Timeline
07/06/22:
- 20:35 Ticket #12509 (TINSEL: memory corruption with DW1 V0 floppy demo) closed by
- fixed
- 18:56 Ticket #13661 (SAGA: IHNM: "createThread wrong scriptEntryPointNumber" when starting ...) created by
- With either the English/Steam or French/GOG versions of IHNM (which …
- 14:31 Ticket #13633 (CHEWY: missing sound effects) closed by
- fixed: Fixed in the following commit: …
- 14:30 Ticket #13520 (Chewy: Sound effects wrong associated) closed by
- fixed: Fixed in the following commit: …
- 05:41 Ticket #13612 (TWINE: Action selection popup menu is not shown when pressing Ctrl) closed by
- fixed: fixed in cd5dbb0ab32460a2c33fab7f057af9b5ac2a2b50
07/05/22:
- 16:07 Ticket #13660 (WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that) created by
- Version: ScummVM 2.5.1 System: Wii Game: Blade Runner (GOG) The game …
- 14:29 Ticket #13659 (AGS: Default "Game language" option in ScummVM does not override .cfg file) created by
- The "game language" setting in the game options tab for AGS games …
07/04/22:
- 23:44 Ticket #13658 (WME: Unknown game variant for wintermute (Carol Reed 5, German)) created by
- The game in 'WINTERMUTE-CAROLREED5-WIN-DE\' seems to be an unknown …
- 12:32 Ticket #13657 (MADS: Rex Nebular: Demo not detected in 2.5.1) created by
- The Rex Nebular playable demo is not detected in ScummVM 2.5.1 on …
- 06:09 Ticket #13650 (CHEWY: Missing Audio/text for interacting with items) closed by
- fixed: Fixed in the following commit: …
- 05:17 Ticket #13655 (CHEWY: Loading a previous savegame remains scene changes) closed by
- fixed: Nice catch! The gorilla's state was not persisted in saved games …
- 04:56 Ticket #13538 (GUI: Add default Icon Path) closed by
- fixed: Implemented in PR #4024.
- 03:29 Ticket #13604 (CHEWY: Fight Scene in Big City not playing correctly) closed by
- fixed
07/03/22:
- 23:43 Ticket #13620 (CHEWY: Ash tray graphic not loaded in studio) closed by
- fixed
- 21:04 Ticket #13626 (CHEWY: Skeleton in jungle buggy) closed by
- fixed: Fixed in the following commit: …
- 19:55 Ticket #13656 (CHEWY: Double sprites for animations) created by
- potentially related to skipping the audio (#13594) - use casette …
- 19:38 Ticket #13655 (CHEWY: Loading a previous savegame remains scene changes) created by
- I noticed something during loading the Kong savegame, after getting …
- 18:30 Ticket #13654 (GRAHPICS: OPENGL: Fails with GLSL version 100 being too high) created by
- ScummVM 2.7.0git1251-g7d7e17868da (Jul 3 2022 13:22:15) Features …
- 14:37 Ticket #13653 (CHEWY: Items vanish due to quick select) closed by
- fixed: Fixed in the following commit: …
- 14:36 Ticket #13652 (CHEWY: wrong background music at harbour) closed by
- fixed: Fixed in the following commit: …
- 06:17 Ticket #13567 (COMMON: Crash when clicking "Hide" while downloading icons) closed by
- fixed
07/02/22:
- 15:21 Ticket #13653 (CHEWY: Items vanish due to quick select) created by
- I found a new gamebreaking bug. Users can lose items for good. It …
- 15:15 Ticket #13652 (CHEWY: wrong background music at harbour) created by
- The background music in the harbour is wrong. Currently it play all …
- 15:08 Ticket #13651 (CHEWY: cutscenes not playing/easily get skipped) created by
- Something seems to be off with the video playback. Some cutscenes …
- 15:03 Ticket #13650 (CHEWY: Missing Audio/text for interacting with items) created by
- I found two missing Audio/subtitles for using them on F5: 1. The cup …
- 14:45 Ticket #13649 (CHEWY: Missing subtitles on F5) created by
- I don't know why, but the first rooms on F5 don't have subtitles …
07/01/22:
- 17:05 Ticket #13608 (CHEWY: Using Esc makes game unresponsive) closed by
- fixed: Thanks for your report! Fixed in the following commit: …
- 04:10 Ticket #13621 (CHEWY: Amazonia Village screen auto scrolls on entry) closed by
- fixed: Good catch. Calculating scroll positions on room changes was something …
- 02:16 Ticket #13625 (CHEWY: Game does not terminate at end) closed by
- fixed
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