Timeline



04/15/22:

20:44 Changeset [89d110fd] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
20:43 Changeset [f6641e18] by sev-
BUILD: Remove support for ancient SGI MIPSpro This very old compiler …
20:43 Changeset [1e33079b] by sev-
GUI: Print compiler name/version in About dialog
20:43 Changeset [b51e8a8f] by sev-
BASE: Include compiler name/version info
20:41 Changeset [07a795d6] by sev-
SCUMM HE: Don't show exit dialog in Moonbase.
20:41 Changeset [3bae6691] by sev-
SCUMM: Don't pause at startup in Moonbase.
20:39 Changeset [65b95d90] by sev-
GUI: Add missing override keyword
19:03 Ticket #13419 (SCUMM: FT: Garbled graphics when Ripburger is running away) created by AndywinXp
Ahoy! Here's the glitch: …
14:00 Changeset [a4e2ac5e] by GitHub <noreply@…>
SCUMM: DiMUSE: Fix tracksStopSound() behavior Without this fix, if we …
13:45 Changeset [45b49308] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
13:45 Changeset [06cd8143] by athrxx
GLK: SCOTT: Replace non-trivial global objects.
13:26 Changeset [d9db9098] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
13:21 Changeset [65b4504d] by antoniou79
GRIM: EMI: Add check for EMI game to load patch filename
10:53 Changeset [c5dd87f8] by neuromancer
HYPNO: optionally show score and accuracy at the end of the wet demos
10:11 Changeset [8137f77f] by neuromancer
HYPNO: quit when finish level in wet demo
10:07 Changeset [fa9feb0d] by neuromancer
HYPNO: allow to replay conversations and refactor code some code in spider
10:07 Changeset [3e6b514c] by neuromancer
HYPNO: refactor player position code into spider
10:07 Changeset [31a772cb] by neuromancer
HYPNO: refactor arcade code to use a function to process keys
10:07 Changeset [a546023f] by neuromancer
HYPNO: refactor arcade code in spider to use missedTarget function
10:07 Changeset [e7fd575e] by neuromancer
HYPNO: show total score when you finish the arcade level of the spider demo
09:25 Changeset [957c7ecb] by Filippos Karapetis <bluegr@…>
AGI: Add more information to detection for Black Cauldron 2.10 3.5"
01:45 Changeset [1fec001] by dreammaster
GLK: Add StableSteady to the credits

04/14/22:

18:43 Changeset [72398480] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Italian) Currently translated at 100.0% …
05:12 Changeset [2fa13bb1] by dreammaster
AGS: Compilation fix
04:55 Changeset [4b4042ee] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
04:55 Changeset [007baa95] by dreammaster
AGS: Restore proper text format in close_translation() From upstream …
04:55 Changeset [9fe89e4] by dreammaster
AGS: String.Format treats %c as possibly unicode From upstream …
04:55 Changeset [0e0063bb] by dreammaster
AGS: String.AppendChar, ReplaceChar, Chars[] support unicode From …
04:55 Changeset [1ec52936] by dreammaster
AGS: Added utf8->wcstr conversions to StrUtils From upstream …
04:55 Changeset [596ddd0] by dreammaster
AGS: Added some utf-8 utils and moved ConvertUtf8ToAscii to StrUtil …
04:55 Changeset [b13b7571] by dreammaster
AGS: Updated build version (3.6.0.19) From upstream …
04:55 Changeset [14209faf] by dreammaster
AGS: Removed arbitrary character followers limit From upstream …
04:55 Changeset [aeddd232] by dreammaster
AGS: Removed animating buttons limit From upstream …
02:23 Changeset [5e7125fa] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
02:23 Changeset [e1ae9d47] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
02:21 Changeset [47f8d53b] by dreammaster
GLK: AmigaOS compilation fixes

04/13/22:

20:11 Changeset [c2475697] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
20:10 Changeset [a199299a] by antoniou79
BLADERUNNER: Avoid reloading the same outtake container
19:50 Changeset [7145c863] by antoniou79
BLADERUNNER: Add an outtake command to debugger
11:28 Changeset [fab6e0c7] by neuromancer
HYPNO: fixed missing tranparent effect in spider demo
11:28 Changeset [99eaf0b0] by neuromancer
HYPNO: removed usage of background local variable in missed target …
11:28 Changeset [e8f34aec] by neuromancer
HYPNO: removed usage of background local variable in shoot
09:32 Changeset [d655a3be] by antoniou79
GUI: Rever fix for not adding empty user input in Console history …
08:40 Ticket #13418 (Consider implementing auto-complete for individual games that can ...) created by i30817
Whenever i read about people complaining about 'the classics' text …
08:18 Ticket #13417 (AGS: Invalid savegames created on big-endian systems) created by kas1e
For example i tried Space Quest IV.5, on both win32 and amigaos4 : on …
07:39 Changeset [27c95858] by antoniou79
GUI: Prevent adding empty user input in Console history
05:29 Changeset [05619061] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
05:27 Changeset [be2a7d44] by dreammaster
AGS: Updated build version (3.6.0.18) From upstream …
05:27 Changeset [d2665bfd] by dreammaster
AGS: Save text encoding hint in room files From upstream …
05:27 Changeset [4e9cb56a] by dreammaster
AGS: Optionally use OPT_GAMETEXTENCODING for TRA keys conversion From …
05:27 Changeset [1b502b3d] by dreammaster
AGS: Switch text format mode depending on OPT_GAMETEXTENCODING From …
05:27 Changeset [c87f807f] by dreammaster
AGS: Added "GameTextEncoding" setting to the game From upstream …
05:27 Changeset [29ea22c3] by dreammaster
AGS: Add rotation support in config From upstream …
05:27 Changeset [ee7d5903] by dreammaster
AGS: Fixed weird implementation of TextStreamReader::ReadChar() From …
05:27 Changeset [fa997d3c] by dreammaster
AGS: Fixed bg frame and bg locked flag is reset on save restore From …
05:27 Changeset [983de47d] by dreammaster
AGS: Added legacy support for Theora video positioning From upstream …
05:27 Changeset [0b639b8f] by dreammaster
AGS: Implemented video pause/resume, react to window focus events …
05:27 Changeset [8e3207b3] by dreammaster
AGS: Moved frame wait and user input check outside of VideoPlayer …
05:27 Changeset [f009829e] by dreammaster
AGS: Further unifying VideoPlayer code in the base class From …
05:27 Changeset [9c01b99b] by dreammaster
AGS: Add clear cache on room change from Android port to config From …
05:27 Changeset [27ad60df] by dreammaster
AGS: Unify video flags in VideoPlayer, convert in script functions …
05:27 Changeset [87d49702] by dreammaster
AGS: Added --translation and --no-translation cmd args From upstream …
05:27 Changeset [4ecb2115] by dreammaster
AGS: Remove cursor limit From upstream …
05:27 Changeset [60ddcb06] by dreammaster
AGS: In save components, "thisroom" should have same ver as "states" …
05:27 Changeset [7fe18e92] by dreammaster
AGS: Cleanup load room code a little From upstream …
05:27 Changeset [a65583c0] by dreammaster
AGS: Updated build version (3.6.0.17) From upstream …
05:27 Changeset [12a6d220] by dreammaster
AGS: Lock background animation depending on loaded room setting From …
05:27 Changeset [1dd1946a] by dreammaster
AGS: Attempt to clarify meaning of the Font's import size From …
05:27 Changeset [7c962380] by dreammaster
AGS: Do not preset Hotspot's names (description) From upstream …
05:27 Changeset [ceedf758] by dreammaster
AGS: Removed room template binary resource, create one in code From …
05:27 Changeset [186250aa] by dreammaster
AGS: added Room.BackgroundAnimationEnabled property From upstream …
05:27 Changeset [6079ebaa] by dreammaster
AGS: Updated build version (3.5.0.16) From upstream …
05:27 Changeset [97776f1b] by dreammaster
AGS: Fixed OPT_HIGHESTOPTION From upstream …
05:27 Changeset [496d6870] by dreammaster
AGS: Reword error messages for property lookup From upstream …
05:27 Changeset [ffba304] by dreammaster
AGS: Fixed File_ReadRawLineImpl failing at char values >127 From …
03:35 Changeset [37578359] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
03:35 Changeset [a50d09aa] by dreammaster
GLK: SCOTT: Define SIZE_MAX.
03:35 Changeset [67adecb] by dreammaster
GLK: SCOTT: Remove standard library includes.
03:35 Changeset [a7c2955] by dreammaster
GLK: SCOTT: Typedefs for used types.
03:35 Changeset [8b846ec0] by dreammaster
GLK: SCOTT: Import size_t.
03:35 Changeset [72dc87f4] by dreammaster
GLK: Add new source files.
03:35 Changeset [ef362192] by dreammaster
GLK: SCOTT: Add support for saving and loading game state.
03:35 Changeset [a864ce8] by dreammaster
GLK: SCOTT: Add text formatting.
03:35 Changeset [7f84f25] by dreammaster
GLK: SCOTT: Add Questprobe: The Hulk specific functions.
03:35 Changeset [faa4ae47] by dreammaster
GLK: SCOTT: Class for holding global data.
03:35 Changeset [f994bd28] by dreammaster
GLK: SCOTT: Add detection for 11 Mysterious Adventures.
03:35 Changeset [9cae726f] by dreammaster
GLK: SCOTT: Support .z80 files.
03:35 Changeset [855e9b1] by dreammaster
GLK: SCOTT: Various enums for game data.
03:35 Changeset [f9521be1] by dreammaster
GLK: SCOTT: Game specific info to load game data.
03:35 Changeset [5a4bda94] by dreammaster
GLK: SCOTT: Add ring buffer for drawing methods.
03:35 Changeset [4b313124] by dreammaster
GLK: SCOTT: Add support for different drawing methods.
03:35 Changeset [abecb9a3] by dreammaster
GLK: SCOTT: Add game detection and loading for ZX Spectrum games.
03:35 Changeset [6d6d4fd4] by dreammaster
GLK: SCOTT: Support games with compressed text data.
03:35 Changeset [fb7180e3] by dreammaster
GLK: SCOTT: Add support for .z80 game files.
03:35 Changeset [7b972702] by dreammaster
GLK: SCOTT: Add game command parser.
03:35 Changeset [7188ce03] by dreammaster
GLK: SCOTT: Update scott.
03:35 Changeset [49e26ac8] by dreammaster
GLK: Add typedef for glsi32.

04/12/22:

23:48 Changeset [e3040d2] by Filippos Karapetis <bluegr@…>
CHEWY: Use the new text handling code for inventory item usage
23:48 Changeset [fabec172] by Filippos Karapetis <bluegr@…>
CHEWY: Refactor initialization of cursor animations
21:50 Changeset [6ad115f5] by neuromancer
HYPNO: quit when finish level in wet demo
21:29 Changeset [3d3cd08] by criezy
GUI: Fix scrolling history in the Console widget When starting to …
19:36 Changeset [32fd2816] by neuromancer
HYPNO: fix sounds path in wet demo
19:36 Changeset [18964d0b] by neuromancer
HYPNO: make level c50 completable in wet
19:36 Changeset [7fdd4ddc] by neuromancer
HYPNO: workaround to allow to finish level c33 in wet
19:36 Changeset [a884340f] by neuromancer
HYPNO: allow to select different target colors per level or target name
17:39 Changeset [cf64acec] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
12:41 Ticket #13416 (MOHAWK: Riven: Cannot create a Switch command from data) created by marcvinyals
When trying to climb up the rope in the gallows in the lake in Jungle …
11:37 Changeset [6ce20d1b] by Torbjörn Andersson <eriktorbjorn@…>
NEWS: Mention floppy MI1 music looping fix
11:17 Ticket #13106 (GUI: Launcher - Mouse wheel not consistent in "Keymaps" tab) closed by antoniou79
fixed
10:09 Ticket #13415 (GLK: ZCODE - Unknown game variants) created by raziel-
"Escapade!", "Escapade!" { "escapade.zblorb", r3/100111, …
09:08 Ticket #13392 (Monkey Island 1 endless loop) closed by eriktorbjorn
fixed: Thanks for confirming that the EGA version had the same bug. As far as …
09:07 Changeset [175ded95] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
09:03 Changeset [3519516f] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Reset _autoLoop when loading new music (bug #13392) Any track …
07:00 Changeset [dacd2f52] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
07:00 Changeset [c0dd6818] by Filippos Karapetis <bluegr@…>
SCUMM: Fix fighting in Indy 3 when Num lock is off
01:27 Changeset [e029615b] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
01:27 Changeset [16a99a8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Catalan) Currently translated at 73.9% …

04/11/22:

21:55 Changeset [7631d04] by digitall
CHEWY: Fix GCC Shadowing Warnings
20:28 Changeset [56f53b81] by Filippos Karapetis <bluegr@…>
CHEWY: Merge the screen drawing code and cleanup defines
20:01 Changeset [325260f1] by Filippos Karapetis <bluegr@…>
GUI: Fix scrolling in launcher and GMM tabs This should address the …
19:42 Changeset [9a016f5a] by Le Philousophe <lephilousophe@…>
HYPNO: Fix AmigaOS4 build
19:17 Changeset [99044b34] by neuromancer
HYPNO: refactor to use color constants loaded from the current palette
19:17 Changeset [baa7d670] by neuromancer
HYPNO: set a better default value for frame separator in wet
19:17 Changeset [606dbe60] by neuromancer
HYPNO: correctly play explosions animations avoiding separator frames …
19:17 Changeset [1e8343b9] by neuromancer
HYPNO: refactor code for handling player frames to allow changes …
19:17 Changeset [5d0b07c] by neuromancer
HYPNO: fixed ui offsets in last level of wet
19:17 Changeset [034051a5] by neuromancer
HYPNO: improved parser to load level c17 in boyz
19:17 Changeset [66398db6] by neuromancer
HYPNO: implemented sound transition in boyz
19:17 Changeset [b50b506b] by neuromancer
HYPNO: added Soldier Boyz to the original copyright string
19:17 Changeset [68004ec9] by neuromancer
HYPNO: improved parser to allow to load c16 level in boyz
19:17 Changeset [fe610854] by neuromancer
HYPNO: return to main menu after game over in the full version of wet
19:17 Changeset [2ee96a1d] by neuromancer
HYPNO: add a condition to check if the first door is open in level c60 …
19:17 Changeset [6cb99813] by neuromancer
HYPNO: refactored arcade transitions into a dedicated data structure
19:17 Changeset [0716bf25] by neuromancer
HYPNO: shuffle weapon targets in boyz
19:17 Changeset [c20499b7] by neuromancer
HYPNO: change weapons according to the script in boyz
19:17 Changeset [f67b4a1f] by neuromancer
HYPNO: preliminary rendering of health and ammo bars in boyz
19:17 Changeset [37ff8859] by neuromancer
HYPNO: load a few levels more in boyz
14:10 Changeset [654a7306] by sluicebox <22204938+sluicebox@…>
SCI: Fix SCI0 GfxFunctionsType detection Fixes LSL2 non-early …
02:39 Changeset [645124bb] by dreammaster
AGS: RLE decompressing: Redefined char as int8 From upstream …
02:39 Changeset [2d63a71b] by dreammaster
AGS: Fixed formatting of soff_t values From upstream …
02:39 Changeset [dcb1099f] by dreammaster
AGS: Cursor.AnimationDelay property and arg to ChangeModeView() From …
02:39 Changeset [25d63391] by dreammaster
AGS: Fixed redo_walkable_areas() in case of out of range colors From …
02:39 Changeset [dbcebe50] by dreammaster
AGS: Added Character.IdleAnimationDelay and editor property From …
02:39 Changeset [dc4c149e] by dreammaster
AGS: Fixed PackfileFromAsset() - potential nullptr access From …
02:39 Changeset [e0ef5ad2] by dreammaster
AGS: Fix signed comparison warning
02:39 Changeset [eaf4b001] by dreammaster
AGS: Fixed pre-3.6.0 games loosing object names on restoring a save …
02:39 Changeset [cb95772a] by dreammaster
AGS: Update @OVERHOTSPOT@ when object/hotspot name changes From …
02:39 Changeset [fabab128] by dreammaster
AGS: Made Hotspot.Name and Object.Name settable From upstream …
02:39 Changeset [d147a541] by dreammaster
AGS: Cleanup some unused code/comments From upstream …
02:39 Changeset [787d682] by dreammaster
AGS: Cleanup some unused code/comments From upstream …
02:39 Changeset [9b5f0c6] by dreammaster
AGS: Fixed default values for restoring of audiochannels From …
02:39 Changeset [6473ae6] by dreammaster
AGS: Updated build version (3.6.0.15) From upstream …
02:39 Changeset [959b8a7] by dreammaster
AGS: Fixed SaveSpriteFile unintentionally restoring deleted sprites …
02:39 Changeset [a2cf1dd9] by dreammaster
AGS: Properly reset SpriteCache and SpiteFile when they reinit From …
02:39 Changeset [6fb506b1] by dreammaster
AGS: Prevent reacting to window events during gfx mode init From …
02:39 Changeset [c883fb23] by dreammaster
AGS: fixed SpriteFile::LoadRawData() From upstream …
02:39 Changeset [7f0169dd] by dreammaster
AGS: Apply bitmap clipping in WFN renderer From upstream …
02:39 Changeset [e4a6bd71] by dreammaster
AGS: Option to clip GUI Controls' contents to their rect From …
02:39 Changeset [3425f8fa] by dreammaster
AGS: Moved couple of gui-related global vars into GuiOptions struct …
02:39 Changeset [f5cfc86] by dreammaster
AGS: Audio core init may throw From upstream …
02:39 Changeset [9986e16a] by dreammaster
AGS: AnimateCharacter better invalid loop error From upstream …
02:39 Changeset [c9cd87d3] by dreammaster
AGS: Updated build version (3.5.1.14) and year (2022) From upstream …
02:39 Changeset [a378e6e0] by dreammaster
AGS: Fixed potential crash on room load if bg frame is set too high …
02:39 Changeset [54fae02] by dreammaster
AGS: Adding comments to stream class methods

04/10/22:

20:00 Changeset [eafc0691] by Filippos Karapetis <bluegr@…>
CHEWY: Remove obsolete functions
19:04 Ticket #13414 (AGI engine doesn't load invalid GameIDs.) created by Doomlazer
I'm unclear whether this intentional or a bug, but AGI games that …
18:26 Changeset [c11f0894] by Filippos Karapetis <bluegr@…>
CHEWY: Remove the Data class Its functionality is included in the …
17:28 Changeset [273d8628] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
17:27 Changeset [34cb7981] by Filippos Karapetis <bluegr@…>
CHEWY: More work on the text handling code
17:27 Changeset [241b7577] by Filippos Karapetis <bluegr@…>
CHEWY: Clean up constant values
17:01 Changeset [815f14c] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
17:00 Changeset [5969a266] by athrxx
GUI: honor tts_enabled option in some more places (in particular when …
16:41 Changeset [e208ce2a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
16:41 Changeset [ddee0e76] by Filippos Karapetis <bluegr@…>
COMMON: INIFile bugfixes and unit tests This adds a lot more unit …
16:11 Changeset [0ec5d604] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
16:11 Changeset [8ec10f58] by Le Philousophe <lephilousophe@…>
GRAPHICS: Create a dynamic list of available renderers This allows us …
16:11 Changeset [6400589e] by Le Philousophe <lephilousophe@…>
OPENGL: Fix OpenGL version parsing
13:04 Ticket #13413 (COMMON: Systematic crash after adding any new game in 2.6.0git) created by dwatteau
This is with 2.6.0git HEAD on macOS x64. This also happens with the …
06:31 Ticket #13412 (AGS: Zniw Adventure issues and crash (segmentation fault)) created by antoniou79
This is tested on Windows 10 x64 21H2 (19044.1620) using ScummVM …
02:42 Changeset [2c912be5] by sluicebox <22204938+sluicebox@…>
SCI32: Fix RAMA Demo crash when clicking on controls Fixes bug #10344
Note: See TracTimeline for information about the timeline view.