Timeline
Feb 18, 2023:
- 7:59 PM Changeset [00b1932]branch-2-8branch-2-8-0branch-2-8-1 by
- TESTBED: Properly set palette for the video playback
- 3:19 PM Ticket #14198 (SCUMM: MANIAC v2: "Disserrare" (Unlock) verb not shown in italian version) created by
- This is an original bug, so I don't know if it should be patched or …
- 2:29 PM Ticket #14197 (AGS: Kathy Rain: "Image Editor" issue when using the PC) created by
- The PC in Kathy Rain has always been glitchy, but now it's no longer …
- 1:59 PM Ticket #14189 (Incorrect Display of Letter Z) closed by
- duplicate
- 1:16 PM Changeset [f3d601e4]branch-2-8branch-2-8-0branch-2-8-1 by
- GRAPHICS: Fix negation of unsigned integer warning
- 1:15 PM Changeset [fb4e56e8]branch-2-8branch-2-8-0branch-2-8-1 by
- DISTS: Fix project_license in AppStream metadata
- 1:04 PM Ticket #14196 (scummvm shaders: strange behavior after add-in a game) created by
- Hello ScummVM dev team, I found a bug when using shaders: When I …
- 11:50 AM Ticket #14195 ([AGS] unknown game variant for 'ags-fallback' (Locked Out)) created by
- The game in 'Locked Out' seems to be an unknown game variant. Please …
- 11:16 AM Ticket #14194 ([AGS] unknown game variant for 'ags-fallback' (Kikme Quest)) created by
- The game in 'kikme' seems to be an unknown game variant. Please …
- 11:13 AM Ticket #14193 ([AGS] unknown game variant for 'ags-fallback' (Kidnapped)) created by
- The game in 'Kidnapped' seems to be an unknown game variant. Please …
- 10:59 AM Ticket #14192 (TWINE: french characters bug in main menu) created by
- Hello, I own the french LBA provided by GOG. In main LBA menu, go to …
- 10:58 AM Ticket #14191 ([AGS] unknown game variant for 'ags-fallback' (Jimmy the Troublemaker II)) created by
- The game in 'JTT2demo' seems to be an unknown game variant. Please …
- 10:51 AM Ticket #14190 ([AGS] unknown game variant for 'ags-fallback' (The Day that John Saved ...) created by
- The game in 'johns_xmas' seems to be an unknown game variant. Please …
- 10:42 AM Ticket #14189 (Incorrect Display of Letter Z) created by
- In Maniac Mansion Deluxe and Maniac Mansion Episodes, the letter "Z" …
- 10:11 AM Ticket #14188 ([AGS] unknown game variant for 'ags-fallback' (Jim Bob Gets Abducted)) created by
- The game in 'Jim Bob Joe Brown gets abducted' seems to be an unknown …
- 9:56 AM Ticket #14187 ([AGS] unknown game variant for 'ags-fallback' (The Wambus 0 - Iso Project)) created by
- The game in 'ISO' seems to be an unknown game variant. Please report …
- 9:33 AM Ticket #14186 ([AGS] unknown game variant for 'ags-fallback' (Hell's Satans)) created by
- The game in 'HellsSatans238' seems to be an unknown game variant. …
- 9:00 AM Ticket #14185 ([AGS] unknown game variant for 'ags-fallback' (The Exciting Space ...) created by
- The game in 'gregandlinda' seems to be an unknown game variant. …
- 8:51 AM Ticket #14184 ([AGS] unknown game variant for 'ags-fallback' (6 Days Blah Blah ...) created by
- The game in 'gold' seems to be an unknown game variant. Please report …
- 8:47 AM Ticket #14183 ([AGS] unknown game variant for 'ags-fallback' (1 Hour Game by Ghormak)) created by
- The game in 'gmk_onehour' seems to be an unknown game variant. Please …
- 8:42 AM Ticket #14182 ([AGS] unknown game variant for 'ags-fallback' (Ghost Stories)) created by
- The game in 'Ghost_Stories' seems to be an unknown game variant. …
- 8:14 AM Ticket #14181 ([AGS] unknown game variant for 'ags-fallback' (Fuck You I'm A Corpse)) created by
- The game in 'fuck you im a corpse' seems to be an unknown game …
- 8:08 AM Ticket #14180 ([AGS] unknown game variant for 'ags-fallback' (666 Days A SOTONA)) created by
- The game in 'fsi_666_paradox' seems to be an unknown game variant. …
- 6:38 AM Ticket #14179 ([AGS] unknown game variant for 'floatyrog') created by
- The game in 'FloatyRog' seems to be an unknown game variant. Please …
- 6:33 AM Ticket #14178 ([AGS] unknown game variant for 'ags-fallback' (Flash Down)) created by
- The game in 'Flash_Down' seems to be an unknown game variant. Please …
- 6:32 AM Changeset [d5c93b2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Spellbook line selection
- 6:17 AM Changeset [f45abfc3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Listing spell names in spellbook
- 5:32 AM Changeset [83dda582]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Spellbook frame drawing
- 12:34 AM Changeset [4e8d80f7]branch-2-7branch-2-7-1 by
- I18N: Update translation (Catalan) Currently translated at 78.8% …
Feb 17, 2023:
- 10:29 PM Changeset [4574bad]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: LINGO: Wrap mci parameters into quotes in preprocessor …
- 7:50 PM Ticket #14132 (scummvm opengl: gui_scale bug) closed by
- fixed
- 7:46 PM Ticket #14172 (Unknown game variant for director: Minky Momo Maniacs) closed by
- fixed
- 7:40 PM Changeset [d9e75515]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Add detection for Minky Momo Maniacs pt 1-2
- 6:34 PM Changeset [9cfa8bb1]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Let developers launch any movies at will Now you may run as …
- 4:53 PM Changeset [12f4bedd]branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Add detection for Dreams in the Witch House GOG
- 2:05 PM Ticket #14038 (DREAMWEB: Can't progress past Sartain) closed by
- fixed
- 2:02 PM Changeset [157b1d9a]branch-2-8branch-2-8-0branch-2-8-1 by
- GRAPHICS: MACGUI: keep formatting in empty text When text is emptied …
- 2:02 PM Changeset [d33005f8]branch-2-8branch-2-8-0branch-2-8-1 by
- JANITORIAL: GRAPHICS: print fgcolor in base 10 All colors in debug …
- 1:54 PM Changeset [662ffac7]branch-2-8branch-2-8-0branch-2-8-1 by
- DREAMWEB: Only enable gun action next to hovercar Enable gun usage …
- 12:37 PM Changeset [02bdad4e]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: mciwait is actually D3.1+ Used in msworks
- 12:37 PM Changeset [ab2362f]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: LINGO: Do not recreate Text widgets when their properties …
- 12:37 PM Changeset [1a766b7b]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: LINGO: Hid some VOID variable warnings into debug "lingoexec"
- 6:44 AM Ticket #14177 (DIRECTOR: The Dark Eye cannot find data files) created by
- Game - The Dark Eye Game Engine- Director 4 (I believe...) ScummVM …
- 5:39 AM Changeset [2474727b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Skeleton spellbook view
- 5:16 AM Changeset [7aa079a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Cast Spell keypress handler
- 5:06 AM Changeset [6e575b8d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Display proper SP/Gem requirements for spells
- 5:06 AM Changeset [ad0d9a49]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Cost and btn text in Cast Spell is reduced font
- 4:18 AM Changeset [66dbbfb5]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Adjust mouse length & direction offset to be fixed instead of …
Feb 16, 2023:
- 11:48 PM Ticket #14176 (AGS: Graphical issue in Unavowed) created by
- In the first case in East Village, when the protagonist has her first …
- 11:34 PM Changeset [6bde6131]branch-2-7branch-2-7-1 by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 7:19 PM Ticket #14175 (Support for Atari ST mono rendering) created by
- Not sure if you are aware of it but many SCUMM and SCI games had …
- 6:08 AM Changeset [08b648e3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Proper buttons for Cast Spell dialog
- 6:08 AM Changeset [51d843db]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Some content in the Cast Spell dialog
- 6:08 AM Changeset [705a0ad5]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Skeleton dialog for casting spells
Feb 15, 2023:
- 10:02 PM Changeset [18a6ad4c]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Clarify Tile enum value duplicate as intentional
- 10:02 PM Changeset [8d2bd833]branch-2-8branch-2-8-0branch-2-8-1 by
- JANITORIAL: Remove excess debug statements and inconsistent …
- 10:02 PM Changeset [a845f0bb]branch-2-8branch-2-8-0branch-2-8-1 by
- COMMON: Move ProDos disk parser from Immortal engine to Common
- 9:45 PM Ticket #14174 (When installed via "make dist-generic", theme folder isn't ...) created by
- I have noticed this while testing …
- 12:46 PM Changeset [f5b648de]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Texture loading features for Syberia 2
- 12:44 PM Changeset [cfdb1912]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Add basic particle parsing for Syberia 2 They are still …
- 11:48 AM Changeset [a16723f9]branch-2-7branch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:47 AM Changeset [558c597]branch-2-7branch-2-7-1 by
- SAGA2: Drop unused swap16()/swap32() They're unused and they cause a …
- 11:44 AM Changeset [d2f79413]branch-2-8branch-2-8-0branch-2-8-1 by
- SAGA2: Drop unused swap16()/swap32() They're unused and they cause a …
- 7:43 AM Changeset [5501119f]branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM HE: Fix loading playbooks in Football 2002.
- 7:25 AM Changeset [52d19341]branch-2-7branch-2-7-1 by
- I18N: Update translations templates
- 7:22 AM Changeset [f687e69f]branch-2-7branch-2-7-1 by
- ANDROID: Make sure EAS driver is open before using its functions This …
- 7:22 AM Changeset [18b42e60]branch-2-7branch-2-7-1 by
- ANDROID: Allow to load soundfont through SAF
- 7:22 AM Changeset [72f17e64]branch-2-7branch-2-7-1 by
- AUDIO: Add in-memory soundfont support for FluidLite
- 7:21 AM Changeset [a725253a]branch-2-8branch-2-8-0branch-2-8-1 by
- ANDROID: Make sure EAS driver is open before using its functions This …
- 7:21 AM Changeset [e2357fc3]branch-2-8branch-2-8-0branch-2-8-1 by
- ANDROID: Allow to load soundfont through SAF
- 7:21 AM Changeset [ab571805]branch-2-8branch-2-8-0branch-2-8-1 by
- AUDIO: Add in-memory soundfont support for FluidLite
- 12:25 AM Changeset [d5b7ac03]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Fix sort item shape screenspace calculation for flipped items.
- 12:25 AM Changeset [1c159c0c]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Change sort item constructor to not include next pointer
- 12:25 AM Changeset [5e78e16d]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Fix overlap comparison of items during paint debugging
- 12:00 AM Changeset [337f07a2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: XEEN: Fix GCC Compiler Warnings The copy constructor here is not …
Feb 14, 2023:
- 11:48 PM Changeset [b7831c77]branch-2-8branch-2-8-0branch-2-8-1 by
- DRAGONS: Fix Format Truncation GCC Compiler Warnings
- 11:46 PM Changeset [588cf4b5]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Fix Cast Qualification GCC Compiler Warnings
- 10:52 PM Changeset [b049ca9]branch-2-7branch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:52 PM Changeset [9e272260]branch-2-7branch-2-7-1 by
- CONFIGURE: Remove leftover debug message
- 10:51 PM Changeset [09ae0b69]branch-2-8branch-2-8-0branch-2-8-1 by
- CONFIGURE: Remove leftover debug message
- 9:42 PM Changeset [d65758c]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA: NUVIE: Fix Format Truncation GCC Compiler Warnings
- 9:15 PM Ticket #14173 (SCI: Support Cinepak dithering with QuickTime videos) created by
- When playing QuickTime videos in Mac games, the screen mode will …
- 7:08 PM Changeset [adb6d340]branch-2-8branch-2-8-0branch-2-8-1 by
- TINYGL: Cleanup variable types for context states
- 6:29 PM Changeset [82fc499b]branch-2-8branch-2-8-0branch-2-8-1 by
- TINYGL: Added multi context support
- 4:10 PM Ticket #14172 (Unknown game variant for director: Minky Momo Maniacs) created by
- Name of the game: Minky Momo Maniacs Tested on: Windows from original …
- 10:37 AM Ticket #14171 (PLUGINS: ELF loader doesn't support multiple segments) created by
- Having support for multiple segments might be useful for platforms …
- 7:19 AM Ticket #14170 (AGI: Donald Duck's Playground: Ducks on title screen don't jump) created by
- Huey, Dewey and Louie in this version play leap frog on the title …
- 6:28 AM Changeset [e82dedb]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix button text in Char Info
- 6:15 AM Changeset [65e89b93]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Don't try viewing char info for empty party slots
- 6:06 AM Changeset [a5d06949]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Allow Space & Enter to close message dialogs
- 5:21 AM Changeset [6132a66a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Include character sex in Char Info dialog
- 5:17 AM Changeset [dece027b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Reload face sprites after using sex reversal pool
- 5:14 AM Changeset [03965ec1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Set appropriate portraits for default party
- 4:41 AM Changeset [8e829a1f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Switch highlighted char in character info dialog
- 12:19 AM Changeset [2ba468c1]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Fix D2 script parsing When being read in D2 mode, scripts …
- 12:19 AM Changeset [c98da77c]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Fix tempo when waiting on a video cast member Director 3 …
- 12:19 AM Changeset [de02a174]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Fix debug formatting of text cast members
Feb 13, 2023:
- 10:14 PM Changeset [949d941e]branch-2-7branch-2-7-1 by
- I18N: Update translations templates
- 10:12 PM Changeset [b0e6ee86]branch-2-7branch-2-7-1desc/2.7.1pre by
- RELEASE: This is 2.7.1pre
- 10:05 PM Changeset [4da739e2]branch-2-7-0branch-2-7-0-androidv2.7.0 by
- DISTS: Generated Code::Blocks and MSVC project files
- 10:02 PM Changeset [1c0e1767]branch-2-7-0branch-2-7-0-android by
- RELEASE: This is 2.7.0
- 9:18 PM Changeset [fd84b464]branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Update NEWS section of various ports
- 9:18 PM Changeset [b396b5c6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: Update NEWS section of various ports
- 9:15 PM Changeset [5dda8f76]branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Added more changes for various ports
- 9:13 PM Changeset [b11b7367]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: Added more changes for various ports
- 8:42 PM Ticket #14162 ([AGS] unknown game variant for 'ags-fallback' (Egress)) closed by
- fixed: Thank you. Added.
- 8:42 PM Ticket #14163 ([AGS] unknown game variant for 'ags-fallback' (The Elegant Murder Mystery)) closed by
- fixed: Thank you. Added.
- 8:42 PM Ticket #14164 ([AGS] unknown game variant for 'ags-fallback' (The Enchanted Lake)) closed by
- fixed: Thank you. Added.
- 8:41 PM Ticket #14165 ([AGS] unknown game variant for 'ags-fallback' (Enkerro's Time Paradox)) closed by
- fixed: Thank you. Added.
- 8:41 PM Ticket #14166 ([AGS] unknown game variant for 'ags-fallback' (Cancer)) closed by
- fixed: Thank you. Added.
- 8:41 PM Ticket #14167 ([AGS] unknown game variant for 'ags-fallback' (Errand)) closed by
- fixed: Thank you. Added.
- 8:39 PM Changeset [b1e02903]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- AGS: Add detections for some more games
- 8:39 PM Changeset [e4a438e8]branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Add detections for some more games
- 8:09 PM Changeset [9defd329]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- OPENGL: Properly take extra pixels into account when using scalers As …
- 8:08 PM Changeset [c6c73ea0]branch-2-8branch-2-8-0branch-2-8-1 by
- OPENGL: Properly take extra pixels into account when using scalers As …
- 8:08 PM Ticket #14168 (OPENGLSDL: Graphic artefacts and graphic errors with scaler 2xsai) closed by
- fixed: Fixed
- 8:02 PM Changeset [a2743618]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FTA2: Load ResImportTable in a portable way
- 8:01 PM Changeset [7462ca6e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update GUI translations datafile
- 8:01 PM Changeset [20ec21f7]branch-2-8branch-2-8-0branch-2-8-1 by
- FTA2: Load ResImportTable in a portable way
- 7:39 PM Changeset [99d86de6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SAGA2: Hid noisy warning
- 7:39 PM Changeset [c3fc23a0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SAGA2: Increased number of tasks and stacks 10x
- 7:39 PM Changeset [4b87b3dc]branch-2-8branch-2-8-0branch-2-8-1 by
- SAGA2: Hid noisy warning
- 7:39 PM Changeset [ece320d7]branch-2-8branch-2-8-0branch-2-8-1 by
- SAGA2: Increased number of tasks and stacks 10x
- 7:38 PM Ticket #14064 (FTA2: "Too many tasks in the list" crash) closed by
- fixed: I fixed it by increasing the limits.
- 6:35 PM Ticket #14169 (DRACI: Down Mouse not opening icon menu) created by
- When moving the mouse down on the main screen, the lower icons are …
- 6:08 PM Changeset [84b7c902]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 6:07 PM Changeset [ff432521]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DOC: Update link for list of MT-32 compatible games The article on …
- 5:54 PM Changeset [73cb6a98]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Greek) Currently translated at 100.0% (1813 …
- 5:53 PM Changeset [350960e8]branch-2-8branch-2-8-0branch-2-8-1 by
- DOC: Update link for list of MT-32 compatible games The article on …
- 5:35 PM Changeset [6ec5d970]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA: ULTIMA4: Fix Format Truncation GCC Compiler Warnings
- 5:02 PM Changeset [9fbcdfaf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Greek) Currently translated at 100.0% (1813 …
- 3:25 PM Changeset [c7f30f2b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 3:25 PM Changeset [0bacd58]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- ANDROID: Do language selection before early popup Instantiating GUI …
- 3:24 PM Changeset [7d6018e6]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Implement and use spriteType2str()
- 3:24 PM Changeset [82cbdc53]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Catch unknown platforms by the buildbot
- 3:24 PM Changeset [1aa37ba5]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Simplified and renamed castType2str()
- 3:24 PM Changeset [b9f901b2]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Moved type->string utilities to types.cpp
- 3:24 PM Changeset [aae9673c]branch-2-8branch-2-8-0branch-2-8-1 by
- ANDROID: Do language selection before early popup Instantiating GUI …
- 1:21 PM Changeset [1f1ef9f8]branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Set release date for 2.7.0
- 1:20 PM Changeset [f5edea7d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: Set release date for 2.7.0
- 10:36 AM Changeset [1f4b87c0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:36 AM Changeset [869c6921]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DIRECTOR: D3 keeps looping sounds
- 10:36 AM Changeset [78a24551]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DIRECTOR: sound loops can begin on 0 The logic to determine if a …
- 9:34 AM Changeset [5ab22da7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Japanese) Currently translated at 100.0% …
- 9:34 AM Changeset [a713012b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 9:34 AM Changeset [af5ec55e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 9:34 AM Changeset [a8b59c63]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Czech) Currently translated at 51.1% (927 …
- 8:37 AM Changeset [76dabbc8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix varible shadowing warning
- 7:58 AM Ticket #14168 (OPENGLSDL: Graphic artefacts and graphic errors with scaler 2xsai) created by
- In ScummVM Version 2.6.1 & 2.8.0 are Graphic artefacts and graphic …
- 7:48 AM Changeset [5c8de85c]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Add more features for Syberia 2 lua scripts Can now do …
- 6:40 AM Changeset [737e1e2b]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Handle character animation callbacks for Syberia 2
- 6:40 AM Changeset [77bb85ac]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Add comments re alpha-only textures
- 6:40 AM Changeset [60a6bd16]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Copy sounds while iterating to avoid potential crash
- 6:40 AM Changeset [d0936edb]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Parse scene dummy data for Syberia 2
- 6:40 AM Changeset [6e4add36]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Handle some more Syberia 2 lua scripts
- 6:40 AM Changeset [fad7e517]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Add game type enum to allow easy checking
- 6:40 AM Changeset [c3782705]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Add curve loading and run control for Syberia 2
- 6:20 AM Changeset [c52ddc4]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Adding party highlight for selected character
- 6:18 AM Changeset [be0c003f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Adding portrait sprites to Character class
- 6:03 AM Changeset [ce5a61d8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress displaying enhanced mode party portraits
- 4:44 AM Changeset [c3d9c4f8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: Move utils/ folder into shared/
- 4:22 AM Changeset [83707bfa]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: Set up Xeen and MM1 as their own sub-engines
- 3:44 AM Changeset [4e7a5ab5]branch-2-8branch-2-8-0branch-2-8-1 by
- XEEN: Move SpriteResource into Shared namespace All the Xeen specific …
- 3:44 AM Changeset [1cc18af8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: Move File class into Shared
- 1:51 AM Changeset [0e133315]branch-2-8branch-2-8-0branch-2-8-1 by
- DEVTOOLS: Fix Endian Check In sky.cpt Generation Tool The endian …
- 12:12 AM Ticket #14156 ([AGS] unknown game variant for 'ags-fallback' (The Dream Within a Dream)) closed by
- fixed
- 12:11 AM Ticket #14155 ([AGS] unknown game variant for 'ags-fallback' (Doors)) closed by
- fixed
- 12:11 AM Ticket #14154 ([AGS] unknown game variant for 'ags-fallback' (Disco Flow)) closed by
- fixed
- 12:11 AM Ticket #14153 ([AGS] unknown game variant for 'ags-fallback' (Digilawyer)) closed by
- fixed
- 12:10 AM Ticket #14152 ([AGS] unknown game variant for 'ags-fallback' (Deus Ex Machina)) closed by
- fixed
- 12:06 AM Ticket #14151 ([AGS] unknown game variant for 'ags-fallback' (Crap Game)) closed by
- fixed
- 12:05 AM Ticket #14150 ([AGS] unknown game variant for 'ags-fallback' (Dead Hand)) closed by
- fixed
- 12:04 AM Ticket #14149 ([AGS] unknown game variant for 'ags-fallback' (Dark Room)) closed by
- fixed
- 12:04 AM Ticket #14148 ([AGS] unknown game variant for 'ags-fallback' (Olol)) closed by
- fixed
- 12:03 AM Ticket #14146 ([AGS] unknown game variant for 'ags-fallback' (The Lost Tape)) closed by
- fixed
- 12:02 AM Ticket #14145 ([AGS] unknown game variant for 'ags-fallback' (Hurray)) closed by
- fixed
- 12:01 AM Ticket #14144 ([AGS] unknown game variant for 'ags-fallback' (Monkey Island Gaiden)) closed by
- fixed
Feb 12, 2023:
- 11:57 PM Ticket #14143 ([AGS] unknown game variant for 'ags-fallback' (Coin Rush)) closed by
- fixed
- 11:57 PM Ticket #14142 ([AGS] unknown game variant for 'ags-fallback' (Zniw Adventure)) closed by
- fixed
- 11:56 PM Ticket #14141 ([AGS] unknown game variant for 'ags-fallback' (Ziggy Shorts the Real Game)) closed by
- fixed
- 11:54 PM Ticket #14130 ([AGS] unknown game variant for 'ags-fallback' (Buddy Brick)) closed by
- fixed: Thanks! Added in …
- 11:48 PM Changeset [d1778f73]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- AGS: Complete adding new entries From bugreports
- 11:47 PM Changeset [7d14318e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- AGS: Add some games and new versions From bugreports / AGS forums
- 11:47 PM Changeset [cb411b20]branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: MI1 (Sega CD): Fix calculation of dialog line height for JAP version
- 11:43 PM Ticket #14167 ([AGS] unknown game variant for 'ags-fallback' (Errand)) created by
- The game in 'Errand' seems to be an unknown game variant. Please …
- 11:39 PM Ticket #14166 ([AGS] unknown game variant for 'ags-fallback' (Cancer)) created by
- The game in 'erichour' seems to be an unknown game variant. Please …
- 11:31 PM Changeset [f37186ec]branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Complete adding new entries From bugreports
- 11:27 PM Ticket #14165 ([AGS] unknown game variant for 'ags-fallback' (Enkerro's Time Paradox)) created by
- The game in 'enk_paradox' seems to be an unknown game variant. Please …
- 11:22 PM Ticket #14164 ([AGS] unknown game variant for 'ags-fallback' (The Enchanted Lake)) created by
- The game in 'enchantedlake' seems to be an unknown game variant. …
- 11:18 PM Ticket #14163 ([AGS] unknown game variant for 'ags-fallback' (The Elegant Murder Mystery)) created by
- The game in 'elegant-murder-mystery' seems to be an unknown game …
- 11:16 PM Changeset [1f66e31f]branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: MI1 (Sega CD): Implement correct dialog text clipping The text …
- 11:09 PM Ticket #14162 ([AGS] unknown game variant for 'ags-fallback' (Egress)) created by
- The game in 'Egress' seems to be an unknown game variant. Please …
- 10:44 PM Changeset [6153d59a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:44 PM Changeset [d9ee314a]branch-2-8branch-2-8-0branch-2-8-1 by
- DEVTOOLS: Increase buffer sizes for create_translations The new …
- 10:43 PM Changeset [f53d88d1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DEVTOOLS: Increase buffer sizes for create_translations The new …
- 10:38 PM Changeset [df51d5f6]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Fix Mac detection entries for chu-teng
- 10:04 PM Ticket #14161 (ENGINES: Allow running multi-CD games directly from the original discs) created by
- Having this functionality would be interesting for older platforms …
- 9:50 PM Changeset [1f13f5f3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Greek) Currently translated at 100.0% (1813 …
- 9:35 PM Ticket #14160 (GRIM: Patched installers are required even with pre-patched installations) created by
- Even if the patches have been applied by running the installer, …
- 9:31 PM Ticket #14159 (GRIM: MD5 dialog can’t be cancelled) created by
- The MD5 dialog in Grim doesn’t have a cancel button, so it’s necessary …
- 8:57 PM Changeset [f4f216a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Norwegian Bokmål) Currently translated at …
- 8:57 PM Changeset [6ae51046]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Czech) Currently translated at 50.7% (920 …
- 8:34 PM Ticket #14140 ([AGS] unknown game variant for 'numberrescue') closed by
- fixed
- 8:33 PM Ticket #14139 ([AGS] unknown game variant for 'ags-fallback' (Stickam Hour Game)) closed by
- fixed
- 8:29 PM Ticket #14138 ([AGS] unknown game variant for 'icantsleep') closed by
- fixed
- 8:28 PM Ticket #14136 (Unknown game variant for ags) closed by
- fixed: Thanks! Added in …
- 8:25 PM Ticket #14120 ([AGS] unknown game variant for 'ags-fallback' (Bach's Dead)) closed by
- fixed
- 8:25 PM Ticket #14107 ([AGS] unknown game variant for 'ags-fallback' (The 1000 Hour RPG)) closed by
- fixed: Thanks! Added in …
- 8:07 PM Changeset [3c3660c2]branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Add some games and new versions From bugreports / AGS forums
- 7:53 PM Changeset [7e1105d7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 7:51 PM Changeset [d21b7816]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Hebrew) Currently translated at 100.0% …
- 7:51 PM Changeset [4d5825bd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 7:33 PM Changeset [67743660]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- ANDROID: Don't override gDebugLevel
- 7:33 PM Changeset [3b3f88cf]branch-2-8branch-2-8-0branch-2-8-1 by
- ANDROID: Don't override gDebugLevel
- 7:31 PM Ticket #14158 (GRIM: Please add another german version CRCs) created by
- I own this german budget release on 2 CDs in a double case with …
- 7:27 PM Changeset [cc47ebd3]branch-2-8branch-2-8-0branch-2-8-1 by
- OPENGL: Add debug output for more features
- 7:26 PM Changeset [ddb08c9e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:25 PM Changeset [08281a9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- OPENGL: Add debug output for more features
- 7:20 PM Changeset [f1ac36a6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 7:20 PM Changeset [fcd34bb3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (German) Currently translated at 100.0% …
- 6:58 PM Changeset [67ea1467]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Greek) Currently translated at 100.0% (1813 …
- 6:50 PM Changeset [c9e592b4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Greek) Currently translated at 99.8% (1811 …
- 6:50 PM Changeset [bf7bb383]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 6:31 PM Changeset [152a7775]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Ukrainian) Currently translated at 99.7% …
- 6:31 PM Changeset [e825685d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 6:19 PM Changeset [b3e176e5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 6:16 PM Changeset [fb8648c8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SDL: Clip DPI scaling factor to ensure we get a reasonable value
- 6:15 PM Changeset [8de1c2a4]branch-2-8branch-2-8-0branch-2-8-1 by
- SDL: Clip DPI scaling factor to ensure we get a reasonable value
- 6:12 PM Changeset [7cb69f91]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 5:33 PM Changeset [be065e3a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:32 PM Changeset [4f32c1fd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- HPL1: Corrected argument passing to TinyGL context creation
- 5:32 PM Changeset [08b79f77]branch-2-8branch-2-8-0branch-2-8-1 by
- HPL1: Corrected argument passing to TinyGL context creation
- 5:30 PM Ticket #14147 (KYRA: Various cursor glitches in Kyrandia games (regression)) closed by
- Fixed in by dc4acb874583f3190db2d461b4a85125548d74c3 in master and …
- 5:29 PM Changeset [744cce4c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 5:29 PM Changeset [2133aa32]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:28 PM Changeset [4479b12b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SURFACESDL: Really fix mouse dirty rectangle Hotspot was not …
- 5:28 PM Changeset [dc4acb87]branch-2-8branch-2-8-0branch-2-8-1 by
- SURFACESDL: Really fix mouse dirty rectangle Hotspot was not …
- 5:19 PM Ticket #14157 (TINYGL: Significant increase in memory usage) closed by
- fixed: This has been fixed by bbd955faeea6e07873e759b55a88d332fe276593 in …
- 5:19 PM Changeset [434726cf]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: drafted code that reads title image of driller US release …
- 5:17 PM Ticket #13998 (GRAPHICS: OpenGL::Framebuffer::deactivate crash with ...) closed by
- fixed: This is fixed by 4a7d75595dd8eb0800d0a67e5ebb9c35c10a45a4 in master …
- 5:16 PM Changeset [25990c3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 5:16 PM Changeset [436c9443]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:16 PM Changeset [597c173]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- OPENGLSDL: Make sure pipeline is destroyed when Manager is destroyed …
- 5:16 PM Changeset [53f76dba]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BASE: Fix I18N comment
- 5:14 PM Changeset [2927e27d]branch-2-8branch-2-8-0branch-2-8-1 by
- BASE: Fix I18N comment
- 5:13 PM Changeset [3a3b4d44]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 5:12 PM Changeset [30be929f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BASE: Fix Android message to match terms changed before
- 5:11 PM Changeset [2f76a21c]branch-2-8branch-2-8-0branch-2-8-1 by
- BASE: Fix Android message to match terms changed before
- 5:06 PM Changeset [4a7d7559]branch-2-8branch-2-8-0branch-2-8-1 by
- OPENGLSDL: Make sure pipeline is destroyed when Manager is destroyed …
- 5:03 PM Changeset [5176484c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: (Almost) announce release date for 2.7.0
- 4:59 PM Changeset [2d92bb9c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:59 PM Changeset [42a533cd]branch-2-8branch-2-8-0branch-2-8-1 by
- DISTS: regenerate fonts.dat
- 4:59 PM Changeset [d030bc7a]branch-2-8branch-2-8-0branch-2-8-1 by
- GUI: Bump fonts version in gui/themes/fonts
- 4:59 PM Changeset [a78236d2]branch-2-8branch-2-8-0branch-2-8-1 by
- DEVTOOLS: Add script to archive gui/themes/fonts …
- 4:59 PM Changeset [9ab3c63f]branch-2-8branch-2-8-0branch-2-8-1 by
- GUI: Add missing font files to gui/themes/fonts Missing font files …
- 4:56 PM Changeset [ece64d83]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 4:55 PM Changeset [94f60106]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- ANDROID: Make SAF strings translatable and better looking
- 4:55 PM Changeset [c7a1b3ef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BASE: Add message for Android on startup explaining SAF There are two …
- 4:54 PM Changeset [a8692ebf]branch-2-8branch-2-8-0branch-2-8-1 by
- ANDROID: Make SAF strings translatable and better looking
- 4:34 PM Changeset [a94e1b95]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Czech) Currently translated at 50.8% (919 …
- 4:13 PM Changeset [065dd515]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- TINYGL: Decrease to 5MB drawCallMemory usage as it was before
- 4:12 PM Changeset [27ea47ef]branch-2-8branch-2-8-0branch-2-8-1 by
- TINYGL: Decrease to 5MB drawCallMemory usage as it was before
- 4:09 PM Changeset [e417d5a3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- TINYGL: Allow parametrize DrawCallMemory size while creating context
- 4:08 PM Changeset [bbd955fa]branch-2-8branch-2-8-0branch-2-8-1 by
- TINYGL: Allow parametrize DrawCallMemory size while creating context
- 3:49 PM Changeset [278fb3b]branch-2-8branch-2-8-0branch-2-8-1 by
- BASE: Add message for Android on startup explaining SAF There are two …
- 3:39 PM Ticket #14157 (TINYGL: Significant increase in memory usage) created by
- When HPL1 was merged, the value of kDrawCallMemory was increased from …
- 2:58 PM Changeset [2b24709e]branch-2-8branch-2-8-0branch-2-8-1 by
- WME3D: Separate XMesh and skin mesh loader to much original code
- 2:56 PM Changeset [fc20af02]branch-2-8branch-2-8-0branch-2-8-1 by
- COMMON: Improve CRC16 error messages in Stuffit
- 2:56 PM Changeset [2d3514d1]branch-2-8branch-2-8-0branch-2-8-1 by
- COMMON: Check CRC16 in Stuffit
- 2:55 PM Changeset [16d15825]branch-2-8branch-2-8-0branch-2-8-1 by
- AGI: Add detection for a few more variants
- 2:26 PM Ticket #6944 (GUI: UI mangles dead keys) closed by
- outdated: Look like it's been fixed.
- 2:18 PM Changeset [f71ede7d]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Silence Fall Through GCC Compiler Warning This is marked …
- 2:15 PM Ticket #6957 (BACKENDS: ARM - ARM ASM sound code causes distorted audio on 32 bit armv6) closed by
- outdated: The code has been completely removed in …
- 2:09 PM Changeset [9ebfceee]branch-2-8branch-2-8-0branch-2-8-1 by
- TIMIDITY: Fix Format Truncation GCC Compiler Warning
- 2:02 PM Ticket #2016 (GUI: non-english chars in directory names not supported) closed by
- outdated: Implemented a long time ago.
- 1:36 PM Changeset [8fc239db]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SAGA2: Clear ADGF_TESTING flags
- 1:36 PM Changeset [e12507f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- PINK: Clear ADGF_TESTING flags
- 1:35 PM Changeset [282af23]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- MTROPOLIS: Clear ADGF_TESTING flags for obsidian
- 1:35 PM Changeset [ddb9a5bf]branch-2-8branch-2-8-0branch-2-8-1 by
- SAGA2: Clear ADGF_TESTING flags
- 1:34 PM Changeset [6e0a6b70]branch-2-8branch-2-8-0branch-2-8-1 by
- PINK: Clear ADGF_TESTING flags
- 1:22 PM Changeset [07ba87ab]branch-2-8branch-2-8-0branch-2-8-1 by
- MTROPOLIS: Clear ADGF_TESTING flags for obsidian
- 1:01 PM Changeset [0eded819]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix Array Comparison GCC Compiler Warning This warning is …
- 12:41 PM Changeset [d06f267e]branch-2-8branch-2-8-0branch-2-8-1 by
- MTROPOLIS: Fix Parantheses Suggested GCC Compiler Warning
- 12:27 PM Changeset [39cc7dc9]branch-2-8branch-2-8-0branch-2-8-1 by
- HPL1: Fix GCC Compiler Warning of Possible Format Truncation This …
- 11:08 AM Ticket #12775 (BASE: The -g / --gfx-mode command-line option still handles the old ...) closed by
- fixed: Fixed by 1f00706bfba81d42db00ef141205748bedaff451, …
- 11:03 AM Changeset [e2928dfb]branch-2-8branch-2-8-0branch-2-8-1 by
- DEVTOOLS: COMPANION: formatting cleanup
- 11:03 AM Changeset [479510ba]branch-2-8branch-2-8-0branch-2-8-1 by
- DEVTOOLS: COMPANION: print path when doing --dryrun
- 11:03 AM Changeset [848c7fa2]branch-2-8branch-2-8-0branch-2-8-1 by
- DEVTOOLS: COMPANION: Fix bug with absolute paths as the output …
- 10:43 AM Ticket #13928 (GRAPHICS: OpenGL crash on resize when subtitles are shown) closed by
- fixed: This has been fixed in commit db1d8347296265978b8b1bfd21b064e60ffec913
- 10:42 AM Ticket #13921 (Character ":" disallowed in .ini section names) closed by
- wontfix
- 10:40 AM Ticket #14021 (library mismatch OpenDingux beta - GCW0 daily build) closed by
- invalid: We use the latest OpenDingux beta toolchain even beyond beta release. …
- 10:21 AM Changeset [fbcc64ab]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GOB: Clear ADGF_TESTING flags for adibou
- 10:21 AM Changeset [c97e6c29]branch-2-8branch-2-8-0branch-2-8-1 by
- GOB: Clear ADGF_TESTING flags for adibou
- 10:20 AM Ticket #13417 (AGS: Invalid savegames created on big-endian systems) closed by
- fixed: Fixed in master by commit 14d3afb297aa1b01b58894cbb69221913e229a31 and …
- 10:18 AM Changeset [b186a146]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- AGS: Don't check EOS when writing As the cursor is always at the end …
- 10:17 AM Changeset [14d3afb2]branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Don't check EOS when writing As the cursor is always at the end …
- 10:17 AM Changeset [ef4ac3b]branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Fix FileStream::EOS when used on a file opened for writing EOS …
- 10:12 AM Changeset [8df07f46]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:11 AM Changeset [3059ed2e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BASE: Fix Dreamcast build
- 10:10 AM Changeset [007d7d8d]branch-2-8branch-2-8-0branch-2-8-1 by
- BASE: Fix Dreamcast build
- 9:24 AM Changeset [666750f5]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Add support for loading masks for Syberia 2
- 9:24 AM Changeset [dca762e8]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Add simpler way to create new meshes
- 9:24 AM Changeset [eebbc25d]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Add casts to fix msvc warnings
- 8:54 AM Changeset [69aaa7b7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 8:51 AM Changeset [89470213]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BASE: Wrap -g setGraphicsMode in transactions. Without this -g will …
- 8:51 AM Changeset [4a36b04c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BASE: Filter out old graphics modes when passed to -g Fix #12775
- 8:49 AM Changeset [07d04494]branch-2-8branch-2-8-0branch-2-8-1 by
- BASE: Wrap -g setGraphicsMode in transactions. Without this -g will …
- 8:44 AM Changeset [1f00706b]branch-2-8branch-2-8-0branch-2-8-1 by
- BASE: Filter out old graphics modes when passed to -g Fix #12775
- 8:35 AM Changeset [b1b2e341]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- IOS7: Add support for 32 bit pixel formats This enables some game …
- 8:35 AM Changeset [624d9782]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- CREATE_PROJECT: Add Accelerate framework to iOS and tvOS Add Apple …
- 8:32 AM Changeset [2eb788b7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FREESCAPE: Clear ADGF_TESTING flags Additionally, the C64 versions …
- 8:31 AM Changeset [b04ff147]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: Clear ADGF_TESTING flags Additionally, the C64 versions …
- 6:55 AM Changeset [29ab1802]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Remove trailing spaces
- 6:46 AM Changeset [d4940736]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: one small renaming, reduce parameters by 1 for …
- 5:45 AM Ticket #11581 (HUGO: Hugo 2 : Bees still attack after pressing green button) closed by
- invalid: The puzzle is working as intended; there is no bug so I'm closing …
- 3:34 AM Changeset [b4d5b0ae]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Hebrew) Currently translated at 100.0% …
Feb 11, 2023:
- 11:53 PM Changeset [0fd03012]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: D3 keeps looping sounds
- 11:53 PM Changeset [b7b34117]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: sound loops can begin on 0 The logic to determine if a …
- 9:13 PM Changeset [e5cf05a1]branch-2-8branch-2-8-0branch-2-8-1 by
- DEVTOOLS: COMPANION: ease logic inside forloop Continue early when in …
- 9:13 PM Changeset [85e95e46]branch-2-8branch-2-8-0branch-2-8-1 by
- DEVTOOLS: COMPANION: make variable names explicit Rename variable …
- 9:13 PM Changeset [e2029f6d]branch-2-8branch-2-8-0branch-2-8-1 by
- DEVTOOLS: COMPANION: Improve python typing Main changes: - use bytes …
- 5:50 PM Ticket #14156 ([AGS] unknown game variant for 'ags-fallback' (The Dream Within a Dream)) created by
- The game in 'The Dream Within a Dream' seems to be an unknown game …
- 5:38 PM Ticket #14155 ([AGS] unknown game variant for 'ags-fallback' (Doors)) created by
- The game in 'Doors_Game' seems to be an unknown game variant. Please …
- 4:49 PM Ticket #14154 ([AGS] unknown game variant for 'ags-fallback' (Disco Flow)) created by
- The game in 'DISCO FLOW - Demoscene( v1.2 )' seems to be an unknown …
- 4:38 PM Ticket #14153 ([AGS] unknown game variant for 'ags-fallback' (Digilawyer)) created by
- The game in 'Digilawyer' seems to be an unknown game variant. Please …
- 4:23 PM Changeset [3aed077c]branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: MI1 (Sega CD): Fix text clipping for ENG version The Jap …
- 4:06 PM Ticket #14152 ([AGS] unknown game variant for 'ags-fallback' (Deus Ex Machina)) created by
- The game in 'deusexmachina' seems to be an unknown game variant. …
- 3:54 PM Ticket #14151 ([AGS] unknown game variant for 'ags-fallback' (Crap Game)) created by
- The game in 'depressomatic [ags-fallback]' seems to be an unknown game …
- 3:46 PM Changeset [122eab3e]branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: Remove leftover debug print
- 3:40 PM Ticket #14150 ([AGS] unknown game variant for 'ags-fallback' (Dead Hand)) created by
- The game in 'Dead Hand v1.1' seems to be an unknown game variant. …
- 3:24 PM Ticket #14149 ([AGS] unknown game variant for 'ags-fallback' (Dark Room)) created by
- The game in 'darkroom' seems to be an unknown game variant. Please …
- 3:24 PM Changeset [b1d193cc]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Added D4J sorting table
- 3:20 PM Ticket #14148 ([AGS] unknown game variant for 'ags-fallback' (Olol)) created by
- The game in 'custard1h' seems to be an unknown game variant. Please …
- 2:18 PM Ticket #14137 (AGS: font render incorrectly in Starship Quasar) closed by
- duplicate: Hi, I'm closing this bug as duplicate. As I said there are multiple …
- 11:49 AM Ticket #14147 (KYRA: Various cursor glitches in Kyrandia games (regression)) created by
- With the current development or stable test builds, both on macOS x64 …
- 11:15 AM Ticket #14146 ([AGS] unknown game variant for 'ags-fallback' (The Lost Tape)) created by
- The game in 'The Lost Tape' seems to be an unknown game variant. …
- 11:10 AM Ticket #14145 ([AGS] unknown game variant for 'ags-fallback' (Hurray)) created by
- The game in 'Hurray' seems to be an unknown game variant. Please …
- 10:42 AM Ticket #13227 (MYST3: Crash in Voltaic Age - DVD Variant) closed by
- outdated: I'm going to close this for now. We got multiple reports that the …
- 10:39 AM Ticket #14144 ([AGS] unknown game variant for 'ags-fallback' (Monkey Island Gaiden)) created by
- The game in 'MI-Gaiden' seems to be an unknown game variant. Please …
- 10:36 AM Changeset [0ca53d1a]branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: MI1 (SegaCD): Fix a part of bug #10447 This gives the JAP text …
- 10:32 AM Changeset [ca59d016]branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: MI1 (SegaCD): Improve input handling during dialogs We allow …
- 10:09 AM Ticket #14143 ([AGS] unknown game variant for 'ags-fallback' (Coin Rush)) created by
- The game in 'Coin Rush' seems to be an unknown game variant. Please …
- 9:08 AM Changeset [60fd2c4e]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Many fixes for Syberia 2 scene loading
- 9:08 AM Changeset [543657e1]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Revert color scaling hack now TGL is fixed
- 9:08 AM Changeset [8688b32]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Implement a few more lua callbacks for Syberia 2
- 9:08 AM Changeset [c0ae694d]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Add xml parsing features for Syberia 2
- 9:08 AM Changeset [b181fb34]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Implement more functions for Syberia 2
- 8:45 AM Changeset [5d65e1dc]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add delays between repetitive sounds
- 6:33 AM Changeset [6f7c62b8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: Move CCArchive into Shared namespace
- 6:33 AM Changeset [14715b4a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: XEEN: Remove deprecated StringArray class
- 6:33 AM Changeset [a3550a9c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: Create common engine base engine class
- 6:33 AM Changeset [a05dfc9c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: Starting to separate out shared code
- 2:45 AM Ticket #14142 ([AGS] unknown game variant for 'ags-fallback' (Zniw Adventure)) created by
- The game in 'Zniw Adventure' seems to be an unknown game variant. …
- 2:35 AM Ticket #14141 ([AGS] unknown game variant for 'ags-fallback' (Ziggy Shorts the Real Game)) created by
- The game in 'ziggy shorts the milkshake of doom [ags-fallback]' seems …
- 1:36 AM Ticket #14140 ([AGS] unknown game variant for 'numberrescue') created by
- The game in 'Number Rescue - Windows Version' seems to be an unknown …
- 12:31 AM Changeset [69945fa9]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: reduce sound lengths
Feb 10, 2023:
- 11:37 PM Changeset [9010056d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- ULTIMA8: Fix #14031 - ignore transparent non-solids when tracing items.
- 11:35 PM Ticket #14031 (Can't click on Avatar when Endure Heat is cast) closed by
- fixed: Fixed in commit #a178a677 and will cherry-pick for 2.7
- 11:31 PM Changeset [a178a677]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Fix #14031 - ignore transparent non-solids when tracing items.
- 11:00 PM Ticket #13607 (RISCOS: Crash on startup with RISC OS 3.7) closed by
- fixed: This is fixed in https://github.com/scummvm/scummvm/pull/4691
- 10:51 PM Changeset [39f1b97f]branch-2-8branch-2-8-0branch-2-8-1 by
- GRAPHICS: MACGUI: Clean up "-Regular" prefix from the loaded MacFonts …
- 10:51 PM Changeset [84806157]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Added font loading quirk for mcluhan-mac
- 10:51 PM Changeset [4d244d43]branch-2-8branch-2-8-0branch-2-8-1 by
- COMMON: Added helper method for dumping Common::Archive contents
- 10:51 PM Changeset [1039667a]branch-2-8branch-2-8-0branch-2-8-1 by
- JANIRORIAL: Reduce header dependency
- 9:34 PM Changeset [ccbefeb6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 8:56 PM Changeset [6f01cfd9]branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: Remove very ancient commented code If I'm not mistaken was …
- 8:33 PM Ticket #14139 ([AGS] unknown game variant for 'ags-fallback' (Stickam Hour Game)) created by
- The game in 'IB_entry_SHAG_13_07_08' seems to be an unknown game …
- 8:25 PM Ticket #14138 ([AGS] unknown game variant for 'icantsleep') created by
- The game in 'I Can't Sleep In Silence - Prologue 1.2' seems to be an …
- 8:16 PM Ticket #14137 (AGS: font render incorrectly in Starship Quasar) created by
- Similar issue Willow House ([https://bugs.scummvm.org/ticket/14133 …
- 8:03 PM Ticket #14136 (Unknown game variant for ags) created by
- The game in 'dreamcat' seems to be an unknown game variant. Please …
- 7:59 PM Changeset [980e927e]branch-2-8branch-2-8-0branch-2-8-1 by
- GRAPHICS: MACGUI: Warn about incorrect winfont sizes used as a …
- 7:59 PM Changeset [e663f0d3]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Remove now unneeded quirk for mcluhan-win
- 7:59 PM Changeset [5c3586bd]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Fix makePathRelative() with directories
- 7:59 PM Changeset [6440de5e]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Added indentation to the pathMakeRelative() debug output
- 7:59 PM Changeset [8db30fce]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Convert path before making it relative. That will make sure …
- 7:59 PM Changeset [9a353d71]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Fixed quirk for mcluhan-win
- 7:59 PM Changeset [0e38160]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: LINGO: Implementing setting 'the searchPath' entity Used in …
- 7:59 PM Changeset [4cc5b9e4]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Added more debug ouput to quirks
- 7:40 PM Changeset [5527cede]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update GUI translations datafile
- 7:08 PM Changeset [8e2a50ef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: Update German NEWS file
- 7:07 PM Changeset [2dc4c71f]branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Update German NEWS file
- 5:25 PM Ticket #14133 (AGS: Willow House - completable) closed by
- fixed: Thanks for the report! Marked completable on the wiki page …
- 5:21 PM Ticket #14134 (AGS: John Sinclair – Voodoo in London – completable (good)) closed by
- fixed: Thanks for the report! Marked completable on the wiki page …
- 1:37 PM Changeset [4883c0cd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: Mention some changes of mine and don't spoil Monkey2 (cherry …
- 1:34 PM Changeset [8db5697e]branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Mention some changes of mine and don't spoil Monkey2
- 1:10 PM Ticket #6008 (BACKENDS: Dreamcast - FT/Dig: Crash when subtitles are enabled) closed by
- wontfix: We now don't build the scumm-7-8 engine anymore by default on …
- 1:05 PM Changeset [680f6663]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 1:04 PM Changeset [fe30c85f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DOCS: DC: Tell users that SCUMM v7+ is not expected to work at all …
- 1:03 PM Changeset [f54ad432]branch-2-8branch-2-8-0branch-2-8-1 by
- DOCS: DC: Tell users that SCUMM v7+ is not expected to work at all …
- 8:36 AM Changeset [0241bcb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 8:35 AM Changeset [f2b9d4e9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- IOS7: Add missing break to kInputJoystickButtonUp Joystick button up …
- 7:50 AM Changeset [361a525d]branch-2-8branch-2-8-0branch-2-8-1 by
- LASTEXPRESS: Fix build Rename macro as there is now a name clash with …
- 6:01 AM Changeset [5ee4a2d2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add enhanced mode main menu
- 3:00 AM Changeset [e7917c5b]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: add another game
- 12:23 AM Changeset [6f3ad34]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: LINGO: Mix in files from quirks cache to the …
- 12:19 AM Changeset [b7b5ece6]branch-2-8branch-2-8-0branch-2-8-1 by
- COMMON: Added possibility to query archive from SearchSet
Feb 9, 2023:
- 11:53 PM Changeset [e5c1ef3f]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Fix regression from 48740a2ad12 The color values went …
- 11:51 PM Changeset [8d878cb0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DIRECTOR: Fix regression from 48740a2ad12 The color values went …
- 11:31 PM Changeset [3bd0dbe6]branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Improve pixel format selection The engine is capable of …
- 9:52 PM Changeset [4dc9c876]branch-2-8branch-2-8-0branch-2-8-1 by
- IOS7: Add support for 32 bit pixel formats This enables some game …
- 9:52 PM Changeset [0d03655]branch-2-8branch-2-8-0branch-2-8-1 by
- CREATE_PROJECT: Add Accelerate framework to iOS and tvOS Add Apple …
- 2:42 PM Ticket #14135 (AGOS: Unknown game variant for agos) created by
- This is the 25th Anniversary Edition of STS1 - I *hope* it has both …
- 12:27 PM Ticket #14134 (AGS: John Sinclair – Voodoo in London – completable (good)) created by
- I played through the German language game John Sinclair – Voodoo in …
- 8:34 AM Changeset [0a4bf695]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 6:31 AM Changeset [c4686ee]branch-2-8branch-2-8-0branch-2-8-1 by
- TINYGL: Rename copyToBuffer to copyFromFrameBuffer
- 5:12 AM Changeset [a6da9e49]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix showing character list from main menu
- 4:59 AM Ticket #14105 (GRAPHICS: ScummVM crash when I activate Opengl for GUI) closed by
- 4:20 AM Changeset [ab010dc0]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Allow Select action to start title slideshow
- 3:43 AM Changeset [9b3b00b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: update remaining views to use Escape/Select actions
- 2:49 AM Changeset [779a1c76]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Handle escape/select actions in messages view
Feb 8, 2023:
- 7:59 PM Changeset [4a32f1c0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: Move the RISC OS news for v2.7.0 into the correct section
- 7:58 PM Changeset [72f80d6b]branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Move the RISC OS news for v2.7.0 into the correct section
- 7:46 PM Changeset [1f4cdcf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: Mention RiscOS 26-bit support in German NEWS file
- 7:45 PM Changeset [538c49c0]branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Mention RiscOS 26-bit support in German NEWS file
- 7:25 PM Changeset [40af91fa]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:24 PM Changeset [6b0c6fe8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DOCS: Update the RISC OS documentation
- 7:24 PM Changeset [a97f2f32]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: Mention 26-bit RISC OS support
- 7:16 PM Changeset [3e1b1dc2]branch-2-8branch-2-8-0branch-2-8-1 by
- DOCS: Fix formatting in the tvOS documentation
- 7:09 PM Changeset [eb9efa9b]branch-2-8branch-2-8-0branch-2-8-1 by
- DOCS: Update the RISC OS documentation
- 7:07 PM Changeset [35a9e0b0]branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Mention 26-bit RISC OS support
- 5:59 PM Changeset [e112d89f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 5:59 PM Changeset [9bea87f6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:59 PM Changeset [464e77fe]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SURFACESDL: Fix calculating the mouse dirty rectangle
- 3:56 PM Changeset [4b9737a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More Select keybind action handling
- 3:56 PM Changeset [03895d24]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Adding a Select keybinding action
- 12:30 PM Changeset [dd0f31ad]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: LINGO: Fix parsing 'go"framename"' The lexer originally had …
- 12:30 PM Changeset [eb10a139]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Rework enterFrame invocation to match tests In D3, when "go …
- 12:30 PM Changeset [eb2f3db2]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Cap the number of recursive 'on enterFrame' calls in D4
- 12:30 PM Changeset [32b878b6]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Attempt to unfreeze scripts more often Score::update() has …
- 12:30 PM Changeset [e2053c51]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Add event breakpoints to debugger
- 12:30 PM Changeset [5d408bb9]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Only redither 8-bit images in Director 4 and up. Director 4 …
- 11:43 AM Changeset [2e84d34c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 11:42 AM Changeset [24dce771]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SURFACESDL: Fix crash when saving screenshots in paletted screen modes
- 11:42 AM Changeset [19b001a2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GRAPHICS: Improve TTF rendering quality with RGB332 surfaces
- 11:42 AM Changeset [4f83f4aa]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GRAPHICS: Support blitting to and from RGB332 managed surfaces
- 7:53 AM Changeset [8f5fb5bb]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: load some? global objects in dark for dos (and demo)
- 5:49 AM Changeset [b98a8d43]branch-2-8branch-2-8-0branch-2-8-1 by
- TINYGL: Normalize decimal values for color and normal array arguments.
- 5:26 AM Changeset [b7247187]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix the Escape keybinding action I didn't fix it for so long …
- 4:17 AM Changeset [4310afe]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remove duplicate statColor implementation
- 4:08 AM Changeset [943ff7f9]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Allow selecting characters from QuickRef
- 4:02 AM Changeset [fbfad865]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of QuickRef dialog
- 4:02 AM Changeset [e1977dbd]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Further QuickRef dialog
- 4:02 AM Changeset [d4f8c515]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Load character names in camel case in enhanced version
- 4:02 AM Changeset [a43b5c4d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress enhanced QuickRef dialog
- 12:19 AM Changeset [2636f0ea]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- ULTIMA8: Fix rendering for transparent item drawn after only if …
- 12:11 AM Changeset [5ce54293]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Add test case for rendering issue where transparent rule …
- 12:11 AM Changeset [c32b0f88]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Fix rendering for transparent item drawn after only if …
Feb 7, 2023:
- 11:50 PM Changeset [7e3d5513]branch-2-8branch-2-8-0branch-2-8-1 by
- DC: BUILD: Always disable SCUMMv7+ on Dreamcast (Bug#6008) With the …
- 11:33 PM Changeset [8c570d27]branch-2-8branch-2-8-0branch-2-8-1 by
- MTROPOLIS: Implement tentative worldmanager.opint handling When SPQR …
- 11:33 PM Changeset [8ddde7a1]branch-2-8branch-2-8-0branch-2-8-1 by
- MTROPOLIS: Implement the Return Modifier
- 11:30 PM Changeset [cd09481f]branch-2-8branch-2-8-0branch-2-8-1 by
- COMMON: Add ability to handle unknown xml keys
- 11:11 PM Changeset [f7785f46]branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: Use the keymapper for bike fights in Full Throttle
- 11:09 PM Changeset [61a55bd4]branch-2-8branch-2-8-0branch-2-8-1 by
- GRAPHICS: Remove or deprecate RGBA palette functions in ManagedSurface
- 11:09 PM Changeset [4c3424bf]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA: ULTIMA4: Simplify palette code
- 11:09 PM Changeset [01e0459f]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA: NUVIE: Simplify palette code
- 11:09 PM Changeset [6c0fda03]branch-2-8branch-2-8-0branch-2-8-1 by
- PRIVATE: Simplify palette code
- 11:09 PM Changeset [3e019c1d]branch-2-8branch-2-8-0branch-2-8-1 by
- NANCY: Simplify palette code
- 11:09 PM Changeset [71a8f426]branch-2-8branch-2-8-0branch-2-8-1 by
- MTROPOLIS: Simplify palette code
- 11:09 PM Changeset [079713e7]branch-2-8branch-2-8-0branch-2-8-1 by
- GUI: Simplify palette code
- 11:09 PM Changeset [8f85390b]branch-2-8branch-2-8-0branch-2-8-1 by
- GRAPHICS: Add hasPalette and grabPalette to ManagedSurface
- 10:53 PM Ticket #14024 (SURFACESDL: Mouse cursor is clipped when using 32-bit screen formats) closed by
- fixed: This has been fixed by @ccawley2011 himself :)
- 10:44 PM Changeset [2caa338d]branch-2-8branch-2-8-0branch-2-8-1 by
- SURFACESDL: Fix calculating the mouse dirty rectangle
- 10:42 PM Changeset [ce9d324a]branch-2-8branch-2-8-0branch-2-8-1 by
- SURFACESDL: Fix crash when saving screenshots in paletted screen modes
- 10:42 PM Changeset [08375caf]branch-2-8branch-2-8-0branch-2-8-1 by
- GRAPHICS: Improve TTF rendering quality with RGB332 surfaces
- 10:42 PM Changeset [72c3be44]branch-2-8branch-2-8-0branch-2-8-1 by
- GRAPHICS: Support blitting to and from RGB332 managed surfaces
- 10:34 PM Changeset [8cbd1397]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add a couple of safeguards
- 10:27 PM Changeset [d1ed62eb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 10:27 PM Changeset [8c9b182a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 10:16 PM Changeset [f2e08a56]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- RISCOS: Always use static detection for now
- 10:16 PM Changeset [57fc1f91]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- RISCOS: Use dynamic areas for data and application space for plugins …
- 10:13 PM Changeset [2d7876e7]branch-2-8branch-2-8-0branch-2-8-1 by
- RISCOS: Always use static detection for now
- 10:13 PM Changeset [57e759e0]branch-2-8branch-2-8-0branch-2-8-1 by
- RISCOS: Use dynamic areas for data and application space for plugins …
- 9:58 PM Changeset [1b313da]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add some safeguards to avoid potential out of bonds reads and …
- 5:57 PM Changeset [1a532a48]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Const correctness
- 5:56 PM Changeset [35920b9e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- KYRA: (LOK) - Fix bug no. 14131 (problem in menu options)
- 12:15 PM Ticket #14013 (SWORD1: Detection entries seem kind of broken) closed by
- fixed: Closing this as fixed. The game copy you have could be tampered with, …
- 10:47 AM Ticket #9834 (SCI: DEBUGGER: bpx/bpw/bpr pattern matching limited) closed by
- outdated
- 10:13 AM Ticket #14131 (Legend of Kyrandia problem in menu options - stable Future 2.7.x also ...) closed by
- fixed
- 8:36 AM Changeset [ab666139]branch-2-8branch-2-8-0branch-2-8-1 by
- SCI: Update KQ5 Amiga detection entries
- 5:17 AM Changeset [1a88eea9]branch-2-8branch-2-8-0branch-2-8-1 by
- SCI: Update Freddy Pharkas detection entries - Add missing …
Feb 6, 2023:
- 11:59 PM Changeset [ccf011aa]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix some coverity issues
- 10:16 PM Changeset [60e41997]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Rewrite prepareStatusRightWindowIndexes() in order to stop …
- 8:24 PM Changeset [35211363]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: Improve the "New platforms" section
- 8:22 PM Changeset [9707204e]branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Improve the "New platforms" section
- 7:55 PM Changeset [1e5e1579]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: Move Adibou 2 into the "New games" section
- 7:54 PM Changeset [9ca222cb]branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Move Adibou 2 into the "New games" section
- 7:47 PM Ticket #14133 (AGS: Willow House - completable) created by
- I played through the German language game Willow House completely. …
- 7:33 PM Changeset [7c4d175e]branch-2-8branch-2-8-0branch-2-8-1 by
- SWORD1: Fix Italian Steam sword1 detection entry
- 7:32 PM Changeset [d04b9101]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SWORD1: Fix Italian Steam sword1 detection entry
- 7:14 PM Changeset [394920d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SWORD1: Added Steam releases of sword1 for French, Italian and Spanish
- 7:13 PM Changeset [42e61dca]branch-2-8branch-2-8-0branch-2-8-1 by
- SWORD1: Added Steam releases of sword1 for French, Italian and Spanish
- 6:04 PM Changeset [8655f6b9]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: further renaming
- 5:57 PM Changeset [e0051c2a]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: fixed LBAAngles usage
- 5:57 PM Changeset [c6b0b8ec]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: replaced with macro
- 5:57 PM Changeset [9c76b868]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: use toSeconds
- 5:57 PM Changeset [ddb73bc]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: renamed variables to match original sources
- 5:57 PM Changeset [0517e015]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: unified with original sources and reduced the amount of globals
- 5:57 PM Changeset [21a7f521]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: unified with original sources
- 5:53 PM Changeset [2cd6d64f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (German) Currently translated at 100.0% …
- 5:52 PM Changeset [03b15a15]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: Mention KolibriOS in German NEWS file
- 5:51 PM Changeset [2c1e701d]branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Mention KolibriOS in German NEWS file
- 5:50 PM Changeset [507dcaeb]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Rename variables in accordance with our naming conventions …
- 5:39 PM Changeset [cbf34685]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:38 PM Changeset [3d8cbffd]branch-2-8branch-2-8-0branch-2-8-1 by
- SWORD1: Added detection entry for German Steam sword1
- 5:38 PM Changeset [df9ab0b7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SWORD1: Added detection entry for German Steam sword1
- 4:31 PM Changeset [01a7b6c1]branch-2-8branch-2-8-0branch-2-8-1 by
- KYRA: (LOK) - Fix bug no. 14131 (problem in menu options)
- 12:55 PM Changeset [77458ed4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Greek) Currently translated at 100.0% (1808 …
- 11:42 AM Changeset [60a40ed6]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: implemented fullscreen messages in dark dos demo
- 11:04 AM Changeset [a3a95415]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Japanese) Currently translated at 100.0% …
- 11:04 AM Changeset [0636b00]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 11:04 AM Changeset [e680bde0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 10:22 AM Changeset [510baad]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 8:59 AM Changeset [57a9a801]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: LINGO: Added BlitPict XObject stub
- 8:55 AM Changeset [7e6c8964]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: LINGO: Added BatQT XObject stub
- 8:49 AM Changeset [3091afc0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 8:30 AM Changeset [e936bd1c]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Actually plug in debug flags
- 8:11 AM Changeset [6e923276]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix an accidental fall through pointed by digital, remove a …
- 8:01 AM Changeset [0c75730d]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Pre-scale color values for TinyGL
- 7:55 AM Changeset [3e342bea]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Fix small coverity-identified issues.
- 7:55 AM Changeset [c124c554]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Add some initial features needed for Syberia 2
- 6:18 AM Changeset [ca769bc3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Debugger command to allow all spells in combat
- 5:12 AM Changeset [d94d654]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix spell result display casting wizard spells
- 5:12 AM Changeset [22473ec9]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixed SpellsState _condition to be _damage
- 4:27 AM Changeset [dba9d52d]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Fix Various GCC Compiler Warnings
- 3:57 AM Changeset [95bf4b15]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix Most Remaining GCC Compiler Warnings Two warnings of …
- 2:38 AM Changeset [c0a6a7d]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix Various GCC Compiler Warnings
- 2:11 AM Changeset [1cb89679]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix incapicated chars are skipped in combat
- 1:49 AM Changeset [626388a9]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix some combat messages, party display
- 12:36 AM Changeset [d2384b7d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix display of 'H-Orc' race in char info
Feb 5, 2023:
- 10:35 PM Changeset [242ee48d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:32 PM Changeset [ad54b163]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- AGS: Add detection for various old games From TRAC reports
- 10:32 PM Changeset [230919ee]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- AGS: Add new versions of some commercial games
- 10:32 PM Changeset [e64d7c8b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- AGS: Add detection for many new versions
- 10:32 PM Changeset [abcdba07]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- AGS: Add detection for new games * Maniac Mansion Mania 101 * The …
- 10:27 PM Changeset [80aa42e1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 10:27 PM Changeset [bdc43eeb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:26 PM Changeset [93190f04]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- STARK: Fix memory leak
- 10:26 PM Changeset [50d7086d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- TINYGL: Fix memory leak
- 10:26 PM Changeset [0af9e4b5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- COMMON: Simplify API for getHumanReadableBytes()
- 10:18 PM Changeset [6186f311]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 10:17 PM Changeset [84e2f57f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GUI: Don't create a popup for anti-aliasing levels if they're not supported
- 10:16 PM Changeset [0deaf0d0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GUI: Don't create a popup for 3D renderers if they're not supported
- 10:16 PM Changeset [9dc81425]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GUI: Don't create popups for scalers if they're not supported
- 10:16 PM Changeset [4c1593a7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GUI: Don't create a popup for the stretch mode if it's not supported
- 10:16 PM Changeset [c165cfb6]branch-2-8branch-2-8-0branch-2-8-1 by
- GUI: Don't create a popup for anti-aliasing levels if they're not supported
- 10:16 PM Changeset [5f7f2422]branch-2-8branch-2-8-0branch-2-8-1 by
- GUI: Don't create a popup for 3D renderers if they're not supported
- 10:16 PM Changeset [ce4bbb2]branch-2-8branch-2-8-0branch-2-8-1 by
- GUI: Don't create popups for scalers if they're not supported
- 10:16 PM Changeset [5f06b599]branch-2-8branch-2-8-0branch-2-8-1 by
- GUI: Don't create a popup for the stretch mode if it's not supported
- 10:14 PM Changeset [38064331]branch-2-8branch-2-8-0branch-2-8-1 by
- GRAPHICS: Support flipping in scaleBlit and rotoscaleBlit
- 10:12 PM Changeset [a4632136]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- CREATE_PROJECT: Set Xcode MACOSX_DEPLOYMENT_TARGET
- 10:12 PM Changeset [d97bd0c]branch-2-8branch-2-8-0branch-2-8-1 by
- CREATE_PROJECT: Set Xcode MACOSX_DEPLOYMENT_TARGET
- 10:10 PM Changeset [382e67f3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DEVTOOLS: Updates to README file Fix deprecated url for dumper …
- 10:09 PM Changeset [e442ce17]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DEVTOOLS: COMPANION: Fix python error for createmacfonts Error was in …
- 10:09 PM Changeset [9bebbf2]branch-2-8branch-2-8-0branch-2-8-1 by
- DEVTOOLS: Updates to README file Fix deprecated url for dumper …
- 10:09 PM Changeset [3044a8dd]branch-2-8branch-2-8-0branch-2-8-1 by
- DEVTOOLS: COMPANION: Fix python error for createmacfonts Error was in …
- 10:08 PM Changeset [6903fb4b]branch-2-8branch-2-8-0branch-2-8-1 by
- COMMON: Simplify API for getHumanReadableBytes()
- 10:03 PM Changeset [e3c25807]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- 3DS: Specify version in .cia metadata .cia supports version only in …
- 10:03 PM Changeset [442365ec]branch-2-8branch-2-8-0branch-2-8-1 by
- 3DS: Specify version in .cia metadata .cia supports version only in …
- 10:02 PM Changeset [434316f2]branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Mention KolibriOS support
- 10:01 PM Changeset [5d50286a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: Mention KolibriOS support
- 10:01 PM Changeset [b45e76f0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- CONFIGURE: Support for kolibri OS
- 10:00 PM Changeset [589ca41e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- KOLIBRI: Add a launch wrapper Exporting symbols from main binary is …
- 10:00 PM Changeset [73d93545]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- KOLIBRI: Add kolibrios backend
- 10:00 PM Changeset [4440de10]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SDL: Allow joystick init to fail It's not critical so can be skipped
- 9:59 PM Changeset [e6153bb8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SDL: Stub for Kolibri OS resolution
- 9:59 PM Changeset [ed4f0354]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SDL: Don't use SDLK_UNDO prior to its introduction in SDL-1.2.3
- 9:58 PM Ticket #14132 (scummvm opengl: gui_scale bug) created by
- Hello, in global options, when I change graphic mode from sdl_surface …
- 9:56 PM Changeset [d9da411b]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: LINGO: Fix segfaults in clean up Split resetLingo into the …
- 9:55 PM Changeset [31071d79]branch-2-8branch-2-8-0branch-2-8-1 by
- CONFIGURE: Support for kolibri OS
- 9:55 PM Changeset [37230e79]branch-2-8branch-2-8-0branch-2-8-1 by
- KOLIBRI: Add a launch wrapper Exporting symbols from main binary is …
- 9:55 PM Changeset [4bcd4671]branch-2-8branch-2-8-0branch-2-8-1 by
- KOLIBRI: Add kolibrios backend
- 9:55 PM Changeset [3a3da1b4]branch-2-8branch-2-8-0branch-2-8-1 by
- SDL: Allow joystick init to fail It's not critical so can be skipped
- 9:55 PM Changeset [8a77ad45]branch-2-8branch-2-8-0branch-2-8-1 by
- SDL: Stub for Kolibri OS resolution
- 9:55 PM Changeset [17c5a0ce]branch-2-8branch-2-8-0branch-2-8-1 by
- SDL: Don't use SDLK_UNDO prior to its introduction in SDL-1.2.3
- 9:31 PM Changeset [58e96a87]branch-2-8branch-2-8-0branch-2-8-1 by
- OPENGL: Check if GL_TEXTURE_MAX_LEVEL is supported before using it
- 9:31 PM Changeset [64f6354b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- MACOS: Fix warning about CFBundleTypeRole When run from terminal, …
- 9:31 PM Changeset [10e69c75]branch-2-8branch-2-8-0branch-2-8-1 by
- MACOS: Fix warning about CFBundleTypeRole When run from terminal, …
- 9:08 PM Changeset [db0495af]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Remove redundant includes
- 9:06 PM Changeset [1e9ee277]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Sort files alphabetically in module.mk
- 9:04 PM Changeset [cae5e1ca]branch-2-8branch-2-8-0branch-2-8-1 by
- JANITORIAL: Fix namespace comments
- 8:59 PM Changeset [878fbe40]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Clean up some of the header dependancies
- 8:59 PM Changeset [4116c881]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Change loadPalette to use readUint16LE() instead of read()
- 8:59 PM Changeset [ffb7ffc6]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Pass flameSet list by reference instead of copy
- 8:59 PM Changeset [deb37946]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Use AStyle to fix indentation and format issues across all files
- 8:59 PM Changeset [9c2e1a55]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Remove unused debug console channel method
- 8:59 PM Changeset [8a1c1764]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Add TODO comments for unimplemented methods
- 8:59 PM Changeset [7e0c5b39]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Fix formatting for casting
- 8:59 PM Changeset [4103ebe6]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Fix formatting for switch statements
- 8:59 PM Changeset [9cbe97d5]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: IMMORTAL_IMMORTAL_H -> IMMORTAL_H
- 8:59 PM Changeset [9824763]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Remove unnecessary commented line
- 8:59 PM Changeset [55590df2]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Fix whitespace at end of most files
- 8:59 PM Changeset [e16f087c]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Rewrite loadUniv() based on new understanding of CNM
- 8:59 PM Changeset [8232bfd3]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Update disk.cpp to use strncpy() instead of strcpy()
- 8:59 PM Changeset [3feb762d]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Implement loadUniv() and add stub for makeBlisters()
- 8:59 PM Changeset [a188dced]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Formatting and comment adjustments across all several files
- 8:59 PM Changeset [d47efc74]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Preliminary loadMazeGraphics() and loadUniv() functions
- 8:59 PM Changeset [9e911f29]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Text rendering through textSub() and associated functions …
- 8:59 PM Changeset [13ab4219]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL Remove kStrNoDesc because kStrNull exists
- 8:59 PM Changeset [4ca64366]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: flameSet and Cycle utilize g_immortal instead of utilities
- 8:59 PM Changeset [72848263]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: g_engine -> g_immortal + minor adjustments
- 8:59 PM Changeset [bf95330f]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: level.cpp no longer passes pointers to room object
- 8:59 PM Changeset [5c2163db]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Room object utilizes g_immortal instead of passing pointers …
- 8:59 PM Changeset [c996c64b]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: uint8 -> uint16 for several variables + initStoryStatic …
- 8:59 PM Changeset [a3697c3b]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: univAddSprite() calls addSprite() through g_immortal instead …
- 8:59 PM Changeset [cdf322b9]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: BMW is assumed to be in bytes and is converted to pixels for …
- 8:59 PM Changeset [a2bd437c]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: addSprite() moved out of utilities
- 8:59 PM Changeset [0467dbdb]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Enable sprite drawing in printChr() and drawGauge()
- 8:59 PM Changeset [d8944244]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Implement sprite drawing through superSprites()
- 8:59 PM Changeset [8d9994ba]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Sprite drawing preliminarily implemented
- 8:59 PM Changeset [b2798847]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Implement utilities::inside() and insideRect()
- 8:59 PM Changeset [89cbe597]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Initial implementation of superSprites() + adjustment to …
- 8:59 PM Changeset [ff06e73d]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Room includes reference to sprite data from ImmortalEngine
- 8:59 PM Changeset [4b28cc26]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Remove redundant namespaces in Utilities
- 8:59 PM Changeset [259e993f]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Spaces -> Tabs
- 8:59 PM Changeset [d13fbf16]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Implement flameSet.cpp
- 8:59 PM Changeset [821a539b]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Implement Cycles more accurately, under Room instead of …
- 8:59 PM Changeset [5940f231]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Add univAddSprite to univ.cpp
- 8:59 PM Changeset [ef711df1]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Util -> Utilities, and addition of addSprite to utilities
- 8:59 PM Changeset [1336c89b]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Add non-level static Cycle defintions + enum
- 8:59 PM Changeset [c0c1d2e7]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: All engine members initialized to values now
- 8:59 PM Changeset [6ba6e0f]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Translation of Cycle is more accurate with addition of cycPtrs
- 8:59 PM Changeset [55be069f]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Implement Cycles from Cyc.GS
- 8:59 PM Changeset [8b5b74fc]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Move CycID to definitions.h
- 8:59 PM Changeset [435727b5]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Util::X -> Immortal::Util::X
- 8:59 PM Changeset [3d696d0e]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Frame -> Image, and Image/DataSprite/Cycle moved to sprite_list.h
- 8:59 PM Changeset [22a3535e]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: levelLoadFile initializes level doors
- 8:59 PM Changeset [fe6ef5d0]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Spaces -> Tabs
- 8:59 PM Changeset [63a6fe28]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Update room skeleton, add flameSet, Univ, Door, and Bullet
- 8:59 PM Changeset [b761800c]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Add definitions.h and move enums str, motives, and cyc from …
- 8:59 PM Changeset [af28dec2]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Add bitmask.h and move bitmask enums from immortal.h to bitmask.h
- 8:59 PM Changeset [9410617d]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Add util.h and util.cpp, move several misc functions to util.cpp
- 8:59 PM Changeset [204dda79]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Add static story STR definitions
- 8:59 PM Changeset [bb56b8cd]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Add skeleton of Room Object
- 8:59 PM Changeset [35d8b166]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Level 0 of story.cpp completed, story.h filled out, and …
- 8:59 PM Changeset [8516b39a]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Add story.cpp and related additions to story.h
- 8:59 PM Changeset [8ecffca]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Add level skeleton
- 8:59 PM Changeset [09078a9d]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: MonsterID enum moved to immortal.h
- 8:59 PM Changeset [a1b5ea71]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Final two functions of Logic skeleton filled out …
- 8:59 PM Changeset [daa43ce0]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Space/tab formatting
- 8:59 PM Changeset [076742a]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Logic skeleton filled out and necessary parts of story.h added
- 8:59 PM Changeset [c942b7f0]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Add drawChr.cpp with function declarations and entry in module.mk
- 8:59 PM Changeset [8391e33]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Add SpriteFrame enum
- 8:59 PM Changeset [db485ce3]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Fill out much of logic.cpp skeleton
- 8:59 PM Changeset [09a1bba0]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Add _playing and _themePaused
- 8:59 PM Changeset [d475e36f]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: New functions added to kernal + update to initdatasprite in …
- 8:59 PM Changeset [032377fe]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Add wizard data sprite indexes
- 8:59 PM Changeset [0310509f]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Minor formatting in disk.h
- 8:59 PM Changeset [c5181c75]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Indentation spaces -> tabs
- 8:59 PM Changeset [676cf5f7]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Update to engine skeleton and addition of sprite_list, …
- 8:59 PM Changeset [d77cc8f5]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Compression is part of engine class, also minor changes to a …
- 8:59 PM Changeset [e8d06bf6]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Disk.cpp bug fix to parse correct number of files
- 8:59 PM Changeset [432ecfb1]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Preliminary translation of game loop from kernal.gs, …
- 8:59 PM Changeset [0c9b09a4]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Better comments and additional extension enum entry
- 8:59 PM Changeset [3da314ad]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Fix incorrect conditional in primary while loop of …
- 8:59 PM Changeset [df41580e]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Fix file data offset calculation error in sapling and tree files
- 8:59 PM Changeset [05bfec4b]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: unCompress() returns memoryReadStream instead of int, and …
- 8:59 PM Changeset [3e560a0c]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: ProDos -> ProDOS
- 8:59 PM Changeset [566d3b3c]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Translation of source decompression to compression.cpp
- 8:59 PM Changeset [8ee7878d]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Volume bitmap stored as byte * instead of Common::Array
- 8:59 PM Changeset [2d67a8cf]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Add check for file data null pointer and fix file name parameter
- 8:59 PM Changeset [9b7f4f37]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Add disk archive object to SearchMan
- 8:59 PM Changeset [4c30f057]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: ProDos disk file support with implementation of Archive
- 8:59 PM Changeset [650e0ce7]branch-2-8branch-2-8-0branch-2-8-1 by
- IMMORTAL: Initial skeleton for Immortal engine
- 8:33 PM Changeset [c28da3a7]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix warnings
- 8:30 PM Changeset [a24acf90]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Some renaming and comments
- 8:30 PM Changeset [9c02a5b5]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: rename _tileBankSubFileArray, move teamChar initialization to its …
- 8:30 PM Changeset [3a68ef3]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Simplify code in addNewOpponents, add a comment in useObject() …
- 8:30 PM Changeset [fdd742bf]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: refactor TeamMonster
- 8:30 PM Changeset [41e39d27]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix bug when using bugle
- 8:30 PM Changeset [598a6690]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Refactor TeamChar
- 8:30 PM Changeset [4e8c31e9]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Remove unused original debug code, start grouping team and …
- 8:30 PM Changeset [c6f3e50a]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Rename 3 previously unknown variables
- 8:30 PM Changeset [103b590d]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Remove useless parameter from …
- 8:30 PM Changeset [e5cd8dc6]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add comment in checkMonsterMovementType, refactor …
- 8:30 PM Changeset [2a48a8f6]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix issue in regen
- 8:30 PM Changeset [cb467912]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: More code simplification
- 8:30 PM Changeset [bd88a709]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Remove an unused buffer, rename another one
- 8:30 PM Changeset [116e15b3]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add code to keep track of character 2 status (and related …
- 8:30 PM Changeset [21ea9c97]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Start making code less verbose, remove a useless parameter to …
- 8:30 PM Changeset [e20186c0]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Some renaming in drawMap
- 8:30 PM Changeset [de2f2390]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Introduce getArticle(), some renaming
- 8:30 PM Changeset [f41c0e85]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add code to dump decoded maps
- 8:30 PM Changeset [956913fb]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add brackets for look consistency
- 8:30 PM Changeset [cdd3004c]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Make use of dump-scripts command instead of defines
- 8:30 PM Changeset [b62431dd]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix fileorder in makefile
- 8:30 PM Changeset [0ee97e0a]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Use hex values for palette definition
- 8:30 PM Changeset [207bbbbb]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Turn some debug into debugC()
- 8:30 PM Changeset [a33db72d]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Move songDelay, playNote and PlaySong to sound.sound.cpp
- 8:30 PM Changeset [6c027c03]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Some renaming
- 8:30 PM Changeset [90ceabd3]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Delete _mainSurface on exit
- 8:30 PM Changeset [6fa1582b]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add the last sound generation functions
- 8:30 PM Changeset [16cc90a9]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement generateSound3
- 8:30 PM Changeset [f5285251]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implementation of generateSound2 (based on assembly, no idea …
- 8:30 PM Changeset [a25e1b09]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Improve delay length in title music
- 8:30 PM Changeset [af35f1c3]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Sync volume settings, add a purge of keyboard events to stop …
- 8:30 PM Changeset [577fbde5]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: ... Music implementation! 0_o
- 8:30 PM Changeset [04f3b5ff]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Some work on song parsing
- 8:30 PM Changeset [6179bb75]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Rename last SUB function
- 8:30 PM Changeset [a95b4960]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Split handleFight_MobstersAttack out of handleFight()
- 8:30 PM Changeset [03746ad3]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: some renaming in handleFight_lastAction_A, invert some if …
- 8:30 PM Changeset [0b9d9b14]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Rename displayEncounterInfo()
- 8:30 PM Changeset [e501c8a8]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Remove saveEfhGame, directly call the appropriate dialog
- 8:30 PM Changeset [f997af97]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix (hopefully) several Clang warnings
- 8:30 PM Changeset [7b1e1c73]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix missing bit in savegames
- 8:30 PM Changeset [8f7bf6b2]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: rewrite the pre-loading of "map" files, related refactoring
- 8:30 PM Changeset [6e402815]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Validate 3 more functions
- 8:30 PM Changeset [a0ae5cb]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Move handleDamageOnArmor to fight.cpp
- 8:30 PM Changeset [ba52ee0c]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: rename handleDamageOnArmor() and getTeamAttackRoundPlans(), …
- 8:30 PM Changeset [adc85ef1]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: More validations and renaming
- 8:30 PM Changeset [b9424bd3]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add safeguards in transitionMap() and setSpecialTechZone(), move …
- 8:30 PM Changeset [e8fed6ff]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Validate 4 more functions, fix a bug in chooseCharacterToReplace()
- 8:30 PM Changeset [ddb0cc8d]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: rename determineTeamTarget(), fix issues in it
- 8:30 PM Changeset [789917e1]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix issues in getDeathTypeDescription, renaming
- 8:30 PM Changeset [2ec85960]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Validate more functions, renaming
- 8:30 PM Changeset [90e16512]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix CppCheck warnings, add some comments, validate loadPlacesFile()
- 8:30 PM Changeset [d6650f6c]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Validate addNewOpponents(), some renaming
- 8:30 PM Changeset [ac5da028]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Renaming
- 8:30 PM Changeset [b8544bb]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix a couple of issues in sub1C956, renaming
- 8:30 PM Changeset [0e6a5d9d]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix bug in characterSearchesMonsterCorpse()
- 8:30 PM Changeset [a2e496f7]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add a new enum, validate some more functions, some renaming
- 8:30 PM Changeset [a5407440]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Validate one more function, renaming
- 8:30 PM Changeset [f5246243]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Rename displayString_3 to displayStringInSmallWindowWithBorder
- 8:30 PM Changeset [dad84346]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Validate handleStatusMenu, remove duplicate code
- 8:30 PM Changeset [751f2859]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix a bug in giveItemTo()
- 8:30 PM Changeset [5bc5534c]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Make menu code slightly more readable by using an enum
- 8:30 PM Changeset [d773048]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix several issues in handleStatusMenu() / Trade
- 8:30 PM Changeset [a976d28]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix a bug in unequipItem(), fix a bug in displayString_3()
- 8:30 PM Changeset [cd888fec]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix bug in tryToggleEquipped()
- 8:30 PM Changeset [ba46f70a]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Change include order in EFH.H (sev's review)
- 8:30 PM Changeset [87857631]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Change EFH_EFH_H_ to EFH_H based on sev's review. Fix a typo
- 8:30 PM Changeset [1f15de9b]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Move getTeamMonsterAnimId to fight.cpp (and validate it), some …
- 8:30 PM Changeset [3dbb8bb1]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix implementation of checkSpecialItemsOnCurrentPlace(), modify …
- 8:30 PM Changeset [cb8897d7]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: More renaming
- 8:30 PM Changeset [8f3ad372]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix a bug in handleFight_lastAction_A, validate multiple …
- 8:30 PM Changeset [d5eb4d85]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: fix a bug in sub22293(), validate 2 functions, some renaming
- 8:30 PM Changeset [36ea4314]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: WIP sound code
- 8:30 PM Changeset [c28ff199]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: refactor findMapSpecialTileIndex, validate a couple of functions, …
- 8:30 PM Changeset [0d8ba6ba]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Rename last field in MapMonster structure
- 8:30 PM Changeset [7122fd54]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: More renaming
- 8:30 PM Changeset [231a5bca]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix bug in tryToggleEquipped, renaming and validation of some …
- 8:30 PM Changeset [69e5fb04]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Validate 2 functions, renaming
- 8:30 PM Changeset [594156ae]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix a bug in handleFight, fix handleFight_lastAction_U, rename …
- 8:30 PM Changeset [946b1740]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix a (likely) bug in sub1D8C2()
- 8:30 PM Changeset [204f23ba]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: refactor the use of InvObject._stat1, fix a bug in …
- 8:30 PM Changeset [9a293d2]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: finish pronoun refactoring, some renaming
- 8:30 PM Changeset [4eb3e39e]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix a (likely) original bug, renaming and partial refactoring of …
- 8:30 PM Changeset [fea76a97]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Review two more functions, small refactoring and some renaming
- 8:30 PM Changeset [2042def6]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Validate some more functions, more renaming
- 8:30 PM Changeset [a28c93b]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix display of low status window
- 8:30 PM Changeset [4a9ac53f]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Validate some more functions, more renaming
- 8:30 PM Changeset [88ad3db3]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Review giveItemTo(), renaming + fix a bug in handleStatusMenu()
- 8:30 PM Changeset [ec7bafa2]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Renaming, fix bug in sub1BE9A()
- 8:30 PM Changeset [d705fe97]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix bugs in handleFight_lastAction_A(), renaming
- 8:30 PM Changeset [88c3402]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Move initialization code to init.cpp, fix bug in script_parse …
- 8:30 PM Changeset [968499e2]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Renaming, validate some more functions
- 8:30 PM Changeset [6aea8334]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Verify some more functions, some renaming
- 8:30 PM Changeset [1708c032]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix endian issue, some renaming
- 8:30 PM Changeset [f0044571]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: turn _unk2C8AA into a int16, lot of renaming related to monster moves
- 8:30 PM Changeset [eaee54c0]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Move more functions to menu.cpp, change savegame format, some renaming
- 8:30 PM Changeset [6e589904]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Move several functions from EFH to Menu and Fight
- 8:30 PM Changeset [a354207]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Disable saving during intro, winning sequence and after death, …
- 8:30 PM Changeset [4395cfc1]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Double check more functions, some renaming
- 8:30 PM Changeset [7e326f5c]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: validate some more functions, some renaming and code simplification
- 8:30 PM Changeset [19fae17e]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix a bug in checkMonsterCollision(), some renaming
- 8:30 PM Changeset [86b0c13]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: move some functions from efh to fight, tag some more functions as …
- 8:30 PM Changeset [41dd4d0b]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Some renaming, verify some more functions (and use debugC for those)
- 8:30 PM Changeset [d598eefa]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix bug in displayImp1Text, renaming
- 8:30 PM Changeset [6c11b653]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: turn some more char[] into Common::String
- 8:30 PM Changeset [db6ba84b]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix another warning
- 8:30 PM Changeset [68b66ca]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: turn some more char[] into Common::String, fix 4 warnings
- 8:30 PM Changeset [0df6c4b8]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Remove an original unused debug flag, fix some warnings
- 8:30 PM Changeset [88299f79]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: turn _messageToBePrinted into a Common::String
- 8:30 PM Changeset [452eedce]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: move some more functions out of efh.cpp, some renaming
- 8:30 PM Changeset [bc7de3a1]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Split some more functions from efh.cpp
- 8:30 PM Changeset [d03b0043]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix formatting, remove an obsolete comment
- 8:30 PM Changeset [8f115830]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: remove the use of int16 in most loops, fix a compilation warning
- 8:30 PM Changeset [1f7fe868]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix missing space in while statements
- 8:30 PM Changeset [4605be81]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Change uint8 to uint in some loops
- 8:30 PM Changeset [c833b8a5]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Partial rewrite of file loading
- 8:30 PM Changeset [22227d37]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: take into account some more comments raised by sev during the …
- 8:30 PM Changeset [17a6120f]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Start splitting efh.cpp
- 8:30 PM Changeset [e10d31a6]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix alignment in metaengine, reorder some includes, remove a …
- 8:30 PM Changeset [7ec543b]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Remove game type, simplify game descriptions
- 8:30 PM Changeset [473b74a]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix headers (GPLv3)
- 8:30 PM Changeset [a3046a0b]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Janitorial - Remove trailing spaces & tabs
- 8:30 PM Changeset [143c483b]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Load from launcher
- 8:30 PM Changeset [df4ac48e]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix loading (hopefully)
- 8:30 PM Changeset [0d158f15]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix parsing of savegame
- 8:30 PM Changeset [e54b01d4]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Partial loading code
- 8:30 PM Changeset [63869644]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add save date & time
- 8:30 PM Changeset [d695ab34]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Partial implementation of savegames. Loading is missing.
- 8:30 PM Changeset [b6291456]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Preload maps
- 8:30 PM Changeset [8acbbcaf]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix typo in combats
- 8:30 PM Changeset [8251081c]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Start preparing TECH and MAP files for savegames
- 8:30 PM Changeset [2d6f4f7f]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: "Remove" copyString()
- 8:30 PM Changeset [0258f700]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: more work on Common::String, somehow fix a crash in dialogs
- 8:30 PM Changeset [cf5dd14]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: More conversions from char [] to Common::String
- 8:30 PM Changeset [8008d096]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Turn _characterNamePt1 into a Common::String
- 8:30 PM Changeset [3ca7a67c]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Turn _characterNamePt2 into a Common::String
- 8:30 PM Changeset [c6bd02fb]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Turn _enemyNamePt2 into a Common::String
- 8:30 PM Changeset [27b7beae]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fixa couple of previously usages of "copystring"
- 8:30 PM Changeset [1043a315]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Turn _nameBuffer into a Common::String
- 8:30 PM Changeset [7f2c5499]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix compilation
- 8:30 PM Changeset [c4c96555]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add stubs for sound generation
- 8:30 PM Changeset [43d189fd]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix typo in the message about armor effect
- 8:30 PM Changeset [36a6700a]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix bug in combat system
- 8:30 PM Changeset [b8f84a33]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement animFl in handleAndMapInput, fix a check in sub191FF, …
- 8:30 PM Changeset [654b6ad1]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: some renaming, fix a debug message
- 8:30 PM Changeset [d88b4bce]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add comments, fix a bug in handleFight_lastAction_A
- 8:30 PM Changeset [73fabe71]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix a bug in the fight system, change the type of an argument to bool
- 8:30 PM Changeset [8082c472]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Change the safeguard in getRandom to make it more robust, change …
- 8:30 PM Changeset [f1d9b538]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix a couple of issues in the Y/N check related to save/load …
- 8:30 PM Changeset [024ba4e0]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix another issue in sub21820
- 8:30 PM Changeset [164b5825]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix double execution of opcodes, start fixing encounter of …
- 8:30 PM Changeset [272b688b]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix crash when interacting with a special character
- 8:30 PM Changeset [1071de9f]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add some comments in the script parser, fix the display of …
- 8:30 PM Changeset [309f10be]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Some renaming in drawMap
- 8:30 PM Changeset [144819e5]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix moonwalk occurring when getting close to the left and top …
- 8:30 PM Changeset [a3916952]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Some renaming, add a note in drawChar
- 8:30 PM Changeset [fb064ef2]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix DrawColorRect usage in sub1C219 (fix display when reading …
- 8:30 PM Changeset [abfd4848]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix transparency
- 8:30 PM Changeset [d1acf3e1]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix readNumberArray. It's now possible to teleport!! \o/
- 8:30 PM Changeset [14bb81d7]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix bugs in opcode 12 and 13, fix issues in readNumberArray and …
- 8:30 PM Changeset [0acc221f]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix the display of the gate first message and the board.
- 8:30 PM Changeset [c66d0eee]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix opening dialog when using phone booth
- 8:30 PM Changeset [cbe49b22]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix getInputBlocking
- 8:30 PM Changeset [70147a03]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix display of the last part of the intro
- 8:30 PM Changeset [8f5128f1]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Some renaming in script_parse
- 8:30 PM Changeset [c253ae5a]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix getStringWidth (fix 2nd text page in the intro)
- 8:30 PM Changeset [cadc61de]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix debug string for drawText
- 8:30 PM Changeset [a651ff0b]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix missing initialization in handleFight
- 8:30 PM Changeset [67966340]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: more renaming
- 8:30 PM Changeset [2435653b]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Some renaming, improve some comments
- 8:30 PM Changeset [f9471c12]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Some renaming
- 8:30 PM Changeset [11c5a898]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix delay, fix a kind of collision
- 8:30 PM Changeset [902e1f06]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix an issue in displayAnimFrame, small refactoring, add some …
- 8:30 PM Changeset [c5707c70]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Put debug traces everywhere
- 8:30 PM Changeset [d29e4ed7]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix unitialized variables in constructor, remove initializations …
- 8:30 PM Changeset [20b099c0]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix loading of _mapGameMap (regression introduced 2 or 3 commits ago)
- 8:30 PM Changeset [b3299300]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Turn _tileFact into an array of struct, add comments on object …
- 8:30 PM Changeset [8cffee5e]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Turn _mapGameMap and _curPlace into arrays
- 8:30 PM Changeset [5cb54e59]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Small modification in NPCStruct, some renaming
- 8:30 PM Changeset [f3bf1bfb]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add some debug traces, some renaming
- 8:30 PM Changeset [e6e84a6c]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement sub1BE9A
- 8:30 PM Changeset [fd7b6755]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement 2 more stubs, rename a function
- 8:30 PM Changeset [7ac43704]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement one more stub
- 8:30 PM Changeset [2584221a]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement 4 more functions
- 8:30 PM Changeset [9b34c676]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement getXPAndSearchCorpse
- 8:30 PM Changeset [7f38961]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix issue in getDeathTypeDescription, some renaming
- 8:30 PM Changeset [668b33d2]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement getDeathTypeDescription
- 8:30 PM Changeset [70127ffe]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement 1 stubs
- 8:30 PM Changeset [73d6cf6b]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement 2 more stubs in handleFight
- 8:30 PM Changeset [706496f1]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement 3 more stubs in handleFight
- 8:30 PM Changeset [4b7e91fe]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: More work on handleFight
- 8:30 PM Changeset [f63a3905]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement handlefight - lastAction D, H and U
- 8:30 PM Changeset [790f00cb]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Finish the implementation of handleFight / Action A
- 8:30 PM Changeset [f3c3f630]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: More work on handleFight / Action A (2)
- 8:30 PM Changeset [c164d485]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: More work on handleFight / Action A
- 8:30 PM Changeset [13e6100e]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Start working on handleFight
- 8:30 PM Changeset [2cf05c04]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add keyboard mapping for save and load game
- 8:30 PM Changeset [468aeeaa]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add 3 missing key mapped in main loop (some more are still missing)
- 8:30 PM Changeset [c8ee5e07]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix issue in sub221FA()
- 8:30 PM Changeset [5f3c3621]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement some more stubs
- 8:30 PM Changeset [232e2604]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix handleCharacterJoining, add chooseCharacterToReplace
- 8:30 PM Changeset [36744e2]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Some renaming, fix a couple of issues
- 8:30 PM Changeset [6cc1cc1a]branch-2-8branch-2-8-0branch-2-8-1 by
- Fix selectOtherCharFromTeam()
- 8:30 PM Changeset [c6ae1340]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement object manipulation (sub19E2E), move some functions to …
- 8:30 PM Changeset [6357fd7b]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement sub22AA8, refactor _mapUnknownPtr
- 8:30 PM Changeset [902b1398]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement some stubs
- 8:30 PM Changeset [a3cbeb5]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement displayCharacterSummary
- 8:30 PM Changeset [bc88c247]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: More work on status menu
- 8:30 PM Changeset [40ad50f1]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix number of menu lines, add some convenient keycodes in the …
- 8:30 PM Changeset [50803c32]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement various menu functions
- 8:30 PM Changeset [cc86b830]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement handleNewRoundEffetcs
- 8:30 PM Changeset [51d4c3f9]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement handleWinSequence and getInput
- 8:30 PM Changeset [c51010cc]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix redraw, implement sub15581, renaming
- 8:30 PM Changeset [e70972c1]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement sub174A0
- 8:30 PM Changeset [28bf1807]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Start implementing interactions with monsters
- 8:30 PM Changeset [2e280359]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix map initialization (loading savegame)
- 8:30 PM Changeset [f20fd2d9]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Some more renaming
- 8:30 PM Changeset [8874d2f9]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix event handler, some renaming
- 8:30 PM Changeset [63534f8a]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Start implementing main loop
- 8:30 PM Changeset [e48753cf]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Disable noisy useless code
- 8:30 PM Changeset [05ba2b7d]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement drawMap, some renaming
- 8:30 PM Changeset [9f3174bd]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement getEquipmentDefense
- 8:30 PM Changeset [2bbd63c]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement displayLowStatusScreen and some other functions, …
- 8:30 PM Changeset [99f3f1e7]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement string display
- 8:30 PM Changeset [f7c609eb]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix a couple of crashes
- 8:30 PM Changeset [159ba2b5]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement script_parse() and several underlying functions, some …
- 8:30 PM Changeset [2d5377a2]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Refactor a bit the intro, implement getLastCharAfterAnimCount, …
- 8:30 PM Changeset [6ca67255]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement drawBox
- 8:30 PM Changeset [2ab89d40]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Renaming, remove unused parameters in a couple of functions
- 8:30 PM Changeset [24aca224]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Move font data to constants
- 8:30 PM Changeset [e87ddaf1]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix rImageFile, init palette, hack a display function
- 8:30 PM Changeset [db4dc8ab]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement copyCurrentPlaceToBuffer
- 8:30 PM Changeset [1a291491]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix crash in previous commit, implement decryptImpFile()
- 8:30 PM Changeset [2ec0e43a]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement loadMapMonsters, add encounter monster const array
- 8:30 PM Changeset [825d755a]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Fix issue in loadTechMapImp
- 8:30 PM Changeset [0ba64729]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH : Add some more functions
- 8:30 PM Changeset [ed94879]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Clean decompression code, add DumpFile, fix some uselessly …
- 8:30 PM Changeset [acec8304]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement decompression, add searchman directories
- 8:30 PM Changeset [d679199d]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: More work on initEngine
- 8:30 PM Changeset [01fb53ec]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Implement some functions loading files
- 8:30 PM Changeset [76f7fad0]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Partial implementation of initEngine()
- 8:30 PM Changeset [4e6c72b9]branch-2-8branch-2-8-0branch-2-8-1 by
- EFH: Add skeleton engine
- 8:12 PM Ticket #14104 ([AGS] unknown game variant for 'ags-fallback' (5 Dragons)) closed by
- fixed
- 8:11 PM Ticket #14101 ([AGS] unknown game variant for 'ags-fallback' (3 Minutes a Fart)) closed by
- fixed
- 8:11 PM Changeset [46f69af4]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix QuickRef in combat to show remaining comobat party
- 8:11 PM Changeset [dea9cdb3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Combat field renaming
- 8:11 PM Ticket #14129 ([AGS] unknown game variant for 'barnrunner5p3') closed by
- fixed
- 8:10 PM Ticket #14128 ([AGS] unknown game variant for 'barnrunner5p2') closed by
- fixed
- 8:10 PM Ticket #14127 ([AGS] unknown game variant for 'barnrunner5p1') closed by
- fixed
- 8:10 PM Ticket #14126 ([AGS] unknown game variant for 'ags-fallback' (Barn Runner 3: Don't ...) closed by
- fixed
- 8:10 PM Ticket #14125 ([AGS] unknown game variant for 'barnrunnerhall1') closed by
- fixed
- 8:07 PM Ticket #14124 ([AGS] unknown game variant for 'ags-fallback' (Before the Dark Crystal I)) closed by
- fixed
- 8:07 PM Ticket #14123 ([AGS] unknown game variant for 'ags-fallback' (Basedon)) closed by
- fixed
- 8:07 PM Ticket #14122 ([AGS] unknown game variant for 'ags-fallback' (Balls)) closed by
- fixed
- 8:07 PM Ticket #14121 ([AGS] unknown game variant for 'ags-fallback' (Lowe Quest)) closed by
- fixed
- 8:06 PM Ticket #14119 ([AGS] unknown game variant for 'ags-fallback' (Al Lowe's Secret Island)) closed by
- fixed
- 8:06 PM Ticket #14118 ([AGS] unknown game variant for 'aractaur') closed by
- fixed
- 8:06 PM Ticket #14117 ([AGS] unknown game variant for 'ags-fallback' (A Life Worth Losing)) closed by
- fixed
- 8:06 PM Ticket #14116 ([AGS] unknown game variant for 'ags-fallback' (Pinky the Silly Alien)) closed by
- fixed
- 8:06 PM Ticket #14115 ([AGS] unknown game variant for 'ags-fallback' (AGS Tech Support Game)) closed by
- fixed
- 8:05 PM Ticket #14114 ([AGS] unknown game variant for 'agsfootballer-demo') closed by
- fixed
- 8:05 PM Ticket #14113 ([AGS] unknown game variant for 'ags-fallback' (AGS Rock, Paper, Scissors)) closed by
- fixed
- 8:05 PM Ticket #14112 ([AGS] unknown game variant for 'ags-fallback' (Santa Claus in A Flight ...) closed by
- fixed
- 8:05 PM Ticket #14111 ([AGS] unknown game variant for 'ags-fallback' (A Knight Pursuit)) closed by
- fixed
- 8:04 PM Ticket #14109 ([AGS] unknown game variant for 'ags-fallback' (A Heart Between Parts)) closed by
- fixed
- 8:04 PM Ticket #14108 ([AGS] unknown game variant for 'ags-fallback' (2000 Ways To Play ...) closed by
- fixed: Thanks! Added in …
- 8:01 PM Changeset [582bf7c0]branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Add detection for various old games From TRAC reports
- 7:53 PM Changeset [6031cca3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BACKENDS: OPENGL: Use a floating point cursor size When scaler …
- 7:48 PM Changeset [97c8746d]branch-2-8branch-2-8-0branch-2-8-1 by
- BACKENDS: OPENGL: Use a floating point cursor size When scaler …
- 7:34 PM Changeset [2dca8d87]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix indexing of attack type messages
- 7:28 PM Changeset [f7123680]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Cleaned up calculating char defense adjusts damage
- 7:22 PM Changeset [ed1a0cbd]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Renaming of character HP fields
- 7:19 PM Changeset [8ae35291]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix calculating damage when monster attacks
- 7:03 PM Ticket #14131 (Legend of Kyrandia problem in menu options - stable Future 2.7.x also ...) created by
- in the german version of the game under "optionen", then …
- 5:11 PM Changeset [b67cf123]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: implemented area connections in dark
- 5:11 PM Changeset [7797331c]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: improve dark UI for dos release and demo
- 5:11 PM Changeset [4e59cf8f]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: refactor game bits handling and set bit 31 when colliding
- 5:11 PM Changeset [8501ccc9]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: read strings from dark EGA releases (and demo)
- 5:11 PM Changeset [0f9f46a5]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: refactor to use executeMovementConditions instead of …
- 5:03 PM Changeset [8570fda9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 5:03 PM Changeset [14d47b8b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GUI: Fix width and height calculation _defaultW and _defaultH are …
- 5:00 PM Changeset [ecea1d5c]branch-2-8branch-2-8-0branch-2-8-1 by
- GUI: Fix width and height calculation _defaultW and _defaultH are …
- 11:21 AM Changeset [f6654b8]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: LINGO: Reset lingo parameters Reset a few lingo the …
- 10:56 AM Ticket #14056 (TETRAEDGE: WIN32: Loading game fails after intro) closed by
- fixed
- 10:50 AM Changeset [4f4c372a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix compliation error due to missing c_str() call
- 10:36 AM Ticket #14130 ([AGS] unknown game variant for 'ags-fallback' (Buddy Brick)) created by
- The game in 'brickbuddy [ags-fallback]' seems to be an unknown game …
- 10:24 AM Changeset [ca7228fa]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Fix path usage for videos. The game should now be pretty …
- 10:21 AM Ticket #14129 ([AGS] unknown game variant for 'barnrunner5p3') created by
- The game in 'BR5_Game_3' seems to be an unknown game variant. Please …
- 10:19 AM Ticket #14128 ([AGS] unknown game variant for 'barnrunner5p2') created by
- The game in 'BR5_Game_2' seems to be an unknown game variant. Please …
- 10:15 AM Ticket #14127 ([AGS] unknown game variant for 'barnrunner5p1') created by
- The game in 'BR5_Game_1' seems to be an unknown game variant. Please …
- 10:10 AM Ticket #14126 ([AGS] unknown game variant for 'ags-fallback' (Barn Runner 3: Don't ...) created by
- The game in 'BR3_Game' seems to be an unknown game variant. Please …
- 10:05 AM Ticket #14125 ([AGS] unknown game variant for 'barnrunnerhall1') created by
- The game in 'BR_Halloween1_Game' seems to be an unknown game variant. …
- 9:45 AM Ticket #14124 ([AGS] unknown game variant for 'ags-fallback' (Before the Dark Crystal I)) created by
- The game in 'Before_the_Dark_Crystal' seems to be an unknown game …
- 9:37 AM Ticket #14123 ([AGS] unknown game variant for 'ags-fallback' (Basedon)) created by
- The game in 'Basedon' seems to be an unknown game variant. Please …
- 9:32 AM Ticket #14122 ([AGS] unknown game variant for 'ags-fallback' (Balls)) created by
- The game in 'Balls' seems to be an unknown game variant. Please …
- 9:28 AM Ticket #14121 ([AGS] unknown game variant for 'ags-fallback' (Lowe Quest)) created by
- The game in 'Lowe Quest' seems to be an unknown game variant. Please …
- 5:38 AM Changeset [849ea4da]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Change subtractDamageFromChar to return string
- 5:30 AM Changeset [2f7e07e1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Move subtractDamage to Combat class
- 5:19 AM Changeset [a91ba40f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remove more deprecated name formatting
- 4:50 AM Changeset [0edaaf02]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added enhanced mode automap dialog
- 12:17 AM Ticket #14103 ([AGS] unknown game variant for 'beyondowlsgard') closed by
- fixed
- 12:17 AM Ticket #14098 (Unknown game variant for ags (Resonance from gog.com detected)) closed by
- fixed: Thanks! Added in …
- 12:15 AM Ticket #14093 ([AGS] unknown game variant for 'ags-fallback' (Starship Quasar)) closed by
- fixed
- 12:11 AM Changeset [b4dabe60]branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Add new versions of some commercial games
Feb 4, 2023:
- 11:48 PM Changeset [49aa5435]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix highlighting next round
- 11:07 PM Changeset [31862a68]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Limit head rotation in both directions As amusing as it …
- 11:07 PM Changeset [c6c91025]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Note direction of logic in showMarkers
- 11:02 PM Changeset [fc86b54e]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Refactor to use FSNode instead of Path Most places which …
- 11:02 PM Changeset [7a782f5b]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Fixes for TinyGL rendering, almost works
- 11:02 PM Changeset [894a24dd]branch-2-8branch-2-8-0branch-2-8-1 by
- JANITORIAL: Clarify comments about screenFormat
- 10:19 PM Ticket #14120 ([AGS] unknown game variant for 'ags-fallback' (Bach's Dead)) created by
- The game in 'Bach's Dead' seems to be an unknown game variant. Please …
- 10:08 PM Ticket #14119 ([AGS] unknown game variant for 'ags-fallback' (Al Lowe's Secret Island)) created by
- The game in 'Al Lowe's Secret Island' seems to be an unknown game …
- 9:59 PM Ticket #14118 ([AGS] unknown game variant for 'aractaur') created by
- The game in 'aractaur7' seems to be an unknown game variant. Please …
- 9:29 PM Ticket #14117 ([AGS] unknown game variant for 'ags-fallback' (A Life Worth Losing)) created by
- The game in 'alifeworthlosing-v1.0' seems to be an unknown game …
- 9:17 PM Ticket #14116 ([AGS] unknown game variant for 'ags-fallback' (Pinky the Silly Alien)) created by
- The game in 'alien' seems to be an unknown game variant. Please …
- 8:05 PM Ticket #14100 ([AGS] unknown game variant for 'metaphobia') closed by
- fixed
- 8:05 PM Ticket #14099 ([AGS] unknown game variant for 'challengetentacle') closed by
- fixed
- 8:05 PM Ticket #14097 ([AGS] unknown game variant for 'unfair') closed by
- fixed
- 8:05 PM Ticket #14096 ([AGS] unknown game variant for 'twoghosts') closed by
- fixed
- 8:04 PM Ticket #14095 ([AGS] unknown game variant for 'thewill') closed by
- fixed
- 8:04 PM Ticket #14094 ([AGS] unknown game variant for 'ags-fallback' (Stellar Mess Demo)) closed by
- fixed
- 8:03 PM Ticket #14092 ([AGS] unknown game variant for 'rocktravis') closed by
- fixed
- 8:03 PM Ticket #14091 ([AGS] unknown game variant for 'losno') closed by
- fixed
- 8:03 PM Ticket #14090 ([AGS] unknown game variant for 'flightrobotsch2') closed by
- fixed
- 8:03 PM Ticket #14089 ([AGS] unknown game variant for 'irentedaboat') closed by
- fixed
- 8:02 PM Ticket #14088 ([AGS] unknown game variant for 'graceward-demo' (Complete Edition)) closed by
- fixed
- 8:02 PM Ticket #14087 ([AGS] unknown game variant for 'graceward-demo' (v1.2.0)) closed by
- fixed
- 8:02 PM Ticket #14086 ([AGS] unknown game variant for 'content') closed by
- fixed
- 8:01 PM Ticket #14085 ([AGS] unknown game variant for 'clotildesoffritti2') closed by
- fixed
- 8:01 PM Ticket #14084 ([AGS] unknown game variant for 'brotherswreckers-demo') closed by
- fixed
- 8:01 PM Ticket #14083 ([AGS] unknown game variant for 'anothermuseum') closed by
- fixed
- 8:00 PM Ticket #14082 ([AGS] unknown game variant for 'asecondface') closed by
- fixed
- 7:51 PM Changeset [4ed5e694]branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Add detection for many new versions
- 5:29 PM Changeset [6d00afb7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 5:20 PM Changeset [21b72c5b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- TINSEL: Handle DW2 saves that had Noir-sized SysVars With this change …
- 5:11 PM Ticket #13907 (MOHAWK: Myst-ME: clicks on screen don't work with OpenGL graphics mode) closed by
- fixed: Fixed in PR #4417
- 5:11 PM Changeset [bbc32662]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Remove pent_include.h
- 5:11 PM Changeset [7ea747ff]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Remove istring.h from pent_include.h
- 5:11 PM Changeset [c30df70a]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Remove debugger.h from pent_include.h
- 5:03 PM Ticket #13897 (TINSEL: DW2: Older savegames won't run on ScummVM 2.6.x) closed by
- fixed: With the PR above, it all looks good now, thanks! It will also …
- 4:33 PM Ticket #14115 ([AGS] unknown game variant for 'ags-fallback' (AGS Tech Support Game)) created by
- The game in 'AGS Tech Support Game' seems to be an unknown game …
- 4:22 PM Ticket #14114 ([AGS] unknown game variant for 'agsfootballer-demo') created by
- The game in 'AGS Footballer TechDemo3' seems to be an unknown game …
- 4:11 PM Ticket #14113 ([AGS] unknown game variant for 'ags-fallback' (AGS Rock, Paper, Scissors)) created by
- The game in 'AGS Rock,Paper, Scissors' seems to be an unknown game …
- 3:44 PM Changeset [3a21c360]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Fix build
- 3:39 PM Ticket #11753 (BACKENDS: ANDROID (10+ / API 29+) - external storage is no longer browsable) closed by
- 3:30 PM Ticket #14112 ([AGS] unknown game variant for 'ags-fallback' (Santa Claus in A Flight ...) created by
- The game in 'AFlightToRememberRemasteredWindows' seems to be an …
- 3:06 PM Ticket #14111 ([AGS] unknown game variant for 'ags-fallback' (A Knight Pursuit)) created by
- The game in 'a-knights-pursuit' seems to be an unknown game variant. …
- 2:59 PM Ticket #14110 (ANDROID: STARK: Actors are missing when using the OpenGL with shaders ...) created by
- This occurs on a Samsung Galaxy Tab E SM-T560 running Android 4.4.4.
- 2:48 PM Changeset [be623052]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Implemented debugger commands for drawing bitmapcast …
- 2:40 PM Ticket #14109 ([AGS] unknown game variant for 'ags-fallback' (A Heart Between Parts)) created by
- The game in 'A HEART BETWEEN PARTS' seems to be an unknown game …
- 2:32 PM Ticket #13327 (ANDROID: ScummVM crashes on startup when compiling shaders) closed by
- fixed: This was fixed in https://github.com/scummvm/scummvm/pull/3734
- 2:31 PM Ticket #14108 ([AGS] unknown game variant for 'ags-fallback' (2000 Ways To Play ...) created by
- The game in '2000' seems to be an unknown game variant. Please report …
- 2:25 PM Ticket #14107 ([AGS] unknown game variant for 'ags-fallback' (The 1000 Hour RPG)) created by
- The game in '1000 Hour RPG' seems to be an unknown game variant. …
- 2:20 PM Ticket #14079 (Unknown game variant for director) closed by
- worksforme
- 2:19 PM Ticket #14106 (DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed) created by
- Hello, I just tried to launch "Jewels of the Oracle" with ScummVM git …
- 2:19 PM Ticket #14080 (Unknown game variant for ags) closed by
- fixed: Thanks! Added in …
- 2:17 PM Changeset [bacbdf6b]branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Add detection for new games * Maniac Mansion Mania 101 * The …
- 2:07 PM Ticket #14105 (GRAPHICS: ScummVM crash when I activate Opengl for GUI) created by
- Hello, If I activate Opengl for ScummVM gui, it immediatly crashes. I …
- 1:59 PM Changeset [d008f85d]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Override debugger prompt in repl mode
- 1:58 PM Changeset [b97b2b0]branch-2-8branch-2-8-0branch-2-8-1 by
- GUI: Add possibility to specify Debugger prompt
- 1:53 PM Ticket #14104 ([AGS] unknown game variant for 'ags-fallback' (5 Dragons)) created by
- The game in '5_Dragons' seems to be an unknown game variant. Please …
- 1:36 PM Ticket #14103 ([AGS] unknown game variant for 'beyondowlsgard') created by
- The game in 'Beyond The Edge Of Owlsgard' seems to be an unknown game …
- 1:33 PM Changeset [007d9496]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Truly fix repl in debugger
- 1:30 PM Ticket #14102 (GRAPHICS: Scummvm Window not scaled) created by
- Hello, it's a global graphic bug, scummVM in window mode sometimes …
- 1:23 PM Ticket #14101 ([AGS] unknown game variant for 'ags-fallback' (3 Minutes a Fart)) created by
- The game in '3-minutes-a-fart' seems to be an unknown game variant. …
- 1:17 PM Ticket #14100 ([AGS] unknown game variant for 'metaphobia') created by
- The game in 'Windows' seems to be an unknown game variant. Please …
- 1:09 PM Ticket #14099 ([AGS] unknown game variant for 'challengetentacle') created by
- The game in 'Challenge of the Tentacle' seems to be an unknown game …
- 11:06 AM Changeset [a8bbb5f0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- AGS: Check sound stream isn't null before playing
- 11:05 AM Changeset [13b04ba8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- HUGO: Disable overwriting slot 99
- 11:05 AM Changeset [d9177e88]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- HUGO: Use slot 99 as the fallback save Use slot 99 as fallback …
- 10:57 AM Changeset [45d7978b]branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Check sound stream isn't null before playing
- 10:15 AM Ticket #14098 (Unknown game variant for ags (Resonance from gog.com detected)) created by
- The game in 'Resonance' seems to be an unknown game variant. Please …
- 9:57 AM Ticket #11559 (HUGO: Hugo1, Hugo 2 : Savestate slot 0 is gone after ScummVM relaunch) closed by
- fixed
- 9:27 AM Ticket #14097 ([AGS] unknown game variant for 'unfair') created by
- The game in 'Unfair' seems to be an unknown game variant. Please …
- 9:24 AM Ticket #14096 ([AGS] unknown game variant for 'twoghosts') created by
- The game in 'two-ghosts' seems to be an unknown game variant. Please …
- 9:19 AM Ticket #14095 ([AGS] unknown game variant for 'thewill') created by
- The game in 'The Will' seems to be an unknown game variant. Please …
- 8:00 AM Changeset [366c1e50]branch-2-8branch-2-8-0branch-2-8-1 by
- TINSEL: Handle DW2 saves that had Noir-sized SysVars With this change …
- 7:57 AM Changeset [96298d75]branch-2-8branch-2-8-0branch-2-8-1 by
- HUGO: Disable overwriting slot 99
- 7:57 AM Changeset [08ad9d9f]branch-2-8branch-2-8-0branch-2-8-1 by
- HUGO: Use slot 99 as the fallback save Use slot 99 as fallback …
- 5:58 AM Changeset [872c667b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remove some deprecated checks for | character Originally I …
- 5:51 AM Changeset [35517553]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix check for party being incapacitated
- 5:46 AM Changeset [2a3da91a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix display of monster attacking results
- 4:58 AM Changeset [15633658]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix setting up _attackersCount
- 4:45 AM Changeset [b2b8d328]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix initial combat rendering if monster attacks first
- 2:44 AM Changeset [259654a7]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix to checking monster spell action
- 2:25 AM Ticket #14094 ([AGS] unknown game variant for 'ags-fallback' (Stellar Mess Demo)) created by
- The game in 'StellarMessDemo_WIN' seems to be an unknown game variant. …
- 2:20 AM Ticket #14093 ([AGS] unknown game variant for 'ags-fallback' (Starship Quasar)) created by
- The game in 'Starship Quasar' seems to be an unknown game variant. …
- 2:08 AM Ticket #14092 ([AGS] unknown game variant for 'rocktravis') created by
- The game in 'rock travis - camilla's case' seems to be an unknown game …
- 2:02 AM Ticket #14091 ([AGS] unknown game variant for 'losno') created by
- The game in 'losno-windows-v1.1b' seems to be an unknown game variant. …
- 1:55 AM Ticket #14090 ([AGS] unknown game variant for 'flightrobotsch2') created by
- The game in 'Windows' seems to be an unknown game variant. Please …
- 1:49 AM Ticket #14089 ([AGS] unknown game variant for 'irentedaboat') created by
- The game in 'I_rented_a_boat_windows' seems to be an unknown game …
- 1:16 AM Ticket #14088 ([AGS] unknown game variant for 'graceward-demo' (Complete Edition)) created by
- The game in 'Graceward_CE_DEMO' seems to be an unknown game variant. …
- 1:12 AM Ticket #14087 ([AGS] unknown game variant for 'graceward-demo' (v1.2.0)) created by
- The game in 'Graceward_Demo' seems to be an unknown game variant. …
- 12:53 AM Ticket #14086 ([AGS] unknown game variant for 'content') created by
- The game in 'Content_220131_2' seems to be an unknown game variant. …
- 12:42 AM Ticket #14085 ([AGS] unknown game variant for 'clotildesoffritti2') created by
- The game in 'Clotilde2' seems to be an unknown game variant. Please …
- 12:32 AM Ticket #14084 ([AGS] unknown game variant for 'brotherswreckers-demo') created by
- The game in 'Brothers & Wreckers 1.0.3' seems to be an unknown game …
- 12:12 AM Ticket #14083 ([AGS] unknown game variant for 'anothermuseum') created by
- The game in 'Another Museum' seems to be an unknown game variant. …
- 12:03 AM Ticket #14082 ([AGS] unknown game variant for 'asecondface') created by
- The game in 'ASF' seems to be an unknown game variant. Please report …
Feb 3, 2023:
- 10:19 PM Changeset [4e8ce049]branch-2-8branch-2-8-0branch-2-8-1 by
- STARK: Fix memory leak
- 10:18 PM Changeset [ad6dab7]branch-2-8branch-2-8-0branch-2-8-1 by
- TINYGL: Fix memory leak
- 10:06 PM Changeset [4b2e3e67]branch-2-8branch-2-8-0branch-2-8-1 by
- TINYGL: Use realloc to increase the size of the vertex array
- 9:55 PM Changeset [c89cc0bc]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Implement FindSys Xlib. Used in teamxtreme2-win. Now the …
- 9:24 PM Ticket #14081 (ITE: Inherit the Earth Amiga version crashing on macOS x64) created by
- The upcoming 2.7.0 (macosx-x86_64-stable-9ba4a77a) nearly always …
- 8:45 PM Ticket #14080 (Unknown game variant for ags) created by
- The game in 'Windows' seems to be an unknown game variant. Please …
- 6:06 PM Changeset [320492d]branch-2-8branch-2-8-0branch-2-8-1 by
- TINYGL: Use gl_malloc() and gl_free() for the TexelBuffer classes
- 6:06 PM Changeset [2773eea0]branch-2-8branch-2-8-0branch-2-8-1 by
- TINYGL: Move more TexelBuffer code into texelbuffer.cpp
- 6:06 PM Changeset [4c1fdb81]branch-2-8branch-2-8-0branch-2-8-1 by
- TINYGL: Make use of ColorMask templates for NearestTexelBuffer
- 5:54 PM Changeset [5317bdfd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update GUI translations datafile
- 5:08 PM Changeset [a967465b]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Use english title for pepperon Game had some localized …
- 4:53 PM Changeset [f933f4ce]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Move betterd among D4 entries
- 12:41 PM Changeset [eb3aa007]branch-2-8branch-2-8-0branch-2-8-1 by
- TINYGL: Fix potential buffer overflow in glMaterialfv When setting …
- 10:04 AM Ticket #13930 (KQ3 Redux crashes with "Error: SetTextOverlay internal error: ...) closed by
- fixed
- 9:14 AM Ticket #14079 (Unknown game variant for director) created by
- Valmaison au fil des saisons (French language) {"START95.EXE", 0, …
- 5:18 AM Changeset [3cf7a2fe]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix defeated monsters display at end of combat
- 5:18 AM Changeset [2c919436]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Move to next char/monster after a monster flees
- 12:37 AM Changeset [1558f7a7]branch-2-8branch-2-8-0branch-2-8-1 by
- STARK: Add a method for drawing filled rectangles
- 12:37 AM Changeset [aa5076fb]branch-2-8branch-2-8-0branch-2-8-1 by
- STARK: Move the Color struct into a separate header
- 12:23 AM Changeset [46118c21]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Cleanup shutdown methods
- 12:23 AM Changeset [f0bd3fb3]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Replace FORGET_OBJECT macro with delete and nullptr …
- 12:23 AM Changeset [992c2579]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Replace CANT_HAPPEN macro usage with warning or error
Feb 2, 2023:
- 11:51 PM Changeset [758f074a]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Small debug message cleanups
- 11:51 PM Changeset [20b4f7c5]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Remove superfluous debugging from renderer
- 11:51 PM Changeset [9df0c012]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Make optional destructor static to avoid MSVC issues
- 11:51 PM Changeset [5db996cf]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Clear codec on load failure
- 11:51 PM Changeset [fe402678]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Free surface before deleting
- 11:51 PM Changeset [719bc656]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Remove unneccessary use of longs In most places where long …
- 11:51 PM Changeset [83d073e3]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Whitespace
- 9:54 PM Changeset [76f831b9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BLADERUNNER: RESTOREDCONTENT: Missing quotes for Dispatch, McCoy …
- 9:53 PM Changeset [31a4a4f1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BLADERUNNER: RESTORED CONTENT: NR04 quote for DEU-ESP-ITA
- 9:53 PM Changeset [5d856bb3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BLADERUNNER: RESTOREDCONTENT: Quote for Lance in UG16 Quote does not …
- 9:53 PM Changeset [8f7e71bc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BLADERUNNER: Restore content and localization fixes in RC04 Also …
- 9:53 PM Changeset [d7e859ab]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BLADERUNNER: RESTOREDCONTENT: Fix McCoy's inner talk if confessed
- 9:53 PM Changeset [f2f4bddc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BLADERUNNER: Fix inconsistent dialogue in KIA Includes minor restored …
- 9:45 PM Changeset [d874de2e]branch-2-8branch-2-8-0branch-2-8-1 by
- BLADERUNNER: RESTOREDCONTENT: Missing quotes for Dispatch, McCoy …
- 9:20 PM Changeset [59ed5a0e]branch-2-8branch-2-8-0branch-2-8-1 by
- BLADERUNNER: RESTORED CONTENT: NR04 quote for DEU-ESP-ITA
- 8:39 PM Changeset [001df3d1]branch-2-8branch-2-8-0branch-2-8-1 by
- BLADERUNNER: RESTOREDCONTENT: Quote for Lance in UG16 Quote does not …
- 8:25 PM Changeset [36d0dd3a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- HUGO: Fix wrong check for error in save/load On succesful save …
- 8:07 PM Changeset [8b216fbb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DIRECTOR: LINGO: Allow floats be as arguments in b_sound Used in …
- 7:42 PM Changeset [873cdb51]branch-2-8branch-2-8-0branch-2-8-1 by
- BLADERUNNER: Restore content and localization fixes in RC04 Also …
- 6:54 PM Changeset [e7c405f9]branch-2-8branch-2-8-0branch-2-8-1 by
- TINYGL: Remove unused code
- 6:33 PM Changeset [21ef4972]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GRAPHICS: Implemented PixelFormat::isCLUT8()
- 6:33 PM Changeset [c5d91134]branch-2-8branch-2-8-0branch-2-8-1 by
- BACKENDS: DS: Use icCLUT8()
- 6:33 PM Changeset [e0736936]branch-2-8branch-2-8-0branch-2-8-1 by
- BACKENDS: OPENGL: Use isCLUT8()
- 6:33 PM Changeset [0722f5e9]branch-2-8branch-2-8-0branch-2-8-1 by
- GRAPHICS: Implemented PixelFormat::isCLUT8()
- 5:39 PM Changeset [89d945e4]branch-2-8branch-2-8-0branch-2-8-1 by
- MTROPOLIS: Remove widescreen and subtitle options from incompatible …
- 5:24 PM Changeset [9ba4a77a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- AD: Set scan depth when adding globs generated from the entries. …
- 5:24 PM Changeset [7b76c345]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DIRECTOR: Set depth of 5 for directory globs This fixes teamxtreme2 …
- 5:23 PM Changeset [d1dcfb95]branch-2-8branch-2-8-0branch-2-8-1 by
- AD: Set scan depth when adding globs generated from the entries. …
- 5:23 PM Changeset [cce1cca6]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Set depth of 5 for directory globs This fixes teamxtreme2 …
- 4:43 PM Changeset [41a34251]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- MTROPOLIS: Remove widescreen and subtitle options from incompatible …
- 4:43 PM Changeset [295f1fc0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- MTROPOLIS: Add boot+detection for Obsidian Macintosh Japanese version
- 4:37 PM Changeset [c1152b82]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 4:37 PM Changeset [441ee7b9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GUI: Fix black rectangle around cursor in modern remastered them …
- 4:36 PM Changeset [ef3eda01]branch-2-8branch-2-8-0branch-2-8-1 by
- GUI: Fix black rectangle around cursor in modern remastered them …
- 4:36 PM Changeset [bb9aff93]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 4:35 PM Changeset [08bb040f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEVERHOOD: Skip creating hotbox for "making of" is it's unavailable. …
- 4:35 PM Changeset [bfc5e73f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEVERHOOD: Add ResourceMan::exists helper function This is …
- 4:35 PM Changeset [6418fdf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEVERHOOD: Remove outdated comment
- 4:35 PM Changeset [0062f3b4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEVERHOOD: Fix crash on NHC-only resources This happens when …
- 4:34 PM Changeset [d3f87c97]branch-2-8branch-2-8-0branch-2-8-1 by
- NEVERHOOD: Skip creating hotbox for "making of" is it's unavailable. …
- 4:34 PM Changeset [31618a13]branch-2-8branch-2-8-0branch-2-8-1 by
- NEVERHOOD: Add ResourceMan::exists helper function This is …
- 4:34 PM Changeset [0d3f068d]branch-2-8branch-2-8-0branch-2-8-1 by
- NEVERHOOD: Remove outdated comment
- 4:34 PM Changeset [46a18e0d]branch-2-8branch-2-8-0branch-2-8-1 by
- NEVERHOOD: Fix crash on NHC-only resources This happens when …
- 1:59 PM Changeset [02164ebd]branch-2-8branch-2-8-0branch-2-8-1 by
- HUGO: Fix wrong check for error in save/load On succesful save …
- 1:47 PM Changeset [c4629edd]branch-2-8branch-2-8-0branch-2-8-1 by
- WINTERMUTE: Add detection for newer 5 lethal demons
- 1:42 PM Changeset [a2fd0af]branch-2-8branch-2-8-0branch-2-8-1 by
- BLADERUNNER: RESTOREDCONTENT: Fix McCoy's inner talk if confessed
- 1:29 PM Changeset [f5b7fec6]branch-2-8branch-2-8-0branch-2-8-1 by
- BLADERUNNER: Fix inconsistent dialogue in KIA Includes minor restored …
- 5:48 AM Changeset [c44c26bd]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixes for displaying monsters run away
- 5:48 AM Changeset [1c85b9bc]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Better implementation of string uppercasing All strings in …
- 2:57 AM Changeset [348e0d7a]branch-2-8branch-2-8-0branch-2-8-1 by
- MTROPOLIS: Add boot+detection for Obsidian Macintosh Japanese version
Feb 1, 2023:
- 10:12 PM Changeset [2f8b8920]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- BASE: Fix NPE when executable name is not available
- 10:08 PM Changeset [1daf70c7]branch-2-8branch-2-8-0branch-2-8-1 by
- BASE: Fix NPE when executable name is not available
- 1:49 PM Changeset [2dca26a4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- HYPNO: finish level c30 when all the objectives are complete in wet
- 1:49 PM Changeset [304d3132]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- HYPNO: added missing cutscene in wet for level c20
- 1:48 PM Changeset [962383eb]branch-2-8branch-2-8-0branch-2-8-1 by
- STARK: Better check for texture and bitmap formats
- 1:48 PM Changeset [f9bdbf27]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FREESCAPE: basic parsing of Dark Side DOS demo
- 1:48 PM Changeset [13670ea6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FREESCAPE: added some initial code for supporting dos release of dark
- 12:27 PM Ticket #14078 (Wetlands : end of level trigger issue for Zone 3 / Oxygen facility) closed by
- fixed: Replying to Kalagan74: > Mission objective : destroy 10 …
- 12:14 PM Changeset [818797fc]branch-2-8branch-2-8-0branch-2-8-1 by
- HYPNO: finish level c30 when all the objectives are complete in wet
- 9:47 AM Ticket #14078 (Wetlands : end of level trigger issue for Zone 3 / Oxygen facility) created by
- Mission objective : destroy 10 "fuse" under 6 minutes to escape the …
- 8:26 AM Ticket #14077 (Wetlands : Missing cutscene) closed by
- fixed
- 8:20 AM Changeset [bb90b1b8]branch-2-8branch-2-8-0branch-2-8-1 by
- HYPNO: added missing cutscene in wet for level c20
- 8:20 AM Changeset [db1b2cbc]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: basic parsing of Dark Side DOS demo
- 8:20 AM Changeset [9bc385c5]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: added some initial code for supporting dos release of dark
- 5:16 AM Ticket #14076 (SCI: PQ2: Crash "[VM] Trying to instantiate class 6 by ..." on room change) closed by
- fixed: Hello! Thanks for reporting this. This bug was fixed several months …
Jan 31, 2023:
- 10:53 PM Ticket #14077 (Wetlands : Missing cutscene) created by
- The cutscence in C20\C20O2S.SMK is not playing during walkthrough. To …
- 8:49 PM Ticket #14070 (PHANTASMAGORIA: Cutscenes are cut in Italian Version) closed by
- invalid: Yes, you're right... I only messed up the files copying them from the …
- 3:30 PM Ticket #14076 (SCI: PQ2: Crash "[VM] Trying to instantiate class 6 by ..." on room change) created by
- I have a save game (attached) that's stuck. If I load it and walk up …
- 3:10 PM Changeset [2cd111b7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GRIM: Restore LUA W/A for release. It might still needed for old save …
- 1:39 PM Changeset [c7edbb86]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DIRECTOR: LINGO: Implemented mGetVM from MemoryXObj
- 1:12 PM Changeset [f8a30abb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DIRECTOR: LINGO: Do not freak out when romanLingo is set to 1, as we …
- 12:56 PM Ticket #6454 (WME: Rosemary - Icons glitch) closed by
- fixed
- 12:51 PM Changeset [664221ac]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEVERHOOD: Fix crash on expiring animated sprite backref Thanks a lot …
- 12:51 PM Changeset [53cd4e4e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEVERHOOD: Fix loading nhc from <extrapath>/language
- 12:51 PM Ticket #14075 (AUDIO: Volume settings are not applied on startup) created by
- It seems mixer volumes are not applied on startup, only synced if you …
- 12:50 PM Changeset [4aea7990]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEVERHOOD: Fix wrong hints in Japanese version Reported by: Rigel
- 12:25 PM Changeset [0d59ab9a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DIRECTOR: Mark engine as highres
- 12:25 PM Changeset [91c01df4]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Mark engine as highres
- 11:38 AM Ticket #14063 (Unknown game variant for director) closed by
- fixed
- 11:31 AM Changeset [6fc6981b]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Add detection for ronja launcher (trac #14063)
- 9:07 AM Ticket #10587 (BACKENDS: WIN32 - Launching (Myst) via .cmd file with OpenGL and ...) closed by
- outdated
- 9:06 AM Ticket #10586 (MOHAWK: MYST: Focus issues with Gamebar enabled on Windows 10) closed by
- outdated
- 8:18 AM Changeset [c17976ea]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Fix rendering of character shadow
- 8:18 AM Changeset [23719b7b]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Avoid integer underflow on empty point list
- 8:18 AM Changeset [76430201]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Improve comments
- 8:18 AM Changeset [7a337a81]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Clean whitespace
- 3:49 AM Changeset [efc03d8]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: switch Cellofania to tailmd5
Jan 30, 2023:
- 11:29 PM Ticket #13983 (Scummvm freezes during exiting.) closed by
- outdated: Closing as outdated, please reopen if needed
- 11:10 PM Ticket #14007 (SCUMM: Airport music glitches in ZAK) closed by
- invalid: The "dancing music" is just a tambourine sound effect played by the …
- 10:59 PM Ticket #14009 (SCUMM: Potential script errors at Lou's Loans in ZAK) closed by
- invalid: Hmm, this also happens in the original FM-Towns interpreter (as does …
- 10:52 PM Ticket #13948 (SCUMM: Small problem with original GUI in German MI1 CD) closed by
- invalid
- 10:44 PM Ticket #14008 (SCUMM: Audio track restarts after leaving bedroom first time in ZAK) closed by
- invalid: Just checked on an emulator: this also happens in the original and …
- 10:26 PM Changeset [31a194b3]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Restore Redundant Declaration Warning Fix in Grammar Parser …
- 10:13 PM Changeset [f5be1cf5]branch-2-8branch-2-8-0branch-2-8-1 by
- HPL1: remove unused class
- 10:05 PM Changeset [33da9a7]branch-2-8branch-2-8-0branch-2-8-1 by
- HPL1: fix unused variable warnings
- 10:04 PM Changeset [9cd2deb3]branch-2-8branch-2-8-0branch-2-8-1 by
- HPL1: fix global destructor warning
- 9:44 PM Changeset [d87da9bf]branch-2-8branch-2-8-0branch-2-8-1 by
- HPL1: mark dgVector's empty constructor = default
- 9:31 PM Changeset [9130534e]branch-2-8branch-2-8-0branch-2-8-1 by
- HPL1: make constant value constexpr
- 8:15 PM Ticket #14074 (MACOS: ScummVM Fails To Start) created by
- The recent version of ScummVm does not launch on my MacBook. What am I …
- 2:02 PM Changeset [63091f42]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- ULTIMA8: Various sort item rendering fixes from main branch
- 1:13 PM Ticket #14069 (Cookie's Bustle is not on the list of Director games) closed by
- worksforme
- 12:55 PM Changeset [cd0b4ed]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Fade between scenes by default
- 12:55 PM Changeset [1f760f40]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Ensure game is finished after credits finish.
- 12:55 PM Changeset [41c35110]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Fix credits animations
- 12:55 PM Changeset [2f43b904]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Simplify pathfinding transform to avoid invalid access
- 12:39 PM Changeset [2e845d0c]branch-2-8branch-2-8-0branch-2-8-1 by
- JANITORIAL: Fix guard defines
- 12:34 PM Changeset [2def4f5f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 10:28 AM Changeset [7293873]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Fix gcc warnings
- 8:45 AM Changeset [da29ae53]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Fix janks in pathfinding The first and last points of the …
- 7:21 AM Changeset [bf2d332d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- TWINE: unified holomap code and fixed weird rotations from one …
- 7:18 AM Changeset [22a98d80]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Fix font anti-aliasing result slightly
- 7:11 AM Changeset [e7cac978]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Fix many small issues identified by Coverity
- 6:42 AM Changeset [057da997]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Fix addAnchorZone to actually add the zone
- 5:32 AM Changeset [fad5cac0]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Work around artifacts on text rendering
- 4:24 AM Changeset [4d3337b5]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Implement clipping for long dialog
- 4:24 AM Changeset [001e4f4e]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Clean up shadow rendering a little It's still broken, but …
- 4:24 AM Changeset [c5ebc0a]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Don't allow quickload direct from main menu
- 3:09 AM Changeset [80ee9303]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: LINGO: Ignore bad scriptId field in Lscr
- 1:36 AM Changeset [668880b4]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: add full Cellofania
- 12:02 AM Changeset [8b26157]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Fix detection entry for teamxtreme2
Jan 29, 2023:
- 9:47 PM Changeset [390fff70]branch-2-8branch-2-8-0branch-2-8-1 by
- HPL1: fix warnings
- 9:34 PM Changeset [0492f348]branch-2-8branch-2-8-0branch-2-8-1 by
- HPL1: fix index increment
- 9:13 PM Changeset [92b22e4b]branch-2-8branch-2-8-0branch-2-8-1 by
- DOCS: Add draft documentation of Apple TV platform Add basic …
- 9:13 PM Changeset [dec34373]branch-2-8branch-2-8-0branch-2-8-1 by
- IOS7: Add AppleTV support to configure
- 9:13 PM Changeset [235ebcbf]branch-2-8branch-2-8-0branch-2-8-1 by
- IOS7: Fix compiler warnings This commit fixes the compiler warnings …
- 9:13 PM Changeset [fde0aa96]branch-2-8branch-2-8-0branch-2-8-1 by
- IOS7: Add general handling of the menu button on game controllers …
- 9:13 PM Changeset [770ab0ca]branch-2-8branch-2-8-0branch-2-8-1 by
- IOS7: Suspend application if menu key pressed and no game is running …
- 9:13 PM Changeset [4c0cd6f2]branch-2-8branch-2-8-0branch-2-8-1 by
- IOS7: Check keyboard visible if inputView being first responder The …
- 9:13 PM Changeset [b2b2d2c]branch-2-8branch-2-8-0branch-2-8-1 by
- IOS7: Trigger joystick presses only once for buttons A and B All …
- 9:13 PM Changeset [8a2a6aa1]branch-2-8branch-2-8-0branch-2-8-1 by
- IOS7: Show inputAccessoryView when hardware keyboad is connected The …
- 9:13 PM Changeset [3dae4b03]branch-2-8branch-2-8-0branch-2-8-1 by
- IOS7: Replace UIAlertView with UIAlertAction The UIAlertView was …
- 9:13 PM Changeset [14ee8b07]branch-2-8branch-2-8-0branch-2-8-1 by
- IOS7: Forward backward key presses when textField is empty There's a …
- 9:13 PM Changeset [d731c9c2]branch-2-8branch-2-8-0branch-2-8-1 by
- IOS7: Implement keyboard support for Apple TV OS The UITextView is …
- 9:13 PM Changeset [5aeef796]branch-2-8branch-2-8-0branch-2-8-1 by
- IOS7: Implement support for Apple TV remote The Apple TV remote has a …
- 9:13 PM Changeset [c24ee0d]branch-2-8branch-2-8-0branch-2-8-1 by
- IOS7: Add missing break to kInputJoystickButtonUp Joystick button up …
- 9:13 PM Changeset [5f54aedb]branch-2-8branch-2-8-0branch-2-8-1 by
- IOS7: Put iOS specific code within platform specific macros iOS and …
- 9:13 PM Changeset [29efa192]branch-2-8branch-2-8-0branch-2-8-1 by
- CREATE_PROJECT: Add Apple TV OS XCode target Add Apple TV OS as a new …
- 9:13 PM Changeset [505c2499]branch-2-8branch-2-8-0branch-2-8-1 by
- TVOS: Add Apple TV OS as a separate dist The Apple TV OS requires a …
- 7:55 PM Changeset [2468c58e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FREESCAPE: UI fixes for zx and cpc releases of driller
- 7:55 PM Changeset [7bf75310]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FREESCAPE: avoid re-adding skanner objects
- 7:55 PM Changeset [7dee4515]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FREESCAPE: fix corner case in 8bit instruction parsing
- 7:55 PM Changeset [5a0ee7b9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FREESCAPE: make sure skanner is invisible at start in driller
- 7:55 PM Changeset [0a837ed3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FREESCAPE: stop execution if some instruction is not implemented …
- 7:54 PM Changeset [3f7dd380]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FREESCAPE: implemented SETVAR instruction
- 7:54 PM Changeset [6a7683f0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FREESCAPE: implemented skanner in driller
- 7:39 PM Ticket #14073 (FREESCAPE: several types of rendering artifacts are visible) created by
- When the player is looking at a large exterior area, there are several …
- 7:33 PM Changeset [e320b7da]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: UI fixes for zx and cpc releases of driller
- 7:18 PM Changeset [0605af69]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: avoid re-adding skanner objects
- 7:18 PM Changeset [940a483]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: fix corner case in 8bit instruction parsing
- 7:18 PM Changeset [fc8501a0]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: make sure skanner is invisible at start in driller
- 7:18 PM Changeset [b1117e4]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: stop execution if some instruction is not implemented …
- 7:18 PM Ticket #14068 (FREESCAPE: skanners are not implemented in Driller) closed by
- fixed: Already implemented
- 6:32 PM Changeset [658fb4cc]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: reverted implementation of getAngle to the state before …
- 6:32 PM Changeset [252b4670]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: again renaming
- 6:32 PM Changeset [302b65ed]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: renamed methods
- 6:32 PM Changeset [7e72fb59]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: renamed variables
- 6:32 PM Changeset [f7aeef42]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: renamed variables
- 6:32 PM Changeset [dd77f4bd]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: renamed variables
- 6:32 PM Changeset [4c74a341]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: renamed method to match the original sources
- 6:32 PM Changeset [d4aae98a]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: fixed cast warnings
- 6:32 PM Changeset [179061b7]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: fixed cast warnings
- 6:32 PM Changeset [f4768046]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: use int64 for the rotation
- 6:32 PM Changeset [1491e37f]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: fixed short overflow error in setAngleCamera
- 6:32 PM Changeset [6c5b867d]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: removed duplicated rotate method
- 6:32 PM Changeset [611722d4]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: continue renaming
- 6:32 PM Changeset [afb3359f]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: unified holomap code and fixed weird rotations from one …
- 6:32 PM Changeset [4f67edaa]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: replaced setAngleCamera
- 5:59 PM Changeset [d30af5e9]branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM HE: Disable save compression for Moonbase.
- 4:53 PM Ticket #14072 (AGS: Crash in "The Excavation of Hob's Barrow" on Giving Fiddle Bow to ...) created by
- Game: The excavation of Hob's Barrow 1.05 (GOG) SO: MacOSX Ventura …
- 12:18 PM Changeset [bc343edb]branch-2-8branch-2-8-0branch-2-8-1 by
- GRAPHICS: Fix BDF font loading When the character is out of range, …
- 12:15 PM Changeset [995b5a84]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: implemented SETVAR instruction
- 12:15 PM Changeset [bf286618]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: implemented skanner in driller
- 9:41 AM Changeset [a1fdd9df]branch-2-8branch-2-8-0branch-2-8-1 by
- MIYOO: Use 640x480 GUI it looks nice and crisp on this handheld
- 9:34 AM Changeset [ee344eb3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 7:04 AM Changeset [39e0c0c]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Complete-ish bonus menu implementation Also save config …
- 6:19 AM Changeset [750e2060]branch-2-8branch-2-8-0branch-2-8-1 by
- NEVERHOOD: Fix crash on expiring animated sprite backref Thanks a lot …
- 12:41 AM Ticket #14071 (The ability to mass remove games) created by
- I've encountered this problem where as I've deleted games that I'm …
- 12:06 AM Changeset [4ff10c52]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Add test case for inventory item sort rule
Jan 28, 2023:
- 11:39 PM Ticket #14070 (PHANTASMAGORIA: Cutscenes are cut in Italian Version) created by
- Hello, when i click on an object that activates a cutscene, for …
- 11:03 PM Changeset [e514f882]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Force a widget refresh for bitmaps with custom palettes If …
- 10:53 PM Changeset [85ef974d]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Override delayMillis() and skip delays when fast execution …
- 10:47 PM Changeset [01f91f79]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Use correct debug flag for fast execution
- 9:34 PM Changeset [39d1b595]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Allow calling 'the' keywords as functions The original was …
- 8:13 PM Changeset [37afcbc2]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Move inventory sort item rule down and make consistent.
- 7:16 PM Changeset [d1c610e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GRAPHICS: OPENGL: Free log after using it
- 5:44 PM Changeset [b1ebc64c]branch-2-8branch-2-8-0branch-2-8-1 by
- GRAPHICS: OPENGL: Free log after using it
- 4:39 PM Changeset [e095d15]branch-2-8branch-2-8-0branch-2-8-1 by
- NEVERHOOD: Fix loading nhc from <extrapath>/language
- 4:39 PM Changeset [bec73d7e]branch-2-8branch-2-8-0branch-2-8-1 by
- NEVERHOOD: Fix wrong hints in Japanese version Reported by: Rigel
- 2:08 PM Changeset [65b725c1]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Add sprite rule to sort item listLessThan to fix rendering bug
- 1:09 PM Changeset [037cf68a]branch-2-8branch-2-8-0branch-2-8-1 by
- GOB: transparency fix in some Adibou2 static images Fix black …
- 1:08 PM Changeset [bc690a39]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GOB: transparency fix in some Adibou2 static images Fix black …
- 9:26 AM Changeset [9e6e8f73]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SCUMM: DOTT: Fix quit prompt appearing when using the PC in Ed's room …
- 9:25 AM Changeset [2811c641]branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: DOTT: Fix quit prompt appearing when using the PC in Ed's room …
- 9:19 AM Changeset [c44c2c54]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SCUMM: DOTT: Fix quit prompt appearing when using the PC in Ed's room …
- 9:19 AM Changeset [82884f1c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- ENGINES: Add empty() method to the ChainedGamesManager class
- 9:14 AM Changeset [e494b252]branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: DOTT: Fix quit prompt appearing when using the PC in Ed's room …
- 9:10 AM Changeset [09fc6652]branch-2-8branch-2-8-0branch-2-8-1 by
- ENGINES: Add empty() method to the ChainedGamesManager class
- 8:13 AM Changeset [25303384]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Fix blending modes so fades keep right colors
- 8:13 AM Changeset [6ff1723a]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Fix potential crash from filling 3-byte image
- 8:13 AM Changeset [9f87c6ed]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Use true window size for fade sprite
- 8:13 AM Changeset [4cd5989f]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Rename shadow mode enum vals to be meaningful
- 8:13 AM Changeset [cd1fc938]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Improve types for visualfade.
- 8:13 AM Changeset [8e1753a8]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Partly implement original bonus menu
- 8:13 AM Changeset [ed10480d]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Remove outdated comment
- 8:13 AM Changeset [0bfc989]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Store and restore unlocked artwork
- 1:03 AM Changeset [dce0412e]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: LINGO: Implement grammar for "the number of menus" Used in …
Jan 27, 2023:
- 11:55 PM Changeset [3cafae93]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Fix sort item hidden easter egg item and test
- 11:08 PM Changeset [15ffcd87]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Print out debug output so the buildbot stays happy …
- 10:52 PM Changeset [228a4e85]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: LINGO: Allow floats be as arguments in b_sound Used in …
- 10:24 PM Changeset [ce7af32c]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Speed up palette transitions on fewframesonly
- 10:21 PM Changeset [55e75be7]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Renamed constants in accordance with our naming conventions
- 9:53 PM Changeset [b8b0490f]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Added Porta XCMD stub used in the7colors
- 9:29 PM Changeset [5ce90b0b]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Increased number of fewframesonly to 19
- 9:25 PM Changeset [63a57c1b]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Made fewframesonly count global frames. If the movie is …
- 8:11 PM Ticket #14069 (Cookie's Bustle is not on the list of Director games) created by
- Cookie's Bustle is a game that works via Macromedia, much like the …
- 7:01 PM Changeset [e9146658]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Fix use after free
- 6:56 PM Changeset [59ca2de0]branch-2-8branch-2-8-0branch-2-8-1 by
- COMMON: Better handling for malformed NE Windows executables
- 6:21 PM Changeset [3c4e528f]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: LINGO: Implemented mGetVM from MemoryXObj
- 5:45 PM Changeset [dd3fe3d5]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Implemented SoundVolume XCMD
- 5:45 PM Changeset [91d6710f]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Fix debug output
- 5:41 PM Changeset [432bc2ae]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: Update German NEWS file
- 5:40 PM Changeset [7447128a]branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Update German NEWS file
- 5:30 PM Ticket #11500 (GUI: Pressing escape in the GTK file chooser sometimes closes ScummVM) closed by
- worksforme
- 2:11 PM Changeset [3058bdb8]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Do not leak memory on failed EXEv4 load
- 1:58 PM Changeset [d4507f37]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: LINGO: Do not freak out when romanLingo is set to 1, as we …
- 12:31 PM Changeset [9ee07408]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Reset Channel::_movieTime when loading a new video Fixes …
- 12:31 PM Changeset [e93583bb]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Fix memory leak in Window::loadEXE()
- 12:31 PM Changeset [ecaed41e]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Implement b_ilk
- 12:31 PM Changeset [6444b9df]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: For disposed objects, make getMethod return a warning D4 …
- 11:32 AM Ticket #14068 (FREESCAPE: skanners are not implemented in Driller) created by
- The skanner per level should appear 3-4 minutes after entering a room, …
- 11:29 AM Changeset [5e36a43e]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Mark Majestic german version as D5 Bugreport #14065
- 7:42 AM Changeset [b4271cc3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FREESCAPE: make sure first sound to play is not interrupted
- 7:42 AM Changeset [9d4f1a84]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FREESCAPE: Fix warning
- 7:41 AM Changeset [fa9667ab]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FREESCAPE: improved accuracy of pc speaker sounds
- 7:41 AM Changeset [f3d69eee]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FREESCAPE: make sure pc speaker sounds are queue correctly and the …
- 7:41 AM Changeset [f6958568]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- FREESCAPE: adjusted PC speaker audio generation for Driller DOS releases
- 7:38 AM Changeset [4fa186f9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: update Private Eye supported releases
- 7:38 AM Changeset [f7424c1d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- NEWS: update Driller supported releases
- 7:35 AM Changeset [c0747671]branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: update Private Eye supported releases
- 7:33 AM Changeset [988192bd]branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: update Driller supported releases
- 7:28 AM Changeset [bbc17db7]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: make sure first sound to play is not interrupted
- 5:07 AM Changeset [300522db]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SCI: Fix early KQ4 saves when a dialog is on screen
- 5:05 AM Changeset [0ffcd593]branch-2-8branch-2-8-0branch-2-8-1 by
- SCI: Fix early KQ4 saves when a dialog is on screen
- 2:39 AM Ticket #14066 (ULTIMA8: Shape 328 does not render in shape viewer) closed by
- fixed: Fixed in commit #8191740 and cherry-picked for 2.7 branch
- 2:35 AM Changeset [53b6fa2a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- ULTIMA8: Fix signed value loading of shape frame format. Bug #14066
- 2:33 AM Changeset [8191740e]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Fix signed value loading of shape frame format. Bug #14066
- 1:51 AM Ticket #14067 (Hopkins FBI (Polish) - Blood Mode not working) created by
- Blood Mode does not work with the Polish version of the game.
- 1:41 AM Ticket #14066 (ULTIMA8: Shape 328 does not render in shape viewer) created by
- Shape 328 (tapestry) does not render in shape viewer and often in …
- 12:58 AM Ticket #14039 (Render issue with shape border) closed by
- fixed: Fixed by commit #f1d6ad7 There is an additional discrepancy for …
- 12:53 AM Changeset [f1d6ad79]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Use shape frame screen rect in sort item occludes and …
- 12:53 AM Changeset [5935499f]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: update all sort item tests to set box bounds
- 12:53 AM Changeset [62b4aec9]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Use box struct to set bounds of sort items
- 12:53 AM Changeset [71bf7578]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Replace sort item screenspace coords with rect
- 12:53 AM Changeset [6e3a288d]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Add contains point method for sort items
Jan 26, 2023:
- 10:13 PM Changeset [e240fc70]branch-2-8branch-2-8-0branch-2-8-1 by
- HPL1: Fix Remaining Duplicate Branch GCC Compiler Warnings
- 10:09 PM Ticket #13643 (WIN32: Crash on Windows 95 with VMware when attempting to decode JPEG ...) closed by
- fixed: Fixed in …
- 10:05 PM Changeset [eb7056d1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- WIN32: Disable libjpeg-turbo SSE usage on Win95 Fixes bug #13643
- 9:57 PM Changeset [7c2ff368]branch-2-8branch-2-8-0branch-2-8-1 by
- WIN32: Disable libjpeg-turbo SSE usage on Win95 Fixes bug #13643
- 9:05 PM Ticket #14014 (AGOS: Warning about missing subtitle font) closed by
- Thanks. The font is different because it's a real TTF instead of …
- 7:49 PM Changeset [daf92e18]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: One last RiscOS compilation fix
- 6:28 PM Ticket #14065 (DIRECTOR: Majestic Part I: Alien Encounter [Windows/German] (D5) Game ...) created by
- When trying to load the german version of Majestic in the latest daily …
- 3:36 PM Changeset [ce785547]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Check current cast archive for CURS resources
- 11:52 AM Changeset [d2e56053]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Dump RIFF resources when requested
- 11:30 AM Changeset [23e27dc4]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Remove leftover debug message
- 10:02 AM Changeset [2aa4480]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SCUMM: INPUT: Don't subsitute clicks in HE games. These (later) games …
- 10:01 AM Changeset [2f6b3df2]branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: INPUT: Don't subsitute clicks in HE games. These (later) games …
- 9:17 AM Changeset [05fea75]branch-2-8branch-2-8-0branch-2-8-1 by
- HPL1: remove haptics related code
- 6:54 AM Changeset [dba5989]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix Dreamcast builds
- 6:42 AM Changeset [c6e9986e]branch-2-8branch-2-8-0branch-2-8-1 by
- VIDEO: Also try to load font from fonts.dat This what is expected for …
- 6:42 AM Changeset [b8f1f64d]branch-2-8branch-2-8-0branch-2-8-1 by
- GRAPHICS: Delete archive when it's not needed
- 6:41 AM Changeset [5ae74e04]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- VIDEO: Also try to load font from fonts.dat This what is expected for …
- 6:41 AM Changeset [62ece2c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GRAPHICS: Delete archive when it's not needed
- 6:18 AM Changeset [72107ab4]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Yet more RiscOS fixes
- 4:31 AM Changeset [f6f18ba8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Yet more RiscOS fixes
- 3:14 AM Changeset [5dda3f7f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix item selection in selectTreasure2
- 3:08 AM Changeset [3373c808]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More RiscOS compilation fixes
- 2:41 AM Changeset [ac0214df]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SCI: Remove extra semicolon
- 2:41 AM Changeset [10d3d5a8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SCI: Add workarounds for original save/restore dialogs
- 2:34 AM Changeset [79a9b4bb]branch-2-8branch-2-8-0branch-2-8-1 by
- SCI: Remove extra semicolon
- 2:25 AM Changeset [ad9305e1]branch-2-8branch-2-8-0branch-2-8-1 by
- SCI: Add workarounds for original save/restore dialogs
Jan 25, 2023:
- 11:43 PM Ticket #2377 (SCUMM: MI1 (VGA) - Guybrush doesn't appear immediately at the 1st beach) closed by
- fixed: Fixed in …
- 11:40 PM Changeset [2e58159d]branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: Fix bug #2377 This was a tricky one, as in order to obtain the …
- 11:12 PM Changeset [a3ff687d]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Properly load external sound cast members
- 11:12 PM Changeset [e71317d0]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Enhance printed Cast info, show full path when it is specified
- 11:12 PM Changeset [efb36f05]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DIRECTOR: Properly load external sound cast members
- 11:12 PM Changeset [a455bbc0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DIRECTOR: Enhance printed Cast info, show full path when it is specified
- 6:50 PM Changeset [c2fb744f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Norwegian Bokmål) Currently translated at …
- 4:23 PM Changeset [001cd618]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Another RiscOS compilation fix
- 12:11 PM Ticket #14064 (FTA2: "Too many tasks in the list" crash) created by
- After getting past Castle Jovanc lobby ScummVM crashes with "Too many …
- 11:50 AM Changeset [4edbabcb]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: Fix warning
- 8:42 AM Ticket #14063 (Unknown game variant for director) created by
- The game in 'Ronja de Roversdochter' seems to be an unknown game …
- 8:15 AM Changeset [f11a469d]branch-2-8branch-2-8-0branch-2-8-1 by
- HPL1: remove vsync setting
- 6:50 AM Changeset [9746baae]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Hopefully fix compilation for RiscOS RiscOS was erroring out …
- 6:40 AM Changeset [d224c19b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remove redundant semicolons
- 5:15 AM Changeset [2970cdf1]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: update testing status
- 4:59 AM Changeset [eb5a079f]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Fix item sorter dependency graph cycle and add test
- 3:18 AM Changeset [e813af90]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Remove x & y flat checks that introduced bugs
- 3:18 AM Changeset [b616f53a]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Improve item sorter debugging.
- 1:46 AM Changeset [ed0fc85a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 1:46 AM Changeset [65e797fc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DIRECTOR: update Phibos comment
- 1:46 AM Changeset [741a7fd6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DIRECTOR: fix majestic Mac filesize
- 1:34 AM Changeset [a7b3abb]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: update Phibos comment
- 1:34 AM Changeset [4cac3b21]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: fix majestic Mac filesize
- 1:01 AM Changeset [a9e94fad]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Further Fix For Unused Variable GCC Compiler Warnings
Jan 24, 2023:
- 10:03 PM Ticket #14061 (OPENGL: Vertical position of cursor during screen shake appears to be ...) closed by
- fixed
- 10:02 PM Changeset [53cc5c0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 10:01 PM Changeset [bcb1645f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SCI: Amend CAMELOT script patch description (cherry picked from …
- 10:00 PM Changeset [40c5830a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SCI: Fix desynchronized kMenuSelect inversion When selecting a new …
- 10:00 PM Changeset [0f897978]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SCI: Fix broken SQ4 save game deletion The file extension is the …
- 9:36 PM Changeset [d1e6b4ea]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- OPENGL: Fix glitch when shaking screen Everything was converted to …
- 9:34 PM Changeset [431f2887]branch-2-8branch-2-8-0branch-2-8-1 by
- SCI: Amend CAMELOT script patch description (cherry picked from …
- 9:34 PM Changeset [e81858c]branch-2-8branch-2-8-0branch-2-8-1 by
- SCI: Fix desynchronized kMenuSelect inversion When selecting a new …
- 9:32 PM Changeset [b5c2619]branch-2-8branch-2-8-0branch-2-8-1 by
- SCI: Fix broken SQ4 save game deletion The file extension is the …
- 8:40 PM Changeset [26402d86]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:40 PM Changeset [59741051]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DIRECTOR: fix Phibos/Bem
- 8:37 PM Changeset [27ca45ce]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DIRECTOR: update detections
- 8:37 PM Changeset [574feaf4]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: update detections
- 8:34 PM Changeset [d194cd23]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: improved accuracy of pc speaker sounds
- 8:34 PM Changeset [4a5a851]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: make sure pc speaker sounds are queue correctly and the …
- 8:34 PM Changeset [84512577]branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: adjusted PC speaker audio generation for Driller DOS releases
- 6:40 PM Changeset [04162799]branch-2-8branch-2-8-0branch-2-8-1 by
- OPENGL: Fix glitch when shaking screen Everything was converted to …
- 3:01 PM Ticket #14062 (Cannot load disk two. debugger keeps crashing program) closed by
- invalid
- 2:11 PM Changeset [48c23c64]branch-2-8branch-2-8-0branch-2-8-1 by
- HPL1: improve opengl error log
- 10:43 AM Changeset [6c33b126]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Fix suspicious use of pointers as integers This is not a …
- 10:27 AM Changeset [f18533bb]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Slight cleanup for light directions
- 10:24 AM Changeset [3b94c065]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Add simple corrupt save checks
- 8:15 AM Ticket #14059 (ASYLUM: Holding Esc only dismisses one line of dialog) closed by
- fixed: Thanks for the report
- 8:04 AM Changeset [be78cc9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 7:42 AM Changeset [c8cab9f5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- ASYLUM: fix holding Esc only dismisses one line of dialog Bug no. 14059
- 5:34 AM Changeset [d46ce6d5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Catalan) Currently translated at 78.9% …
- 4:06 AM Changeset [029b6738]branch-2-8branch-2-8-0branch-2-8-1 by
- MTROPOLIS: Add support for assigning sound assets and loading assets …
Jan 23, 2023:
- 9:54 PM Changeset [ee10f284]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- ANDROID: Update info on versionCodes for 2.7.0
- 9:46 PM Changeset [b4a6602e]branch-2-8branch-2-8-0branch-2-8-1 by
- ANDROID: New versionCodes 105-108 for 2.8.0 Skipped 3 batches of …
- 7:16 PM Ticket #14062 (Cannot load disk two. debugger keeps crashing program) created by
- Playing game. Worked through disk 1 w/o any problems. When clicking …
- 3:15 PM Changeset [c3fa9b89]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SCUMM: GUI: Correctly save the shake screen flag
- 3:14 PM Changeset [d9777bf5]branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: GUI: Correctly save the shake screen flag
- 11:10 AM Changeset [0b94bf4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- OPENDINGUX: use 320x200 videomode for the RG99 instead of 320x240 …
- 11:10 AM Changeset [480e71b6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- OPENDINGUX: rs90: restore aspect and remove unneeded _host …
- 11:04 AM Changeset [7fa86016]branch-2-8branch-2-8-0branch-2-8-1 by
- OPENDINGUX: use 320x200 videomode for the RG99 instead of 320x240 …
- 11:04 AM Changeset [9da16654]branch-2-8branch-2-8-0branch-2-8-1 by
- OPENDINGUX: rs90: restore aspect and remove unneeded _host …
- 10:43 AM Changeset [9bcd0cfd]branch-2-8branch-2-8-0branch-2-8-1 by
- ASYLUM: fix holding Esc only dismisses one line of dialog Bug no. 14059
- 10:34 AM Ticket #14061 (OPENGL: Vertical position of cursor during screen shake appears to be ...) created by
- How to reproduce: Start up Day Of The Tentacle, go to Green …
- 10:07 AM Changeset [3ab1d56c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:06 AM Changeset [171dda69]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SCI: Fix LONGBOW v1.0 Abbey bugs
- 10:00 AM Changeset [dd4a0242]branch-2-8branch-2-8-0branch-2-8-1 by
- SCI: Fix LONGBOW v1.0 Abbey bugs
- 9:50 AM Changeset [0235b1a7]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix Unused Variable GCC Compiler Warning This code should be …
- 6:34 AM Changeset [cd736cab]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Japanese) Currently translated at 100.0% …
- 4:23 AM Changeset [64455632]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Cleanup item sort dependency insertion
- 4:23 AM Changeset [9fd47f8a]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Small cleanup for sort item preliminary list sort.
- 4:23 AM Changeset [9877dd91]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Simplify item sort to have have fewer paths for flat vs …
Jan 22, 2023:
- 10:12 PM Changeset [b46a044b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SCUMM: DOTT/GUI: Fix cursor not reappearing when loading a savegame
- 10:11 PM Changeset [cc2b4de6]branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: DOTT/GUI: Fix cursor not reappearing when loading a savegame
- 10:00 PM Changeset [96a800ef]branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: Fix randomly unreachable fire in DOTT (WORKAROUND) In DOTT, …
- 10:00 PM Changeset [bc1d0df8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 9:59 PM Changeset [ad29dd96]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 9:59 PM Changeset [e7edfce]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 9:58 PM Changeset [f461c886]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (French) Currently translated at 99.9% (1807 …
- 9:58 PM Changeset [64699526]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (French) Currently translated at 99.9% (1807 …
- 9:57 PM Changeset [d988cd73]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA: Rename meta_engine.* -> metaengine.* for consistency
- 9:57 PM Changeset [c15182a6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (French) Currently translated at 99.8% (1806 …
- 9:43 PM Changeset [2a390d87]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: Rename meta_engine.* -> metaengine.* for consistency
- 8:05 PM Changeset [768e33c5]branch-2-8branch-2-8-0branch-2-8-1 by
- DISTS: WIN32: Fix plugin name for renamed XEEN in .rc file
- 7:58 PM Changeset [d9237144]branch-2-8branch-2-8-0branch-2-8-1 by
- CREDITS: Update credits for MM (Xeen)
- 7:53 PM Changeset [417a9dc6]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: Update credits and keep Xeen as reference
- 7:35 PM Changeset [54724617]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: Fix entry in POTFILES
- 7:23 PM Changeset [60a06b07]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix incorrect flags access in map 18
- 7:20 PM Changeset [95ac522e]branch-2-8branch-2-8-0branch-2-8-1 by
- XEEN: Remove leftover file
- 7:17 PM Changeset [7ac6125f]branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Mention xeen renaming in German NEWS file
- 7:15 PM Changeset [bde8d55]branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Mention xeen engine rename
- 7:07 PM Changeset [b6ee619b]branch-2-8branch-2-8-0branch-2-8-1 by
- DISTS: Add placeholder for mm.dat file
- 7:07 PM Changeset [316b6587]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add missing override keywords
- 7:07 PM Changeset [62dd9be3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix gcc warnings
- 7:07 PM Changeset [6d506674]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: XEEN: Properly fix Swords monster list
- 7:07 PM Changeset [d49165f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Code for removing dead monsters
- 7:07 PM Changeset [545ae55]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Clarify the variables for frontline monster attacker count
- 7:07 PM Changeset [f24cfbb0]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add monster count parameter to encounter console cmd
- 7:07 PM Changeset [ce27924b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix monster flees/wander rendering
- 7:07 PM Changeset [50a4e236]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix showing non-combat spell only message
- 7:07 PM Changeset [9ede9e11]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Rendering of combat spell done
- 7:07 PM Changeset [b157a527]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix enter to cast text
- 7:07 PM Changeset [5e773537]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix cancelling combat spell and then re-casting
- 7:07 PM Changeset [5e976fd2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Rename monster _field1E and enum
- 7:07 PM Changeset [b07b05c4]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Rename handicap fields
- 7:07 PM Changeset [cf129a03]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix monster action check in combatLoop
- 7:07 PM Changeset [f1dd5043]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In combat allow keypresses to abort delay timeout
- 7:07 PM Changeset [373b6fac]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixes for combat shooting
- 7:07 PM Changeset [91988d6f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix calculating monster AC and char damage amounts
- 7:07 PM Changeset [01d8d1ab]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Strip off trailing spaces on monster names
- 7:07 PM Changeset [3aae2eb5]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix display of char attack messages
- 7:07 PM Changeset [b7c1049]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Char targeted spells in combat use now global _combatParty
- 7:07 PM Changeset [7e2ede96]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix retreating from combat
- 7:07 PM Changeset [8bbd2ed3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Properly implement character stats view within combat
- 7:07 PM Changeset [fbe6f34]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix Exchange combat option
- 7:07 PM Changeset [cbbdff2d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix calculating party handicap
- 7:07 PM Changeset [5209840a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix selecting correct combat char
- 7:07 PM Changeset [c02226bf]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Merge party/monsters turn selection methods into one
- 7:07 PM Changeset [cfb76d8c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Change combat loop1 to selectMonster
- 7:07 PM Changeset [830ef7f1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Change hasFeature to use checkExtendedSaves function
- 7:07 PM Changeset [77050248]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Change _remainingMonsters to be a Monster * array This is …
- 7:07 PM Changeset [91c99735]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Cleanup of post-combat treasure setup
- 7:07 PM Changeset [155041d5]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Differentiate remaining combat monsters list from original …
- 7:07 PM Changeset [4b0ea19e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Make separate monster list for combat vs encounter
- 7:07 PM Changeset [13d94ffd]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Simplify highlighting active combat char
- 7:07 PM Changeset [262b93e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Don't clear monster list when starting combat
- 7:07 PM Changeset [f04d6e4f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Select a character by default on startup
- 7:07 PM Changeset [75eec8a8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixes for retreat and surrender in encounters
- 7:07 PM Changeset [25ba84fe]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Cleanup of encounter methods
- 7:07 PM Changeset [5e09a089]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add level parameter to encounter console cmd
- 7:07 PM Changeset [11140835]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix monster data list
- 7:07 PM Changeset [a3a9a280]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Rename encounter flag for better clarity
- 7:07 PM Changeset [0ae51134]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Rename some monster fields
- 7:07 PM Changeset [507a8133]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix script-based encounters setup
- 7:07 PM Changeset [6e88147]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix clearing commands area at start of encounters
- 7:07 PM Changeset [0178c1b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix drawing monster graphic at start of encounters
- 7:07 PM Changeset [cf77d251]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Console encounter cmd now accepts monster num
- 7:07 PM Changeset [dbcf3e57]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Renamings for monster level
- 7:07 PM Changeset [c1afda05]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Desert maps will only be mappable if party has map
- 7:07 PM Changeset [17042d1f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixes for remaining maps
- 7:07 PM Changeset [2f9c787e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Map fixes
- 7:07 PM Changeset [3cacb37d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix Inspectron and Hacker views
- 7:07 PM Changeset [16b25033]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix multiple maps' special loop
- 7:07 PM Changeset [01870da1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Further map fixes
- 7:07 PM Changeset [8455b018]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixed showing gems in search results
- 7:07 PM Changeset [391f7ab4]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More map fixes
- 7:07 PM Changeset [75e5d978]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix desert map base class crash
- 7:07 PM Changeset [f65b2ead]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Further map fixes
- 7:07 PM Changeset [ffd370d4]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More map fixes
- 7:07 PM Changeset [d9011fd2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Allow timed game messages to close due to keypress
- 7:07 PM Changeset [6a40d676]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Extra quit checks for main event loop
- 7:07 PM Changeset [1c31a18d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More map fixes
- 7:07 PM Changeset [97db5ed0]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Map 8 fixes
- 7:07 PM Changeset [3321c439]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Do case insensitive answer comparisons
- 7:07 PM Changeset [eee2ce23]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More map fixes
- 7:07 PM Changeset [8296116d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Support id/section pair for console map selection
- 7:07 PM Changeset [b8852e1d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added a default section to every map This will be used by …
- 7:07 PM Changeset [bae79d82]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Prevent old text showing when going from large messages to normal
- 7:07 PM Changeset [c0f6e077]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Map 18 fixes
- 7:07 PM Changeset [b98e435e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Map 13 fixes
- 7:07 PM Changeset [7683524]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add missing access code view
- 7:07 PM Changeset [4a5b21f1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixes for Ice Princess
- 7:07 PM Changeset [66c994f8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix colors for map 19
- 7:07 PM Changeset [33b138d3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Map 1 fixes
- 7:07 PM Changeset [3ca92a0]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix checking into inns
- 7:07 PM Changeset [7b1d6e6f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remove search debugging line
- 7:07 PM Changeset [185af787]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixes for searching, and trap triggering in it
- 7:07 PM Changeset [680b6308]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Map 43 fixes
- 7:07 PM Changeset [c77c2fdd]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Map 20 fixexs
- 7:07 PM Changeset [5a17caf5]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Map 24 fixes
- 7:07 PM Changeset [d492eb52]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Map fixes
- 7:07 PM Changeset [0a036066]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Map changes fixes
- 7:07 PM Changeset [167d0673]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Map 23 fixes
- 7:07 PM Changeset [413b30ee]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More use of endDelay
- 7:07 PM Changeset [b1b765b3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Made endDelay return a bool for if delay was active
- 7:07 PM Changeset [e9abe95d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added endDelay method for expiring timeouts
- 7:07 PM Changeset [71f22c25]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Tavern fixes
- 7:07 PM Changeset [a2c9c9b1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Draw new map position before triggering specials
- 7:07 PM Changeset [c9de1fb]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixes to Gypsy in map 23
- 7:07 PM Changeset [69582167]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add enhanced minimap colors for exits and businesses
- 7:07 PM Changeset [0893f3a2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix character info view for sorcerers
- 7:07 PM Changeset [508a478f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Finish blacksmith selling item code
- 7:07 PM Changeset [213632a6]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix display of staff in blacksmith buy weapons
- 7:07 PM Changeset [4d9300eb]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix display of blacksmith buy subviews
- 7:07 PM Changeset [88bcf16d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix dead display
- 7:07 PM Changeset [08a3d468]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix first view when loading a town on startup
- 7:07 PM Changeset [9b537e0b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix ladder string in map 11
- 7:07 PM Changeset [03f3adde]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Start implementing proper per-map colors. Basically, I've …
- 7:07 PM Changeset [40743e9a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Go to Are You Ready screen from title screen
- 7:07 PM Changeset [5207f7da]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix screen decoding for enhanced version
- 7:07 PM Changeset [de92498b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add green lines to game screen
- 7:07 PM Changeset [3a5f3e5b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Set decoder palette indexes for first map
- 7:07 PM Changeset [258bdacf]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implement title screen scene slideshow
- 7:07 PM Changeset [cb617fa8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implement scroll in alternating title screen
- 7:07 PM Changeset [f8547ef7]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Cleanup of title screen, EGA palette, and screen decoder
- 7:07 PM Changeset [2014e4d2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fleshing out combat_val2 as _activeMonsterNum
- 7:07 PM Changeset [40c1082]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More combat actions implemented
- 7:07 PM Changeset [ce6c698d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Hook up CastSpell view for in-combat spell casting
- 7:07 PM Changeset [f814fd68]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix _monsterP in monsterAdvances
- 7:07 PM Changeset [7301dcd1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Hopefully properly implement monsterAdvances
- 7:07 PM Changeset [ba3acbbb]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Display combat spell results
- 7:07 PM Changeset [1a7e3f44]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Rename Character _arr3 to _checked
- 7:07 PM Changeset [d3a8ce09]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implement in-combat retreat
- 7:07 PM Changeset [dc5e5b2a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Minor cleanup
- 7:07 PM Changeset [b8e432b3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Moved combat character flags to Character
- 7:07 PM Changeset [d970e70]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Move _arr4 into Monster as _checked
- 7:07 PM Changeset [ee05e6cb]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Move several standalone arrays into Monster This also fixes …
- 7:07 PM Changeset [6d89e52d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix combat party incapacitated check
- 7:07 PM Changeset [f7864d7d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Monster shooting logic
- 7:07 PM Changeset [277bd710]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Monsters selecting party target
- 7:07 PM Changeset [c8f03cf2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Hooked up subtractDamage for monster attacks
- 7:07 PM Changeset [caa5347b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Shifting monster attack string display to view class
- 7:07 PM Changeset [b259ed6b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress monster attack logic
- 7:07 PM Changeset [95929db]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Monster touch interface method in Combat class
- 7:07 PM Changeset [1195969]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Rename MonsterActions class to MonsterTouch The actions are …
- 7:07 PM Changeset [06c3754b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add MonsterActions base class for monster actions logic
- 7:07 PM Changeset [c9cc2d56]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Further treasure cleanups
- 7:07 PM Changeset [896a6ae9]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Improve map classes setting of treasure
- 7:07 PM Changeset [22f4b8af]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Finished search view
- 7:07 PM Changeset [69dc6043]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Hook up duplication spell to it's custom view
- 7:07 PM Changeset [732762a5]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More wizard spells implemented
- 7:07 PM Changeset [519e2547]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More wizard combat spells
- 7:07 PM Changeset [22995c29]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Shift displaySpellResult stub code to descendant view
- 7:07 PM Changeset [11fa375f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Starting wizard combat spells, identified multiple monster fields
- 7:07 PM Changeset [7f7980e7]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Default delay and callback handler for combat spell result …
- 7:07 PM Changeset [88449f23]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added remaining cleric combat spells
- 7:07 PM Changeset [63b879a6]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add _timeoutCallback as an alias for _ynCallback for clarity
- 7:07 PM Changeset [6166a646]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implemented iterateMonsters2
- 7:07 PM Changeset [14a91ec6]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Finish iterateMonsters1
- 7:07 PM Changeset [ce459a55]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fleshing out iterateMonsters1
- 7:07 PM Changeset [9a0bb8f3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Starting spells' monster iteration code
- 7:07 PM Changeset [5883e84e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More cleric combat spells
- 7:07 PM Changeset [e1d14b2e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Adding combat cleric spells
- 7:07 PM Changeset [8e90a6f7]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implemented turn undead spell
- 7:07 PM Changeset [5bf2fb81]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Misc spell fixes
- 7:07 PM Changeset [5c90a590]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Set up SpellsParty so a dest monster can be specified
- 7:07 PM Changeset [d2dc8401]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Changed Spells to SpellsParty
- 7:07 PM Changeset [e4a2d7e7]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add spells state info to savegames
- 7:07 PM Changeset [8922bb13]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added encounters console command to toggle encounters on/off
- 7:07 PM Changeset [37147703]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Yet more changes to specials console command This latest …
- 7:07 PM Changeset [299687eb]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: specials console cmd now includes codeless specials
- 7:07 PM Changeset [1bf89852]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added console command to list specials
- 7:07 PM Changeset [0713cbe]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Adding more data to savegames
- 7:07 PM Changeset [e32d1a6f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Further saving code hookup
- 7:07 PM Changeset [754b2ca9]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Maps class cleanups
- 7:07 PM Changeset [4cf40ac2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Further meta engine fixes for MM1 vs Xeen
- 7:07 PM Changeset [29646889]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: EXperiments using new saves format for MM1, old code for Xeen
- 7:07 PM Changeset [2b84d6db]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Adding saving code
- 7:07 PM Changeset [1d9b52d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added Character constructor
- 7:07 PM Changeset [d418c2f9]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Repurpose unused last byte of character as portrait
- 7:07 PM Changeset [ae64653c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added a Roster update method
- 7:07 PM Changeset [556c6e5f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix writeString to handle color reversed characters
- 7:07 PM Changeset [53dd2663]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Stub implementation for is key pressed, for maps
- 7:07 PM Changeset [673c1ff1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix sign text in map 0
- 7:07 PM Changeset [adf42ee7]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Rename remaining unknown character fields
- 7:07 PM Changeset [75184f63]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remove castUnknown for proper removeCharge
- 7:07 PM Changeset [71e4883d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Compilation fixes
- 7:07 PM Changeset [dc11da0e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Cleanup of character info TODOs
- 7:07 PM Changeset [467b88f5]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix view area incorrectly showing some messages
- 7:07 PM Changeset [ed0cf5b1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix switching character infos then pressing Escape
- 7:07 PM Changeset [a868a699]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix Giant unfocus handler
- 7:07 PM Changeset [1b6238d5]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix selecting characters from Quick Ref view
- 7:07 PM Changeset [fdc0914e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Immediately process addAction/addKeypress calls
- 7:07 PM Changeset [8c7db228]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implement bash view
- 7:07 PM Changeset [3492b7ab]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add Dead view
- 7:07 PM Changeset [55f17ed0]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Give time to ready info messages when party dead When an …
- 7:07 PM Changeset [e20bff29]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixes for trap triggered display
- 7:07 PM Changeset [9ad34f44]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Hook up Unlock to call Trap when trap triggered
- 7:07 PM Changeset [162e4438]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of trap logic
- 7:07 PM Changeset [9af8dddd]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress trap damage view
- 7:07 PM Changeset [cf7929fc]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix maps mixing up map _walls and _states
- 7:07 PM Changeset [8f564254]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixes for unlocking view
- 7:07 PM Changeset [c248428c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress Unlock view
- 7:07 PM Changeset [771a642f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Shifted checkPartyDead method to Party class
- 7:07 PM Changeset [479411d0]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More implementing Search dialog
- 7:07 PM Changeset [5b96f31f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix display of search container graphic, map classes graphics
- 7:07 PM Changeset [f19e3781]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix display of container type text in view area
- 7:07 PM Changeset [cde86c90]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix display of search nothing, added treasure methods
- 7:07 PM Changeset [322d01de]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Refactor game view business names code to allow arbitrary text
- 7:07 PM Changeset [a9303b90]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of proper search view
- 7:07 PM Changeset [e0b9e706]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Change DrawMonsterMessage to DrawGraphicMessage Although the …
- 7:07 PM Changeset [e801eb10]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 54. The last damn map.. finally
- 7:07 PM Changeset [5a4e052d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 53
- 7:07 PM Changeset [e8ebbe57]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 52
- 7:07 PM Changeset [59ca90fe]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 51
- 7:07 PM Changeset [731449d3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 50
- 7:07 PM Changeset [78070853]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 49
- 7:07 PM Changeset [e3581b59]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More compilation fixes
- 7:07 PM Changeset [f16eb6b2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: gcc compilation fixes
- 7:07 PM Changeset [0e6b445c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 48, fixed some answer entry views' rendering
- 7:07 PM Changeset [284bed8a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 47
- 7:07 PM Changeset [64064664]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix treasure clearing on startup
- 7:07 PM Changeset [7fcdaa11]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 46
- 7:07 PM Changeset [04097ea]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 45
- 7:07 PM Changeset [165c9c77]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 44
- 7:07 PM Changeset [6bcc5cd6]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 43
- 7:07 PM Changeset [3458be7e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 42
- 7:07 PM Changeset [22421713]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 41
- 7:07 PM Changeset [58c98d2d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 40
- 7:07 PM Changeset [fa504a9d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 39
- 7:07 PM Changeset [86a2c0b7]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of map 38
- 7:07 PM Changeset [3b9adfe3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add missing code to map 24
- 7:07 PM Changeset [1dd7315f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress map 38
- 7:07 PM Changeset [60512d22]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 37
- 7:07 PM Changeset [b88d75d2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implement monster/figure drawing for maps 35 & 36
- 7:07 PM Changeset [985b6179]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 36
- 7:07 PM Changeset [9a20265]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress map 36
- 7:07 PM Changeset [ee4a7759]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of map 35's Inspectron code
- 7:07 PM Changeset [80b9faec]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Most of map 35, Inspectron code in progress
- 7:07 PM Changeset [b149ce24]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Made common prisoner view class
- 7:07 PM Changeset [69962c01]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 34
- 7:07 PM Changeset [5163e9ba]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of map 33
- 7:07 PM Changeset [117e9614]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress map 33
- 7:07 PM Changeset [788d129b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 32
- 7:07 PM Changeset [23d17a9e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Changed desert maps to use MapDesert base class
- 7:07 PM Changeset [189b0e7e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 31
- 7:07 PM Changeset [dbdd193e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 30
- 7:07 PM Changeset [d0fccd35]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 29
- 7:07 PM Changeset [9e705307]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 28
- 7:07 PM Changeset [09c3b7ab]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 26
- 7:07 PM Changeset [c6fc9a80]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 25
- 7:07 PM Changeset [16b0c85d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 24
- 7:07 PM Changeset [347233c8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add map 23
- 7:07 PM Changeset [378a1292]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added gypsy view for map 23
- 7:07 PM Changeset [1a5ddb0e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixer compiler warnings
- 7:07 PM Changeset [a587ae6e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 22
- 7:07 PM Changeset [8fe5bd80]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 21
- 7:07 PM Changeset [d842c4da]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of map 20
- 7:07 PM Changeset [b3ffa496]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixes for item checks to check both equipped and backpack
- 7:07 PM Changeset [128e81c2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Compilation fix
- 7:07 PM Changeset [d0486d5b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Made game update messages a method in the Map base class
- 7:07 PM Changeset [636bee14]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added most of map 20
- 7:07 PM Changeset [88a6322]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of map 19
- 7:07 PM Changeset [7e24562c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added Ice Princess view for map 19
- 7:07 PM Changeset [5b37a16c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added new base class for map views that have text entry
- 7:07 PM Changeset [6dfe1611]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added Won Game view, finishing map 18
- 7:07 PM Changeset [8692b23b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Most of map 18
- 7:07 PM Changeset [805aad54]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of map 17
- 7:07 PM Changeset [97bc7d57]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix incorrect addAction calls
- 7:07 PM Changeset [cc7f562]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Most of map 17
- 7:07 PM Changeset [df97eb2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 16
- 7:07 PM Changeset [62754ae6]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 15
- 7:07 PM Changeset [24196fc7]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 14
- 7:07 PM Changeset [307223f5]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 13
- 7:07 PM Changeset [210d48f9]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 12
- 7:07 PM Changeset [c6662cfd]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Finished map 11
- 7:07 PM Changeset [2de1e45]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added volcano god view for map 11
- 7:07 PM Changeset [c36fded8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of map 10
- 7:07 PM Changeset [7a8f045]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Support delay timeouts with callbacks in InfoMessage
- 7:07 PM Changeset [9d75df5e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Change prior map classes to use new SoundMessage
- 7:07 PM Changeset [a99b52bb]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress map 10, added SoundMessage subclass
- 7:07 PM Changeset [9965b158]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implementing map 9
- 7:07 PM Changeset [313d468f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add remainder of map 8
- 7:07 PM Changeset [9215f848]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implemented access code view for map 8
- 7:07 PM Changeset [08005642]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 7
- 7:07 PM Changeset [0424ff5c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map 6
- 7:07 PM Changeset [f793afbf]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of map 5
- 7:07 PM Changeset [70ad0e7]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Most of map 5 implemented
- 7:07 PM Changeset [5ac77114]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of map 4 implemented
- 7:07 PM Changeset [b2eff4bf]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress map 4, custom view for guards arresting
- 7:07 PM Changeset [faa8ae19]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implemented map 3
- 7:07 PM Changeset [22c8e977]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implemented map 2 resistances display
- 7:07 PM Changeset [81496fa2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implemented most of map 2
- 7:07 PM Changeset [0a00d987]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix movement
- 7:07 PM Changeset [6ef8d409]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add missing file to module.mk
- 7:07 PM Changeset [a8ad015f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add missing breaks to switch statement
- 7:07 PM Changeset [53ae2cf0]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add dumping of item list and loading from engine data
- 7:07 PM Changeset [dd423c18]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add virtual destructors to base classes
- 7:07 PM Changeset [4f413077]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of map 1 logic
- 7:07 PM Changeset [ddf7ca4f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix loading character roster
- 7:07 PM Changeset [9221ad76]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Map 1 has the first custom encounter
- 7:07 PM Changeset [22199d75]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Created town map base class
- 7:07 PM Changeset [1c85a6e1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remove unneeded todos from map classes
- 7:07 PM Changeset [c77d3e53]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Skeleton classes for all the game maps
- 7:07 PM Changeset [4b08b3c8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Start of combat spells
- 7:07 PM Changeset [da561aa2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Move spells logic into game/ folder
- 7:07 PM Changeset [9a8dea21]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Check for combat vs non-combat spells
- 7:07 PM Changeset [9f9d9d5f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Non-combat spell messages match combat, but with stars
- 7:07 PM Changeset [b3d77557]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added a global flag for being in combat
- 7:07 PM Changeset [3a2203a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Properly handle character info use completion outside combat
- 7:07 PM Changeset [b5ca82cf]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add actions for viewing characters info to combat view
- 7:07 PM Changeset [4f97b6f3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Hook up character info view to the combat use action
- 7:07 PM Changeset [dcdef7a9]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Further implementing use action
- 7:07 PM Changeset [ee3f96d3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More implementing character user item
- 7:07 PM Changeset [db2e6e15]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Clarified flags for allowing combat actions
- 7:07 PM Changeset [9ec569d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress implementing character info use action
- 7:07 PM Changeset [fc5a8714]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added Protect and QuickRef display from combat
- 7:07 PM Changeset [c7e9551c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added delay setting Though actual use of resulting delay …
- 7:07 PM Changeset [58d2f155]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added fight and shoot combat options
- 7:07 PM Changeset [bb1a1af1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of character attack calculation and display
- 7:07 PM Changeset [ace0ae5d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Further attack code
- 7:07 PM Changeset [e0b3883b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Combat uses the party copy, not the main one
- 7:07 PM Changeset [c10035f0]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Method name renaming
- 7:07 PM Changeset [bb0114e6]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress attack code
- 7:07 PM Changeset [43f1507b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Adding display for monster spell results
- 7:07 PM Changeset [439611f7]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remaining monster spell methods
- 7:07 PM Changeset [5532c67c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More monster spells
- 7:07 PM Changeset [969dbd8b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implementing monster spells
- 7:07 PM Changeset [4f7c565d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginning to implement monster spells
- 7:07 PM Changeset [00de7b5e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Spell monsters elemental damage types
- 7:07 PM Changeset [ad3fc28e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Further monster spell support methods
- 7:07 PM Changeset [ca2630c8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Starting monster spells support methods
- 7:07 PM Changeset [b93fc023]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of monster spell casting handler
- 7:07 PM Changeset [65477883]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Further implementing combat
- 7:07 PM Changeset [bdd433d7]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Change _monsterIndex to _monsterCount
- 7:07 PM Changeset [8dd3e3d8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More implementation of monster fleeing
- 7:07 PM Changeset [19b933f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Started implementing monster actions
- 7:07 PM Changeset [3face23]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added drawing of monster changes
- 7:07 PM Changeset [9227a57e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added monsterChanges method
- 7:07 PM Changeset [295461b2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress support methods for next round code
- 7:07 PM Changeset [d5b6d96a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Finished remainder of monsters defeated combat end
- 7:07 PM Changeset [e858af91]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Adding rendering for monsters being defeated
- 7:07 PM Changeset [84ccae5c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added selectTreasure methods
- 7:07 PM Changeset [fa32e562]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More gcc compilation fixes
- 7:07 PM Changeset [d1b80934]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: gcc compilation fixes
- 7:07 PM Changeset [e26dff18]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress adding selectMonster method
- 7:07 PM Changeset [f8432a39]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Change getRandomNumber to be 1 based by default
- 7:07 PM Changeset [3209b6cc]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added combat proc1 method
- 7:07 PM Changeset [08dbd972]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Move just written combat loop stuff to common base class
- 7:07 PM Changeset [9d1017a2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Starting to implement combat dialog main loop
- 7:07 PM Changeset [e4959067]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added writeParty method
- 7:07 PM Changeset [f151a7c9]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added writing combat monster list
- 7:07 PM Changeset [61e5f45f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Use map data constants for dataByte/dataWord
- 7:07 PM Changeset [fa0b614e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Change map offsets to use DataOffset enum constants
- 7:07 PM Changeset [15dfb084]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Clean up encounter type, added optional parameter to console …
- 7:07 PM Changeset [02152822]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Simplify the checkLeft/RightWall methods
- 7:07 PM Changeset [d882f2f0]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added writePartyNumbers method
- 7:07 PM Changeset [a4992c9e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added writeRound, fixed writeHandicap
- 7:07 PM Changeset [11254c9e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added the writeStaticContent method
- 7:07 PM Changeset [ced1c79c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added setupHandicap method
- 7:07 PM Changeset [2e637f23]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added writeHandicap method
- 7:07 PM Changeset [8bedce9a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added setupCanAttacks method
- 7:07 PM Changeset [8ec640a2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implementing display of combat options
- 7:07 PM Changeset [ad5c7997]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Move beginnings of combat data into separate class This will …
- 7:07 PM Changeset [33af429c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of combat view
- 7:07 PM Changeset [0c58313]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixed for encounter retreat option
- 7:07 PM Changeset [fb04eca]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix remaining _val11 misunderstandings in encounter setup
- 7:07 PM Changeset [31ded9b3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Field renamings for encounter manager
- 7:07 PM Changeset [8ce5ba9a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added more encounter view content
- 7:07 PM Changeset [f842f9e7]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More encounter options implementation
- 7:07 PM Changeset [1e3232ed]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implementing encounter options
- 7:07 PM Changeset [8c08892c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Starting to flesh out encounter view
- 7:07 PM Changeset [49b1c776]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Monster images are now displaying
- 7:07 PM Changeset [7dd5f4f2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Figured out confusion with Encounter _val11
- 7:07 PM Changeset [eca200de]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress experiments decoding monster images
- 7:07 PM Changeset [9c44cb4f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Extract the monster list into a resource file
- 7:07 PM Changeset [443dfb2e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Further encounter setup fixes
- 7:07 PM Changeset [765a330f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Some fixes to encounter setup
- 7:07 PM Changeset [84f7c31e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added encounter console command
- 7:07 PM Changeset [a6562e60]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of Encounter view
- 7:07 PM Changeset [e907ce5e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of encounter setup
- 7:07 PM Changeset [80feff1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Adding more encounter setup
- 7:07 PM Changeset [1b553ba1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of encounter logic
- 7:07 PM Changeset [1fed7d3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remaining wizard spell views
- 7:07 PM Changeset [58535f33]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implemented Detect Magic spell and view
- 7:07 PM Changeset [6d164f04]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implemented location spell view
- 7:07 PM Changeset [eaadd402]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Teleport spell now working
- 7:07 PM Changeset [4c7357bc]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: SpellView base class for spell dialogs
- 7:07 PM Changeset [1913a5fa]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Move CastSpell view to spells/ subfolder
- 7:07 PM Changeset [f370da26]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Adding teleport spell view
- 7:07 PM Changeset [eb18aaa1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added shelter spell
- 7:07 PM Changeset [cdbe936e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Hook up rest in-game action
- 7:07 PM Changeset [a1dd06df]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Finished Character::rest method
- 7:07 PM Changeset [ed63d19d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implemented update58 method
- 7:07 PM Changeset [662e6916]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Further rest implementation, added updateSP
- 7:07 PM Changeset [183c9055]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Adding rest view
- 7:07 PM Changeset [85b8b26c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implemented some more wizard spells
- 7:07 PM Changeset [ff46e2a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix display of Fly spell selection view
- 7:07 PM Changeset [b209a6a1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix mapping spell level/num to spell index
- 7:07 PM Changeset [0a99c1ad]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Adding a cast console command
- 7:07 PM Changeset [b27f00dc]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress implementing Fly spell destination selection
- 7:07 PM Changeset [bd2d8bc]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implement wizard levitate spell
- 7:07 PM Changeset [4f61bb82]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Starting wizard spells
- 7:07 PM Changeset [975b85cf]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remaining cleric spells
- 7:07 PM Changeset [453fab4f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Display for spell failed
- 7:07 PM Changeset [06b6244a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implementing cleric spells
- 7:07 PM Changeset [3c0bf90c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added stubs for all non-combat spells
- 7:07 PM Changeset [f9bc0360]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Light spell now working
- 7:07 PM Changeset [75276b13]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Cast spell selection working
- 7:07 PM Changeset [7fd9a034]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Hide cursor after finishing text entry
- 7:07 PM Changeset [639e6ddb]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Further fixes for spell casting view
- 7:07 PM Changeset [d2dd3253]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress new view for spell casting
- 7:07 PM Changeset [b03e0feb]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Further implementation of spelling casting
- 7:07 PM Changeset [d0817fc3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Change char.cpp to character.cpp
- 7:07 PM Changeset [6b42ecb5]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of temple location
- 7:07 PM Changeset [c425b690]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix display of market leaving messages
- 7:07 PM Changeset [27ff7e4]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Switch to ScrollView as a base class for Location
- 7:07 PM Changeset [45d6b97a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix stat popups in character info view
- 7:07 PM Changeset [37605e9]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Correct text/icon offsets in Character Info view
- 7:07 PM Changeset [f14ec8f4]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Further implementation of Market location
- 7:07 PM Changeset [d5db432]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Cleanup of deprecated delay code
- 7:07 PM Changeset [5016ae39]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix redraw after releasing view buttons
- 7:07 PM Changeset [d36366d1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Market location buttons
- 7:07 PM Changeset [5ec15a9]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In progress Market location display
- 7:07 PM Changeset [b23a11c6]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Close messages area before displaying location
- 7:07 PM Changeset [48a505a1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of enhanced locations views
- 7:07 PM Changeset [d1eb3004]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Capitalize the word 'I' in messages This is a stop-gap …
- 7:07 PM Changeset [88edd92b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix word-wrapping occurring exactly at end of line
- 7:07 PM Changeset [3cd64d79]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added messages sub-view for Y/N buttons
- 7:07 PM Changeset [a8c666b3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Set up so changing _bounds also changes _innerBounds
- 7:07 PM Changeset [bb518bcf]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Word wrap strings in the game messages window
- 7:07 PM Changeset [be55e6e5]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix grocer text
- 7:07 PM Changeset [5e8ce9f6]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Message display in enhanced mode
- 7:07 PM Changeset [6ad30c90]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Stat info for gold, gems, food
- 7:07 PM Changeset [66e7367]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Show stat info by clicking on icons
- 7:07 PM Changeset [392b4ff8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Basic stat popups now showing
- 7:07 PM Changeset [0a08b72e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Making text display it's own scroll subclass
- 7:07 PM Changeset [283c1669]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Adding support for scroll views to display text
- 7:07 PM Changeset [c6afc8b9]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added blinking cursor to char info stats
- 7:07 PM Changeset [c8f260ed]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Skeleton encounter view class
- 7:07 PM Changeset [12d69ae3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Different text colors for conditions
- 7:07 PM Changeset [d1350f54]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added condition text to char info
- 7:07 PM Changeset [90bb192c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added days suffix to food in char info
- 7:07 PM Changeset [0c121393]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Display of enhanced char info buttons text
- 7:06 PM Changeset [c69cf6cd]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Finished title display in enhanced character info view
- 7:06 PM Changeset [0fe56f64]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Set up attribute pairs, more of character info display
- 7:06 PM Changeset [0a29bed9]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Enhanced mode text rendering working
- 7:06 PM Changeset [9f987817]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implement loading of Xeen fonts
- 7:06 PM Changeset [e6b23316]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Preparation for displaying text in character info
- 7:06 PM Changeset [f4a59c96]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Scroll window base class for enhanced mode
- 7:06 PM Changeset [dca3ae6b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of spell casting
- 7:06 PM Changeset [ad11df14]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Finish item trading
- 7:06 PM Changeset [502a2327]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Merge id/v14 inventories into single Inventory class
- 7:06 PM Changeset [0253ded6]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implementing most of item trade
- 7:06 PM Changeset [395f5695]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Finished trading gems, gold, food
- 7:06 PM Changeset [2164d97]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Created generic text entry view
- 7:06 PM Changeset [3f9f7b0f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Moved share method to new Party class
- 7:06 PM Changeset [722c6104]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Share function of character info
- 7:06 PM Changeset [5041dc7]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Logic for remove item
- 7:06 PM Changeset [3bbe7c32]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of equip item
- 7:06 PM Changeset [b4ee049b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Most of the character info equip item
- 7:06 PM Changeset [e4b88b84]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implemented Inventory class for backpack & equipped
- 7:06 PM Changeset [da196179]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implement gather gold in Character Info dialog
- 7:06 PM Changeset [0d642f71]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of in-game character info
- 7:06 PM Changeset [425f778f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Splitting up character display classes
- 7:06 PM Changeset [cffa41c0]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implement signing into inn
- 7:06 PM Changeset [b627ba61]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add automap data to roster save file
- 7:06 PM Changeset [3fb611c2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In-progress implement sell items dialog
- 7:06 PM Changeset [1398295c]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix clashing town enums
- 7:06 PM Changeset [5016905f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix compiler warnings
- 7:06 PM Changeset [8a5dcd48]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implementing blacksmith subviews
- 7:06 PM Changeset [511a1eb8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implementing blacksmith buy weapons
- 7:06 PM Changeset [3ebf0f8a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Move location data arrays to a new file
- 7:06 PM Changeset [63117d1a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixed shadowed field
- 7:06 PM Changeset [1db0b37b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Skeleton subviews for blacksmith buy/sell views
- 7:06 PM Changeset [399fa650]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of training
- 7:06 PM Changeset [83209bc8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Move training code to Character class
- 7:06 PM Changeset [7ed05692]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implementing some of the training logic for increasing level
- 7:06 PM Changeset [aee5adc0]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Training calculations, display
- 7:06 PM Changeset [0e922648]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Clarifying more character fields
- 7:06 PM Changeset [cce5beca]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Rename character max spell level
- 7:06 PM Changeset [c33874f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implement leprechaun
- 7:06 PM Changeset [4787fae]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of Blacksmith
- 7:06 PM Changeset [33c5fc3b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added trapdoor
- 7:06 PM Changeset [e7105ee6]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Make message msg methods protected
- 7:06 PM Changeset [366ab226]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Updating message dispatches to use new send method
- 7:06 PM Changeset [7fdea429]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implemented Statue view
- 7:06 PM Changeset [4ae422f1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of Training view
- 7:06 PM Changeset [cc7588bf]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix ui button press/release display
- 7:06 PM Changeset [f10faec4]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Setting actions for the ui buttons
- 7:06 PM Changeset [ccc0d5a8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add mouse cursor in enhanced mode
- 7:06 PM Changeset [4348a0b2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: XEEN: Fix startup crash
- 7:06 PM Changeset [22f8cde8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Display of Xeen UI buttons in enhanced mode
- 7:06 PM Changeset [44cf0b55]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added market view
- 7:06 PM Changeset [dd233a50]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implement remainder of Temple
- 7:06 PM Changeset [ca857e1d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Initial template display
- 7:06 PM Changeset [fd25f5e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Standardize Eulard sign string id to market
- 7:06 PM Changeset [59c39827]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginning of temple view
- 7:06 PM Changeset [d0bc2a47]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Workaround for 8Bh charcaters in strings
- 7:06 PM Changeset [d38c12fd]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Further implementing tavern
- 7:06 PM Changeset [7b9816c7]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Simply tavern message display
- 7:06 PM Changeset [6df7a8c8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More implementation of Tavern
- 7:06 PM Changeset [afb72630]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of initial tavern display, leaving tavern
- 7:06 PM Changeset [bb555569]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Common business rendering for Tavern
- 7:06 PM Changeset [e9680b0f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Creating separate subfolder for business views
- 7:06 PM Changeset [1c7c034a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of tavern, business display on-screen
- 7:06 PM Changeset [a815a3cb]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixes for leaving Sorpigal
- 7:06 PM Changeset [6ab8c299]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implement support for Y/N messages
- 7:06 PM Changeset [f2346f3f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Refactor maps collection to be in maps.cpp
- 7:06 PM Changeset [ae5e45b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implement shop signs message display
- 7:06 PM Changeset [88cb4673]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Split off messages into their own file, improve Info message
- 7:06 PM Changeset [ccb355f6]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added message info display
- 7:06 PM Changeset [addfc329]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Finished Order command
- 7:06 PM Changeset [d06ce935]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Display of party, beginnings of Order command
- 7:06 PM Changeset [58f0b79b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Mostly implement bash
- 7:06 PM Changeset [6d674ca3]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix moving backwards
- 7:06 PM Changeset [69dc7aac]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixes to drawing view walls
- 7:06 PM Changeset [2fe7c8cc]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added stubbed Sound class
- 7:06 PM Changeset [0db470e1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Popup messages for obstructions
- 7:06 PM Changeset [b3b95a65]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Extracted font from executable
- 7:06 PM Changeset [028e38d0]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Console commands pos and intangible
- 7:06 PM Changeset [82b0e0fa]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Set up dummy party on startup
- 7:06 PM Changeset [f6a1fe30]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fix map 0 special cells check
- 7:06 PM Changeset [b03f7f05]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Skeleton for special action methods in map 0
- 7:06 PM Changeset [f0c78a8f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Move checkPartyDead to Map class
- 7:06 PM Changeset [6f640274]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Wall collision checks and proper map exit checks
- 7:06 PM Changeset [1e03780a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Tweak placement of 3d view in enhanced mode
- 7:06 PM Changeset [a6f22608]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Set up a simple palette to match the in-game colors
- 7:06 PM Changeset [ed2d2d77]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Different view area for Enhanced mode
- 7:06 PM Changeset [48a9c9b9]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Change getSurface to return ManagedSurface
- 7:06 PM Changeset [5f79a8b2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Load Xeen UI background
- 7:06 PM Changeset [ffef7976]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of enhanced mode
- 7:06 PM Changeset [50128067]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implement support for element bounds
- 7:06 PM Changeset [a8b5ed0e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixes to 3d wall rendering
- 7:06 PM Changeset [96d1a1de]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Dummy implementation for forward/backwards
- 7:06 PM Changeset [f15dd461]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Turning left and right re-renders view
- 7:06 PM Changeset [1dd47298]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Split game logic for 3d view into base class For …
- 7:06 PM Changeset [4b959dd7]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: 3d view is starting to render correctly
- 7:06 PM Changeset [5eb0e9d9]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: In-progress 3d view drawing code
- 7:06 PM Changeset [93a17c39]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Make the spells array a structure for easier access
- 7:06 PM Changeset [080866c4]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of game view class
- 7:06 PM Changeset [0708c639]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Figured out map direction bitmasks and offsets
- 7:06 PM Changeset [6408139e]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Improve image decoder for tile loading
- 7:06 PM Changeset [2d1f2b78]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: First wallpix tile being correctly decoded
- 7:06 PM Changeset [1505833b]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add town loading method
- 7:06 PM Changeset [ac9389c2]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: The map getData method is actually for loading tiles
- 7:06 PM Changeset [95e8c8ab]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Map loading method that triggers game view
- 7:06 PM Changeset [58d23965]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More map data loading
- 7:06 PM Changeset [d584fd7a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Figured out wall types part of map data
- 7:06 PM Changeset [2f7672f7]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add the strings from map 0 to strings yml Adding map strings …
- 7:06 PM Changeset [b6a3465]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added placeholder map classes
- 7:06 PM Changeset [cae78f2d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added map_string debugger command
- 7:06 PM Changeset [def2d0ef]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add console with a dump_map command
- 7:06 PM Changeset [a88fc1a9]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Adding map overlay loading
- 7:06 PM Changeset [31395720]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of map classes Each map has an overlay file …
- 7:06 PM Changeset [76a24b34]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Finished Protect dialog
- 7:06 PM Changeset [3ad99de]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of Protect dialog
- 7:06 PM Changeset [ffcda769]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Hook up action for viewing party members
- 7:06 PM Changeset [bb15af5d]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Handle QuickRef action inside QuickRef view itself
- 7:06 PM Changeset [9eae42cc]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Hook up QuickRef dialog display to keybinder action
- 7:06 PM Changeset [b81a1f38]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Copy mode-specific keymaps logic from Ultima engine
- 7:06 PM Changeset [1d4394a8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: More implementation of QUickRef dialog
- 7:06 PM Changeset [be5e4e01]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Added game state container class
- 7:06 PM Changeset [d9b59041]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Creating data/ folder for game state related classes
- 7:06 PM Changeset [a6681097]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of QuickRef dialog
- 7:06 PM Changeset [28fe2453]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Adding keymapper set
- 7:06 PM Changeset [dbd06a8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: XEEN: Move XeenEngine methods from out of metaengine.cpp
- 7:06 PM Changeset [44488c97]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of in-game view
- 7:06 PM Changeset [df961b62]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Finished Inn dialog
- 7:06 PM Changeset [29d4cd7a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of Inn dialog
- 7:06 PM Changeset [3f31d825]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remainder of character creation
- 7:06 PM Changeset [b0e79ad]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Work on Create Characters dialog
- 7:06 PM Changeset [493493a4]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of create characters dialog
- 7:06 PM Changeset [4ef63fdb]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implement renaming characters
- 7:06 PM Changeset [f35a80c6]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add ability to delete characters
- 7:06 PM Changeset [bfb4b602]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add loading roster inventories, display in character view
- 7:06 PM Changeset [15cf35f9]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Load roster, fixes to the view character dialog
- 7:06 PM Changeset [7b3cb3f1]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Adding display of character stats
- 7:06 PM Changeset [e5cc097f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Implementing view characters dialog
- 7:06 PM Changeset [faf69883]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Remove uiParent parameter in view constructors
- 7:06 PM Changeset [595958e8]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Create Dialogs class as a container for all the dialogs
- 7:06 PM Changeset [92661fbd]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: identify views by name, allowing for easy switching views
- 7:06 PM Changeset [e64bedbd]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Add name field to elements for later searches
- 7:06 PM Changeset [e2069e2f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Only redraw views when they mark themselves as changed
- 7:06 PM Changeset [3a53a48]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of keyboard message dispatch
- 7:06 PM Changeset [3718284f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Introduced focused view display
- 7:06 PM Changeset [2aaceda6]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Somewhat improve text by using GUI console font It's not …
- 7:06 PM Changeset [97a0f782]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of text views Temporarily using using one of the …
- 7:06 PM Changeset [027d7a51]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: Remove old xeen.ccs, change references to be mm.dat
- 7:06 PM Changeset [fe3d35a5]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: Created YAML file reader for representing string constants
- 7:06 PM Changeset [3aeb06b4]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: Creating new combined mm data file for Xeen & MM1
- 7:06 PM Changeset [1aaf783f]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Shifted screen decoder into a new ImageDecoder class
- 7:06 PM Changeset [49d5aad0]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Fixed screen decoding
- 7:06 PM Changeset [96fb461a]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of screen viewer
- 7:06 PM Changeset [6fedafac]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Beginnings of events/ui manager
- 7:06 PM Changeset [f24debf6]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: MM1: Skeleton engine class
- 7:06 PM Changeset [c71e5f61]branch-2-8branch-2-8-0branch-2-8-1 by
- MM: Start of Might & Magic games engine that includes Xeen
- 6:49 PM Changeset [63eca406]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GRAPHICS: Add Latin Extended-A to small GUI font This fixes …
- 6:47 PM Changeset [9203d278]branch-2-8branch-2-8-0branch-2-8-1 by
- GRAPHICS: Add Latin Extended-A to small GUI font This fixes …
- 6:10 PM Changeset [3637430]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- ULTIMA8: Additional item sort rules and test. This also fixes #14035
- 5:54 PM Ticket #14035 (Armor of flames rendering order incorrect) closed by
- fixed: Fixed by commit #edd82bb
- 5:48 PM Changeset [8e5afba3]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: handle lba2 game chapter
- 5:48 PM Changeset [5ccbc0d4]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: handle lba2 holomap locations
- 5:47 PM Changeset [7c18fd44]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- MACOSX: Add shaders.dat datafile to resource list
- 5:45 PM Changeset [54d7bcd9]branch-2-8branch-2-8-0branch-2-8-1 by
- MACOSX: Add shaders.dat datafile to resource list
- 5:42 PM Changeset [edd82bb8]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Additional item sort rules and test. This also fixes #14035
- 4:37 PM Ticket #14058 (AGS: Popup messages disappear immediately) closed by
- 3:59 PM Changeset [0bff423e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 3:58 PM Changeset [29ea816b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DISTS: Add shaders.dat to GUI theme files at install stage
- 3:39 PM Changeset [261e44bf]branch-2-8branch-2-8-0branch-2-8-1 by
- DISTS: Add shaders.dat to GUI theme files at install stage
- 2:48 PM Changeset [6893e1e4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 2:48 PM Changeset [4731cb23]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GUI: Also fix achievements strings for lowres
- 2:47 PM Changeset [1ce6a3bb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GUI: Show complete strings in Achievements tab
- 2:47 PM Ticket #12946 (GUI: Achievements do not take full width of screen) closed by
- fixed: This has been fixed by https://github.com/scummvm/scummvm/pull/4627
- 2:46 PM Changeset [dcf2726]branch-2-8branch-2-8-0branch-2-8-1 by
- GUI: Also fix achievements strings for lowres
- 2:46 PM Changeset [e457a450]branch-2-8branch-2-8-0branch-2-8-1 by
- GUI: Show complete strings in Achievements tab
- 1:04 PM Ticket #14057 (AGS: Shaders cause black screen in AGS games) closed by
- 12:34 PM Changeset [30d0326c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Hebrew) Currently translated at 100.0% …
- 10:38 AM Ticket #14015 (Unknown game variant for myst3) closed by
- invalid
- 8:32 AM Ticket #14060 (ScummVM crashes immediately when Nintendo 64 Switch controller is ...) created by
- What you will need: * PC running Windows 11 Pro * Nintendo 64 Switch …
- 4:34 AM Changeset [4e203e1f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Hebrew) Currently translated at 98.2% (1777 …
- 4:34 AM Changeset [bfcddc69]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
Jan 21, 2023:
- 9:54 PM Changeset [eba90bbc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GUI: Update default shaders pack
- 9:54 PM Changeset [6cc3d45e]branch-2-8branch-2-8-0branch-2-8-1 by
- GUI: Update default shaders pack
- 8:29 PM Changeset [de50ee3e]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: removed vtop and vbottom from renderPolygons
- 7:10 PM Changeset [f1057226]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- GLK: Support running on lowres devices
- 5:33 PM Changeset [72b4bfb0]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: continue with renaming
- 5:10 PM Changeset [c53ce892]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: more renaming
- 5:10 PM Changeset [2e53c0fa]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: unified movement stuff with original sources
- 5:10 PM Changeset [1b8252df]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: renamed variables and ActorMoveStruct functions
- 5:10 PM Changeset [a658b349]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: renamed variables and updated doxygen
- 3:29 PM Changeset [3cbdc38]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- AGS: Don't set VSync when it's not needed
- 3:28 PM Changeset [f17604ce]branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Don't set VSync when it's not needed
- 3:02 PM Ticket #14059 (ASYLUM: Holding Esc only dismisses one line of dialog) created by
- In the original game and in ScummVM 2.6.0, holding the Esc key during …
- 2:40 PM Ticket #14058 (AGS: Popup messages disappear immediately) created by
- Popup messages (e.g. those that appear when changing stretch mode / …
- 2:23 PM Ticket #13871 (TWINE: rendering error with opened door) closed by
- fixed: fixed in f1df317abc7ba470bff092d8dd18be599d49b2dd
- 2:23 PM Changeset [da4ba2a5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- TWINE: fixed bug #13871 (rendering error with opened door) …
- 2:23 PM Changeset [f1df317a]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: fixed bug #13871 (rendering error with opened door) …
- 2:23 PM Changeset [fa2cdce7]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: getting closer to the original source release
- 2:16 PM Ticket #14057 (AGS: Shaders cause black screen in AGS games) created by
- Any shader (enabled in global options or in game override) cause the …
- 1:33 PM Changeset [a2242d8f]branch-2-8branch-2-8-0branch-2-8-1 by
- GLK: Support running on lowres devices
- 11:35 AM Ticket #14056 (TETRAEDGE: WIN32: Loading game fails after intro) created by
- In Syberia 1 (Mac version taken from GoG), loading/continuing the game …
- 9:13 AM Changeset [043b3872]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- TWINE: hopefully fixed msvc compilation
- 9:12 AM Changeset [e4401d49]branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: hopefully fixed msvc compilation
- 7:50 AM Changeset [e8431cfd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- ULTIMA8: Check "lastSave" setting exists before using as save slot. …
- 7:31 AM Changeset [5aa359f0]branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Allow theora loop requests before last frame
- 7:01 AM Changeset [b43bc49a]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA: NUVIE: Fix potential use of uninitialized variable
- 6:04 AM Changeset [e656bb99]branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: fix Phibos/Bem
- 5:25 AM Changeset [a4853937]branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Check "lastSave" setting exists before using as save slot. …
Jan 20, 2023:
- 11:40 PM Ticket #14055 (ScummVM does not recognize my version of Myst 3 Exile) closed by
- invalid: I must have made a mistake on the setup. I went through it again and …
- 10:56 PM Changeset [d5e61e01]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 10:56 PM Changeset [9c243900]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 10:49 PM Ticket #13979 (Unknown game variant for myst3) closed by
- invalid: No feedback from the OP, closing
- 10:49 PM Changeset [e34e911]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- JANITORIAL: Clarify comment
- 10:49 PM Changeset [1514e3e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- ENGINES: Fix punycode encoding of directory separator in unknown game …
- 10:48 PM Changeset [9a60536a]branch-2-8branch-2-8-0branch-2-8-1 by
- JANITORIAL: Clarify comment
- 10:44 PM Changeset [08a69b05]branch-2-8branch-2-8-0branch-2-8-1 by
- ENGINES: Fix punycode encoding of directory separator in unknown game …
- 10:07 PM Ticket #14055 (ScummVM does not recognize my version of Myst 3 Exile) created by
- The game in 'Myst III\' seems to be an unknown game variant. Please …
- 9:22 PM Changeset [1c3edd47]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- SWORD1: Add detection for alternate French Windows version
- 9:22 PM Ticket #14054 (GUI: Built-in theme + "Small" GUI Scale do not render the cross in ...) created by
- Medium (the default) works ok but Small it does not. The checkboxes …
- 9:21 PM Ticket #13989 (Unknown game variant for sword1) closed by
- fixed: Thank you for the report. I have now added this detection. The main …
- 9:16 PM Changeset [2fa6a4b6]branch-2-8branch-2-8-0branch-2-8-1 by
- SWORD1: Add detection for alternate French Windows version
- 8:43 PM Ticket #13882 (AGS: Suspicious Mind crashing in the menu) closed by
- fixed: Fixed in …
- 8:40 PM Changeset [f9d5993]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 8:17 PM Changeset [8712992f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 8:17 PM Changeset [33788cef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- I18N: Update translations templates
- 7:32 PM Changeset [cae0c9aa]branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translations templates
- 7:31 PM Changeset [baa0a1f]branch-2-8branch-2-8-0branch-2-8-1desc/2.8.0git by
- RELEASE: This is 2.8.0git
- 7:28 PM Changeset [eceabd40]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by
- DOC: Update iOS clone command for 2.7 branch
- 7:26 PM Changeset [a06f5042]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1desc/2.7.0pre by
- RELEASE: This is 2.7.0pre
- 7:07 PM Changeset [30ca8621]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- GUI: Update default icons set
- 6:51 PM Ticket #13917 (BACKENDS: iOS: Default touchpad mode unusable on iOS 16) closed by
- fixed: Thanks!
- 6:50 PM Changeset [cbbdc5fd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- HADESCH: Support skipping on escape. This works better on hanheld …
- 6:09 PM Changeset [f068d5a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- GUI: Add SVG loading for extras overlay
- 6:06 PM Changeset [51a4bd04]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 6:05 PM Changeset [4d7df2ac]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 5:43 PM Changeset [98d58de4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: renamed methods and members to be closer to the original source …
- 5:32 PM Changeset [d6689795]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- DEVTOOLS: BLADERUNNER: Fix packing MIX file for EN_ANY
- 4:25 PM Changeset [76579de]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Remove unused OSX right mouseclick hack Partially from upstream …
- 4:17 PM Changeset [2cc9844c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: fixed holomap arrow positions
- 4:06 PM Changeset [6fc57dd9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: renamed clip methods and synced drawHoloObj with original …
- 3:03 PM Ticket #14019 (TWINE: lights of cars are not rendered) closed by
- fixed: fixed with 889b4b6aeedd84772971599df9bc9098a7279e44
- 3:02 PM Changeset [889b4b6a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: use the original render methods code fixed bug #14019 …
- 3:00 PM Changeset [caa93218]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: use original line drawing algorithm
- 3:00 PM Changeset [bfa8af9b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: cleanup in return values
- 2:52 PM Changeset [8c887bdd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 2:25 PM Changeset [e9023717]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 2:24 PM Changeset [fe092355]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation (German) Currently translated at 100.0% …
- 2:14 PM Changeset [f2a41c8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Updated build version (3.6.0.36) From upstream …
- 2:14 PM Changeset [5ae3427]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Common: simplified MFLUtil::ReadEncInt32(), use conditional …
- 2:14 PM Changeset [da147138]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Script API: removed a rule that Viewport and Camera 0 can't be …
- 2:14 PM Changeset [300379a2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Engine: ScreenOverlay.SetImage() accepts offset as arguments + …
- 2:14 PM Changeset [7e3c3f1f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Engine: reimplemented Overlay.SetText without call to …
- 2:14 PM Changeset [51e541cf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Remove unneeded La Croix Pan workaround The help text now …
- 2:14 PM Changeset [86275913]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Engine: split out create_textual_image() out of _display_main() …
- 2:14 PM Changeset [6f82ba60]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Engine: fixed ScriptOverlay loosing ID when changing text From …
- 2:14 PM Changeset [5dea74f2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Engine: also print uid into log along with guid From upstream …
- 2:14 PM Changeset [b1d4f4ee]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Engine: print game's guid into log along with the title From …
- 2:14 PM Changeset [dcba4db6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Engine: fixed voice is disabled if tried to enable already …
- 2:14 PM Changeset [5614bc15]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Engine: prevent cursor from leaving game area From upstream …
- 2:14 PM Changeset [2ef1dfd3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Engine: fixed few typos in error messages From upstream …
- 1:52 PM Changeset [5a49cc07]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Mention latest SCUMM improvements in German NEWS file
- 1:45 PM Changeset [d5afc7c5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 1:45 PM Changeset [77736282]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Mention latest SCUMM improvements in German NEWS file
- 1:18 PM Changeset [029430dd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation (German) Currently translated at 100.0% …
- 1:14 PM Changeset [7b2bd0f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translations templates
- 1:14 PM Changeset [baf42ae7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- ANDROID: Add a dialog to revoke SAF authorizations Remove old …
- 1:14 PM Changeset [f78e79fd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- ANDROID: Clear SAF cache when activity is hidden This allows to …
- 1:14 PM Changeset [a465718c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- ANDROID: Fix comment For coherence sake
- 1:14 PM Changeset [f939e442]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- ANDROID: Increase SDK version
- 1:14 PM Changeset [ca1dbfc9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- ANDROID: Add SAF support
- 1:14 PM Changeset [0fdf53f9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- ANDROID: Remove platform specific code from shared code
- 1:14 PM Changeset [c60ad0a5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- ANDROID: Various cleanups in JNI Mostly fixing memory leaks (Java …
- 1:14 PM Changeset [96315679]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- ANDROID: Add a method to get running SDK version Co-authored-by: …
- 1:14 PM Changeset [c84c9cd3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- ANDROID: Update build tools Update minSdkVersion to fit with what the …
- 1:14 PM Changeset [e17b34c9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- ANDROID: Store JNI environment in a thread local variable This avoids …
- 1:14 PM Changeset [54fd20c3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- POSIX: Refactor DrivePOSIXFilesystemNode to allow for dynamic drives
- 1:14 PM Changeset [787d4e1d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- POSIX: Allow to subclass DrivePOSIXFilesystemNode Without this, there …
- 1:01 PM Changeset [8feb679e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Fix warnings
- 1:01 PM Changeset [c4afc4ac]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- JANITORIAL: Remove excess empty lines
- 11:57 AM Changeset [b8e6bbcc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 11:57 AM Changeset [569f887a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 11:31 AM Changeset [ba373604]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: fixed renderObjectIso return value check error introduced in …
- 11:22 AM Changeset [d7d0f9b6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: added detection of zx spectrum disk release of driller
- 11:22 AM Changeset [8c14ff08]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: initialize _inkColor and _paperColor from Area object
- 11:07 AM Changeset [8f775a4c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- NEVERHOOD: Reload BOBBY puzzle when changing languages with NHC. This …
- 11:02 AM Changeset [ad23fb4d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: renamed stuff to match original sources
- 10:57 AM Changeset [575b928b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:57 AM Changeset [7fc6f69c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Update SCUMM section
- 10:31 AM Changeset [7781be45]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation (Japanese) Currently translated at 100.0% …
- 10:31 AM Changeset [81f3388]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 10:31 AM Changeset [4fd8a797]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 9:03 AM Changeset [5d254dec]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translations templates
- 9:03 AM Changeset [7a10e3ea]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: Update Original GUI checkbox description This notifies the …
- 9:03 AM Changeset [e8dfcb42]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: GUI: Implement ScummVM quit confirmation override Now, the …
- 9:03 AM Changeset [aae1cac6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- GUI: Only show the quit dialog in absence of an engine GUI override
- 9:03 AM Changeset [90c0c805]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- ENGINES: Add feature flag for quit dialog override This signals the …
- 8:15 AM Changeset [086fbdff]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: properly reset inputs when changing areas
- 8:15 AM Changeset [45480659]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- FREESCAPE: do not deallocate textures in TinyGL directly
- 6:28 AM Changeset [f281f0cb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 6:25 AM Changeset [97acf91d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- MTROPOLIS: Implement path motion modifier and fix white chroma key not …
- 3:35 AM Ticket #14053 (Ultima8: Gravity should not pull actors below Z: 0) created by
- Multiple holes exist in the original game maps and gravity does not …
- 2:45 AM Changeset [ec13055d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translations templates
- 2:45 AM Changeset [42a5aac4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- SURFACESDL: Fix overlay background when using hardware palette
- 2:41 AM Ticket #14052 (Unknown game variant for glk) closed by
- fixed: Thanks for the report.
- 2:40 AM Changeset [bb9ae14b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 2:40 AM Changeset [fcfee8a6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- GLK: GLULX: Added detection entry
- 2:12 AM Ticket #14052 (Unknown game variant for glk) created by
- This is the Itch.io version of Anchorhead 1.0.0-win32-x64 The game in …
- 12:28 AM Changeset [bfcaa292]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translations templates
- 12:27 AM Changeset [825a13df]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: Clarify tooltip description of low latency audio mode
Jan 19, 2023:
- 11:46 PM Changeset [2a4632da]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- HADESCH: Use .empty() rather than comparing with "".
- 11:37 PM Ticket #12980 (AGS: Puzzle in Featherweight can't be solved) closed by
- fixed
- 10:50 PM Changeset [d94cc1b1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:47 PM Changeset [1898479e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- TETRAEDGE: Avoid Generic Define Naming for Micropather Debug Code …
- 9:51 PM Changeset [3a1e84cc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translations templates
- 9:50 PM Changeset [f6726479]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- SCI32: Add detection entry for RAMA Demo variant Thanks to …
- 9:50 PM Changeset [962660cd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- SCI32: Add RAMA Demo to fallback detection
- 9:50 PM Changeset [89dd781e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- SCI32: Disable speed test in RAMA Demo
- 7:51 PM Changeset [f146ccec]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- JANITORIAL: SCUMM: Replace magic number
- 7:46 PM Changeset [818dd08f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: SMUSH: Add debug messages for audio fades
- 7:45 PM Changeset [8aa4d622]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: SMUSH: Avoid usage of uninit variables
- 7:40 PM Changeset [836d10f2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 7:39 PM Changeset [c683fef6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Add workaround for Dustbowl character creation Avoid using the …
- 6:59 PM Changeset [0aab461f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- TWINE: use original holomap rendering methods
- 6:41 PM Ticket #14051 (SCUMM: MI1: Can't close using Alt-F4) closed by
- fixed: Thanks for the fix! Closing
- 6:41 PM Changeset [c430c34]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translations templates
- 6:41 PM Changeset [27f9345b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: Fix bug #14051
- 6:37 PM Changeset [df862119]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation files Updated by "Update PO files to match …
- 6:37 PM Changeset [0a665007]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- JANITORIAL: SCUMM: Fix spelling error
- 5:24 PM Changeset [9fae050b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation (German) Currently translated at 100.0% …
- 4:30 PM Changeset [9a615fbc]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translations templates
- 4:30 PM Changeset [04bc7f98]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- NEVERHOOD: Allow loading NHC from extrapath We can't use SearchMan …
- 4:29 PM Changeset [1289b714]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- NEVERHOOD: Fix crash on expiring surfaces. We postpone actual drawing …
- 4:01 PM Ticket #14025 (Broken Sword 1 & 2 pretends to be 640x480 but it is never initialized ...) closed by
- invalid: If size fails, initGraphics checks the result of endGFXTransaction …
- 3:58 PM Changeset [b8a98a3a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Add/update detection for a few games
- 3:58 PM Changeset [0f476ddd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Add english macro for NOLAUNCHLOAD detection entries
- 3:58 PM Changeset [2f817634]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- AGS: Check sound sample rate before playing Before playing a sound …
- 2:43 PM Changeset [cd7afdb9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Do not hang buildbot when movies cannot be loaded
- 1:58 PM Changeset [e8c04a45]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Update German NEWS file
- 1:15 PM Changeset [8cd02a3f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- ASYLUM: add a setting to control animations speed
- 12:52 PM Ticket #14051 (SCUMM: MI1: Can't close using Alt-F4) created by
- Using the demo from ScummVM website on a Linux / SDL2 backend. …
- 11:34 AM Changeset [1fcd63bf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation (Japanese) Currently translated at 100.0% …
- 11:34 AM Changeset [d170347c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 11:14 AM Changeset [060f417d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- CI: Use a fork of vcpkg
- 11:12 AM Changeset [d76b359a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Refactor movie loaders to allow loading from executables
- 11:12 AM Changeset [05ca2962]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- Revert "DIRECTOR: openMainArchive may be opening an EXE" This reverts …
- 11:12 AM Changeset [c79c32ac]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Refactor Stxt/TextCastMember to use raw strings There is …
- 11:12 AM Changeset [71473c94]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: Fix normaliseXLibName for kPlatformWindows
- 10:33 AM Changeset [12b22ab6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- OPENDINGUX: update the Readme with better controls description …
- 9:32 AM Changeset [eed26db5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- GRAPHICS: Fix riscos compilation with an explicit cast
- 9:31 AM Changeset [84b2f1fd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- JANITORIAL: SCUMM: Improve readability of SMUSH audio code
- 9:29 AM Changeset [e93685b5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- SCUMM: SMUSH (FT): Set correct proportion of in-frame counter and feed …
- 7:17 AM Changeset [4df840ef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- DIRECTOR: mamauta1 needs desktop quirk
- 5:03 AM Changeset [6023e900]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- I18N: Update translation (French) Currently translated at 100.0% …
- 3:54 AM Changeset [2e11704e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- ULTIMA8: Update box struct better match rect methods
- 3:53 AM Ticket #14023 (XEEN: Swords map UnderWorld broken) closed by
- fixed: And the Underworld crash is now fixed as well.
- 3:52 AM Changeset [0d5d55b9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- NEWS: Mention Swords fix for Underworld map
- 3:49 AM Changeset [253498ae]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- XEEN: Fix for GateMaster monster in map 78 I've done a fix in code …
- 2:56 AM Changeset [06681177]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- XEEN: Implement correct clouds falling logic for Swords
- 12:07 AM Changeset [d4675e7d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1branch-2-8branch-2-8-0branch-2-8-1 by
- MIYOO: Correct gamepad mapping and corresponding documentation
Note:
See TracTimeline
for information about the timeline view.