Timeline



08/28/21:

22:54 Ticket #11438 (SHERLOCK: Scalpel - Dialogue text covers interface after looking at ...) closed by dreammaster
fixed: Did a workaround for that specific instance to be on the safe side. …
21:22 Ticket #12856 (SUPERNOVA: Buffer overflow when speaking to NPC in Palace of Culture) created by criezy
Here is the information provided by Address Sanitizer: […] This is …
21:17 Ticket #12855 (GRIFFON: Always return to launcher option not working) created by criezy
When quitting with the keyboard shortcut, if the option to always …
21:14 Ticket #12854 (GRIFFON: Quitting with keyboard shortcut sometimes crashes ScummVM) created by criezy
This is a random crash that is a bit difficult to reproduce. I suspect …
19:26 Tickets #12784,​12785 batch updated by dreammaster
fixed: Fixed two problems that were identified. One that not all forms of …
13:52 Ticket #12853 (STARK: Black screen with artifacts when closing a ScummVM msgbox or ...) created by antoniou79
This is with a recent build from master, 2.3.0git, on Windows 10 (all …
13:07 Ticket #12852 (CGE2: Random crash with sound thread accessing freed memory) created by criezy
This can easily be reproduced when enabling address sanitizer …
11:15 Ticket #11961 (BACKENDS: OPENGLSDL: No title bar on ScummVM window when switching out ...) closed by Kurufinwe21
fixed: I'm no longer experiencing this bug, probably thanks to the changes …
10:06 Ticket #12851 (BUILD: cant install latest dev-build anymore) created by Michas0206
Building on Rpi as always, but "sudo make install" does not work …
02:38 Ticket #12782 (AGS: Space Quest - Incinerations - Volume issue) closed by dreammaster
fixed: Fixed. It wasn't storing the volume on sound clips, so when saved and …
01:01 Ticket #12828 (Unknown game variant for mohawk: Tortoise & Hare) closed by sev-
fixed: Thanks, added.
00:33 Ticket #12849 (Unknown game variant for mohawk) closed by sev-
fixed: Thanks, added
00:08 Ticket #7027 (ZVISION: ZGI: Mass Add picks wrong directory when adding Zork: Grand ...) closed by sev-
invalid: Yes, this happens when the contents of the 'zgi' directory was not …

08/27/21:

23:36 Ticket #11756 (ZVISION: ZGI: Mac-only CD version detected as Windows CD version.) closed by sev-
fixed: I added a separate detection entry. You also would need TAUNTS/ …
22:37 Ticket #12850 (Unable to save games in some (all?) engines) closed by criezy
fixed: I have now fixed both regressions, as well as a third one, all in the …
20:27 Ticket #12850 (Unable to save games in some (all?) engines) created by criezy
A recent regression prevent saving in all the engines I tried. There …
16:49 Ticket #11712 (BACKENDS: NDS - ELF loader does not handle ARM exception unwind tables) closed by ccawley2011
fixed: This is fixed by commit d540054c0a8e710bd544a5e5728051324876129a.
14:38 Ticket #11396 (SWORD2: (SPANISH DEMO) Save/Load/Options UI is visually broken, ...) closed by sev-
fixed: I fixed the softlock
07:54 Ticket #12849 (Unknown game variant for mohawk) created by einstein95
The game in 'HARRY\' seems to be an unknown game variant. Please …

08/26/21:

17:32 Ticket #12847 (HQ filter broken when applied as a global setting) closed by criezy
fixed: Fixed in 478fbbbe9b
07:26 Ticket #12848 (The shaders are gone) created by Fullpom
Hello, from the merger with residualvm, the function of the shaders …
04:35 Ticket #12474 (AGS: Text display issues (Maniac Mansion Deluxe)) closed by dreammaster
fixed: Finally got the font to display correctly. The text drawing routine …
00:13 Ticket #12847 (HQ filter broken when applied as a global setting) created by tsoliman
The HQ filter seems to be slightly broken for me and for sluicebox …

08/25/21:

18:23 Ticket #12846 (BACKENDS: Screenshot can contain OSD message from previous screenshot) created by eriktorbjorn
I sometimes want to take a couple of screenshots in reasonably rapid …
16:47 Ticket #11716 (SWORD25: No music setting still results in music in the game) closed by sev-
fixed: I implemented the needed change. However, now, since the engine is not …
11:22 Ticket #12744 (AGI: Mouse cursor shifted to the bottom and right (Regression)) closed by raziel-
outdated: @sev- This behaviour was fixed in the meantime
08:38 Ticket #11619 (SCI: SQ5 Mouse cursor displaying incorrect icon) closed by sluicebox
fixed: This script bug is fixed in: …
07:17 Ticket #12833 (TWINE: missing support for Lupin Island Destiny and Prequel mods) closed by mgerhardy
fixed
04:49 Ticket #12363 (MYST3: Manually overwriting Autosave file disables autosaving.) closed by macca8
fixed: The changes made to saveAutosaveIfEnabled() in PR3261 have …
04:35 Ticket #12845 (GUI: AUTOSAVE OPTION: Enabling Autosave displays warning when no ...) created by macca8
If the autosave slot for each installed game is either empty or …

08/24/21:

23:30 Ticket #7107 (TOLTECS: Wrong "Cancel" behaviour) closed by sev-
fixed: I implemented the proper behaviour. It returns to the main menu when …
22:58 Ticket #11401 (TOLTECS: Polish version crashes) closed by sev-
fixed: I cannot reproduce it reliably or at all. Maybe I fixed it…
12:39 Ticket #12844 (TWINE: Save Game handling seriously buggy) created by VonKossa
ScummVM version: Built from latest source Language of game: English …
09:31 Ticket #11650 (TOOLS: extract_zak_c64 not working) closed by raziel-
fixed: @tag2015 Great, thanks for the feedback
09:27 Ticket #12843 (TWINE: OpenGL rendering is very slow) created by mgerhardy
08:34 Ticket #12842 (TWINE: model is sliding when idling) created by mgerhardy
Twinsen animation seems weird. Looks like he is sliding left and …
01:46 Ticket #12841 (DIRECTOR: Mylk Mac crashes on startup) created by Thunderforge
The Mac version of Mylk (mylk-mac) crashes immediately on startup. …
01:18 Ticket #12840 (DIRECTOR: ScummVM debug console does not appear when a Director game ...) created by Thunderforge
When a Director game crashes, the ScummVM debug console does not …
01:05 Ticket #12839 (DIRECTOR: "Always return to the launcher when leaving a game" not ...) created by Thunderforge
The "Always return to the launcher when leaving a game" option does …
01:00 Ticket #12838 (DIRECTOR: Box appears where é should be when loading aamn-demo-mac) created by Thunderforge
When loading Anatomy & Anaesthesia of the Mandibular Nerve
00:41 Ticket #12837 (DIRECTOR: Crash during Spaceship Warlock demo 1.1.1) created by Thunderforge
While running Spaceship Warlock Demo 1.1.1 downloaded …

08/23/21:

23:04 Ticket #12836 (AGS: Segfault when starting up Dead Dimension) created by Thunderforge
A segfault appears immediately upon launching …
22:17 Ticket #12835 (DIRECTOR: Unknown game variant for director: The X-Files Game - Demo) created by Thunderforge
The X-Files Game - demo
17:51 Ticket #12834 (DIRECTOR: Cannot leave viewer room in Mylk Windows) created by Thunderforge
In the Windows version of Mylk
14:35 Ticket #12735 (SCUMM: Autosaving won't overwrite old autosaves) closed by orgads
fixed: Fixed.
14:34 Ticket #12188 (SCUMM: COMI: iMUSE crash on region number assertion) closed by orgads
outdated: It was extremely rare anyway, and I have no idea how to reproduce it.
14:17 Ticket #12824 (Unknown game variant for cruise) closed by sev-
fixed: Thanks, added.
14:06 Ticket #4424 (SCUMM: COMI - Guybrush walks in place when examing certain objects) closed by athrxx
fixed: I have made a fix for this. I have tested the clock tower situation …
13:41 Ticket #12831 (Unknown game variant for scumm) closed by sev-
fixed: Thanks, added.
13:32 Ticket #12830 (Unknown game variant for mohawk) closed by sev-
fixed: Thanks, added. The same thing regarding BookOutline, it must be a …
13:21 Ticket #12829 (Unknown game variant for mohawk) closed by sev-
fixed: Thanks, added. However, in order to run the game, you have to …
12:56 Ticket #12833 (TWINE: missing support for Lupin Island Destiny and Prequel mods) created by mgerhardy
https://forum.magicball.net/showthread.php?t=14901
11:50 Ticket #12827 (TWINE: Unable to exit scene on citadel island) closed by mgerhardy
fixed: fixed in ca57b25a32e1af04bb49d3c192f8d4d88fcdbebe
08:39 Ticket #12832 (DIRECTOR: Missing music cue in Spaceship Warlock intro) created by eriktorbjorn
Judging by https://www.youtube.com/watch?v=fi_WSGdWeMs there should be …
06:23 Ticket #10571 (SCUMM: MI1 - Object 907 stopped with active cutscene/override!) closed by BenCastricum
fixed: PR#3299 got merged, …
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