Timeline



01/02/22:

17:08 Changeset [1ec6adb3] by digitall
SCI: Abort Resource Patching if Resource Data Loading has Failed This …
16:45 Changeset [92dd9c09] by Le Philousophe <lephilousophe@…>
ANDROID: Keep last touch mode when displaying overlay
16:45 Changeset [523b2262] by Le Philousophe <lephilousophe@…>
ANDROID: Allow user to enable touch controls
16:45 Changeset [639d633f] by Le Philousophe <lephilousophe@…>
ANDROID: Add touch controls to 2D backend This is not usable for now …
16:45 Changeset [dcd02117] by Le Philousophe <lephilousophe@…>
OPENGL: Make back buffer accessible from derivated classes
16:45 Changeset [b6c0a1c6] by Le Philousophe <lephilousophe@…>
ANDROID: Refactor touch controls to be graphics backend agnostic
16:45 Changeset [325c47f9] by Le Philousophe <lephilousophe@…>
ANDROID: Use Android runtime to open touch controls image This allows …
16:45 Changeset [b60c99ce] by Le Philousophe <lephilousophe@…>
OPENGL: Allow backends to draw textures clipped
16:45 Changeset [7b36b569] by Le Philousophe <lephilousophe@…>
ANDROID: Rework Android 3D texture interfaces
14:52 Changeset [b52f486] by Filippos Karapetis <bluegr@…>
BURIED: Move agent evaluation (score) logic into a separate file This …
14:49 Changeset [7fad23af] by Filippos Karapetis <bluegr@…>
BURIED: Move AI comment info
13:40 Changeset [e50957b] by Filippos Karapetis <bluegr@…>
BURIED: Fix global flag corruption in completion screen
13:30 Ticket #13194 (Unknown game variant for director) closed by Retro64
fixed
13:14 Changeset [6e5892de] by GitHub <noreply@…>
DIRECTOR: Add detection for trektech-win - german version (#3637)
12:52 Changeset [78f69355] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Greek) Currently translated at 100.0% (1699 …
12:11 Changeset [c414f850] by mduggan
ULTIMA8: For now disable startRun anim translation to fix build
12:06 Changeset [6729da5] by mduggan
ULTIMA8: Fix leftover reference to delete enum
11:29 Ticket #13194 (Unknown game variant for director) created by Retro64
The game in 'StarTrek' seems to be an unknown game variant. Please …
11:01 Changeset [69cce37f] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:00 Changeset [416c7e15] by neuromancer
HYPNO: added warning about c6
10:55 Changeset [e12bd69f] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Italian) Currently translated at 100.0% …
10:46 Changeset [f2eec61d] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:46 Changeset [05f0314a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
10:45 Changeset [ddc26b2d] by mduggan
ULTIMA8: Clean up lookleft/lookright animations Having finally worked …
10:45 Changeset [cf859e68] by mduggan
ULTIMA: Fix some unused variable warnings
10:45 Changeset [5892b8c] by mduggan
ULTIMA8: Intrinsic calling convention cleanups Previously x/y values …
10:45 Changeset [04327d03] by mduggan
ULTIMA8: Remove some unused varaiable warnings
10:45 Changeset [0f6897c] by mduggan
ULTIMA8: Add Crusader short jump on tab key This is a single-key …
10:35 Ticket #13193 (BURIED: Arthur still visible after being lost from Biochip Inventory) closed by bluegr
Thanks for the fix digitall, and thanks for the report and additional …
10:26 Changeset [4b5d85d2] by mduggan
ULTIMA8: Rename ATTACK_PROCESS_TYPE to ATTACK_PROC_TYPE For …
10:26 Changeset [a2328e96] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:25 Changeset [74f2df71] by Filippos Karapetis <bluegr@…>
BURIED: Fix Arthur being visible after AI biochip is lost - bug …
10:20 Changeset [c4d40efd] by Filippos Karapetis <bluegr@…>
BURIED: Add constant for the intro video filename
10:20 Changeset [3e595eed] by Filippos Karapetis <bluegr@…>
BURIED: Adjust comments
10:20 Changeset [654cf830] by Filippos Karapetis <bluegr@…>
BURIED: Rewrite the logic for biochip evidence access to global vars …
10:20 Changeset [8a62864d] by Filippos Karapetis <bluegr@…>
BURIED: Remove offset access to globals in checkAICommentDependencies …
10:20 Changeset [9c81f95] by Filippos Karapetis <bluegr@…>
BURIED: Add console command aicommentinfo This will allow us to debug …
10:20 Changeset [660ce11b] by Filippos Karapetis <bluegr@…>
BURIED: Rewrite the AI comment info data into an array This cleans up …
10:20 Changeset [d2b3bbd9] by Filippos Karapetis <bluegr@…>
BURIED: Adapt the global flag parameters in the rest of the callbacks …
10:20 Changeset [a900070a] by Filippos Karapetis <bluegr@…>
BURIED: Rewrite the post box slot flag logic in KitchenUnitPostBox …
10:20 Changeset [259572f5] by Filippos Karapetis <bluegr@…>
BURIED: Adapt hardcoded flag in the OpenFirstItemAcquire() callback
10:20 Changeset [fdf43e51] by Filippos Karapetis <bluegr@…>
BURIED: Pass global flag by ref to the ViewSingleTranslation() …
10:20 Changeset [ebf110d9] by Filippos Karapetis <bluegr@…>
BURIED: Rewrite the handling of head flags for the arrow god scenes …
10:20 Changeset [1552759e] by Filippos Karapetis <bluegr@…>
BURIED: Improve code readability
10:20 Changeset [f750b976] by Filippos Karapetis <bluegr@…>
BURIED: Rewrite the head opened time code for the Mayan arrow god …
10:20 Changeset [b583326c] by Filippos Karapetis <bluegr@…>
BURIED: Pass global flag by reference to the GenericItemAcquire() …
10:20 Changeset [69c3fc40] by Filippos Karapetis <bluegr@…>
BURIED: Rewrite the pod and pod item flag logic in RetrieveFromPods() …
10:20 Changeset [13afbe27] by Filippos Karapetis <bluegr@…>
BURIED: Pass global flag by reference to the PlaySoundEnteringScene() …
10:20 Changeset [18a52a58] by Filippos Karapetis <bluegr@…>
BURIED: Pass global flag by reference to the SetFlagOnEntry() callback …
10:20 Changeset [78119116] by Filippos Karapetis <bluegr@…>
BURIED: Move common code in playTransition() into a separate function
10:20 Changeset [1ccf15f3] by Filippos Karapetis <bluegr@…>
BURIED: Allow pausing the game in the demo version
10:08 Changeset [e4530e1b] by neuromancer
HYPNO: implemented bus puzzle in hard mode
09:43 Changeset [a37fdcf2] by Paweł Kołodziejski <aquadran@…>
TINYGL: Move gl_vertex_transform to GLContext
08:28 Changeset [bac98e5c] by Lothar Serra Mari <mail@…>
I18N: Update translations datafile
08:22 Changeset [8ae516bd] by Paweł Kołodziejski <aquadran@…>
TINYGL: Janitorial
08:20 Changeset [a4ec998] by Paweł Kołodziejski <aquadran@…>
TINYGL: Small corrections for params type
07:46 Changeset [b2c909a] by Lothar Serra Mari <mail@…>
DISTS: Update Sparkle information for 2.5.1

01/01/22:

23:22 Changeset [7bb707e9] by digitall
BURIED: Fix Arthur Being Visible After AI Biochip is Lost Fix for bug …
22:34 Changeset [3e32365f] by digitall
SCI: Fix Missing MusicEntry Field Initializer for time This may fix …
20:14 Changeset [b4e7ea31] by GitHub <noreply@…>
CI: Disable libmpeg2 in iOS builds
19:33 Changeset [c8fd73a2] by sev-
CONFIGURE: Add description for --disable-detection-full option
18:04 Changeset [fb9e22da] by neuromancer
PRIVATE: fixed indentation of previous commit
17:51 Changeset [1a604c7b] by neuromancer
PRIVATE: more portable code to avoid endianness issues
17:26 Changeset [5c5f89a8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (French) Currently translated at 100.0% …
17:15 Changeset [95182349] by digitall
ULTIMA8: Fix GCC Compiler Shadowing Warning
16:42 Changeset [cf8b3cc1] by Paweł Kołodziejski <aquadran@…>
TINYGL: Move function to GLContext
16:38 Changeset [c3a73efa] by Paweł Kołodziejski <aquadran@…>
TINYGL: No need to check for current_texture
16:21 Changeset [a70168e4] by Paweł Kołodziejski <aquadran@…>
TINYGL: Split/move functions to API and internal implementation.
16:16 Changeset [af399f0a] by Paweł Kołodziejski <aquadran@…>
TINYGL: Janitorial
15:47 Changeset [d33c181d] by Paweł Kołodziejski <aquadran@…>
DEVTOOLS: Silence compiler warning
15:28 Changeset [e2f4f0e] by Paweł Kołodziejski <aquadran@…>
DEVTOOLS: Avoid global constructor
15:18 Changeset [67738ba] by Paweł Kołodziejski <aquadran@…>
DEVTOOLS: Avoid global constructors
15:01 Changeset [2dafdf1d] by Paweł Kołodziejski <aquadran@…>
DEVTOOLS: Removed duplicated entry
15:00 Changeset [ef64a4fe] by Paweł Kołodziejski <aquadran@…>
DEVTOOLS: Silence compiler warnings
14:56 Changeset [7ddb8b70] by Paweł Kołodziejski <aquadran@…>
DEVTOOLS: Avoid global constructors
14:44 Changeset [a829278e] by Paweł Kołodziejski <aquadran@…>
DEVTOOLS: Silence compiler warnings
14:25 Changeset [7e86a21a] by Paweł Kołodziejski <aquadran@…>
DEVTOOLS: Avoid global constructor
13:10 Changeset [85e07bb6] by Paweł Kołodziejski <aquadran@…>
BURIED: Added missing 'override'
13:07 Changeset [69198d5d] by Paweł Kołodziejski <aquadran@…>
TINYGL: Corrected variable type
13:06 Changeset [fef0e04] by Paweł Kołodziejski <aquadran@…>
TINYGL: No need to check for current_texture
13:06 Changeset [04b13dc6] by Paweł Kołodziejski <aquadran@…>
TINYGL: Split/move functions to API and internal implementation.
12:38 Changeset [f1812277] by Paweł Kołodziejski <aquadran@…>
DEVTOOLS: Enable mpeg2 by default
11:41 Changeset [20e08425] by mduggan
ULTIMA8: Fix on-screen checks for Crusader games Previously these …
11:41 Changeset [2df1a2cb] by mduggan
ULTIMA8: Make initializer value explicit
11:41 Changeset [b08bf2d4] by mduggan
ULTIMA8: Slight cleanup, remove hard-coded actor nums
11:41 Changeset [9d6b535d] by mduggan
ULTIMA8: JANITORIAL: Remove out-of-date comment
11:41 Changeset [6a5a46ea] by mduggan
ULTIMA8: Fix initial NPC directions The original multiplies the …
11:41 Changeset [739cd1bf] by mduggan
ULTIMA8: Fix turns in Crusader pace process Previously we were not …
11:41 Changeset [6dde48b8] by mduggan
ULTIMA8: slight damage and targeting tweaks for No Regret
11:00 Changeset [c9e8a33] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:00 Changeset [25c4e89b] by Paweł Kołodziejski <aquadran@…>
TINYGL: Janitorial
08:26 Changeset [0d6a09c5] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
01:26 Changeset [deb4dac0] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …

12/31/21:

23:00 Changeset [823bc163] by sev-
ALL: Update copyright year
22:39 Ticket #13193 (BURIED: Arthur still visible after being lost from Biochip Inventory) created by jamie-marchant
Steps to reproduce: 1. Get the Environ Cartridge from the CHICHEN …
19:55 Changeset [d5c5f658] by Le Philousophe <lephilousophe@…>
CONFIGURE: silence GOLD linker check
19:52 Ticket #13192 (SCI: Police Quest 4 - Random Crashes) created by jamokoo
Seems to happen when moving mouse to bottom of the screen to open the …
19:50 Changeset [f316caa3] by Le Philousophe <lephilousophe@…>
ANDROID: Define dwp binary like others
19:50 Changeset [1c922e6] by Le Philousophe <lephilousophe@…>
CONFIGURE: Don't use DWARF in nasm when linking using gold This …
18:57 Changeset [baf7cae8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
18:57 Changeset [dc7d107e] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Russian) Currently translated at 100.0% …
17:55 Changeset [7a7283cd] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
17:34 Changeset [a2fa23ae] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
17:34 Changeset [4b5bf645] by Filippos Karapetis <bluegr@…>
BURIED: Fix typo
17:18 Ticket #13172 (BURIED: Hide mouse pointer during cutscenes) closed by bluegr
The change affects cases where the cursor is an arrow can be hidden …
17:15 Ticket #13191 (BURIED: Incorrect Score) closed by bluegr
worksforme: Thanks! Your saved game looks correct. I've fixed a corruption of …
17:12 Changeset [10217168] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
17:12 Changeset [d86ea21] by Filippos Karapetis <bluegr@…>
NEWS: Add more changes for The Journeyman Project 2: Buried in Time
17:12 Changeset [728d76b0] by Filippos Karapetis <bluegr@…>
BURIED: Adapt more callbacks with hardcoded global flags
17:12 Changeset [bc9b2dd] by Filippos Karapetis <bluegr@…>
BURIED: Fix global flag corruption in death screens A regression from …
17:12 Changeset [73adf954] by Filippos Karapetis <bluegr@…>
BURIED: Show the agent evaluation (current points) with Control-D …
17:10 Changeset [42aa84bf] by neuromancer
HYPNO: refactored ending code in spider
16:27 Changeset [3d4e5988] by neuromancer
HYPNO: added a few ending and missing scenes in spider
14:43 Changeset [d162903e] by Paweł Kołodziejski <aquadran@…>
DIRECTOR: add EBN - Telecommunication Breakdown
12:17 Changeset [e1e42c6a] by Filippos Karapetis <bluegr@…>
NEWS: Mention more changes for Journeyman Project 2: Buried in time
12:15 Ticket #13188 (BURIED: Skip Arthur dialog) closed by bluegr
fixed: Synchronous comments (the ones you have to wait) from Arthur are …
12:12 Changeset [f08eb992] by Filippos Karapetis <bluegr@…>
BURIED: Stop async comments from Arthur with the space key - FR #13188
11:13 Changeset [17a218bf] by mgerhardy
TWINE: use a different version of getAngleAndSetTargetActorDistance
11:11 Changeset [9d4aaf15] by mgerhardy
NEWS: updated news entries for little big adventure
11:11 Ticket #13189 (BURIED: Space to hear Arthur repeat his Biochip entry) closed by bluegr
wontfix: Unfortunately, the inventory description buttons are part of the …
11:03 Ticket #13190 (Buried: Transition speed not saved when upgrading save and process is ...) closed by bluegr
invalid: The first one isn't an issue. The game needs to run once to convert …
11:03 Changeset [a9a6d295] by mgerhardy
TWINE: minor comments
11:03 Changeset [0df0bead] by mgerhardy
TWINE: simplified scene patches those are fixed sized arrays
11:03 Changeset [7080e9bf] by mgerhardy
TWINE: added more scene patches - but disable them by default
11:01 Changeset [8f590c52] by mgerhardy
TWINE: reduced code duplication in move script - door handling
10:49 Changeset [04e7afea] by mgerhardy
TWINE: replaced magic numbers
10:48 Changeset [593b7d06] by mgerhardy
TWINE: added debug commands to toggle the dark palette mode
10:48 Changeset [41bb9544] by mgerhardy
TWINE: renamed member for palette fade handling
10:48 Changeset [2c90f1e3] by mgerhardy
TWINE: debug logging for script execution
10:48 Changeset [f05612a0] by mgerhardy
TWINE: same result but different define
10:48 Changeset [66c444d3] by mgerhardy
TWINE: fixed missing dynamic flag for AnimFrameReached
08:51 Changeset [2e27b456] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
08:50 Changeset [675695c7] by Le Philousophe <lephilousophe@…>
PSP: Fix build failures with latest PSP toolchain The new PSP …
04:23 Changeset [0d0951e4] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
04:23 Changeset [27b64b8d] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
04:22 Changeset [6116e3cc] by Die4Ever
GROOVIE: autosave after puzzle completion
04:07 Changeset [6fcfc5bb] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
04:06 Changeset [fe6d20ec] by Die4Ever
GROOVIE: T11H fix blue circles for GameBook notifications
00:03 Ticket #13191 (BURIED: Incorrect Score) created by jamie-marchant
How do I have 5/4 pieces of critical evidence?

12/30/21:

23:39 Ticket #13190 (Buried: Transition speed not saved when upgrading save and process is ...) created by jamie-marchant
I was using Scummvm 2.5 and switched to a daily build (12/30/2021), to …
23:33 Ticket #13189 (BURIED: Space to hear Arthur repeat his Biochip entry) created by jamie-marchant
You can push space to re-here the last thing Arthur said to you(ceturn …
22:53 Ticket #13188 (BURIED: Skip Arthur dialog) created by jamie-marchant
Can we please get an Arthur skip option?
21:11 Changeset [cb195b54] by Filippos Karapetis <bluegr@…>
NEWS: Mention changes for Journeyman Project 2: Buried in Time
20:58 Changeset [99ea2f68] by Filippos Karapetis <bluegr@…>
BURIED: Adapt more cases of flag offsets with hardcoded global flags …
19:27 Changeset [a581061a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (German) Currently translated at 100.0% …
17:47 Ticket #13187 (AGS: Lancelot's Hangover - No text in speech bubbles) created by antoniou79
A lot of the text dialogue in the game is missing. The speech bubbles …
15:15 Changeset [85123819] by Filippos Karapetis <bluegr@…>
BURIED: Remove unused global flag access methods
15:15 Changeset [07775d1f] by Filippos Karapetis <bluegr@…>
BURIED: Reduce cases with global flag access via offsets. Some cleanup
15:11 Changeset [69b9c4a4] by digitall
BURIED: Fix GCC Compiler Shadowing Warning
14:45 Changeset [5526d369] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …
14:27 Changeset [0bad0a32] by Filippos Karapetis <bluegr@…>
BURIED: Remove superfluous SFX when erasing codes in the ShopNet screen
14:27 Changeset [67eaeb6] by Filippos Karapetis <bluegr@…>
BURIED: Adjust some comments
14:27 Changeset [05f67072] by Filippos Karapetis <bluegr@…>
BURIED: Simplify some of the variable casts for the Mayan logic This …
13:57 Changeset [010dfbff] by Paweł Kołodziejski <aquadran@…>
GRAPHICS: Remove manual OpenGL function loading
13:53 Changeset [21b0d6de] by Paweł Kołodziejski <aquadran@…>
BACKENDS: Replace GLEW with GLAD, part of PR #3463
12:57 Changeset [43d87cb0] by Paweł Kołodziejski <aquadran@…>
BACKENDS: Support detecting OpenGL ES 2 at runtime for 3D games
12:49 Changeset [7f3b6e33] by Paweł Kołodziejski <aquadran@…>
WME3D: Janitorial - formatting
12:49 Changeset [ef62755a] by Paweł Kołodziejski <aquadran@…>
WME3D: Remove pack flags, not needed.
12:08 Changeset [cb665236] by Paweł Kołodziejski <aquadran@…>
WME3D: Cleanup OpenGL calls
12:05 Changeset [23d6dd0a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
12:04 Changeset [b786eec7] by Paweł Kołodziejski <aquadran@…>
WME3D: Remove "float" casting
11:32 Ticket #12889 (BURIED: Add savestate metadata support) closed by bluegr
fixed: Implemented in commit 1880b37100511988b292d673ee32630e031f6dcb: …
11:28 Changeset [d7d426c] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
11:28 Changeset [a0f825d6] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:27 Changeset [1880b371] by Filippos Karapetis <bluegr@…>
BURIED: Add metadata to saved games - FR #12889 - Saved games now …
10:52 Changeset [5ca9c307] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
10:52 Changeset [58b39a9] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Greek) Currently translated at 100.0% (1698 …
08:55 Ticket #12995 (ULTIMA 8: Pressing Esc to skip intro movie opens menu instead) closed by mduggan
fixed: I just pushed 31a2797 which should fix this and I think all the …
08:15 Changeset [5cf57339] by mduggan
ULTIMA8: Add No Regret sounds in SurrenderProcess This also fixes the …
08:11 Changeset [b036b127] by mduggan
ULTIMA8: Implement No Regret specific intrinsic I_setVolumeForObjectSFX
08:11 Changeset [31a2797e] by mduggan
ULTIMA8: Ensure escape closes videos correctly There are some rare …
06:17 Changeset [55d78319] by dreammaster
XEEN: Debugger command for loading original savegames
01:37 Ticket #13176 (ULTIMA 8: Inventory gone after leaving Central Tenebrae) closed by mduggan
fixed: Thanks for confirming! I'll mark this as fixed.
00:41 Ticket #13186 (Unknown game variant for glk) created by Conchipedia
The game in '...from the Files of Sigmund Praxis, Guerrilla Therapist …

12/29/21:

22:43 Changeset [119248b1] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
22:43 Changeset [70b2ff0a] by Paweł Kołodziejski <aquadran@…>
WME3D: Corrected access to surface buffer
22:25 Changeset [b9a8a7a2] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
22:24 Changeset [b8094a39] by Filippos Karapetis <bluegr@…>
BURIED: Cleanup of the saving/loading dialog code
22:23 Changeset [e22f1a6c] by Paweł Kołodziejski <aquadran@…>
WME3D: Removed packed flag, it's not needed
22:20 Changeset [6b8b663e] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
22:20 Changeset [4bfb8f0] by Paweł Kołodziejski <aquadran@…>
WME3D: Removed multi texture setup, it's not used anywhere
20:53 Changeset [95587524] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
20:53 Changeset [6fb46bc1] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
20:52 Changeset [c411bbb7] by Filippos Karapetis <bluegr@…>
BURIED: Clean up game pausing functions and use pauseEngine()
20:31 Ticket #12848 (The shaders are gone) closed by sev-
fixed: Those are not shaders but scalers. We added them for OpenGL in 2.5.1
20:28 Ticket #12886 (BURIED: Time still passes during final puzzle even when the game is paused) closed by bluegr
fixed: Fixed in commit 479c2ba1f37b4ea59585182f2fcc91c197ea80a4: …
20:28 Changeset [557c4f3a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
20:28 Changeset [479c2ba1] by Filippos Karapetis <bluegr@…>
BURIED: Proper handling of engine pausing - bug #12886 The game is …
17:39 Ticket #13185 (ASYLUM: re-enable missing cutscene between chapters 2 and 3) created by OneShortEye
On my first playthrough of Sanitarium with ScummVM, a cutscene played …
17:17 Ticket #13178 (BURIED: returning to the player's view after saving) closed by bluegr
fixed: Implemented in commit 2704a81a9607b6fb305615d20ee6d60687f717b0: …
17:16 Changeset [c3a0fb2] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
17:16 Changeset [2704a81a] by Filippos Karapetis <bluegr@…>
BURIED: Close the biochip view after saving - FR #13178 This improves …
17:16 Changeset [72b4c65] by Filippos Karapetis <bluegr@…>
BURIED: Cleanup the biochip toggling code
16:53 Ticket #12958 (BURIED: Unknown game variant for buried) closed by bluegr
fixed: This version has already been added with commit …
16:48 Ticket #12934 (BURIED: Hotkey for pausing the game doesn't work) closed by bluegr
fixed: Implemented in commit 404743fafa2695a674ec19e53ad25752183ec22e: …
16:48 Changeset [5374d70] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
16:48 Changeset [6b82b87] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
16:47 Changeset [404743fa] by Filippos Karapetis <bluegr@…>
BURIED: Implement game pausing via Control-P - bug #12934 Also, this …
16:12 Ticket #12888 (BURIED: Loading a save created during the password sequence restarts ...) closed by bluegr
fixed: It's now possible to skip through all the dialog in this scene with …
16:10 Ticket #13172 (BURIED: Hide mouse pointer during cutscenes) closed by bluegr
fixed: Implemented in commit 889070f479edf0d87237ff276b181636cd894e50: …
16:09 Changeset [00ec2bcb] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
16:08 Changeset [de13dc63] by Filippos Karapetis <bluegr@…>
BURIED: Fix fallback in the latest video and audio skipping code This …
16:08 Changeset [1d991bd1] by Filippos Karapetis <bluegr@…>
BURIED: Group GUI options
16:08 Changeset [ae8b436f] by Filippos Karapetis <bluegr@…>
BURIED: Cleanup variable usage
16:08 Changeset [889070f4] by Filippos Karapetis <bluegr@…>
BURIED: Hide mouse pointer during cutscenes - FR #13172 This change …
16:08 Changeset [e13a72e8] by Filippos Karapetis <bluegr@…>
BURIED: Also allow skipping synchronous sounds
15:04 Changeset [ae16e88c] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
15:04 Changeset [6b0b516d] by GitHub <noreply@…>
SCUMM: Fix debug print in DiMUSE debugger
13:27 Changeset [e2860162] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
13:26 Changeset [c20a92b3] by Paweł Kołodziejski <aquadran@…>
SCUMM: Remove DiMUSE specific code from main engine
13:26 Changeset [81ba7888] by Paweł Kołodziejski <aquadran@…>
SCUMM: DiMUSE: Add missing sequence table entry for FT
13:26 Changeset [c3aa6529] by Paweł Kołodziejski <aquadran@…>
SCUMM: DiMUSE: Add debugger/audio player
13:21 Changeset [f6bfd24] by neuromancer
HYPNO: fixed practice levels and credits
11:49 Changeset [46a4a682] by Paweł Kołodziejski <aquadran@…>
ALL: Upgrade to GPLv3+
11:31 Changeset [2c22d00] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Italian) Currently translated at 100.0% …
11:26 Changeset [1e8630a9] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
11:26 Changeset [3967b78d] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
11:26 Changeset [16b779f6] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
01:25 Changeset [142f1d0c] by rsn8887 <rsn8887@…>
BUILD: Use ScummVM Team as author name on Switch platform This change …
00:20 Ticket #13184 (Unknown game variant for glk) created by Conchipedia
The game in 'Adventure Strikes When You Least Expect It\' seems to be …

12/28/21:

23:42 Ticket #13183 (Unknown game variant for glk) created by Conchipedia
The game in 'The Adventure of Space Boy!\' seems to be an unknown game …
23:30 Ticket #13182 (Unknown game variant for glk) created by Conchipedia
The game in 'Adrift Drifting In\' seems to be an unknown game variant. …
23:20 Ticket #13181 (GLK: Unsupported game: Adrift) created by Conchipedia
The game in 'ADRIFT-O-Rama\' seems to be an unknown game variant. …
20:22 Ticket #13177 (TWINE: Tank is stuck) closed by mgerhardy
fixed
20:20 Changeset [3d5d5317] by mgerhardy
TWINE: fixed invalid processActor reset was the cause of this blocker …
20:08 Changeset [0ebd30c1] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (German) Currently translated at 100.0% …
19:37 Ticket #13180 (Unknown game variant for glk) created by Conchipedia
The game in '1st-time\' seems to be an unknown game variant. Please …
17:58 Changeset [5123035] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …
17:42 Changeset [62e01630] by antoniou79
BLADERUNNER: RESTOREDCONTENT: Properly set Grigorian's Note flag
16:58 Changeset [e7b37133] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
16:57 Changeset [2591106d] by Filippos Karapetis <bluegr@…>
BURIED: Pass the currently playing video to yield() This allows …
14:22 Changeset [64fc9de1] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Dutch) Currently translated at 98.8% (1678 …
13:55 Ticket #13147 (ASYLUM: Can't trigger Easter Egg on 2nd Chapter) closed by digitall
invalid: TaxAkla: I have just checked the savegame you provided and all the …
13:03 Ticket #12891 (BURIED: Add a "skip cutscenes" setting) closed by bluegr
fixed: Implemented in commit a6bee101659a6252791b2305e8a2b342ffe528a1: …
13:02 Changeset [24d0ed15] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
13:02 Changeset [bdfe1980] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
13:01 Changeset [a6bee101] by Filippos Karapetis <bluegr@…>
BURIED: Add support and game option for video skipping - FR #12891
12:52 Changeset [a78bbef5] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
12:50 Changeset [ea55621c] by neuromancer
HYPNO: added cheat option
12:50 Changeset [9ade6fdb] by neuromancer
HYPNO: added more scenes and fixes for arcade sequences in spider
11:52 Changeset [3b3b9538] by mduggan
ULTIMA8: Make popToContainer/popToEnd better match originals A …
11:52 Changeset [59df8558] by mduggan
ULTIMA8: Slight cleanup in World::clear Use the existing list clear …
10:51 Changeset [7242a2aa] by Christophe Branchereau <cbranchereau@…>
OPENDINGUX: enable the local web server Signed-off-by: Christophe …
08:14 Ticket #13173 (ASYLUM: Player character can move during in-game cutscenes) closed by alxpnv
fixed: Thanks for the report
07:43 Changeset [861b8b5d] by Filippos Karapetis <bluegr@…>
CREDITS: Add myself to the SCUMM engine credits
07:39 Changeset [62650839] by Filippos Karapetis <bluegr@…>
JANITORIAL: Fix typo
05:06 Changeset [13c4196] by mduggan
ULTIMA8: Workaround for bug #13176 Somehow the avatar got added to …
05:06 Changeset [5572ed13] by mduggan
ULTIMA8: Slightly better debug messages
04:28 Changeset [dde76d3e] by trembyle <54326852+trembyle@…>
DIRECTOR: adjust detection tables via PR review
03:31 Ticket #13179 (Unknown game variant for glk) created by Conchipedia
The game in '3 Minutes to Live\' seems to be an unknown game variant. …
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