Timeline
12/09/21:
- 23:42 Changeset [e0c23459] by
- NEWS: mention Trd. Chinese Kyra 2
- 22:37 Changeset [c20b4439] by
- I18N: Update translation files Updated by "Update PO files to match …
- 22:37 Changeset [ac37fe4] by
- GRIM: Avoid directly including system OpenGL headers
- 22:21 Changeset [ef7dff9] by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 22:21 Changeset [7ddd2928] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 22:21 Changeset [709d82c4] by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 21:07 Changeset [6dcaa7cb] by
- AGS: Detection for new games (E-F) + minor fixes * Add new games …
- 21:04 Changeset [5d042862] by
- ANDROID: Keep track of actual AudioTrack buffer size
- 21:03 Changeset [c9e5ff7e] by
- SCUMM: DiMUSE: Fix bug #13080
- 21:03 Changeset [f37489d] by
- AUDIO/BACKENDS: Store output audio buffer size in Mixer
- 21:01 Changeset [e3ff9b5f] by
- PLAYGROUND3D: Use the existing list of rectangles when copying to the …
- 21:01 Changeset [06e79f2a] by
- TINYGL: Use the existing list of rectangles when copying to the screen
- 21:00 Changeset [216bcc3a] by
- NEWS: Mention scaler support in OpenGL mode
- 21:00 Changeset [95bc1c46] by
- OPENGL: Fix crash when scaling small areas
- 21:00 Changeset [00203d7e] by
- OPENGL: Restore cursor scaling
- 21:00 Changeset [b8f2c0b9] by
- GRAPHICS: Split ScalerPluginObject into two classes
- 21:00 Changeset [b94f24aa] by
- ANDROID: Enable scalers by default
- 21:00 Changeset [73aab0a] by
- OPENGL: Implement scaler support
- 21:00 Changeset [01b2b381] by
- OPENGL: Combine TextureCLUT8 and FakeTexture
- 21:00 Changeset [bf54f659] by
- GRAPHICS: Add generic functions for converting palettes
- 21:00 Changeset [f3453a6] by
- GRAPHICS: Fix invalid memory write in the DotMatrix scaler
- 20:10 Changeset [6a591146] by
- TINYGL: Added stencil buffer implementation
- 18:48 Changeset [57fcc688] by
- NEWS: Update German NEWS file
- 18:42 Changeset [da3c4bac] by
- NEWS: Update German NEWS file
- 18:18 Changeset [9341ec0a] by
- SHERLOCK: 3DO: Improve portrait movie positioning The exact position …
- 18:18 Changeset [c2c5eb4] by
- SHERLOCK: 3DO: Fix crash when playing downscaled portrait movies If …
- 17:42 Changeset [021d47cb] by
- GROOVIE: fix ROQ _restoreArea Setting it to all 0s meant that the min …
- 15:18 Changeset [4f4e6e57] by
- I18N: Update translation (Japanese) Currently translated at 100.0% …
- 15:18 Changeset [45958ee0] by
- I18N: Update translation (Catalan) Currently translated at 59.9% …
- 15:18 Changeset [3cc38be7] by
- I18N: Update translation (Catalan) Currently translated at 59.9% …
- 15:17 Changeset [ce21b9c] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 15:07 Ticket #13150 (MOHAWK/QT: Crash in Riven Quicktime Video) created by
- Goodmorning, I'm playing Riven on a Windows 10 last updated pc, …
- 13:23 Changeset [a0acbc85] by
- GROOVIE: switchToFullScreen retain image, fixes Samantha's moves This …
- 13:12 Changeset [bd306053] by
- I18N: Update translation (Catalan) Currently translated at 56.3% (954 …
- 13:12 Changeset [2b30c3af] by
- I18N: Update translation (Catalan) Currently translated at 56.3% (954 …
- 13:11 Changeset [3f2c1ada] by
- I18N: Update translation (Catalan) Currently translated at 56.2% (953 …
- 13:11 Changeset [7ba8e82] by
- I18N: Update translation (Catalan) Currently translated at 56.2% (953 …
- 13:08 Changeset [1ad87d85] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 13:08 Changeset [f1bb9239] by
- I18N: Update translation (Catalan) Currently translated at 55.9% (947 …
- 13:08 Changeset [76704d78] by
- I18N: Update translation (Catalan) Currently translated at 55.9% (947 …
- 13:08 Changeset [5824753e] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 13:05 Changeset [b3c4d64] by
- I18N: Update translation (Catalan) Currently translated at 55.6% (942 …
- 11:39 Changeset [6e361315] by
- I18N: Update translation files Updated by "Update PO files to match …
- 11:38 Changeset [a395700d] by
- TINYGL: Put debug dirty rects code into runtime condition
- 10:24 Changeset [d4d1f08c] by
- ASYLUM: fix starting the game after loading of saved game was cancelled
- 10:24 Changeset [77cfc02f] by
- ASYLUM: add debug command to draw action area
- 10:20 Changeset [7b298fa6] by
- I18N: Update translations templates
- 10:12 Changeset [001426e] by
- I18N: Update translation (Catalan) Currently translated at 47.4% (804 …
- 09:20 Ticket #13149 (GRIM: Grim Fandango % year 4 sewer transparency) created by
- Please check you are including all the following information in …
- 09:13 Ticket #13148 (GRIM: Grim Fandango _ after end game credits cannot exit the game) created by
- Please check you are including all the following information in …
- 08:54 Changeset [d5adf7a4] by
- STARK: Fixed shadow rendering
- 08:26 Changeset [8d87f9aa] by
- STARK: Fixed shadow rendering
- 08:24 Changeset [96248ef6] by
- TINYGL: Fixed dirtyrect debug display compilation
- 07:31 Changeset [08f55148] by
- SCI: Fix SQ3 end credits in version 1.0P
- 07:22 Changeset [0f54e7d3] by
- SCI: Fix SQ3 end credits in version 1.0P
- 03:24 Ticket #9553 (SHERLOCK: Cleopatra's Needle graphic glitch) closed by
- fixed
- 03:21 Changeset [c87a5eb1] by
- NEWS: Mention Rose Tattoo fog overlay fix
- 03:20 Changeset [58b51e7b] by
- SHERLOCK: Fix missing haze when going to Cleopatra's Needle In The …
- 03:19 Changeset [5f960d7f] by
- NEWS: Mention Rose Tattoo fog overlay fix
- 03:17 Changeset [c5bfab6] by
- SHERLOCK: Fix missing haze when going to Cleopatra's Needle In The …
- 00:32 Ticket #13147 (ASYLUM: Can't trigger Easter Egg on 2nd Chapter) created by
- The correct way to trigger the Easter Egg is to enter the fish house …
12/08/21:
- 22:37 Changeset [f22b83e1] by
- NEWS: Fix indentation
- 17:29 Changeset [81a8da05] by
- TINYGL: Replace stdio functions with debugstream
- 15:38 Ticket #13146 (TINSEL: Discworld intro graphical glitch) created by
- Discworld, English CD version. ScummVM 2.5.0 During the opening …
- 14:58 Changeset [6448a359] by
- DIRECTOR: Add MILO 2.02 detection entry
- 13:54 Changeset [9d65a233] by
- TINYGL: Remove leftovers
- 13:52 Changeset [3b9f9804] by
- TINYGL: Rearrange access to TinyGL
- 11:14 Changeset [5abcf1cb] by
- I18N: Update translation (Ukrainian) Currently translated at 100.0% …
- 11:14 Changeset [cdecb268] by
- I18N: Update translation (Russian) Currently translated at 100.0% …
- 08:36 Changeset [0c820355] by
- ASYLUM: fix unsigned wrap around
- 04:03 Ticket #10841 (SHERLOCK: Scalpel inventory not updated when item is added) closed by
- fixed: Actually, I checked and removing the banishWindow call is correct.. …
- 04:02 Changeset [02bdd0ca] by
- SHERLOCK: SS: Fix updating inventory after examining watch
- 04:00 Changeset [2175ee95] by
- SHERLOCK: SS: Fix updating inventory after examining watch
12/07/21:
- 23:33 Changeset [e26415ea] by
- PRIVATE: Fixed const cast
- 23:32 Changeset [29ae0708] by
- GROOVIE: Silence compiler warning
- 23:09 Changeset [51888c13] by
- STARK: Remove global constructors
- 21:11 Changeset [87594a05] by
- TINYGL: Cleanup more FrameBuffer class entries
- 20:26 Changeset [437327ff] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 20:26 Changeset [51656ff2] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 19:40 Changeset [10f6a79c] by
- TINYGL: More work on accessing FrameBuffer class
- 18:58 Changeset [2368991a] by
- TINYGL: Rearrange access gl context access from/to frame buffer class
- 14:09 Changeset [d6aebf4e] by
- GRIM: Remove not reachable code
- 13:14 Changeset [776cfe75] by
- GRIM: Moved getting tinygl buffer reference out of loop
- 11:54 Changeset [d6308f1b] by
- I18N: Update translation (Norwegian Bokmål) Currently translated at …
- 08:54 Changeset [4e34da37] by
- TINYGL: Eliminate passing context
- 08:48 Changeset [8540da76] by
- ASYLUM: fix corrupted cursor Bug no. 13145
- 00:31 Changeset [b9ef0b49] by
- TINYGL: Fix GCC Compiler Pedantic Warning
- 00:26 Changeset [9a4db16a] by
- I18N: Update translation (Japanese) Currently translated at 100.0% …
- 00:26 Changeset [321b79ab] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
12/06/21:
- 23:58 Changeset [c1512a5c] by
- TINYGL: Eliminate passing context where possible
- 15:53 Changeset [88dd982] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 12:57 Changeset [d80bd265] by
- TINYGL: Rearrange visibility various functions
- 12:42 Changeset [d9a7c474] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 12:41 Changeset [0cba141f] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 12:06 Changeset [d18891d6] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 11:41 Ticket #13136 (ASYLUM: Yawning during gameplay) closed by
- fixed: This should be fixed now. Thanks!
- 11:40 Ticket #13144 (ASYLUM: Crash after reaching limit of savegames) closed by
- fixed: Thanks for the report
- 11:39 Ticket #13143 (ASYLUM: A strange apparition) closed by
- wontfix: This is an easter egg ("Spork"). It can be triggered by Ctrl-clicking …
- 11:35 Ticket #13135 (ASYLUM: Redundant subtitle line) closed by
- fixed: Thanks for the report
- 11:34 Ticket #13130 (ASYLUM: Invalid direction crash in The Innocent Abandoned) closed by
- fixed: Fixed, thanks!
- 11:21 Changeset [12726657] by
- ASYLUM: fix yawning during active gameplay Bug no. 13136
- 11:21 Changeset [7cccbafc] by
- ASYLUM: fix crash after reaching limit of savegames Bug no. 13144
- 11:21 Changeset [28dc2e14] by
- ASYLUM: fix subtitle index Bug no. 13135
- 11:21 Changeset [7ec7e450] by
- ASYLUM: fix invalid direction crash Bug no. 13130
- 11:21 Changeset [17abacd] by
- ASYLUM: convert a couple of workarounds to patches
- 11:18 Changeset [8c7ad467] by
- I18N: Update translation files Updated by "Update PO files to match …
- 10:28 Changeset [60bf388c] by
- I18N: Update translations templates
- 10:27 Changeset [48def9a5] by
- GROOVIE: T11H option for updated credits music Play the song The …
- 07:33 Changeset [7fe55a8e] by
- I18N: Update translation files Updated by "Update PO files to match …
- 07:33 Changeset [66f1f265] by
- DIRECTOR: remove some detection_paths entries
- 03:51 Changeset [01ab4036] by
- I18N: Update translations templates
- 03:50 Changeset [81925cbd] by
- GROOVIE: T11H play Mr Death song Patch to play the Mr Death song when …
- 00:08 Changeset [8e7b4cbe] by
- NEWS: Mention fix for savegame overwrite check
- 00:08 Changeset [9f7ef63c] by
- ENGINE: Suppress autosave overwrite warning when description is empty …
- 00:08 Changeset [8512f90e] by
- ENGINES: Fix getSavegameFile for almost all engines Use …
- 00:08 Changeset [5615ea76] by
- ENGINES: Add missing getSavegameFile overrides ... for non-default …
- 00:08 Changeset [43a44e21] by
- ENGINES: Use MetaEngine consistently for getting autosave slot The …
- 00:08 Changeset [fae6f408] by
- ENGINES: Document -1 as return value of getAutosaveSlot when not supported
12/05/21:
- 22:44 Changeset [331f5987] by
- MACVENTURE: Correct datatype for active flag This silences a warning …
- 22:00 Changeset [8ed00821] by
- TINYGL: Attempt to fix compilation
- 21:30 Changeset [9f7a903b] by
- TINYGL: Mark private/public entries in FrameBuffer class
- 20:53 Changeset [424d76f0] by
- OPENGL: Log more information about the GL context
- 20:53 Changeset [35e12e2] by
- OPENGL: Lower the minimum GLSL version to 1.10
- 19:28 Changeset [98da66b7] by
- MYST3: Fix the viewport used by the TinyGL renderer for 2D drawing
- 19:28 Changeset [85032509] by
- I18N: Update translation files Updated by "Update PO files to match …
- 19:28 Changeset [d18d3210] by
- MYST3: Split TinyGLTexture into two separate subclasses
- 19:28 Changeset [9bd82872] by
- MYST3: Replace the Renderer::freeTexture function
- 18:00 Changeset [270ddf7b] by
- I18N: Update translations templates
- 17:59 Changeset [e0510db] by
- GROOVIE: couldn't find resource warning The 11th Hour has bugged …
- 17:59 Changeset [a19ecd94] by
- GROOVIE: refactor input loop Some scripts, such as the boat puzzle in …
- 17:48 Changeset [63747963] by
- KYRA: (LoK/Trd. Chinese) - fix Kyrandia logo glitch The animation has …
- 16:07 Ticket #13145 (ASYLUM: Corrupted magnifying glass) created by
- Windows 10 Home, 21H1, ScummVM 2.6.0git1749. After loading a savegame, …
- 16:06 Ticket #13144 (ASYLUM: Crash after reaching limit of savegames) created by
- When I tried to save the game through ScummVM main menu, it crashed …
- 16:03 Ticket #13143 (ASYLUM: A strange apparition) created by
- I encountered a strange apparition in the game that should not be …
- 16:03 Changeset [c837fafa] by
- KYRA: (LoK/Mac) - fix line breaks glitch (regression from 6f2df10d) …
- 16:02 Ticket #13142 (ASYLUM: Flickering savegame thumbnails) created by
- Savegame thumbnails were often flickering in the menu of Sanitarium.
- 15:43 Changeset [04e05e7a] by
- ANDROID: Sync 3D backend HiDPI with 2D one
- 15:43 Changeset [f12409d3] by
- ANDROID: Simplify texture setup in 3D There is no specific format for …
- 15:43 Changeset [30baf0e] by
- ANDROID: Unbind everything to ensure engine don't use our stuff
- 15:43 Changeset [05e5e10] by
- ANDROID: Rework 3D backend to not mangle game GL state We don't need …
- 15:43 Changeset [91cf76aa] by
- ANDROID: Reset the framebuffer when initializing back the surfaces …
- 15:38 Changeset [02dd2eb0] by
- DEVTOOLS: Added suppress options in xcode for pragma and deprecated …
- 15:18 Changeset [e6b56617] by
- VIDEO: Fixed compiler warning about dead code
- 15:17 Changeset [2bc3d7f4] by
- AUDIO: Fixed compiler warning, this is always true
- 14:57 Changeset [f3eba5e9] by
- AD: Do not report duplicated path components added to the globs
- 14:18 Changeset [9673b0a0] by
- KYRA: implement idle screen updates Apparently, as I have been told, …
- 14:14 Changeset [077ba2a8] by
- KYRA: minor metaengine fix
- 14:13 Changeset [1b7b4b73] by
- KYRA: (EOB/PC98) - improve final sequence (king scene) for enabled …
- 14:13 Changeset [8580624c] by
- KYRA: (FM-Towns) - fix minor font glitch
- 14:11 Changeset [df104edb] by
- KYRA: (EOB/LOL) - reduce calls to updateScreen (to improve …
- 13:23 Changeset [02bd4e46] by
- AD: Simplified punycoded names processing and fixed support for full paths
- 11:10 Ticket #13133 (TWINE: LBA1 DotEmu Enhanced (Steam) play wrong midi tracks) closed by
- fixed: Fixed - thanks a lot
- 11:10 Changeset [212509fa] by
- TWINE: LBA1 DotEmu Enhanced (Steam) play wrong midi tracks …
- 11:09 Changeset [bb891ee1] by
- TWINE: LBA1 DotEmu Enhanced (Steam) play wrong midi tracks …
- 10:40 Changeset [f69a7a2e] by
- I18N: Update translation (Japanese) Currently translated at 100.0% …
- 10:40 Changeset [bbd4ed56] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 09:36 Changeset [948923c6] by
- GRAPHICS3D: Move viewport change to save/restore surface, framebuffer
- 09:33 Changeset [df0cf4bf] by
- GFX: Properly save/restore states for viewport, blending, depth, alpha
- 07:27 Changeset [54d01183] by
- I18N: Update translation files Updated by "Update PO files to match …
- 07:26 Changeset [9837f266] by
- AGS: Detection for new games (C-D) + minor fixes
- 06:00 Ticket #13141 (GRIM: Grim Fandango ! year 3 end cutscene cuts early) created by
- Please check you are including all the following information in …
- 05:13 Ticket #13140 (GRIM: Grim Fandango, year 3 chain foreground) created by
- Please check you are including all the following information in …
- 04:59 Ticket #13139 (GRIM: Grim Fandango - model glitch year 3) created by
- Please check you are including all the following information in …
- 04:56 Ticket #13138 (On-screen keyboard doesn't work on Android Runtime for Chrome OS) created by
- ScummVM version: 2.5.0 Bug details: On-screen keyboard control does …
- 01:26 Changeset [2fab47d9] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 00:49 Ticket #13137 (AGI: LSL1 - Stealing from the shop should get Larry killed but it doesn't) created by
- How to reproduce the bug (it doesn't need a savegame): 1. Start …
12/04/21:
- 23:17 Changeset [8c6e557] by
- ENGINES: Allow to build without TINYGL enabled
- 23:09 Changeset [1e2e7fc6] by
- I18N: Update translations templates
- 23:08 Changeset [9e72366b] by
- ENGINES: Allow to build without TINYGL enabled
- 21:21 Changeset [66bc1955] by
- GRIM: Cleanup pixel formats for textures
- 21:16 Changeset [31421a45] by
- TINYGL: Drop BGRA pixel format
- 21:15 Changeset [f155d179] by
- PLAYGROUND3D: Drop BGRA pixel format
- 17:39 Changeset [01cc055c] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 16:15 Changeset [a32f2a10] by
- I18N: Update translation files Updated by "Update PO files to match …
- 16:14 Changeset [6e097626] by
- KYRA: Fix GCC Signed vs. Unsigned Comparison Compiler Warnings
- 15:52 Ticket #13136 (ASYLUM: Yawning during gameplay) created by
- I think that Max should yawn only after some time of player's …
- 15:24 Changeset [807f05f6] by
- I18N: Update translations templates
- 15:23 Changeset [501fcaf] by
- GROOVIE: Fix build when Groovie 2 games are not enabled
- 15:15 Ticket #13135 (ASYLUM: Redundant subtitle line) created by
- There is a subtitle line at the end of Max's Discovery Part 1 video, …
- 14:59 Changeset [3ed4be59] by
- MYST3: Fixed tglTexImage2D calls in software renderer
- 14:28 Changeset [6c34b70f] by
- I18N: Update translation files Updated by "Update PO files to match …
- 14:28 Changeset [ce5c63e0] by
- PLAYGROUND3D: Added tinygl blit test
- 14:05 Changeset [a9a4b6a3] by
- I18N: Update translations templates
- 14:04 Changeset [92c59956] by
- GROOVIE: Easier AI options
- 13:39 Changeset [dff981f] by
- TINYGL: Implement internal format argument handling for tglTexImage2D
- 13:29 Changeset [44b4b2f7] by
- TINYGL: Fixed multi texture generation calls
- 13:27 Changeset [86dc6525] by
- TINYGL: Cleanup code
- 13:25 Changeset [a9746518] by
- PLAYGROUND3D: Remove redundant code
- 13:08 Ticket #13134 (TWINE: LBA1 Credits screen in high resolution mode shows hidden ...) created by
- Tested on Windows 10 x64, master branch development build 64bit and …
- 12:58 Changeset [fef3409] by
- PLAYGROUND3D: Enable commented code - texture removal
- 12:57 Ticket #13133 (TWINE: LBA1 DotEmu Enhanced (Steam) play wrong midi tracks) created by
- Tested on Windows 10 x64, latest 64bit build from master and also on …
- 12:47 Ticket #13132 (TWINE: LBA1 GOG version Adeline jingle does not play at all) created by
- This is on Windows 10x64, with current daily build (64bit), and also …
- 10:47 Changeset [bb340c3b] by
- TINYGL: Moved static global array to dynamic array
- 10:05 Changeset [bac4c7c7] by
- PLAYGROUND3D: Corrected pixel format
- 10:00 Ticket #13131 (SCUMM: Add proper detection for German ultimate talkie translation ...) created by
- This is a German Monkey Island 2 translation that is created from the …
- 09:16 Changeset [946ee0a] by
- PLAYGROUND3D: Added more pixel formats for bitmap test
- 09:13 Changeset [d87c91fe] by
- I18N: Update translation files Updated by "Update PO files to match …
- 09:11 Changeset [9d5cd371] by
- HYPNO: improved c3 arcade sequence in spider and fixed some other scenes
- 09:11 Changeset [7d9f5a2a] by
- HYPNO: fixed credits when played inside an arcade level
- 01:01 Changeset [e961bd74] by
- I18N: Update translations templates
- 01:00 Changeset [9322c029] by
- GROOVIE: Add support for ScummVM load/save screens in 11H
- 00:09 Changeset [e5b055d0] by
- TINYGL: Cleanup texture pixel formats
- 00:06 Changeset [dd50e1a6] by
- TINYGL: Formatting
Note:
See TracTimeline
for information about the timeline view.