Timeline



01/20/22:

22:59 Changeset [eaa602bb] by rvanlaar
DIRECTOR: LINGO: store comments from frame labels In Director only …
20:45 Changeset [7fa0835b] by rvanlaar
DIRECTOR: LINGO: Add v4 'the' mappings for cast Adds mapping for text …
20:41 Changeset [8b39a646] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
20:40 Changeset [6dbd2623] by neuromancer
HYPNO: some palette fixes in wet

01/19/22:

23:13 Changeset [1b2a932e] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
23:13 Changeset [406ed1ba] by Die4Ever
GROOVIE: fast forwarding improvements Fast forward until waitForInput …
19:33 Changeset [b6f4acc6] by neuromancer
HYPNO: fixed more memory leaks and uninitialized variables in spider
19:33 Changeset [2fbc32e8] by neuromancer
HYPNO: fixed memory leaks in spider
19:01 Changeset [afd4db06] by Paweł Kołodziejski <aquadran@…>
GRIM: Add to engine credits from contributors list
17:51 Changeset [a112d0c9] by GitHub <noreply@…>
SCUMM: DiMUSE: Remove leftover commented out code
17:29 Ticket #13229 (PSP: PS Vita Ultima 8: controls don´t work at all) created by dagdha2002
Ultima 8 in PS Vita doesn´t recognise any control. Since the start of …
17:19 Changeset [0f5da220] by trembyle
GOB: Add detection for Last Dynasty localizations Add Spanish and …
17:19 Changeset [9c5d440f] by trembyle
GOB: Add another Last Dynasty demo Thanks to eientei for providing …
17:19 Changeset [71d6f2c3] by trembyle
DIRECTOR: Remove installer from detection Installers don't need to be …
16:04 Changeset [e600322c] by trembyle
STARTREK: Use CD detection flag May be helpful to differentiate …
16:04 Changeset [98cfde37] by trembyle
DIRECTOR: Add detection for newer Journeyman demo Also correct the …

01/18/22:

20:42 Ticket #13228 (Phantasmagoria defaults to low quality video) closed by sluicebox
invalid: It looks like everything is okay here, as we do initialize phant1 to …
15:49 Changeset [f11295ed] by Paweł Kołodziejski <aquadran@…>
GRAPHICS3D: Don't build opengl stuff when it's not needed
15:49 Changeset [04b1ce5a] by Paweł Kołodziejski <aquadran@…>
CREATE_PROJECT: Make OpenGL features consistent with configure
15:49 Changeset [1c18c269] by Paweł Kołodziejski <aquadran@…>
ANDROID: Add GLAD support
15:49 Changeset [a9418f8f] by Paweł Kołodziejski <aquadran@…>
GRAPHICS: Rework OpenGL detection With GLAD it's not needed anymore …
15:49 Changeset [d9b4e457] by Paweł Kołodziejski <aquadran@…>
ALL: Remove USE_GLES2 define Replace it with USE_FORCED_GLES2
15:33 Ticket #13226 (Saving AGS games is broken on Nintendo Switch) closed by digitall
fixed
15:31 Changeset [453f7cff] by David Turner <547637+digitall@…>
COMMON: Fix BufferedWriteStream::pos() method The pos() method of …
15:00 Changeset [17161fe0] by trembyle
SCI: Extend version comment
15:00 Changeset [7f485574] by trembyle
SCI: Fix typos
14:43 Ticket #13214 (Unknown game variant for ags) closed by tag2015
fixed: Added, thanks for the report
14:43 Ticket #13208 (Unknown game variant for ags) closed by tag2015
fixed: Added, thanks for the report
14:42 Ticket #13156 (AGS: Add Detection for "Maverick Gunn") closed by tag2015
fixed: Added, thanks for the report
13:26 Changeset [ab044eeb] by digitall
HYPNO: Fix Logic Errors in Screen Mode Change Code
12:34 Ticket #13218 (SKY: Can Populate More Than One Save Slot At A Time) closed by digitall
fixed: Fixed by merging PR 3666. Closing as fixed.
12:33 Changeset [bd39fd3e] by David Turner <547637+digitall@…>
SKY: Prevent GMM save or load if control panel is open It was …
12:33 Changeset [85064d6] by David Turner <547637+digitall@…>
SKY: Prevent saving empty string as name From the in-game Save panel. …
12:33 Changeset [51cdcb87] by David Turner <547637+digitall@…>
SKY: Fix saving names for non selected save slots We use a dirty …
08:46 Changeset [f8df5bc3] by Paweł Kołodziejski <aquadran@…>
Playground3D: Fix typo
07:24 Changeset [7998025] by orgads
CREATE_PROJECT: Centralize toUpper
06:17 Ticket #13228 (Phantasmagoria defaults to low quality video) created by Die4Ever
I'm sure this is how the game worked on original hardware (then again …

01/17/22:

22:33 Ticket #13227 (MYST3: Crash in Voltaic Age - DVD Variant) created by zephiiyr
Game has been completely functional up to this point (been playing for …
22:22 Changeset [6744600f] by Filippos Karapetis <bluegr@…>
SCI: Handle saving via the GMM for LB2 floppy LB2 floppy is one of …
21:46 Changeset [834eefed] by Paweł Kołodziejski <aquadran@…>
AGS: Detection for new games (N-O) + minor fixes * Add missing OSD …
20:48 Changeset [7d0dd6ca] by antoniou79
BLADERUNNER: Don't allow empty save name from KIA Made behavior …
19:54 Changeset [9e3568bd] by neuromancer
HYPNO: fixed menus in spider
19:43 Changeset [29897b2] by neuromancer
HYPNO: fixed credits in spider
19:34 Changeset [364aa27c] by neuromancer
HYPNO: fixed menus in spider demo
18:21 Changeset [c3df05dd] by neuromancer
HYPNO: disabled saving dialog while in menu in spider
17:35 Changeset [a9ad4e08] by neuromancer
HYPNO: added menus and hints to each puzzle in spider
17:29 Ticket #13226 (Saving AGS games is broken on Nintendo Switch) created by hackingdemon
Nintendo Switch port of scummvm 2.5.1 creates invalid savefiles for …
13:45 Ticket #11861 (EMI: Chess game makes EMI not respond) closed by aquadran
invalid: you have to wait…
13:07 Changeset [ab923d53] by Paweł Kołodziejski <aquadran@…>
GRIM: Make Lua_V1::SetCameraInterest() empty
10:38 Changeset [c126a2d4] by neuromancer
HYPNO: removed debug print calls in scene handling
10:34 Changeset [542139a1] by neuromancer
HYPNO: allow to jump into the system menu in spider
08:58 Changeset [b7c06ee8] by neuromancer
HYPNO: fixes in puzzles and menu in spider

01/16/22:

22:57 Ticket #13223 (SCI: QFG4 - Can't distribute points with the keyboard at the beginning ...) closed by sluicebox
fixed: Fixed in …
21:48 Changeset [23348808] by Filippos Karapetis <bluegr@…>
AGI: Add support for Mac Manhunter games Macintosh versions of GR and …
21:44 Changeset [fffdc50] by GitHub <noreply@…>
SCUMM: DiMUSE: Remove unused variables Also made the return code prettier
21:34 Changeset [b1fb0bc] by GitHub <noreply@…>
SCUMM: DiMUSE: Clean-up duplicate code in Dispatch Also, fixed some …
21:12 Ticket #13225 (DIRECTOR: Unknown game variant: Majestic Part I: Alien Encounter) created by Whirlie
The game in 'Majestic\' seems to be an unknown game variant. Please …
21:12 Changeset [71119aa] by Paweł Kołodziejski <aquadran@…>
GRIM: Make Lua_V1::DriveActorTo() stub
20:55 Changeset [2ce8a69] by Paweł Kołodziejski <aquadran@…>
GRIM: Implemented Lua opcodes GetTranslationMode and SetTranslationMode
20:44 Changeset [34466b87] by Paweł Kołodziejski <aquadran@…>
GRIM: Convert warning message to debug
20:42 Changeset [5e723aa9] by Paweł Kołodziejski <aquadran@…>
GRIM: Improve GrimEngine::clearEventQueue() handling
20:35 Changeset [25f31a49] by Paweł Kołodziejski <aquadran@…>
GRIM: Make Lua_V1::SpewStartup opcode empty
20:21 Changeset [e8313e8a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
20:21 Changeset [5bb31cc4] by Paweł Kołodziejski <aquadran@…>
GRIM: Implemented Lua_V1::FlushControls opcode
20:20 Changeset [02d35c76] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
20:19 Changeset [c0d5e6f5] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
20:19 Changeset [d72dea73] by Paweł Kołodziejski <aquadran@…>
GRIM: Added Pause key mapping for Grim Fandango
19:41 Changeset [33a18479] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
19:41 Changeset [b4dfb14e] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
19:40 Changeset [8451569f] by Paweł Kołodziejski <aquadran@…>
GRIM: Implemented Lua_V1::JustLoaded opcode
19:37 Changeset [17c0971a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
19:36 Changeset [e40a3925] by Filippos Karapetis <bluegr@…>
NEWS: Mention more games where saving via the GMM is possible
19:36 Changeset [3a8e79c6] by Filippos Karapetis <bluegr@…>
SCI: Allow saving from the GMM for more SCI32 games Saving from the …
18:52 Changeset [1b4660a5] by sluicebox <22204938+sluicebox@…>
SCI32: Fix event type for Direction events The direction event type …
17:29 Ticket #13207 (MOHAWK: Wrong filename in the detection file) closed by sev-
fixed: Thank you, fixed
17:28 Changeset [b370e43] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
17:28 Changeset [5dd8bec5] by sev-
MOHWAK: Fix detection for Litthe Monster at School
16:37 Changeset [687bf0e0] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
16:36 Changeset [fabd8df5] by Filippos Karapetis <bluegr@…>
NEWS: Mention the new functionality for saving via the GMM in SCI
16:36 Changeset [d8336a31] by Filippos Karapetis <bluegr@…>
SCI: Allow saving from the GMM for games that can support it This …
16:36 Changeset [74fdf50a] by Filippos Karapetis <bluegr@…>
SCI: Improve the save/load code for saving and checking game versions
14:37 Changeset [53ecb9d] by Paweł Kołodziejski <aquadran@…>
GRIM: Update more Lua stub functions
14:07 Changeset [ce3296e5] by Paweł Kołodziejski <aquadran@…>
GRIM: Lua_V1::NukeResources is empty
13:48 Changeset [2b4dc7a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
13:48 Changeset [590ec99] by Paweł Kołodziejski <aquadran@…>
GRIM: Lua_V1::ResetTextures is actually stub
11:55 Changeset [b9121e64] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
11:54 Changeset [fb9a96d0] by Filippos Karapetis <bluegr@…>
SCI: Add WIP code for saving via GMM and autosaving (still disabled) …
11:51 Changeset [6daca679] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:51 Changeset [526a0826] by Paweł Kołodziejski <aquadran@…>
GRIM: Added lua function stubs used by game
11:22 Changeset [187a113] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
11:22 Changeset [a14c5a4a] by Filippos Karapetis <bluegr@…>
SDL: Replace gfx_mode with scale_factor in initSizeHint()
11:20 Changeset [42bc12a0] by Filippos Karapetis <bluegr@…>
TINSEL: Remove superfluous V3 checks TinselV2 already checks for V3
11:20 Changeset [e90b45b2] by Filippos Karapetis <bluegr@…>
TINSEL: Remove superfluous (and a bit confusing) pointer typedefs …
11:20 Changeset [b108f6c3] by Filippos Karapetis <bluegr@…>
TINSEL: Remove non-existent function definition
10:25 Changeset [dce7b427] by neuromancer
HYPNO: better errors when functions are not implemented
10:21 Changeset [bf30dc7e] by neuromancer
HYPNO: correct pointer during conversations in spider
10:01 Ticket #13224 (Neverhood: 12 symbols puzzle missing door open/close sounds) created by Player701
In the second part of the game, there is a puzzle that requires the …
09:41 Changeset [decc5234] by neuromancer
HYPNO: correctly loading spider demo (again)
08:54 Changeset [7a412c67] by mduggan
ULTIMA8: Add comment
08:54 Changeset [90991f3d] by mduggan
ULTIMA8: Add workaround for No Regret damage data I spent all day …
08:54 Changeset [9f15aa22] by mduggan
ULTIMA8: Add debug logs to Crusader attack process This does not …
07:57 Changeset [63faf359] by Paweł Kołodziejski <aquadran@…>
GRIM: Added newlines for lua debug traces
07:50 Changeset [6c850c8f] by Paweł Kołodziejski <aquadran@…>
GRIM: LUA: Print function name in list of arguments
07:46 Changeset [570d71ed] by Paweł Kołodziejski <aquadran@…>
GRIM: LUA: Do not touch stack. this is only helper for traces hook
07:33 Changeset [0375a44f] by Paweł Kołodziejski <aquadran@…>
GRIM: LUA: Restore original callhooks
07:30 Changeset [962d6763] by Paweł Kołodziejski <aquadran@…>
GRIM: LUA: Replace numbers with macros

01/15/22:

23:26 Ticket #13150 (MOHAWK/QT: Crash in Riven Quicktime Video) closed by sluicebox
Patience expired!
22:10 Changeset [7e28f2d6] by antoniou79
BLADERUNNER: Add sound to buttons in KIA save The original has sound …
19:25 Changeset [53527c46] by neuromancer
HYPNO: fixes in game loading and video playback when looping in spider
17:35 Ticket #11861 (EMI: Chess game makes EMI not respond) closed by aquadran
worksforme: I tried save game, you have to wait a moment, but game not stuck.
17:26 Ticket #11821 (EMI DEMO: ALT+Enter to toggle fullscreen causes broken textures) closed by aquadran
worksforme
17:24 Ticket #11851 (EMI: Exiting from Knutting Atoll lead to dead lock in the island map) closed by aquadran
worksforme
17:22 Ticket #11848 (EMI: Crash after weeding at Lava Pool during sequence) closed by aquadran
worksforme
17:18 Ticket #11784 (EMI: When opening the bank vault from the inside, the sword is placed ...) closed by aquadran
worksforme
17:14 Ticket #11808 (EMI: Freeze in the overworld after leaving Lava Pool puzzle. Cannot ...) closed by aquadran
worksforme: can not reproduce from game play test. possible save game have broken state
17:12 Ticket #11811 (EMI: Monkey doesn't join monkey combat) closed by aquadran
worksforme
16:06 Ticket #13223 (SCI: QFG4 - Can't distribute points with the keyboard at the beginning ...) created by Terelyn
It works if you launch it through DOSBox.
15:56 Ticket #13222 (SCI: QFG3 - The music in the Main Menu doesn't restart after going ...) created by Terelyn
It only happens after trying to create a new character. In the case …
15:20 Changeset [0c3ee33c] by neuromancer
HYPNO: reset intros when loading in spider
13:14 Ticket #13221 (SCUMM: Monkey Island 2 Segfault (Midi related)) created by mgerhardy
ScummVM version 2.5.0 (debian testing) […]
09:18 Changeset [ca14f666] by neuromancer
HYPNO: added missing videos between scenes in spider
07:25 Ticket #13195 (SHERLOCK: UI glitch when looking at screen object in inventory mode (Demo)) closed by eriktorbjorn
fixed: Thanks for verifying! (I forgot to close the bug report when merging.)
03:46 Ticket #13220 (TINSEL: Discworld crashes) created by Die4Ever
quoted from Mindez in the Speedy Adventures discord: There are a …
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