Timeline
04/10/22:
- 20:00 Changeset [eafc0691] by
- CHEWY: Remove obsolete functions
- 19:04 Ticket #13414 (AGI engine doesn't load invalid GameIDs.) created by
- I'm unclear whether this intentional or a bug, but AGI games that …
- 18:26 Changeset [c11f0894] by
- CHEWY: Remove the Data class Its functionality is included in the …
- 17:28 Changeset [273d8628] by
- I18N: Update translation files Updated by "Update PO files to match …
- 17:27 Changeset [34cb7981] by
- CHEWY: More work on the text handling code
- 17:27 Changeset [241b7577] by
- CHEWY: Clean up constant values
- 17:01 Changeset [815f14c] by
- I18N: Update translations templates
- 17:00 Changeset [5969a266] by
- GUI: honor tts_enabled option in some more places (in particular when …
- 16:41 Changeset [e208ce2a] by
- I18N: Update translation files Updated by "Update PO files to match …
- 16:41 Changeset [ddee0e76] by
- COMMON: INIFile bugfixes and unit tests This adds a lot more unit …
- 16:11 Changeset [0ec5d604] by
- I18N: Update translations templates
- 16:11 Changeset [8ec10f58] by
- GRAPHICS: Create a dynamic list of available renderers This allows us …
- 16:11 Changeset [6400589e] by
- OPENGL: Fix OpenGL version parsing
- 13:04 Ticket #13413 (COMMON: Systematic crash after adding any new game in 2.6.0git) created by
- This is with 2.6.0git HEAD on macOS x64. This also happens with the …
- 06:31 Ticket #13412 (AGS: Zniw Adventure issues and crash (segmentation fault)) created by
- This is tested on Windows 10 x64 21H2 (19044.1620) using ScummVM …
- 02:42 Changeset [2c912be5] by
- SCI32: Fix RAMA Demo crash when clicking on controls Fixes bug #10344
04/09/22:
- 22:48 Ticket #13284 (Leisure Suit Larry 3 DOS adds both DOS and Atari ST versions when ...) closed by
- invalid: Thank you for the report. Both the detection and Mass Add are working …
- 19:56 Changeset [662c73e2] by
- DOC: Update iOS compilation instructions Our library package does not …
- 19:47 Changeset [08c847cc] by
- STARK: Remove now useless glBindBuffer This function is not available …
- 19:46 Changeset [1cf0b7d1] by
- OPENGL: Unbind array buffer after using it This avoids to mangle …
- 17:41 Changeset [6fdab6d7] by
- SCUMM: SMUSH: Replace DiMUSE magic numbers with constants
- 10:10 Changeset [b4c27e1f] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 05:18 Changeset [8aa198fb] by
- I18N: Update translation files Updated by "Update PO files to match …
- 05:17 Changeset [662e9794] by
- AGS: Remove excessive validity checks in stream classes From upstream …
- 05:17 Changeset [af203d0d] by
- AGS: Removed guis list param from GUI:ReadGUI and WriteGUI (useless) …
- 05:17 Changeset [2706e9f3] by
- AGS: Fixed bpp check in SpriteFile::CreateIndexedBitmap() From …
- 05:17 Changeset [0a819e0c] by
- AGS: Fixed MemoryStream's second ctor not initializing one member …
- 05:17 Changeset [81bb88f9] by
- AGS: Fixed AlignedStream::Read/WriteByte() returning wrong type From …
- 05:17 Changeset [cd081450] by
- AGS: Fix potentially invalid frame during Character turning From …
- 05:17 Changeset [9f05a91e] by
- AGS: Fixed engine crash in case of too many reserved channels From …
- 05:17 Changeset [81ea142e] by
- AGS: Little code cleanup in room_file.cpp From upstream …
- 05:17 Changeset [96af8f6f] by
- AGS: Updated build version (3.5.1.13) From upstream …
- 05:17 Changeset [0408ce2b] by
- AGS: Fixed unnecessary registration of empty optional data paths From …
- 03:04 Ticket #13114 (SQ3: v1.018 "COURSE ALREADY ACHIEVED" not displaying) closed by
- fixed: Fixed with a delay in 4035e20b1196053dfe77605be574cbda82bb9251
- 02:58 Changeset [d9e20e91] by
- I18N: Update translations templates
- 02:58 Changeset [fc74d4af] by
- I18N: Update translation files Updated by "Update PO files to match …
- 02:57 Changeset [4035e20b] by
- SCI: Fix SQ3 navigation message not displaying Fixes bug #13114
- 02:56 Changeset [437c80e3] by
- SCI: Add delay between LSL2 lottery ticket messages Thanks to …
- 02:42 Changeset [6abb9c60] by
- SCI: kScummVMSleep is now available in SCI16
- 02:42 Changeset [3e1ecd2e] by
- SCI: Remove "Dummy" from kernel functions debug command There a lot …
04/08/22:
- 18:46 Ticket #13411 (Unknown game variant for glk) created by
- The game in '...from the Files of Sigmund Sigmund Praxis, Guerrilla …
- 17:53 Changeset [7575d6f9] by
- I18N: Update translations templates
- 17:53 Changeset [123e6d10] by
- SCUMM: (COMI/CJK) - fix verb drawing regression
- 17:53 Changeset [755ba944] by
- SCUMM: Remove no-op statements
- 17:53 Changeset [b15ae51f] by
- SCUMM: Fix missing virtual dtor warning
- 17:53 Changeset [bab5ff89] by
- SCUMM: Remove empty line
- 17:53 Changeset [6fd84288] by
- SCUMM: Fix typo in string_v7.h
- 17:53 Changeset [1408d6f7] by
- SCUMM: FT: Fix missing _talkDelay setup
- 17:53 Changeset [47270487] by
- SCUMM: Implement correct behavior for old style text overflow
- 17:53 Changeset [d3f756ee] by
- SCUMM: Remove whitespace in nut_renderer.cpp
- 17:53 Changeset [c312cf8e] by
- SCUMM: FT (demo): Handle escape sequence 3 properly
- 17:53 Changeset [bd21f18d] by
- SCUMM: DIG (demo): Improve text accuracy This is done just by adapting …
- 17:53 Changeset [9468d249] by
- SCUMM: FT/DIG: Fix line spacing accuracy
- 17:53 Changeset [9f2e0f6d] by
- SCUMM: Clean up test assertions
- 17:53 Changeset [31fca3be] by
- SCUMM: FT: Fix crash related to text handling
- 17:53 Changeset [69022c50] by
- SCUMM: DIG (demo): Fix escape code 3 handling
- 17:53 Changeset [ede23b4a] by
- SCUMM: DIG (demo): Fix crash caused by unhandled escape codes
- 17:53 Changeset [59632412] by
- SCUMM: FT: Fix text bugs
- 17:53 Changeset [ba0cbd2d] by
- SCUMM: add support for FT with the new text handling
- 17:53 Changeset [dcae6702] by
- SCUMM: fix build
- 17:53 Changeset [2e249f1d] by
- SCUMM: (SCUMM7/8) - reduce deprecated code - remove version7/8 …
- 17:53 Changeset [acb665c] by
- SCUMM: (SCUMM7/8) - cleanup (text) verb drawing and Hebrew …
- 17:53 Changeset [d9ca1288] by
- SCUMM: (SCUMM7/8) - implement right alignment flag for text The …
- 17:53 Changeset [de4513c] by
- SCUMM: (SCUMM7/8) - implement original text formatting flags for more …
- 17:53 Changeset [997e2c4b] by
- SCUMM: (SCUMM7/8) - cleanup - remove outdated code - move things from …
- 17:53 Changeset [78835f0] by
- SCUMM: (SCUMM7/8) - start cleaning up text verb drawing (this commit …
- 17:53 Changeset [f5f49d1b] by
- SCUMM: (SCUMM7/8) - improve ingame text wrapping and positioning for …
- 17:53 Changeset [37e58e84] by
- SCUMM: (SCUMM7/8) - minor fix to string escape code handling (the old …
- 17:53 Changeset [0256e92c] by
- SCUMM: (SCUMM7/8) - reorganize font rendering - second part - Attach …
- 17:53 Changeset [1f561327] by
- SCUMM: (SCUMM7/8) - reorganize font rendering - first part (inspired …
- 17:53 Changeset [7fe7b304] by
- SCUMM: (SCUMM5/FM-Towns) - minor cleanup
- 17:53 Changeset [05980ff2] by
- SCUMM: remove unneeded function
- 17:53 Changeset [d1764b52] by
- SCUMM: COMI: Fix an oversight in enqueueText()
- 17:53 Changeset [addf810] by
- SCUMM: Use getStringHeight() in v7-8 CHARSET_1() for pixel-perfect wrapping
- 17:53 Changeset [eb276dcf] by
- SCUMM: Fix typo
- 17:53 Changeset [51394cc7] by
- SCUMM: COMI: Clean up code and separate SCUMM v7-8 code from v6
- 17:53 Changeset [359a9718] by
- SCUMM: COMI: Fix string wrapping when wrap flag is active
- 16:52 Ticket #13410 (Unknown game variant for ags) created by
- The game in 'Outscore Demo' seems to be an unknown game variant. …
- 16:03 Ticket #13409 (Unknown game variant for ags) created by
- The game in 'Reality On the Norm - Stuck at Home' seems to be an …
- 15:49 Ticket #13408 (Unknown game variant for ags) created by
- The game in 'VIRMACHINA' seems to be an unknown game variant. Please …
- 15:44 Ticket #13407 (Unknown game variant for ags) created by
- The game in 'Obsession' seems to be an unknown game variant. Please …
- 15:44 Ticket #13406 (Unknown game variant for ags) created by
- The game in 'Affection' seems to be an unknown game variant. Please …
- 14:38 Ticket #13405 (Unknown game variant for ags) created by
- The game in 'The Treasured Medallion' seems to be an unknown game …
- 14:37 Changeset [378cf3a9] by
- SCUMM: Make DOTT workaround optional This workaround happens in some …
- 13:17 Ticket #13404 (Unknown game variant for ags) created by
- The game in 'H_Punk 1' seems to be an unknown game variant. Please …
- 13:06 Ticket #13403 (Unknown game variant for ags) created by
- The game in 'A Landlords Dream' seems to be an unknown game variant. …
- 12:47 Ticket #13402 (Unknown game variant for ags) created by
- The game in 'Billy Masters Was Right' seems to be an unknown game …
- 11:58 Ticket #13401 (Unknown game variant for ags Clotilde 2) created by
- The game in 'Clotilde 2' seems to be an unknown game variant. Please …
- 04:42 Changeset [8de5d3e0] by
- SCUMM: Work around Loom script bug to show correct sleeping Rusty …
- 01:47 Ticket #13398 (Unknown game variant for mads (Orinon Burger, German)) closed by
- invalid: Thanks for the report, but Orion Burger isn't actually a MADS engine …
- 01:47 Ticket #13397 (Unknown game variant for mads (Orinon Burger, German)) closed by
- invalid: Thanks for the report, but Orion Burger isn't actually a MADS engine …
- 01:33 Changeset [d770f87e] by
- GLK: Fix glk_window_iterate.
04/07/22:
- 21:17 Ticket #13400 (SCUMM: Zak - Pressing Esc at the right time lets you steal anything at ...) created by
- This is with ScummVM 2.6.0git and the FM-Towns version of Zak …
- 19:27 Changeset [d9c6ba32] by
- I18N: Update translation (Japanese) Currently translated at 100.0% …
- 19:27 Changeset [d1228aac] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 15:37 Ticket #13399 (SCUMM: Zak (FM-Towns) Counter door remains in closed status even ...) created by
- This is with ScummVM 2.6.0git and the English FM-Towns version of Zak …
- 14:28 Ticket #13398 (Unknown game variant for mads (Orinon Burger, German)) created by
- The game in 'RESOURCE\' seems to be an unknown game variant. Please …
- 14:27 Ticket #13397 (Unknown game variant for mads (Orinon Burger, German)) created by
- The game in 'RESOURCE\' seems to be an unknown game variant. Please …
- 09:36 Changeset [320dac5b] by
- I18N: Update translation (Norwegian Bokmål) Currently translated at …
- 09:12 Changeset [9a05b36] by
- SCUMM: Fix warning when scumm-7-8 is not enabled
- 09:03 Changeset [4b98bd41] by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 09:03 Changeset [20ab09f] by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 02:27 Changeset [ae77a299] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
04/06/22:
- 19:31 Changeset [e0d4d10c] by
- I18N: Update translation files Updated by "Update PO files to match …
- 19:31 Changeset [2bc8dcc8] by
- SCUMM: DiMUSE: Remove unused code
- 19:31 Changeset [fbc989d6] by
- SCUMM: DIG/DiMUSE: Implement mouth sync times retrieval and handling
- 19:31 Changeset [4e86347f] by
- SCUMM: DiMUSE: Improve readability of Trigger function calls
- 17:17 Changeset [9609cf55] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 17:17 Changeset [607e109c] by
- I18N: Update translation (Greek) Currently translated at 100.0% (1729 …
- 15:11 Changeset [54420997] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 14:42 Changeset [c622cf7c] by
- I18N: Update translations templates
- 14:42 Changeset [a31ae2b3] by
- I18N: Update translation files Updated by "Update PO files to match …
- 14:42 Changeset [4d21757e] by
- HYPNO: initial implementation of hitPlayer and weapon sounds in boyz
- 14:42 Changeset [ed64428e] by
- HYPNO: initial support for crossairs in boyz
- 14:42 Changeset [5229ac60] by
- HYPNO: check language to avoid crashes in wet demo
- 14:42 Changeset [a8d20101] by
- HYPNO: moved arcade code to a specific file in boyz
- 14:42 Changeset [dccdeab] by
- HYPNO: improved parsing to support level c14 in boyz
- 14:42 Changeset [fc3e7d18] by
- HYPNO: update actor, mode and cursor from the script in boyz
- 14:42 Changeset [ab56306b] by
- HYPNO: use a class variable instead of local variable to access the …
- 14:42 Changeset [403ac8a1] by
- HYPNO: missing derreference in runBeforeArcade in boyz
- 14:42 Changeset [2ad13fad] by
- HYPNO: parse script lines from levels in boyz
- 14:42 Changeset [7f97e634] by
- HYPNO: added the first two levels and some preliminary code to render …
- 14:42 Changeset [07b68841] by
- HYPNO: correctly implemented hit/miss shoots using masks in boyz
- 14:42 Changeset [42d0d8e0] by
- HYPNO: refactored findNextLevel in boyz
- 14:42 Changeset [cb159a4a] by
- HYPNO: first attempt to parse and implement the Soldier Boyz engine
- 10:08 Changeset [b9c9aff] by
- I18N: Update translations templates
- 10:06 Changeset [c2aa001f] by
- BLADERUNNER: Add confirm and delete keymaps for KIA
- 09:40 Changeset [9d9b6be] by
- SCUMM: Hack around Mac Loom text glitch When using Straw To Gold …
- 08:14 Changeset [88aaf2ce] by
- SCUMM: Make Fate of Atlantis intro workaround optional. I didn't …
- 07:05 Ticket #13396 (MYST3: Gameplay duration issue with Myst III saves) created by
- When saving over an existing save using the ScummVM menu (rather than …
- 05:00 Ticket #13385 (SCUMM: Loom Talkie: can't go back to the cave to get the reflection draft) closed by
- fixed: The PR has been merged. Thanks for your work!
- 04:58 Changeset [86177a25] by
- I18N: Update translation files Updated by "Update PO files to match …
- 04:58 Changeset [6b28000a] by
- SCUMM: Make it easier to go back to the cave in VGA Loom (bug #13385) …
- 04:44 Changeset [4569428c] by
- I18N: Update translation (Korean) Currently translated at 100.0% …
- 03:54 Changeset [9d50d2ea] by
- GLK: ZCODE: Added detection entry
- 03:53 Ticket #13395 (Unknown game variant for glk) closed by
- fixed
- 03:50 Changeset [096ea64f] by
- GLK: GLULX: Added detection entry
- 03:49 Ticket #13394 (Unknown game variant for glk) closed by
- fixed
- 03:42 Changeset [9a5b1491] by
- AGS: Moved script paths slashes fixup to ResolveScriptPath() From …
- 03:42 Changeset [eafed50] by
- AGS: Log script's FileOpen command results From upstream …
- 03:42 Changeset [f1972a35] by
- AGS: Fixup slashes for filepaths from the script (' ' -> '/') From …
- 03:42 Changeset [60902d92] by
- AGS: Fixed SpriteFile::RebuildSpriteIndex() not really working From …
- 03:42 Changeset [c49bf9f] by
- AGS: Restored GUI controls interactivity on 100% transparent gui From …
- 00:29 Ticket #13395 (Unknown game variant for glk) created by
- The game in 'tapestry' seems to be an unknown game variant. Please …
04/05/22:
- 23:29 Ticket #13394 (Unknown game variant for glk) created by
- The game in 'counterfeit' seems to be an unknown game variant. Please …
- 23:29 Changeset [eb5aadab] by
- DOCS: Mention tail md5 calculation in the command line.
- 23:02 Changeset [95e6a9d6] by
- BASE: Added support for computing tail md5 for --md5 command line key. …
- 23:02 Changeset [f5b9c2ef] by
- PRINCE: Remove leftover include
- 23:02 Changeset [726f1874] by
- JANITORIAL: Fix code formatting
- 23:02 Changeset [07fd5bc8] by
- BASE: Fix include path and sorted alphabetically
- 22:21 Changeset [b8f56282] by
- MAGNETIC: Fix case of The Pawn first word.
- 22:21 Changeset [bb7ec6dd] by
- TADS: Lost New York name corrected
- 22:18 Changeset [43acda0c] by
- GRAPHICS: Add override for TTFont class
- 22:08 Changeset [2e656c30] by
- BASE: Add --md5-engine flag
- 22:06 Changeset [bc0bd865] by
- BASE: Add MD5 hash to commandline
- 20:31 Changeset [bcce9c14] by
- AGS: Add detection for A Golden Wake demo
- 19:32 Changeset [3740acdd] by
- CHEWY: Cleanup
- 19:32 Changeset [1e6e9b07] by
- CHEWY: Refactor ATDS initialization
- 19:32 Changeset [37fcade1] by
- CHEWY: Use a single handle for the text file
- 19:32 Changeset [ca2c8a97] by
- CHEWY: Remove superfluous text header
- 19:32 Changeset [8823e9b6] by
- CHEWY: Check again if text entries are active This was not handled in …
- 19:32 Changeset [f5962f1c] by
- CHEWY: Make text offsets a bit more readable
- 19:32 Changeset [27bcf4f6] by
- CHEWY: Remove unused code
- 19:32 Changeset [93a55e98] by
- CHEWY: Cleanup and bugfix for getText()
- 19:27 Changeset [b7b5d5cf] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 18:34 Ticket #13393 (DOCUMENTATION: ScummVM API docs (Doxygen) are unreadable on mobile) created by
- On a mobile device, the ScummVM API docs …
- 18:23 Ticket #13392 (Monkey Island 1 endless loop) created by
- When starting The Secret of Monkey Island (VGA, english) and not …
- 17:57 Ticket #13391 (Unknown game variant for glk) created by
- The game in 'change' seems to be an unknown game variant. Please …
- 17:15 Changeset [0fdf4217] by
- I18N: Update translation files Updated by "Update PO files to match …
- 17:14 Changeset [86de646e] by
- AGS: Add detection for Schoollout …
- 15:53 Ticket #13390 (Please support The Magnetic Scrolls Compilation) created by
- These are versions of the magnetic scroll games with the amiga …
- 15:32 Changeset [75966012] by
- I18N: Update translation (Korean) Currently translated at 99.5% (1720 …
- 15:32 Changeset [b3b627a1] by
- I18N: Update translation (Korean) Currently translated at 99.5% (1720 …
- 15:30 Changeset [4321dcfb] by
- I18N: Update translation (Korean) Currently translated at 99.4% (1718 …
- 15:30 Changeset [92f68626] by
- I18N: Update translation (Korean) Currently translated at 99.4% (1718 …
- 15:27 Changeset [3a5ccbd6] by
- I18N: Update translation (Korean) Currently translated at 99.3% (1717 …
- 15:27 Changeset [62f3bafd] by
- I18N: Update translation (Korean) Currently translated at 99.3% (1717 …
- 15:26 Changeset [60c451d4] by
- I18N: Update translation (Korean) Currently translated at 99.3% (1716 …
- 15:26 Changeset [ba8fede1] by
- I18N: Update translation (Korean) Currently translated at 99.3% (1716 …
- 15:25 Changeset [253598f] by
- I18N: Update translation (Korean) Currently translated at 99.1% (1714 …
- 15:25 Changeset [16ef9171] by
- I18N: Update translation (Korean) Currently translated at 99.1% (1714 …
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