Timeline
07/11/21:
- 22:11 Ticket #12545 ([AGS] The letter ß does not appear in the german version of Gemini Rue) closed by
- duplicate: Closing this as a duplicate of #12415
- 21:51 Ticket #12258 (AGS: Buffer overflow in AdLib driver at the start of Black Cauldron) closed by
- worksforme: I've done multiple tests recently, and not been able to replicate any …
- 21:47 Ticket #12527 (AGS: Shardlight character audio overlapping) closed by
- fixed: It's now fixed. It required an implementation for getting the length …
- 17:19 Ticket #12091 (Numbers not showing correctly in GUI) closed by
- fixed: With the new theme engine with high resolution, this isn't an issue …
- 04:21 Ticket #12723 (AGS: Captain Disaster in Death Has a Million Stomping Boots - Crash ...) closed by
- outdated: I presume that this was using an old savegame rather than starting …
- 03:24 Ticket #12724 (AGS: Segfault when closing during intro of My Burden to Keep) closed by
- fixed: Thanks for the repoort. It's now fixed.
07/10/21:
- 23:51 Ticket #12727 (ANDROID: Allow Save location in SDcard (Write permission on SD)) created by
- Hello. I'm testing ScummVM 2.3.0git20431-g032f9e3857 Android. It's …
- 21:49 Ticket #12726 (Commit 005561d3053d6ffc3d54a0a741e6a9594338867d break symbian port) closed by
- fixed: Apologies for that. It should now be fixed.
- 21:37 Tickets #12427,12606 batch updated by
- fixed: The cursor erasure was fixed upstream and is now been merged in
- 20:16 Ticket #12726 (Commit 005561d3053d6ffc3d54a0a741e6a9594338867d break symbian port) created by
- I beggin you to use to refactor IDE features with prewiew. I was very …
- 07:07 Ticket #12715 (DREAMWEB: Unknown floppy game variant) closed by
- wontfix: Thanks for reporting this. Yes, the executable has been added to the …
07/09/21:
- 18:43 Ticket #12725 (Unknown game variant for wintermute - Reversion 3: The Return) closed by
- outdated: Hello! Thanks for reporting the game, but it looks to me that it …
07/08/21:
- 17:44 Ticket #12725 (Unknown game variant for wintermute - Reversion 3: The Return) created by
- The game in 'reversion3' seems to be an unknown game variant. Please …
- 11:45 Ticket #6777 (LOL: The interactive CD demo version is not supported) closed by
- fixed: Apparently this tracker resets the status of closed items to …
- 11:10 Ticket #12666 (SCUMM: Dodgy path finding in Indy 3) closed by
- fixed
07/07/21:
- 19:11 Ticket #12721 (Quest for Glory 1 EGA crashes during Intro & Start New Game) closed by
- fixed: Fixed in 0136043f094f51312a92b1a6fe5336dca0e1810f and available in the …
- 16:49 Ticket #6777 (LOL: The interactive CD demo version is not supported) closed by
- worksforme
- 06:33 Ticket #12720 (SCUMM: Recent Rect change triggers assertion in Maniac Mansion) closed by
- fixed: The Rect change has been reverted (to be replaced with a different …
- 05:02 Ticket #12724 (AGS: Segfault when closing during intro of My Burden to Keep) created by
- A segmentation fault can be reliably reproduced when closing during …
- 02:55 Ticket #12723 (AGS: Captain Disaster in Death Has a Million Stomping Boots - Crash ...) created by
- The game Captain Disaster in Death Has a Million Stomping Boots …
07/06/21:
- 03:12 Ticket #12654 (AGS: Notify user when adding a game that predates AGS 2.5) closed by
- fixed: I've added a more explicit message trying to run pre-2.5 games
- 02:47 Ticket #12716 (Maniac Mansion deluxe) closed by
- duplicate: Thanks for the report. Luckily, the games do run faster when compiled …
- 02:45 Ticket #12722 (Missing Detection Entry for AGS game) closed by
- fixed: Thanks for the report
- 00:20 Ticket #12722 (Missing Detection Entry for AGS game) created by
- Matched game IDs for the ags engine: phantomfellows {"TPF.exe", 0, …
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