Timeline
12/04/21:
- 23:17 Changeset [8c6e557] by
- ENGINES: Allow to build without TINYGL enabled
- 23:09 Changeset [1e2e7fc6] by
- I18N: Update translations templates
- 23:08 Changeset [9e72366b] by
- ENGINES: Allow to build without TINYGL enabled
- 21:21 Changeset [66bc1955] by
- GRIM: Cleanup pixel formats for textures
- 21:16 Changeset [31421a45] by
- TINYGL: Drop BGRA pixel format
- 21:15 Changeset [f155d179] by
- PLAYGROUND3D: Drop BGRA pixel format
- 17:39 Changeset [01cc055c] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 16:15 Changeset [a32f2a10] by
- I18N: Update translation files Updated by "Update PO files to match …
- 16:14 Changeset [6e097626] by
- KYRA: Fix GCC Signed vs. Unsigned Comparison Compiler Warnings
- 15:52 Ticket #13136 (ASYLUM: Yawning during gameplay) created by
- I think that Max should yawn only after some time of player's …
- 15:24 Changeset [807f05f6] by
- I18N: Update translations templates
- 15:23 Changeset [501fcaf] by
- GROOVIE: Fix build when Groovie 2 games are not enabled
- 15:15 Ticket #13135 (ASYLUM: Redundant subtitle line) created by
- There is a subtitle line at the end of Max's Discovery Part 1 video, …
- 14:59 Changeset [3ed4be59] by
- MYST3: Fixed tglTexImage2D calls in software renderer
- 14:28 Changeset [6c34b70f] by
- I18N: Update translation files Updated by "Update PO files to match …
- 14:28 Changeset [ce5c63e0] by
- PLAYGROUND3D: Added tinygl blit test
- 14:05 Changeset [a9a4b6a3] by
- I18N: Update translations templates
- 14:04 Changeset [92c59956] by
- GROOVIE: Easier AI options
- 13:39 Changeset [dff981f] by
- TINYGL: Implement internal format argument handling for tglTexImage2D
- 13:29 Changeset [44b4b2f7] by
- TINYGL: Fixed multi texture generation calls
- 13:27 Changeset [86dc6525] by
- TINYGL: Cleanup code
- 13:25 Changeset [a9746518] by
- PLAYGROUND3D: Remove redundant code
- 13:08 Ticket #13134 (TWINE: LBA1 Credits screen in high resolution mode shows hidden ...) created by
- Tested on Windows 10 x64, master branch development build 64bit and …
- 12:58 Changeset [fef3409] by
- PLAYGROUND3D: Enable commented code - texture removal
- 12:57 Ticket #13133 (TWINE: LBA1 DotEmu Enhanced (Steam) play wrong midi tracks) created by
- Tested on Windows 10 x64, latest 64bit build from master and also on …
- 12:47 Ticket #13132 (TWINE: LBA1 GOG version Adeline jingle does not play at all) created by
- This is on Windows 10x64, with current daily build (64bit), and also …
- 10:47 Changeset [bb340c3b] by
- TINYGL: Moved static global array to dynamic array
- 10:05 Changeset [bac4c7c7] by
- PLAYGROUND3D: Corrected pixel format
- 10:00 Ticket #13131 (SCUMM: Add proper detection for German ultimate talkie translation ...) created by
- This is a German Monkey Island 2 translation that is created from the …
- 09:16 Changeset [946ee0a] by
- PLAYGROUND3D: Added more pixel formats for bitmap test
- 09:13 Changeset [d87c91fe] by
- I18N: Update translation files Updated by "Update PO files to match …
- 09:11 Changeset [9d5cd371] by
- HYPNO: improved c3 arcade sequence in spider and fixed some other scenes
- 09:11 Changeset [7d9f5a2a] by
- HYPNO: fixed credits when played inside an arcade level
- 01:01 Changeset [e961bd74] by
- I18N: Update translations templates
- 01:00 Changeset [9322c029] by
- GROOVIE: Add support for ScummVM load/save screens in 11H
- 00:09 Changeset [e5b055d0] by
- TINYGL: Cleanup texture pixel formats
- 00:06 Changeset [dd50e1a6] by
- TINYGL: Formatting
12/03/21:
- 23:20 Changeset [70e714c7] by
- PLAYGROUND3D: Limit number of pixel formats for test bitmap
- 22:34 Changeset [ed837d2] by
- PLAYGROUND3D: Added bitmap test
- 22:26 Changeset [722d0a83] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 22:26 Changeset [025eb080] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 21:48 Ticket #13130 (ASYLUM: Invalid direction crash in The Innocent Abandoned) created by
- I got a crash "actor::getWalkIncrement Invalid direction!" in The …
- 21:43 Changeset [b2a1931e] by
- KYRA: fix outdated comment
- 20:31 Changeset [80812c2f] by
- KYRA: (LoK/Mac+FM-Towns) - fix fireberry cave glitch (Thanks to …
- 20:31 Changeset [6f2df10d] by
- KYRA: (LoK/Mac) - fix linebreak chars Mac uses '\n' instead of '\r'. …
- 20:30 Changeset [e7517686] by
- KYRA: (LoK/Mac) - improve sound driver resource loading performance …
- 19:56 Changeset [b6a2145e] by
- SCI: Add workaround for SQ3 1.018 vocab bugs Big thanks to Threepwang …
- 19:11 Ticket #13129 (AGS: Add Detection for "Roboquest 1.2") created by
- The game in 'RoboQ' seems to be an unknown game variant. Please …
- 14:27 Changeset [9f62be62] by
- KYRA: (LoK/Mac) - fix end sequence music (Thanks to eriktorbjorn for …
- 13:27 Changeset [5519211a] by
- NEWS: Fixed indention
- 12:58 Changeset [ea0c0ec] by
- KYRA: (LoK/Mac) - add specific static data for Mac version We used …
- 11:35 Ticket #13128 (GRIM: Grim Fandango Remastered - Steam MD5) created by
- for the WIP of Grim Fandango Remastered in ScummVM …
- 10:50 Changeset [c03f86a3] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 08:24 Ticket #13127 (GRIM: Grim Fandango - change default controller keys) created by
- Please check you are including all the following information in …
- 07:53 Ticket #13126 (GRIM: Grim Fandango opengl savescreen blanking) created by
- Please check you are including all the following information in …
- 07:17 Ticket #13125 (GRIM: Grim Fandango: opengl dialog transcript text errors) created by
- Please check you are including all the following information in …
- 07:04 Ticket #13124 (GRIM: Grim Fandango OpenGL transparency issues) created by
- https://bugs.scummvm.org/ticket/12931 similar to the start of the game …
- 04:51 Changeset [a65aa0c5] by
- XEEN: DE: Initial support for german version
- 04:48 Changeset [7003cf79] by
- ULTIMA4: Don't pack a structure with pointers in it. This would lead …
- 04:48 Changeset [6791dc23] by
- ULTIMA6: Fix pointer alignment This fails on Xcode arm64
- 04:39 Ticket #10850 (SHERLOCK: Rose tattoo city map glitch) closed by
- fixed
- 04:38 Ticket #10838 (SHERLOCK: Scalpel - Bad sound effect) closed by
- fixed
- 04:37 Changeset [90e10899] by
- NEWS: Mention Serrated Scalpel bell pull sound fix
- 04:36 Changeset [e24284b6] by
- SHERLOCK: Workaround for bad doorbell sound in Serrated Scalpel The …
- 04:35 Changeset [ab8d8b6c] by
- NEWS: Mention Serrated Scalpel bell pull sound fix
- 04:34 Changeset [aa2b0f5b] by
- SHERLOCK: Workaround for bad doorbell sound in Serrated Scalpel The …
- 04:21 Changeset [a772a3d2] by
- NEWS: Mention map glitch fix for Rose Tattoo
- 04:20 Changeset [4cc2fc05] by
- SHERLOCK: Fix Rose Tattoo glitch when opening map When the map was …
- 04:19 Changeset [edb7fd91] by
- NEWS: Mention map glitch fix for Rose Tattoo
- 04:18 Changeset [454779e3] by
- SHERLOCK: Fix Rose Tattoo glitch when opening map When the map was …
- 04:10 Changeset [f9c6dc2f] by
- XEEN: Add Benoit Pierre to credits
- 04:01 Changeset [b78976ea] by
- NEWS: Mention various Xeen sound fixes
- 04:01 Changeset [d79b8edd] by
- XEEN: fix sound settings not getting saved
- 04:01 Changeset [8ef94393] by
- XEEN: fix toggling music back on
- 04:01 Changeset [11cf3c44] by
- XEEN: fix missing music when loading a save from the main menu
- 04:01 Changeset [73ac4d6] by
- XEEN: fix some sounds not being correctly muted when Efx is off
- 04:01 Changeset [3baef8fa] by
-
XEEN: remove dead code
There's no need for
Sound::_priorMusic
. - 04:01 Changeset [4754bd05] by
-
XEEN: remove dead code
Sound::playSong(const byte *data)
and … - 04:01 Changeset [621be0ef] by
- NEWS: Mention Rose Tattoo character animation
- 04:01 Changeset [deafe941] by
- SHERLOCK: Fix missing Rose Tattoo talk animations We were comparing …
- 01:26 Changeset [c975c624] by
- I18N: Update translation (Japanese) Currently translated at 100.0% …
- 01:26 Changeset [256bd2fe] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 01:26 Changeset [f0159079] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
12/02/21:
- 22:36 Changeset [b4b64551] by
- TWINE: Adeline software jingle keeps looping through the startup …
- 19:34 Changeset [50e7dd04] by
- NEWS: Fix indentation Amends commit …
- 18:15 Ticket #12894 (WEB: Toonstruck compatibility rating should probably be downgraded ...) closed by
- fixed: I have downgraded the compatibility level from “Excellent” to “Good”
- 17:42 Ticket #13123 (TWINE: Bad clipping of spheres) created by
- Twinsen's ponytail is clipped at some places. See attached screenshots.
- 16:47 Ticket #13122 (TITANIC: Starship Titanic Animations Lag) created by
- -> Running Fedora Core 34 -> Binaries I built from 2.5.0 Source Code …
- 11:17 Changeset [8fbc93a8] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 09:22 Changeset [f97e20ab] by
- I18N: Update translation files Updated by "Update PO files to match …
- 07:51 Changeset [40359676] by
- ASYLUM: update POTFILES
- 07:47 Changeset [9fc65e54] by
- I18N: Update translations templates
- 05:11 Changeset [1985b836] by
- TWINE: Adeline software jingle keeps looping through the startup …
- 04:54 Changeset [aad2a34] by
- NEWS: Mention various Xeen sound fixes
- 04:53 Changeset [afc11081] by
- XEEN: fix sound settings not getting saved
- 04:53 Changeset [0e25d232] by
- XEEN: fix toggling music back on
- 04:53 Changeset [2ed47004] by
- XEEN: fix missing music when loading a save from the main menu
- 04:53 Changeset [d393bca8] by
- XEEN: fix some sounds not being correctly muted when Efx is off
- 04:53 Changeset [0a2044e5] by
-
XEEN: remove dead code
There's no need for
Sound::_priorMusic
. - 04:53 Changeset [13e4a66d] by
-
XEEN: remove dead code
Sound::playSong(const byte *data)
and … - 04:47 Ticket #7090 (SHERLOCK: Watson isn't animated while talking) closed by
- fixed
- 04:35 Changeset [ab5c1bd7] by
- NEWS: Mention Rose Tattoo character animation
- 04:32 Changeset [1d264cec] by
- SHERLOCK: Fix missing Rose Tattoo talk animations We were comparing …
12/01/21:
- 23:37 Changeset [b88cd5e] by
- ICB: Fixed registering globals
- 22:21 Changeset [a83e6035] by
- ICB: Replace GetMicroTimer() with timer from common
- 22:04 Changeset [97b33d0d] by
- ICB: Remove not used macro
- 22:02 Changeset [4d2a295d] by
- ICB: Remove exception leftovers
- 21:57 Changeset [c07779f5] by
- ICB: User random from common
- 21:48 Ticket #13121 (Implement printing in HE SCUMM titles) created by
- It's a shame that there is no support for printing in the HE games.
- 21:40 Changeset [38fed282] by
- TINYGL: Fixed mismatch malloc/new
- 21:40 Changeset [f1f89173] by
- TINYGL: Fixed reading outside of buffer
- 21:39 Changeset [454fd8a5] by
- KYRA: fix gcc build
- 21:39 Changeset [1e51f165] by
- KYRA: (LOK/HOF/Traditional Chinese) - more fixes to save/load menus
- 21:39 Changeset [f436ebbe] by
- KYRA: (HOF/Traditional Chinese) - fix ingame texts (adjust ui, text …
- 21:39 Changeset [5f8dab2e] by
- GRIM: Fix bindings in the keymapper
- 21:38 Changeset [bd12b5f2] by
- KYRA: (HOF/Traditional Chinese) - fix final sequence
- 21:38 Changeset [7e87656b] by
- KYRA: (LOK) - minor change to final credits code
- 21:38 Changeset [ad05db61] by
- KYRA: (HOF/Traditional Chinese) - fix intro and main menu
- 21:38 Changeset [54d1a064] by
- KYRA: minor metaengine fix
- 21:37 Changeset [d9850a2d] by
- KYRA: (HOF/Traditional Chinese) - add static resources
- 21:37 Changeset [1d064f4] by
- KYRA: (LoK/Mac) - fix error message
- 21:17 Changeset [240156df] by
- ICB: Use jpeg from common image
- 21:14 Changeset [30d2be21] by
- ICB: Use jpeg from common image
- 20:24 Changeset [0cda0628] by
- DIRECTOR: Clarify machineType list
- 18:52 Changeset [8b03c045] by
- AGS: Add detection for new games + naming fixes (#3568) * AGS: Add …
- 18:49 Changeset [c653ac0b] by
- DIRECTOR: add second file to All the Lunar
- 18:42 Changeset [8224aeff] by
- STARK: No need structs to be set as packed
- 10:45 Ticket #13108 (ASYLUM: Resolution flickering on "Load Game" screen) closed by
- fixed: Thanks for the report
- 10:44 Ticket #13118 (ASYLUM: French version - Wrong chapter titles in loading screens) closed by
- fixed: Fixed, thanks!
- 10:43 Ticket #13109 (ASYLUM: Fountain not triggered) closed by
- fixed: This should be fixed now. Thanks for the report
- 10:37 Changeset [396b4fbd] by
- ASYLUM: fix Load Game screen flickering Bug no. 13108
- 10:37 Changeset [7868bbdd] by
- ASYLUM: fix garbage at the end of the credits (French/German versions) …
- 10:37 Changeset [c1e64b20] by
- ASYLUM: fix chapter titles in load screens (French/German versions) …
- 10:35 Changeset [b3f9e7b5] by
- DOC: Update AmigaOS4 - Fixed typo in optional hardware name - …
- 09:09 Changeset [bbc90f72] by
- GROOVIE: winerack fixes and more tests
- 07:02 Changeset [1de4c13d] by
- SCI: Add workaround for SQ3 1.018 vocab bugs Big thanks to Threepwang …
- 03:59 Changeset [c132e5c7] by
- I18N: Update translation files Updated by "Update PO files to match …
- 03:59 Changeset [e3e60bad] by
- GROOVIE: winerack fixes and tests
11/30/21:
- 23:32 Changeset [d509aa51] by
- I18N: Update translations templates
- 23:30 Changeset [fa685f83] by
- CLOUD: Fix overridden methods
- 23:23 Changeset [7672b8fd] by
- WINTERMUTE: Fix clang warning
- 23:22 Changeset [61e11fbb] by
- ULTIMA: ULTIMA1: Fix clang warning
- 23:19 Changeset [4eb5d6d6] by
- SWORD1: Fix clang warning
- 23:16 Changeset [94260b2f] by
- ILLUSIONS: BBDOU: Add missing coma
- 23:10 Changeset [ac9b5de6] by
- TWINE: Fix warning
- 23:08 Changeset [208b2024] by
- PRINCE: FIx clang warning
- 23:07 Changeset [48534d5e] by
- MADE: Added override keyword
- 23:06 Changeset [fdcc1d3] by
- GROOVIE: Fix warning
- 23:05 Changeset [3f90dbc] by
- CINE: Fix clang warnings
- 23:03 Changeset [04d9b302] by
- AGS: Fix warnings
- 22:59 Changeset [45b59aa9] by
- AD: Turn _matchFullPaths into kADFlagMatchFullPaths. Adapted Director …
- 22:59 Changeset [85e8f76] by
- DIRECTOR: Switch detection to full paths and modify lzone-win for using it
- 22:59 Changeset [0f3e1bfe] by
- AD: Add full path entries' path components to globs This lets us …
- 22:42 Ticket #13120 (GLK: Quest: Gathered in Darkness: Missing text and commands not understood) created by
- At the third turn of Gathered in Darkness …
- 21:14 Ticket #13119 (DIRECTOR: Game "Physikus" (director v7) not starting) created by
- ScummVM version: ScummVM 2.5.0 (Oct 1 2021 17:49:58) Trying to start …
- 21:12 Ticket #13118 (ASYLUM: French version - Wrong chapter titles in loading screens) created by
- I don't know if this bug is present in the original French version of …
- 15:22 Changeset [23b0284f] by
- I18N: Update translation files Updated by "Update PO files to match …
- 15:21 Changeset [cfdd7e2d] by
- HYPNO: Fix GCC Signed vs. Unsigned Compiler Warnings
- 14:40 Changeset [c8b0ff17] by
- I18N: Update translations templates
- 14:40 Changeset [ad3aba19] by
- TWINE: added support for lbashow
- 09:48 Ticket #13117 (GRIM: DiMUSE: Lighthouse music not played correctly) created by
- v2.5.0 Grim Fandango french Win7 In year 2 go to the lighthouse (near …
- 06:52 Ticket #13116 (TWINE: slowdown when grid mask is applied) created by
- happens e.g. in the first scene of the asylum when entering the room …
- 06:31 Ticket #13115 (TWINE: Text is different from speech) closed by
- fixed: Thanks for the report - should be fixed now in master and branch-2-5
- 06:30 Changeset [c2ffa13] by
- TWINE: Text is different from speech for inventory items In asylum …
- 06:30 Changeset [fb5b6417] by
- TWINE: Text is different from speech for inventory items In asylum …
- 04:41 Changeset [cafd4579] by
- NEWS: Mention Sherlock matches fix
- 04:38 Changeset [37f3754] by
- NEWS: Mention Sherlock matches fix
- 04:27 Changeset [9ce1940d] by
- SHERLOCK: Load frames on demand when possible This fixes bug #13101, …
- 04:26 Ticket #13101 (SHERLOCK: Game crashes lightning matches on lab table) closed by
- fixed: Since the first one is cleaner, I'm pulling into master and the 2.5 branch
- 04:10 Changeset [046e394] by
- SHERLOCK: Load frames on demand when possible This fixes bug #13101, …
11/29/21:
- 22:31 Changeset [89cba0db] by
- STARK: Added WA for prompt dialog texture clipping
- 21:34 Changeset [6f3b535] by
- GRIM,STARK,TINYGL: Fixed BE drawing issues.
- 19:43 Changeset [92efa8bd] by
- GRIM: Attempt to fix AmigaOS4 compilation.
- 19:09 Ticket #13115 (TWINE: Text is different from speech) created by
- In asylum when Twinsen discovered his id card and holomap the text is …
- 16:22 Ticket #11989 (TWINE: Adeline software jingle keeps looping through the startup screens) closed by
- fixed
- 16:22 Changeset [6f10233a] by
- I18N: Update translation files Updated by "Update PO files to match …
- 16:22 Changeset [324363b7] by
- TWINE: Adeline software jingle keeps looping through the startup screens
- 16:21 Changeset [534c5718] by
- TWINE: Adeline software jingle keeps looping through the startup screens
- 16:19 Ticket #13063 (TWINE: Game crash when any video must be displayed if crossfade=true) closed by
- fixed
- 16:17 Changeset [1f861d9c] by
- I18N: Update translations templates
- 16:17 Changeset [191cf959] by
- TWINE: removed broken crossfade feature
- 16:17 Changeset [ca904432] by
- TWINE: removed broken crossfade feature
- 16:07 Ticket #12876 (TWINE: highres mode doesn't center on desired scene position for the ...) closed by
- fixed
- 16:05 Ticket #12501 (TWINE / VITA: Little Big Adventure Runs Slow on PSP Vita) closed by
- pending
- 15:56 Changeset [456c55d8] by
- TWINE: converted member to local variable
- 15:52 Changeset [27dd214b] by
- TWINE: fixed off-by-one in clipping code
- 15:31 Ticket #12893 (TWINE: rendering artifacts for 3d models) closed by
- fixed
- 15:27 Ticket #12020 (TWINE: Rendering artifacts if 3d model is clipped) closed by
- fixed: 24b7e04424f5ecc334210e1aeff724cb062d0857 fixes another issue
- 15:27 Changeset [724a4f24] by
- TWINE: fixed polygon clipping issue https://bugs.scummvm.org/ticket/12020
- 15:26 Changeset [24b7e044] by
- TWINE: fixed polygon clipping issue https://bugs.scummvm.org/ticket/12020
- 15:11 Changeset [a0262ed1] by
- TWINE: Rendering artifacts if 3d model is clipped …
- 15:10 Changeset [e446215f] by
- TWINE: Rendering artifacts if 3d model is clipped …
- 14:16 Ticket #13105 (SCUMM: HE - Crash when loading certain save games) closed by
- fixed: @Satertek You are quite right. I was hooked on the cloud feature …
- 12:19 Ticket #13114 (SQ3: v1.018 "COURSE ALREADY ACHIEVED" not displaying) created by
- Hi ! During operation of the navigation map. If I click on SET …
- 09:13 Changeset [e7d87b7e] by
- ASYLUM: (Pipes puzzle) fix triggering output pipes Bug no. 13109
- 06:43 Ticket #13111 (Crash during load of saved game in Freddi Fish 1) closed by
- fixed
- 06:40 Ticket #13113 (Humongous Games crash when loading save) closed by
- fixed
- 06:33 Changeset [9f9dd7ab] by
- NEWS: Mention fix for crash loading HE savegames
- 06:32 Changeset [846e19d] by
- SCUMM: Don't try to apply workarounds to unloaded resources... …
- 06:30 Changeset [6a79a23a] by
- NEWS: Mention fix for HE games crashing when loading savegames
- 06:25 Changeset [33e4c565] by
- SCUMM: Don't try to apply workarounds to unloaded resources... …
- 01:04 Changeset [7488c05c] by
- TWINE: use IVec3
- 00:59 Changeset [097e5ac4] by
- TWINE: debug command to disable scene rendering
- 00:50 Changeset [2564ce27] by
- AD: Use hashmap for directory globs. We truly were using quadratic …
- 00:50 Changeset [ccfaf478] by
- AD: Make sure that we initialize hashmaps. Unfortunately, this leads …
- 00:50 Changeset [55dc7896] by
- AD: Refactor of graylist check code
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