Timeline



07/08/21:

17:44 Ticket #12725 (Unknown game variant for wintermute - Reversion 3: The Return) created by Duffadash
The game in 'reversion3' seems to be an unknown game variant. Please …
11:45 Ticket #6777 (LOL: The interactive CD demo version is not supported) closed by athrxx
fixed: Apparently this tracker resets the status of closed items to …
11:10 Ticket #12666 (SCUMM: Dodgy path finding in Indy 3) closed by athrxx
fixed

07/07/21:

19:11 Ticket #12721 (Quest for Glory 1 EGA crashes during Intro & Start New Game) closed by sluicebox
fixed: Fixed in 0136043f094f51312a92b1a6fe5336dca0e1810f and available in the …
16:49 Ticket #6777 (LOL: The interactive CD demo version is not supported) closed by athrxx
worksforme
06:33 Ticket #12720 (SCUMM: Recent Rect change triggers assertion in Maniac Mansion) closed by eriktorbjorn
fixed: The Rect change has been reverted (to be replaced with a different …
05:02 Ticket #12724 (AGS: Segfault when closing during intro of My Burden to Keep) created by Thunderforge
A segmentation fault can be reliably reproduced when closing during …
02:55 Ticket #12723 (AGS: Captain Disaster in Death Has a Million Stomping Boots - Crash ...) created by joeraz
The game Captain Disaster in Death Has a Million Stomping Boots …

07/06/21:

03:12 Ticket #12654 (AGS: Notify user when adding a game that predates AGS 2.5) closed by dreammaster
fixed: I've added a more explicit message trying to run pre-2.5 games
02:47 Ticket #12716 (Maniac Mansion deluxe) closed by dreammaster
duplicate: Thanks for the report. Luckily, the games do run faster when compiled …
02:45 Ticket #12722 (Missing Detection Entry for AGS game) closed by dreammaster
fixed: Thanks for the report
00:20 Ticket #12722 (Missing Detection Entry for AGS game) created by ThePhantomFellows
Matched game IDs for the ags engine: phantomfellows {"TPF.exe", 0, …

07/05/21:

23:09 Ticket #12721 (Quest for Glory 1 EGA crashes during Intro & Start New Game) created by Tucky27
Error message: User picked target 'qfg1-1' (engine ID 'sci', game ID …
22:38 Ticket #12617 (AGOS: Deadlock when shutting down game, at least with the MT-32 emulator) closed by athrxx
fixed: That one should be fixed…
21:25 Ticket #6500 (WME: Rosemary - Theora player issues) closed by lolbot-iichan
wontfix: Unfortunately, flickering is an original game bug: Theora video file …
18:35 Ticket #12720 (SCUMM: Recent Rect change triggers assertion in Maniac Mansion) created by eriktorbjorn
The recent change from int16 to int32 in Common::Rect() appears to …
17:55 Ticket #12567 (PRIVATE: Opening Safe causes ScummVM crash) closed by TrivialBalderdash
fixed: Thanks for the feedback. I added a comment and reopened …
03:59 Ticket #12593 (AGS: Guard Duty: crash during the intro) closed by dreammaster
fixed

07/04/21:

11:49 Ticket #11568 (WME: Rhiannon - Animated background objects are pink blobs) closed by lolbot-iichan
fixed: I finally fixed it with https://github.com/scummvm/scummvm/pull/3126
07:33 Ticket #12718 (PRIVATE: New location doesn't appear after required actions) closed by neuromancer
fixed: Thanks for the reports!

07/03/21:

20:15 Ticket #12719 (BACKENDS: 3DS: ScummVM is crashing on startup in Pajama3) created by EpicNoober
When I boot to a game, for example, Pajama Sam 3, it gives me this …
18:53 Ticket #12564 (AGS: Mom's dialogue has no color (Billy Masters Was Right)) closed by dreammaster
fixed: Fixed. By coincidence, the text color for the mum, as well as …
14:15 Ticket #12718 (PRIVATE: New location doesn't appear after required actions) created by TrivialBalderdash
When testing with the latest nightly build, I was unable to progress …
11:19 Ticket #12717 (ILLUSIONS: Duckman: SIGSEGV in startMoveActor() when clicking too ...) created by dwatteau
This is with ScummVM c84c8cbe28cf49bc3736a0896bb05423e93eaff2
10:50 Ticket #12716 (Maniac Mansion deluxe) created by slayersnet
Game runs very slow Tested with daily build ScummVM …
09:57 Ticket #12715 (DREAMWEB: Unknown floppy game variant) created by Fistynuts
Hi, my floppy variant of Dreamweb isn't being recognised. These files …
09:22 Ticket #12348 (PRIVATE: Game timer runs too fast before police arrive) closed by neuromancer
wontfix
05:05 Ticket #12456 (AGS: Some elements misaligned in Horse Park Fantasy) closed by dreammaster
fixed: The new codebase should have fixed this one. Unfortunately, the game's …
04:55 Ticket #12453 (AGS: Incorrect font shapes in La Croix Pan) closed by dreammaster
fixed: Added a workaround for the problem
02:36 Tickets #12709,​12710,​12711 batch updated by dreammaster
fixed: Thanks for the report
Note: See TracTimeline for information about the timeline view.