently translated at 100.0% (1813 …
5:53 PM Changeset [350960e8]branch-2-8branch-2-8-0branch-2-8-1 by criezy
DOC: Update link for list of MT-32 compatible games The article on …
5:35 PM Changeset [6ec5d970]branch-2-8branch-2-8-0branch-2-8-1 by digitall
ULTIMA: ULTIMA4: Fix Format Truncation GCC Compiler Warnings
5:02 PM Changeset [9fbcdfaf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
I18N: Update translation (Greek) Currently translated at 100.0% (1813 …
3:25 PM Changeset [c7f30f2b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
3:25 PM Changeset [0bacd58]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
ANDROID: Do language selection before early popup Instantiating GUI …
3:24 PM Changeset [7d6018e6]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Implement and use spriteType2str()
3:24 PM Changeset [82cbdc53]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Catch unknown platforms by the buildbot
3:24 PM Changeset [1aa37ba5]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Simplified and renamed castType2str()
3:24 PM Changeset [b9f901b2]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Moved type->string utilities to types.cpp
3:24 PM Changeset [aae9673c]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
ANDROID: Do language selection before early popup Instantiating GUI …
1:21 PM Changeset [1f1ef9f8]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Set release date for 2.7.0
1:20 PM Changeset [f5edea7d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Set release date for 2.7.0
10:36 AM Changeset [1f4b87c0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:36 AM Changeset [869c6921]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mistydemeo
DIRECTOR: D3 keeps looping sounds
10:36 AM Changeset [78a24551]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mistydemeo
DIRECTOR: sound loops can begin on 0 The logic to determine if a …
9:34 AM Changeset [5ab22da7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
9:34 AM Changeset [a713012b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
9:34 AM Changeset [af5ec55e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by George Kormendi <grubycza@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
9:34 AM Changeset [a8b59c63]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Zbyněk Schwarz <zbynek.schwarz@…>
I18N: Update translation (Czech) Currently translated at 51.1% (927 …
8:37 AM Changeset [76dabbc8]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
MM: MM1: Fix varible shadowing warning
7:58 AM Ticket #14168 (OPENGLSDL: Graphic artefacts and graphic errors with scaler 2xsai) created by Commodusaurel
In ScummVM Version 2.6.1 & 2.8.0 are Graphic artefacts and graphic …
7:48 AM Changeset [5c8de85c]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add more features for Syberia 2 lua scripts Can now do …
6:40 AM Changeset [737e1e2b]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Handle character animation callbacks for Syberia 2
6:40 AM Changeset [77bb85ac]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add comments re alpha-only textures
6:40 AM Changeset [60a6bd16]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Copy sounds while iterating to avoid potential crash
6:40 AM Changeset [d0936edb]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Parse scene dummy data for Syberia 2
6:40 AM Changeset [6e4add36]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Handle some more Syberia 2 lua scripts
6:40 AM Changeset [fad7e517]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add game type enum to allow easy checking
6:40 AM Changeset [c3782705]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add curve loading and run control for Syberia 2
6:20 AM Changeset [c52ddc4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding party highlight for selected character
6:18 AM Changeset [be0c003f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding portrait sprites to Character class
6:03 AM Changeset [ce5a61d8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress displaying enhanced mode party portraits
4:44 AM Changeset [c3d9c4f8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Move utils/ folder into shared/
4:22 AM Changeset [83707bfa]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Set up Xeen and MM1 as their own sub-engines
3:44 AM Changeset [4e7a5ab5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
XEEN: Move SpriteResource into Shared namespace All the Xeen specific …
3:44 AM Changeset [1cc18af8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Move File class into Shared
1:51 AM Changeset [0e133315]branch-2-8branch-2-8-0branch-2-8-1 by digitall
DEVTOOLS: Fix Endian Check In sky.cpt Generation Tool The endian …
12:12 AM Ticket #14156 ([AGS] unknown game variant for 'ags-fallback' (The Dream Within a Dream)) closed by tag2015
fixed
12:11 AM Ticket #14155 ([AGS] unknown game variant for 'ags-fallback' (Doors)) closed by tag2015
fixed
12:11 AM Ticket #14154 ([AGS] unknown game variant for 'ags-fallback' (Disco Flow)) closed by tag2015
fixed
12:11 AM Ticket #14153 ([AGS] unknown game variant for 'ags-fallback' (Digilawyer)) closed by tag2015
fixed
12:10 AM Ticket #14152 ([AGS] unknown game variant for 'ags-fallback' (Deus Ex Machina)) closed by tag2015
fixed
12:06 AM Ticket #14151 ([AGS] unknown game variant for 'ags-fallback' (Crap Game)) closed by tag2015
fixed
12:05 AM Ticket #14150 ([AGS] unknown game variant for 'ags-fallback' (Dead Hand)) closed by tag2015
fixed
12:04 AM Ticket #14149 ([AGS] unknown game variant for 'ags-fallback' (Dark Room)) closed by tag2015
fixed
12:04 AM Ticket #14148 ([AGS] unknown game variant for 'ags-fallback' (Olol)) closed by tag2015
fixed
12:03 AM Ticket #14146 ([AGS] unknown game variant for 'ags-fallback' (The Lost Tape)) closed by tag2015
fixed
12:02 AM Ticket #14145 ([AGS] unknown game variant for 'ags-fallback' (Hurray)) closed by tag2015
fixed
12:01 AM Ticket #14144 ([AGS] unknown game variant for 'ags-fallback' (Monkey Island Gaiden)) closed by tag2015
fixed

Feb 12, 2023:

11:57 PM Ticket #14143 ([AGS] unknown game variant for 'ags-fallback' (Coin Rush)) closed by tag2015
fixed
11:57 PM Ticket #14142 ([AGS] unknown game variant for 'ags-fallback' (Zniw Adventure)) closed by tag2015
fixed
11:56 PM Ticket #14141 ([AGS] unknown game variant for 'ags-fallback' (Ziggy Shorts the Real Game)) closed by tag2015
fixed
11:54 PM Ticket #14130 ([AGS] unknown game variant for 'ags-fallback' (Buddy Brick)) closed by tag2015
fixed: Thanks! Added in …
11:48 PM Changeset [d1778f73]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Complete adding new entries From bugreports
11:47 PM Changeset [7d14318e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add some games and new versions From bugreports / AGS forums
11:47 PM Changeset [cb411b20]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: MI1 (Sega CD): Fix calculation of dialog line height for JAP version
11:43 PM Ticket #14167 ([AGS] unknown game variant for 'ags-fallback' (Errand)) created by MarcoBorrini99
The game in 'Errand' seems to be an unknown game variant. Please …
11:39 PM Ticket #14166 ([AGS] unknown game variant for 'ags-fallback' (Cancer)) created by MarcoBorrini99
The game in 'erichour' seems to be an unknown game variant. Please …
11:31 PM Changeset [f37186ec]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Complete adding new entries From bugreports
11:27 PM Ticket #14165 ([AGS] unknown game variant for 'ags-fallback' (Enkerro's Time Paradox)) created by MarcoBorrini99
The game in 'enk_paradox' seems to be an unknown game variant. Please …
11:22 PM Ticket #14164 ([AGS] unknown game variant for 'ags-fallback' (The Enchanted Lake)) created by MarcoBorrini99
The game in 'enchantedlake' seems to be an unknown game variant. …
11:18 PM Ticket #14163 ([AGS] unknown game variant for 'ags-fallback' (The Elegant Murder Mystery)) created by MarcoBorrini99
The game in 'elegant-murder-mystery' seems to be an unknown game …
11:16 PM Changeset [1f66e31f]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: MI1 (Sega CD): Implement correct dialog text clipping The text …
11:09 PM Ticket #14162 ([AGS] unknown game variant for 'ags-fallback' (Egress)) created by MarcoBorrini99
The game in 'Egress' seems to be an unknown game variant. Please …
10:44 PM Changeset [6153d59a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:44 PM Changeset [d9ee314a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DEVTOOLS: Increase buffer sizes for create_translations The new …
10:43 PM Changeset [f53d88d1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DEVTOOLS: Increase buffer sizes for create_translations The new …
10:38 PM Changeset [df51d5f6]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix Mac detection entries for chu-teng
10:04 PM Ticket #14161 (ENGINES: Allow running multi-CD games directly from the original discs) created by ccawley2011
Having this functionality would be interesting for older platforms …
9:50 PM Changeset [1f13f5f3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
I18N: Update translation (Greek) Currently translated at 100.0% (1813 …
9:35 PM Ticket #14160 (GRIM: Patched installers are required even with pre-patched installations) created by ccawley2011
Even if the patches have been applied by running the installer, …
9:31 PM Ticket #14159 (GRIM: MD5 dialog can’t be cancelled) created by ccawley2011
The MD5 dialog in Grim doesn’t have a cancel button, so it’s necessary …
8:57 PM Changeset [f4f216a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Stian Schultz <Stian.schultz@…>
I18N: Update translation (Norwegian Bokmål) Currently translated at …
8:57 PM Changeset [6ae51046]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Zbyněk Schwarz <zbynek.schwarz@…>
I18N: Update translation (Czech) Currently translated at 50.7% (920 …
8:34 PM Ticket #14140 ([AGS] unknown game variant for 'numberrescue') closed by tag2015
fixed
8:33 PM Ticket #14139 ([AGS] unknown game variant for 'ags-fallback' (Stickam Hour Game)) closed by tag2015
fixed
8:29 PM Ticket #14138 ([AGS] unknown game variant for 'icantsleep') closed by tag2015
fixed
8:28 PM Ticket #14136 (Unknown game variant for ags) closed by tag2015
fixed: Thanks! Added in …
8:25 PM Ticket #14120 ([AGS] unknown game variant for 'ags-fallback' (Bach's Dead)) closed by tag2015
fixed
8:25 PM Ticket #14107 ([AGS] unknown game variant for 'ags-fallback' (The 1000 Hour RPG)) closed by tag2015
fixed: Thanks! Added in …
8:07 PM Changeset [3c3660c2]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add some games and new versions From bugreports / AGS forums
7:53 PM Changeset [7e1105d7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
7:51 PM Changeset [d21b7816]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by BLooperZ
I18N: Update translation (Hebrew) Currently translated at 100.0% …
7:51 PM Changeset [4d5825bd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
7:33 PM Changeset [67743660]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
ANDROID: Don't override gDebugLevel
7:33 PM Changeset [3b3f88cf]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Don't override gDebugLevel
7:31 PM Ticket #14158 (GRIM: Please add another german version CRCs) created by nudgegoonies
I own this german budget release on 2 CDs in a double case with …
7:27 PM Changeset [cc47ebd3]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
OPENGL: Add debug output for more features
7:26 PM Changeset [ddb08c9e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
7:25 PM Changeset [08281a9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
OPENGL: Add debug output for more features
7:20 PM Changeset [f1ac36a6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by lephilousophe
I18N: Update translation (French) Currently translated at 100.0% …
7:20 PM Changeset [fcd34bb3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
6:58 PM Changeset [67ea1467]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
I18N: Update translation (Greek) Currently translated at 100.0% (1813 …
6:50 PM Changeset [c9e592b4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
I18N: Update translation (Greek) Currently translated at 99.8% (1811 …
6:50 PM Changeset [bf7bb383]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
6:31 PM Changeset [152a7775]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Ukrainian) Currently translated at 99.7% …
6:31 PM Changeset [e825685d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
6:19 PM Changeset [b3e176e5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:16 PM Changeset [fb8648c8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
SDL: Clip DPI scaling factor to ensure we get a reasonable value
6:15 PM Changeset [8de1c2a4]branch-2-8branch-2-8-0branch-2-8-1 by criezy
SDL: Clip DPI scaling factor to ensure we get a reasonable value
6:12 PM Changeset [7cb69f91]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
I18N: Update translation (French) Currently translated at 100.0% …
5:33 PM Changeset [be065e3a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:32 PM Changeset [4f32c1fd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Paweł Kołodziejski <aquadran@…>
HPL1: Corrected argument passing to TinyGL context creation
5:32 PM Changeset [08b79f77]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
HPL1: Corrected argument passing to TinyGL context creation
5:30 PM Ticket #14147 (KYRA: Various cursor glitches in Kyrandia games (regression)) closed by lephilousophe
Fixed in by dc4acb874583f3190db2d461b4a85125548d74c3 in master and …
5:29 PM Changeset [744cce4c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:29 PM Changeset [2133aa32]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:28 PM Changeset [4479b12b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
SURFACESDL: Really fix mouse dirty rectangle Hotspot was not …
5:28 PM Changeset [dc4acb87]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
SURFACESDL: Really fix mouse dirty rectangle Hotspot was not …
5:19 PM Ticket #14157 (TINYGL: Significant increase in memory usage) closed by lephilousophe
fixed: This has been fixed by bbd955faeea6e07873e759b55a88d332fe276593 in …
5:19 PM Changeset [434726cf]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: drafted code that reads title image of driller US release …
5:17 PM Ticket #13998 (GRAPHICS: OpenGL::Framebuffer::deactivate crash with ...) closed by lephilousophe
fixed: This is fixed by 4a7d75595dd8eb0800d0a67e5ebb9c35c10a45a4 in master …
5:16 PM Changeset [25990c3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:16 PM Changeset [436c9443]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:16 PM Changeset [597c173]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
OPENGLSDL: Make sure pipeline is destroyed when Manager is destroyed …
5:16 PM Changeset [53f76dba]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
BASE: Fix I18N comment
5:14 PM Changeset [2927e27d]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BASE: Fix I18N comment
5:13 PM Changeset [3a3b4d44]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:12 PM Changeset [30be929f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
BASE: Fix Android message to match terms changed before
5:11 PM Changeset [2f76a21c]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BASE: Fix Android message to match terms changed before
5:06 PM Changeset [4a7d7559]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
OPENGLSDL: Make sure pipeline is destroyed when Manager is destroyed …
5:03 PM Changeset [5176484c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: (Almost) announce release date for 2.7.0
4:59 PM Changeset [2d92bb9c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
4:59 PM Changeset [42a533cd]branch-2-8branch-2-8-0branch-2-8-1 by समीर सिंह Sameer Singh <lumarzeli30@…>
DISTS: regenerate fonts.dat
4:59 PM Changeset [d030bc7a]branch-2-8branch-2-8-0branch-2-8-1 by समीर सिंह Sameer Singh <lumarzeli30@…>
GUI: Bump fonts version in gui/themes/fonts
4:59 PM Changeset [a78236d2]branch-2-8branch-2-8-0branch-2-8-1 by समीर सिंह Sameer Singh <lumarzeli30@…>
DEVTOOLS: Add script to archive gui/themes/fonts …
4:59 PM Changeset [9ab3c63f]branch-2-8branch-2-8-0branch-2-8-1 by समीर सिंह Sameer Singh <lumarzeli30@…>
GUI: Add missing font files to gui/themes/fonts Missing font files …
4:56 PM Changeset [ece64d83]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
4:55 PM Changeset [94f60106]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
ANDROID: Make SAF strings translatable and better looking
4:55 PM Changeset [c7a1b3ef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
BASE: Add message for Android on startup explaining SAF There are two …
4:54 PM Changeset [a8692ebf]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Make SAF strings translatable and better looking
4:34 PM Changeset [a94e1b95]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Zbyněk Schwarz <zbynek.schwarz@…>
I18N: Update translation (Czech) Currently translated at 50.8% (919 …
4:13 PM Changeset [065dd515]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Decrease to 5MB drawCallMemory usage as it was before
4:12 PM Changeset [27ea47ef]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Decrease to 5MB drawCallMemory usage as it was before
4:09 PM Changeset [e417d5a3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Allow parametrize DrawCallMemory size while creating context
4:08 PM Changeset [bbd955fa]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Allow parametrize DrawCallMemory size while creating context
3:49 PM Changeset [278fb3b]branch-2-8branch-2-8-0branch-2-8-1 by sev-
BASE: Add message for Android on startup explaining SAF There are two …
3:39 PM Ticket #14157 (TINYGL: Significant increase in memory usage) created by ccawley2011
When HPL1 was merged, the value of kDrawCallMemory was increased from …
2:58 PM Changeset [2b24709e]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
WME3D: Separate XMesh and skin mesh loader to much original code
2:56 PM Changeset [fc20af02]branch-2-8branch-2-8-0branch-2-8-1 by Filippos Karapetis <bluegr@…>
COMMON: Improve CRC16 error messages in Stuffit
2:56 PM Changeset [2d3514d1]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
COMMON: Check CRC16 in Stuffit
2:55 PM Changeset [16d15825]branch-2-8branch-2-8-0branch-2-8-1 by eientei <einstein95@…>
AGI: Add detection for a few more variants
2:26 PM Ticket #6944 (GUI: UI mangles dead keys) closed by lephilousophe
outdated: Look like it's been fixed.
2:18 PM Changeset [f71ede7d]branch-2-8branch-2-8-0branch-2-8-1 by digitall
TETRAEDGE: Silence Fall Through GCC Compiler Warning This is marked …
2:15 PM Ticket #6957 (BACKENDS: ARM - ARM ASM sound code causes distorted audio on 32 bit armv6) closed by lephilousophe
outdated: The code has been completely removed in …
2:09 PM Changeset [9ebfceee]branch-2-8branch-2-8-0branch-2-8-1 by digitall
TIMIDITY: Fix Format Truncation GCC Compiler Warning
2:02 PM Ticket #2016 (GUI: non-english chars in directory names not supported) closed by lephilousophe
outdated: Implemented a long time ago.
1:36 PM Changeset [8fc239db]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
SAGA2: Clear ADGF_TESTING flags
1:36 PM Changeset [e12507f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
PINK: Clear ADGF_TESTING flags
1:35 PM Changeset [282af23]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
MTROPOLIS: Clear ADGF_TESTING flags for obsidian
1:35 PM Changeset [ddb9a5bf]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
SAGA2: Clear ADGF_TESTING flags
1:34 PM Changeset [6e0a6b70]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
PINK: Clear ADGF_TESTING flags
1:22 PM Changeset [07ba87ab]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
MTROPOLIS: Clear ADGF_TESTING flags for obsidian
1:01 PM Changeset [0eded819]branch-2-8branch-2-8-0branch-2-8-1 by digitall
MM: MM1: Fix Array Comparison GCC Compiler Warning This warning is …
12:41 PM Changeset [d06f267e]branch-2-8branch-2-8-0branch-2-8-1 by digitall
MTROPOLIS: Fix Parantheses Suggested GCC Compiler Warning
12:27 PM Changeset [39cc7dc9]branch-2-8branch-2-8-0branch-2-8-1 by digitall
HPL1: Fix GCC Compiler Warning of Possible Format Truncation This …
11:08 AM Ticket #12775 (BASE: The -g / --gfx-mode command-line option still handles the old ...) closed by lotharsm
fixed: Fixed by 1f00706bfba81d42db00ef141205748bedaff451, …
11:03 AM Changeset [e2928dfb]branch-2-8branch-2-8-0branch-2-8-1 by eientei <einstein95@…>
DEVTOOLS: COMPANION: formatting cleanup
11:03 AM Changeset [479510ba]branch-2-8branch-2-8-0branch-2-8-1 by eientei <einstein95@…>
DEVTOOLS: COMPANION: print path when doing --dryrun
11:03 AM Changeset [848c7fa2]branch-2-8branch-2-8-0branch-2-8-1 by eientei <einstein95@…>
DEVTOOLS: COMPANION: Fix bug with absolute paths as the output …
10:43 AM Ticket #13928 (GRAPHICS: OpenGL crash on resize when subtitles are shown) closed by lephilousophe
fixed: This has been fixed in commit db1d8347296265978b8b1bfd21b064e60ffec913
10:42 AM Ticket #13921 (Character ":" disallowed in .ini section names) closed by lephilousophe
wontfix
10:40 AM Ticket #14021 (library mismatch OpenDingux beta - GCW0 daily build) closed by lephilousophe
invalid: We use the latest OpenDingux beta toolchain even beyond beta release. …
10:21 AM Changeset [fbcc64ab]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
GOB: Clear ADGF_TESTING flags for adibou
10:21 AM Changeset [c97e6c29]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
GOB: Clear ADGF_TESTING flags for adibou
10:20 AM Ticket #13417 (AGS: Invalid savegames created on big-endian systems) closed by lephilousophe
fixed: Fixed in master by commit 14d3afb297aa1b01b58894cbb69221913e229a31 and …
10:18 AM Changeset [b186a146]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
AGS: Don't check EOS when writing As the cursor is always at the end …
10:17 AM Changeset [14d3afb2]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
AGS: Don't check EOS when writing As the cursor is always at the end …
10:17 AM Changeset [ef4ac3b]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
AGS: Fix FileStream::EOS when used on a file opened for writing EOS …
10:12 AM Changeset [8df07f46]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:11 AM Changeset [3059ed2e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
BASE: Fix Dreamcast build
10:10 AM Changeset [007d7d8d]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BASE: Fix Dreamcast build
9:24 AM Changeset [666750f5]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add support for loading masks for Syberia 2
9:24 AM Changeset [dca762e8]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add simpler way to create new meshes
9:24 AM Changeset [eebbc25d]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add casts to fix msvc warnings
8:54 AM Changeset [69aaa7b7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
8:51 AM Changeset [89470213]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Einar Johan Trøan Sømåen <somaen@…>
BASE: Wrap -g setGraphicsMode in transactions. Without this -g will …
8:51 AM Changeset [4a36b04c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Einar Johan Trøan Sømåen <somaen@…>
BASE: Filter out old graphics modes when passed to -g Fix #12775
8:49 AM Changeset [07d04494]branch-2-8branch-2-8-0branch-2-8-1 by Einar Johan Trøan Sømåen <somaen@…>
BASE: Wrap -g setGraphicsMode in transactions. Without this -g will …
8:44 AM Changeset [1f00706b]branch-2-8branch-2-8-0branch-2-8-1 by Einar Johan Trøan Sømåen <somaen@…>
BASE: Filter out old graphics modes when passed to -g Fix #12775
8:35 AM Changeset [b1b2e341]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by larsamannen
IOS7: Add support for 32 bit pixel formats This enables some game …
8:35 AM Changeset [624d9782]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by larsamannen
CREATE_PROJECT: Add Accelerate framework to iOS and tvOS Add Apple …
8:32 AM Changeset [2eb788b7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
FREESCAPE: Clear ADGF_TESTING flags Additionally, the C64 versions …
8:31 AM Changeset [b04ff147]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
FREESCAPE: Clear ADGF_TESTING flags Additionally, the C64 versions …
6:55 AM Changeset [29ab1802]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove trailing spaces
6:46 AM Changeset [d4940736]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: one small renaming, reduce parameters by 1 for …
5:45 AM Ticket #11581 (HUGO: Hugo 2 : Bees still attack after pressing green button) closed by sluicebox
invalid: The puzzle is working as intended; there is no bug so I'm closing …
3:34 AM Changeset [b4d5b0ae]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by BLooperZ
I18N: Update translation (Hebrew) Currently translated at 100.0% …

Feb 11, 2023:

11:53 PM Changeset [0fd03012]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: D3 keeps looping sounds
11:53 PM Changeset [b7b34117]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: sound loops can begin on 0 The logic to determine if a …
9:13 PM Changeset [e5cf05a1]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
DEVTOOLS: COMPANION: ease logic inside forloop Continue early when in …
9:13 PM Changeset [85e95e46]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
DEVTOOLS: COMPANION: make variable names explicit Rename variable …
9:13 PM Changeset [e2029f6d]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
DEVTOOLS: COMPANION: Improve python typing Main changes: - use bytes …
5:50 PM Ticket #14156 ([AGS] unknown game variant for 'ags-fallback' (The Dream Within a Dream)) created by MarcoBorrini99
The game in 'The Dream Within a Dream' seems to be an unknown game …
5:38 PM Ticket #14155 ([AGS] unknown game variant for 'ags-fallback' (Doors)) created by MarcoBorrini99
The game in 'Doors_Game' seems to be an unknown game variant. Please …
4:49 PM Ticket #14154 ([AGS] unknown game variant for 'ags-fallback' (Disco Flow)) created by MarcoBorrini99
The game in 'DISCO FLOW - Demoscene( v1.2 )' seems to be an unknown …
4:38 PM Ticket #14153 ([AGS] unknown game variant for 'ags-fallback' (Digilawyer)) created by MarcoBorrini99
The game in 'Digilawyer' seems to be an unknown game variant. Please …
4:23 PM Changeset [3aed077c]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: MI1 (Sega CD): Fix text clipping for ENG version The Jap …
4:06 PM Ticket #14152 ([AGS] unknown game variant for 'ags-fallback' (Deus Ex Machina)) created by MarcoBorrini99
The game in 'deusexmachina' seems to be an unknown game variant. …
3:54 PM Ticket #14151 ([AGS] unknown game variant for 'ags-fallback' (Crap Game)) created by MarcoBorrini99
The game in 'depressomatic [ags-fallback]' seems to be an unknown game …
3:46 PM Changeset [122eab3e]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Remove leftover debug print
3:40 PM Ticket #14150 ([AGS] unknown game variant for 'ags-fallback' (Dead Hand)) created by MarcoBorrini99
The game in 'Dead Hand v1.1' seems to be an unknown game variant. …
3:24 PM Ticket #14149 ([AGS] unknown game variant for 'ags-fallback' (Dark Room)) created by MarcoBorrini99
The game in 'darkroom' seems to be an unknown game variant. Please …
3:24 PM Changeset [b1d193cc]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Added D4J sorting table
3:20 PM Ticket #14148 ([AGS] unknown game variant for 'ags-fallback' (Olol)) created by MarcoBorrini99
The game in 'custard1h' seems to be an unknown game variant. Please …
2:18 PM Ticket #14137 (AGS: font render incorrectly in Starship Quasar) closed by tag2015
duplicate: Hi, I'm closing this bug as duplicate. As I said there are multiple …
11:49 AM Ticket #14147 (KYRA: Various cursor glitches in Kyrandia games (regression)) created by dwatteau
With the current development or stable test builds, both on macOS x64 …
11:15 AM Ticket #14146 ([AGS] unknown game variant for 'ags-fallback' (The Lost Tape)) created by MarcoBorrini99
The game in 'The Lost Tape' seems to be an unknown game variant. …
11:10 AM Ticket #14145 ([AGS] unknown game variant for 'ags-fallback' (Hurray)) created by MarcoBorrini99
The game in 'Hurray' seems to be an unknown game variant. Please …
10:42 AM Ticket #13227 (MYST3: Crash in Voltaic Age - DVD Variant) closed by lotharsm
outdated: I'm going to close this for now. We got multiple reports that the …
10:39 AM Ticket #14144 ([AGS] unknown game variant for 'ags-fallback' (Monkey Island Gaiden)) created by MarcoBorrini99
The game in 'MI-Gaiden' seems to be an unknown game variant. Please …
10:36 AM Changeset [0ca53d1a]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: MI1 (SegaCD): Fix a part of bug #10447 This gives the JAP text …
10:32 AM Changeset [ca59d016]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: MI1 (SegaCD): Improve input handling during dialogs We allow …
10:09 AM Ticket #14143 ([AGS] unknown game variant for 'ags-fallback' (Coin Rush)) created by MarcoBorrini99
The game in 'Coin Rush' seems to be an unknown game variant. Please …
9:08 AM Changeset [60fd2c4e]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Many fixes for Syberia 2 scene loading
9:08 AM Changeset [543657e1]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Revert color scaling hack now TGL is fixed
9:08 AM Changeset [8688b32]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Implement a few more lua callbacks for Syberia 2
9:08 AM Changeset [c0ae694d]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add xml parsing features for Syberia 2
9:08 AM Changeset [b181fb34]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Implement more functions for Syberia 2
8:45 AM Changeset [5d65e1dc]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add delays between repetitive sounds
6:33 AM Changeset [6f7c62b8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Move CCArchive into Shared namespace
6:33 AM Changeset [14715b4a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: XEEN: Remove deprecated StringArray class
6:33 AM Changeset [a3550a9c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Create common engine base engine class
6:33 AM Changeset [a05dfc9c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Starting to separate out shared code
2:45 AM Ticket #14142 ([AGS] unknown game variant for 'ags-fallback' (Zniw Adventure)) created by MarcoBorrini99
The game in 'Zniw Adventure' seems to be an unknown game variant. …
2:35 AM Ticket #14141 ([AGS] unknown game variant for 'ags-fallback' (Ziggy Shorts the Real Game)) created by MarcoBorrini99
The game in 'ziggy shorts the milkshake of doom [ags-fallback]' seems …
1:36 AM Ticket #14140 ([AGS] unknown game variant for 'numberrescue') created by MarcoBorrini99
The game in 'Number Rescue - Windows Version' seems to be an unknown …
12:31 AM Changeset [69945fa9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: reduce sound lengths

Feb 10, 2023:

11:37 PM Changeset [9010056d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by OMGPizzaGuy
ULTIMA8: Fix #14031 - ignore transparent non-solids when tracing items.
11:35 PM Ticket #14031 (Can't click on Avatar when Endure Heat is cast) closed by OMGPizzaGuy
fixed: Fixed in commit #a178a677 and will cherry-pick for 2.7
11:31 PM Changeset [a178a677]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix #14031 - ignore transparent non-solids when tracing items.
11:00 PM Ticket #13607 (RISCOS: Crash on startup with RISC OS 3.7) closed by ccawley2011
fixed: This is fixed in https://github.com/scummvm/scummvm/pull/4691
10:51 PM Changeset [39f1b97f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GRAPHICS: MACGUI: Clean up "-Regular" prefix from the loaded MacFonts …
10:51 PM Changeset [84806157]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Added font loading quirk for mcluhan-mac
10:51 PM Changeset [4d244d43]branch-2-8branch-2-8-0branch-2-8-1 by sev-
COMMON: Added helper method for dumping Common::Archive contents
10:51 PM Changeset [1039667a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
JANIRORIAL: Reduce header dependency
9:34 PM Changeset [ccbefeb6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
8:56 PM Changeset [6f01cfd9]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Remove very ancient commented code If I'm not mistaken was …
8:33 PM Ticket #14139 ([AGS] unknown game variant for 'ags-fallback' (Stickam Hour Game)) created by MarcoBorrini99
The game in 'IB_entry_SHAG_13_07_08' seems to be an unknown game …
8:25 PM Ticket #14138 ([AGS] unknown game variant for 'icantsleep') created by MarcoBorrini99
The game in 'I Can't Sleep In Silence - Prologue 1.2' seems to be an …
8:16 PM Ticket #14137 (AGS: font render incorrectly in Starship Quasar) created by windlepoons
Similar issue Willow House ([https://bugs.scummvm.org/ticket/14133
8:03 PM Ticket #14136 (Unknown game variant for ags) created by Termimad
The game in 'dreamcat' seems to be an unknown game variant. Please …
7:59 PM Changeset [980e927e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GRAPHICS: MACGUI: Warn about incorrect winfont sizes used as a …
7:59 PM Changeset [e663f0d3]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Remove now unneeded quirk for mcluhan-win
7:59 PM Changeset [5c3586bd]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix makePathRelative() with directories
7:59 PM Changeset [6440de5e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Added indentation to the pathMakeRelative() debug output
7:59 PM Changeset [8db30fce]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Convert path before making it relative. That will make sure …
7:59 PM Changeset [9a353d71]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fixed quirk for mcluhan-win
7:59 PM Changeset [0e38160]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Implementing setting 'the searchPath' entity Used in …
7:59 PM Changeset [4cc5b9e4]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Added more debug ouput to quirks
7:40 PM Changeset [5527cede]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
I18N: Update GUI translations datafile
7:08 PM Changeset [8e2a50ef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
7:07 PM Changeset [2dc4c71f]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
5:25 PM Ticket #14133 (AGS: Willow House - completable) closed by tag2015
fixed: Thanks for the report! Marked completable on the wiki page …
5:21 PM Ticket #14134 (AGS: John Sinclair – Voodoo in London – completable (good)) closed by tag2015
fixed: Thanks for the report! Marked completable on the wiki page …
1:37 PM Changeset [4883c0cd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by dwatteau
NEWS: Mention some changes of mine and don't spoil Monkey2 (cherry …
1:34 PM Changeset [8db5697e]branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
NEWS: Mention some changes of mine and don't spoil Monkey2
1:10 PM Ticket #6008 (BACKENDS: Dreamcast - FT/Dig: Crash when subtitles are enabled) closed by dwatteau
wontfix: We now don't build the scumm-7-8 engine anymore by default on …
1:05 PM Changeset [680f6663]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
1:04 PM Changeset [fe30c85f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by dwatteau
DOCS: DC: Tell users that SCUMM v7+ is not expected to work at all …
1:03 PM Changeset [f54ad432]branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
DOCS: DC: Tell users that SCUMM v7+ is not expected to work at all …
8:36 AM Changeset [0241bcb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
8:35 AM Changeset [f2b9d4e9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by larsamannen
IOS7: Add missing break to kInputJoystickButtonUp Joystick button up …
7:50 AM Changeset [361a525d]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
LASTEXPRESS: Fix build Rename macro as there is now a name clash with …
6:01 AM Changeset [5ee4a2d2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add enhanced mode main menu
3:00 AM Changeset [e7917c5b]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: add another game
12:23 AM Changeset [6f3ad34]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Mix in files from quirks cache to the …
12:19 AM Changeset [b7b5ece6]branch-2-8branch-2-8-0branch-2-8-1 by sev-
COMMON: Added possibility to query archive from SearchSet

Feb 9, 2023:

11:53 PM Changeset [e5c1ef3f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix regression from 48740a2ad12 The color values went …
11:51 PM Changeset [8d878cb0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: Fix regression from 48740a2ad12 The color values went …
11:31 PM Changeset [3bd0dbe6]branch-2-8branch-2-8-0branch-2-8-1 by criezy
AGS: Improve pixel format selection The engine is capable of …
9:52 PM Changeset [4dc9c876]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Add support for 32 bit pixel formats This enables some game …
9:52 PM Changeset [0d03655]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
CREATE_PROJECT: Add Accelerate framework to iOS and tvOS Add Apple …
2:42 PM Ticket #14135 (AGOS: Unknown game variant for agos) created by GeneralToxic
This is the 25th Anniversary Edition of STS1 - I *hope* it has both …
12:27 PM Ticket #14134 (AGS: John Sinclair – Voodoo in London – completable (good)) created by windlepoons
I played through the German language game John Sinclair – Voodoo in …
8:34 AM Changeset [0a4bf695]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
6:31 AM Changeset [c4686ee]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Rename copyToBuffer to copyFromFrameBuffer
5:12 AM Changeset [a6da9e49]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix showing character list from main menu
4:59 AM Ticket #14105 (GRAPHICS: ScummVM crash when I activate Opengl for GUI) closed by sev-
4:20 AM Changeset [ab010dc0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Allow Select action to start title slideshow
3:43 AM Changeset [9b3b00b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: update remaining views to use Escape/Select actions
2:49 AM Changeset [779a1c76]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Handle escape/select actions in messages view

Feb 8, 2023:

7:59 PM Changeset [4a32f1c0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
NEWS: Move the RISC OS news for v2.7.0 into the correct section
7:58 PM Changeset [72f80d6b]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
NEWS: Move the RISC OS news for v2.7.0 into the correct section
7:46 PM Changeset [1f4cdcf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Mention RiscOS 26-bit support in German NEWS file
7:45 PM Changeset [538c49c0]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention RiscOS 26-bit support in German NEWS file
7:25 PM Changeset [40af91fa]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
7:24 PM Changeset [6b0c6fe8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
DOCS: Update the RISC OS documentation
7:24 PM Changeset [a97f2f32]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
NEWS: Mention 26-bit RISC OS support
7:16 PM Changeset [3e1b1dc2]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
DOCS: Fix formatting in the tvOS documentation
7:09 PM Changeset [eb9efa9b]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
DOCS: Update the RISC OS documentation
7:07 PM Changeset [35a9e0b0]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
NEWS: Mention 26-bit RISC OS support
5:59 PM Changeset [e112d89f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:59 PM Changeset [9bea87f6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:59 PM Changeset [464e77fe]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
SURFACESDL: Fix calculating the mouse dirty rectangle
3:56 PM Changeset [4b9737a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More Select keybind action handling
3:56 PM Changeset [03895d24]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding a Select keybinding action
12:30 PM Changeset [dd0f31ad]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: LINGO: Fix parsing 'go"framename"' The lexer originally had …
12:30 PM Changeset [eb10a139]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Rework enterFrame invocation to match tests In D3, when "go …
12:30 PM Changeset [eb2f3db2]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Cap the number of recursive 'on enterFrame' calls in D4
12:30 PM Changeset [32b878b6]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Attempt to unfreeze scripts more often Score::update() has …
12:30 PM Changeset [e2053c51]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Add event breakpoints to debugger
12:30 PM Changeset [5d408bb9]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Only redither 8-bit images in Director 4 and up. Director 4 …
11:43 AM Changeset [2e84d34c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
11:42 AM Changeset [24dce771]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
SURFACESDL: Fix crash when saving screenshots in paletted screen modes
11:42 AM Changeset [19b001a2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GRAPHICS: Improve TTF rendering quality with RGB332 surfaces
11:42 AM Changeset [4f83f4aa]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GRAPHICS: Support blitting to and from RGB332 managed surfaces
7:53 AM Changeset [8f5fb5bb]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: load some? global objects in dark for dos (and demo)
5:49 AM Changeset [b98a8d43]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Normalize decimal values for color and normal array arguments.
5:26 AM Changeset [b7247187]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix the Escape keybinding action I didn't fix it for so long …
4:17 AM Changeset [4310afe]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove duplicate statColor implementation
4:08 AM Changeset [943ff7f9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Allow selecting characters from QuickRef
4:02 AM Changeset [fbfad865]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of QuickRef dialog
4:02 AM Changeset [e1977dbd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further QuickRef dialog
4:02 AM Changeset [d4f8c515]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Load character names in camel case in enhanced version
4:02 AM Changeset [a43b5c4d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress enhanced QuickRef dialog
12:19 AM Changeset [2636f0ea]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by OMGPizzaGuy
ULTIMA8: Fix rendering for transparent item drawn after only if …
12:11 AM Changeset [5ce54293]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Add test case for rendering issue where transparent rule …
12:11 AM Changeset [c32b0f88]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix rendering for transparent item drawn after only if …

Feb 7, 2023:

11:50 PM Changeset [7e3d5513]branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
DC: BUILD: Always disable SCUMMv7+ on Dreamcast (Bug#6008) With the …
11:33 PM Changeset [8c570d27]branch-2-8branch-2-8-0branch-2-8-1 by Willem Sonke <willem@…>
MTROPOLIS: Implement tentative worldmanager.opint handling When SPQR …
11:33 PM Changeset [8ddde7a1]branch-2-8branch-2-8-0branch-2-8-1 by Willem Sonke <willem@…>
MTROPOLIS: Implement the Return Modifier
11:30 PM Changeset [cd09481f]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
COMMON: Add ability to handle unknown xml keys
11:11 PM Changeset [f7785f46]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
SCUMM: Use the keymapper for bike fights in Full Throttle
11:09 PM Changeset [61a55bd4]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Remove or deprecate RGBA palette functions in ManagedSurface
11:09 PM Changeset [4c3424bf]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
ULTIMA: ULTIMA4: Simplify palette code
11:09 PM Changeset [01e0459f]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
ULTIMA: NUVIE: Simplify palette code
11:09 PM Changeset [6c0fda03]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
PRIVATE: Simplify palette code
11:09 PM Changeset [3e019c1d]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
NANCY: Simplify palette code
11:09 PM Changeset [71a8f426]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
MTROPOLIS: Simplify palette code
11:09 PM Changeset [079713e7]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Simplify palette code
11:09 PM Changeset [8f85390b]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Add hasPalette and grabPalette to ManagedSurface
10:53 PM Ticket #14024 (SURFACESDL: Mouse cursor is clipped when using 32-bit screen formats) closed by sev-
fixed: This has been fixed by @ccawley2011 himself :)
10:44 PM Changeset [2caa338d]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
SURFACESDL: Fix calculating the mouse dirty rectangle
10:42 PM Changeset [ce9d324a]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
SURFACESDL: Fix crash when saving screenshots in paletted screen modes
10:42 PM Changeset [08375caf]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Improve TTF rendering quality with RGB332 surfaces
10:42 PM Changeset [72c3be44]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Support blitting to and from RGB332 managed surfaces
10:34 PM Changeset [8cbd1397]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add a couple of safeguards
10:27 PM Changeset [d1ed62eb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
10:27 PM Changeset [8c9b182a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
10:16 PM Changeset [f2e08a56]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
RISCOS: Always use static detection for now
10:16 PM Changeset [57fc1f91]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
RISCOS: Use dynamic areas for data and application space for plugins …
10:13 PM Changeset [2d7876e7]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
RISCOS: Always use static detection for now
10:13 PM Changeset [57e759e0]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
RISCOS: Use dynamic areas for data and application space for plugins …
9:58 PM Changeset [1b313da]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add some safeguards to avoid potential out of bonds reads and …
5:57 PM Changeset [1a532a48]branch-2-8branch-2-8-0branch-2-8-1 by sev-
EFH: Const correctness
5:56 PM Changeset [35920b9e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by athrxx
KYRA: (LOK) - Fix bug no. 14131 (problem in menu options)
12:15 PM Ticket #14013 (SWORD1: Detection entries seem kind of broken) closed by sev-
fixed: Closing this as fixed. The game copy you have could be tampered with, …
10:47 AM Ticket #9834 (SCI: DEBUGGER: bpx/bpw/bpr pattern matching limited) closed by sluicebox
outdated
10:13 AM Ticket #14131 (Legend of Kyrandia problem in menu options - stable Future 2.7.x also ...) closed by gabberhead
fixed
8:36 AM Changeset [ab666139]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Update KQ5 Amiga detection entries
5:17 AM Changeset [1a88eea9]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Update Freddy Pharkas detection entries - Add missing …

Feb 6, 2023:

11:59 PM Changeset [ccf011aa]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix some coverity issues
10:16 PM Changeset [60e41997]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rewrite prepareStatusRightWindowIndexes() in order to stop …
8:24 PM Changeset [35211363]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
NEWS: Improve the "New platforms" section
8:22 PM Changeset [9707204e]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
NEWS: Improve the "New platforms" section
7:55 PM Changeset [1e5e1579]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
NEWS: Move Adibou 2 into the "New games" section
7:54 PM Changeset [9ca222cb]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
NEWS: Move Adibou 2 into the "New games" section
7:47 PM Ticket #14133 (AGS: Willow House - completable) created by windlepoons
I played through the German language game Willow House completely. …
7:33 PM Changeset [7c4d175e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Fix Italian Steam sword1 detection entry
7:32 PM Changeset [d04b9101]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
SWORD1: Fix Italian Steam sword1 detection entry
7:14 PM Changeset [394920d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
SWORD1: Added Steam releases of sword1 for French, Italian and Spanish
7:13 PM Changeset [42e61dca]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Added Steam releases of sword1 for French, Italian and Spanish
6:04 PM Changeset [8655f6b9]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: further renaming
5:57 PM Changeset [e0051c2a]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed LBAAngles usage
5:57 PM Changeset [c6b0b8ec]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: replaced with macro
5:57 PM Changeset [9c76b868]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: use toSeconds
5:57 PM Changeset [ddb73bc]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed variables to match original sources
5:57 PM Changeset [0517e015]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: unified with original sources and reduced the amount of globals
5:57 PM Changeset [21a7f521]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: unified with original sources
5:53 PM Changeset [2cd6d64f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
5:52 PM Changeset [03b15a15]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Mention KolibriOS in German NEWS file
5:51 PM Changeset [2c1e701d]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention KolibriOS in German NEWS file
5:50 PM Changeset [507dcaeb]branch-2-8branch-2-8-0branch-2-8-1 by sev-
IMMORTAL: Rename variables in accordance with our naming conventions …
5:39 PM Changeset [cbf34685]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:38 PM Changeset [3d8cbffd]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Added detection entry for German Steam sword1
5:38 PM Changeset [df9ab0b7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
SWORD1: Added detection entry for German Steam sword1
4:31 PM Changeset [01a7b6c1]branch-2-8branch-2-8-0branch-2-8-1 by athrxx
KYRA: (LOK) - Fix bug no. 14131 (problem in menu options)
12:55 PM Changeset [77458ed4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
I18N: Update translation (Greek) Currently translated at 100.0% (1808 …
11:42 AM Changeset [60a40ed6]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented fullscreen messages in dark dos demo
11:04 AM Changeset [a3a95415]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
11:04 AM Changeset [0636b00]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by George Kormendi <grubycza@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
11:04 AM Changeset [e680bde0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
10:22 AM Changeset [510baad]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
8:59 AM Changeset [57a9a801]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Added BlitPict XObject stub
8:55 AM Changeset [7e6c8964]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Added BatQT XObject stub
8:49 AM Changeset [3091afc0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
8:30 AM Changeset [e936bd1c]branch-2-8branch-2-8-0branch-2-8-1 by sev-
EFH: Actually plug in debug flags
8:11 AM Changeset [6e923276]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix an accidental fall through pointed by digital, remove a …
8:01 AM Changeset [0c75730d]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Pre-scale color values for TinyGL
7:55 AM Changeset [3e342bea]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix small coverity-identified issues.
7:55 AM Changeset [c124c554]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add some initial features needed for Syberia 2
6:18 AM Changeset [ca769bc3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Debugger command to allow all spells in combat
5:12 AM Changeset [d94d654]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix spell result display casting wizard spells
5:12 AM Changeset [22473ec9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixed SpellsState _condition to be _damage
4:27 AM Changeset [dba9d52d]branch-2-8branch-2-8-0branch-2-8-1 by digitall
IMMORTAL: Fix Various GCC Compiler Warnings
3:57 AM Changeset [95bf4b15]branch-2-8branch-2-8-0branch-2-8-1 by digitall
EFH: Fix Most Remaining GCC Compiler Warnings Two warnings of …
2:38 AM Changeset [c0a6a7d]branch-2-8branch-2-8-0branch-2-8-1 by digitall
EFH: Fix Various GCC Compiler Warnings
2:11 AM Changeset [1cb89679]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix incapicated chars are skipped in combat
1:49 AM Changeset [626388a9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix some combat messages, party display
12:36 AM Changeset [d2384b7d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of 'H-Orc' race in char info

Feb 5, 2023:

10:35 PM Changeset [242ee48d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:32 PM Changeset [ad54b163]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add detection for various old games From TRAC reports
10:32 PM Changeset [230919ee]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add new versions of some commercial games
10:32 PM Changeset [e64d7c8b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add detection for many new versions
10:32 PM Changeset [abcdba07]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add detection for new games * Maniac Mansion Mania 101 * The …
10:27 PM Changeset [80aa42e1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:27 PM Changeset [bdc43eeb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:26 PM Changeset [93190f04]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
STARK: Fix memory leak
10:26 PM Changeset [50d7086d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
TINYGL: Fix memory leak
10:26 PM Changeset [0af9e4b5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
COMMON: Simplify API for getHumanReadableBytes()
10:18 PM Changeset [6186f311]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:17 PM Changeset [84e2f57f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GUI: Don't create a popup for anti-aliasing levels if they're not supported
10:16 PM Changeset [0deaf0d0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GUI: Don't create a popup for 3D renderers if they're not supported
10:16 PM Changeset [9dc81425]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GUI: Don't create popups for scalers if they're not supported
10:16 PM Changeset [4c1593a7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GUI: Don't create a popup for the stretch mode if it's not supported
10:16 PM Changeset [c165cfb6]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Don't create a popup for anti-aliasing levels if they're not supported
10:16 PM Changeset [5f7f2422]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Don't create a popup for 3D renderers if they're not supported
10:16 PM Changeset [ce4bbb2]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Don't create popups for scalers if they're not supported
10:16 PM Changeset [5f06b599]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Don't create a popup for the stretch mode if it's not supported
10:14 PM Changeset [38064331]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Support flipping in scaleBlit and rotoscaleBlit
10:12 PM Changeset [a4632136]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
CREATE_PROJECT: Set Xcode MACOSX_DEPLOYMENT_TARGET
10:12 PM Changeset [d97bd0c]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
CREATE_PROJECT: Set Xcode MACOSX_DEPLOYMENT_TARGET
10:10 PM Changeset [382e67f3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
DEVTOOLS: Updates to README file Fix deprecated url for dumper …
10:09 PM Changeset [e442ce17]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
DEVTOOLS: COMPANION: Fix python error for createmacfonts Error was in …
10:09 PM Changeset [9bebbf2]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
DEVTOOLS: Updates to README file Fix deprecated url for dumper …
10:09 PM Changeset [3044a8dd]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
DEVTOOLS: COMPANION: Fix python error for createmacfonts Error was in …
10:08 PM Changeset [6903fb4b]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
COMMON: Simplify API for getHumanReadableBytes()
10:03 PM Changeset [e3c25807]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
3DS: Specify version in .cia metadata .cia supports version only in …
10:03 PM Changeset [442365ec]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
3DS: Specify version in .cia metadata .cia supports version only in …
10:02 PM Changeset [434316f2]branch-2-8branch-2-8-0branch-2-8-1 by sev-
NEWS: Mention KolibriOS support
10:01 PM Changeset [5d50286a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
NEWS: Mention KolibriOS support
10:01 PM Changeset [b45e76f0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
CONFIGURE: Support for kolibri OS
10:00 PM Changeset [589ca41e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
KOLIBRI: Add a launch wrapper Exporting symbols from main binary is …
10:00 PM Changeset [73d93545]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
KOLIBRI: Add kolibrios backend
10:00 PM Changeset [4440de10]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
SDL: Allow joystick init to fail It's not critical so can be skipped
9:59 PM Changeset [e6153bb8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
SDL: Stub for Kolibri OS resolution
9:59 PM Changeset [ed4f0354]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
SDL: Don't use SDLK_UNDO prior to its introduction in SDL-1.2.3
9:58 PM Ticket #14132 (scummvm opengl: gui_scale bug) created by legluondunet
Hello, in global options, when I change graphic mode from sdl_surface …
9:56 PM Changeset [d9da411b]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
DIRECTOR: LINGO: Fix segfaults in clean up Split resetLingo into the …
9:55 PM Changeset [31071d79]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
CONFIGURE: Support for kolibri OS
9:55 PM Changeset [37230e79]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
KOLIBRI: Add a launch wrapper Exporting symbols from main binary is …
9:55 PM Changeset [4bcd4671]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
KOLIBRI: Add kolibrios backend
9:55 PM Changeset [3a3da1b4]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Allow joystick init to fail It's not critical so can be skipped
9:55 PM Changeset [8a77ad45]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Stub for Kolibri OS resolution
9:55 PM Changeset [17c5a0ce]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Don't use SDLK_UNDO prior to its introduction in SDL-1.2.3
9:31 PM Changeset [58e96a87]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
OPENGL: Check if GL_TEXTURE_MAX_LEVEL is supported before using it
9:31 PM Changeset [64f6354b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by eientei95 <einstein95@…>
MACOS: Fix warning about CFBundleTypeRole When run from terminal, …
9:31 PM Changeset [10e69c75]branch-2-8branch-2-8-0branch-2-8-1 by eientei95 <einstein95@…>
MACOS: Fix warning about CFBundleTypeRole When run from terminal, …
9:08 PM Changeset [db0495af]branch-2-8branch-2-8-0branch-2-8-1 by sev-
IMMORTAL: Remove redundant includes
9:06 PM Changeset [1e9ee277]branch-2-8branch-2-8-0branch-2-8-1 by sev-
IMMORTAL: Sort files alphabetically in module.mk
9:04 PM Changeset [cae5e1ca]branch-2-8branch-2-8-0branch-2-8-1 by sev-
JANITORIAL: Fix namespace comments
8:59 PM Changeset [878fbe40]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Clean up some of the header dependancies
8:59 PM Changeset [4116c881]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Change loadPalette to use readUint16LE() instead of read()
8:59 PM Changeset [ffb7ffc6]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Pass flameSet list by reference instead of copy
8:59 PM Changeset [deb37946]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Use AStyle to fix indentation and format issues across all files
8:59 PM Changeset [9c2e1a55]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Remove unused debug console channel method
8:59 PM Changeset [8a1c1764]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add TODO comments for unimplemented methods
8:59 PM Changeset [7e0c5b39]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix formatting for casting
8:59 PM Changeset [4103ebe6]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix formatting for switch statements
8:59 PM Changeset [9cbe97d5]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: IMMORTAL_IMMORTAL_H -> IMMORTAL_H
8:59 PM Changeset [9824763]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Remove unnecessary commented line
8:59 PM Changeset [55590df2]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix whitespace at end of most files
8:59 PM Changeset [e16f087c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Rewrite loadUniv() based on new understanding of CNM
8:59 PM Changeset [8232bfd3]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Update disk.cpp to use strncpy() instead of strcpy()
8:59 PM Changeset [3feb762d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement loadUniv() and add stub for makeBlisters()
8:59 PM Changeset [a188dced]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Formatting and comment adjustments across all several files
8:59 PM Changeset [d47efc74]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Preliminary loadMazeGraphics() and loadUniv() functions
8:59 PM Changeset [9e911f29]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Text rendering through textSub() and associated functions …
8:59 PM Changeset [13ab4219]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL Remove kStrNoDesc because kStrNull exists
8:59 PM Changeset [4ca64366]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: flameSet and Cycle utilize g_immortal instead of utilities
8:59 PM Changeset [72848263]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: g_engine -> g_immortal + minor adjustments
8:59 PM Changeset [bf95330f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: level.cpp no longer passes pointers to room object
8:59 PM Changeset [5c2163db]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Room object utilizes g_immortal instead of passing pointers …
8:59 PM Changeset [c996c64b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: uint8 -> uint16 for several variables + initStoryStatic …
8:59 PM Changeset [a3697c3b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: univAddSprite() calls addSprite() through g_immortal instead …
8:59 PM Changeset [cdf322b9]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: BMW is assumed to be in bytes and is converted to pixels for …
8:59 PM Changeset [a2bd437c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: addSprite() moved out of utilities
8:59 PM Changeset [0467dbdb]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Enable sprite drawing in printChr() and drawGauge()
8:59 PM Changeset [d8944244]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement sprite drawing through superSprites()
8:59 PM Changeset [8d9994ba]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Sprite drawing preliminarily implemented
8:59 PM Changeset [b2798847]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement utilities::inside() and insideRect()
8:59 PM Changeset [89cbe597]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Initial implementation of superSprites() + adjustment to …
8:59 PM Changeset [ff06e73d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Room includes reference to sprite data from ImmortalEngine
8:59 PM Changeset [4b28cc26]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Remove redundant namespaces in Utilities
8:59 PM Changeset [259e993f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Spaces -> Tabs
8:59 PM Changeset [d13fbf16]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement flameSet.cpp
8:59 PM Changeset [821a539b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement Cycles more accurately, under Room instead of …
8:59 PM Changeset [5940f231]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add univAddSprite to univ.cpp
8:59 PM Changeset [ef711df1]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Util -> Utilities, and addition of addSprite to utilities
8:59 PM Changeset [1336c89b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add non-level static Cycle defintions + enum
8:59 PM Changeset [c0c1d2e7]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: All engine members initialized to values now
8:59 PM Changeset [6ba6e0f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Translation of Cycle is more accurate with addition of cycPtrs
8:59 PM Changeset [55be069f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement Cycles from Cyc.GS
8:59 PM Changeset [8b5b74fc]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Move CycID to definitions.h
8:59 PM Changeset [435727b5]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Util::X -> Immortal::Util::X
8:59 PM Changeset [3d696d0e]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Frame -> Image, and Image/DataSprite/Cycle moved to sprite_list.h
8:59 PM Changeset [22a3535e]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: levelLoadFile initializes level doors
8:59 PM Changeset [fe6ef5d0]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Spaces -> Tabs
8:59 PM Changeset [63a6fe28]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Update room skeleton, add flameSet, Univ, Door, and Bullet
8:59 PM Changeset [b761800c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add definitions.h and move enums str, motives, and cyc from …
8:59 PM Changeset [af28dec2]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add bitmask.h and move bitmask enums from immortal.h to bitmask.h
8:59 PM Changeset [9410617d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add util.h and util.cpp, move several misc functions to util.cpp
8:59 PM Changeset [204dda79]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add static story STR definitions
8:59 PM Changeset [bb56b8cd]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add skeleton of Room Object
8:59 PM Changeset [35d8b166]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Level 0 of story.cpp completed, story.h filled out, and …
8:59 PM Changeset [8516b39a]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add story.cpp and related additions to story.h
8:59 PM Changeset [8ecffca]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add level skeleton
8:59 PM Changeset [09078a9d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: MonsterID enum moved to immortal.h
8:59 PM Changeset [a1b5ea71]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Final two functions of Logic skeleton filled out …
8:59 PM Changeset [daa43ce0]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Space/tab formatting
8:59 PM Changeset [076742a]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Logic skeleton filled out and necessary parts of story.h added
8:59 PM Changeset [c942b7f0]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add drawChr.cpp with function declarations and entry in module.mk
8:59 PM Changeset [8391e33]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add SpriteFrame enum
8:59 PM Changeset [db485ce3]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fill out much of logic.cpp skeleton
8:59 PM Changeset [09a1bba0]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add _playing and _themePaused
8:59 PM Changeset [d475e36f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: New functions added to kernal + update to initdatasprite in …
8:59 PM Changeset [032377fe]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add wizard data sprite indexes
8:59 PM Changeset [0310509f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Minor formatting in disk.h
8:59 PM Changeset [c5181c75]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Indentation spaces -> tabs
8:59 PM Changeset [676cf5f7]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Update to engine skeleton and addition of sprite_list, …
8:59 PM Changeset [d77cc8f5]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Compression is part of engine class, also minor changes to a …
8:59 PM Changeset [e8d06bf6]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Disk.cpp bug fix to parse correct number of files
8:59 PM Changeset [432ecfb1]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Preliminary translation of game loop from kernal.gs, …
8:59 PM Changeset [0c9b09a4]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Better comments and additional extension enum entry
8:59 PM Changeset [3da314ad]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix incorrect conditional in primary while loop of …
8:59 PM Changeset [df41580e]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix file data offset calculation error in sapling and tree files
8:59 PM Changeset [05bfec4b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: unCompress() returns memoryReadStream instead of int, and …
8:59 PM Changeset [3e560a0c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: ProDos -> ProDOS
8:59 PM Changeset [566d3b3c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Translation of source decompression to compression.cpp
8:59 PM Changeset [8ee7878d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Volume bitmap stored as byte * instead of Common::Array
8:59 PM Changeset [2d67a8cf]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add check for file data null pointer and fix file name parameter
8:59 PM Changeset [9b7f4f37]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add disk archive object to SearchMan
8:59 PM Changeset [4c30f057]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: ProDos disk file support with implementation of Archive
8:59 PM Changeset [650e0ce7]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Initial skeleton for Immortal engine
8:33 PM Changeset [c28da3a7]branch-2-8branch-2-8-0branch-2-8-1 by sev-
EFH: Fix warnings
8:30 PM Changeset [a24acf90]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming and comments
8:30 PM Changeset [9c02a5b5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: rename _tileBankSubFileArray, move teamChar initialization to its …
8:30 PM Changeset [3a68ef3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Simplify code in addNewOpponents, add a comment in useObject() …
8:30 PM Changeset [fdd742bf]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: refactor TeamMonster
8:30 PM Changeset [41e39d27]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug when using bugle
8:30 PM Changeset [598a6690]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Refactor TeamChar
8:30 PM Changeset [4e8c31e9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove unused original debug code, start grouping team and …
8:30 PM Changeset [c6f3e50a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename 3 previously unknown variables
8:30 PM Changeset [103b590d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove useless parameter from …
8:30 PM Changeset [e5cd8dc6]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add comment in checkMonsterMovementType, refactor …
8:30 PM Changeset [2a48a8f6]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issue in regen
8:30 PM Changeset [cb467912]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More code simplification
8:30 PM Changeset [bd88a709]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove an unused buffer, rename another one
8:30 PM Changeset [116e15b3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add code to keep track of character 2 status (and related …
8:30 PM Changeset [21ea9c97]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start making code less verbose, remove a useless parameter to …
8:30 PM Changeset [e20186c0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming in drawMap
8:30 PM Changeset [de2f2390]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Introduce getArticle(), some renaming
8:30 PM Changeset [f41c0e85]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add code to dump decoded maps
8:30 PM Changeset [956913fb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add brackets for look consistency
8:30 PM Changeset [cdd3004c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Make use of dump-scripts command instead of defines
8:30 PM Changeset [b62431dd]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix fileorder in makefile
8:30 PM Changeset [0ee97e0a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Use hex values for palette definition
8:30 PM Changeset [207bbbbb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn some debug into debugC()
8:30 PM Changeset [a33db72d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move songDelay, playNote and PlaySong to sound.sound.cpp
8:30 PM Changeset [6c027c03]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming
8:30 PM Changeset [90ceabd3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Delete _mainSurface on exit
8:30 PM Changeset [6fa1582b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add the last sound generation functions
8:30 PM Changeset [16cc90a9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement generateSound3
8:30 PM Changeset [f5285251]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implementation of generateSound2 (based on assembly, no idea …
8:30 PM Changeset [a25e1b09]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Improve delay length in title music
8:30 PM Changeset [af35f1c3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Sync volume settings, add a purge of keyboard events to stop …
8:30 PM Changeset [577fbde5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: ... Music implementation! 0_o
8:30 PM Changeset [04f3b5ff]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some work on song parsing
8:30 PM Changeset [6179bb75]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename last SUB function
8:30 PM Changeset [a95b4960]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Split handleFight_MobstersAttack out of handleFight()
8:30 PM Changeset [03746ad3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: some renaming in handleFight_lastAction_A, invert some if …
8:30 PM Changeset [0b9d9b14]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename displayEncounterInfo()
8:30 PM Changeset [e501c8a8]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove saveEfhGame, directly call the appropriate dialog
8:30 PM Changeset [f997af97]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix (hopefully) several Clang warnings
8:30 PM Changeset [7b1e1c73]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix missing bit in savegames
8:30 PM Changeset [8f7bf6b2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: rewrite the pre-loading of "map" files, related refactoring
8:30 PM Changeset [6e402815]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate 3 more functions
8:30 PM Changeset [a0ae5cb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move handleDamageOnArmor to fight.cpp
8:30 PM Changeset [ba52ee0c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: rename handleDamageOnArmor() and getTeamAttackRoundPlans(), …
8:30 PM Changeset [adc85ef1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More validations and renaming
8:30 PM Changeset [b9424bd3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add safeguards in transitionMap() and setSpecialTechZone(), move …
8:30 PM Changeset [e8fed6ff]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate 4 more functions, fix a bug in chooseCharacterToReplace()
8:30 PM Changeset [ddb0cc8d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: rename determineTeamTarget(), fix issues in it
8:30 PM Changeset [789917e1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issues in getDeathTypeDescription, renaming
8:30 PM Changeset [2ec85960]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate more functions, renaming
8:30 PM Changeset [90e16512]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix CppCheck warnings, add some comments, validate loadPlacesFile()
8:30 PM Changeset [d6650f6c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate addNewOpponents(), some renaming
8:30 PM Changeset [ac5da028]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Renaming
8:30 PM Changeset [b8544bb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a couple of issues in sub1C956, renaming
8:30 PM Changeset [0e6a5d9d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in characterSearchesMonsterCorpse()
8:30 PM Changeset [a2e496f7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add a new enum, validate some more functions, some renaming
8:30 PM Changeset [a5407440]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate one more function, renaming
8:30 PM Changeset [f5246243]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename displayString_3 to displayStringInSmallWindowWithBorder
8:30 PM Changeset [dad84346]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate handleStatusMenu, remove duplicate code
8:30 PM Changeset [751f2859]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in giveItemTo()
8:30 PM Changeset [5bc5534c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Make menu code slightly more readable by using an enum
8:30 PM Changeset [d773048]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix several issues in handleStatusMenu() / Trade
8:30 PM Changeset [a976d28]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in unequipItem(), fix a bug in displayString_3()
8:30 PM Changeset [cd888fec]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in tryToggleEquipped()
8:30 PM Changeset [ba46f70a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Change include order in EFH.H (sev's review)
8:30 PM Changeset [87857631]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Change EFH_EFH_H_ to EFH_H based on sev's review. Fix a typo
8:30 PM Changeset [1f15de9b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move getTeamMonsterAnimId to fight.cpp (and validate it), some …
8:30 PM Changeset [3dbb8bb1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix implementation of checkSpecialItemsOnCurrentPlace(), modify …
8:30 PM Changeset [cb8897d7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More renaming
8:30 PM Changeset [8f3ad372]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in handleFight_lastAction_A, validate multiple …
8:30 PM Changeset [d5eb4d85]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: fix a bug in sub22293(), validate 2 functions, some renaming
8:30 PM Changeset [36ea4314]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: WIP sound code
8:30 PM Changeset [c28ff199]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: refactor findMapSpecialTileIndex, validate a couple of functions, …
8:30 PM Changeset [0d8ba6ba]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename last field in MapMonster structure
8:30 PM Changeset [7122fd54]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More renaming
8:30 PM Changeset [231a5bca]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in tryToggleEquipped, renaming and validation of some …
8:30 PM Changeset [69e5fb04]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate 2 functions, renaming
8:30 PM Changeset [594156ae]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in handleFight, fix handleFight_lastAction_U, rename …
8:30 PM Changeset [946b1740]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a (likely) bug in sub1D8C2()
8:30 PM Changeset [204f23ba]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: refactor the use of InvObject._stat1, fix a bug in …
8:30 PM Changeset [9a293d2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: finish pronoun refactoring, some renaming
8:30 PM Changeset [4eb3e39e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a (likely) original bug, renaming and partial refactoring of …
8:30 PM Changeset [fea76a97]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Review two more functions, small refactoring and some renaming
8:30 PM Changeset [2042def6]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate some more functions, more renaming
8:30 PM Changeset [a28c93b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix display of low status window
8:30 PM Changeset [4a9ac53f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate some more functions, more renaming
8:30 PM Changeset [88ad3db3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Review giveItemTo(), renaming + fix a bug in handleStatusMenu()
8:30 PM Changeset [ec7bafa2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Renaming, fix bug in sub1BE9A()
8:30 PM Changeset [d705fe97]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bugs in handleFight_lastAction_A(), renaming
8:30 PM Changeset [88c3402]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move initialization code to init.cpp, fix bug in script_parse …
8:30 PM Changeset [968499e2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Renaming, validate some more functions
8:30 PM Changeset [6aea8334]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Verify some more functions, some renaming
8:30 PM Changeset [1708c032]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix endian issue, some renaming
8:30 PM Changeset [f0044571]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: turn _unk2C8AA into a int16, lot of renaming related to monster moves
8:30 PM Changeset [eaee54c0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move more functions to menu.cpp, change savegame format, some renaming
8:30 PM Changeset [6e589904]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move several functions from EFH to Menu and Fight
8:30 PM Changeset [a354207]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Disable saving during intro, winning sequence and after death, …
8:30 PM Changeset [4395cfc1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Double check more functions, some renaming
8:30 PM Changeset [7e326f5c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: validate some more functions, some renaming and code simplification
8:30 PM Changeset [19fae17e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in checkMonsterCollision(), some renaming
8:30 PM Changeset [86b0c13]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: move some functions from efh to fight, tag some more functions as …
8:30 PM Changeset [41dd4d0b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming, verify some more functions (and use debugC for those)
8:30 PM Changeset [d598eefa]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in displayImp1Text, renaming
8:30 PM Changeset [6c11b653]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: turn some more char[] into Common::String
8:30 PM Changeset [db6ba84b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix another warning
8:30 PM Changeset [68b66ca]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: turn some more char[] into Common::String, fix 4 warnings
8:30 PM Changeset [0df6c4b8]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove an original unused debug flag, fix some warnings
8:30 PM Changeset [88299f79]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: turn _messageToBePrinted into a Common::String
8:30 PM Changeset [452eedce]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: move some more functions out of efh.cpp, some renaming
8:30 PM Changeset [bc7de3a1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Split some more functions from efh.cpp
8:30 PM Changeset [d03b0043]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix formatting, remove an obsolete comment
8:30 PM Changeset [8f115830]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: remove the use of int16 in most loops, fix a compilation warning
8:30 PM Changeset [1f7fe868]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix missing space in while statements
8:30 PM Changeset [4605be81]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Change uint8 to uint in some loops
8:30 PM Changeset [c833b8a5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Partial rewrite of file loading
8:30 PM Changeset [22227d37]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: take into account some more comments raised by sev during the …
8:30 PM Changeset [17a6120f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start splitting efh.cpp
8:30 PM Changeset [e10d31a6]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix alignment in metaengine, reorder some includes, remove a …
8:30 PM Changeset [7ec543b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove game type, simplify game descriptions
8:30 PM Changeset [473b74a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix headers (GPLv3)
8:30 PM Changeset [a3046a0b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Janitorial - Remove trailing spaces & tabs
8:30 PM Changeset [143c483b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Load from launcher
8:30 PM Changeset [df4ac48e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix loading (hopefully)
8:30 PM Changeset [0d158f15]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix parsing of savegame
8:30 PM Changeset [e54b01d4]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Partial loading code
8:30 PM Changeset [63869644]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add save date & time
8:30 PM Changeset [d695ab34]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Partial implementation of savegames. Loading is missing.
8:30 PM Changeset [b6291456]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Preload maps
8:30 PM Changeset [8acbbcaf]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix typo in combats
8:30 PM Changeset [8251081c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start preparing TECH and MAP files for savegames
8:30 PM Changeset [2d6f4f7f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: "Remove" copyString()
8:30 PM Changeset [0258f700]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: more work on Common::String, somehow fix a crash in dialogs
8:30 PM Changeset [cf5dd14]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More conversions from char [] to Common::String
8:30 PM Changeset [8008d096]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _characterNamePt1 into a Common::String
8:30 PM Changeset [3ca7a67c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _characterNamePt2 into a Common::String
8:30 PM Changeset [c6bd02fb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _enemyNamePt2 into a Common::String
8:30 PM Changeset [27b7beae]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fixa couple of previously usages of "copystring"
8:30 PM Changeset [1043a315]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _nameBuffer into a Common::String
8:30 PM Changeset [7f2c5499]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix compilation
8:30 PM Changeset [c4c96555]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add stubs for sound generation
8:30 PM Changeset [43d189fd]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix typo in the message about armor effect
8:30 PM Changeset [36a6700a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in combat system
8:30 PM Changeset [b8f84a33]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement animFl in handleAndMapInput, fix a check in sub191FF, …
8:30 PM Changeset [654b6ad1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: some renaming, fix a debug message
8:30 PM Changeset [d88b4bce]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add comments, fix a bug in handleFight_lastAction_A
8:30 PM Changeset [73fabe71]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in the fight system, change the type of an argument to bool
8:30 PM Changeset [8082c472]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Change the safeguard in getRandom to make it more robust, change …
8:30 PM Changeset [f1d9b538]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a couple of issues in the Y/N check related to save/load …
8:30 PM Changeset [024ba4e0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix another issue in sub21820
8:30 PM Changeset [164b5825]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix double execution of opcodes, start fixing encounter of …
8:30 PM Changeset [272b688b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix crash when interacting with a special character
8:30 PM Changeset [1071de9f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add some comments in the script parser, fix the display of …
8:30 PM Changeset [309f10be]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming in drawMap
8:30 PM Changeset [144819e5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix moonwalk occurring when getting close to the left and top …
8:30 PM Changeset [a3916952]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming, add a note in drawChar
8:30 PM Changeset [fb064ef2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix DrawColorRect usage in sub1C219 (fix display when reading …
8:30 PM Changeset [abfd4848]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix transparency
8:30 PM Changeset [d1acf3e1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix readNumberArray. It's now possible to teleport!! \o/
8:30 PM Changeset [14bb81d7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bugs in opcode 12 and 13, fix issues in readNumberArray and …
8:30 PM Changeset [0acc221f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix the display of the gate first message and the board.
8:30 PM Changeset [c66d0eee]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix opening dialog when using phone booth
8:30 PM Changeset [cbe49b22]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix getInputBlocking
8:30 PM Changeset [70147a03]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix display of the last part of the intro
8:30 PM Changeset [8f5128f1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming in script_parse
8:30 PM Changeset [c253ae5a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix getStringWidth (fix 2nd text page in the intro)
8:30 PM Changeset [cadc61de]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix debug string for drawText
8:30 PM Changeset [a651ff0b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix missing initialization in handleFight
8:30 PM Changeset [67966340]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: more renaming
8:30 PM Changeset [2435653b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming, improve some comments
8:30 PM Changeset [f9471c12]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming
8:30 PM Changeset [11c5a898]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix delay, fix a kind of collision
8:30 PM Changeset [902e1f06]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix an issue in displayAnimFrame, small refactoring, add some …
8:30 PM Changeset [c5707c70]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Put debug traces everywhere
8:30 PM Changeset [d29e4ed7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix unitialized variables in constructor, remove initializations …
8:30 PM Changeset [20b099c0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix loading of _mapGameMap (regression introduced 2 or 3 commits ago)
8:30 PM Changeset [b3299300]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _tileFact into an array of struct, add comments on object …
8:30 PM Changeset [8cffee5e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _mapGameMap and _curPlace into arrays
8:30 PM Changeset [5cb54e59]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Small modification in NPCStruct, some renaming
8:30 PM Changeset [f3bf1bfb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add some debug traces, some renaming
8:30 PM Changeset [e6e84a6c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement sub1BE9A
8:30 PM Changeset [fd7b6755]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 2 more stubs, rename a function
8:30 PM Changeset [7ac43704]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement one more stub
8:30 PM Changeset [2584221a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 4 more functions
8:30 PM Changeset [9b34c676]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement getXPAndSearchCorpse
8:30 PM Changeset [7f38961]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issue in getDeathTypeDescription, some renaming
8:30 PM Changeset [668b33d2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement getDeathTypeDescription
8:30 PM Changeset [70127ffe]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 1 stubs
8:30 PM Changeset [73d6cf6b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 2 more stubs in handleFight
8:30 PM Changeset [706496f1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 3 more stubs in handleFight
8:30 PM Changeset [4b7e91fe]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on handleFight
8:30 PM Changeset [f63a3905]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement handlefight - lastAction D, H and U
8:30 PM Changeset [790f00cb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Finish the implementation of handleFight / Action A
8:30 PM Changeset [f3c3f630]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on handleFight / Action A (2)
8:30 PM Changeset [c164d485]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on handleFight / Action A
8:30 PM Changeset [13e6100e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start working on handleFight
8:30 PM Changeset [2cf05c04]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add keyboard mapping for save and load game
8:30 PM Changeset [468aeeaa]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add 3 missing key mapped in main loop (some more are still missing)
8:30 PM Changeset [c8ee5e07]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issue in sub221FA()
8:30 PM Changeset [5f3c3621]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement some more stubs
8:30 PM Changeset [232e2604]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix handleCharacterJoining, add chooseCharacterToReplace
8:30 PM Changeset [36744e2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming, fix a couple of issues
8:30 PM Changeset [6cc1cc1a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
Fix selectOtherCharFromTeam()
8:30 PM Changeset [c6ae1340]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement object manipulation (sub19E2E), move some functions to …
8:30 PM Changeset [6357fd7b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement sub22AA8, refactor _mapUnknownPtr
8:30 PM Changeset [902b1398]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement some stubs
8:30 PM Changeset [a3cbeb5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement displayCharacterSummary
8:30 PM Changeset [bc88c247]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on status menu
8:30 PM Changeset [40ad50f1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix number of menu lines, add some convenient keycodes in the …
8:30 PM Changeset [50803c32]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement various menu functions
8:30 PM Changeset [cc86b830]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement handleNewRoundEffetcs
8:30 PM Changeset [51d4c3f9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement handleWinSequence and getInput
8:30 PM Changeset [c51010cc]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix redraw, implement sub15581, renaming
8:30 PM Changeset [e70972c1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement sub174A0
8:30 PM Changeset [28bf1807]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start implementing interactions with monsters
8:30 PM Changeset [2e280359]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix map initialization (loading savegame)
8:30 PM Changeset [f20fd2d9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some more renaming
8:30 PM Changeset [8874d2f9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix event handler, some renaming
8:30 PM Changeset [63534f8a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start implementing main loop
8:30 PM Changeset [e48753cf]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Disable noisy useless code
8:30 PM Changeset [05ba2b7d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement drawMap, some renaming
8:30 PM Changeset [9f3174bd]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement getEquipmentDefense
8:30 PM Changeset [2bbd63c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement displayLowStatusScreen and some other functions, …
8:30 PM Changeset [99f3f1e7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement string display
8:30 PM Changeset [f7c609eb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a couple of crashes
8:30 PM Changeset [159ba2b5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement script_parse() and several underlying functions, some …
8:30 PM Changeset [2d5377a2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Refactor a bit the intro, implement getLastCharAfterAnimCount, …
8:30 PM Changeset [6ca67255]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement drawBox
8:30 PM Changeset [2ab89d40]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Renaming, remove unused parameters in a couple of functions
8:30 PM Changeset [24aca224]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move font data to constants
8:30 PM Changeset [e87ddaf1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix rImageFile, init palette, hack a display function
8:30 PM Changeset [db4dc8ab]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement copyCurrentPlaceToBuffer
8:30 PM Changeset [1a291491]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix crash in previous commit, implement decryptImpFile()
8:30 PM Changeset [2ec0e43a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement loadMapMonsters, add encounter monster const array
8:30 PM Changeset [825d755a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issue in loadTechMapImp
8:30 PM Changeset [0ba64729]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH : Add some more functions
8:30 PM Changeset [ed94879]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Clean decompression code, add DumpFile, fix some uselessly …
8:30 PM Changeset [acec8304]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement decompression, add searchman directories
8:30 PM Changeset [d679199d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on initEngine
8:30 PM Changeset [01fb53ec]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement some functions loading files
8:30 PM Changeset [76f7fad0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Partial implementation of initEngine()
8:30 PM Changeset [4e6c72b9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add skeleton engine
8:12 PM Ticket #14104 ([AGS] unknown game variant for 'ags-fallback' (5 Dragons)) closed by tag2015
fixed
8:11 PM Ticket #14101 ([AGS] unknown game variant for 'ags-fallback' (3 Minutes a Fart)) closed by tag2015
fixed
8:11 PM Changeset [46f69af4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix QuickRef in combat to show remaining comobat party
8:11 PM Changeset [dea9cdb3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Combat field renaming
8:11 PM Ticket #14129 ([AGS] unknown game variant for 'barnrunner5p3') closed by tag2015
fixed
8:10 PM Ticket #14128 ([AGS] unknown game variant for 'barnrunner5p2') closed by tag2015
fixed
8:10 PM Ticket #14127 ([AGS] unknown game variant for 'barnrunner5p1') closed by tag2015
fixed
8:10 PM Ticket #14126 ([AGS] unknown game variant for 'ags-fallback' (Barn Runner 3: Don't ...) closed by tag2015
fixed
8:10 PM Ticket #14125 ([AGS] unknown game variant for 'barnrunnerhall1') closed by tag2015
fixed
8:07 PM Ticket #14124 ([AGS] unknown game variant for 'ags-fallback' (Before the Dark Crystal I)) closed by tag2015
fixed
8:07 PM Ticket #14123 ([AGS] unknown game variant for 'ags-fallback' (Basedon)) closed by tag2015
fixed
8:07 PM Ticket #14122 ([AGS] unknown game variant for 'ags-fallback' (Balls)) closed by tag2015
fixed
8:07 PM Ticket #14121 ([AGS] unknown game variant for 'ags-fallback' (Lowe Quest)) closed by tag2015
fixed
8:06 PM Ticket #14119 ([AGS] unknown game variant for 'ags-fallback' (Al Lowe's Secret Island)) closed by tag2015
fixed
8:06 PM Ticket #14118 ([AGS] unknown game variant for 'aractaur') closed by tag2015
fixed
8:06 PM Ticket #14117 ([AGS] unknown game variant for 'ags-fallback' (A Life Worth Losing)) closed by tag2015
fixed
8:06 PM Ticket #14116 ([AGS] unknown game variant for 'ags-fallback' (Pinky the Silly Alien)) closed by tag2015
fixed
8:06 PM Ticket #14115 ([AGS] unknown game variant for 'ags-fallback' (AGS Tech Support Game)) closed by tag2015
fixed
8:05 PM Ticket #14114 ([AGS] unknown game variant for 'agsfootballer-demo') closed by tag2015
fixed
8:05 PM Ticket #14113 ([AGS] unknown game variant for 'ags-fallback' (AGS Rock, Paper, Scissors)) closed by tag2015
fixed
8:05 PM Ticket #14112 ([AGS] unknown game variant for 'ags-fallback' (Santa Claus in A Flight ...) closed by tag2015
fixed
8:05 PM Ticket #14111 ([AGS] unknown game variant for 'ags-fallback' (A Knight Pursuit)) closed by tag2015
fixed
8:04 PM Ticket #14109 ([AGS] unknown game variant for 'ags-fallback' (A Heart Between Parts)) closed by tag2015
fixed
8:04 PM Ticket #14108 ([AGS] unknown game variant for 'ags-fallback' (2000 Ways To Play ...) closed by tag2015
fixed: Thanks! Added in …
8:01 PM Changeset [582bf7c0]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for various old games From TRAC reports
7:53 PM Changeset [6031cca3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Use a floating point cursor size When scaler …
7:48 PM Changeset [97c8746d]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Use a floating point cursor size When scaler …
7:34 PM Changeset [2dca8d87]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix indexing of attack type messages
7:28 PM Changeset [f7123680]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleaned up calculating char defense adjusts damage
7:22 PM Changeset [ed1a0cbd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Renaming of character HP fields
7:19 PM Changeset [8ae35291]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix calculating damage when monster attacks
7:03 PM Ticket #14131 (Legend of Kyrandia problem in menu options - stable Future 2.7.x also ...) created by gabberhead
in the german version of the game under "optionen", then …
5:11 PM Changeset [b67cf123]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented area connections in dark
5:11 PM Changeset [7797331c]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improve dark UI for dos release and demo
5:11 PM Changeset [4e59cf8f]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactor game bits handling and set bit 31 when colliding
5:11 PM Changeset [8501ccc9]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: read strings from dark EGA releases (and demo)
5:11 PM Changeset [0f9f46a5]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactor to use executeMovementConditions instead of …
5:03 PM Changeset [8570fda9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:03 PM Changeset [14d47b8b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
GUI: Fix width and height calculation _defaultW and _defaultH are …
5:00 PM Changeset [ecea1d5c]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GUI: Fix width and height calculation _defaultW and _defaultH are …
11:21 AM Changeset [f6654b8]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
DIRECTOR: LINGO: Reset lingo parameters Reset a few lingo the …
10:56 AM Ticket #14056 (TETRAEDGE: WIN32: Loading game fails after intro) closed by lotharsm
fixed
10:50 AM Changeset [4f4c372a]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
MM: MM1: Fix compliation error due to missing c_str() call
10:36 AM Ticket #14130 ([AGS] unknown game variant for 'ags-fallback' (Buddy Brick)) created by MarcoBorrini99
The game in 'brickbuddy [ags-fallback]' seems to be an unknown game …
10:24 AM Changeset [ca7228fa]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix path usage for videos. The game should now be pretty …
10:21 AM Ticket #14129 ([AGS] unknown game variant for 'barnrunner5p3') created by MarcoBorrini99
The game in 'BR5_Game_3' seems to be an unknown game variant. Please …
10:19 AM Ticket #14128 ([AGS] unknown game variant for 'barnrunner5p2') created by MarcoBorrini99
The game in 'BR5_Game_2' seems to be an unknown game variant. Please …
10:15 AM Ticket #14127 ([AGS] unknown game variant for 'barnrunner5p1') created by MarcoBorrini99
The game in 'BR5_Game_1' seems to be an unknown game variant. Please …
10:10 AM Ticket #14126 ([AGS] unknown game variant for 'ags-fallback' (Barn Runner 3: Don't ...) created by MarcoBorrini99
The game in 'BR3_Game' seems to be an unknown game variant. Please …
10:05 AM Ticket #14125 ([AGS] unknown game variant for 'barnrunnerhall1') created by MarcoBorrini99
The game in 'BR_Halloween1_Game' seems to be an unknown game variant. …
9:45 AM Ticket #14124 ([AGS] unknown game variant for 'ags-fallback' (Before the Dark Crystal I)) created by MarcoBorrini99
The game in 'Before_the_Dark_Crystal' seems to be an unknown game …
9:37 AM Ticket #14123 ([AGS] unknown game variant for 'ags-fallback' (Basedon)) created by MarcoBorrini99
The game in 'Basedon' seems to be an unknown game variant. Please …
9:32 AM Ticket #14122 ([AGS] unknown game variant for 'ags-fallback' (Balls)) created by MarcoBorrini99
The game in 'Balls' seems to be an unknown game variant. Please …
9:28 AM Ticket #14121 ([AGS] unknown game variant for 'ags-fallback' (Lowe Quest)) created by MarcoBorrini99
The game in 'Lowe Quest' seems to be an unknown game variant. Please …
5:38 AM Changeset [849ea4da]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change subtractDamageFromChar to return string
5:30 AM Changeset [2f7e07e1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move subtractDamage to Combat class
5:19 AM Changeset [a91ba40f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove more deprecated name formatting
4:50 AM Changeset [0edaaf02]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added enhanced mode automap dialog
12:17 AM Ticket #14103 ([AGS] unknown game variant for 'beyondowlsgard') closed by tag2015
fixed
12:17 AM Ticket #14098 (Unknown game variant for ags (Resonance from gog.com detected)) closed by tag2015
fixed: Thanks! Added in …
12:15 AM Ticket #14093 ([AGS] unknown game variant for 'ags-fallback' (Starship Quasar)) closed by tag2015
fixed
12:11 AM Changeset [b4dabe60]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add new versions of some commercial games

Feb 4, 2023:

11:48 PM Changeset [49aa5435]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix highlighting next round
11:07 PM Changeset [31862a68]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Limit head rotation in both directions As amusing as it …
11:07 PM Changeset [c6c91025]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Note direction of logic in showMarkers
11:02 PM Changeset [fc86b54e]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Refactor to use FSNode instead of Path Most places which …
11:02 PM Changeset [7a782f5b]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fixes for TinyGL rendering, almost works
11:02 PM Changeset [894a24dd]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
JANITORIAL: Clarify comments about screenFormat
10:19 PM Ticket #14120 ([AGS] unknown game variant for 'ags-fallback' (Bach's Dead)) created by MarcoBorrini99
The game in 'Bach's Dead' seems to be an unknown game variant. Please …
10:08 PM Ticket #14119 ([AGS] unknown game variant for 'ags-fallback' (Al Lowe's Secret Island)) created by MarcoBorrini99
The game in 'Al Lowe's Secret Island' seems to be an unknown game …
9:59 PM Ticket #14118 ([AGS] unknown game variant for 'aractaur') created by MarcoBorrini99
The game in 'aractaur7' seems to be an unknown game variant. Please …
9:29 PM Ticket #14117 ([AGS] unknown game variant for 'ags-fallback' (A Life Worth Losing)) created by MarcoBorrini99
The game in 'alifeworthlosing-v1.0' seems to be an unknown game …
9:17 PM Ticket #14116 ([AGS] unknown game variant for 'ags-fallback' (Pinky the Silly Alien)) created by MarcoBorrini99
The game in 'alien' seems to be an unknown game variant. Please …
8:05 PM Ticket #14100 ([AGS] unknown game variant for 'metaphobia') closed by tag2015
fixed
8:05 PM Ticket #14099 ([AGS] unknown game variant for 'challengetentacle') closed by tag2015
fixed
8:05 PM Ticket #14097 ([AGS] unknown game variant for 'unfair') closed by tag2015
fixed
8:05 PM Ticket #14096 ([AGS] unknown game variant for 'twoghosts') closed by tag2015
fixed
8:04 PM Ticket #14095 ([AGS] unknown game variant for 'thewill') closed by tag2015
fixed
8:04 PM Ticket #14094 ([AGS] unknown game variant for 'ags-fallback' (Stellar Mess Demo)) closed by tag2015
fixed
8:03 PM Ticket #14092 ([AGS] unknown game variant for 'rocktravis') closed by tag2015
fixed
8:03 PM Ticket #14091 ([AGS] unknown game variant for 'losno') closed by tag2015
fixed
8:03 PM Ticket #14090 ([AGS] unknown game variant for 'flightrobotsch2') closed by tag2015
fixed
8:03 PM Ticket #14089 ([AGS] unknown game variant for 'irentedaboat') closed by tag2015
fixed
8:02 PM Ticket #14088 ([AGS] unknown game variant for 'graceward-demo' (Complete Edition)) closed by tag2015
fixed
8:02 PM Ticket #14087 ([AGS] unknown game variant for 'graceward-demo' (v1.2.0)) closed by tag2015
fixed
8:02 PM Ticket #14086 ([AGS] unknown game variant for 'content') closed by tag2015
fixed
8:01 PM Ticket #14085 ([AGS] unknown game variant for 'clotildesoffritti2') closed by tag2015
fixed
8:01 PM Ticket #14084 ([AGS] unknown game variant for 'brotherswreckers-demo') closed by tag2015
fixed
8:01 PM Ticket #14083 ([AGS] unknown game variant for 'anothermuseum') closed by tag2015
fixed
8:00 PM Ticket #14082 ([AGS] unknown game variant for 'asecondface') closed by tag2015
fixed
7:51 PM Changeset [4ed5e694]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for many new versions
5:29 PM Changeset [6d00afb7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:20 PM Changeset [21b72c5b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Einar Johan Trøan Sømåen <somaen@…>
TINSEL: Handle DW2 saves that had Noir-sized SysVars With this change …
5:11 PM Ticket #13907 (MOHAWK: Myst-ME: clicks on screen don't work with OpenGL graphics mode) closed by lephilousophe
fixed: Fixed in PR #4417
5:11 PM Changeset [bbc32662]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Remove pent_include.h
5:11 PM Changeset [7ea747ff]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Remove istring.h from pent_include.h
5:11 PM Changeset [c30df70a]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Remove debugger.h from pent_include.h
5:03 PM Ticket #13897 (TINSEL: DW2: Older savegames won't run on ScummVM 2.6.x) closed by dwatteau
fixed: With the PR above, it all looks good now, thanks! It will also …
4:33 PM Ticket #14115 ([AGS] unknown game variant for 'ags-fallback' (AGS Tech Support Game)) created by MarcoBorrini99
The game in 'AGS Tech Support Game' seems to be an unknown game …
4:22 PM Ticket #14114 ([AGS] unknown game variant for 'agsfootballer-demo') created by MarcoBorrini99
The game in 'AGS Footballer TechDemo3' seems to be an unknown game …
4:11 PM Ticket #14113 ([AGS] unknown game variant for 'ags-fallback' (AGS Rock, Paper, Scissors)) created by MarcoBorrini99
The game in 'AGS Rock,Paper, Scissors' seems to be an unknown game …
3:44 PM Changeset [3a21c360]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix build
3:39 PM Ticket #11753 (BACKENDS: ANDROID (10+ / API 29+) - external storage is no longer browsable) closed by lephilousophe
3:30 PM Ticket #14112 ([AGS] unknown game variant for 'ags-fallback' (Santa Claus in A Flight ...) created by MarcoBorrini99
The game in 'AFlightToRememberRemasteredWindows' seems to be an …
3:06 PM Ticket #14111 ([AGS] unknown game variant for 'ags-fallback' (A Knight Pursuit)) created by MarcoBorrini99
The game in 'a-knights-pursuit' seems to be an unknown game variant. …
2:59 PM Ticket #14110 (ANDROID: STARK: Actors are missing when using the OpenGL with shaders ...) created by ccawley2011
This occurs on a Samsung Galaxy Tab E SM-T560 running Android 4.4.4.
2:48 PM Changeset [be623052]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Implemented debugger commands for drawing bitmapcast …
2:40 PM Ticket #14109 ([AGS] unknown game variant for 'ags-fallback' (A Heart Between Parts)) created by MarcoBorrini99
The game in 'A HEART BETWEEN PARTS' seems to be an unknown game …
2:32 PM Ticket #13327 (ANDROID: ScummVM crashes on startup when compiling shaders) closed by ccawley2011
fixed: This was fixed in https://github.com/scummvm/scummvm/pull/3734
2:31 PM Ticket #14108 ([AGS] unknown game variant for 'ags-fallback' (2000 Ways To Play ...) created by MarcoBorrini99
The game in '2000' seems to be an unknown game variant. Please report …
2:25 PM Ticket #14107 ([AGS] unknown game variant for 'ags-fallback' (The 1000 Hour RPG)) created by MarcoBorrini99
The game in '1000 Hour RPG' seems to be an unknown game variant. …
2:20 PM Ticket #14079 (Unknown game variant for director) closed by tag2015
worksforme
2:19 PM Ticket #14106 (DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed) created by legluondunet
Hello, I just tried to launch "Jewels of the Oracle" with ScummVM git …
2:19 PM Ticket #14080 (Unknown game variant for ags) closed by tag2015
fixed: Thanks! Added in …
2:17 PM Changeset [bacbdf6b]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for new games * Maniac Mansion Mania 101 * The …
2:07 PM Ticket #14105 (GRAPHICS: ScummVM crash when I activate Opengl for GUI) created by legluondunet
Hello, If I activate Opengl for ScummVM gui, it immediatly crashes. I …
1:59 PM Changeset [d008f85d]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Override debugger prompt in repl mode
1:58 PM Changeset [b97b2b0]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Add possibility to specify Debugger prompt
1:53 PM Ticket #14104 ([AGS] unknown game variant for 'ags-fallback' (5 Dragons)) created by MarcoBorrini99
The game in '5_Dragons' seems to be an unknown game variant. Please …
1:36 PM Ticket #14103 ([AGS] unknown game variant for 'beyondowlsgard') created by MarcoBorrini99
The game in 'Beyond The Edge Of Owlsgard' seems to be an unknown game …
1:33 PM Changeset [007d9496]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Truly fix repl in debugger
1:30 PM Ticket #14102 (GRAPHICS: Scummvm Window not scaled) created by legluondunet
Hello, it's a global graphic bug, scummVM in window mode sometimes …
1:23 PM Ticket #14101 ([AGS] unknown game variant for 'ags-fallback' (3 Minutes a Fart)) created by MarcoBorrini99
The game in '3-minutes-a-fart' seems to be an unknown game variant. …
1:17 PM Ticket #14100 ([AGS] unknown game variant for 'metaphobia') created by MarcoBorrini99
The game in 'Windows' seems to be an unknown game variant. Please …
1:09 PM Ticket #14099 ([AGS] unknown game variant for 'challengetentacle') created by MarcoBorrini99
The game in 'Challenge of the Tentacle' seems to be an unknown game …
11:06 AM Changeset [a8bbb5f0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Check sound stream isn't null before playing
11:05 AM Changeset [13b04ba8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
HUGO: Disable overwriting slot 99
11:05 AM Changeset [d9177e88]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
HUGO: Use slot 99 as the fallback save Use slot 99 as fallback …
10:57 AM Changeset [45d7978b]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Check sound stream isn't null before playing
10:15 AM Ticket #14098 (Unknown game variant for ags (Resonance from gog.com detected)) created by c0dev0id
The game in 'Resonance' seems to be an unknown game variant. Please …
9:57 AM Ticket #11559 (HUGO: Hugo1, Hugo 2 : Savestate slot 0 is gone after ScummVM relaunch) closed by tag2015
fixed
9:27 AM Ticket #14097 ([AGS] unknown game variant for 'unfair') created by MarcoBorrini99
The game in 'Unfair' seems to be an unknown game variant. Please …
9:24 AM Ticket #14096 ([AGS] unknown game variant for 'twoghosts') created by MarcoBorrini99
The game in 'two-ghosts' seems to be an unknown game variant. Please …
9:19 AM Ticket #14095 ([AGS] unknown game variant for 'thewill') created by MarcoBorrini99
The game in 'The Will' seems to be an unknown game variant. Please …
8:00 AM Changeset [366c1e50]branch-2-8branch-2-8-0branch-2-8-1 by Einar Johan Trøan Sømåen <somaen@…>
TINSEL: Handle DW2 saves that had Noir-sized SysVars With this change …
7:57 AM Changeset [96298d75]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
HUGO: Disable overwriting slot 99
7:57 AM Changeset [08ad9d9f]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
HUGO: Use slot 99 as the fallback save Use slot 99 as fallback …
5:58 AM Changeset [872c667b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove some deprecated checks for | character Originally I …
5:51 AM Changeset [35517553]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix check for party being incapacitated
5:46 AM Changeset [2a3da91a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of monster attacking results
4:58 AM Changeset [15633658]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix setting up _attackersCount
4:45 AM Changeset [b2b8d328]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix initial combat rendering if monster attacks first
2:44 AM Changeset [259654a7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix to checking monster spell action
2:25 AM Ticket #14094 ([AGS] unknown game variant for 'ags-fallback' (Stellar Mess Demo)) created by MarcoBorrini99
The game in 'StellarMessDemo_WIN' seems to be an unknown game variant. …
2:20 AM Ticket #14093 ([AGS] unknown game variant for 'ags-fallback' (Starship Quasar)) created by MarcoBorrini99
The game in 'Starship Quasar' seems to be an unknown game variant. …
2:08 AM Ticket #14092 ([AGS] unknown game variant for 'rocktravis') created by MarcoBorrini99
The game in 'rock travis - camilla's case' seems to be an unknown game …
2:02 AM Ticket #14091 ([AGS] unknown game variant for 'losno') created by MarcoBorrini99
The game in 'losno-windows-v1.1b' seems to be an unknown game variant. …
1:55 AM Ticket #14090 ([AGS] unknown game variant for 'flightrobotsch2') created by MarcoBorrini99
The game in 'Windows' seems to be an unknown game variant. Please …
1:49 AM Ticket #14089 ([AGS] unknown game variant for 'irentedaboat') created by MarcoBorrini99
The game in 'I_rented_a_boat_windows' seems to be an unknown game …
1:16 AM Ticket #14088 ([AGS] unknown game variant for 'graceward-demo' (Complete Edition)) created by MarcoBorrini99
The game in 'Graceward_CE_DEMO' seems to be an unknown game variant. …
1:12 AM Ticket #14087 ([AGS] unknown game variant for 'graceward-demo' (v1.2.0)) created by MarcoBorrini99
The game in 'Graceward_Demo' seems to be an unknown game variant. …
12:53 AM Ticket #14086 ([AGS] unknown game variant for 'content') created by MarcoBorrini99
The game in 'Content_220131_2' seems to be an unknown game variant. …
12:42 AM Ticket #14085 ([AGS] unknown game variant for 'clotildesoffritti2') created by MarcoBorrini99
The game in 'Clotilde2' seems to be an unknown game variant. Please …
12:32 AM Ticket #14084 ([AGS] unknown game variant for 'brotherswreckers-demo') created by MarcoBorrini99
The game in 'Brothers & Wreckers 1.0.3' seems to be an unknown game …
12:12 AM Ticket #14083 ([AGS] unknown game variant for 'anothermuseum') created by MarcoBorrini99
The game in 'Another Museum' seems to be an unknown game variant. …
12:03 AM Ticket #14082 ([AGS] unknown game variant for 'asecondface') created by MarcoBorrini99
The game in 'ASF' seems to be an unknown game variant. Please report …

Feb 3, 2023:

10:19 PM Changeset [4e8ce049]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
STARK: Fix memory leak
10:18 PM Changeset [ad6dab7]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Fix memory leak
10:06 PM Changeset [4b2e3e67]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Use realloc to increase the size of the vertex array
9:55 PM Changeset [c89cc0bc]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Implement FindSys Xlib. Used in teamxtreme2-win. Now the …
9:24 PM Ticket #14081 (ITE: Inherit the Earth Amiga version crashing on macOS x64) created by internetzel
The upcoming 2.7.0 (macosx-x86_64-stable-9ba4a77a) nearly always …
8:45 PM Ticket #14080 (Unknown game variant for ags) created by Termimad
The game in 'Windows' seems to be an unknown game variant. Please …
6:06 PM Changeset [320492d]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Use gl_malloc() and gl_free() for the TexelBuffer classes
6:06 PM Changeset [2773eea0]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Move more TexelBuffer code into texelbuffer.cpp
6:06 PM Changeset [4c1fdb81]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Make use of ColorMask templates for NearestTexelBuffer
5:54 PM Changeset [5317bdfd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
I18N: Update GUI translations datafile
5:08 PM Changeset [a967465b]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Use english title for pepperon Game had some localized …
4:53 PM Changeset [f933f4ce]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Move betterd among D4 entries
12:41 PM Changeset [eb3aa007]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TINYGL: Fix potential buffer overflow in glMaterialfv When setting …
10:04 AM Ticket #13930 (KQ3 Redux crashes with "Error: SetTextOverlay internal error: ...) closed by tag2015
fixed
9:14 AM Ticket #14079 (Unknown game variant for director) created by KainXVIII
Valmaison au fil des saisons (French language) {"START95.EXE", 0, …
5:18 AM Changeset [3cf7a2fe]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix defeated monsters display at end of combat
5:18 AM Changeset [2c919436]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move to next char/monster after a monster flees
12:37 AM Changeset [1558f7a7]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
STARK: Add a method for drawing filled rectangles
12:37 AM Changeset [aa5076fb]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
STARK: Move the Color struct into a separate header
12:23 AM Changeset [46118c21]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Cleanup shutdown methods
12:23 AM Changeset [f0bd3fb3]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Replace FORGET_OBJECT macro with delete and nullptr …
12:23 AM Changeset [992c2579]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Replace CANT_HAPPEN macro usage with warning or error

Feb 2, 2023:

11:51 PM Changeset [758f074a]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Small debug message cleanups
11:51 PM Changeset [20b4f7c5]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Remove superfluous debugging from renderer
11:51 PM Changeset [9df0c012]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Make optional destructor static to avoid MSVC issues
11:51 PM Changeset [5db996cf]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Clear codec on load failure
11:51 PM Changeset [fe402678]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Free surface before deleting
11:51 PM Changeset [719bc656]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Remove unneccessary use of longs In most places where long …
11:51 PM Changeset [83d073e3]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Whitespace
9:54 PM Changeset [76f831b9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Missing quotes for Dispatch, McCoy …
9:53 PM Changeset [31a4a4f1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: RESTORED CONTENT: NR04 quote for DEU-ESP-ITA
9:53 PM Changeset [5d856bb3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Quote for Lance in UG16 Quote does not …
9:53 PM Changeset [8f7e71bc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: Restore content and localization fixes in RC04 Also …
9:53 PM Changeset [d7e859ab]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Fix McCoy's inner talk if confessed
9:53 PM Changeset [f2f4bddc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
BLADERUNNER: Fix inconsistent dialogue in KIA Includes minor restored …
9:45 PM Changeset [d874de2e]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Missing quotes for Dispatch, McCoy …
9:20 PM Changeset [59ed5a0e]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: RESTORED CONTENT: NR04 quote for DEU-ESP-ITA
8:39 PM Changeset [001df3d1]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Quote for Lance in UG16 Quote does not …
8:25 PM Changeset [36d0dd3a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
HUGO: Fix wrong check for error in save/load On succesful save …
8:07 PM Changeset [8b216fbb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: LINGO: Allow floats be as arguments in b_sound Used in …
7:42 PM Changeset [873cdb51]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: Restore content and localization fixes in RC04 Also …
6:54 PM Changeset [e7c405f9]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
TINYGL: Remove unused code
6:33 PM Changeset [21ef4972]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
GRAPHICS: Implemented PixelFormat::isCLUT8()
6:33 PM Changeset [c5d91134]branch-2-8branch-2-8-0branch-2-8-1 by sev-
BACKENDS: DS: Use icCLUT8()
6:33 PM Changeset [e0736936]branch-2-8branch-2-8-0branch-2-8-1 by sev-
BACKENDS: OPENGL: Use isCLUT8()
6:33 PM Changeset [0722f5e9]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GRAPHICS: Implemented PixelFormat::isCLUT8()
5:39 PM Changeset [89d945e4]branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Remove widescreen and subtitle options from incompatible …
5:24 PM Changeset [9ba4a77a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
AD: Set scan depth when adding globs generated from the entries. …
5:24 PM Changeset [7b76c345]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: Set depth of 5 for directory globs This fixes teamxtreme2 …
5:23 PM Changeset [d1dcfb95]branch-2-8branch-2-8-0branch-2-8-1 by sev-
AD: Set scan depth when adding globs generated from the entries. …
5:23 PM Changeset [cce1cca6]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Set depth of 5 for directory globs This fixes teamxtreme2 …
4:43 PM Changeset [41a34251]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by elasota
MTROPOLIS: Remove widescreen and subtitle options from incompatible …
4:43 PM Changeset [295f1fc0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by elasota
MTROPOLIS: Add boot+detection for Obsidian Macintosh Japanese version
4:37 PM Changeset [c1152b82]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
4:37 PM Changeset [441ee7b9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
GUI: Fix black rectangle around cursor in modern remastered them …
4:36 PM Changeset [ef3eda01]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
GUI: Fix black rectangle around cursor in modern remastered them …
4:36 PM Changeset [bb9aff93]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
4:35 PM Changeset [08bb040f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Skip creating hotbox for "making of" is it's unavailable. …
4:35 PM Changeset [bfc5e73f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Add ResourceMan::exists helper function This is …
4:35 PM Changeset [6418fdf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Remove outdated comment
4:35 PM Changeset [0062f3b4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Fix crash on NHC-only resources This happens when …
4:34 PM Changeset [d3f87c97]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Skip creating hotbox for "making of" is it's unavailable. …
4:34 PM Changeset [31618a13]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Add ResourceMan::exists helper function This is …
4:34 PM Changeset [0d3f068d]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Remove outdated comment
4:34 PM Changeset [46a18e0d]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Fix crash on NHC-only resources This happens when …
1:59 PM Changeset [02164ebd]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
HUGO: Fix wrong check for error in save/load On succesful save …
1:47 PM Changeset [c4629edd]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
WINTERMUTE: Add detection for newer 5 lethal demons
1:42 PM Changeset [a2fd0af]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: RESTOREDCONTENT: Fix McCoy's inner talk if confessed
1:29 PM Changeset [f5b7fec6]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
BLADERUNNER: Fix inconsistent dialogue in KIA Includes minor restored …
5:48 AM Changeset [c44c26bd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for displaying monsters run away
5:48 AM Changeset [1c85b9bc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Better implementation of string uppercasing All strings in …
2:57 AM Changeset [348e0d7a]branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Add boot+detection for Obsidian Macintosh Japanese version

Feb 1, 2023:

10:12 PM Changeset [2f8b8920]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
BASE: Fix NPE when executable name is not available
10:08 PM Changeset [1daf70c7]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
BASE: Fix NPE when executable name is not available
1:49 PM Changeset [2dca26a4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
HYPNO: finish level c30 when all the objectives are complete in wet
1:49 PM Changeset [304d3132]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
HYPNO: added missing cutscene in wet for level c20
1:48 PM Changeset [962383eb]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
STARK: Better check for texture and bitmap formats
1:48 PM Changeset [f9bdbf27]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: basic parsing of Dark Side DOS demo
1:48 PM Changeset [13670ea6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: added some initial code for supporting dos release of dark
12:27 PM Ticket #14078 (Wetlands : end of level trigger issue for Zone 3 / Oxygen facility) closed by neuromancer
fixed: Replying to Kalagan74: > Mission objective : destroy 10 …
12:14 PM Changeset [818797fc]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: finish level c30 when all the objectives are complete in wet
9:47 AM Ticket #14078 (Wetlands : end of level trigger issue for Zone 3 / Oxygen facility) created by Kalagan74
Mission objective : destroy 10 "fuse" under 6 minutes to escape the …
8:26 AM Ticket #14077 (Wetlands : Missing cutscene) closed by neuromancer
fixed
8:20 AM Changeset [bb90b1b8]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
HYPNO: added missing cutscene in wet for level c20
8:20 AM Changeset [db1b2cbc]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: basic parsing of Dark Side DOS demo
8:20 AM Changeset [9bc385c5]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added some initial code for supporting dos release of dark
5:16 AM Ticket #14076 (SCI: PQ2: Crash "[VM] Trying to instantiate class 6 by ..." on room change) closed by sluicebox
fixed: Hello! Thanks for reporting this. This bug was fixed several months …

Jan 31, 2023:

10:53 PM Ticket #14077 (Wetlands : Missing cutscene) created by Kalagan74
The cutscence in C20\C20O2S.SMK is not playing during walkthrough. To …
8:49 PM Ticket #14070 (PHANTASMAGORIA: Cutscenes are cut in Italian Version) closed by popovi76
invalid: Yes, you're right... I only messed up the files copying them from the …
3:30 PM Ticket #14076 (SCI: PQ2: Crash "[VM] Trying to instantiate class 6 by ..." on room change) created by ahnurmi
I have a save game (attached) that's stuck. If I load it and walk up …
3:10 PM Changeset [2cd111b7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Paweł Kołodziejski <aquadran@…>
GRIM: Restore LUA W/A for release. It might still needed for old save …
1:39 PM Changeset [c7edbb86]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: LINGO: Implemented mGetVM from MemoryXObj
1:12 PM Changeset [f8a30abb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: LINGO: Do not freak out when romanLingo is set to 1, as we …
12:56 PM Ticket #6454 (WME: Rosemary - Icons glitch) closed by tag2015
fixed
12:51 PM Changeset [664221ac]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Fix crash on expiring animated sprite backref Thanks a lot …
12:51 PM Changeset [53cd4e4e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Fix loading nhc from <extrapath>/language
12:51 PM Ticket #14075 (AUDIO: Volume settings are not applied on startup) created by mausimus
It seems mixer volumes are not applied on startup, only synced if you …
12:50 PM Changeset [4aea7990]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
NEVERHOOD: Fix wrong hints in Japanese version Reported by: Rigel
12:25 PM Changeset [0d59ab9a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: Mark engine as highres
12:25 PM Changeset [91c01df4]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Mark engine as highres
11:38 AM Ticket #14063 (Unknown game variant for director) closed by tag2015
fixed
11:31 AM Changeset [6fc6981b]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Add detection for ronja launcher (trac #14063)
9:07 AM Ticket #10587 (BACKENDS: WIN32 - Launching (Myst) via .cmd file with OpenGL and ...) closed by lotharsm
outdated
9:06 AM Ticket #10586 (MOHAWK: MYST: Focus issues with Gamebar enabled on Windows 10) closed by lotharsm
outdated
8:18 AM Changeset [c17976ea]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix rendering of character shadow
8:18 AM Changeset [23719b7b]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Avoid integer underflow on empty point list
8:18 AM Changeset [76430201]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Improve comments
8:18 AM Changeset [7a337a81]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Clean whitespace
3:49 AM Changeset [efc03d8]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: switch Cellofania to tailmd5

Jan 30, 2023:

11:29 PM Ticket #13983 (Scummvm freezes during exiting.) closed by tag2015
outdated: Closing as outdated, please reopen if needed
11:10 PM Ticket #14007 (SCUMM: Airport music glitches in ZAK) closed by AndywinXp
invalid: The "dancing music" is just a tambourine sound effect played by the …
10:59 PM Ticket #14009 (SCUMM: Potential script errors at Lou's Loans in ZAK) closed by AndywinXp
invalid: Hmm, this also happens in the original FM-Towns interpreter (as does …
10:52 PM Ticket #13948 (SCUMM: Small problem with original GUI in German MI1 CD) closed by AndywinXp
invalid
10:44 PM Ticket #14008 (SCUMM: Audio track restarts after leaving bedroom first time in ZAK) closed by AndywinXp
invalid: Just checked on an emulator: this also happens in the original and …
10:26 PM Changeset [31a194b3]branch-2-8branch-2-8-0branch-2-8-1 by digitall
DIRECTOR: Restore Redundant Declaration Warning Fix in Grammar Parser …
10:13 PM Changeset [f5be1cf5]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: remove unused class
10:05 PM Changeset [33da9a7]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: fix unused variable warnings
10:04 PM Changeset [9cd2deb3]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: fix global destructor warning
9:44 PM Changeset [d87da9bf]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: mark dgVector's empty constructor = default
9:31 PM Changeset [9130534e]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: make constant value constexpr
8:15 PM Ticket #14074 (MACOS: ScummVM Fails To Start) created by battlesg
The recent version of ScummVm does not launch on my MacBook. What am I …
2:02 PM Changeset [63091f42]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by OMGPizzaGuy
ULTIMA8: Various sort item rendering fixes from main branch
1:13 PM Ticket #14069 (Cookie's Bustle is not on the list of Director games) closed by tag2015
worksforme
12:55 PM Changeset [cd0b4ed]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fade between scenes by default
12:55 PM Changeset [1f760f40]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Ensure game is finished after credits finish.
12:55 PM Changeset [41c35110]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix credits animations
12:55 PM Changeset [2f43b904]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Simplify pathfinding transform to avoid invalid access
12:39 PM Changeset [2e845d0c]branch-2-8branch-2-8-0branch-2-8-1 by sev-
JANITORIAL: Fix guard defines
12:34 PM Changeset [2def4f5f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by George Kormendi <grubycza@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
10:28 AM Changeset [7293873]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix gcc warnings
8:45 AM Changeset [da29ae53]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix janks in pathfinding The first and last points of the …
7:21 AM Changeset [bf2d332d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mgerhardy
TWINE: unified holomap code and fixed weird rotations from one …
7:18 AM Changeset [22a98d80]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix font anti-aliasing result slightly
7:11 AM Changeset [e7cac978]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix many small issues identified by Coverity
6:42 AM Changeset [057da997]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix addAnchorZone to actually add the zone
5:32 AM Changeset [fad5cac0]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Work around artifacts on text rendering
4:24 AM Changeset [4d3337b5]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Implement clipping for long dialog
4:24 AM Changeset [001e4f4e]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Clean up shadow rendering a little It's still broken, but …
4:24 AM Changeset [c5ebc0a]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Don't allow quickload direct from main menu
3:09 AM Changeset [80ee9303]branch-2-8branch-2-8-0branch-2-8-1 by djsrv
DIRECTOR: LINGO: Ignore bad scriptId field in Lscr
1:36 AM Changeset [668880b4]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: add full Cellofania
12:02 AM Changeset [8b26157]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix detection entry for teamxtreme2

Jan 29, 2023:

9:47 PM Changeset [390fff70]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: fix warnings
9:34 PM Changeset [0492f348]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: fix index increment
9:13 PM Changeset [92b22e4b]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
DOCS: Add draft documentation of Apple TV platform Add basic …
9:13 PM Changeset [dec34373]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
IOS7: Add AppleTV support to configure
9:13 PM Changeset [235ebcbf]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Fix compiler warnings This commit fixes the compiler warnings …
9:13 PM Changeset [fde0aa96]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Add general handling of the menu button on game controllers …
9:13 PM Changeset [770ab0ca]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Suspend application if menu key pressed and no game is running …
9:13 PM Changeset [4c0cd6f2]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Check keyboard visible if inputView being first responder The …
9:13 PM Changeset [b2b2d2c]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Trigger joystick presses only once for buttons A and B All …
9:13 PM Changeset [8a2a6aa1]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Show inputAccessoryView when hardware keyboad is connected The …
9:13 PM Changeset [3dae4b03]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Replace UIAlertView with UIAlertAction The UIAlertView was …
9:13 PM Changeset [14ee8b07]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Forward backward key presses when textField is empty There's a …
9:13 PM Changeset [d731c9c2]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Implement keyboard support for Apple TV OS The UITextView is …
9:13 PM Changeset [5aeef796]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Implement support for Apple TV remote The Apple TV remote has a …
9:13 PM Changeset [c24ee0d]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Add missing break to kInputJoystickButtonUp Joystick button up …
9:13 PM Changeset [5f54aedb]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Put iOS specific code within platform specific macros iOS and …
9:13 PM Changeset [29efa192]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
CREATE_PROJECT: Add Apple TV OS XCode target Add Apple TV OS as a new …
9:13 PM Changeset [505c2499]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
TVOS: Add Apple TV OS as a separate dist The Apple TV OS requires a …
7:55 PM Changeset [2468c58e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: UI fixes for zx and cpc releases of driller
7:55 PM Changeset [7bf75310]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: avoid re-adding skanner objects
7:55 PM Changeset [7dee4515]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: fix corner case in 8bit instruction parsing
7:55 PM Changeset [5a0ee7b9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: make sure skanner is invisible at start in driller
7:55 PM Changeset [0a837ed3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: stop execution if some instruction is not implemented …
7:54 PM Changeset [3f7dd380]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: implemented SETVAR instruction
7:54 PM Changeset [6a7683f0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: implemented skanner in driller
7:39 PM Ticket #14073 (FREESCAPE: several types of rendering artifacts are visible) created by neuromancer
When the player is looking at a large exterior area, there are several …
7:33 PM Changeset [e320b7da]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: UI fixes for zx and cpc releases of driller
7:18 PM Changeset [0605af69]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: avoid re-adding skanner objects
7:18 PM Changeset [940a483]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: fix corner case in 8bit instruction parsing
7:18 PM Changeset [fc8501a0]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: make sure skanner is invisible at start in driller
7:18 PM Changeset [b1117e4]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: stop execution if some instruction is not implemented …
7:18 PM Ticket #14068 (FREESCAPE: skanners are not implemented in Driller) closed by neuromancer
fixed: Already implemented
6:32 PM Changeset [658fb4cc]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: reverted implementation of getAngle to the state before …
6:32 PM Changeset [252b4670]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: again renaming
6:32 PM Changeset [302b65ed]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed methods
6:32 PM Changeset [7e72fb59]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed variables
6:32 PM Changeset [f7aeef42]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed variables
6:32 PM Changeset [dd77f4bd]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed variables
6:32 PM Changeset [4c74a341]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed method to match the original sources
6:32 PM Changeset [d4aae98a]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed cast warnings
6:32 PM Changeset [179061b7]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed cast warnings
6:32 PM Changeset [f4768046]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: use int64 for the rotation
6:32 PM Changeset [1491e37f]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed short overflow error in setAngleCamera
6:32 PM Changeset [6c5b867d]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: removed duplicated rotate method
6:32 PM Changeset [611722d4]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: continue renaming
6:32 PM Changeset [afb3359f]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: unified holomap code and fixed weird rotations from one …
6:32 PM Changeset [4f67edaa]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: replaced setAngleCamera
5:59 PM Changeset [d30af5e9]branch-2-8branch-2-8-0branch-2-8-1 by LittleToonCat
SCUMM HE: Disable save compression for Moonbase.
4:53 PM Ticket #14072 (AGS: Crash in "The Excavation of Hob's Barrow" on Giving Fiddle Bow to ...) created by momomomo888
Game: The excavation of Hob's Barrow 1.05 (GOG) SO: MacOSX Ventura …
12:18 PM Changeset [bc343edb]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GRAPHICS: Fix BDF font loading When the character is out of range, …
12:15 PM Changeset [995b5a84]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented SETVAR instruction
12:15 PM Changeset [bf286618]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented skanner in driller
9:41 AM Changeset [a1fdd9df]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
MIYOO: Use 640x480 GUI it looks nice and crisp on this handheld
9:34 AM Changeset [ee344eb3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by LINUX-SAUNA <linuxsauna@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
7:04 AM Changeset [39e0c0c]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Complete-ish bonus menu implementation Also save config …
6:19 AM Changeset [750e2060]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Fix crash on expiring animated sprite backref Thanks a lot …
12:41 AM Ticket #14071 (The ability to mass remove games) created by Zulthar
I've encountered this problem where as I've deleted games that I'm …
12:06 AM Changeset [4ff10c52]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Add test case for inventory item sort rule

Jan 28, 2023:

11:39 PM Ticket #14070 (PHANTASMAGORIA: Cutscenes are cut in Italian Version) created by popovi76
Hello, when i click on an object that activates a cutscene, for …
11:03 PM Changeset [e514f882]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Force a widget refresh for bitmaps with custom palettes If …
10:53 PM Changeset [85ef974d]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Override delayMillis() and skip delays when fast execution …
10:47 PM Changeset [01f91f79]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Use correct debug flag for fast execution
9:34 PM Changeset [39d1b595]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Allow calling 'the' keywords as functions The original was …
8:13 PM Changeset [37afcbc2]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Move inventory sort item rule down and make consistent.
7:16 PM Changeset [d1c610e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
GRAPHICS: OPENGL: Free log after using it
5:44 PM Changeset [b1ebc64c]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GRAPHICS: OPENGL: Free log after using it
4:39 PM Changeset [e095d15]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Fix loading nhc from <extrapath>/language
4:39 PM Changeset [bec73d7e]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Fix wrong hints in Japanese version Reported by: Rigel
2:08 PM Changeset [65b725c1]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Add sprite rule to sort item listLessThan to fix rendering bug
1:09 PM Changeset [037cf68a]branch-2-8branch-2-8-0branch-2-8-1 by sdelamarre
GOB: transparency fix in some Adibou2 static images Fix black …
1:08 PM Changeset [bc690a39]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sdelamarre
GOB: transparency fix in some Adibou2 static images Fix black …
9:26 AM Changeset [9e6e8f73]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by AndywinXp
SCUMM: DOTT: Fix quit prompt appearing when using the PC in Ed's room …
9:25 AM Changeset [2811c641]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: DOTT: Fix quit prompt appearing when using the PC in Ed's room …
9:19 AM Changeset [c44c2c54]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by AndywinXp
SCUMM: DOTT: Fix quit prompt appearing when using the PC in Ed's room …
9:19 AM Changeset [82884f1c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by AndywinXp
ENGINES: Add empty() method to the ChainedGamesManager class
9:14 AM Changeset [e494b252]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: DOTT: Fix quit prompt appearing when using the PC in Ed's room …
9:10 AM Changeset [09fc6652]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
ENGINES: Add empty() method to the ChainedGamesManager class
8:13 AM Changeset [25303384]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix blending modes so fades keep right colors
8:13 AM Changeset [6ff1723a]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix potential crash from filling 3-byte image
8:13 AM Changeset [9f87c6ed]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Use true window size for fade sprite
8:13 AM Changeset [4cd5989f]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Rename shadow mode enum vals to be meaningful
8:13 AM Changeset [cd1fc938]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Improve types for visualfade.
8:13 AM Changeset [8e1753a8]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Partly implement original bonus menu
8:13 AM Changeset [ed10480d]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Remove outdated comment
8:13 AM Changeset [0bfc989]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Store and restore unlocked artwork
1:03 AM Changeset [dce0412e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Implement grammar for "the number of menus" Used in …

Jan 27, 2023:

11:55 PM Changeset [3cafae93]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix sort item hidden easter egg item and test
11:08 PM Changeset [15ffcd87]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Print out debug output so the buildbot stays happy …
10:52 PM Changeset [228a4e85]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Allow floats be as arguments in b_sound Used in …
10:24 PM Changeset [ce7af32c]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Speed up palette transitions on fewframesonly
10:21 PM Changeset [55e75be7]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Renamed constants in accordance with our naming conventions
9:53 PM Changeset [b8b0490f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Added Porta XCMD stub used in the7colors
9:29 PM Changeset [5ce90b0b]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Increased number of fewframesonly to 19
9:25 PM Changeset [63a57c1b]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Made fewframesonly count global frames. If the movie is …
8:11 PM Ticket #14069 (Cookie's Bustle is not on the list of Director games) created by Camwoodstock
Cookie's Bustle is a game that works via Macromedia, much like the …
7:01 PM Changeset [e9146658]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix use after free
6:56 PM Changeset [59ca2de0]branch-2-8branch-2-8-0branch-2-8-1 by sev-
COMMON: Better handling for malformed NE Windows executables
6:21 PM Changeset [3c4e528f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Implemented mGetVM from MemoryXObj
5:45 PM Changeset [dd3fe3d5]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Implemented SoundVolume XCMD
5:45 PM Changeset [91d6710f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix debug output
5:41 PM Changeset [432bc2ae]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
5:40 PM Changeset [7447128a]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
5:30 PM Ticket #11500 (GUI: Pressing escape in the GTK file chooser sometimes closes ScummVM) closed by lotharsm
worksforme
2:11 PM Changeset [3058bdb8]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Do not leak memory on failed EXEv4 load
1:58 PM Changeset [d4507f37]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Do not freak out when romanLingo is set to 1, as we …
12:31 PM Changeset [9ee07408]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Reset Channel::_movieTime when loading a new video Fixes …
12:31 PM Changeset [e93583bb]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Fix memory leak in Window::loadEXE()
12:31 PM Changeset [ecaed41e]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Implement b_ilk
12:31 PM Changeset [6444b9df]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: For disposed objects, make getMethod return a warning D4 …
11:32 AM Ticket #14068 (FREESCAPE: skanners are not implemented in Driller) created by neuromancer
The skanner per level should appear 3-4 minutes after entering a room, …
11:29 AM Changeset [5e36a43e]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
DIRECTOR: Mark Majestic german version as D5 Bugreport #14065
7:42 AM Changeset [b4271cc3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: make sure first sound to play is not interrupted
7:42 AM Changeset [9d4f1a84]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
FREESCAPE: Fix warning
7:41 AM Changeset [fa9667ab]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: improved accuracy of pc speaker sounds
7:41 AM Changeset [f3d69eee]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: make sure pc speaker sounds are queue correctly and the …
7:41 AM Changeset [f6958568]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
FREESCAPE: adjusted PC speaker audio generation for Driller DOS releases
7:38 AM Changeset [4fa186f9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
NEWS: update Private Eye supported releases
7:38 AM Changeset [f7424c1d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by neuromancer
NEWS: update Driller supported releases
7:35 AM Changeset [c0747671]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
NEWS: update Private Eye supported releases
7:33 AM Changeset [988192bd]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
NEWS: update Driller supported releases
7:28 AM Changeset [bbc17db7]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: make sure first sound to play is not interrupted
5:07 AM Changeset [300522db]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
SCI: Fix early KQ4 saves when a dialog is on screen
5:05 AM Changeset [0ffcd593]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Fix early KQ4 saves when a dialog is on screen
2:39 AM Ticket #14066 (ULTIMA8: Shape 328 does not render in shape viewer) closed by OMGPizzaGuy
fixed: Fixed in commit #8191740 and cherry-picked for 2.7 branch
2:35 AM Changeset [53b6fa2a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by OMGPizzaGuy
ULTIMA8: Fix signed value loading of shape frame format. Bug #14066
2:33 AM Changeset [8191740e]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix signed value loading of shape frame format. Bug #14066
1:51 AM Ticket #14067 (Hopkins FBI (Polish) - Blood Mode not working) created by jed84
Blood Mode does not work with the Polish version of the game.
1:41 AM Ticket #14066 (ULTIMA8: Shape 328 does not render in shape viewer) created by OMGPizzaGuy
Shape 328 (tapestry) does not render in shape viewer and often in …
12:58 AM Ticket #14039 (Render issue with shape border) closed by OMGPizzaGuy
fixed: Fixed by commit #f1d6ad7 There is an additional discrepancy for …
12:53 AM Changeset [f1d6ad79]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Use shape frame screen rect in sort item occludes and …
12:53 AM Changeset [5935499f]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: update all sort item tests to set box bounds
12:53 AM Changeset [62b4aec9]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Use box struct to set bounds of sort items
12:53 AM Changeset [71bf7578]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Replace sort item screenspace coords with rect
12:53 AM Changeset [6e3a288d]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Add contains point method for sort items

Jan 26, 2023:

10:13 PM Changeset [e240fc70]branch-2-8branch-2-8-0branch-2-8-1 by digitall
HPL1: Fix Remaining Duplicate Branch GCC Compiler Warnings
10:09 PM Ticket #13643 (WIN32: Crash on Windows 95 with VMware when attempting to decode JPEG ...) closed by sluicebox
fixed: Fixed in …
10:05 PM Changeset [eb7056d1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
WIN32: Disable libjpeg-turbo SSE usage on Win95 Fixes bug #13643
9:57 PM Changeset [7c2ff368]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
WIN32: Disable libjpeg-turbo SSE usage on Win95 Fixes bug #13643
9:05 PM Ticket #14014 (AGOS: Warning about missing subtitle font) closed by lephilousophe
Thanks. The font is different because it's a real TTF instead of …
7:49 PM Changeset [daf92e18]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
MM: MM1: One last RiscOS compilation fix
6:28 PM Ticket #14065 (DIRECTOR: Majestic Part I: Alien Encounter [Windows/German] (D5) Game ...) created by indy4fan
When trying to load the german version of Majestic in the latest daily …
3:36 PM Changeset [ce785547]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Check current cast archive for CURS resources
11:52 AM Changeset [d2e56053]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Dump RIFF resources when requested
11:30 AM Changeset [23e27dc4]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Remove leftover debug message
10:02 AM Changeset [2aa4480]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by LittleToonCat
SCUMM: INPUT: Don't subsitute clicks in HE games. These (later) games …
10:01 AM Changeset [2f6b3df2]branch-2-8branch-2-8-0branch-2-8-1 by LittleToonCat
SCUMM: INPUT: Don't subsitute clicks in HE games. These (later) games …
9:17 AM Changeset [05fea75]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: remove haptics related code
6:54 AM Changeset [dba5989]branch-2-8branch-2-8-0branch-2-8-1 by sev-
MM: MM1: Fix Dreamcast builds
6:42 AM Changeset [c6e9986e]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
VIDEO: Also try to load font from fonts.dat This what is expected for …
6:42 AM Changeset [b8f1f64d]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GRAPHICS: Delete archive when it's not needed
6:41 AM Changeset [5ae74e04]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
VIDEO: Also try to load font from fonts.dat This what is expected for …
6:41 AM Changeset [62ece2c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
GRAPHICS: Delete archive when it's not needed
6:18 AM Changeset [72107ab4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Yet more RiscOS fixes
4:31 AM Changeset [f6f18ba8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Yet more RiscOS fixes
3:14 AM Changeset [5dda3f7f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix item selection in selectTreasure2
3:08 AM Changeset [3373c808]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More RiscOS compilation fixes
2:41 AM Changeset [ac0214df]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
SCI: Remove extra semicolon
2:41 AM Changeset [10d3d5a8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
SCI: Add workarounds for original save/restore dialogs
2:34 AM Changeset [79a9b4bb]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Remove extra semicolon
2:25 AM Changeset [ad9305e1]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Add workarounds for original save/restore dialogs

Jan 25, 2023:

11:43 PM Ticket #2377 (SCUMM: MI1 (VGA) - Guybrush doesn't appear immediately at the 1st beach) closed by AndywinXp
fixed: Fixed in …
11:40 PM Changeset [2e58159d]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Fix bug #2377 This was a tricky one, as in order to obtain the …
11:12 PM Changeset [a3ff687d]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Properly load external sound cast members
11:12 PM Changeset [e71317d0]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Enhance printed Cast info, show full path when it is specified
11:12 PM Changeset [efb36f05]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: Properly load external sound cast members
11:12 PM Changeset [a455bbc0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: Enhance printed Cast info, show full path when it is specified
6:50 PM Changeset [c2fb744f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Stian Schultz <Stian.schultz@…>
I18N: Update translation (Norwegian Bokmål) Currently translated at …
4:23 PM Changeset [001cd618]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Another RiscOS compilation fix
12:11 PM Ticket #14064 (FTA2: "Too many tasks in the list" crash) created by HappyPrince81
After getting past Castle Jovanc lobby ScummVM crashes with "Too many …
11:50 AM Changeset [4edbabcb]branch-2-8branch-2-8-0branch-2-8-1 by sev-
FREESCAPE: Fix warning
8:42 AM Ticket #14063 (Unknown game variant for director) created by Jolien17
The game in 'Ronja de Roversdochter' seems to be an unknown game …
8:15 AM Changeset [f11a469d]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: remove vsync setting
6:50 AM Changeset [9746baae]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hopefully fix compilation for RiscOS RiscOS was erroring out …
6:40 AM Changeset [d224c19b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove redundant semicolons
5:15 AM Changeset [2970cdf1]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: update testing status
4:59 AM Changeset [eb5a079f]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix item sorter dependency graph cycle and add test
3:18 AM Changeset [e813af90]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Remove x & y flat checks that introduced bugs
3:18 AM Changeset [b616f53a]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Improve item sorter debugging.
1:46 AM Changeset [ed0fc85a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
1:46 AM Changeset [65e797fc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mistydemeo
DIRECTOR: update Phibos comment
1:46 AM Changeset [741a7fd6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mistydemeo
DIRECTOR: fix majestic Mac filesize
1:34 AM Changeset [a7b3abb]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: update Phibos comment
1:34 AM Changeset [4cac3b21]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: fix majestic Mac filesize
1:01 AM Changeset [a9e94fad]branch-2-8branch-2-8-0branch-2-8-1 by digitall
MM: MM1: Further Fix For Unused Variable GCC Compiler Warnings

Jan 24, 2023:

10:03 PM Ticket #14061 (OPENGL: Vertical position of cursor during screen shake appears to be ...) closed by AndywinXp
fixed
10:02 PM Changeset [53cc5c0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:01 PM Changeset [bcb1645f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by UrQuan1 <johan.shodan@…>
SCI: Amend CAMELOT script patch description (cherry picked from …
10:00 PM Changeset [40c5830a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by UrQuan1 <johan.shodan@…>
SCI: Fix desynchronized kMenuSelect inversion When selecting a new …
10:00 PM Changeset [0f897978]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by UrQuan1 <johan.shodan@…>
SCI: Fix broken SQ4 save game deletion The file extension is the …
9:36 PM Changeset [d1e6b4ea]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
OPENGL: Fix glitch when shaking screen Everything was converted to …
9:34 PM Changeset [431f2887]branch-2-8branch-2-8-0branch-2-8-1 by UrQuan1 <johan.shodan@…>
SCI: Amend CAMELOT script patch description (cherry picked from …
9:34 PM Changeset [e81858c]branch-2-8branch-2-8-0branch-2-8-1 by UrQuan1 <johan.shodan@…>
SCI: Fix desynchronized kMenuSelect inversion When selecting a new …
9:32 PM Changeset [b5c2619]branch-2-8branch-2-8-0branch-2-8-1 by UrQuan1 <johan.shodan@…>
SCI: Fix broken SQ4 save game deletion The file extension is the …
8:40 PM Changeset [26402d86]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
8:40 PM Changeset [59741051]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mistydemeo
DIRECTOR: fix Phibos/Bem
8:37 PM Changeset [27ca45ce]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mistydemeo
DIRECTOR: update detections
8:37 PM Changeset [574feaf4]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: update detections
8:34 PM Changeset [d194cd23]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improved accuracy of pc speaker sounds
8:34 PM Changeset [4a5a851]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: make sure pc speaker sounds are queue correctly and the …
8:34 PM Changeset [84512577]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: adjusted PC speaker audio generation for Driller DOS releases
6:40 PM Changeset [04162799]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
OPENGL: Fix glitch when shaking screen Everything was converted to …
3:01 PM Ticket #14062 (Cannot load disk two. debugger keeps crashing program) closed by lotharsm
invalid
2:11 PM Changeset [48c23c64]branch-2-8branch-2-8-0branch-2-8-1 by grisenti
HPL1: improve opengl error log
10:43 AM Changeset [6c33b126]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix suspicious use of pointers as integers This is not a …
10:27 AM Changeset [f18533bb]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Slight cleanup for light directions
10:24 AM Changeset [3b94c065]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add simple corrupt save checks
8:15 AM Ticket #14059 (ASYLUM: Holding Esc only dismisses one line of dialog) closed by alxpnv
fixed: Thanks for the report
8:04 AM Changeset [be78cc9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:42 AM Changeset [c8cab9f5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by alxpnv <alxpnv22@…>
ASYLUM: fix holding Esc only dismisses one line of dialog Bug no. 14059
5:34 AM Changeset [d46ce6d5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Xaviu <xaviu@…>
I18N: Update translation (Catalan) Currently translated at 78.9% …
4:06 AM Changeset [029b6738]branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Add support for assigning sound assets and loading assets …

Jan 23, 2023:

9:54 PM Changeset [ee10f284]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
ANDROID: Update info on versionCodes for 2.7.0
9:46 PM Changeset [b4a6602e]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
ANDROID: New versionCodes 105-108 for 2.8.0 Skipped 3 batches of …
7:16 PM Ticket #14062 (Cannot load disk two. debugger keeps crashing program) created by fmcenta
Playing game. Worked through disk 1 w/o any problems. When clicking …
3:15 PM Changeset [c3fa9b89]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by AndywinXp
SCUMM: GUI: Correctly save the shake screen flag
3:14 PM Changeset [d9777bf5]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: GUI: Correctly save the shake screen flag
11:10 AM Changeset [0b94bf4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: use 320x200 videomode for the RG99 instead of 320x240 …
11:10 AM Changeset [480e71b6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: rs90: restore aspect and remove unneeded _host …
11:04 AM Changeset [7fa86016]branch-2-8branch-2-8-0branch-2-8-1 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: use 320x200 videomode for the RG99 instead of 320x240 …
11:04 AM Changeset [9da16654]branch-2-8branch-2-8-0branch-2-8-1 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: rs90: restore aspect and remove unneeded _host …
10:43 AM Changeset [9bcd0cfd]branch-2-8branch-2-8-0branch-2-8-1 by alxpnv <alxpnv22@…>
ASYLUM: fix holding Esc only dismisses one line of dialog Bug no. 14059
10:34 AM Ticket #14061 (OPENGL: Vertical position of cursor during screen shake appears to be ...) created by AndywinXp
How to reproduce: Start up Day Of The Tentacle, go to Green …
10:07 AM Changeset [3ab1d56c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:06 AM Changeset [171dda69]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
SCI: Fix LONGBOW v1.0 Abbey bugs
10:00 AM Changeset [dd4a0242]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Fix LONGBOW v1.0 Abbey bugs
9:50 AM Changeset [0235b1a7]branch-2-8branch-2-8-0branch-2-8-1 by digitall
MM: MM1: Fix Unused Variable GCC Compiler Warning This code should be …
6:34 AM Changeset [cd736cab]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
4:23 AM Changeset [64455632]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Cleanup item sort dependency insertion
4:23 AM Changeset [9fd47f8a]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Small cleanup for sort item preliminary list sort.
4:23 AM Changeset [9877dd91]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Simplify item sort to have have fewer paths for flat vs …

Jan 22, 2023:

10:12 PM Changeset [b46a044b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by AndywinXp
SCUMM: DOTT/GUI: Fix cursor not reappearing when loading a savegame
10:11 PM Changeset [cc2b4de6]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: DOTT/GUI: Fix cursor not reappearing when loading a savegame
10:00 PM Changeset [96a800ef]branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
SCUMM: Fix randomly unreachable fire in DOTT (WORKAROUND) In DOTT, …
10:00 PM Changeset [bc1d0df8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
I18N: Update translation (French) Currently translated at 100.0% …
9:59 PM Changeset [ad29dd96]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
I18N: Update translation (French) Currently translated at 100.0% …
9:59 PM Changeset [e7edfce]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Jennifer McMurray <mcmurray.jennifer@…>
I18N: Update translation (French) Currently translated at 100.0% …
9:58 PM Changeset [f461c886]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
I18N: Update translation (French) Currently translated at 99.9% (1807 …
9:58 PM Changeset [64699526]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Jennifer McMurray <mcmurray.jennifer@…>
I18N: Update translation (French) Currently translated at 99.9% (1807 …
9:57 PM Changeset [d988cd73]branch-2-8branch-2-8-0branch-2-8-1 by sev-
ULTIMA: Rename meta_engine.* -> metaengine.* for consistency
9:57 PM Changeset [c15182a6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Jennifer McMurray <mcmurray.jennifer@…>
I18N: Update translation (French) Currently translated at 99.8% (1806 …
9:43 PM Changeset [2a390d87]branch-2-8branch-2-8-0branch-2-8-1 by sev-
MM: Rename meta_engine.* -> metaengine.* for consistency
8:05 PM Changeset [768e33c5]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
DISTS: WIN32: Fix plugin name for renamed XEEN in .rc file
7:58 PM Changeset [d9237144]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
CREDITS: Update credits for MM (Xeen)
7:53 PM Changeset [417a9dc6]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
MM: Update credits and keep Xeen as reference
7:35 PM Changeset [54724617]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
MM: Fix entry in POTFILES
7:23 PM Changeset [60a06b07]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix incorrect flags access in map 18
7:20 PM Changeset [95ac522e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
XEEN: Remove leftover file
7:17 PM Changeset [7ac6125f]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention xeen renaming in German NEWS file
7:15 PM Changeset [bde8d55]branch-2-8branch-2-8-0branch-2-8-1 by sev-
NEWS: Mention xeen engine rename
7:07 PM Changeset [b6ee619b]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DISTS: Add placeholder for mm.dat file
7:07 PM Changeset [316b6587]branch-2-8branch-2-8-0branch-2-8-1 by sev-
MM: MM1: Add missing override keywords
7:07 PM Changeset [62dd9be3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix gcc warnings
7:07 PM Changeset [6d506674]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: XEEN: Properly fix Swords monster list
7:07 PM Changeset [d49165f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Code for removing dead monsters
7:07 PM Changeset [545ae55]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Clarify the variables for frontline monster attacker count
7:07 PM Changeset [f24cfbb0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add monster count parameter to encounter console cmd
7:07 PM Changeset [ce27924b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix monster flees/wander rendering
7:07 PM Changeset [50a4e236]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix showing non-combat spell only message
7:07 PM Changeset [9ede9e11]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rendering of combat spell done
7:07 PM Changeset [b157a527]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix enter to cast text
7:07 PM Changeset [5e773537]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix cancelling combat spell and then re-casting
7:07 PM Changeset [5e976fd2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename monster _field1E and enum
7:07 PM Changeset [b07b05c4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename handicap fields
7:07 PM Changeset [cf129a03]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix monster action check in combatLoop
7:07 PM Changeset [f1dd5043]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In combat allow keypresses to abort delay timeout
7:07 PM Changeset [373b6fac]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for combat shooting
7:07 PM Changeset [91988d6f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix calculating monster AC and char damage amounts
7:07 PM Changeset [01d8d1ab]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Strip off trailing spaces on monster names
7:07 PM Changeset [3aae2eb5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of char attack messages
7:07 PM Changeset [b7c1049]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Char targeted spells in combat use now global _combatParty
7:07 PM Changeset [7e2ede96]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix retreating from combat
7:07 PM Changeset [8bbd2ed3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Properly implement character stats view within combat
7:07 PM Changeset [fbe6f34]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix Exchange combat option
7:07 PM Changeset [cbbdff2d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix calculating party handicap
7:07 PM Changeset [5209840a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix selecting correct combat char
7:07 PM Changeset [c02226bf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Merge party/monsters turn selection methods into one
7:07 PM Changeset [cfb76d8c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change combat loop1 to selectMonster
7:07 PM Changeset [830ef7f1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change hasFeature to use checkExtendedSaves function
7:07 PM Changeset [77050248]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change _remainingMonsters to be a Monster * array This is …
7:07 PM Changeset [91c99735]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleanup of post-combat treasure setup
7:07 PM Changeset [155041d5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Differentiate remaining combat monsters list from original …
7:07 PM Changeset [4b0ea19e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Make separate monster list for combat vs encounter
7:07 PM Changeset [13d94ffd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Simplify highlighting active combat char
7:07 PM Changeset [262b93e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Don't clear monster list when starting combat
7:07 PM Changeset [f04d6e4f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Select a character by default on startup
7:07 PM Changeset [75eec8a8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for retreat and surrender in encounters
7:07 PM Changeset [25ba84fe]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleanup of encounter methods
7:07 PM Changeset [5e09a089]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add level parameter to encounter console cmd
7:07 PM Changeset [11140835]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix monster data list
7:07 PM Changeset [a3a9a280]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename encounter flag for better clarity
7:07 PM Changeset [0ae51134]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename some monster fields
7:07 PM Changeset [507a8133]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix script-based encounters setup
7:07 PM Changeset [6e88147]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix clearing commands area at start of encounters
7:07 PM Changeset [0178c1b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix drawing monster graphic at start of encounters
7:07 PM Changeset [cf77d251]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Console encounter cmd now accepts monster num
7:07 PM Changeset [dbcf3e57]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Renamings for monster level
7:07 PM Changeset [c1afda05]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Desert maps will only be mappable if party has map
7:07 PM Changeset [17042d1f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for remaining maps
7:07 PM Changeset [2f9c787e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map fixes
7:07 PM Changeset [3cacb37d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix Inspectron and Hacker views
7:07 PM Changeset [16b25033]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix multiple maps' special loop
7:07 PM Changeset [01870da1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further map fixes
7:07 PM Changeset [8455b018]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixed showing gems in search results
7:07 PM Changeset [391f7ab4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More map fixes
7:07 PM Changeset [75e5d978]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix desert map base class crash
7:07 PM Changeset [f65b2ead]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further map fixes
7:07 PM Changeset [ffd370d4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More map fixes
7:07 PM Changeset [d9011fd2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Allow timed game messages to close due to keypress
7:07 PM Changeset [6a40d676]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Extra quit checks for main event loop
7:07 PM Changeset [1c31a18d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More map fixes
7:07 PM Changeset [97db5ed0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 8 fixes
7:07 PM Changeset [3321c439]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Do case insensitive answer comparisons
7:07 PM Changeset [eee2ce23]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More map fixes
7:07 PM Changeset [8296116d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Support id/section pair for console map selection
7:07 PM Changeset [b8852e1d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added a default section to every map This will be used by …
7:07 PM Changeset [bae79d82]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Prevent old text showing when going from large messages to normal
7:07 PM Changeset [c0f6e077]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 18 fixes
7:07 PM Changeset [b98e435e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 13 fixes
7:07 PM Changeset [7683524]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add missing access code view
7:07 PM Changeset [4a5b21f1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for Ice Princess
7:07 PM Changeset [66c994f8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix colors for map 19
7:07 PM Changeset [33b138d3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 1 fixes
7:07 PM Changeset [3ca92a0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix checking into inns
7:07 PM Changeset [7b1d6e6f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove search debugging line
7:07 PM Changeset [185af787]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for searching, and trap triggering in it
7:07 PM Changeset [680b6308]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 43 fixes
7:07 PM Changeset [c77c2fdd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 20 fixexs
7:07 PM Changeset [5a17caf5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 24 fixes
7:07 PM Changeset [d492eb52]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map fixes
7:07 PM Changeset [0a036066]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map changes fixes
7:07 PM Changeset [167d0673]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 23 fixes
7:07 PM Changeset [413b30ee]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More use of endDelay
7:07 PM Changeset [b1b765b3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Made endDelay return a bool for if delay was active
7:07 PM Changeset [e9abe95d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added endDelay method for expiring timeouts
7:07 PM Changeset [71f22c25]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Tavern fixes
7:07 PM Changeset [a2c9c9b1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Draw new map position before triggering specials
7:07 PM Changeset [c9de1fb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes to Gypsy in map 23
7:07 PM Changeset [69582167]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add enhanced minimap colors for exits and businesses
7:07 PM Changeset [0893f3a2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix character info view for sorcerers
7:07 PM Changeset [508a478f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finish blacksmith selling item code
7:07 PM Changeset [213632a6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of staff in blacksmith buy weapons
7:07 PM Changeset [4d9300eb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of blacksmith buy subviews
7:07 PM Changeset [88bcf16d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix dead display
7:07 PM Changeset [08a3d468]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix first view when loading a town on startup
7:07 PM Changeset [9b537e0b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix ladder string in map 11
7:07 PM Changeset [03f3adde]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Start implementing proper per-map colors. Basically, I've …
7:07 PM Changeset [40743e9a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Go to Are You Ready screen from title screen
7:07 PM Changeset [5207f7da]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix screen decoding for enhanced version
7:07 PM Changeset [de92498b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add green lines to game screen
7:07 PM Changeset [3a5f3e5b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set decoder palette indexes for first map
7:07 PM Changeset [258bdacf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement title screen scene slideshow
7:07 PM Changeset [cb617fa8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement scroll in alternating title screen
7:07 PM Changeset [f8547ef7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleanup of title screen, EGA palette, and screen decoder
7:07 PM Changeset [2014e4d2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fleshing out combat_val2 as _activeMonsterNum
7:07 PM Changeset [40c1082]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More combat actions implemented
7:07 PM Changeset [ce6c698d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up CastSpell view for in-combat spell casting
7:07 PM Changeset [f814fd68]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix _monsterP in monsterAdvances
7:07 PM Changeset [7301dcd1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hopefully properly implement monsterAdvances
7:07 PM Changeset [ba3acbbb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Display combat spell results
7:07 PM Changeset [1a7e3f44]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename Character _arr3 to _checked
7:07 PM Changeset [d3a8ce09]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement in-combat retreat
7:07 PM Changeset [dc5e5b2a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Minor cleanup
7:07 PM Changeset [b8e432b3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Moved combat character flags to Character
7:07 PM Changeset [d970e70]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move _arr4 into Monster as _checked
7:07 PM Changeset [ee05e6cb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move several standalone arrays into Monster This also fixes …
7:07 PM Changeset [6d89e52d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix combat party incapacitated check
7:07 PM Changeset [f7864d7d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Monster shooting logic
7:07 PM Changeset [277bd710]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Monsters selecting party target
7:07 PM Changeset [c8f03cf2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hooked up subtractDamage for monster attacks
7:07 PM Changeset [caa5347b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Shifting monster attack string display to view class
7:07 PM Changeset [b259ed6b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress monster attack logic
7:07 PM Changeset [95929db]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Monster touch interface method in Combat class
7:07 PM Changeset [1195969]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename MonsterActions class to MonsterTouch The actions are …
7:07 PM Changeset [06c3754b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add MonsterActions base class for monster actions logic
7:07 PM Changeset [c9cc2d56]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further treasure cleanups
7:07 PM Changeset [896a6ae9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Improve map classes setting of treasure
7:07 PM Changeset [22f4b8af]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished search view
7:07 PM Changeset [69dc6043]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up duplication spell to it's custom view
7:07 PM Changeset [732762a5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More wizard spells implemented
7:07 PM Changeset [519e2547]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More wizard combat spells
7:07 PM Changeset [22995c29]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Shift displaySpellResult stub code to descendant view
7:07 PM Changeset [11fa375f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting wizard combat spells, identified multiple monster fields
7:07 PM Changeset [7f7980e7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Default delay and callback handler for combat spell result …
7:07 PM Changeset [88449f23]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added remaining cleric combat spells
7:07 PM Changeset [63b879a6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add _timeoutCallback as an alias for _ynCallback for clarity
7:07 PM Changeset [6166a646]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented iterateMonsters2
7:07 PM Changeset [14a91ec6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finish iterateMonsters1
7:07 PM Changeset [ce459a55]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fleshing out iterateMonsters1
7:07 PM Changeset [9a0bb8f3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting spells' monster iteration code
7:07 PM Changeset [5883e84e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More cleric combat spells
7:07 PM Changeset [e1d14b2e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding combat cleric spells
7:07 PM Changeset [8e90a6f7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented turn undead spell
7:07 PM Changeset [5bf2fb81]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Misc spell fixes
7:07 PM Changeset [5c90a590]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set up SpellsParty so a dest monster can be specified
7:07 PM Changeset [d2dc8401]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Changed Spells to SpellsParty
7:07 PM Changeset [e4a2d7e7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add spells state info to savegames
7:07 PM Changeset [8922bb13]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added encounters console command to toggle encounters on/off
7:07 PM Changeset [37147703]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Yet more changes to specials console command This latest …
7:07 PM Changeset [299687eb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: specials console cmd now includes codeless specials
7:07 PM Changeset [1bf89852]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added console command to list specials
7:07 PM Changeset [0713cbe]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding more data to savegames
7:07 PM Changeset [e32d1a6f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further saving code hookup
7:07 PM Changeset [754b2ca9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Maps class cleanups
7:07 PM Changeset [4cf40ac2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further meta engine fixes for MM1 vs Xeen
7:07 PM Changeset [29646889]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: EXperiments using new saves format for MM1, old code for Xeen
7:07 PM Changeset [2b84d6db]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding saving code
7:07 PM Changeset [1d9b52d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added Character constructor
7:07 PM Changeset [d418c2f9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Repurpose unused last byte of character as portrait
7:07 PM Changeset [ae64653c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added a Roster update method
7:07 PM Changeset [556c6e5f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix writeString to handle color reversed characters
7:07 PM Changeset [53dd2663]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Stub implementation for is key pressed, for maps
7:07 PM Changeset [673c1ff1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix sign text in map 0
7:07 PM Changeset [adf42ee7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename remaining unknown character fields
7:07 PM Changeset [75184f63]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove castUnknown for proper removeCharge
7:07 PM Changeset [71e4883d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Compilation fixes
7:07 PM Changeset [dc11da0e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleanup of character info TODOs
7:07 PM Changeset [467b88f5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix view area incorrectly showing some messages
7:07 PM Changeset [ed0cf5b1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix switching character infos then pressing Escape
7:07 PM Changeset [a868a699]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix Giant unfocus handler
7:07 PM Changeset [1b6238d5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix selecting characters from Quick Ref view
7:07 PM Changeset [fdc0914e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Immediately process addAction/addKeypress calls
7:07 PM Changeset [8c7db228]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement bash view
7:07 PM Changeset [3492b7ab]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add Dead view
7:07 PM Changeset [55f17ed0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Give time to ready info messages when party dead When an …
7:07 PM Changeset [e20bff29]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for trap triggered display
7:07 PM Changeset [9ad34f44]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up Unlock to call Trap when trap triggered
7:07 PM Changeset [162e4438]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of trap logic
7:07 PM Changeset [9af8dddd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress trap damage view
7:07 PM Changeset [cf7929fc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix maps mixing up map _walls and _states
7:07 PM Changeset [8f564254]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for unlocking view
7:07 PM Changeset [c248428c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress Unlock view
7:07 PM Changeset [771a642f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Shifted checkPartyDead method to Party class
7:07 PM Changeset [479411d0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More implementing Search dialog
7:07 PM Changeset [5b96f31f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of search container graphic, map classes graphics
7:07 PM Changeset [f19e3781]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of container type text in view area
7:07 PM Changeset [cde86c90]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of search nothing, added treasure methods
7:07 PM Changeset [322d01de]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Refactor game view business names code to allow arbitrary text
7:07 PM Changeset [a9303b90]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of proper search view
7:07 PM Changeset [e0b9e706]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change DrawMonsterMessage to DrawGraphicMessage Although the …
7:07 PM Changeset [e801eb10]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 54. The last damn map.. finally
7:07 PM Changeset [5a4e052d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 53
7:07 PM Changeset [e8ebbe57]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 52
7:07 PM Changeset [59ca90fe]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 51
7:07 PM Changeset [731449d3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 50
7:07 PM Changeset [78070853]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 49
7:07 PM Changeset [e3581b59]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More compilation fixes
7:07 PM Changeset [f16eb6b2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: gcc compilation fixes
7:07 PM Changeset [0e6b445c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 48, fixed some answer entry views' rendering
7:07 PM Changeset [284bed8a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 47
7:07 PM Changeset [64064664]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix treasure clearing on startup
7:07 PM Changeset [7fcdaa11]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 46
7:07 PM Changeset [04097ea]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 45
7:07 PM Changeset [165c9c77]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 44
7:07 PM Changeset [6bcc5cd6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 43
7:07 PM Changeset [3458be7e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 42
7:07 PM Changeset [22421713]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 41
7:07 PM Changeset [58c98d2d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 40
7:07 PM Changeset [fa504a9d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 39
7:07 PM Changeset [86a2c0b7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 38
7:07 PM Changeset [3b9adfe3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add missing code to map 24
7:07 PM Changeset [1dd7315f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress map 38
7:07 PM Changeset [60512d22]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 37
7:07 PM Changeset [b88d75d2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement monster/figure drawing for maps 35 & 36
7:07 PM Changeset [985b6179]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 36
7:07 PM Changeset [9a20265]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress map 36
7:07 PM Changeset [ee4a7759]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 35's Inspectron code
7:07 PM Changeset [80b9faec]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Most of map 35, Inspectron code in progress
7:07 PM Changeset [b149ce24]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Made common prisoner view class
7:07 PM Changeset [69962c01]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 34
7:07 PM Changeset [5163e9ba]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 33
7:07 PM Changeset [117e9614]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress map 33
7:07 PM Changeset [788d129b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 32
7:07 PM Changeset [23d17a9e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Changed desert maps to use MapDesert base class
7:07 PM Changeset [189b0e7e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 31
7:07 PM Changeset [dbdd193e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 30
7:07 PM Changeset [d0fccd35]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 29
7:07 PM Changeset [9e705307]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 28
7:07 PM Changeset [09c3b7ab]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 26
7:07 PM Changeset [c6fc9a80]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 25
7:07 PM Changeset [16b0c85d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 24
7:07 PM Changeset [347233c8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add map 23
7:07 PM Changeset [378a1292]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added gypsy view for map 23
7:07 PM Changeset [1a5ddb0e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixer compiler warnings
7:07 PM Changeset [a587ae6e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 22
7:07 PM Changeset [8fe5bd80]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 21
7:07 PM Changeset [d842c4da]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 20
7:07 PM Changeset [b3ffa496]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for item checks to check both equipped and backpack
7:07 PM Changeset [128e81c2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Compilation fix
7:07 PM Changeset [d0486d5b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Made game update messages a method in the Map base class
7:07 PM Changeset [636bee14]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added most of map 20
7:07 PM Changeset [88a6322]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 19
7:07 PM Changeset [7e24562c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added Ice Princess view for map 19
7:07 PM Changeset [5b37a16c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added new base class for map views that have text entry
7:07 PM Changeset [6dfe1611]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added Won Game view, finishing map 18
7:07 PM Changeset [8692b23b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Most of map 18
7:07 PM Changeset [805aad54]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 17
7:07 PM Changeset [97bc7d57]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix incorrect addAction calls
7:07 PM Changeset [cc7f562]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Most of map 17
7:07 PM Changeset [df97eb2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 16
7:07 PM Changeset [62754ae6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 15
7:07 PM Changeset [24196fc7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 14
7:07 PM Changeset [307223f5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 13
7:07 PM Changeset [210d48f9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 12
7:07 PM Changeset [c6662cfd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished map 11
7:07 PM Changeset [2de1e45]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added volcano god view for map 11
7:07 PM Changeset [c36fded8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 10
7:07 PM Changeset [7a8f045]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Support delay timeouts with callbacks in InfoMessage
7:07 PM Changeset [9d75df5e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change prior map classes to use new SoundMessage
7:07 PM Changeset [a99b52bb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress map 10, added SoundMessage subclass
7:07 PM Changeset [9965b158]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing map 9
7:07 PM Changeset [313d468f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add remainder of map 8
7:07 PM Changeset [9215f848]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented access code view for map 8
7:07 PM Changeset [08005642]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 7
7:07 PM Changeset [0424ff5c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map 6
7:07 PM Changeset [f793afbf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 5
7:07 PM Changeset [70ad0e7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Most of map 5 implemented
7:07 PM Changeset [5ac77114]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 4 implemented
7:07 PM Changeset [b2eff4bf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress map 4, custom view for guards arresting
7:07 PM Changeset [faa8ae19]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented map 3
7:07 PM Changeset [22c8e977]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented map 2 resistances display
7:07 PM Changeset [81496fa2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented most of map 2
7:07 PM Changeset [0a00d987]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix movement
7:07 PM Changeset [6ef8d409]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add missing file to module.mk
7:07 PM Changeset [a8ad015f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add missing breaks to switch statement
7:07 PM Changeset [53ae2cf0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add dumping of item list and loading from engine data
7:07 PM Changeset [dd423c18]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add virtual destructors to base classes
7:07 PM Changeset [4f413077]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of map 1 logic
7:07 PM Changeset [ddf7ca4f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix loading character roster
7:07 PM Changeset [9221ad76]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map 1 has the first custom encounter
7:07 PM Changeset [22199d75]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Created town map base class
7:07 PM Changeset [1c85a6e1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove unneeded todos from map classes
7:07 PM Changeset [c77d3e53]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton classes for all the game maps
7:07 PM Changeset [4b08b3c8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Start of combat spells
7:07 PM Changeset [da561aa2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move spells logic into game/ folder
7:07 PM Changeset [9a8dea21]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Check for combat vs non-combat spells
7:07 PM Changeset [9f9d9d5f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Non-combat spell messages match combat, but with stars
7:07 PM Changeset [b3d77557]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added a global flag for being in combat
7:07 PM Changeset [3a2203a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Properly handle character info use completion outside combat
7:07 PM Changeset [b5ca82cf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add actions for viewing characters info to combat view
7:07 PM Changeset [4f97b6f3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up character info view to the combat use action
7:07 PM Changeset [dcdef7a9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further implementing use action
7:07 PM Changeset [ee3f96d3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More implementing character user item
7:07 PM Changeset [db2e6e15]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Clarified flags for allowing combat actions
7:07 PM Changeset [9ec569d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress implementing character info use action
7:07 PM Changeset [fc5a8714]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added Protect and QuickRef display from combat
7:07 PM Changeset [c7e9551c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added delay setting Though actual use of resulting delay …
7:07 PM Changeset [58d2f155]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added fight and shoot combat options
7:07 PM Changeset [bb1a1af1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of character attack calculation and display
7:07 PM Changeset [ace0ae5d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further attack code
7:07 PM Changeset [e0b3883b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Combat uses the party copy, not the main one
7:07 PM Changeset [c10035f0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Method name renaming
7:07 PM Changeset [bb0114e6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress attack code
7:07 PM Changeset [43f1507b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding display for monster spell results
7:07 PM Changeset [439611f7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remaining monster spell methods
7:07 PM Changeset [5532c67c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More monster spells
7:07 PM Changeset [969dbd8b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing monster spells
7:07 PM Changeset [4f7c565d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginning to implement monster spells
7:07 PM Changeset [00de7b5e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Spell monsters elemental damage types
7:07 PM Changeset [ad3fc28e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further monster spell support methods
7:07 PM Changeset [ca2630c8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting monster spells support methods
7:07 PM Changeset [b93fc023]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of monster spell casting handler
7:07 PM Changeset [65477883]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further implementing combat
7:07 PM Changeset [bdd433d7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change _monsterIndex to _monsterCount
7:07 PM Changeset [8dd3e3d8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More implementation of monster fleeing
7:07 PM Changeset [19b933f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Started implementing monster actions
7:07 PM Changeset [3face23]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added drawing of monster changes
7:07 PM Changeset [9227a57e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added monsterChanges method
7:07 PM Changeset [295461b2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress support methods for next round code
7:07 PM Changeset [d5b6d96a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished remainder of monsters defeated combat end
7:07 PM Changeset [e858af91]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding rendering for monsters being defeated
7:07 PM Changeset [84ccae5c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added selectTreasure methods
7:07 PM Changeset [fa32e562]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More gcc compilation fixes
7:07 PM Changeset [d1b80934]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: gcc compilation fixes
7:07 PM Changeset [e26dff18]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress adding selectMonster method
7:07 PM Changeset [f8432a39]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change getRandomNumber to be 1 based by default
7:07 PM Changeset [3209b6cc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added combat proc1 method
7:07 PM Changeset [08dbd972]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move just written combat loop stuff to common base class
7:07 PM Changeset [9d1017a2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting to implement combat dialog main loop
7:07 PM Changeset [e4959067]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added writeParty method
7:07 PM Changeset [f151a7c9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added writing combat monster list
7:07 PM Changeset [61e5f45f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Use map data constants for dataByte/dataWord
7:07 PM Changeset [fa0b614e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change map offsets to use DataOffset enum constants
7:07 PM Changeset [15dfb084]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Clean up encounter type, added optional parameter to console …
7:07 PM Changeset [02152822]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Simplify the checkLeft/RightWall methods
7:07 PM Changeset [d882f2f0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added writePartyNumbers method
7:07 PM Changeset [a4992c9e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added writeRound, fixed writeHandicap
7:07 PM Changeset [11254c9e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added the writeStaticContent method
7:07 PM Changeset [ced1c79c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added setupHandicap method
7:07 PM Changeset [2e637f23]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added writeHandicap method
7:07 PM Changeset [8bedce9a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added setupCanAttacks method
7:07 PM Changeset [8ec640a2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing display of combat options
7:07 PM Changeset [ad5c7997]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move beginnings of combat data into separate class This will …
7:07 PM Changeset [33af429c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of combat view
7:07 PM Changeset [0c58313]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixed for encounter retreat option
7:07 PM Changeset [fb04eca]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix remaining _val11 misunderstandings in encounter setup
7:07 PM Changeset [31ded9b3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Field renamings for encounter manager
7:07 PM Changeset [8ce5ba9a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added more encounter view content
7:07 PM Changeset [f842f9e7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More encounter options implementation
7:07 PM Changeset [1e3232ed]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing encounter options
7:07 PM Changeset [8c08892c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting to flesh out encounter view
7:07 PM Changeset [49b1c776]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Monster images are now displaying
7:07 PM Changeset [7dd5f4f2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Figured out confusion with Encounter _val11
7:07 PM Changeset [eca200de]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress experiments decoding monster images
7:07 PM Changeset [9c44cb4f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Extract the monster list into a resource file
7:07 PM Changeset [443dfb2e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further encounter setup fixes
7:07 PM Changeset [765a330f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Some fixes to encounter setup
7:07 PM Changeset [84f7c31e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added encounter console command
7:07 PM Changeset [a6562e60]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of Encounter view
7:07 PM Changeset [e907ce5e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of encounter setup
7:07 PM Changeset [80feff1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding more encounter setup
7:07 PM Changeset [1b553ba1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of encounter logic
7:07 PM Changeset [1fed7d3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remaining wizard spell views
7:07 PM Changeset [58535f33]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented Detect Magic spell and view
7:07 PM Changeset [6d164f04]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented location spell view
7:07 PM Changeset [eaadd402]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Teleport spell now working
7:07 PM Changeset [4c7357bc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: SpellView base class for spell dialogs
7:07 PM Changeset [1913a5fa]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move CastSpell view to spells/ subfolder
7:07 PM Changeset [f370da26]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding teleport spell view
7:07 PM Changeset [eb18aaa1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added shelter spell
7:07 PM Changeset [cdbe936e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up rest in-game action
7:07 PM Changeset [a1dd06df]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished Character::rest method
7:07 PM Changeset [ed63d19d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented update58 method
7:07 PM Changeset [662e6916]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further rest implementation, added updateSP
7:07 PM Changeset [183c9055]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding rest view
7:07 PM Changeset [85b8b26c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented some more wizard spells
7:07 PM Changeset [ff46e2a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of Fly spell selection view
7:07 PM Changeset [b209a6a1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix mapping spell level/num to spell index
7:07 PM Changeset [0a99c1ad]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding a cast console command
7:07 PM Changeset [b27f00dc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress implementing Fly spell destination selection
7:07 PM Changeset [bd2d8bc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement wizard levitate spell
7:07 PM Changeset [4f61bb82]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Starting wizard spells
7:07 PM Changeset [975b85cf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remaining cleric spells
7:07 PM Changeset [453fab4f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Display for spell failed
7:07 PM Changeset [06b6244a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing cleric spells
7:07 PM Changeset [3c0bf90c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added stubs for all non-combat spells
7:07 PM Changeset [f9bc0360]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Light spell now working
7:07 PM Changeset [75276b13]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cast spell selection working
7:07 PM Changeset [7fd9a034]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hide cursor after finishing text entry
7:07 PM Changeset [639e6ddb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further fixes for spell casting view
7:07 PM Changeset [d2dd3253]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress new view for spell casting
7:07 PM Changeset [b03e0feb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further implementation of spelling casting
7:07 PM Changeset [d0817fc3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change char.cpp to character.cpp
7:07 PM Changeset [6b42ecb5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of temple location
7:07 PM Changeset [c425b690]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of market leaving messages
7:07 PM Changeset [27ff7e4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Switch to ScrollView as a base class for Location
7:07 PM Changeset [45d6b97a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix stat popups in character info view
7:07 PM Changeset [37605e9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Correct text/icon offsets in Character Info view
7:07 PM Changeset [f14ec8f4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further implementation of Market location
7:07 PM Changeset [d5db432]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleanup of deprecated delay code
7:07 PM Changeset [5016ae39]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix redraw after releasing view buttons
7:07 PM Changeset [d36366d1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Market location buttons
7:07 PM Changeset [5ec15a9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress Market location display
7:07 PM Changeset [b23a11c6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Close messages area before displaying location
7:07 PM Changeset [48a505a1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of enhanced locations views
7:07 PM Changeset [d1eb3004]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Capitalize the word 'I' in messages This is a stop-gap …
7:07 PM Changeset [88edd92b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix word-wrapping occurring exactly at end of line
7:07 PM Changeset [3cd64d79]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added messages sub-view for Y/N buttons
7:07 PM Changeset [a8c666b3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set up so changing _bounds also changes _innerBounds
7:07 PM Changeset [bb518bcf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Word wrap strings in the game messages window
7:07 PM Changeset [be55e6e5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix grocer text
7:07 PM Changeset [5e8ce9f6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Message display in enhanced mode
7:07 PM Changeset [6ad30c90]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Stat info for gold, gems, food
7:07 PM Changeset [66e7367]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Show stat info by clicking on icons
7:07 PM Changeset [392b4ff8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Basic stat popups now showing
7:07 PM Changeset [0a08b72e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Making text display it's own scroll subclass
7:07 PM Changeset [283c1669]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding support for scroll views to display text
7:07 PM Changeset [c6afc8b9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added blinking cursor to char info stats
7:07 PM Changeset [c8f260ed]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton encounter view class
7:07 PM Changeset [12d69ae3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Different text colors for conditions
7:07 PM Changeset [d1350f54]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added condition text to char info
7:07 PM Changeset [90bb192c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added days suffix to food in char info
7:07 PM Changeset [0c121393]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Display of enhanced char info buttons text
7:06 PM Changeset [c69cf6cd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished title display in enhanced character info view
7:06 PM Changeset [0fe56f64]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set up attribute pairs, more of character info display
7:06 PM Changeset [0a29bed9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Enhanced mode text rendering working
7:06 PM Changeset [9f987817]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement loading of Xeen fonts
7:06 PM Changeset [e6b23316]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Preparation for displaying text in character info
7:06 PM Changeset [f4a59c96]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Scroll window base class for enhanced mode
7:06 PM Changeset [dca3ae6b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of spell casting
7:06 PM Changeset [ad11df14]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finish item trading
7:06 PM Changeset [502a2327]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Merge id/v14 inventories into single Inventory class
7:06 PM Changeset [0253ded6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing most of item trade
7:06 PM Changeset [395f5695]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished trading gems, gold, food
7:06 PM Changeset [2164d97]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Created generic text entry view
7:06 PM Changeset [3f9f7b0f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Moved share method to new Party class
7:06 PM Changeset [722c6104]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Share function of character info
7:06 PM Changeset [5041dc7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Logic for remove item
7:06 PM Changeset [3bbe7c32]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of equip item
7:06 PM Changeset [b4ee049b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Most of the character info equip item
7:06 PM Changeset [e4b88b84]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented Inventory class for backpack & equipped
7:06 PM Changeset [da196179]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement gather gold in Character Info dialog
7:06 PM Changeset [0d642f71]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of in-game character info
7:06 PM Changeset [425f778f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Splitting up character display classes
7:06 PM Changeset [cffa41c0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement signing into inn
7:06 PM Changeset [b627ba61]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add automap data to roster save file
7:06 PM Changeset [3fb611c2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In-progress implement sell items dialog
7:06 PM Changeset [1398295c]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix clashing town enums
7:06 PM Changeset [5016905f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix compiler warnings
7:06 PM Changeset [8a5dcd48]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing blacksmith subviews
7:06 PM Changeset [511a1eb8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing blacksmith buy weapons
7:06 PM Changeset [3ebf0f8a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move location data arrays to a new file
7:06 PM Changeset [63117d1a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixed shadowed field
7:06 PM Changeset [1db0b37b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton subviews for blacksmith buy/sell views
7:06 PM Changeset [399fa650]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of training
7:06 PM Changeset [83209bc8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move training code to Character class
7:06 PM Changeset [7ed05692]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing some of the training logic for increasing level
7:06 PM Changeset [aee5adc0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Training calculations, display
7:06 PM Changeset [0e922648]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Clarifying more character fields
7:06 PM Changeset [cce5beca]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Rename character max spell level
7:06 PM Changeset [c33874f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement leprechaun
7:06 PM Changeset [4787fae]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of Blacksmith
7:06 PM Changeset [33c5fc3b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added trapdoor
7:06 PM Changeset [e7105ee6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Make message msg methods protected
7:06 PM Changeset [366ab226]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Updating message dispatches to use new send method
7:06 PM Changeset [7fdea429]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implemented Statue view
7:06 PM Changeset [4ae422f1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of Training view
7:06 PM Changeset [cc7588bf]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix ui button press/release display
7:06 PM Changeset [f10faec4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Setting actions for the ui buttons
7:06 PM Changeset [ccc0d5a8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add mouse cursor in enhanced mode
7:06 PM Changeset [4348a0b2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: XEEN: Fix startup crash
7:06 PM Changeset [22f8cde8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Display of Xeen UI buttons in enhanced mode
7:06 PM Changeset [44cf0b55]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added market view
7:06 PM Changeset [dd233a50]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement remainder of Temple
7:06 PM Changeset [ca857e1d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Initial template display
7:06 PM Changeset [fd25f5e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Standardize Eulard sign string id to market
7:06 PM Changeset [59c39827]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginning of temple view
7:06 PM Changeset [d0bc2a47]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Workaround for 8Bh charcaters in strings
7:06 PM Changeset [d38c12fd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further implementing tavern
7:06 PM Changeset [7b9816c7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Simply tavern message display
7:06 PM Changeset [6df7a8c8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More implementation of Tavern
7:06 PM Changeset [afb72630]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of initial tavern display, leaving tavern
7:06 PM Changeset [bb555569]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Common business rendering for Tavern
7:06 PM Changeset [e9680b0f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Creating separate subfolder for business views
7:06 PM Changeset [1c7c034a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of tavern, business display on-screen
7:06 PM Changeset [a815a3cb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes for leaving Sorpigal
7:06 PM Changeset [6ab8c299]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement support for Y/N messages
7:06 PM Changeset [f2346f3f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Refactor maps collection to be in maps.cpp
7:06 PM Changeset [ae5e45b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement shop signs message display
7:06 PM Changeset [88cb4673]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Split off messages into their own file, improve Info message
7:06 PM Changeset [ccb355f6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added message info display
7:06 PM Changeset [addfc329]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished Order command
7:06 PM Changeset [d06ce935]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Display of party, beginnings of Order command
7:06 PM Changeset [58f0b79b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Mostly implement bash
7:06 PM Changeset [6d674ca3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix moving backwards
7:06 PM Changeset [69dc7aac]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes to drawing view walls
7:06 PM Changeset [2fe7c8cc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added stubbed Sound class
7:06 PM Changeset [0db470e1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Popup messages for obstructions
7:06 PM Changeset [b3b95a65]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Extracted font from executable
7:06 PM Changeset [028e38d0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Console commands pos and intangible
7:06 PM Changeset [82b0e0fa]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set up dummy party on startup
7:06 PM Changeset [f6a1fe30]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix map 0 special cells check
7:06 PM Changeset [b03f7f05]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton for special action methods in map 0
7:06 PM Changeset [f0c78a8f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move checkPartyDead to Map class
7:06 PM Changeset [6f640274]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Wall collision checks and proper map exit checks
7:06 PM Changeset [1e03780a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Tweak placement of 3d view in enhanced mode
7:06 PM Changeset [a6f22608]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Set up a simple palette to match the in-game colors
7:06 PM Changeset [ed2d2d77]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Different view area for Enhanced mode
7:06 PM Changeset [48a9c9b9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change getSurface to return ManagedSurface
7:06 PM Changeset [5f79a8b2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Load Xeen UI background
7:06 PM Changeset [ffef7976]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of enhanced mode
7:06 PM Changeset [50128067]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement support for element bounds
7:06 PM Changeset [a8b5ed0e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixes to 3d wall rendering
7:06 PM Changeset [96d1a1de]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Dummy implementation for forward/backwards
7:06 PM Changeset [f15dd461]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Turning left and right re-renders view
7:06 PM Changeset [1dd47298]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Split game logic for 3d view into base class For …
7:06 PM Changeset [4b959dd7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: 3d view is starting to render correctly
7:06 PM Changeset [5eb0e9d9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In-progress 3d view drawing code
7:06 PM Changeset [93a17c39]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Make the spells array a structure for easier access
7:06 PM Changeset [080866c4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of game view class
7:06 PM Changeset [0708c639]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Figured out map direction bitmasks and offsets
7:06 PM Changeset [6408139e]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Improve image decoder for tile loading
7:06 PM Changeset [2d1f2b78]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: First wallpix tile being correctly decoded
7:06 PM Changeset [1505833b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add town loading method
7:06 PM Changeset [ac9389c2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: The map getData method is actually for loading tiles
7:06 PM Changeset [95e8c8ab]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Map loading method that triggers game view
7:06 PM Changeset [58d23965]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More map data loading
7:06 PM Changeset [d584fd7a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Figured out wall types part of map data
7:06 PM Changeset [2f7672f7]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add the strings from map 0 to strings yml Adding map strings …
7:06 PM Changeset [b6a3465]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added placeholder map classes
7:06 PM Changeset [cae78f2d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added map_string debugger command
7:06 PM Changeset [def2d0ef]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add console with a dump_map command
7:06 PM Changeset [a88fc1a9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding map overlay loading
7:06 PM Changeset [31395720]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of map classes Each map has an overlay file …
7:06 PM Changeset [76a24b34]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished Protect dialog
7:06 PM Changeset [3ad99de]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of Protect dialog
7:06 PM Changeset [ffcda769]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up action for viewing party members
7:06 PM Changeset [bb15af5d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Handle QuickRef action inside QuickRef view itself
7:06 PM Changeset [9eae42cc]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Hook up QuickRef dialog display to keybinder action
7:06 PM Changeset [b81a1f38]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Copy mode-specific keymaps logic from Ultima engine
7:06 PM Changeset [1d4394a8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More implementation of QUickRef dialog
7:06 PM Changeset [be5e4e01]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added game state container class
7:06 PM Changeset [d9b59041]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Creating data/ folder for game state related classes
7:06 PM Changeset [a6681097]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of QuickRef dialog
7:06 PM Changeset [28fe2453]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding keymapper set
7:06 PM Changeset [dbd06a8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: XEEN: Move XeenEngine methods from out of metaengine.cpp
7:06 PM Changeset [44488c97]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of in-game view
7:06 PM Changeset [df961b62]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Finished Inn dialog
7:06 PM Changeset [29d4cd7a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of Inn dialog
7:06 PM Changeset [3f31d825]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of character creation
7:06 PM Changeset [b0e79ad]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Work on Create Characters dialog
7:06 PM Changeset [493493a4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of create characters dialog
7:06 PM Changeset [4ef63fdb]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implement renaming characters
7:06 PM Changeset [f35a80c6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add ability to delete characters
7:06 PM Changeset [bfb4b602]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add loading roster inventories, display in character view
7:06 PM Changeset [15cf35f9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Load roster, fixes to the view character dialog
7:06 PM Changeset [7b3cb3f1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding display of character stats
7:06 PM Changeset [e5cc097f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Implementing view characters dialog
7:06 PM Changeset [faf69883]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove uiParent parameter in view constructors
7:06 PM Changeset [595958e8]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Create Dialogs class as a container for all the dialogs
7:06 PM Changeset [92661fbd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: identify views by name, allowing for easy switching views
7:06 PM Changeset [e64bedbd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add name field to elements for later searches
7:06 PM Changeset [e2069e2f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Only redraw views when they mark themselves as changed
7:06 PM Changeset [3a53a48]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of keyboard message dispatch
7:06 PM Changeset [3718284f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Introduced focused view display
7:06 PM Changeset [2aaceda6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Somewhat improve text by using GUI console font It's not …
7:06 PM Changeset [97a0f782]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of text views Temporarily using using one of the …
7:06 PM Changeset [027d7a51]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Remove old xeen.ccs, change references to be mm.dat
7:06 PM Changeset [fe3d35a5]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Created YAML file reader for representing string constants
7:06 PM Changeset [3aeb06b4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Creating new combined mm data file for Xeen & MM1
7:06 PM Changeset [1aaf783f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Shifted screen decoder into a new ImageDecoder class
7:06 PM Changeset [49d5aad0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixed screen decoding
7:06 PM Changeset [96fb461a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of screen viewer
7:06 PM Changeset [6fedafac]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Beginnings of events/ui manager
7:06 PM Changeset [f24debf6]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Skeleton engine class
7:06 PM Changeset [c71e5f61]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: Start of Might & Magic games engine that includes Xeen
6:49 PM Changeset [63eca406]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Marcus Comstedt <marcus@…>
GRAPHICS: Add Latin Extended-A to small GUI font This fixes …
6:47 PM Changeset [9203d278]branch-2-8branch-2-8-0branch-2-8-1 by Marcus Comstedt <marcus@…>
GRAPHICS: Add Latin Extended-A to small GUI font This fixes …
6:10 PM Changeset [3637430]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by OMGPizzaGuy
ULTIMA8: Additional item sort rules and test. This also fixes #14035
5:54 PM Ticket #14035 (Armor of flames rendering order incorrect) closed by OMGPizzaGuy
fixed: Fixed by commit #edd82bb
5:48 PM Changeset [8e5afba3]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: handle lba2 game chapter
5:48 PM Changeset [5ccbc0d4]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: handle lba2 holomap locations
5:47 PM Changeset [7c18fd44]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
MACOSX: Add shaders.dat datafile to resource list
5:45 PM Changeset [54d7bcd9]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
MACOSX: Add shaders.dat datafile to resource list
5:42 PM Changeset [edd82bb8]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Additional item sort rules and test. This also fixes #14035
4:37 PM Ticket #14058 (AGS: Popup messages disappear immediately) closed by tag2015
3:59 PM Changeset [0bff423e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
3:58 PM Changeset [29ea816b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
DISTS: Add shaders.dat to GUI theme files at install stage
3:39 PM Changeset [261e44bf]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
DISTS: Add shaders.dat to GUI theme files at install stage
2:48 PM Changeset [6893e1e4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
2:48 PM Changeset [4731cb23]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
GUI: Also fix achievements strings for lowres
2:47 PM Changeset [1ce6a3bb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
GUI: Show complete strings in Achievements tab
2:47 PM Ticket #12946 (GUI: Achievements do not take full width of screen) closed by sev-
fixed: This has been fixed by https://github.com/scummvm/scummvm/pull/4627
2:46 PM Changeset [dcf2726]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
GUI: Also fix achievements strings for lowres
2:46 PM Changeset [e457a450]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
GUI: Show complete strings in Achievements tab
1:04 PM Ticket #14057 (AGS: Shaders cause black screen in AGS games) closed by lephilousophe
12:34 PM Changeset [30d0326c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by BLooperZ
I18N: Update translation (Hebrew) Currently translated at 100.0% …
10:38 AM Ticket #14015 (Unknown game variant for myst3) closed by tag2015
invalid
8:32 AM Ticket #14060 (ScummVM crashes immediately when Nintendo 64 Switch controller is ...) created by nextux
What you will need: * PC running Windows 11 Pro * Nintendo 64 Switch …
4:34 AM Changeset [4e203e1f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by BLooperZ
I18N: Update translation (Hebrew) Currently translated at 98.2% (1777 …
4:34 AM Changeset [bfcddc69]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …

Jan 21, 2023:

9:54 PM Changeset [eba90bbc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
GUI: Update default shaders pack
9:54 PM Changeset [6cc3d45e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Update default shaders pack
8:29 PM Changeset [de50ee3e]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: removed vtop and vbottom from renderPolygons
7:10 PM Changeset [f1057226]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
GLK: Support running on lowres devices
5:33 PM Changeset [72b4bfb0]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: continue with renaming
5:10 PM Changeset [c53ce892]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: more renaming
5:10 PM Changeset [2e53c0fa]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: unified movement stuff with original sources
5:10 PM Changeset [1b8252df]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed variables and ActorMoveStruct functions
5:10 PM Changeset [a658b349]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed variables and updated doxygen
3:29 PM Changeset [3cbdc38]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
AGS: Don't set VSync when it's not needed
3:28 PM Changeset [f17604ce]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
AGS: Don't set VSync when it's not needed
3:02 PM Ticket #14059 (ASYLUM: Holding Esc only dismisses one line of dialog) created by OneShortEye
In the original game and in ScummVM 2.6.0, holding the Esc key during …
2:40 PM Ticket #14058 (AGS: Popup messages disappear immediately) created by tag2015
Popup messages (e.g. those that appear when changing stretch mode / …
2:23 PM Ticket #13871 (TWINE: rendering error with opened door) closed by mgerhardy
fixed: fixed in f1df317abc7ba470bff092d8dd18be599d49b2dd
2:23 PM Changeset [da4ba2a5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mgerhardy
TWINE: fixed bug #13871 (rendering error with opened door) …
2:23 PM Changeset [f1df317a]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed bug #13871 (rendering error with opened door) …
2:23 PM Changeset [fa2cdce7]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: getting closer to the original source release
2:16 PM Ticket #14057 (AGS: Shaders cause black screen in AGS games) created by tag2015
Any shader (enabled in global options or in game override) cause the …
1:33 PM Changeset [a2242d8f]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
GLK: Support running on lowres devices
11:35 AM Ticket #14056 (TETRAEDGE: WIN32: Loading game fails after intro) created by lotharsm
In Syberia 1 (Mac version taken from GoG), loading/continuing the game …
9:13 AM Changeset [043b3872]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by mgerhardy
TWINE: hopefully fixed msvc compilation
9:12 AM Changeset [e4401d49]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: hopefully fixed msvc compilation
7:50 AM Changeset [e8431cfd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by OMGPizzaGuy
ULTIMA8: Check "lastSave" setting exists before using as save slot. …
7:31 AM Changeset [5aa359f0]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Allow theora loop requests before last frame
7:01 AM Changeset [b43bc49a]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
ULTIMA: NUVIE: Fix potential use of uninitialized variable
6:04 AM Changeset [e656bb99]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: fix Phibos/Bem
5:25 AM Changeset [a4853937]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Check "lastSave" setting exists before using as save slot. …

Jan 20, 2023:

11:40 PM Ticket #14055 (ScummVM does not recognize my version of Myst 3 Exile) closed by UncleIllya
invalid: I must have made a mistake on the setup. I went through it again and …
10:56 PM Changeset [d5e61e01]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
10:56 PM Changeset [9c243900]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
10:49 PM Ticket #13979 (Unknown game variant for myst3) closed by tag2015
invalid: No feedback from the OP, closing
10:49 PM Changeset [e34e911]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
JANITORIAL: Clarify comment
10:49 PM Changeset [1514e3e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
ENGINES: Fix punycode encoding of directory separator in unknown game …
10:48 PM Changeset [9a60536a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
JANITORIAL: Clarify comment
10:44 PM Changeset [08a69b05]branch-2-8branch-2-8-0branch-2-8-1 by criezy
ENGINES: Fix punycode encoding of directory separator in unknown game …
10:07 PM Ticket #14055 (ScummVM does not recognize my version of Myst 3 Exile) created by UncleIllya
The game in 'Myst III\' seems to be an unknown game variant. Please …
9:22 PM Changeset [1c3edd47]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by criezy
SWORD1: Add detection for alternate French Windows version
9:22 PM Ticket #14054 (GUI: Built-in theme + "Small" GUI Scale do not render the cross in ...) created by mikrosk
Medium (the default) works ok but Small it does not. The checkboxes …
9:21 PM Ticket #13989 (Unknown game variant for sword1) closed by criezy
fixed: Thank you for the report. I have now added this detection. The main …
9:16 PM Changeset [2fa6a4b6]branch-2-8branch-2-8-0branch-2-8-1 by criezy
SWORD1: Add detection for alternate French Windows version
8:43 PM Ticket #13882 (AGS: Suspicious Mind crashing in the menu) closed by tag2015
fixed: Fixed in …
8:40 PM Changeset [f9d5993]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
8:17 PM Changeset [8712992f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
8:17 PM Changeset [33788cef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:32 PM Changeset [cae0c9aa]branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
7:31 PM Changeset [baa0a1f]branch-2-8branch-2-8-0branch-2-8-1desc/2.8.0git by Lothar Serra Mari <mail@…>
RELEASE: This is 2.8.0git
7:28 PM Changeset [eceabd40]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
DOC: Update iOS clone command for 2.7 branch
7:26 PM Changeset [a06f5042]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1desc/2.7.0pre by Lothar Serra Mari <mail@…>
RELEASE: This is 2.7.0pre
7:07 PM Changeset [30ca8621]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
GUI: Update default icons set
6:51 PM Ticket #13917 (BACKENDS: iOS: Default touchpad mode unusable on iOS 16) closed by dwatteau
fixed: Thanks!
6:50 PM Changeset [cbbdc5fd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
HADESCH: Support skipping on escape. This works better on hanheld …
6:09 PM Changeset [f068d5a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
GUI: Add SVG loading for extras overlay
6:06 PM Changeset [51a4bd04]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:05 PM Changeset [4d7df2ac]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
5:43 PM Changeset [98d58de4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed methods and members to be closer to the original source …
5:32 PM Changeset [d6689795]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
DEVTOOLS: BLADERUNNER: Fix packing MIX file for EN_ANY
4:25 PM Changeset [76579de]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Remove unused OSX right mouseclick hack Partially from upstream …
4:17 PM Changeset [2cc9844c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed holomap arrow positions
4:06 PM Changeset [6fc57dd9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed clip methods and synced drawHoloObj with original …
3:03 PM Ticket #14019 (TWINE: lights of cars are not rendered) closed by mgerhardy
fixed: fixed with 889b4b6aeedd84772971599df9bc9098a7279e44
3:02 PM Changeset [889b4b6a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: use the original render methods code fixed bug #14019
3:00 PM Changeset [caa93218]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: use original line drawing algorithm
3:00 PM Changeset [bfa8af9b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: cleanup in return values
2:52 PM Changeset [8c887bdd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
2:25 PM Changeset [e9023717]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by George Kormendi <grubycza@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
2:24 PM Changeset [fe092355]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
2:14 PM Changeset [f2a41c8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Updated build version (3.6.0.36) From upstream …
2:14 PM Changeset [5ae3427]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Common: simplified MFLUtil::ReadEncInt32(), use conditional …
2:14 PM Changeset [da147138]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Script API: removed a rule that Viewport and Camera 0 can't be …
2:14 PM Changeset [300379a2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: ScreenOverlay.SetImage() accepts offset as arguments + …
2:14 PM Changeset [7e3c3f1f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: reimplemented Overlay.SetText without call to …
2:14 PM Changeset [51e541cf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Remove unneeded La Croix Pan workaround The help text now …
2:14 PM Changeset [86275913]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: split out create_textual_image() out of _display_main() …
2:14 PM Changeset [6f82ba60]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: fixed ScriptOverlay loosing ID when changing text From …
2:14 PM Changeset [5dea74f2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: also print uid into log along with guid From upstream …
2:14 PM Changeset [b1d4f4ee]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: print game's guid into log along with the title From …
2:14 PM Changeset [dcba4db6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: fixed voice is disabled if tried to enable already …
2:14 PM Changeset [5614bc15]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: prevent cursor from leaving game area From upstream …
2:14 PM Changeset [2ef1dfd3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Engine: fixed few typos in error messages From upstream …
1:52 PM Changeset [5a49cc07]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention latest SCUMM improvements in German NEWS file
1:45 PM Changeset [d5afc7c5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
1:45 PM Changeset [77736282]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention latest SCUMM improvements in German NEWS file
1:18 PM Changeset [029430dd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
1:14 PM Changeset [7b2bd0f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
1:14 PM Changeset [baf42ae7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Add a dialog to revoke SAF authorizations Remove old …
1:14 PM Changeset [f78e79fd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Clear SAF cache when activity is hidden This allows to …
1:14 PM Changeset [a465718c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Fix comment For coherence sake
1:14 PM Changeset [f939e442]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Increase SDK version
1:14 PM Changeset [ca1dbfc9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Add SAF support
1:14 PM Changeset [0fdf53f9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Remove platform specific code from shared code
1:14 PM Changeset [c60ad0a5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Various cleanups in JNI Mostly fixing memory leaks (Java …
1:14 PM Changeset [96315679]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Add a method to get running SDK version Co-authored-by: …
1:14 PM Changeset [c84c9cd3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Update build tools Update minSdkVersion to fit with what the …
1:14 PM Changeset [e17b34c9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
ANDROID: Store JNI environment in a thread local variable This avoids …
1:14 PM Changeset [54fd20c3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
POSIX: Refactor DrivePOSIXFilesystemNode to allow for dynamic drives
1:14 PM Changeset [787d4e1d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
POSIX: Allow to subclass DrivePOSIXFilesystemNode Without this, there …
1:01 PM Changeset [8feb679e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix warnings
1:01 PM Changeset [c4afc4ac]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
JANITORIAL: Remove excess empty lines
11:57 AM Changeset [b8e6bbcc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
11:57 AM Changeset [569f887a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
11:31 AM Changeset [ba373604]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed renderObjectIso return value check error introduced in …
11:22 AM Changeset [d7d0f9b6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: added detection of zx spectrum disk release of driller
11:22 AM Changeset [8c14ff08]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: initialize _inkColor and _paperColor from Area object
11:07 AM Changeset [8f775a4c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Reload BOBBY puzzle when changing languages with NHC. This …
11:02 AM Changeset [ad23fb4d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed stuff to match original sources
10:57 AM Changeset [575b928b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:57 AM Changeset [7fc6f69c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
NEWS: Update SCUMM section
10:31 AM Changeset [7781be45]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
10:31 AM Changeset [81f3388]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by George Kormendi <grubycza@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
10:31 AM Changeset [4fd8a797]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
9:03 AM Changeset [5d254dec]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
9:03 AM Changeset [7a10e3ea]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Update Original GUI checkbox description This notifies the …
9:03 AM Changeset [e8dfcb42]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: GUI: Implement ScummVM quit confirmation override Now, the …
9:03 AM Changeset [aae1cac6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
GUI: Only show the quit dialog in absence of an engine GUI override
9:03 AM Changeset [90c0c805]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
ENGINES: Add feature flag for quit dialog override This signals the …
8:15 AM Changeset [086fbdff]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: properly reset inputs when changing areas
8:15 AM Changeset [45480659]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: do not deallocate textures in TinyGL directly
6:28 AM Changeset [f281f0cb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:25 AM Changeset [97acf91d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by elasota
MTROPOLIS: Implement path motion modifier and fix white chroma key not …
3:35 AM Ticket #14053 (Ultima8: Gravity should not pull actors below Z: 0) created by OMGPizzaGuy
Multiple holes exist in the original game maps and gravity does not …
2:45 AM Changeset [ec13055d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
2:45 AM Changeset [42a5aac4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SURFACESDL: Fix overlay background when using hardware palette
2:41 AM Ticket #14052 (Unknown game variant for glk) closed by dreammaster
fixed: Thanks for the report.
2:40 AM Changeset [bb9ae14b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
2:40 AM Changeset [fcfee8a6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
GLK: GLULX: Added detection entry
2:12 AM Ticket #14052 (Unknown game variant for glk) created by Trevbot911
This is the Itch.io version of Anchorhead 1.0.0-win32-x64 The game in …
12:28 AM Changeset [bfcaa292]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
12:27 AM Changeset [825a13df]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Clarify tooltip description of low latency audio mode

Jan 19, 2023:

11:46 PM Changeset [2a4632da]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
HADESCH: Use .empty() rather than comparing with "".
11:37 PM Ticket #12980 (AGS: Puzzle in Featherweight can't be solved) closed by tag2015
fixed
10:50 PM Changeset [d94cc1b1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:47 PM Changeset [1898479e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by digitall
TETRAEDGE: Avoid Generic Define Naming for Micropather Debug Code …
9:51 PM Changeset [3a1e84cc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
9:50 PM Changeset [f6726479]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI32: Add detection entry for RAMA Demo variant Thanks to …
9:50 PM Changeset [962660cd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI32: Add RAMA Demo to fallback detection
9:50 PM Changeset [89dd781e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI32: Disable speed test in RAMA Demo
7:51 PM Changeset [f146ccec]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
JANITORIAL: SCUMM: Replace magic number
7:46 PM Changeset [818dd08f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: SMUSH: Add debug messages for audio fades
7:45 PM Changeset [8aa4d622]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: SMUSH: Avoid usage of uninit variables
7:40 PM Changeset [836d10f2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
7:39 PM Changeset [c683fef6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add workaround for Dustbowl character creation Avoid using the …
6:59 PM Changeset [0aab461f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: use original holomap rendering methods
6:41 PM Ticket #14051 (SCUMM: MI1: Can't close using Alt-F4) closed by AndywinXp
fixed: Thanks for the fix! Closing
6:41 PM Changeset [c430c34]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
6:41 PM Changeset [27f9345b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Fix bug #14051
6:37 PM Changeset [df862119]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
6:37 PM Changeset [0a665007]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
JANITORIAL: SCUMM: Fix spelling error
5:24 PM Changeset [9fae050b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
4:30 PM Changeset [9a615fbc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
4:30 PM Changeset [04bc7f98]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Allow loading NHC from extrapath We can't use SearchMan …
4:29 PM Changeset [1289b714]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
NEVERHOOD: Fix crash on expiring surfaces. We postpone actual drawing …
4:01 PM Ticket #14025 (Broken Sword 1 & 2 pretends to be 640x480 but it is never initialized ...) closed by lephilousophe
invalid: If size fails, initGraphics checks the result of endGFXTransaction …
3:58 PM Changeset [b8a98a3a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add/update detection for a few games
3:58 PM Changeset [0f476ddd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add english macro for NOLAUNCHLOAD detection entries
3:58 PM Changeset [2f817634]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Check sound sample rate before playing Before playing a sound …
2:43 PM Changeset [cd7afdb9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Do not hang buildbot when movies cannot be loaded
1:58 PM Changeset [e8c04a45]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
1:15 PM Changeset [8cd02a3f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by alxpnv <alxpnv22@…>
ASYLUM: add a setting to control animations speed
12:52 PM Ticket #14051 (SCUMM: MI1: Can't close using Alt-F4) created by lephilousophe
Using the demo from ScummVM website on a Linux / SDL2 backend. …
11:34 AM Changeset [1fcd63bf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
11:34 AM Changeset [d170347c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by George Kormendi <grubycza@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
11:14 AM Changeset [060f417d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
CI: Use a fork of vcpkg
11:12 AM Changeset [d76b359a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Refactor movie loaders to allow loading from executables
11:12 AM Changeset [05ca2962]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
Revert "DIRECTOR: openMainArchive may be opening an EXE" This reverts …
11:12 AM Changeset [c79c32ac]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Refactor Stxt/TextCastMember to use raw strings There is …
11:12 AM Changeset [71473c94]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Fix normaliseXLibName for kPlatformWindows
10:33 AM Changeset [12b22ab6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: update the Readme with better controls description …
9:32 AM Changeset [eed26db5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
GRAPHICS: Fix riscos compilation with an explicit cast
9:31 AM Changeset [84b2f1fd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
JANITORIAL: SCUMM: Improve readability of SMUSH audio code
9:29 AM Changeset [e93685b5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: SMUSH (FT): Set correct proportion of in-frame counter and feed …
7:17 AM Changeset [4df840ef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: mamauta1 needs desktop quirk
5:03 AM Changeset [6023e900]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
3:54 AM Changeset [2e11704e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Update box struct better match rect methods
3:53 AM Ticket #14023 (XEEN: Swords map UnderWorld broken) closed by dreammaster
fixed: And the Underworld crash is now fixed as well.
3:52 AM Changeset [0d5d55b9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
NEWS: Mention Swords fix for Underworld map
3:49 AM Changeset [253498ae]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
XEEN: Fix for GateMaster monster in map 78 I've done a fix in code …
2:56 AM Changeset [06681177]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
XEEN: Implement correct clouds falling logic for Swords
12:07 AM Changeset [d4675e7d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by phcoder
MIYOO: Correct gamepad mapping and corresponding documentation
Note: See TracTimeline for information about the timeline view.