Timeline



05/15/22:

19:10 Changeset [058b6aa6] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …
16:50 Changeset [b29b5acc] by athrxx
COMMON: (MASS ADD) - fix language code comparison for obsolete lang …
16:40 Changeset [583d3f47] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
16:40 Changeset [99be32ed] by Andrea Boscarino <andywinxp@…>
DIRECTOR: Add detection for Wolfgang the Cyberwolf DIRECTOR: Fix …
13:26 Changeset [c2b29298] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
13:26 Changeset [404071df] by Filippos Karapetis <bluegr@…>
SCUMM: Add zak and MM Hebrew preposition The English chars here are …
13:26 Changeset [fe642720] by Filippos Karapetis <bluegr@…>
SCUMM: Add RTL support for MM This add MM to existing fixes of RTL support
13:02 Changeset [315c3bcf] by athrxx
COMMON: (AD) - add more file names to graylist START.EXE and ITEM.DAT
12:44 Ticket #13485 (FriBiDi: Error when compiling because some symbols are not allowed.) created by carlo-bramini
When compiling SCUMMVM, I got this error: […] It seems that …
11:37 Ticket #13484 (GUI: Launcher - Playground3D (if unavailable) makes the following ...) created by raziel-
ScummVM 2.6.0git (May 14 2022 09:47:35) Features compiled in: Vorbis …
10:31 Changeset [0136d186] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (German) Currently translated at 100.0% …
10:27 Changeset [a6b50afd] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:26 Changeset [d4295d8a] by Lothar Serra Mari <mail@…>
I18N: Update GUI translations datafile
10:26 Changeset [d53da9b] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
10:16 Changeset [f78a68e0] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:16 Changeset [2296af6b] by GitHub <noreply@…>
GUI: Move the lowres string handling logic inside the button widgets
10:11 Changeset [4034ab23] by orgads
SCUMM: Use true/false for bool member
10:08 Changeset [9ba4d973] by Filippos Karapetis <bluegr@…>
TONY: Remove hack for AmigaOS4 This was fixed in one of the OS updates
09:43 Changeset [4e636920] by antoniou79
BLADERUNNER: For 2x scaled VQA v2 videos fill last row and column By …
04:30 Ticket #11431 (SCI: QfG3 - "Tell about Pool" shouldn't be an option for Salim after ...) closed by sluicebox
invalid: I took a look at the script; the pool of peace water works just like …
03:33 Changeset [ca2798cb] by dreammaster
GLK: Added detection entries
03:32 Ticket #13391 (Unknown game variant for glk) closed by dreammaster
fixed: Thanks for the report
03:29 Ticket #13253 (Unknown game variant for glk) closed by dreammaster
invalid: This seems a false positive
03:28 Ticket #13186 (Unknown game variant for glk) closed by dreammaster
fixed: Thanks for the report
03:27 Ticket #13183 (Unknown game variant for glk) closed by dreammaster
fixed: Thanks for the report
03:25 Ticket #13182 (Unknown game variant for glk) closed by dreammaster
fixed: Thanks for the report
03:21 Ticket #13180 (Unknown game variant for glk) closed by dreammaster
fixed: Thanks for the report
03:16 Ticket #13415 (GLK: ZCODE - Unknown game variants) closed by dreammaster
fixed: Thanks for the reports
03:08 Ticket #13411 (Unknown game variant for glk) closed by dreammaster
fixed: Thanks for the report
00:09 Changeset [4284ca57] by dreammaster
ULTIMA: NUVIE: Fix spelling of view.cpp
00:01 Changeset [97f379a5] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …

05/14/22:

23:57 Changeset [5e03f7a6] by sluicebox <22204938+sluicebox@…>
SCI: Fix LONGBOW Amiga when saving peasant woman
23:48 Changeset [07a4ca35] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
23:48 Changeset [0e2ddd68] by Filippos Karapetis <bluegr@…>
SCUMM: Centralize RTL support condition Store it in a member instead …
21:31 Ticket #13483 (SCUMM: Mac version of Let's Explore the Farm with Buzzy not detected) created by eisnerguy1
I'm running this versions on macOS 10.14.6: ScummVM …
21:07 Ticket #13482 (DIRECTOR: Improve "Maniac Sport" detection) created by LukasThyWalls
Hello. "Maniac Mansion Deluxe" is still weirdly detecte by ScummVM …
21:07 Ticket #13481 (GUI: ScummVM quits after adding a game) created by eisnerguy1
I'm running this versions on macOS 10.14.6: ScummVM …
19:20 Ticket #13480 (AGD: Support existing (Spanish) Fan Translations for AGD ...) created by LukasThyWalls
Hello. Although, at least for AGD Interactive King Quest remakes, is …
08:05 Changeset [b195cbbc] by Lothar Serra Mari <mail@…>
WIN32: Migrate from ShellExecute to ShellExecuteEx Function That …
06:55 Changeset [a83ce7d6] by Filippos Karapetis <bluegr@…>
AMIGAOS: Revise directory creation - Change warnings to debug - Fix …
06:55 Changeset [49c7f4c6] by Filippos Karapetis <bluegr@…>
AMIGAOS: Add directory creation to FS
06:55 Changeset [0a7f7f6b] by Filippos Karapetis <bluegr@…>
AMIGAOS: Update configure script - Remove hardcoded newlib toolchain …
06:48 Changeset [a1334041] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
06:48 Changeset [5d8cc4fd] by Filippos Karapetis <bluegr@…>
SCUMM: Fix MM NES dark rooms colors on strict-alignment archs Fix the …
01:35 Ticket #13479 (MYST: Unable to play certain videos: Cannot convert high color video ...) created by hansejo
Recently played through the original 1994 Windows version of Myst. I …

05/13/22:

20:39 Ticket #13478 (DIRECTOR: Unknown Game Version of "Louvre: The Final Curse" - French) created by Jack19842013
The game in 'LOUVRE\' seems to be an unknown game variant. Please …
19:35 Changeset [2a36aef8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
19:34 Changeset [3231a6e3] by Filippos Karapetis <bluegr@…>
SCUMM: Use inline member initialization and initialize all members.
18:55 Ticket #13477 (AGS: Heroine's Quest intro shows portrait bug) created by i30817
Midway through the intro, Thrivaldi shakes his fist in the foreground. …
13:59 Changeset [09fff446] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Norwegian Bokmål) Currently translated at …
07:22 Ticket #13471 (PORTS: Some C++11 features are disabled due to Visual Studio defining ...) closed by bluegr
fixed: Thanks for your work! The PR has been merged, so this can be closed now.
07:22 Changeset [5f0c6fa4] by Filippos Karapetis <bluegr@…>
CREATE_PROJECT: Add /Zc:cplusplus so cplusplus macro matches C++ …
06:39 Ticket #13476 (SCUMM: FT: Sound glitch) created by ctoroman
OS: Windows 10 x64 ScummVM 2.6.0git5781-g2657061bfd3 (May 13 2022 …

05/12/22:

22:39 Ticket #13475 (Unknown game variant for ags) created by Termimad
The game in 'mopv2' seems to be an unknown game variant. Please …
20:20 Ticket #13474 (Unknown game variant for ags) closed by criezy
fixed: Thank you. The detection has now been added.
20:19 Changeset [2657061b] by criezy
AGS: Add detection for additional versions of some Wadjet Eye games
19:37 Changeset [c405828d] by neuromancer
HYPNO: improved transition implementation for wet and boyz
18:59 Changeset [0d16892c] by sluicebox <22204938+sluicebox@…>
SCI32: Fix GK2 lockups when music volume is turned off Fixes a bug in …
18:43 Changeset [1789c4d2] by neuromancer
HYPNO: make sure sounds are played in the correct rate in boyz
18:43 Changeset [e4dfe8d1] by neuromancer
HYPNO: implemented some transitions with a fixed sound in boyz
18:43 Changeset [a806795] by neuromancer
HYPNO: added reload sound for every weapon in boyz
18:43 Changeset [9275d8dc] by neuromancer
HYPNO: simplified and improved mask handling in boyz
18:43 Changeset [8d912d92] by neuromancer
HYPNO: added no ammo sound in boyz
18:43 Changeset [a7ae041c] by neuromancer
HYPNO: avoid crashing when interaction frame is zero in boyz
18:43 Changeset [dc62139c] by neuromancer
HYPNO: make sure enemy sounds are always played
18:43 Changeset [009398ef] by neuromancer
HYPNO: improved interactions with civilians/animals in boyz
18:43 Changeset [8341c5db] by neuromancer
HYPNO: add segment size to debug message
18:43 Changeset [dcb6e4fd] by neuromancer
HYPNO: play interaction video when talking with civilians in boyz
18:43 Changeset [4c71465c] by neuromancer
HYPNO: avoid hitting the player when missing animation is 0 in boyz
18:43 Changeset [0e786346] by neuromancer
HYPNO: added additional sounds when interacting with people/animals in boyz
18:43 Changeset [21a2a0d8] by neuromancer
HYPNO: load select_c3 level in boyz
18:43 Changeset [3d06c5b8] by neuromancer
HYPNO: crossair and playback fixes in boyz
18:43 Changeset [234116ee] by neuromancer
HYPNO: basic implementation of left click in boyz
18:43 Changeset [9aea99b5] by neuromancer
HYPNO: refactor shoot handling and implement basic reloading in boyz
18:43 Changeset [a357b9a9] by neuromancer
HYPNO: implement basic key handling (cheats, jump to scummvm menu) in boyz
18:43 Changeset [0d69a2e] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
17:01 Changeset [95947048] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
17:01 Changeset [be69c00f] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
17:01 Changeset [ea393421] by athrxx
GUI: (SaveLoad) - remove unnecessary dialog The dialog "WARNING: …
17:00 Changeset [d310d8e7] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
17:00 Changeset [f66aad48] by athrxx
SCUMM: (LOOM) - fix/improve comments
17:00 Changeset [5522beae] by athrxx
SCUMM: (LOOM) - fix bugs #6011 and #13369 (try to emulate the …
13:28 Changeset [0e6c37bb] by Filippos Karapetis <bluegr@…>
GLK: SCOTT: Add detection for ZX Spectrum "Marvel Adventure #1"
12:15 Ticket #13474 (Unknown game variant for ags) created by rathann
The game in 'primordia' seems to be an unknown game variant. Matched …
10:26 Ticket #13473 (SCUMM: MANIAC: hanging cutscene when Purple Tentacle is bullying Sandy) created by dwatteau
This is with a 2.6.0git build from early May 2022. In my gameplay, Dr …

05/11/22:

22:25 Changeset [c8c4e042] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
22:25 Changeset [022906fb] by Filippos Karapetis <bluegr@…>
TINSEL: Remove unused defines
20:45 Changeset [be44ce82] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
20:42 Changeset [77e3979c] by antoniou79
BLADERUNNER: Detection and launch support for demo Demo is the …
20:07 Changeset [3eeb4c90] by antoniou79
BLADERUNNER: Add extra conditions for canLoadGameStateCurrently()
20:07 Changeset [52e283a7] by antoniou79
BLADERUNNER: Use static const for screen dimensions Instead of the …
20:07 Changeset [1bda2b55] by antoniou79
BLADERUNNER: Set old and new outtake filename only if container > 0
18:27 Changeset [0f1262bc] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (German) Currently translated at 100.0% …
14:56 Changeset [d135d822] by digitall
AGS: Fix Stray Extra Semicolon Causing GCC Pedantic Warnings
06:01 Changeset [5f5d68bf] by Filippos Karapetis <bluegr@…>
TINSEL: Fix signed vs unsigned warning
05:59 Changeset [757aea8e] by Filippos Karapetis <bluegr@…>
TINSEL: Implement basic menu support (NOIR)
05:59 Changeset [1839780] by Filippos Karapetis <bluegr@…>
TINSEL: Convert inventory object attributes to enum class.
05:59 Changeset [dd1ba7c8] by Filippos Karapetis <bluegr@…>
TINSEL: Implement a container for accessing the INV_OBJECTs This way …
04:40 Changeset [83e62b6] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
04:38 Changeset [7c7c94d8] by dreammaster
AGS: Fixed crash when quitting with error during restoring a save …
04:35 Changeset [1933841f] by dreammaster
AGS: Removed numgui* variables, use size of vectors instead From …
04:18 Changeset [91d25a30] by dreammaster
AGS: Added animation volumes to save format From upstream …
04:18 Changeset [8a4186f2] by dreammaster
AGS: Bit simplified DDB::GetWidthToRender() From upstream …
04:18 Changeset [23f8e4f8] by dreammaster
AGS: Avoid copying PfnWriteExtBlock in data_ext From upstream …
04:18 Changeset [4d2bad4c] by dreammaster
AGS: cc_script GetSectionName can be made const From upstream …
04:18 Changeset [706766f4] by dreammaster
AGS: Guimain tidy-up From upstream …
04:18 Changeset [eb74214] by dreammaster
AGS: Use empty() to check for emptiness in vector From upstream …
04:18 Changeset [c54f4d1c] by dreammaster
AGS: Guibutton, removes non-updated comment From upstream …
04:17 Changeset [c465ba97] by dreammaster
AGS: Bitmap make data const in functor From upstream …
04:17 Changeset [316d2133] by dreammaster
AGS: Fixed WFN clip causing misplaced letters + small tidyup From …
04:17 Changeset [4718557a] by dreammaster
AGS: Made Animate's volume be relative to Character.AnimateVolume …
04:17 Changeset [214ef6ee] by dreammaster
AGS: Implemented Character.AnimationVolume From upstream …
04:17 Changeset [d39c6cb3] by dreammaster
AGS: Added "sound volume" param to all Animate() functions From …
04:17 Changeset [898650e] by dreammaster
AGS: Fix WriteOverlays method
03:17 Changeset [81a99e5f] by dreammaster
AGS: Fix keypresses in textboxes

05/10/22:

21:19 Changeset [74360479] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
21:19 Changeset [b6f26b25] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
21:19 Changeset [88c400d1] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
21:19 Changeset [a0c2f10c] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Russian) Currently translated at 100.0% …
20:55 Changeset [c8190b25] by Filippos Karapetis <bluegr@…>
AGS: Add language detection for games/demos (initial K)
20:55 Changeset [1e09d5a] by Filippos Karapetis <bluegr@…>
AGS: Add language detection for games/demos (initial J)
20:55 Changeset [6d60879] by Filippos Karapetis <bluegr@…>
AGS: Add language detection for games/demos (initial I)
20:55 Changeset [2760c0a0] by Filippos Karapetis <bluegr@…>
AGS: Add language detection of games/demos (initial H)
13:27 Changeset [060e3399] by GitHub <noreply@…>
SCI: Hebrew parser: Support 'vav' conjunctive
13:25 Changeset [02da6e28] by Filippos Karapetis <bluegr@…>
PRINCE: Fix reading translation texts on big-endian systems
11:48 Changeset [59a26a88] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Italian) Currently translated at 100.0% …
10:33 Changeset [89e86399] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Greek) Currently translated at 100.0% (1724 …
08:41 Changeset [b8e5c6be] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
08:41 Changeset [ef9f45de] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
08:41 Changeset [6f665ee4] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (French) Currently translated at 100.0% …
08:41 Changeset [fd636508] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …
Note: See TracTimeline for information about the timeline view.