Timeline



09/25/21:

18:36 Changeset [35c36682] by Filippos Karapetis <bluegr@…>
COMMON: Fixing misspellings "occured" -> "occurred" Fixing this …
18:33 Changeset [3f5ac353] by digitall
ASYLUM: Fix GCC Compiler Warnings
17:49 Ticket #12871 (AGS: Animation slow in Maniac Mansion Deluxe) closed by dreammaster
duplicate: Quite likely. Even though the release builds are faster than nightly …
17:29 Changeset [d9ed6204] by dreammaster
AGS: Skip videos with unsupported video tracks rather than erroring
17:28 Changeset [f73034d5] by dreammaster
AGS: Skip videos with unsupported video tracks rather than erroring
16:55 Ticket #12962 (AGS: Missing fade_interpolate effect causes glitchy screen) closed by dreammaster
fixed
16:54 Changeset [c924c3e8] by dreammaster
AGS: Implemented fade_interpolate
16:54 Changeset [ec75ae6] by dreammaster
AGS: Implemented fade_interpolate
03:59 Ticket #12921 (AGS: Puzzle in Apprentice can't be solved) closed by dreammaster
invalid: Thanks for the report. I confirmed that it worked properly with the …

09/24/21:

23:07 Ticket #12948 (AGS: Segfault when picking up at police report (Kathy Rain)) closed by criezy
fixed: This bug is now fixed. The issues was that the game was failing to …
23:01 Ticket #12964 (AGS: Wrong font used for police report in Kathy Rain) created by criezy
When playing Kathy Rain in ScummVM, a different font is used for the …
22:52 Changeset [6bbee47f] by criezy
AGS: Try to load font with WinFont as a fallback when TTFFont fails …
22:51 Changeset [f6eeae47] by criezy
GRAPHICS: Support loading a Windows font from an existing stream
22:43 Changeset [07ce31ec] by criezy
AGS: Try to load font with WinFont as a fallback when TTFFont fails …
22:42 Changeset [3e1c61cd] by criezy
GRAPHICS: Support loading a Windows font from an existing stream
18:48 Changeset [76d0d4e] by Scott Percival <code@…>
DIRECTOR: Add stronger warning for unsupported cast members
18:42 Changeset [fc23e558] by Scott Percival <code@…>
DIRECTOR: LINGO: Fix typo in month name list
17:13 Changeset [bc017c56] by Scott Percival <code@…>
DIRECTOR: LINGO: Implement kTheDoubleClick
14:38 Changeset [f01aa6db] by alxpnv <alxpnv22@…>
ASYLUM: fill in the rest of encounterData
12:08 Changeset [e83f2df2] by alxpnv <alxpnv22@…>
ASYLUM: change autosave slot
08:13 Changeset [36dad5e8] by alxpnv <alxpnv22@…>
ASYLUM: add help for 'scene' command
02:28 Ticket #12961 (AGS: Some typos in detected games) closed by dreammaster
fixed: Thanks for the corrections. I've updated them accordingly.
02:27 Changeset [9a22f1b9] by dreammaster
AGS: Correct some game names
02:26 Changeset [49dd0963] by dreammaster
AGS: Correct some game names
02:20 Ticket #12963 (Unknown game variant for ags) closed by dreammaster
fixed: Thanks for the report
02:17 Changeset [c92c1558] by dreammaster
AGS: Added detection entries
02:17 Changeset [4ee30f24] by dreammaster
AGS: Added detection entries

09/23/21:

21:14 Changeset [c0960a11] by athrxx
SCUMM: (SCUMM7/8) - fix minor walking code glitch (see …
21:07 Changeset [f3729de2] by athrxx
SCUMM: (SCUMM7/8) - fix minor walking code glitch (see …
21:05 Changeset [3e62c8e1] by Marcus Comstedt <marcus@…>
DC: Request disc swap when needed for plugin loading
21:03 Changeset [3944d3a3] by Marcus Comstedt <marcus@…>
DC: Request disc swap when needed for plugin loading
15:49 Changeset [d014bdd9] by djsrv
CREDITS: Update name
15:48 Changeset [4667ffea] by djsrv
CREDITS: Update name
14:56 Ticket #12963 (Unknown game variant for ags) created by aculotarpa
The game in 'If On A Winter's Night Four Travelers' …
10:10 Ticket #12962 (AGS: Missing fade_interpolate effect causes glitchy screen) created by tag2015
Some games such as Trilby's Notes Adventures in the Galaxy of …
09:13 Ticket #12961 (AGS: Some typos in detected games) created by tag2015
There are some small typos in detection_tables.h : wrong: Aswin path …
08:43 Ticket #12943 (WEB: The Lost File of Sherlock Holmes: The Case of the Serrated ...) closed by eriktorbjorn
fixed: This was apparently fixed.
07:09 Changeset [2e135b28] by mduggan
ULTIMA8: Adjust proc loop detection workaround again The previous …
07:07 Changeset [62c4cea4] by mduggan
ULTIMA8: Adjust proc loop detection workaround again The previous …
03:13 Changeset [4d37530e] by dreammaster
AGS: Cleanup of A Tale of Two Kingdoms detections
03:12 Changeset [05a41285] by dreammaster
AGS: Cleanup of A Tale of Two Kingdoms detections
03:05 Ticket #12960 (DIRECTOR: Crash when starting up The Journeyman Project Turbo!) created by Thunderforge
Immediately upon loading the version of The Journeyman Project …
03:02 Ticket #12959 (DIRECTOR: Unknown game variant for director (The Journeyman Project Turbo!)) created by Thunderforge
My CD of The Journeyman Project Turbo'' is not recognized. …
02:56 Ticket #12958 (BURIED: Unknown game variant for buried) created by Thunderforge
I have a CD of The Journeyman Project 2 - Buried in Time labeled a …
02:28 Ticket #12957 (STARK: "Could not copy the savegame to a new slot" when trying to move ...) created by Thunderforge
If a savegame is in the first save slot (say, for the Prologue), when …
02:17 Ticket #12956 (STARK: "Unable to load sound '00000100.ssn'!" when outside the East ...) created by Thunderforge
When on the screen outside of the East Venice subway stop, the log …

09/22/21:

23:13 Changeset [00b6576d] by criezy
IOS7: Support using Escape key on external keyboards
23:12 Changeset [24350461] by criezy
IOS7: Support using Escape key on external keyboards
22:47 Changeset [b476d645] by mduggan
ULTIMA8: Put back ARG_NULL8 macro with fix Removed this macro in …
22:47 Changeset [8fcfd9cd] by mduggan
ULTIMA8: Use 2 bytes of intrinsic stack for UINT8 This fixes #12917. …
22:41 Changeset [dbce998d] by mduggan
ULTIMA8: Put back ARG_NULL8 macro with fix Removed this macro in …
22:41 Changeset [ec02b4e7] by mduggan
ULTIMA8: Small constness improvements
22:28 Changeset [bdcd554a] by criezy
IOS7: Fix calling UI API on a background thread This is a …
22:26 Changeset [71728d30] by criezy
IOS7: Fix calling UI API on a background thread This is a …
12:54 Changeset [8f89a669] by alxpnv <alxpnv22@…>
ASYLUM: fix crash on exit
12:54 Changeset [c368834a] by alxpnv <alxpnv22@…>
ASYLUM: fix memory leak
12:54 Changeset [4901928d] by alxpnv <alxpnv22@…>
ASYLUM: allow loading of savegames from the previous versions of the game
12:54 Changeset [21450193] by alxpnv <alxpnv22@…>
ASYLUM: fix signed/unsigned mismatch Reported by Henke37
04:14 Ticket #12952 (AGS: Stargate Advenure - Crash during intro) closed by dreammaster
fixed: I've added in the detection details you provided. As for the startup …
04:09 Changeset [e1cb9af] by dreammaster
AGS: AGSParallax plugin fix, workaround for Stargate Adventures
04:09 Changeset [3da05fa6] by dreammaster
AGS: AGSParallax plugin fix, workaround for Stargate Adventures
01:56 Tickets #12953,​12954 batch updated by dreammaster
fixed: Added in, thanks
01:55 Changeset [6945f9e5] by dreammaster
AGS: Added detection entries
01:54 Changeset [796740e2] by dreammaster
AGS: Added detection entries
01:45 Changeset [b6342764] by dreammaster
AGS: Moved font's linespacing hack into the game_init From upstream …
01:45 Changeset [a72e87df] by dreammaster
AGS: Fixed crash in auto outline in case of empty text argument From …

09/21/21:

23:36 Changeset [e7043b49] by sev-
Revert "MYST3: Add detection for PS2 prototype" This reverts commit …
22:15 Ticket #12947 (NSInternalInconsistencyException in PQ2 and SQ3 when using external ...) closed by sluicebox
fixed: Fixed in ecc72dce23e231b3eeb7f91a8edcb9121c37abdc
21:37 Changeset [3d624cf] by tsoliman
SCI: Don't poll input events from MIDI thread In March, …
21:35 Changeset [ecc72dce] by Tarek Soliman <tarek@…>
SCI: Don't poll input events from MIDI thread In March, …
16:11 Changeset [4ddadd76] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
16:10 Changeset [1e61dc5e] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
13:57 Changeset [c18b9175] by Torbjörn Andersson <eriktorbjorn@…>
GROOVIE: Remove fast video mode from 11th Guest Only the VDX player …
12:02 Changeset [b9e52233] by alxpnv <alxpnv22@…>
ASYLUM: (TimeMachine puzzle) fix uninitialized class members CID 1453221
12:02 Changeset [ce0c5cce] by alxpnv <alxpnv22@…>
ASYLUM: fix arguments in wrong order CID 1453225
12:02 Changeset [5fe5a128] by alxpnv <alxpnv22@…>
ASYLUM: fix improper use of negative value CID 1453216
12:02 Changeset [6c24eb0b] by alxpnv <alxpnv22@…>
ASYLUM: fix potential bad bit shift CID 1453217
11:17 Ticket #12955 (MYST3: Video speeds up after room transition) created by eriktorbjorn
When a video is playing as part of a room background, it is paused …
03:40 Ticket #12954 (AGS: Unknown game variant for ags (Stargate Solitaire)) created by Thunderforge
The game in …
03:33 Ticket #12953 (AGS: Unknown game variant for ags (Stargate SGC)) created by Thunderforge
The game in …
02:49 Ticket #12952 (AGS: Stargate Advenure - Crash during intro) created by Adventure4Life
ScummVM.version = 2.4.0git461-g5d7ae659bf (Sep 20 2021 11:06:29) …
01:55 Changeset [87d6bff2] by dreammaster
TITANIC: Add entry for should fix to NEWS.md
01:55 Changeset [c17c9b7d] by dreammaster
TITANIC: Make findByWordClass a static method
01:54 Changeset [345032ec] by dreammaster
TITANIC: Add entry for should fix to NEWS.md
01:51 Ticket #12944 (Starship Titanic: asking gossipy DeskBot to continue yields "I don't ...) closed by dreammaster
fixed: This should now be fixed.
01:48 Ticket #12950 (TITANIC: Asking "what should I do?" will cause a crash) closed by dreammaster
fixed: For now, I've changed the method to be static and pass in the …
01:47 Changeset [6ac13a6] by dreammaster
TITANIC: Make findByWordClass a static method
00:20 Changeset [8b90ea85] by dreammaster
AGS: Implemented auto outlining with custom thickness and style From …
00:20 Changeset [d865acf6] by dreammaster
AGS: introduced font outline style and thickness parameters From …
00:20 Changeset [9d9080f] by dreammaster
AGS: Also return real TTF height in TTFFontRenderer::GetTextHeight() …
00:20 Changeset [d8335ed4] by dreammaster
AGS: Partially revert previous commit: had engine logic moved to fonts …
00:20 Changeset [96ad02b3] by dreammaster
AGS: Use real font height in game calculations, compat linespacing …
00:20 Changeset [8058862f] by dreammaster
AGS: Precalculate and save font's height on load From upstream …

09/20/21:

21:31 Changeset [c016cb57] by Marcus Comstedt <marcus@…>
DC: Preserve appDomain when reloading config on disc swap This is …
21:30 Changeset [6f746e51] by Marcus Comstedt <marcus@…>
DC: Enable options to save more memory
21:30 Changeset [e8ed75d8] by Marcus Comstedt <marcus@…>
PLUGINS: In uncached mode, try plugin which matches engine name first …
21:30 Changeset [da5e8c66] by Marcus Comstedt <marcus@…>
PLUGINS: Make detection plugin filename check case insensitive Plugin …
21:28 Changeset [c68fb85] by Marcus Comstedt <marcus@…>
DC: Preserve appDomain when reloading config on disc swap This is …
21:28 Changeset [a43b6cb6] by Marcus Comstedt <marcus@…>
DC: Enable options to save more memory
21:28 Changeset [47de189] by Marcus Comstedt <marcus@…>
PLUGINS: In uncached mode, try plugin which matches engine name first …
21:28 Changeset [d2fba8fc] by Marcus Comstedt <marcus@…>
PLUGINS: Make detection plugin filename check case insensitive Plugin …
21:28 Changeset [4845b6d] by Filippos Karapetis <bluegr@…>
DIRECTOR: Add full title for ernie in detection
16:52 Ticket #12951 (TITANIC: Error when moving an old savegame to make room for an autosave) created by eriktorbjorn
I have an old Starship Titanic savegame that still uses slot 0, which …
14:01 Ticket #11224 (BACKENDS: Android - Right Click doesn't work in Beavis & Butthead - ...) closed by antoniou79
fixed: Closing this as fixed (as far as I can tell, and due to lack of feedback).
13:04 Changeset [a9375754] by alxpnv <alxpnv22@…>
ASYLUM: (Pipes puzzle) fix uninitialized class members CIDs 1453211 …
12:46 Changeset [f6ca392b] by alxpnv <alxpnv22@…>
ASYLUM: use strlcpy CID 1453210
12:41 Changeset [69b545a8] by alxpnv <alxpnv22@…>
ASYLUM: remove unused class member CID 1453227
12:36 Changeset [b8cfb363] by alxpnv <alxpnv22@…>
ASYLUM: fix buffer overruns in Actor::getStride() CIDs 1457938 and 1457990
12:26 Changeset [50a759cc] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Dutch) Currently translated at 100.0% (1682 …
12:22 Changeset [7c28e2d1] by Lothar Serra Mari <mail@…>
GUI: Update translations datafile
12:07 Changeset [8222dee1] by alxpnv <alxpnv22@…>
ASYLUM: fix uninitialized class members CID 1453223
11:10 Changeset [e3af0aa2] by alxpnv <alxpnv22@…>
ASYLUM: add missing va_end CID 1453214
10:21 Ticket #12950 (TITANIC: Asking "what should I do?" will cause a crash) created by tylerszabo
== General Information * ScummVM Version: 2.2.0 (Sep 14 2020 …
09:22 Changeset [f1012335] by alxpnv <alxpnv22@…>
ASYLUM: fix uninitialized variable CID 1453219
09:15 Changeset [eed6789a] by alxpnv <alxpnv22@…>
ASYLUM: fix buffer overrun CID 1453215
09:03 Changeset [377ffb92] by alxpnv <alxpnv22@…>
ASYLUM: add support for loading during startup
08:14 Changeset [0fbe223f] by alxpnv <alxpnv22@…>
ASYLUM: disable saving in demo versions
05:20 Ticket #12917 (Ultima8 avatar falls through ground when doing the balancing quest for ...) closed by mduggan
fixed
05:11 Changeset [dc171706] by mduggan
ULTIMA8: Use 2 bytes of intrinsic stack for UINT8 This fixes #12917. …
01:26 Changeset [c5a14581] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (French) Currently translated at 100.0% …
00:01 Ticket #12885 (BURIED: Cutscene for opening door to Da Vinci's study plays every time ...) closed by Thunderforge
fixed: Bug is fixed in the above PR.
Note: See TracTimeline for information about the timeline view.