Timeline
07/08/21:
- 17:44 Ticket #12725 (Unknown game variant for wintermute - Reversion 3: The Return) created by
- The game in 'reversion3' seems to be an unknown game variant. Please …
- 11:45 Ticket #6777 (LOL: The interactive CD demo version is not supported) closed by
- fixed: Apparently this tracker resets the status of closed items to …
- 11:10 Ticket #12666 (SCUMM: Dodgy path finding in Indy 3) closed by
- fixed
07/07/21:
- 19:11 Ticket #12721 (Quest for Glory 1 EGA crashes during Intro & Start New Game) closed by
- fixed: Fixed in 0136043f094f51312a92b1a6fe5336dca0e1810f and available in the …
- 16:49 Ticket #6777 (LOL: The interactive CD demo version is not supported) closed by
- worksforme
- 06:33 Ticket #12720 (SCUMM: Recent Rect change triggers assertion in Maniac Mansion) closed by
- fixed: The Rect change has been reverted (to be replaced with a different …
- 05:02 Ticket #12724 (AGS: Segfault when closing during intro of My Burden to Keep) created by
- A segmentation fault can be reliably reproduced when closing during …
- 02:55 Ticket #12723 (AGS: Captain Disaster in Death Has a Million Stomping Boots - Crash ...) created by
- The game Captain Disaster in Death Has a Million Stomping Boots …
07/06/21:
- 03:12 Ticket #12654 (AGS: Notify user when adding a game that predates AGS 2.5) closed by
- fixed: I've added a more explicit message trying to run pre-2.5 games
- 02:47 Ticket #12716 (Maniac Mansion deluxe) closed by
- duplicate: Thanks for the report. Luckily, the games do run faster when compiled …
- 02:45 Ticket #12722 (Missing Detection Entry for AGS game) closed by
- fixed: Thanks for the report
- 00:20 Ticket #12722 (Missing Detection Entry for AGS game) created by
- Matched game IDs for the ags engine: phantomfellows {"TPF.exe", 0, …
07/05/21:
- 23:09 Ticket #12721 (Quest for Glory 1 EGA crashes during Intro & Start New Game) created by
- Error message: User picked target 'qfg1-1' (engine ID 'sci', game ID …
- 22:38 Ticket #12617 (AGOS: Deadlock when shutting down game, at least with the MT-32 emulator) closed by
- fixed: That one should be fixed…
- 21:25 Ticket #6500 (WME: Rosemary - Theora player issues) closed by
- wontfix: Unfortunately, flickering is an original game bug: Theora video file …
- 18:35 Ticket #12720 (SCUMM: Recent Rect change triggers assertion in Maniac Mansion) created by
- The recent change from int16 to int32 in Common::Rect() appears to …
- 17:55 Ticket #12567 (PRIVATE: Opening Safe causes ScummVM crash) closed by
- fixed: Thanks for the feedback. I added a comment and reopened …
- 03:59 Ticket #12593 (AGS: Guard Duty: crash during the intro) closed by
- fixed
07/04/21:
- 11:49 Ticket #11568 (WME: Rhiannon - Animated background objects are pink blobs) closed by
- fixed: I finally fixed it with https://github.com/scummvm/scummvm/pull/3126 …
- 07:33 Ticket #12718 (PRIVATE: New location doesn't appear after required actions) closed by
- fixed: Thanks for the reports!
07/03/21:
- 20:15 Ticket #12719 (BACKENDS: 3DS: ScummVM is crashing on startup in Pajama3) created by
- When I boot to a game, for example, Pajama Sam 3, it gives me this …
- 18:53 Ticket #12564 (AGS: Mom's dialogue has no color (Billy Masters Was Right)) closed by
- fixed: Fixed. By coincidence, the text color for the mum, as well as …
- 14:15 Ticket #12718 (PRIVATE: New location doesn't appear after required actions) created by
- When testing with the latest nightly build, I was unable to progress …
- 11:19 Ticket #12717 (ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too ...) created by
- This is with ScummVM c84c8cbe28cf49bc3736a0896bb05423e93eaff2 …
- 10:50 Ticket #12716 (Maniac Mansion deluxe) created by
- Game runs very slow Tested with daily build ScummVM …
- 09:57 Ticket #12715 (DREAMWEB: Unknown floppy game variant) created by
- Hi, my floppy variant of Dreamweb isn't being recognised. These files …
- 09:22 Ticket #12348 (PRIVATE: Game timer runs too fast before police arrive) closed by
- wontfix
- 05:05 Ticket #12456 (AGS: Some elements misaligned in Horse Park Fantasy) closed by
- fixed: The new codebase should have fixed this one. Unfortunately, the game's …
- 04:55 Ticket #12453 (AGS: Incorrect font shapes in La Croix Pan) closed by
- fixed: Added a workaround for the problem
- 02:36 Tickets #12709,12710,12711 batch updated by
- fixed: Thanks for the report
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