Timeline



Feb 10, 2023:

11:37 PM Changeset [9010056d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by OMGPizzaGuy
ULTIMA8: Fix #14031 - ignore transparent non-solids when tracing items.
11:35 PM Ticket #14031 (Can't click on Avatar when Endure Heat is cast) closed by OMGPizzaGuy
fixed: Fixed in commit #a178a677 and will cherry-pick for 2.7
11:31 PM Changeset [a178a677]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix #14031 - ignore transparent non-solids when tracing items.
11:00 PM Ticket #13607 (RISCOS: Crash on startup with RISC OS 3.7) closed by ccawley2011
fixed: This is fixed in https://github.com/scummvm/scummvm/pull/4691
10:51 PM Changeset [39f1b97f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GRAPHICS: MACGUI: Clean up "-Regular" prefix from the loaded MacFonts …
10:51 PM Changeset [84806157]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Added font loading quirk for mcluhan-mac
10:51 PM Changeset [4d244d43]branch-2-8branch-2-8-0branch-2-8-1 by sev-
COMMON: Added helper method for dumping Common::Archive contents
10:51 PM Changeset [1039667a]branch-2-8branch-2-8-0branch-2-8-1 by sev-
JANIRORIAL: Reduce header dependency
9:34 PM Changeset [ccbefeb6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Timo Mikkolainen <tmikkola@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
8:56 PM Changeset [6f01cfd9]branch-2-8branch-2-8-0branch-2-8-1 by AndywinXp
SCUMM: Remove very ancient commented code If I'm not mistaken was …
8:33 PM Ticket #14139 ([AGS] unknown game variant for 'ags-fallback' (Stickam Hour Game)) created by MarcoBorrini99
The game in 'IB_entry_SHAG_13_07_08' seems to be an unknown game …
8:25 PM Ticket #14138 ([AGS] unknown game variant for 'icantsleep') created by MarcoBorrini99
The game in 'I Can't Sleep In Silence - Prologue 1.2' seems to be an …
8:16 PM Ticket #14137 (AGS: font render incorrectly in Starship Quasar) created by windlepoons
Similar issue Willow House ([https://bugs.scummvm.org/ticket/14133
8:03 PM Ticket #14136 (Unknown game variant for ags) created by Termimad
The game in 'dreamcat' seems to be an unknown game variant. Please …
7:59 PM Changeset [980e927e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
GRAPHICS: MACGUI: Warn about incorrect winfont sizes used as a …
7:59 PM Changeset [e663f0d3]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Remove now unneeded quirk for mcluhan-win
7:59 PM Changeset [5c3586bd]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix makePathRelative() with directories
7:59 PM Changeset [6440de5e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Added indentation to the pathMakeRelative() debug output
7:59 PM Changeset [8db30fce]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Convert path before making it relative. That will make sure …
7:59 PM Changeset [9a353d71]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fixed quirk for mcluhan-win
7:59 PM Changeset [0e38160]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Implementing setting 'the searchPath' entity Used in …
7:59 PM Changeset [4cc5b9e4]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Added more debug ouput to quirks
7:40 PM Changeset [5527cede]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
I18N: Update GUI translations datafile
7:08 PM Changeset [8e2a50ef]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
7:07 PM Changeset [2dc4c71f]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
5:25 PM Ticket #14133 (AGS: Willow House - completable) closed by tag2015
fixed: Thanks for the report! Marked completable on the wiki page …
5:21 PM Ticket #14134 (AGS: John Sinclair – Voodoo in London – completable (good)) closed by tag2015
fixed: Thanks for the report! Marked completable on the wiki page …
1:37 PM Changeset [4883c0cd]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by dwatteau
NEWS: Mention some changes of mine and don't spoil Monkey2 (cherry …
1:34 PM Changeset [8db5697e]branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
NEWS: Mention some changes of mine and don't spoil Monkey2
1:10 PM Ticket #6008 (BACKENDS: Dreamcast - FT/Dig: Crash when subtitles are enabled) closed by dwatteau
wontfix: We now don't build the scumm-7-8 engine anymore by default on …
1:05 PM Changeset [680f6663]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
1:04 PM Changeset [fe30c85f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by dwatteau
DOCS: DC: Tell users that SCUMM v7+ is not expected to work at all …
1:03 PM Changeset [f54ad432]branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
DOCS: DC: Tell users that SCUMM v7+ is not expected to work at all …
8:36 AM Changeset [0241bcb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
8:35 AM Changeset [f2b9d4e9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by larsamannen
IOS7: Add missing break to kInputJoystickButtonUp Joystick button up …
7:50 AM Changeset [361a525d]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
LASTEXPRESS: Fix build Rename macro as there is now a name clash with …
6:01 AM Changeset [5ee4a2d2]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Add enhanced mode main menu
3:00 AM Changeset [e7917c5b]branch-2-8branch-2-8-0branch-2-8-1 by mistydemeo
DIRECTOR: add another game
12:23 AM Changeset [6f3ad34]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Mix in files from quirks cache to the …
12:19 AM Changeset [b7b5ece6]branch-2-8branch-2-8-0branch-2-8-1 by sev-
COMMON: Added possibility to query archive from SearchSet

Feb 9, 2023:

11:53 PM Changeset [e5c1ef3f]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: Fix regression from 48740a2ad12 The color values went …
11:51 PM Changeset [8d878cb0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
DIRECTOR: Fix regression from 48740a2ad12 The color values went …
11:31 PM Changeset [3bd0dbe6]branch-2-8branch-2-8-0branch-2-8-1 by criezy
AGS: Improve pixel format selection The engine is capable of …
9:52 PM Changeset [4dc9c876]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
IOS7: Add support for 32 bit pixel formats This enables some game …
9:52 PM Changeset [0d03655]branch-2-8branch-2-8-0branch-2-8-1 by larsamannen
CREATE_PROJECT: Add Accelerate framework to iOS and tvOS Add Apple …
2:42 PM Ticket #14135 (AGOS: Unknown game variant for agos) created by GeneralToxic
This is the 25th Anniversary Edition of STS1 - I *hope* it has both …
12:27 PM Ticket #14134 (AGS: John Sinclair – Voodoo in London – completable (good)) created by windlepoons
I played through the German language game John Sinclair – Voodoo in …
8:34 AM Changeset [0a4bf695]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Marcel Souza Lemes <marcosoutsider@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
6:31 AM Changeset [c4686ee]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Rename copyToBuffer to copyFromFrameBuffer
5:12 AM Changeset [a6da9e49]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix showing character list from main menu
4:59 AM Ticket #14105 (GRAPHICS: ScummVM crash when I activate Opengl for GUI) closed by sev-
4:20 AM Changeset [ab010dc0]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Allow Select action to start title slideshow
3:43 AM Changeset [9b3b00b]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: update remaining views to use Escape/Select actions
2:49 AM Changeset [779a1c76]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Handle escape/select actions in messages view

Feb 8, 2023:

7:59 PM Changeset [4a32f1c0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
NEWS: Move the RISC OS news for v2.7.0 into the correct section
7:58 PM Changeset [72f80d6b]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
NEWS: Move the RISC OS news for v2.7.0 into the correct section
7:46 PM Changeset [1f4cdcf]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Mention RiscOS 26-bit support in German NEWS file
7:45 PM Changeset [538c49c0]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention RiscOS 26-bit support in German NEWS file
7:25 PM Changeset [40af91fa]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
7:24 PM Changeset [6b0c6fe8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
DOCS: Update the RISC OS documentation
7:24 PM Changeset [a97f2f32]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
NEWS: Mention 26-bit RISC OS support
7:16 PM Changeset [3e1b1dc2]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
DOCS: Fix formatting in the tvOS documentation
7:09 PM Changeset [eb9efa9b]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
DOCS: Update the RISC OS documentation
7:07 PM Changeset [35a9e0b0]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
NEWS: Mention 26-bit RISC OS support
5:59 PM Changeset [e112d89f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
5:59 PM Changeset [9bea87f6]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:59 PM Changeset [464e77fe]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
SURFACESDL: Fix calculating the mouse dirty rectangle
3:56 PM Changeset [4b9737a]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: More Select keybind action handling
3:56 PM Changeset [03895d24]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Adding a Select keybinding action
12:30 PM Changeset [dd0f31ad]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: LINGO: Fix parsing 'go"framename"' The lexer originally had …
12:30 PM Changeset [eb10a139]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Rework enterFrame invocation to match tests In D3, when "go …
12:30 PM Changeset [eb2f3db2]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Cap the number of recursive 'on enterFrame' calls in D4
12:30 PM Changeset [32b878b6]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Attempt to unfreeze scripts more often Score::update() has …
12:30 PM Changeset [e2053c51]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Add event breakpoints to debugger
12:30 PM Changeset [5d408bb9]branch-2-8branch-2-8-0branch-2-8-1 by moralrecordings
DIRECTOR: Only redither 8-bit images in Director 4 and up. Director 4 …
11:43 AM Changeset [2e84d34c]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
11:42 AM Changeset [24dce771]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
SURFACESDL: Fix crash when saving screenshots in paletted screen modes
11:42 AM Changeset [19b001a2]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GRAPHICS: Improve TTF rendering quality with RGB332 surfaces
11:42 AM Changeset [4f83f4aa]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GRAPHICS: Support blitting to and from RGB332 managed surfaces
7:53 AM Changeset [8f5fb5bb]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: load some? global objects in dark for dos (and demo)
5:49 AM Changeset [b98a8d43]branch-2-8branch-2-8-0branch-2-8-1 by Paweł Kołodziejski <aquadran@…>
TINYGL: Normalize decimal values for color and normal array arguments.
5:26 AM Changeset [b7247187]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix the Escape keybinding action I didn't fix it for so long …
4:17 AM Changeset [4310afe]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove duplicate statColor implementation
4:08 AM Changeset [943ff7f9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Allow selecting characters from QuickRef
4:02 AM Changeset [fbfad865]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remainder of QuickRef dialog
4:02 AM Changeset [e1977dbd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Further QuickRef dialog
4:02 AM Changeset [d4f8c515]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Load character names in camel case in enhanced version
4:02 AM Changeset [a43b5c4d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: In progress enhanced QuickRef dialog
12:19 AM Changeset [2636f0ea]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by OMGPizzaGuy
ULTIMA8: Fix rendering for transparent item drawn after only if …
12:11 AM Changeset [5ce54293]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Add test case for rendering issue where transparent rule …
12:11 AM Changeset [c32b0f88]branch-2-8branch-2-8-0branch-2-8-1 by OMGPizzaGuy
ULTIMA8: Fix rendering for transparent item drawn after only if …

Feb 7, 2023:

11:50 PM Changeset [7e3d5513]branch-2-8branch-2-8-0branch-2-8-1 by dwatteau
DC: BUILD: Always disable SCUMMv7+ on Dreamcast (Bug#6008) With the …
11:33 PM Changeset [8c570d27]branch-2-8branch-2-8-0branch-2-8-1 by Willem Sonke <willem@…>
MTROPOLIS: Implement tentative worldmanager.opint handling When SPQR …
11:33 PM Changeset [8ddde7a1]branch-2-8branch-2-8-0branch-2-8-1 by Willem Sonke <willem@…>
MTROPOLIS: Implement the Return Modifier
11:30 PM Changeset [cd09481f]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
COMMON: Add ability to handle unknown xml keys
11:11 PM Changeset [f7785f46]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
SCUMM: Use the keymapper for bike fights in Full Throttle
11:09 PM Changeset [61a55bd4]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Remove or deprecate RGBA palette functions in ManagedSurface
11:09 PM Changeset [4c3424bf]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
ULTIMA: ULTIMA4: Simplify palette code
11:09 PM Changeset [01e0459f]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
ULTIMA: NUVIE: Simplify palette code
11:09 PM Changeset [6c0fda03]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
PRIVATE: Simplify palette code
11:09 PM Changeset [3e019c1d]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
NANCY: Simplify palette code
11:09 PM Changeset [71a8f426]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
MTROPOLIS: Simplify palette code
11:09 PM Changeset [079713e7]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Simplify palette code
11:09 PM Changeset [8f85390b]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Add hasPalette and grabPalette to ManagedSurface
10:53 PM Ticket #14024 (SURFACESDL: Mouse cursor is clipped when using 32-bit screen formats) closed by sev-
fixed: This has been fixed by @ccawley2011 himself :)
10:44 PM Changeset [2caa338d]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
SURFACESDL: Fix calculating the mouse dirty rectangle
10:42 PM Changeset [ce9d324a]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
SURFACESDL: Fix crash when saving screenshots in paletted screen modes
10:42 PM Changeset [08375caf]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Improve TTF rendering quality with RGB332 surfaces
10:42 PM Changeset [72c3be44]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Support blitting to and from RGB332 managed surfaces
10:34 PM Changeset [8cbd1397]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add a couple of safeguards
10:27 PM Changeset [d1ed62eb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
10:27 PM Changeset [8c9b182a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
I18N: Update translation (Russian) Currently translated at 100.0% …
10:16 PM Changeset [f2e08a56]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
RISCOS: Always use static detection for now
10:16 PM Changeset [57fc1f91]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
RISCOS: Use dynamic areas for data and application space for plugins …
10:13 PM Changeset [2d7876e7]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
RISCOS: Always use static detection for now
10:13 PM Changeset [57e759e0]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
RISCOS: Use dynamic areas for data and application space for plugins …
9:58 PM Changeset [1b313da]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add some safeguards to avoid potential out of bonds reads and …
5:57 PM Changeset [1a532a48]branch-2-8branch-2-8-0branch-2-8-1 by sev-
EFH: Const correctness
5:56 PM Changeset [35920b9e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by athrxx
KYRA: (LOK) - Fix bug no. 14131 (problem in menu options)
12:15 PM Ticket #14013 (SWORD1: Detection entries seem kind of broken) closed by sev-
fixed: Closing this as fixed. The game copy you have could be tampered with, …
10:47 AM Ticket #9834 (SCI: DEBUGGER: bpx/bpw/bpr pattern matching limited) closed by sluicebox
outdated
10:13 AM Ticket #14131 (Legend of Kyrandia problem in menu options - stable Future 2.7.x also ...) closed by gabberhead
fixed
8:36 AM Changeset [ab666139]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Update KQ5 Amiga detection entries
5:17 AM Changeset [1a88eea9]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
SCI: Update Freddy Pharkas detection entries - Add missing …

Feb 6, 2023:

11:59 PM Changeset [ccf011aa]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix some coverity issues
10:16 PM Changeset [60e41997]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rewrite prepareStatusRightWindowIndexes() in order to stop …
8:24 PM Changeset [35211363]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
NEWS: Improve the "New platforms" section
8:22 PM Changeset [9707204e]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
NEWS: Improve the "New platforms" section
7:55 PM Changeset [1e5e1579]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
NEWS: Move Adibou 2 into the "New games" section
7:54 PM Changeset [9ca222cb]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
NEWS: Move Adibou 2 into the "New games" section
7:47 PM Ticket #14133 (AGS: Willow House - completable) created by windlepoons
I played through the German language game Willow House completely. …
7:33 PM Changeset [7c4d175e]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Fix Italian Steam sword1 detection entry
7:32 PM Changeset [d04b9101]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
SWORD1: Fix Italian Steam sword1 detection entry
7:14 PM Changeset [394920d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
SWORD1: Added Steam releases of sword1 for French, Italian and Spanish
7:13 PM Changeset [42e61dca]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Added Steam releases of sword1 for French, Italian and Spanish
6:04 PM Changeset [8655f6b9]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: further renaming
5:57 PM Changeset [e0051c2a]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: fixed LBAAngles usage
5:57 PM Changeset [c6b0b8ec]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: replaced with macro
5:57 PM Changeset [9c76b868]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: use toSeconds
5:57 PM Changeset [ddb73bc]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: renamed variables to match original sources
5:57 PM Changeset [0517e015]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: unified with original sources and reduced the amount of globals
5:57 PM Changeset [21a7f521]branch-2-8branch-2-8-0branch-2-8-1 by mgerhardy
TWINE: unified with original sources
5:53 PM Changeset [2cd6d64f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by lotharsm
I18N: Update translation (German) Currently translated at 100.0% …
5:52 PM Changeset [03b15a15]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Lothar Serra Mari <mail@…>
NEWS: Mention KolibriOS in German NEWS file
5:51 PM Changeset [2c1e701d]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
NEWS: Mention KolibriOS in German NEWS file
5:50 PM Changeset [507dcaeb]branch-2-8branch-2-8-0branch-2-8-1 by sev-
IMMORTAL: Rename variables in accordance with our naming conventions …
5:39 PM Changeset [cbf34685]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:38 PM Changeset [3d8cbffd]branch-2-8branch-2-8-0branch-2-8-1 by sev-
SWORD1: Added detection entry for German Steam sword1
5:38 PM Changeset [df9ab0b7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
SWORD1: Added detection entry for German Steam sword1
4:31 PM Changeset [01a7b6c1]branch-2-8branch-2-8-0branch-2-8-1 by athrxx
KYRA: (LOK) - Fix bug no. 14131 (problem in menu options)
12:55 PM Changeset [77458ed4]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
I18N: Update translation (Greek) Currently translated at 100.0% (1808 …
11:42 AM Changeset [60a40ed6]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented fullscreen messages in dark dos demo
11:04 AM Changeset [a3a95415]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by VAN-Gluon <van.gluonp@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
11:04 AM Changeset [0636b00]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by George Kormendi <grubycza@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
11:04 AM Changeset [e680bde0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by IlDucci
I18N: Update translation (Spanish) Currently translated at 100.0% …
10:22 AM Changeset [510baad]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
I18N: Update translation (Italian) Currently translated at 100.0% …
8:59 AM Changeset [57a9a801]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Added BlitPict XObject stub
8:55 AM Changeset [7e6c8964]branch-2-8branch-2-8-0branch-2-8-1 by sev-
DIRECTOR: LINGO: Added BatQT XObject stub
8:49 AM Changeset [3091afc0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Purple T <ZEONK@…>
I18N: Update translation (French) Currently translated at 100.0% …
8:30 AM Changeset [e936bd1c]branch-2-8branch-2-8-0branch-2-8-1 by sev-
EFH: Actually plug in debug flags
8:11 AM Changeset [6e923276]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix an accidental fall through pointed by digital, remove a …
8:01 AM Changeset [0c75730d]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Pre-scale color values for TinyGL
7:55 AM Changeset [3e342bea]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix small coverity-identified issues.
7:55 AM Changeset [c124c554]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Add some initial features needed for Syberia 2
6:18 AM Changeset [ca769bc3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Debugger command to allow all spells in combat
5:12 AM Changeset [d94d654]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix spell result display casting wizard spells
5:12 AM Changeset [22473ec9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fixed SpellsState _condition to be _damage
4:27 AM Changeset [dba9d52d]branch-2-8branch-2-8-0branch-2-8-1 by digitall
IMMORTAL: Fix Various GCC Compiler Warnings
3:57 AM Changeset [95bf4b15]branch-2-8branch-2-8-0branch-2-8-1 by digitall
EFH: Fix Most Remaining GCC Compiler Warnings Two warnings of …
2:38 AM Changeset [c0a6a7d]branch-2-8branch-2-8-0branch-2-8-1 by digitall
EFH: Fix Various GCC Compiler Warnings
2:11 AM Changeset [1cb89679]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix incapicated chars are skipped in combat
1:49 AM Changeset [626388a9]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix some combat messages, party display
12:36 AM Changeset [d2384b7d]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix display of 'H-Orc' race in char info

Feb 5, 2023:

10:35 PM Changeset [242ee48d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:32 PM Changeset [ad54b163]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add detection for various old games From TRAC reports
10:32 PM Changeset [230919ee]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add new versions of some commercial games
10:32 PM Changeset [e64d7c8b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add detection for many new versions
10:32 PM Changeset [abcdba07]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by tag2015
AGS: Add detection for new games * Maniac Mansion Mania 101 * The …
10:27 PM Changeset [80aa42e1]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:27 PM Changeset [bdc43eeb]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:26 PM Changeset [93190f04]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
STARK: Fix memory leak
10:26 PM Changeset [50d7086d]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
TINYGL: Fix memory leak
10:26 PM Changeset [0af9e4b5]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
COMMON: Simplify API for getHumanReadableBytes()
10:18 PM Changeset [6186f311]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:17 PM Changeset [84e2f57f]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GUI: Don't create a popup for anti-aliasing levels if they're not supported
10:16 PM Changeset [0deaf0d0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GUI: Don't create a popup for 3D renderers if they're not supported
10:16 PM Changeset [9dc81425]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GUI: Don't create popups for scalers if they're not supported
10:16 PM Changeset [4c1593a7]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ccawley2011
GUI: Don't create a popup for the stretch mode if it's not supported
10:16 PM Changeset [c165cfb6]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Don't create a popup for anti-aliasing levels if they're not supported
10:16 PM Changeset [5f7f2422]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Don't create a popup for 3D renderers if they're not supported
10:16 PM Changeset [ce4bbb2]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Don't create popups for scalers if they're not supported
10:16 PM Changeset [5f06b599]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GUI: Don't create a popup for the stretch mode if it's not supported
10:14 PM Changeset [38064331]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
GRAPHICS: Support flipping in scaleBlit and rotoscaleBlit
10:12 PM Changeset [a4632136]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sluicebox <22204938+sluicebox@…>
CREATE_PROJECT: Set Xcode MACOSX_DEPLOYMENT_TARGET
10:12 PM Changeset [d97bd0c]branch-2-8branch-2-8-0branch-2-8-1 by sluicebox <22204938+sluicebox@…>
CREATE_PROJECT: Set Xcode MACOSX_DEPLOYMENT_TARGET
10:10 PM Changeset [382e67f3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
DEVTOOLS: Updates to README file Fix deprecated url for dumper …
10:09 PM Changeset [e442ce17]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by antoniou79
DEVTOOLS: COMPANION: Fix python error for createmacfonts Error was in …
10:09 PM Changeset [9bebbf2]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
DEVTOOLS: Updates to README file Fix deprecated url for dumper …
10:09 PM Changeset [3044a8dd]branch-2-8branch-2-8-0branch-2-8-1 by antoniou79
DEVTOOLS: COMPANION: Fix python error for createmacfonts Error was in …
10:08 PM Changeset [6903fb4b]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
COMMON: Simplify API for getHumanReadableBytes()
10:03 PM Changeset [e3c25807]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
3DS: Specify version in .cia metadata .cia supports version only in …
10:03 PM Changeset [442365ec]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
3DS: Specify version in .cia metadata .cia supports version only in …
10:02 PM Changeset [434316f2]branch-2-8branch-2-8-0branch-2-8-1 by sev-
NEWS: Mention KolibriOS support
10:01 PM Changeset [5d50286a]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by sev-
NEWS: Mention KolibriOS support
10:01 PM Changeset [b45e76f0]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
CONFIGURE: Support for kolibri OS
10:00 PM Changeset [589ca41e]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
KOLIBRI: Add a launch wrapper Exporting symbols from main binary is …
10:00 PM Changeset [73d93545]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
KOLIBRI: Add kolibrios backend
10:00 PM Changeset [4440de10]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
SDL: Allow joystick init to fail It's not critical so can be skipped
9:59 PM Changeset [e6153bb8]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
SDL: Stub for Kolibri OS resolution
9:59 PM Changeset [ed4f0354]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by phcoder
SDL: Don't use SDLK_UNDO prior to its introduction in SDL-1.2.3
9:58 PM Ticket #14132 (scummvm opengl: gui_scale bug) created by legluondunet
Hello, in global options, when I change graphic mode from sdl_surface …
9:56 PM Changeset [d9da411b]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
DIRECTOR: LINGO: Fix segfaults in clean up Split resetLingo into the …
9:55 PM Changeset [31071d79]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
CONFIGURE: Support for kolibri OS
9:55 PM Changeset [37230e79]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
KOLIBRI: Add a launch wrapper Exporting symbols from main binary is …
9:55 PM Changeset [4bcd4671]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
KOLIBRI: Add kolibrios backend
9:55 PM Changeset [3a3da1b4]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Allow joystick init to fail It's not critical so can be skipped
9:55 PM Changeset [8a77ad45]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Stub for Kolibri OS resolution
9:55 PM Changeset [17c5a0ce]branch-2-8branch-2-8-0branch-2-8-1 by phcoder
SDL: Don't use SDLK_UNDO prior to its introduction in SDL-1.2.3
9:31 PM Changeset [58e96a87]branch-2-8branch-2-8-0branch-2-8-1 by ccawley2011
OPENGL: Check if GL_TEXTURE_MAX_LEVEL is supported before using it
9:31 PM Changeset [64f6354b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by eientei95 <einstein95@…>
MACOS: Fix warning about CFBundleTypeRole When run from terminal, …
9:31 PM Changeset [10e69c75]branch-2-8branch-2-8-0branch-2-8-1 by eientei95 <einstein95@…>
MACOS: Fix warning about CFBundleTypeRole When run from terminal, …
9:08 PM Changeset [db0495af]branch-2-8branch-2-8-0branch-2-8-1 by sev-
IMMORTAL: Remove redundant includes
9:06 PM Changeset [1e9ee277]branch-2-8branch-2-8-0branch-2-8-1 by sev-
IMMORTAL: Sort files alphabetically in module.mk
9:04 PM Changeset [cae5e1ca]branch-2-8branch-2-8-0branch-2-8-1 by sev-
JANITORIAL: Fix namespace comments
8:59 PM Changeset [878fbe40]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Clean up some of the header dependancies
8:59 PM Changeset [4116c881]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Change loadPalette to use readUint16LE() instead of read()
8:59 PM Changeset [ffb7ffc6]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Pass flameSet list by reference instead of copy
8:59 PM Changeset [deb37946]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Use AStyle to fix indentation and format issues across all files
8:59 PM Changeset [9c2e1a55]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Remove unused debug console channel method
8:59 PM Changeset [8a1c1764]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add TODO comments for unimplemented methods
8:59 PM Changeset [7e0c5b39]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix formatting for casting
8:59 PM Changeset [4103ebe6]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix formatting for switch statements
8:59 PM Changeset [9cbe97d5]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: IMMORTAL_IMMORTAL_H -> IMMORTAL_H
8:59 PM Changeset [9824763]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Remove unnecessary commented line
8:59 PM Changeset [55590df2]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix whitespace at end of most files
8:59 PM Changeset [e16f087c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Rewrite loadUniv() based on new understanding of CNM
8:59 PM Changeset [8232bfd3]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Update disk.cpp to use strncpy() instead of strcpy()
8:59 PM Changeset [3feb762d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement loadUniv() and add stub for makeBlisters()
8:59 PM Changeset [a188dced]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Formatting and comment adjustments across all several files
8:59 PM Changeset [d47efc74]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Preliminary loadMazeGraphics() and loadUniv() functions
8:59 PM Changeset [9e911f29]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Text rendering through textSub() and associated functions …
8:59 PM Changeset [13ab4219]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL Remove kStrNoDesc because kStrNull exists
8:59 PM Changeset [4ca64366]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: flameSet and Cycle utilize g_immortal instead of utilities
8:59 PM Changeset [72848263]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: g_engine -> g_immortal + minor adjustments
8:59 PM Changeset [bf95330f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: level.cpp no longer passes pointers to room object
8:59 PM Changeset [5c2163db]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Room object utilizes g_immortal instead of passing pointers …
8:59 PM Changeset [c996c64b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: uint8 -> uint16 for several variables + initStoryStatic …
8:59 PM Changeset [a3697c3b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: univAddSprite() calls addSprite() through g_immortal instead …
8:59 PM Changeset [cdf322b9]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: BMW is assumed to be in bytes and is converted to pixels for …
8:59 PM Changeset [a2bd437c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: addSprite() moved out of utilities
8:59 PM Changeset [0467dbdb]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Enable sprite drawing in printChr() and drawGauge()
8:59 PM Changeset [d8944244]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement sprite drawing through superSprites()
8:59 PM Changeset [8d9994ba]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Sprite drawing preliminarily implemented
8:59 PM Changeset [b2798847]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement utilities::inside() and insideRect()
8:59 PM Changeset [89cbe597]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Initial implementation of superSprites() + adjustment to …
8:59 PM Changeset [ff06e73d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Room includes reference to sprite data from ImmortalEngine
8:59 PM Changeset [4b28cc26]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Remove redundant namespaces in Utilities
8:59 PM Changeset [259e993f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Spaces -> Tabs
8:59 PM Changeset [d13fbf16]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement flameSet.cpp
8:59 PM Changeset [821a539b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement Cycles more accurately, under Room instead of …
8:59 PM Changeset [5940f231]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add univAddSprite to univ.cpp
8:59 PM Changeset [ef711df1]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Util -> Utilities, and addition of addSprite to utilities
8:59 PM Changeset [1336c89b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add non-level static Cycle defintions + enum
8:59 PM Changeset [c0c1d2e7]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: All engine members initialized to values now
8:59 PM Changeset [6ba6e0f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Translation of Cycle is more accurate with addition of cycPtrs
8:59 PM Changeset [55be069f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Implement Cycles from Cyc.GS
8:59 PM Changeset [8b5b74fc]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Move CycID to definitions.h
8:59 PM Changeset [435727b5]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Util::X -> Immortal::Util::X
8:59 PM Changeset [3d696d0e]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Frame -> Image, and Image/DataSprite/Cycle moved to sprite_list.h
8:59 PM Changeset [22a3535e]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: levelLoadFile initializes level doors
8:59 PM Changeset [fe6ef5d0]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Spaces -> Tabs
8:59 PM Changeset [63a6fe28]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Update room skeleton, add flameSet, Univ, Door, and Bullet
8:59 PM Changeset [b761800c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add definitions.h and move enums str, motives, and cyc from …
8:59 PM Changeset [af28dec2]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add bitmask.h and move bitmask enums from immortal.h to bitmask.h
8:59 PM Changeset [9410617d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add util.h and util.cpp, move several misc functions to util.cpp
8:59 PM Changeset [204dda79]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add static story STR definitions
8:59 PM Changeset [bb56b8cd]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add skeleton of Room Object
8:59 PM Changeset [35d8b166]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Level 0 of story.cpp completed, story.h filled out, and …
8:59 PM Changeset [8516b39a]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add story.cpp and related additions to story.h
8:59 PM Changeset [8ecffca]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add level skeleton
8:59 PM Changeset [09078a9d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: MonsterID enum moved to immortal.h
8:59 PM Changeset [a1b5ea71]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Final two functions of Logic skeleton filled out …
8:59 PM Changeset [daa43ce0]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Space/tab formatting
8:59 PM Changeset [076742a]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Logic skeleton filled out and necessary parts of story.h added
8:59 PM Changeset [c942b7f0]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add drawChr.cpp with function declarations and entry in module.mk
8:59 PM Changeset [8391e33]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add SpriteFrame enum
8:59 PM Changeset [db485ce3]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fill out much of logic.cpp skeleton
8:59 PM Changeset [09a1bba0]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add _playing and _themePaused
8:59 PM Changeset [d475e36f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: New functions added to kernal + update to initdatasprite in …
8:59 PM Changeset [032377fe]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add wizard data sprite indexes
8:59 PM Changeset [0310509f]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Minor formatting in disk.h
8:59 PM Changeset [c5181c75]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Indentation spaces -> tabs
8:59 PM Changeset [676cf5f7]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Update to engine skeleton and addition of sprite_list, …
8:59 PM Changeset [d77cc8f5]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Compression is part of engine class, also minor changes to a …
8:59 PM Changeset [e8d06bf6]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Disk.cpp bug fix to parse correct number of files
8:59 PM Changeset [432ecfb1]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Preliminary translation of game loop from kernal.gs, …
8:59 PM Changeset [0c9b09a4]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Better comments and additional extension enum entry
8:59 PM Changeset [3da314ad]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix incorrect conditional in primary while loop of …
8:59 PM Changeset [df41580e]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Fix file data offset calculation error in sapling and tree files
8:59 PM Changeset [05bfec4b]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: unCompress() returns memoryReadStream instead of int, and …
8:59 PM Changeset [3e560a0c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: ProDos -> ProDOS
8:59 PM Changeset [566d3b3c]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Translation of source decompression to compression.cpp
8:59 PM Changeset [8ee7878d]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Volume bitmap stored as byte * instead of Common::Array
8:59 PM Changeset [2d67a8cf]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add check for file data null pointer and fix file name parameter
8:59 PM Changeset [9b7f4f37]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Add disk archive object to SearchMan
8:59 PM Changeset [4c30f057]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: ProDos disk file support with implementation of Archive
8:59 PM Changeset [650e0ce7]branch-2-8branch-2-8-0branch-2-8-1 by Quote58 <michael.hayman54@…>
IMMORTAL: Initial skeleton for Immortal engine
8:33 PM Changeset [c28da3a7]branch-2-8branch-2-8-0branch-2-8-1 by sev-
EFH: Fix warnings
8:30 PM Changeset [a24acf90]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming and comments
8:30 PM Changeset [9c02a5b5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: rename _tileBankSubFileArray, move teamChar initialization to its …
8:30 PM Changeset [3a68ef3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Simplify code in addNewOpponents, add a comment in useObject() …
8:30 PM Changeset [fdd742bf]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: refactor TeamMonster
8:30 PM Changeset [41e39d27]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug when using bugle
8:30 PM Changeset [598a6690]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Refactor TeamChar
8:30 PM Changeset [4e8c31e9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove unused original debug code, start grouping team and …
8:30 PM Changeset [c6f3e50a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename 3 previously unknown variables
8:30 PM Changeset [103b590d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove useless parameter from …
8:30 PM Changeset [e5cd8dc6]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add comment in checkMonsterMovementType, refactor …
8:30 PM Changeset [2a48a8f6]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issue in regen
8:30 PM Changeset [cb467912]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More code simplification
8:30 PM Changeset [bd88a709]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove an unused buffer, rename another one
8:30 PM Changeset [116e15b3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add code to keep track of character 2 status (and related …
8:30 PM Changeset [21ea9c97]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start making code less verbose, remove a useless parameter to …
8:30 PM Changeset [e20186c0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming in drawMap
8:30 PM Changeset [de2f2390]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Introduce getArticle(), some renaming
8:30 PM Changeset [f41c0e85]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add code to dump decoded maps
8:30 PM Changeset [956913fb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add brackets for look consistency
8:30 PM Changeset [cdd3004c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Make use of dump-scripts command instead of defines
8:30 PM Changeset [b62431dd]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix fileorder in makefile
8:30 PM Changeset [0ee97e0a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Use hex values for palette definition
8:30 PM Changeset [207bbbbb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn some debug into debugC()
8:30 PM Changeset [a33db72d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move songDelay, playNote and PlaySong to sound.sound.cpp
8:30 PM Changeset [6c027c03]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming
8:30 PM Changeset [90ceabd3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Delete _mainSurface on exit
8:30 PM Changeset [6fa1582b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add the last sound generation functions
8:30 PM Changeset [16cc90a9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement generateSound3
8:30 PM Changeset [f5285251]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implementation of generateSound2 (based on assembly, no idea …
8:30 PM Changeset [a25e1b09]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Improve delay length in title music
8:30 PM Changeset [af35f1c3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Sync volume settings, add a purge of keyboard events to stop …
8:30 PM Changeset [577fbde5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: ... Music implementation! 0_o
8:30 PM Changeset [04f3b5ff]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some work on song parsing
8:30 PM Changeset [6179bb75]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename last SUB function
8:30 PM Changeset [a95b4960]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Split handleFight_MobstersAttack out of handleFight()
8:30 PM Changeset [03746ad3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: some renaming in handleFight_lastAction_A, invert some if …
8:30 PM Changeset [0b9d9b14]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename displayEncounterInfo()
8:30 PM Changeset [e501c8a8]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove saveEfhGame, directly call the appropriate dialog
8:30 PM Changeset [f997af97]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix (hopefully) several Clang warnings
8:30 PM Changeset [7b1e1c73]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix missing bit in savegames
8:30 PM Changeset [8f7bf6b2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: rewrite the pre-loading of "map" files, related refactoring
8:30 PM Changeset [6e402815]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate 3 more functions
8:30 PM Changeset [a0ae5cb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move handleDamageOnArmor to fight.cpp
8:30 PM Changeset [ba52ee0c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: rename handleDamageOnArmor() and getTeamAttackRoundPlans(), …
8:30 PM Changeset [adc85ef1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More validations and renaming
8:30 PM Changeset [b9424bd3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add safeguards in transitionMap() and setSpecialTechZone(), move …
8:30 PM Changeset [e8fed6ff]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate 4 more functions, fix a bug in chooseCharacterToReplace()
8:30 PM Changeset [ddb0cc8d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: rename determineTeamTarget(), fix issues in it
8:30 PM Changeset [789917e1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issues in getDeathTypeDescription, renaming
8:30 PM Changeset [2ec85960]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate more functions, renaming
8:30 PM Changeset [90e16512]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix CppCheck warnings, add some comments, validate loadPlacesFile()
8:30 PM Changeset [d6650f6c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate addNewOpponents(), some renaming
8:30 PM Changeset [ac5da028]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Renaming
8:30 PM Changeset [b8544bb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a couple of issues in sub1C956, renaming
8:30 PM Changeset [0e6a5d9d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in characterSearchesMonsterCorpse()
8:30 PM Changeset [a2e496f7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add a new enum, validate some more functions, some renaming
8:30 PM Changeset [a5407440]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate one more function, renaming
8:30 PM Changeset [f5246243]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename displayString_3 to displayStringInSmallWindowWithBorder
8:30 PM Changeset [dad84346]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate handleStatusMenu, remove duplicate code
8:30 PM Changeset [751f2859]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in giveItemTo()
8:30 PM Changeset [5bc5534c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Make menu code slightly more readable by using an enum
8:30 PM Changeset [d773048]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix several issues in handleStatusMenu() / Trade
8:30 PM Changeset [a976d28]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in unequipItem(), fix a bug in displayString_3()
8:30 PM Changeset [cd888fec]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in tryToggleEquipped()
8:30 PM Changeset [ba46f70a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Change include order in EFH.H (sev's review)
8:30 PM Changeset [87857631]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Change EFH_EFH_H_ to EFH_H based on sev's review. Fix a typo
8:30 PM Changeset [1f15de9b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move getTeamMonsterAnimId to fight.cpp (and validate it), some …
8:30 PM Changeset [3dbb8bb1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix implementation of checkSpecialItemsOnCurrentPlace(), modify …
8:30 PM Changeset [cb8897d7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More renaming
8:30 PM Changeset [8f3ad372]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in handleFight_lastAction_A, validate multiple …
8:30 PM Changeset [d5eb4d85]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: fix a bug in sub22293(), validate 2 functions, some renaming
8:30 PM Changeset [36ea4314]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: WIP sound code
8:30 PM Changeset [c28ff199]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: refactor findMapSpecialTileIndex, validate a couple of functions, …
8:30 PM Changeset [0d8ba6ba]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Rename last field in MapMonster structure
8:30 PM Changeset [7122fd54]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More renaming
8:30 PM Changeset [231a5bca]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in tryToggleEquipped, renaming and validation of some …
8:30 PM Changeset [69e5fb04]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate 2 functions, renaming
8:30 PM Changeset [594156ae]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in handleFight, fix handleFight_lastAction_U, rename …
8:30 PM Changeset [946b1740]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a (likely) bug in sub1D8C2()
8:30 PM Changeset [204f23ba]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: refactor the use of InvObject._stat1, fix a bug in …
8:30 PM Changeset [9a293d2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: finish pronoun refactoring, some renaming
8:30 PM Changeset [4eb3e39e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a (likely) original bug, renaming and partial refactoring of …
8:30 PM Changeset [fea76a97]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Review two more functions, small refactoring and some renaming
8:30 PM Changeset [2042def6]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate some more functions, more renaming
8:30 PM Changeset [a28c93b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix display of low status window
8:30 PM Changeset [4a9ac53f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Validate some more functions, more renaming
8:30 PM Changeset [88ad3db3]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Review giveItemTo(), renaming + fix a bug in handleStatusMenu()
8:30 PM Changeset [ec7bafa2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Renaming, fix bug in sub1BE9A()
8:30 PM Changeset [d705fe97]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bugs in handleFight_lastAction_A(), renaming
8:30 PM Changeset [88c3402]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move initialization code to init.cpp, fix bug in script_parse …
8:30 PM Changeset [968499e2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Renaming, validate some more functions
8:30 PM Changeset [6aea8334]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Verify some more functions, some renaming
8:30 PM Changeset [1708c032]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix endian issue, some renaming
8:30 PM Changeset [f0044571]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: turn _unk2C8AA into a int16, lot of renaming related to monster moves
8:30 PM Changeset [eaee54c0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move more functions to menu.cpp, change savegame format, some renaming
8:30 PM Changeset [6e589904]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move several functions from EFH to Menu and Fight
8:30 PM Changeset [a354207]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Disable saving during intro, winning sequence and after death, …
8:30 PM Changeset [4395cfc1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Double check more functions, some renaming
8:30 PM Changeset [7e326f5c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: validate some more functions, some renaming and code simplification
8:30 PM Changeset [19fae17e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in checkMonsterCollision(), some renaming
8:30 PM Changeset [86b0c13]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: move some functions from efh to fight, tag some more functions as …
8:30 PM Changeset [41dd4d0b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming, verify some more functions (and use debugC for those)
8:30 PM Changeset [d598eefa]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in displayImp1Text, renaming
8:30 PM Changeset [6c11b653]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: turn some more char[] into Common::String
8:30 PM Changeset [db6ba84b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix another warning
8:30 PM Changeset [68b66ca]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: turn some more char[] into Common::String, fix 4 warnings
8:30 PM Changeset [0df6c4b8]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove an original unused debug flag, fix some warnings
8:30 PM Changeset [88299f79]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: turn _messageToBePrinted into a Common::String
8:30 PM Changeset [452eedce]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: move some more functions out of efh.cpp, some renaming
8:30 PM Changeset [bc7de3a1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Split some more functions from efh.cpp
8:30 PM Changeset [d03b0043]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix formatting, remove an obsolete comment
8:30 PM Changeset [8f115830]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: remove the use of int16 in most loops, fix a compilation warning
8:30 PM Changeset [1f7fe868]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix missing space in while statements
8:30 PM Changeset [4605be81]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Change uint8 to uint in some loops
8:30 PM Changeset [c833b8a5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Partial rewrite of file loading
8:30 PM Changeset [22227d37]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: take into account some more comments raised by sev during the …
8:30 PM Changeset [17a6120f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start splitting efh.cpp
8:30 PM Changeset [e10d31a6]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix alignment in metaengine, reorder some includes, remove a …
8:30 PM Changeset [7ec543b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Remove game type, simplify game descriptions
8:30 PM Changeset [473b74a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix headers (GPLv3)
8:30 PM Changeset [a3046a0b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Janitorial - Remove trailing spaces & tabs
8:30 PM Changeset [143c483b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Load from launcher
8:30 PM Changeset [df4ac48e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix loading (hopefully)
8:30 PM Changeset [0d158f15]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix parsing of savegame
8:30 PM Changeset [e54b01d4]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Partial loading code
8:30 PM Changeset [63869644]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add save date & time
8:30 PM Changeset [d695ab34]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Partial implementation of savegames. Loading is missing.
8:30 PM Changeset [b6291456]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Preload maps
8:30 PM Changeset [8acbbcaf]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix typo in combats
8:30 PM Changeset [8251081c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start preparing TECH and MAP files for savegames
8:30 PM Changeset [2d6f4f7f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: "Remove" copyString()
8:30 PM Changeset [0258f700]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: more work on Common::String, somehow fix a crash in dialogs
8:30 PM Changeset [cf5dd14]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More conversions from char [] to Common::String
8:30 PM Changeset [8008d096]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _characterNamePt1 into a Common::String
8:30 PM Changeset [3ca7a67c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _characterNamePt2 into a Common::String
8:30 PM Changeset [c6bd02fb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _enemyNamePt2 into a Common::String
8:30 PM Changeset [27b7beae]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fixa couple of previously usages of "copystring"
8:30 PM Changeset [1043a315]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _nameBuffer into a Common::String
8:30 PM Changeset [7f2c5499]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix compilation
8:30 PM Changeset [c4c96555]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add stubs for sound generation
8:30 PM Changeset [43d189fd]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix typo in the message about armor effect
8:30 PM Changeset [36a6700a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bug in combat system
8:30 PM Changeset [b8f84a33]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement animFl in handleAndMapInput, fix a check in sub191FF, …
8:30 PM Changeset [654b6ad1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: some renaming, fix a debug message
8:30 PM Changeset [d88b4bce]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add comments, fix a bug in handleFight_lastAction_A
8:30 PM Changeset [73fabe71]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a bug in the fight system, change the type of an argument to bool
8:30 PM Changeset [8082c472]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Change the safeguard in getRandom to make it more robust, change …
8:30 PM Changeset [f1d9b538]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a couple of issues in the Y/N check related to save/load …
8:30 PM Changeset [024ba4e0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix another issue in sub21820
8:30 PM Changeset [164b5825]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix double execution of opcodes, start fixing encounter of …
8:30 PM Changeset [272b688b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix crash when interacting with a special character
8:30 PM Changeset [1071de9f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add some comments in the script parser, fix the display of …
8:30 PM Changeset [309f10be]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming in drawMap
8:30 PM Changeset [144819e5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix moonwalk occurring when getting close to the left and top …
8:30 PM Changeset [a3916952]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming, add a note in drawChar
8:30 PM Changeset [fb064ef2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix DrawColorRect usage in sub1C219 (fix display when reading …
8:30 PM Changeset [abfd4848]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix transparency
8:30 PM Changeset [d1acf3e1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix readNumberArray. It's now possible to teleport!! \o/
8:30 PM Changeset [14bb81d7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix bugs in opcode 12 and 13, fix issues in readNumberArray and …
8:30 PM Changeset [0acc221f]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix the display of the gate first message and the board.
8:30 PM Changeset [c66d0eee]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix opening dialog when using phone booth
8:30 PM Changeset [cbe49b22]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix getInputBlocking
8:30 PM Changeset [70147a03]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix display of the last part of the intro
8:30 PM Changeset [8f5128f1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming in script_parse
8:30 PM Changeset [c253ae5a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix getStringWidth (fix 2nd text page in the intro)
8:30 PM Changeset [cadc61de]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix debug string for drawText
8:30 PM Changeset [a651ff0b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix missing initialization in handleFight
8:30 PM Changeset [67966340]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: more renaming
8:30 PM Changeset [2435653b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming, improve some comments
8:30 PM Changeset [f9471c12]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming
8:30 PM Changeset [11c5a898]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix delay, fix a kind of collision
8:30 PM Changeset [902e1f06]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix an issue in displayAnimFrame, small refactoring, add some …
8:30 PM Changeset [c5707c70]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Put debug traces everywhere
8:30 PM Changeset [d29e4ed7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix unitialized variables in constructor, remove initializations …
8:30 PM Changeset [20b099c0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix loading of _mapGameMap (regression introduced 2 or 3 commits ago)
8:30 PM Changeset [b3299300]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _tileFact into an array of struct, add comments on object …
8:30 PM Changeset [8cffee5e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Turn _mapGameMap and _curPlace into arrays
8:30 PM Changeset [5cb54e59]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Small modification in NPCStruct, some renaming
8:30 PM Changeset [f3bf1bfb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add some debug traces, some renaming
8:30 PM Changeset [e6e84a6c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement sub1BE9A
8:30 PM Changeset [fd7b6755]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 2 more stubs, rename a function
8:30 PM Changeset [7ac43704]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement one more stub
8:30 PM Changeset [2584221a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 4 more functions
8:30 PM Changeset [9b34c676]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement getXPAndSearchCorpse
8:30 PM Changeset [7f38961]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issue in getDeathTypeDescription, some renaming
8:30 PM Changeset [668b33d2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement getDeathTypeDescription
8:30 PM Changeset [70127ffe]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 1 stubs
8:30 PM Changeset [73d6cf6b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 2 more stubs in handleFight
8:30 PM Changeset [706496f1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement 3 more stubs in handleFight
8:30 PM Changeset [4b7e91fe]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on handleFight
8:30 PM Changeset [f63a3905]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement handlefight - lastAction D, H and U
8:30 PM Changeset [790f00cb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Finish the implementation of handleFight / Action A
8:30 PM Changeset [f3c3f630]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on handleFight / Action A (2)
8:30 PM Changeset [c164d485]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on handleFight / Action A
8:30 PM Changeset [13e6100e]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start working on handleFight
8:30 PM Changeset [2cf05c04]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add keyboard mapping for save and load game
8:30 PM Changeset [468aeeaa]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add 3 missing key mapped in main loop (some more are still missing)
8:30 PM Changeset [c8ee5e07]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issue in sub221FA()
8:30 PM Changeset [5f3c3621]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement some more stubs
8:30 PM Changeset [232e2604]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix handleCharacterJoining, add chooseCharacterToReplace
8:30 PM Changeset [36744e2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some renaming, fix a couple of issues
8:30 PM Changeset [6cc1cc1a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
Fix selectOtherCharFromTeam()
8:30 PM Changeset [c6ae1340]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement object manipulation (sub19E2E), move some functions to …
8:30 PM Changeset [6357fd7b]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement sub22AA8, refactor _mapUnknownPtr
8:30 PM Changeset [902b1398]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement some stubs
8:30 PM Changeset [a3cbeb5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement displayCharacterSummary
8:30 PM Changeset [bc88c247]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on status menu
8:30 PM Changeset [40ad50f1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix number of menu lines, add some convenient keycodes in the …
8:30 PM Changeset [50803c32]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement various menu functions
8:30 PM Changeset [cc86b830]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement handleNewRoundEffetcs
8:30 PM Changeset [51d4c3f9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement handleWinSequence and getInput
8:30 PM Changeset [c51010cc]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix redraw, implement sub15581, renaming
8:30 PM Changeset [e70972c1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement sub174A0
8:30 PM Changeset [28bf1807]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start implementing interactions with monsters
8:30 PM Changeset [2e280359]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix map initialization (loading savegame)
8:30 PM Changeset [f20fd2d9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Some more renaming
8:30 PM Changeset [8874d2f9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix event handler, some renaming
8:30 PM Changeset [63534f8a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Start implementing main loop
8:30 PM Changeset [e48753cf]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Disable noisy useless code
8:30 PM Changeset [05ba2b7d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement drawMap, some renaming
8:30 PM Changeset [9f3174bd]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement getEquipmentDefense
8:30 PM Changeset [2bbd63c]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement displayLowStatusScreen and some other functions, …
8:30 PM Changeset [99f3f1e7]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement string display
8:30 PM Changeset [f7c609eb]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix a couple of crashes
8:30 PM Changeset [159ba2b5]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement script_parse() and several underlying functions, some …
8:30 PM Changeset [2d5377a2]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Refactor a bit the intro, implement getLastCharAfterAnimCount, …
8:30 PM Changeset [6ca67255]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement drawBox
8:30 PM Changeset [2ab89d40]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Renaming, remove unused parameters in a couple of functions
8:30 PM Changeset [24aca224]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Move font data to constants
8:30 PM Changeset [e87ddaf1]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix rImageFile, init palette, hack a display function
8:30 PM Changeset [db4dc8ab]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement copyCurrentPlaceToBuffer
8:30 PM Changeset [1a291491]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix crash in previous commit, implement decryptImpFile()
8:30 PM Changeset [2ec0e43a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement loadMapMonsters, add encounter monster const array
8:30 PM Changeset [825d755a]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Fix issue in loadTechMapImp
8:30 PM Changeset [0ba64729]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH : Add some more functions
8:30 PM Changeset [ed94879]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Clean decompression code, add DumpFile, fix some uselessly …
8:30 PM Changeset [acec8304]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement decompression, add searchman directories
8:30 PM Changeset [d679199d]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: More work on initEngine
8:30 PM Changeset [01fb53ec]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Implement some functions loading files
8:30 PM Changeset [76f7fad0]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Partial implementation of initEngine()
8:30 PM Changeset [4e6c72b9]branch-2-8branch-2-8-0branch-2-8-1 by Strangerke <arnaud.boutonne@…>
EFH: Add skeleton engine
8:12 PM Ticket #14104 ([AGS] unknown game variant for 'ags-fallback' (5 Dragons)) closed by tag2015
fixed
8:11 PM Ticket #14101 ([AGS] unknown game variant for 'ags-fallback' (3 Minutes a Fart)) closed by tag2015
fixed
8:11 PM Changeset [46f69af4]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix QuickRef in combat to show remaining comobat party
8:11 PM Changeset [dea9cdb3]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Combat field renaming
8:11 PM Ticket #14129 ([AGS] unknown game variant for 'barnrunner5p3') closed by tag2015
fixed
8:10 PM Ticket #14128 ([AGS] unknown game variant for 'barnrunner5p2') closed by tag2015
fixed
8:10 PM Ticket #14127 ([AGS] unknown game variant for 'barnrunner5p1') closed by tag2015
fixed
8:10 PM Ticket #14126 ([AGS] unknown game variant for 'ags-fallback' (Barn Runner 3: Don't ...) closed by tag2015
fixed
8:10 PM Ticket #14125 ([AGS] unknown game variant for 'barnrunnerhall1') closed by tag2015
fixed
8:07 PM Ticket #14124 ([AGS] unknown game variant for 'ags-fallback' (Before the Dark Crystal I)) closed by tag2015
fixed
8:07 PM Ticket #14123 ([AGS] unknown game variant for 'ags-fallback' (Basedon)) closed by tag2015
fixed
8:07 PM Ticket #14122 ([AGS] unknown game variant for 'ags-fallback' (Balls)) closed by tag2015
fixed
8:07 PM Ticket #14121 ([AGS] unknown game variant for 'ags-fallback' (Lowe Quest)) closed by tag2015
fixed
8:06 PM Ticket #14119 ([AGS] unknown game variant for 'ags-fallback' (Al Lowe's Secret Island)) closed by tag2015
fixed
8:06 PM Ticket #14118 ([AGS] unknown game variant for 'aractaur') closed by tag2015
fixed
8:06 PM Ticket #14117 ([AGS] unknown game variant for 'ags-fallback' (A Life Worth Losing)) closed by tag2015
fixed
8:06 PM Ticket #14116 ([AGS] unknown game variant for 'ags-fallback' (Pinky the Silly Alien)) closed by tag2015
fixed
8:06 PM Ticket #14115 ([AGS] unknown game variant for 'ags-fallback' (AGS Tech Support Game)) closed by tag2015
fixed
8:05 PM Ticket #14114 ([AGS] unknown game variant for 'agsfootballer-demo') closed by tag2015
fixed
8:05 PM Ticket #14113 ([AGS] unknown game variant for 'ags-fallback' (AGS Rock, Paper, Scissors)) closed by tag2015
fixed
8:05 PM Ticket #14112 ([AGS] unknown game variant for 'ags-fallback' (Santa Claus in A Flight ...) closed by tag2015
fixed
8:05 PM Ticket #14111 ([AGS] unknown game variant for 'ags-fallback' (A Knight Pursuit)) closed by tag2015
fixed
8:04 PM Ticket #14109 ([AGS] unknown game variant for 'ags-fallback' (A Heart Between Parts)) closed by tag2015
fixed
8:04 PM Ticket #14108 ([AGS] unknown game variant for 'ags-fallback' (2000 Ways To Play ...) closed by tag2015
fixed: Thanks! Added in …
8:01 PM Changeset [582bf7c0]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add detection for various old games From TRAC reports
7:53 PM Changeset [6031cca3]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Use a floating point cursor size When scaler …
7:48 PM Changeset [97c8746d]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
BACKENDS: OPENGL: Use a floating point cursor size When scaler …
7:34 PM Changeset [2dca8d87]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix indexing of attack type messages
7:28 PM Changeset [f7123680]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Cleaned up calculating char defense adjusts damage
7:22 PM Changeset [ed1a0cbd]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Renaming of character HP fields
7:19 PM Changeset [8ae35291]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Fix calculating damage when monster attacks
7:03 PM Ticket #14131 (Legend of Kyrandia problem in menu options - stable Future 2.7.x also ...) created by gabberhead
in the german version of the game under "optionen", then …
5:11 PM Changeset [b67cf123]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: implemented area connections in dark
5:11 PM Changeset [7797331c]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: improve dark UI for dos release and demo
5:11 PM Changeset [4e59cf8f]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactor game bits handling and set bit 31 when colliding
5:11 PM Changeset [8501ccc9]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: read strings from dark EGA releases (and demo)
5:11 PM Changeset [0f9f46a5]branch-2-8branch-2-8-0branch-2-8-1 by neuromancer
FREESCAPE: refactor to use executeMovementConditions instead of …
5:03 PM Changeset [8570fda9]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
5:03 PM Changeset [14d47b8b]branch-2-7branch-2-7-0branch-2-7-0-androidbranch-2-7-1 by Le Philousophe <lephilousophe@…>
GUI: Fix width and height calculation _defaultW and _defaultH are …
5:00 PM Changeset [ecea1d5c]branch-2-8branch-2-8-0branch-2-8-1 by Le Philousophe <lephilousophe@…>
GUI: Fix width and height calculation _defaultW and _defaultH are …
11:21 AM Changeset [f6654b8]branch-2-8branch-2-8-0branch-2-8-1 by rvanlaar
DIRECTOR: LINGO: Reset lingo parameters Reset a few lingo the …
10:56 AM Ticket #14056 (TETRAEDGE: WIN32: Loading game fails after intro) closed by lotharsm
fixed
10:50 AM Changeset [4f4c372a]branch-2-8branch-2-8-0branch-2-8-1 by Lothar Serra Mari <mail@…>
MM: MM1: Fix compliation error due to missing c_str() call
10:36 AM Ticket #14130 ([AGS] unknown game variant for 'ags-fallback' (Buddy Brick)) created by MarcoBorrini99
The game in 'brickbuddy [ags-fallback]' seems to be an unknown game …
10:24 AM Changeset [ca7228fa]branch-2-8branch-2-8-0branch-2-8-1 by mduggan
TETRAEDGE: Fix path usage for videos. The game should now be pretty …
10:21 AM Ticket #14129 ([AGS] unknown game variant for 'barnrunner5p3') created by MarcoBorrini99
The game in 'BR5_Game_3' seems to be an unknown game variant. Please …
10:19 AM Ticket #14128 ([AGS] unknown game variant for 'barnrunner5p2') created by MarcoBorrini99
The game in 'BR5_Game_2' seems to be an unknown game variant. Please …
10:15 AM Ticket #14127 ([AGS] unknown game variant for 'barnrunner5p1') created by MarcoBorrini99
The game in 'BR5_Game_1' seems to be an unknown game variant. Please …
10:10 AM Ticket #14126 ([AGS] unknown game variant for 'ags-fallback' (Barn Runner 3: Don't ...) created by MarcoBorrini99
The game in 'BR3_Game' seems to be an unknown game variant. Please …
10:05 AM Ticket #14125 ([AGS] unknown game variant for 'barnrunnerhall1') created by MarcoBorrini99
The game in 'BR_Halloween1_Game' seems to be an unknown game variant. …
9:45 AM Ticket #14124 ([AGS] unknown game variant for 'ags-fallback' (Before the Dark Crystal I)) created by MarcoBorrini99
The game in 'Before_the_Dark_Crystal' seems to be an unknown game …
9:37 AM Ticket #14123 ([AGS] unknown game variant for 'ags-fallback' (Basedon)) created by MarcoBorrini99
The game in 'Basedon' seems to be an unknown game variant. Please …
9:32 AM Ticket #14122 ([AGS] unknown game variant for 'ags-fallback' (Balls)) created by MarcoBorrini99
The game in 'Balls' seems to be an unknown game variant. Please …
9:28 AM Ticket #14121 ([AGS] unknown game variant for 'ags-fallback' (Lowe Quest)) created by MarcoBorrini99
The game in 'Lowe Quest' seems to be an unknown game variant. Please …
5:38 AM Changeset [849ea4da]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Change subtractDamageFromChar to return string
5:30 AM Changeset [2f7e07e1]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Move subtractDamage to Combat class
5:19 AM Changeset [a91ba40f]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Remove more deprecated name formatting
4:50 AM Changeset [0edaaf02]branch-2-8branch-2-8-0branch-2-8-1 by dreammaster
MM: MM1: Added enhanced mode automap dialog
12:17 AM Ticket #14103 ([AGS] unknown game variant for 'beyondowlsgard') closed by tag2015
fixed
12:17 AM Ticket #14098 (Unknown game variant for ags (Resonance from gog.com detected)) closed by tag2015
fixed: Thanks! Added in …
12:15 AM Ticket #14093 ([AGS] unknown game variant for 'ags-fallback' (Starship Quasar)) closed by tag2015
fixed
12:11 AM Changeset [b4dabe60]branch-2-8branch-2-8-0branch-2-8-1 by tag2015
AGS: Add new versions of some commercial games
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