Timeline



06/30/21:

23:37 Changeset [e5ebcd44] by sev-
SAGA2: Fix code formatting
23:37 Changeset [b0031f51] by sev-
SAGA2: Fix some global constructor warnings
23:37 Changeset [30071b60] by sev-
SAGA2: Move ImageCache to Saga2Engine
23:37 Changeset [85b1c8e8] by sev-
SAGA2: Move mouseInfo to Saga2Engine
23:37 Changeset [1d88f030] by sev-
SAGA2: Fix global constructor warnings in motion.cpp
23:37 Changeset [53b4eb4] by sev-
SAGA2: Fix some warnings in motion.cpp
23:37 Changeset [19c3be91] by sev-
SAGA2: Fix some global constructor warnings
23:37 Changeset [40488694] by sev-
SAGA2: Move mainPort to Saga2Engine
23:37 Changeset [4a8f7d50] by sev-
SAGA2: Fix uninitialized variables
23:37 Changeset [176c81b0] by sev-
SAGA2: Fix StaticWindow warnings
23:37 Changeset [f8b24c5] by sev-
SAGA2: Fix initialization warning in path.cpp
23:37 Changeset [1635610] by sev-
SAGA2: Fix codacy warnings
23:37 Changeset [e9671a73] by sev-
SAGA2: Fix MSVC warnings
23:37 Changeset [3c14a99f] by sev-
SAGA2: Fix non-portable cast from pointer to long
23:37 Changeset [c14b9f9] by sev-
SAGA2: Fix MSVC compilation
23:37 Changeset [07153ec2] by sev-
SAGA2: Remove unneeded file
23:37 Changeset [6f70073b] by sev-
SAGA2: Fix initializer list warnings
23:37 Changeset [654964a] by sev-
SAGA2: Fix global constructors in document.cpp
23:37 Changeset [b0294123] by sev-
SAGA2: Fix unreferenced symbols
23:37 Changeset [307e094d] by sev-
SAGA2: Stubbed musicBuffer methods
23:37 Changeset [5dc97185] by sev-
SAGA2: Fix remaining WindowDecoration constructor warnings
23:37 Changeset [46e38b5a] by sev-
SAGA2: Cleanup Win32-specific code
23:37 Changeset [4c137684] by sev-
SAGA2: Fix more WindowDecoration global constructors
23:37 Changeset [e6f0beb2] by sev-
SAGA2: Clear more global constructors
23:37 Changeset [c586d3c5] by sev-
SAGA2: Clear global constructor warnings in uidialog.cpp
23:37 Changeset [7fe3baf1] by sev-
SAGA2: Clear some WindowDecoration global constructor warnings
23:37 Changeset [c3083875] by sev-
SAGA2: Fix another warning
23:37 Changeset [eeb969fa] by sev-
SAGA2: Fix more enum warnings
23:37 Changeset [bede9348] by sev-
SAGA2: Fix uidialog.cpp static initializers
23:37 Changeset [21077e5] by sev-
SAGA2: More enum warnings fixed
23:37 Changeset [c683a1df] by sev-
SAGA2: Fix intrface initialization
23:37 Changeset [a79b1379] by sev-
SAGA2: Fix more warnings
23:37 Changeset [6179f9fa] by sev-
SAGA2: Fix global constructor warnings on noise.cpp
23:37 Changeset [50a0807] by sev-
SAGA2: Fix automap panel initalization
23:37 Changeset [408bd41d] by sev-
SAGA2: Fix more enum warnings
23:37 Changeset [dab42f94] by sev-
SAGA2: Remove test-purposes code
23:37 Changeset [725f11ca] by sev-
SAGA2: Fix more warnings with enumarations
23:37 Changeset [6aa642a5] by sev-
SAGA2: Remove commas at ends of enumerations
23:37 Changeset [2e4246fa] by sev-
SAGA2: Print non-printables in debug messages
23:37 Changeset [cea3e83] by sev-
SAGA2: Remove global constructors from msgbox.cpp
23:37 Changeset [9d55dced] by sev-
SAGA2: Fix code formatting for consistency
23:37 Changeset [d63e2c1c] by sev-
SAGA2: Remove some global constructors in path.cpp
23:37 Changeset [c2af56f0] by sev-
SAGA2: Move appearanceLRU to Saga2Engine
23:37 Changeset [e1b48b62] by sev-
SAGA2: Remove some global constructors in intrface.cpp
23:37 Changeset [deb8ee2] by sev-
SAGA2: Remove global constructors in floating.cpp
23:37 Changeset [e4ca5a78] by sev-
SAGA2: Get rid of some global constructors
23:37 Changeset [a19250b3] by sev-
SAGA2: Add isSpeechPlaying(soundSegment) stub
23:37 Changeset [f37fceb8] by sev-
SAGA2: Add sound/music handles for SoundQueue
23:37 Changeset [06d708fd] by sev-
SAGA2: Increase level of noisy stub warning
23:37 Changeset [56b351d6] by sev-
SAGA2: Add SoundQueue
23:37 Changeset [59670694] by sev-
SAGA2: Re-enable audio
23:37 Changeset [7fc299c] by sev-
SAGA2: Added stub for stillDoingVoice()
23:37 Changeset [0e6d008e] by sev-
SAGA2: Improved debug output
23:37 Changeset [03409d77] by sev-
SAGA2: Added more debug output to sound
23:37 Changeset [17af3b9c] by sev-
SAGA2: Fix rate for the shorten audio
23:37 Changeset [349028e2] by sev-
SAGA2: Remove more global constructors
23:37 Changeset [c290115f] by sev-
SAGA2: Move some uidialog.cpp constants to idtypes.h
23:37 Changeset [1aad98b3] by sev-
SAGA2: Remove more global constructors
23:37 Changeset [cf7e412] by sev-
SAGA2: Get rid of some global constructors
23:37 Changeset [1df171e3] by sev-
SAGA2: Delete timers on list removal
23:37 Changeset [b72d66a3] by sev-
SAGA2: Initial code for voice playback
23:37 Changeset [38999000] by sev-
SAGA2: Initial work on sound subsystem
23:37 Changeset [3cd0cc90] by sev-
SAGA2: Cleanup noise.cpp
23:37 Changeset [23953b6d] by sev-
SAGA2: Rename some constants in uidialog.cpp
23:37 Changeset [b210e169] by sev-
SAGA2: Get rid of some global constructors in uidialog.cpp
23:37 Changeset [8da92d2] by sev-
SAGA2: Cleanup speech.cpp
23:37 Changeset [932b20ac] by sev-
SAGA2: Fix warnings
23:37 Changeset [8748806a] by sev-
SAGA2: Add more debug messages
23:37 Changeset [8f9c3267] by sev-
SAGA2: Raise level of script stack debug messages
23:37 Changeset [a85940e7] by sev-
SAGA2: Unstub mouse-related interface functions
23:37 Changeset [cf8b7945] by sev-
SAGA2: Move bandList from global to SagaEngine
23:37 Changeset [8e7ef166] by sev-
SAGA2: Remove Dlist usage from band.cpp
23:37 Changeset [5761c830] by sev-
SAGA2: Remove DList from speech.cpp
23:37 Changeset [abad186] by sev-
SAGA2: Fix timer delete on removeAllTimers
23:37 Changeset [b0cf10eb] by sev-
SAGA2: Add speech debug output
23:37 Changeset [080ad92b] by sev-
SAGA2: Hid a noisy log message deeper
23:37 Changeset [540d58a1] by sev-
SAGA2: Add more debug output
23:37 Changeset [99c8e3f5] by sev-
SAGA2: Fix double free in removeAllTimers
23:37 Changeset [88f01580] by sev-
SAGA2: Fix delete on TaskStack::abortTask
23:37 Changeset [279f41d] by sev-
SAGA2: Added debug print method
23:37 Changeset [6f9d0728] by sev-
SAGA2: Fix unremoved GotoTask
23:37 Changeset [4c0d6d0] by sev-
SAGA2: Print Task type on deletion
23:37 Changeset [81505c6f] by sev-
SAGA2: Fix object activation mistake in updateImage
23:37 Changeset [74a5424d] by sev-
SAGA2: Get rid of DList is tile.cpp
23:37 Changeset [8a98279] by sev-
SAGA2: Print out object names
23:37 Changeset [29ab7ab] by sev-
SAGA2: Added more debug output
23:37 Changeset [708a5b3] by sev-
SAGA2: Add more debug output
23:37 Changeset [13831e17] by sev-
SAGA2: Add more debug output
23:37 Changeset [7a8a5e6] by sev-
SAGA2: Added more debug output
23:37 Changeset [3b9c1f53] by sev-
SAGA2: Fix copy-paste error in actor.cpp
23:37 Changeset [51a6baab] by sev-
SAGA2: Fix assignment flag setting
23:37 Changeset [f60d4a18] by sev-
SAGA2: Fix MotionTaskList::newTask
23:37 Changeset [d39fa6e8] by sev-
SAGA2: Fallback for invalid sector deactivation
23:37 Changeset [f39036f] by sev-
SAGA2: Move motion.cpp from DList
23:37 Changeset [4b0b742b] by sev-
SAGA2: Revert stub in objObscured
23:37 Changeset [236130d] by sev-
SAGA2: Fix bug in the original, when bouncing was leading to death
23:37 Changeset [45a0023d] by sev-
SAGA2: Fix bug in the original with poisoning effect
23:37 Changeset [45075d5e] by sev-
SAGA2: Fix remaining trivial gcc warnings
23:37 Changeset [14da1dcc] by sev-
SAGA2: More gcc warning fixes
23:37 Changeset [27dd030e] by sev-
SAGA2: Fix more gcc warnings
23:37 Changeset [9f9808e7] by sev-
SAGA2: Remove unneeded header
23:37 Changeset [a8600afb] by sev-
SAGA2: Amend unsafe and strange pointer arithmetics in lineTerrain()
23:37 Changeset [14811e32] by sev-
SAGA2: Fix some gcc warnings
23:37 Changeset [3ad054d8] by sev-
SAGA2: Properly mark structs as packed
23:37 Changeset [5bb5fe93] by sev-
SAGA2: Change some classes into packed structs
23:37 Changeset [5580bcc1] by sev-
SAGA2: Revert getMillis back to gameTime
23:37 Changeset [d0386572] by sev-
SAGA2: Change code for readability
23:37 Changeset [9a39a34a] by sev-
SAGA2: Remove unnecessary warning
23:37 Changeset [9b02c77b] by sev-
SAGA2: Fix ThreadList::next
23:37 Changeset [8940f362] by sev-
SAGA2: Add debug output to path.cpp
23:37 Changeset [8bf479ba] by sev-
SAGA2: Raise level of noisy warning
23:37 Changeset [ef389b13] by sev-
SAGA2: Remove DList from path.cpp
23:37 Changeset [2161d9e3] by sev-
SAGA2: Removed std.h
23:37 Changeset [37bd0e9] by sev-
SAGA2: Replace elementsof with ARRAYSIZE
23:37 Changeset [44c4ad3] by sev-
SAGA2: Fix rest of the non-global-constructor warnings
23:37 Changeset [e90a71d2] by sev-
SAGA2: Kill hResContext read* functions
23:37 Changeset [e659aa14] by sev-
SAGA2: Load more stuff with stream
23:37 Changeset [ba5d06a] by sev-
SAGA2: Load prototypes with stream
23:37 Changeset [f367c884] by sev-
SAGA2: Fix memory leak
23:37 Changeset [c452adaf] by sev-
SAGA2: Load ResourceGameObject with stream
23:37 Changeset [d8ca5e03] by sev-
SAGA2: Load actor resources with stream
23:37 Changeset [794fde8f] by sev-
SAGA2: Fix more warnings
23:37 Changeset [ebe78d8] by sev-
SAGA2: Cleanup gtext.cpp
23:37 Changeset [b59c9d33] by sev-
SAGA2: Remove unused unsafe method
23:37 Changeset [d83fc2c8] by sev-
SAGA2: Unstubbed GameMode::SetStack()
23:37 Changeset [a640006e] by sev-
SAGA2: Fix more warnings
23:37 Changeset [54d2e7ac] by sev-
SAGA2: Kill rmem and rserver
23:37 Changeset [36ea8069] by sev-
SAGA2: Remove rmem from button.cpp
23:37 Changeset [f9bc954d] by sev-
SAGA2: Added mapping to the SAGA classes
23:37 Changeset [fa11dcd1] by sev-
SAGA2: Fix more warnings
23:37 Changeset [09c4a42d] by sev-
SAGA2: Add warning for missing methods
23:37 Changeset [47482571] by sev-
SAGA2: Fix some warnings
23:37 Changeset [732c87dd] by sev-
SAGA2: Fix ResourceObjectPrototype copy constructor
23:37 Changeset [d7b74d54] by sev-
SAGA2: Fix endianness on scriptMakeActor
23:37 Changeset [4a71417] by sev-
SAGA2: Replace custom config code with ScummVM
23:37 Changeset [f4203b3d] by sev-
SAGA2: Get rid of checkAlloc()
23:37 Changeset [cfb64ca4] by sev-
SAGA2: Fix warnings in button.cpp
23:37 Changeset [bf9154a0] by sev-
SAGA2: Fix warnings in path.cpp
23:37 Changeset [5e519d2] by sev-
SAGA2: Remove errors.h
23:37 Changeset [16ce0005] by sev-
SAGA2: Fix warnings in noise.cpp
23:37 Changeset [ca1831e4] by sev-
SAGA2: Cleanup in audiobuf.cpp
23:37 Changeset [415277d1] by sev-
SAGA2: Fix more warnings
23:37 Changeset [ce490339] by sev-
SAGA2: Fix another warning
23:37 Changeset [9637912] by sev-
SAGA2: Fix warnings in speech.cpp
23:37 Changeset [10ea74f] by sev-
SAGA2: Attempt to fix another original bug
23:37 Changeset [6cda95ce] by sev-
SAGA2: Fix more warnings
23:37 Changeset [aa8d7544] by sev-
SAGA2: Fix warnings in main.cpp
23:37 Changeset [405b8cc2] by sev-
SAGA2: Fix bugs in the original with the combat action in the savegame
23:37 Changeset [83fad9d0] by sev-
SAGA2: Fix warnings in moton.cpp
23:37 Changeset [a67ed674] by sev-
SAGA2: Fix warnings in sprite.cpp
23:37 Changeset [c5efa4fd] by sev-
SAGA2: Fix warnings in panel.cpp
23:37 Changeset [2af306a6] by sev-
SAGA2: Fix warnings in player.cpp
23:37 Changeset [3979138f] by sev-
SAGA2: Rename PortraitType enum
23:37 Changeset [5f1d4e1c] by sev-
SAGA2: Fixing bug in the original. If there is no weapon, actor itself …
23:37 Changeset [485cdce8] by sev-
SAGA2: Fix more warnings
23:37 Changeset [92a0ec7] by sev-
SAGA2: Fix warnings in target.cpp
23:37 Changeset [054f0d48] by sev-
SAGA2: Fix warnings in tile.cpp
23:37 Changeset [f7fcec7b] by sev-
SAGA2: Fix code formatting
23:37 Changeset [e49f37f] by sev-
SAGA2: Fix platform cacheing
23:37 Changeset [254540bc] by sev-
SAGA2: Remove mouse polling warning
23:37 Changeset [96f88365] by sev-
SAGA2: Cleanup mouseimg.cpp
23:37 Changeset [d858e593] by sev-
SAGA2: Fix tile draw offset
23:37 Changeset [6819c2ae] by sev-
SAGA2: Cleanup string copying
23:37 Changeset [7e73510b] by sev-
SAGA2: Fix object name loading
23:37 Changeset [d2958083] by sev-
SAGA2: Fix warnings in objects.cpp
23:37 Changeset [1cc52180] by sev-
SAGA2: Fix double free
23:37 Changeset [ccc350d4] by sev-
SAGA2: Fix more warnings in actor.cpp
23:37 Changeset [f0fe90c2] by sev-
SAGA2: Fix overridden methods
23:37 Changeset [751a6d08] by sev-
SAGA2: Get rid of rmem in speech.cpp
23:37 Changeset [634732e4] by sev-
SAGA2: Remove residual debug code
23:37 Changeset [07d27868] by sev-
SAGA2: Fix warnings in spellio.cpp
23:37 Changeset [46f14c4f] by sev-
SAGA2: Fix warnings in actor.cpp
23:37 Changeset [cee4f07c] by sev-
SAGA2: Remove DNode from PlatformCacheEntry
23:37 Changeset [90b82851] by sev-
SAGA2: Update cycleList usage in sagafunc.cpp
23:37 Changeset [054c9202] by sev-
SAGA2: Change assert to warning in fetchPlatforms
23:37 Changeset [eac033d2] by sev-
SAGA2: Call deleteTask on task destruction
23:37 Changeset [8bae7aa5] by sev-
SAGA2: Add more debug output
23:37 Changeset [bdf005ca] by sev-
SAGA2: Fix invalid sector activation
23:37 Changeset [a0b9425f] by sev-
SAGA2: Fix alloc-dealloc mismatch in spriteBanks
23:37 Changeset [4119efb9] by sev-
SAGA2: More debug output to unpackSprite() and disabled most of it
23:37 Changeset [34ae4988] by sev-
SAGA2: Added more debug output
23:37 Changeset [fee6fb6e] by sev-
SAGA2: Fix another double free
23:37 Changeset [6a8aadb1] by sev-
SAGA2: Remove pool.*
23:37 Changeset [868a77f] by sev-
SAGA2: Fix double free in number of places
23:37 Changeset [e60a181b] by sev-
SAGA2: Remove RPool usage from path
23:37 Changeset [d6a2b6a8] by sev-
SAGA2: Rewrite Sensors to use Common::List
23:37 Changeset [b34ee434] by sev-
SAGA2: Fix in-game timer frequency
23:37 Changeset [d19784fc] by sev-
SAGA2: Remove FPS counters
23:37 Changeset [949904de] by sev-
SAGA2: Stub updatePerfStats
23:37 Changeset [cbff8ad3] by sev-
SAGA2: Revert updateFrameCount
23:37 Changeset [12535d7] by sev-
SAGA2: Add fallback for invalid sector access
23:37 Changeset [91882aca] by sev-
SAGA2: Fix platform fetching
23:37 Changeset [0bfaddc] by sev-
SAGA2: Cleanip includes in sprite.h
23:37 Changeset [9b76670b] by sev-
SAGA2: Made sprite unpacking more robust
23:37 Changeset [9fa2320] by sev-
SAGA2: Added more sanity checking
23:37 Changeset [e1869af2] by sev-
SAGA2: Cleanup and more sanity checks for resource loading
23:37 Changeset [17765490] by sev-
SAGA2: Properly read ActorAnimations
23:37 Changeset [1ab3ffa8] by sev-
SAGA2: Fix more warnings
23:37 Changeset [efda4028] by sev-
SAGA2: Fix some warnings
23:37 Changeset [ffa1c98e] by sev-
SAGA2: Increase level of noisy warning
23:37 Changeset [b585f1bb] by sev-
SAGA2: Fix copy/paste error in resource loading
23:37 Changeset [e0a94761] by sev-
SAGA2: Fix warning
23:37 Changeset [ca6530a6] by sev-
SAGA2: Improve address methods debug output
23:37 Changeset [5e599dfb] by sev-
SAGA2: Fix unsafe world access on objObscured
23:37 Changeset [291add3] by sev-
SAGA2: Fix player iterator access in player.cpp
23:37 Changeset [8aca55e1] by sev-
SAGA2: Fix animation access
23:37 Changeset [a532e97f] by sev-
SAGA2: Fix Actor void initialization
23:37 Changeset [4f363da2] by sev-
SAGA2: Accommodate for resource loading errors
23:37 Changeset [9649d168] by sev-
SAGA2: Disable audio
23:37 Changeset [ac8c438d] by sev-
SAGA2: Non-fatal warning on failed resource load
23:37 Changeset [a445537] by sev-
SAGA2: Fix stack overflow
23:37 Changeset [9565ea67] by sev-
SAGA2: Added safeguards to sprite unpacking
23:37 Changeset [36e9a264] by sev-
SAGA2: Reworked ActorAssignment to not use dirty pointer hacks
23:37 Changeset [50868e26] by sev-
SAGA2: Removed DList from Task and TaskList
23:37 Changeset [8c47310] by sev-
SAGA2: Fix thread deletion
23:37 Changeset [c92315fc] by sev-
SAGA2: More warning fixes
23:37 Changeset [47ea8aa5] by sev-
SAGA2: Replace DList with Common::List in intrface.h
23:37 Changeset [10d527d5] by sev-
SAGA2: Fix warnings
23:37 Changeset [7fe61635] by sev-
SAGA2: Fix more override warnings
23:37 Changeset [189b558e] by sev-
SAGA2: Remove unnecessary if
23:37 Changeset [1919ef1] by sev-
SAGA2: Fix GameObject referencing in sagafunc.cpp
23:37 Changeset [5b1671fb] by sev-
SAGA2: Fix overridden methods
23:37 Changeset [b5359d72] by sev-
SAGA2: Fix incorrect object accesses
23:37 Changeset [260a82c3] by sev-
SAGA2: Reenable game timers
23:37 Changeset [baa7cbb4] by sev-
SAGA2: Make GameObject script-friendly
23:37 Changeset [c575ca29] by sev-
SAGA2: Put GameObject data into a packed struct
23:37 Changeset [277245a4] by sev-
SAGA2: Made ActiveMission script-friendly
23:37 Changeset [23d841a0] by sev-
SAGA2: Make ActiveItem script-friendly
23:37 Changeset [ac62a48a] by sev-
SAGA2: Improve stack debug output
23:37 Changeset [2a093b51] by sev-
SAGA2: Fix debug output
23:37 Changeset [245f5869] by sev-
SAGA2: More details on address debugging
23:37 Changeset [2ac1b6f5] by sev-
SAGA2: Rename more constants in idtypes.h
23:37 Changeset [500a6ba4] by sev-
SAGA2: Rename metatile metric constants
23:37 Changeset [6dad132e] by sev-
SAGA2: Rename map sector constants
23:37 Changeset [cd48eeca] by sev-
SAGA2: Rename tile uv-coord constants
23:37 Changeset [6fe11531] by sev-
SAGA2: Rename platform metric constants
23:37 Changeset [c35aef8a] by sev-
SAGA2: Fix accidental read in tile.cpp
23:37 Changeset [35a90c1] by sev-
SAGA2: Merge vwdraw.cpp and vwpage.cpp
23:37 Changeset [193f6162] by sev-
SAGA2: Clean up vwpage.cpp
23:37 Changeset [bc35986f] by sev-
SAGA2: Use Common::Array for nameList
23:37 Changeset [706593f7] by sev-
SAGA2: Load nameList with stream
23:37 Changeset [a9729be2] by sev-
SAGA2: Move tile.h constants to idtypes.h
23:37 Changeset [c4477edc] by sev-
SAGA2: Add stub warning to Thread deconstructor
23:37 Changeset [12729967] by sev-
SAGA2: Load schemeList with stream
23:37 Changeset [796c3a0f] by sev-
SAGA2: Use ColorSchemeList in speldraw.cpp
23:37 Changeset [da94093b] by sev-
SAGA2: Load spellSprites and spellSchemes with streams
23:37 Changeset [fb261239] by sev-
SAGA2: Classify activeItemList
23:37 Changeset [ed2fe2be] by sev-
SAGA2: Create destructors for MapHeader and MetaTileList
23:37 Changeset [f930e141] by sev-
SAGA2: Use Common::HashMap for active items hash
23:37 Changeset [f9ecdb80] by sev-
SAGA2: Move platform metric constants to idtypes.h
23:37 Changeset [38393932] by sev-
SAGA2: Move tcoords.h constants into idtypes.h
23:37 Changeset [c594b930] by sev-
SAGA2: Move some tile constants to idtypes.h
23:37 Changeset [2948280b] by sev-
SAGA2: Fix some formatting
23:37 Changeset [0535d6bd] by sev-
SAGA2: Replace some buffer usage by stream in tile.cpp
23:37 Changeset [b43ddb31] by sev-
SAGA2: Make some buffer reading code portable
23:37 Changeset [ce603fe4] by sev-
SAGA2: Fix some warnings in tile.cpp
23:37 Changeset [83af12f] by sev-
SAGA2: Fix warning
23:37 Changeset [cf61650d] by sev-
SAGA2: Rewrite TimerList using Common::List
23:37 Changeset [2d85ffea] by sev-
SAGA2: Disable timer for now
23:37 Changeset [180a723] by sev-
SAGA2: Merge timer.cpp and timers.cpp
23:37 Changeset [f35c05a9] by sev-
SAGA2: Rename class variables MetaTile
23:37 Changeset [a4fcdbb8] by sev-
SAGA2: Get rid of pointer arithmetics for metaList
23:37 Changeset [aee8d39e] by sev-
SAGA2: Load TileBank and MapHeader with Common::SeekableReadStream
23:37 Changeset [0e0bd85] by sev-
Revert "SAGA2: Make custom alarms use OSystem::getMillis" This …
23:37 Changeset [9b298a03] by sev-
SAGA2: Print out address modes during script execution
23:37 Changeset [a825bbbc] by sev-
SAGA2: Print stack on execution
23:37 Changeset [6742ee17] by sev-
SAGA2: Implement Point16 loading with Common::SeekableReadStream
23:37 Changeset [dfd278c3] by sev-
SAGA2: Print out opcodes during execution
23:37 Changeset [4b5ab18] by sev-
SAGA2: Fix alloc-dealloc mismatch in cleanupSprites
23:37 Changeset [805fc06e] by sev-
SAGA2: Load sprite resources portably
23:37 Changeset [e1b7e438] by sev-
SAGA2: Remove dlist usage in loadSpriteBanks
23:37 Changeset [2b67a929] by sev-
SAGA2: Code cleanup
23:37 Changeset [1e9f393e] by sev-
SAGA2: Move appearanceLRU to Common::List
23:37 Changeset [9eca51a1] by sev-
SAGA2: Move platformLRU to Common::List
23:37 Changeset [4d027273] by sev-
SAGA2: Fix crash on thread deletion
23:37 Changeset [05275a3] by sev-
SAGA2: Temporary crash prevention
23:37 Changeset [9bc9370e] by sev-
SAGA2: Make custom alarms use OSystem::getMillis
23:37 Changeset [04a5d393] by sev-
SAGA2: Rename a few global variables in tile.cpp
23:37 Changeset [87f37e6] by sev-
SAGA2: Rename TileBank's class variables
23:37 Changeset [59e21d8] by sev-
SAGA2: Load tile bank in constructor
23:37 Changeset [d116f2c3] by sev-
SAGA2: Rename class variables in tileload.h
23:37 Changeset [e3d66a8d] by sev-
SAGA2: Cleanup tileload.h
23:37 Changeset [75f66d26] by sev-
SAGA2: Add more debug messages
23:37 Changeset [54fb9a22] by sev-
SAGA2: Added warnings for unsafe pointer arithmetics
23:37 Changeset [2f10c15f] by sev-
SAGA2: Fix warning in motion.h
23:37 Changeset [c7fad670] by sev-
SAGA2: Remove input.cpp
23:37 Changeset [26f6c56] by sev-
SAGA2: Remove ReadTimer()
23:37 Changeset [364c3469] by sev-
SAGA2: Implement maskTile() and do cleanups
23:37 Changeset [c9d0eb45] by sev-
SAGA2: Rename class viariables in weapons.h
23:37 Changeset [9d8887f2] by sev-
SAGA2: Cleanup weapons.h
23:37 Changeset [6d09e62b] by sev-
SAGA2: Add more debug messages
23:37 Changeset [97f7a0e5] by sev-
SAGA2: Drop custom TRUE/FALSE
23:37 Changeset [4eebd6d6] by sev-
SAGA2: Fix remaining warnings in weapons.cpp
23:37 Changeset [b0d5437] by sev-
SAGA2: Made weapon loading portable
23:37 Changeset [88b857ce] by sev-
SAGA2: Change debug messages
23:37 Changeset [74a572b1] by sev-
SAGA2: Fix alloc-dealloc mismatch in cleanupMaps
23:37 Changeset [4150f987] by sev-
SAGA2: Added more debug output
23:37 Changeset [8833b47f] by sev-
SAGA2: Fix crash because of fetchPlatform
23:37 Changeset [c4071bc] by sev-
SAGA2: Cleanup for weapons.cpp
23:37 Changeset [ffc0ed5f] by sev-
SAGA2: Eliminate global objects in weapons.cpp
23:37 Changeset [24eb580] by sev-
SAGA2: Remove anonymous struct in actor.h
23:37 Changeset [419b3f85] by sev-
SAGA2: Fix tileBanks loading
23:37 Changeset [1481a8c9] by sev-
SAGA2: Work on fixing map loading
23:37 Changeset [c432dc74] by sev-
SAGA2: Cleanup tileload.cpp
23:37 Changeset [a6827afb] by sev-
SAGA2: Re-added accidentally removed debug code
23:37 Changeset [262dc75] by sev-
SAGA2: Code cleanup
23:37 Changeset [1063a98c] by sev-
SAGA2: Implement unpackSprite()
23:37 Changeset [b4558ea2] by sev-
SAGA2: Fix tile rendering
23:37 Changeset [d72f53e] by sev-
SAGA2: Fix activeItemList loading
23:37 Changeset [80513507] by sev-
SAGA2: Cleanup uidialog.cpp
23:37 Changeset [067fcb00] by sev-
SAGA2: Fix save game dialog crash
23:37 Changeset [b9e04f91] by sev-
SAGA2: Cleanup grabinfo.cpp
23:37 Changeset [9d92c179] by sev-
SAGA2: Replace rmem in grabinfo.cpp
23:37 Changeset [c35f98e9] by sev-
SAGA2: Remove unneccessary cursor drawing code
23:37 Changeset [4a7092c4] by sev-
SAGA2: Fix cursor location again
23:37 Changeset [555a2053] by sev-
SAGA2: Fix cursor location
23:37 Changeset [ab19d443] by sev-
SAGA2: Remove unnecessary drawing code
23:37 Changeset [58cd8913] by sev-
SAGA2: Remove unused graphics primitives
23:37 Changeset [67688d5e] by sev-
SAGA2: Implemented more graphics-related methods
23:37 Changeset [1c56239] by sev-
SAGA2: Complete vWDisplayPage::writeTransPixels(). This fixes text …
23:37 Changeset [68dd738e] by sev-
SAGA2: Plug memory leak
23:37 Changeset [79e1a951] by sev-
SAGA2: Fix gDisplayPage::bltPixels
23:37 Changeset [cc1e2895] by sev-
SAGA2: Set blip relative to mainPort
23:37 Changeset [57f9908f] by sev-
SAGA2: Fix mainPage initialization
23:37 Changeset [26798e29] by sev-
SAGA2: Rewrote PatrolRoute to Common::Stream and portability fixes
23:37 Changeset [7d929d67] by sev-
SAGA2: Initial code cleanup for PatrolRoutes
23:37 Changeset [512f1268] by sev-
JANITORIAL: Fix formatting
23:37 Changeset [1357f1b] by sev-
SAGA2: Increase noisy message's debug level
23:37 Changeset [271a27db] by sev-
SAGA2: Fix some initialization steps
23:37 Changeset [b4acb682] by sev-
SAGA2: Shift palette
23:37 Changeset [716d3148] by sev-
SAGA2: Initialize mainPort and blit its contents
23:37 Changeset [20d3131c] by sev-
Revert "SAGA2: Fix unitialized variable" This reverts commit …
23:37 Changeset [d53bc707] by sev-
SAGA2: Correctly initialize Points and Rectangles
23:37 Changeset [a76d3ff7] by sev-
SAGA2: Show cursror
23:37 Changeset [9f38ff1] by sev-
SAGA2: Fix unitialized variable
23:37 Changeset [c7c4db7c] by sev-
SAGA2: More low-level drawing code
23:37 Changeset [6916f47f] by sev-
SAGA2: Hid noisy warning
23:37 Changeset [a6ec2a77] by sev-
SAGA2: Implement few low level drawing routines
23:37 Changeset [269a21cd] by sev-
SAGA2: Stub loading async resources
23:37 Changeset [bc34ccb8] by sev-
SAGA2: Rewrite ThreadList for using conventional array
23:37 Changeset [98e7e8fa] by sev-
SAGA2: Remove unused method
23:37 Changeset [1d1712df] by sev-
SAGA2: Fix displayUpdate condition
23:37 Changeset [6f18b7b2] by sev-
SAGA2: Disable audio interface temporarily
23:37 Changeset [f9fe364f] by sev-
SAGA2: Fix memory-related errors on exit
23:37 Changeset [8d862027] by sev-
SAGA2: Fix warnings in mouseimg.cpp
23:37 Changeset [1c157566] by sev-
SAGA2: Fix textImage.data freeing in mouseimg.cpp
23:37 Changeset [e87ff703] by sev-
SAGA2: Fix font data reading in gtext.cpp
23:37 Changeset [26cd3528] by sev-
SAGA2: Fix memory allocation in floating.cpp
23:37 Changeset [f53042a2] by sev-
SAGA2: Stub checkRestartGame
23:37 Changeset [cb9004e2] by sev-
SAGA2: Add debug channel for palettes
23:37 Changeset [d57f807e] by sev-
SAGA2: Insert osystem draw functions
23:37 Changeset [943df618] by sev-
SAGA2: Fix mouseimg alloc-dealloc problem
23:37 Changeset [9642a17a] by sev-
SAGA2: Fix drawPage initialization
23:37 Changeset [20174395] by sev-
JANITORIAL: Code formatting
23:37 Changeset [36d67218] by sev-
SAGA2: Fix global buffer overflow in terrain.cpp
23:37 Changeset [d6caa219] by sev-
SAGA2: Fix activeItemData loading
23:37 Changeset [4520b3ff] by sev-
SAGA2: Fix assocList reading
23:37 Changeset [653998e4] by sev-
SAGA2: Cleanup unneeded stubs
23:37 Changeset [8f19630d] by sev-
SAGA2: JANITORIAL: Fix code formatting
23:37 Changeset [1fd59c37] by sev-
SAGA2: Fix warnings
23:37 Changeset [91d47cb4] by sev-
SAGA2: Cleanup handles in drawObject
23:37 Changeset [99d0035] by sev-
SAGA2: Fix pose/colorscheme loading
23:37 Changeset [96bebe48] by sev-
SAGA2: Fix warnings
23:37 Changeset [e916e99d] by sev-
SAGA2: Fix warnings
23:36 Changeset [6edd3ae7] by sev-
SAGA2: Fix warnings
23:36 Changeset [6f21e5f7] by sev-
SAGA2: Implement palette setting
23:36 Changeset [1c41a309] by sev-
SAGA2: Fix MetaTile loading
23:36 Changeset [982f6f8] by sev-
SAGA2: Cleanup event-related stubs
23:36 Changeset [6c9e0929] by sev-
SAGA2: Implement breakEventLoop()
23:36 Changeset [05c3ed6e] by sev-
SAGA2: Implement keyboard/mouse event handling
23:36 Changeset [6a96f6d8] by sev-
SAGA2: Fix sprite banks loading
23:36 Changeset [9ac480ef] by sev-
SAGA2: Increase maxSensorSize
23:36 Changeset [98a45447] by sev-
SAGA2: Replace memory management methods in tile.cpp
23:36 Changeset [4e605d24] by sev-
SAGA2: Fix ActiveItemStates initialization
23:36 Changeset [c628f16b] by sev-
SAGA2: Fix game object loading
23:36 Changeset [9bde696] by sev-
SAGA2: Fix object prototype loading
23:36 Changeset [d54d3a0d] by sev-
SAGA2: Fix ResourceActor size
23:36 Changeset [b8cdec88] by sev-
SAGA2: Fix ResourceActor loading
23:36 Changeset [ea35f472] by sev-
SAGA2: Load image cursors from .exe, delete images.*
23:36 Changeset [72b15909] by sev-
SAGA2: Turn loading from .exe into a data-driven
23:36 Changeset [f74ed3e] by sev-
SAGA2: Fix objects.cpp more
23:36 Changeset [5969577a] by sev-
SAGA2: Fix object prototypes initialization
23:36 Changeset [34af614f] by sev-
SAGA2: Fix actor sprite initialization
23:36 Changeset [9ba0a2e4] by sev-
SAGA2: Finish reducing include dependencies
23:36 Changeset [68bbf3c1] by sev-
SAGA2: Reduce header dependency
23:36 Changeset [4a5b055e] by sev-
SAGA2: Reduce header dependencies
23:36 Changeset [6d3cc8c9] by sev-
SAGA2: Fix Route Data initialization
23:36 Changeset [392690a1] by sev-
SAGA2: Fix RES_ID calls
23:36 Changeset [3e0d5ec5] by sev-
SAGA2: Fix panel loading
23:36 Changeset [2d0fdf1f] by sev-
SAGA2: Fix palette loading
23:36 Changeset [7fbe1975] by sev-
SAGA2: Cleanup task.h
23:36 Changeset [6e8a939b] by sev-
SAGA2: Fix initSystemTimer() stub
23:36 Changeset [b9162e3d] by sev-
SAGA2: Cleanup test code on the engine start
23:36 Changeset [9a8c31cd] by sev-
SAGA2: Finish work on the nested includes
23:36 Changeset [46f062d5] by sev-
SAGA2: Fix warnings
23:36 Changeset [78d8cf36] by sev-
SAGA2: Fix more memory-related errors
23:36 Changeset [238c445] by sev-
SAGA2: Fix memory-magament issues in speldraw.cpp
23:36 Changeset [358c3f7f] by sev-
SAGA2: Cleanup path.cpp
23:36 Changeset [0dba551d] by sev-
SAGA2: Further work on include dependency reduction
23:36 Changeset [3e79f9cd] by sev-
SAGA2: Remove rmemfta.h
23:36 Changeset [c571279f] by sev-
SAGA2: Reduced header dependency for fta.h
23:36 Changeset [a6b19daa] by sev-
SAGA2: Fix include order
23:36 Changeset [a24d6c7a] by sev-
SAGA2: More work on includes
23:36 Changeset [20e0ee7e] by sev-
SAGA2: More work on reducing header dependency
23:36 Changeset [eca51bba] by sev-
SAGA2: Reduce header dependency
23:36 Changeset [14781813] by sev-
SAGA2: Reduce header dependency
23:36 Changeset [d7ea7c05] by sev-
SAGA2: Import drawTile from SAGA
23:36 Changeset [57089894] by sev-
SAGA2: Fix display-related system initializations
23:36 Changeset [137e6244] by sev-
SAGA2: Cleanup intrface.cpp
23:36 Changeset [b1ac2cfe] by sev-
SAGA2: Cleanup playmode.cpp
23:36 Changeset [8d16b515] by sev-
SAGA2: Further include dependency reduction
23:36 Changeset [d5dca407] by sev-
SAGA2: Add draw map test
23:36 Changeset [e71207f] by sev-
SAGA2: Reduce header dependency in audio.*
23:36 Changeset [a58fb4ac] by sev-
SAGA2: Reduce header dependency
23:36 Changeset [65060ab0] by sev-
SAGA2: Decrease header dependency
23:36 Changeset [6e47bc1] by sev-
SAGA2: Implement SMK videoplayer and play intro video
23:36 Changeset [c9f7462] by sev-
SAGA2: Rename itevideo.cpp -> video.cpp and move it to Saga2Engine
23:36 Changeset [5d86b6c2] by sev-
SAGA2: Remove video routines
23:36 Changeset [ee8ffa65] by sev-
SAGA2: Fix tile cycle initialization
23:36 Changeset [2fe25abd] by sev-
SAGA2: Add kDebugTiles
23:36 Changeset [a51985c] by sev-
SAGA2: Cleanup tile.cpp a bit
23:36 Changeset [308c258b] by sev-
SAGA2: Fix resource loading in hResContext constructor
23:36 Changeset [dfaf98b2] by sev-
SAGA2: Cleanup initMaps() more
23:36 Changeset [5d8c8523] by sev-
SAGA2: Cleanup some of initMaps()
23:36 Changeset [4d2202da] by sev-
SAGA2: Fix filename in resource functions
23:36 Changeset [e64f307] by sev-
SAGA2: Fix compilation
23:36 Changeset [08b6aca4] by sev-
SAGA2: Fix tile initialization
23:36 Changeset [2b9663de] by sev-
SAGA2: Organize debug messages
23:36 Changeset [ccc04196] by sev-
SAGA2: Allow looping through the scripts
23:36 Changeset [a6f50cc] by sev-
SAGA2: Skip videoplayer initialization
23:36 Changeset [a02aaadc] by sev-
SAGA2: Started cleanup for the video classes
23:36 Changeset [7a053bf1] by sev-
SAGA2: Remove graphics initializer
23:36 Changeset [238380f] by sev-
SAGA2: Cleanup gpointer.cpp
23:36 Changeset [d4e1abca] by sev-
SAGA2: Store (index, pointer) pairs into a HashMap
23:36 Changeset [58ad6895] by sev-
SAGA2: Organize hresmgr functions
23:36 Changeset [3cb25142] by sev-
SAGA2: Fix _numEntries
23:36 Changeset [53d520e2] by sev-
SAGA2: Remove osexcept.*
23:36 Changeset [7271d3b] by sev-
SAGA2: More removal of forbidden symbols
23:36 Changeset [44d293f6] by sev-
SAGA2: Load ColorMapRanges from the .exe, kill maprange.cpp
23:36 Changeset [426e7503] by sev-
SAGA2: Code formatting
23:36 Changeset [cd6261fc] by sev-
SAGA2: Remove iff.*
23:36 Changeset [3ee9ab99] by sev-
SAGA2: Replace rand()
23:36 Changeset [af8adadc] by sev-
SAGA2: Fix endianness in reading in lookupExport
23:36 Changeset [0eefd3b] by sev-
SAGA2: Make test script runnable
23:36 Changeset [676fd24e] by sev-
SAGA2: Initialize Thread in Saga2::run()
23:36 Changeset [e5e85e2f] by sev-
SAGA2: Get rid of some pointer arithmetic
23:36 Changeset [6d218247] by sev-
SAGA2: Fix initScripts()
23:36 Changeset [389de832] by sev-
SAGA2: Add warnings when ID is not found
23:36 Changeset [bb04485] by sev-
SAGA2: Add functions to get resource pointer and size by id
23:36 Changeset [df22001] by sev-
SAGA2: Fix if statements to agree with conventions
23:36 Changeset [44455e46] by sev-
SAGA2: Fix resource loading and add initScripts() prototype
23:36 Changeset [177aa92] by sev-
SAGA2: Replace custom assert macros
23:36 Changeset [36ead351] by sev-
SAGA2: Fix incorrect change
23:36 Changeset [a2a6c82b] by sev-
SAGA2: Fix more warnings
23:36 Changeset [cda89805] by sev-
SAGA2: Fix more warnings
23:36 Changeset [f8024e73] by sev-
SAGA2: More warning fixes
23:36 Changeset [5eadf11a] by sev-
SAGA2: Fix more formatting
23:36 Changeset [ac551e3c] by sev-
SAGA2: Fix formatting for unpackImage()
23:36 Changeset [0ad7e918] by sev-
SAGA2: Fix gPort initialization
23:36 Changeset [8d5c3135] by sev-
SAGA2: Blit test image to screen
23:36 Changeset [4319fd5] by sev-
SAGA2: Fix more warnings
23:36 Changeset [97fa02d] by sev-
SAGA2: Fix duplicated enums
23:36 Changeset [b036dddc] by sev-
SAGA2: Fix warnings
23:36 Changeset [b76a1121] by sev-
SAGA2: Const'ness
23:36 Changeset [a41d378f] by sev-
SAGA2: Remove mono.*
23:36 Changeset [1f1947c3] by sev-
SAGA2: Remove winini.*
23:36 Changeset [edceb1d8] by sev-
SAGA2: Remove unneeded messagers and replace them with debugC()
23:36 Changeset [a531df53] by sev-
SAGA2: Exposed random source
23:36 Changeset [b8ab6203] by sev-
SAGA2: Rename abort() methods
23:36 Changeset [863adf79] by sev-
SAGA2: Replace image unpack routines with original
23:36 Changeset [e9e3313a] by sev-
SAGA2: Cleanup and removing unused files
23:36 Changeset [a9da39ba] by sev-
SAGA2: Change debug message in unpackImage
23:36 Changeset [04ecb9e] by sev-
SAGA2: Remove custom error handling
23:36 Changeset [10c78758] by sev-
SAGA2: Restored msgbox.*
23:36 Changeset [91c749d2] by sev-
SAGA2: More comment cleanup
23:36 Changeset [ee924d93] by sev-
SAGA2: Cleanup and fixing warnings
23:36 Changeset [823bdc40] by sev-
SAGA2: Use Common::File operations for LoadResource
23:36 Changeset [e7cfeb8b] by sev-
SAGA2: Move FORBIDDEN_SYMBOL_ALLOW_ALL to individual files
23:36 Changeset [fde112d2] by sev-
SAGA2: Import image decoding routines from SAGA
23:36 Changeset [1a0d619a] by sev-
SAGA2: Change RES_ID to MKTAG in some files
23:36 Changeset [95057bdc] by sev-
SAGA2: Read category from resource
23:36 Changeset [1cce8104] by sev-
SAGA2: Fixed a few warnings
23:36 Changeset [5497cdf8] by sev-
SAGA2: Clean up main.cpp a bit
23:36 Changeset [dd18bce5] by sev-
SAGA2: Switch memory routines for portable ones
23:36 Changeset [055e5873] by sev-
SAGA2: Rename resource class names according to conventions
23:36 Changeset [25df9a75] by sev-
SAGA2: Make some code agree with conventions
23:36 Changeset [7d0d52ed] by sev-
SAGA2: Update debug channels to include resources
23:36 Changeset [5eab675e] by sev-
SAGA2: Implement openResources() with Common::File
23:36 Changeset [18a51673] by sev-
SAGA2: Kill graphics/audio init in towerfta.cpp
23:36 Changeset [354713cb] by sev-
SAGA2: Kill file checking routines
23:36 Changeset [18c43a84] by sev-
SAGA2: Support original CD layout for FTA2
23:36 Changeset [57b3eb2e] by sev-
SAGA2: Replace one instance of clamp with CLIP
23:36 Changeset [6c9dc80] by sev-
SAGA2: Implement updateLoadMode()
23:36 Changeset [051e97c3] by sev-
SAGA2: Unstub initializeGame()
23:36 Changeset [984a6b57] by sev-
SAGA2: Remove duplicated functions
23:36 Changeset [62e5f32d] by sev-
SAGA2: Initial engine commit
23:35 Changeset [8510d6f4] by sev-
WINTERMUTE: Fix MSVC warning
23:35 Changeset [0902272a] by sev-
DIRECTOR: Fix MSVC warning
23:35 Changeset [57517dbe] by sev-
NANCY: Fix MSVC warning
23:35 Changeset [7eb9bcf7] by sev-
GRAPHICS: Fix MSVC warning
22:05 Ticket #12707 (AGS: Computer-driven cars moving too slowly in Super Pitstop Racing) created by GateKeeper-Adventurer
In Super Pitstop Racing three racing cars driven by the computer …
21:57 Ticket #12706 (AGS: Unknown game variant for AGS (Super Pitstop Racing)) created by GateKeeper-Adventurer
Super Pitstop Racing is not detected by ScummVM. The game in …
21:54 Ticket #12705 (AGS: Incomplete game name in the detection list (Super Pitstop Racing)) created by GateKeeper-Adventurer
Super Pitstop Racing is detected as Super Racing, which is …
21:10 Ticket #12704 (PORTS: WII: Aspect ratio and resolution issues on 2.2.1 pre) created by notimp
This is a rather complex problem to approach - but as I like the Wii …
20:51 Changeset [a7bc6342] by digitall
ULTIMA: ULTIMA4: Fix GCC Format Truncation Warnings
19:43 Changeset [4fa7695d] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
19:42 Changeset [73a7cbde] by antoniou79
BLADERUNNER: RESTOREDCONTENT: NR06 and MA06 extra machine voices NR06 …
19:42 Changeset [4dcbd071] by antoniou79
BLADERUNNER: Fix actor voices with wrong balance Some voices have bad …
17:19 Changeset [bbfd04e] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
17:15 Changeset [5c8bd3b6] by Torbjörn Andersson <eriktorbjorn@…>
SURFACESDL: Fix grabOverlay() regression The grabOverlay() function …
16:59 Changeset [a54269a5] by Torbjörn Andersson <eriktorbjorn@…>
COMMON: Fix documentation for grabOverlay(). It takes a surface now, …
16:12 Changeset [0b100881] by sev-
JANITORIAL: Fix wrong spacing for return commands
16:12 Changeset [8a04060c] by sev-
GUI: Increase scope of setGfx() fix to more setGfx() of relevant …
16:12 Changeset [6fb05fce] by sev-
GUI: If GraphicsWidget is hidden do not proceed with …
14:35 Ticket #12703 (Unknown game variant for tony (Spanish Translation not detected)) created by mpalermo1983
The game in 'TONY\' seems to be an unknown game variant. Please …
14:33 Changeset [89ae8da5] by sev-
Update backends/platform/symbian/symbian_builder/piper.py
14:33 Changeset [54ca2dcd] by sev-
Update backends/platform/symbian/symbian_builder/piper.py
14:33 Changeset [71412046] by sev-
Update backends/platform/symbian/symbian_builder/piper.py
14:33 Changeset [e519b49a] by sev-
Update backends/platform/symbian/symbian_builder/common_names.py
14:33 Changeset [3af8c7bc] by sev-
Update backends/platform/symbian/symbian_builder/common_names.py
14:33 Changeset [3cda4cd5] by sev-
Update backends/platform/symbian/symbian_builder/piper.py …
14:33 Changeset [8ed482b5] by sev-
Update backends/platform/symbian/symbian_builder/build_apps.py …
14:33 Changeset [af8b8a0f] by sev-
SYMBIAN: Add more generators for project files. Add handler for …
14:29 Changeset [1945e3ec] by sev-
GRAPHICS: MACGUI: realloc surface after changing dims
14:29 Changeset [bd0da46c] by sev-
DIRECTOR: fix size parameter passing when we have auto expand text
14:29 Changeset [f9014d03] by sev-
DIRECTOR: remove changing original sprites in immediateSprite and …
14:29 Changeset [d11835c] by sev-
DIRECTOR: implement immediateSprite.
14:29 Changeset [bcd33eeb] by sev-
DIRECTOR: fix rendering text to suit for different style text
14:29 Changeset [d0317fa] by sev-
DIRECTOR: use text style to determine whether text should fix dims
14:29 Changeset [202f6ce7] by sev-
GRAPHICS: MACGUI: move set fixed dims to ctor for mactext
14:29 Changeset [b659c964] by sev-
DIRECTOR: make debug output more readable
14:29 Changeset [be199c0] by sev-
DIRECTOR: more precise definition for shouldHilite for D3
14:29 Changeset [506ee520] by sev-
DIRECTOR: removing changing original sprites when setting cast member.
14:29 Changeset [1d20fa75] by sev-
DIRECTOR: don't hilite puppet sprites.
14:29 Changeset [b2ea651b] by sev-
DIRECTOR: auto expand text widgets for D3/4
14:29 Changeset [c759e27f] by sev-
GRAPHICS: MACGUI: introduce _fixedDims to mactext, which represent for …
14:29 Changeset [7eb039d1] by sev-
DIRECTOR: fix intersect check. add 1 offset for constrain boundary
14:29 Changeset [4a38579f] by sev-
DIRECTOR: don't regard quick draw shape as matte type
14:29 Changeset [7c147b16] by sev-
DIRECTOR: support QDshape matte for intersect and within check
14:29 Changeset [d46866f8] by sev-
DIRECTOR: implement matte for quick draw shape
14:29 Changeset [ced3a58b] by sev-
DIRECTOR: fix setting width and height to puppet sprites
14:29 Changeset [787454f9] by sev-
GRAPHICS: MACGUI: support partial color setting in mactext
14:29 Changeset [ba9f97df] by sev-
DIRECTOR: fix setting color for text castmember
14:29 Changeset [ba858522] by sev-
GRAPHICS: MACGUI: add basic color changing support for mactext
14:29 Changeset [6db3b930] by sev-
GRAPHICS: MACGUI: add an overload version for findBestColor
14:29 Changeset [b512f33] by sev-
GRAPHICS: MACGUI: pass an event of lbutton_up to those widgets should …
14:29 Changeset [1359be17] by sev-
DIRECTOR: clear the events when we are calling MessageDialog box in …
14:29 Changeset [bb26ca4d] by sev-
GRAPHICS: MACGUI: reset variable for handling events for macwidgets …
14:29 Changeset [dc6dd68] by sev-
DIRECTOR: change the original sprite when we are setting cast num
13:44 Changeset [72c3ef7] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
13:44 Changeset [0b3e8476] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
13:44 Changeset [af12fd27] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …
13:11 Changeset [43ef9297] by peres <peres@…>
PARALLACTION: force palette update for BRA COLOR instruction. The …
13:11 Changeset [bd6ab205] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
13:10 Changeset [aa30776d] by Torbjörn Andersson <eriktorbjorn@…>
NEWS: Added note about font support in the Mac version of Indy3
13:05 Ticket #4493 (SCUMM: Indy3 (MAC) - Credits Overwritten) closed by eriktorbjorn
fixed: The pull request has been merged, so this bug should be fixed now.
13:00 Changeset [c3d5a9d2] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
12:59 Changeset [5f2bf42f] by eriktorbjorn
SCUMM: Changed the workaround for verbs drawn in room 80 It turns out …
12:59 Changeset [0de3b58] by eriktorbjorn
SCUMM: Fix Indy 3 Mac credits with the low resolution font This is …
12:59 Changeset [e275b07e] by eriktorbjorn
SCUMM: Fix thinko in CharsetRendererMac::getFontHeight() It should …
12:59 Changeset [87f61b35] by eriktorbjorn
SCUMM: Clarified comment about credits glitch workaround For some …
12:59 Changeset [276381da] by eriktorbjorn
SCUMM: Work around problem with inactive verbs being drawn in a scene …
12:59 Changeset [1c352471] by eriktorbjorn
SCUMM: Clear the credits between each text screen in Indy 3 Mac I …
12:59 Changeset [985463cf] by eriktorbjorn
SCUMM: Make the Indy 3 Mac fix a bit more specific I don't know if …
12:59 Changeset [3f66ef36] by eriktorbjorn
SCUMM: Eliminate strlen() to fix code analysis warning Instead of …
12:59 Changeset [aac9b829] by eriktorbjorn
SCUMM: Remove font 1 warning. It has served its purpose. My …
12:59 Changeset [6fe09c2c] by eriktorbjorn
SCUMM: Added Indy 3 Mac high-resolution cursor Unlike Loom, there is …
12:59 Changeset [5b2ca72a] by eriktorbjorn
SCUMM: Fix leftover verbs when giving objects to other characters It …
12:59 Changeset [671a169] by eriktorbjorn
SCUMM: Fix inventory problem when offering items to other characters. …
12:59 Changeset [49b58ae9] by eriktorbjorn
SCUMM: Clarify Indy 3 Mac text position hack The text positions for …
12:59 Changeset [50259adc] by eriktorbjorn
SCUMM: Fix shadowed text in Indy 3 Mac
12:59 Changeset [8f216fe] by eriktorbjorn
SCUMM: Fiddle with font height in Indy 3 Mac It's still not pixel …
12:59 Changeset [61dbbb2d] by eriktorbjorn
SCUMM: Disable text position corrections for Indy 3 Mac in hi-res mode …
12:59 Changeset [0ecf7db5] by eriktorbjorn
SCUMM: Fix leftover text from copy protection screen in Indy 3 Mac
12:59 Changeset [3f249aa6] by eriktorbjorn
SCUMM: De-simplify Mac text boxes a bit We can't pretend that the Mac …
12:59 Changeset [2a361f3c] by eriktorbjorn
SCUMM: Simplified previous commit
12:59 Changeset [b5cfd4d5] by eriktorbjorn
SCUMM: Remove mac_restoreCharsetBg() The differences between the two …
12:59 Changeset [52fbee9e] by eriktorbjorn
SCUMM: Fix removing of the text box That takes care of most of the …
12:59 Changeset [81ad3a9c] by eriktorbjorn
SCUMM: Honor the _keepText flag when creating the Indy 3 Mac text box …
12:59 Changeset [c6018fe6] by eriktorbjorn
SCUMM: Use the Mac palette for Indy 3 Mac
12:59 Changeset [84fb9795] by eriktorbjorn
SCUMM: Don't draw the top of the Indy 3 Mac text box to the screen …
12:59 Changeset [cfe270c8] by eriktorbjorn
SCUMM: Render the Indy 3 Mac text box to a separate surface. There's …
12:59 Changeset [9d2d6b60] by eriktorbjorn
SCUMM: Some more work on the Indy 3 Mac text box. I'm starting to …
12:59 Changeset [319492e8] by eriktorbjorn
SCUMM: Add function for drawing Indy 3 Mac text box Well, the border …
12:59 Changeset [82cde1fa] by eriktorbjorn
SCUMM: For now, remap font 1 to font 0 in Indy 3 Mac It's tempting to …
12:59 Changeset [0ffe2ad] by eriktorbjorn
SCUMM: Allow more than one Mac font Indiana Jones and the Last …
12:39 Ticket #12623 (TRECISION: œ (o+e ligature) missing from French subtitles) closed by Strangerke
fixed
12:31 Changeset [ee32378a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
12:31 Changeset [4001ae8f] by Strangerke <arnaud.boutonne@…>
TRECISION: Fix #12623
12:15 Changeset [ddfe785b] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Italian) Currently translated at 100.0% …
11:54 Ticket #12702 (Request: EOB AGA?) created by michas0602
Would it also be possible to add the AGA-remakes of EOB 1+2 (Amiga) to …
11:46 Ticket #12701 (Broken sword 2.5 Video speed) created by michas0602
Hi, unfortunately on a Raspberry Pi 3 the video playback speed of …
11:40 Ticket #12700 (AGS: Speed not changeable in QFG2) created by michas0602
Nice to see these games, I hope this will be expanded...however, I …
11:35 Ticket #12699 (Scaler problems and OpenGL) created by michas0602
I recognized with a build from today, that sometimes when I leave a …
11:26 Ticket #12698 (ultima 6 scaler problems) created by michas0602
Not sure whats going on here as I have not done an accurate test, with …
11:21 Ticket #12697 (ULTIMA6: Mouse steering still horrible/unusable) created by michas0602
Hi, currently I compiled a todays ScummVM version and trying around, …
08:36 Changeset [b84814cd] by SupSuper
TRECISION: Clean up warnings
07:50 Changeset [61f03325] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
07:49 Changeset [a51af729] by Filippos Karapetis <bluegr@…>
TRECISION: Fix regression from da71b6e84e - bug #12645 I mistakenly …
03:39 Changeset [5c03fcb1] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
03:39 Changeset [73bb1e54] by dreammaster
ENGINES: Ensure there is no recursive call to auto-save
02:53 Changeset [3533403d] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
02:48 Changeset [d0bca26b] by djsrv
VIDEO: Add default QuickTime palettes This is used in L-Zone.

06/29/21:

23:01 Changeset [34bfef4a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
23:01 Changeset [98580d80] by lolbot-iichan
WINTERMUTE: Allow keyboard walk at Rhiannon
21:31 Ticket #12696 (AGS: Unknown game variant for AGS (Spot The Difference)) created by GateKeeper-Adventurer
Spot The Difference is not detected by ScummVM. NOTE! There is …
21:19 Changeset [8cbcde0c] by athrxx
SCUMM: fix bug 12666 ("Dodgy path finding in Indy 3") The particular …
21:17 Changeset [7c0baadc] by Strangerke <arnaud.boutonne@…>
TRECISION: rewrite font loading
21:17 Changeset [11ceeeeb] by Strangerke <arnaud.boutonne@…>
TRECISION: Change the signature of characterTalk
21:08 Changeset [3d1e4e57] by sev-
JANITORIAL: Clean up Director detection entries * Use consistent …
21:08 Changeset [3f3c0fa1] by sev-
DIRECTOR: Revise some detection entries to check two files Increase …
21:08 Changeset [175fcd48] by sev-
DIRECTOR: Add detection for new digital magazines Adds 5 new gameIDs …
21:08 Changeset [f4a0f532] by sev-
DIRECTOR: Add new Japanese detection entries Adds 27 new gameIDs and …
21:08 Changeset [5522a3ea] by sev-
DIRECTOR: Untranslate Japanese game descriptions This is a remnant of …
21:08 Changeset [d5a474f1] by sev-
DIRECTOR: Add non-English detection entries Adds 14 new gameIDs and …
21:08 Changeset [f8f9614e] by sev-
DIRECTOR: Add Enhanced CD detection entries Also known as ECD, CD+, …
21:08 Changeset [62b4176e] by sev-
DIRECTOR: Add new English multimedia detection entries Adds 21 new …
21:08 Changeset [72475a26] by sev-
DIRECTOR: Add new English game detection entries Adds 8 new gameIDs …
21:08 Changeset [09c0b319] by sev-
CINE: Use less generic file for detection The filename demo was …
20:15 Changeset [f6e33231] by sev-
COMMON: Add an optional parameter to tag2str() for printing …
20:12 Changeset [76c6bcef] by sev-
Revert "COMMON: Add an optional parameter to tag2str() for printing …
19:43 Ticket #12695 (WEB: Wrong link in Demo page) created by tag2015
The link for "Broken Sword II: The Smoking Mirror (Windows Spanish …
19:19 Changeset [4b30859] by djsrv
DIRECTOR: Make _modified protected We should always use isModified() …
19:19 Changeset [e07f7a7f] by djsrv
DIRECTOR: Use isModified() instead of _modified isModified() does not …
18:42 Changeset [c11fedb4] by sev-
COMMON: Add an optional parameter to tag2str() for printing non-printables
18:39 Changeset [d3f2402] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
18:37 Changeset [9987cc4c] by sluicebox <22204938+sluicebox@…>
BACKENDS: Fix undefined parsing of timestamps file …
17:38 Changeset [8f60095c] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
17:38 Changeset [1071f48b] by sluicebox <22204938+sluicebox@…>
WIN32: Make main() arguments UNICODE compatible
17:38 Changeset [8b9bc173] by sluicebox <22204938+sluicebox@…>
WIN32: Make Win32TaskbarManager UNICODE compatible
17:38 Changeset [d9df1919] by sluicebox <22204938+sluicebox@…>
WIN32: Make Win32AudioCDManager UNICODE compatible
17:38 Changeset [eda2cc6b] by sluicebox <22204938+sluicebox@…>
WIN32: Make Win32ResourceArchive UNICODE compatible
17:38 Changeset [c5604b20] by sluicebox <22204938+sluicebox@…>
WIN32: Make WindowsTextToSpeechManager UNICODE compatible
17:38 Changeset [544ab5a2] by sluicebox <22204938+sluicebox@…>
WIN32: Make MidiDriver_WIN UNICODE compatible
17:38 Changeset [e592afe1] by sluicebox <22204938+sluicebox@…>
WIN32: Make StdioStream UNICODE compatible
17:38 Changeset [abc3c36] by sluicebox <22204938+sluicebox@…>
WIN32: Make WindowsSaveFileManager UNICODE compatible
17:38 Changeset [7deb79e] by sluicebox <22204938+sluicebox@…>
WIN32: Make Win32Plugin UNICODE compatible
17:38 Changeset [ee51620] by sluicebox <22204938+sluicebox@…>
WIN32: Make OSystem_Win32 UNICODE compatible
17:38 Changeset [fbf16c5a] by sluicebox <22204938+sluicebox@…>
WIN32: Make WindowsFilesystemNode UNICODE compatible
17:38 Changeset [863747bc] by sluicebox <22204938+sluicebox@…>
WIN32: Use MAX_PATH (260) instead of MAXPATHLEN (256)
17:38 Changeset [1f253b80] by sluicebox <22204938+sluicebox@…>
CREATE_PROJECT: Add --use-windows-unicode
17:38 Changeset [4cf7f1fc] by sluicebox <22204938+sluicebox@…>
CONFIGURE: Add --enable-windows-unicode
14:39 Changeset [e83f23f2] by digitall
COMMON: Fix Development Tools Build This is not the best solution as …
13:12 Changeset [a420aa95] by Torbjörn Andersson <eriktorbjorn@…>
COMMON: Include textconsole.h in base-str.cpp While it's not needed …
11:37 Changeset [9572389e] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:37 Changeset [ab06f27d] by Torbjörn Andersson <eriktorbjorn@…>
COMMON: Add warning when adding \0 to a String Some engines do this, …
10:21 Changeset [01181052] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:21 Changeset [7cccd04b] by Filippos Karapetis <bluegr@…>
SCI: Add fan made Hebrew translation of GK1
02:13 Ticket #12445 (AGS: Captain Disaster in Death Has a Million Stomping Boots - Broken ...) closed by dreammaster
fixed
02:12 Changeset [f0e7771e] by dreammaster
AGS: Handle displaying thumbnails other than 160x100 in GMM
00:21 Changeset [3d947eb2] by criezy
DOC: Optimize center stretch mode image
00:09 Changeset [64ebbc7c] by criezy
DOC: Update graphics options page
00:09 Changeset [b9d0dd1d] by criezy
DOC: Update graphics modes description
00:09 Changeset [7213ca64] by criezy
DOC: Add images for stretch modes and improve desciptions
00:09 Changeset [ae7c687d] by criezy
DOC: Fix path to 2x graphics mode image

06/28/21:

23:59 Changeset [eaf98c69] by djsrv
DIRECTOR: LINGO: Add test for compiling chunk ref property
23:59 Changeset [e072cd92] by djsrv
DIRECTOR: LINGO: Add v4 'the' mappings for chunk refs
23:59 Changeset [22f9d6e] by djsrv
DIRECTOR: LINGO: Implement chunk ref properties
23:59 Changeset [21988c77] by djsrv
DIRECTOR: LINGO: Fix warnings
22:59 Changeset [4c38a01b] by sev-
NEWS: Added support for Buried in Time
22:59 Changeset [1fb1a417] by sev-
BURIED: Engine is in testing
19:51 Changeset [a52f2d8a] by antoniou79
BLADERUNNER: Introduce small delay to two targets These both are …
18:57 Changeset [cde26704] by djsrv
DIRECTOR: LINGO: Remove mWritestring from strings test This XObject …
18:56 Changeset [a2e71340] by djsrv
DIRECTOR: LINGO: Eliminate factory2 and macros2 tests Moved tests to …
18:21 Changeset [eb7f93e6] by djsrv
DIRECTOR: LINGO: Make undefined function/property cause Lingo error
18:09 Changeset [3530f2c3] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
18:09 Changeset [f0df36c7] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (French) Currently translated at 100.0% …
17:44 Changeset [884d420a] by djsrv
DIRECTOR: LINGO: Handle the number of cast "nonexistent"
17:44 Changeset [24974cd8] by djsrv
DIRECTOR: LINGO: Don't throw Lingo error in Datum::asCastId …
17:30 Changeset [d37a680c] by djsrv
DIRECTOR: LINGO: Fix menuItem property compilation
17:29 Changeset [eb667036] by djsrv
DIRECTOR: LINGO: Allow 'the' to fall back to generic object instructions
17:11 Ticket #4111 (SCUMM: MM - Meteor Police never arrives) closed by bluegr
invalid: Thanks, closing as invalid
14:31 Changeset [89152dc] by athrxx
SCUMM: fix regression from ef0d76a2 (reported by erictorbjorn) …
13:34 Ticket #5368 (SCUMM: MM (NES) - Character stuck after opening lab door) closed by bluegr
outdated: Thanks. Closing as outdated
13:33 Ticket #3215 (SCUMM: Zak McKracken - intro behavior + movement) closed by bluegr
outdated: Thanks. Closing as outdated
09:25 Changeset [4e16e9a3] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (French) Currently translated at 100.0% …
07:12 Changeset [e05e26c5] by Torbjörn Andersson <eriktorbjorn@…>
SCUMM: Make Mac Loom practice box clickable It turns out that the …
03:58 Ticket #12458 (Some keyboard keys not working in Corner's Shiny (2013 edition) (AGS)) closed by dreammaster
fixed: The new codebase fixes alphabetic key handling, which wasn't properly …
03:41 Ticket #12510 (AGS: Ben There Dan That: Crash when leaving the Spaceship Hub) closed by dreammaster
fixed: Confirmed the bug doesn't happen with the new codebase.
03:36 Ticket #12381 (AGS: Reading empty music channel's properties causes null pointer ...) closed by dreammaster
pending: I'm hopeful that the new codebase will have fixed the error. …
02:29 Ticket #12528 (AGS: Nelly Cootalot: Spoonbeaks Ahoy! HD slow performance) closed by dreammaster
duplicate: Tried playing the game using an optimized release build, and …
02:18 Ticket #12459 (AGS: Game closing/crashing after timer runs out in Corner's Shiny) closed by dreammaster
fixed: Seems to be fixed with the new codebase.
02:00 Ticket #12483 (AGS: Controls for the blue player not working in AGS Cycles) closed by dreammaster
fixed: Confirmed the new codebase has fixed the problem.
01:34 Changeset [375f0e54] by dreammaster
AGS: Added detection for Al Emmo variant
01:34 Ticket #12663 (AGS: Unknown Al Emmo variant) closed by dreammaster
fixed: Thanks for the report
01:30 Changeset [b080b83f] by dreammaster
AGS: Removal of _GP macros from strings they shouldn't be in
00:05 Ticket #12589 (AGS: MMM - Episode 8 hangs at the final cutscene) closed by dreammaster
fixed: Fixed. It seems to be a problem in the stand-alone version as well. …
00:04 Changeset [35eeefc6] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
00:03 Changeset [48703948] by dreammaster
AGS: Fix end sequence of MMM 8 aborting partway through

06/27/21:

23:25 Changeset [bba432f0] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
23:25 Changeset [73ee792c] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
19:05 Changeset [bf185107] by dreammaster
AGS: Fix loading translation files for Maniac Mansion Mania games
16:45 Ticket #12694 (WEB: QUEEN: Flight of the Amazon Queen Russian Interview demo is missing) created by ccawley2011
The Queen engine has the following detection for a Russian Interview …
16:39 Changeset [30fad183] by dreammaster
AGS: Update comment for upstream sync point
16:39 Changeset [4cda7506] by dreammaster
AGS: Add Emscripten as a core platform From upstream …
16:39 Changeset [7acf944] by dreammaster
AGS: Fixed GUI controls not detected under mouse after enabling iface …
16:35 Ticket #12693 (WEB: MOHAWK: Dr Seuss's ABC demo is missing) created by ccawley2011
The Mohawk engine has the following detection for a demo of Dr Seuss's …
16:25 Ticket #12692 (WEB: SHERLOCK: Case of the Serrated Scalpel demo is missing) created by ccawley2011
The Sherlock engine has the following detection for a non-interactive …
16:18 Ticket #12691 (WEB: STARTREK: Star Trek: 25th Anniversary demos are missing) created by ccawley2011
The StarTrek engine has the following detection for demos of Star …
16:09 Ticket #12690 (WEB: TOLTECS: 3 Skulls of the Toltecs German demo is missing) created by ccawley2011
The Toltecs engine has the following detection for a German demo of 3 …
16:03 Ticket #12689 (WEB: TONY: Tony Tough demo is missing) created by ccawley2011
The Tony engine has the following detection for a demo of Tony Tough, …
16:01 Ticket #12688 (WEB: TOON: Toonstruck demo is missing) created by ccawley2011
The Toon engine has the following detection for an English demo of …
15:59 Changeset [02398291] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
15:59 Changeset [257d0f79] by antoniou79
BLADERUNNER: RESTOREDCONTENT: Better hotspot for spinner in HF01
15:59 Changeset [6d797692] by antoniou79
BLADERUNNER: RESTOREDCONTENT: Correct heading for Crazylegs in PS09 …
15:54 Ticket #12687 (WEB: TSAGE: Ringworld demo is missing) created by ccawley2011
The TsAGE engine has the following detection for a demo of Ringworld, …
15:47 Changeset [20743085] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
15:47 Changeset [183e946e] by Lothar Serra Mari <mail@…>
ACHIEVEMENTS: Fix compilation when translations are disabled
15:45 Ticket #12686 (TWINE: Little Big Adventure demo is missing) created by ccawley2011
The TwinE engine has the following detection for a demo of Little Big …
15:42 Ticket #12685 (WEB: ZVISION: Zork Grand Inquisitor demo is missing) created by ccawley2011
The ZVision engine has the following detection for a demo of Zork …
15:41 Ticket #12684 (WEB: ZVISION: Zork Nemesis demo is missing) created by ccawley2011
The ZVision engine has the following detection for a demo of Zork …
15:37 Ticket #12683 (WEB: ULTIMA: Crusader - No Regret demo is missing) created by ccawley2011
The Ultima engine has the following detection for a demo of Crusader - …
15:36 Ticket #12682 (ULTIMA: Crusader - No Remorse demo is missing) created by ccawley2011
The Ultima engine has the following detection for a demo of Crusader - …
15:26 Ticket #12681 (PETKA: Demo crashes on startup) created by ccawley2011
The demo version currently errors on startup: ERROR: Unknown key "5002"!
15:22 Ticket #12680 (WEB: PEGASUS: The Journeyman Project: Pegasus Prime demos are missing) created by ccawley2011
The Pegasus engine has the following detection for demos of the DVD …
14:49 Ticket #12679 (WEB: KINGDOM: Kingdom: The Far Reaches demo is missing) created by ccawley2011
The Kingdom engine has the following detection for a demo of Kingdom: …
14:47 Ticket #12678 (WEB: ILLUSIONS: Duckman demo is missing) created by ccawley2011
The Illusions engine engine has the following detection for a demo of …
14:31 Ticket #12677 (WEB: DM: Dungeon Master demo is missing) created by ccawley2011
The DM engine has the following detection for a demo of Dungeon …
14:28 Ticket #12676 (WEB: CRYO: Lost Eden non-interactive demo is missing) created by ccawley2011
The Cryo engine has the following detection for a non-interactive demo …
14:25 Ticket #12675 (WEB: CRYO: Lost Eden demo is missing) created by ccawley2011
The Cryo engine has the following detection for a demo of Lost Eden, …
14:08 Ticket #12674 (CGE: Soltys demos are missing) created by ccawley2011
The CGE engine has the following detection for demos of Soltys, but …
14:02 Changeset [f18b95b2] by mduggan
ULTIMA8: Ignore hurl for contained objects The gravity process will …
14:02 Changeset [17c58095] by mduggan
ULTIMA8: Don't make Crusader splash damage recurse into containers …
14:02 Changeset [8b0e6f27] by mduggan
ULTIMA8: Another tweak to fix Crusader pathfinding The disassembly …
14:02 Changeset [01500eb2] by mduggan
ULTIMA8: Fix Crusader ammo count in pickup notifications
13:57 Ticket #12673 (ASYLUM: Demo crashes on startup) created by ccawley2011
The demo version currently errors on startup: ERROR: …
13:55 Ticket #12672 (ASYLUM: Sanitarium demo is missing) created by ccawley2011
The Asylum engine has the following detection for a demo of …
13:18 Ticket #12671 (WEB: AGI: Xmas Card 1986 (CoCo3 360k) is missing) created by ccawley2011
The AGI engine has the following detection for a CoCo3 360k version of …
13:15 Ticket #12670 (WEB: AGI: Leisure Suit Larry 1 Polish demo is missing) created by ccawley2011
The AGI engine has the following detection for a Polish demo of …
13:13 Ticket #12669 (WEB: AGI: Demo 2 Tandy is missing) created by ccawley2011
The AGI engine has the following detection for a Tandy demo, but it is …
13:11 Ticket #12668 (WEB: ACCESS: Martian Memorandum demo is missing) created by ccawley2011
The Access engine has the following detection for a demo of Martian …
12:39 Changeset [2cf11a6b] by peres <peres@…>
PARALLACTION: set the cursor for the menu when in the menu.
12:39 Changeset [2a467ff] by peres <peres@…>
PARALLACTION: set cursor when changing character.
12:39 Changeset [b58d8148] by peres <peres@…>
PARALLACTION: change cursor when swapping character.
12:39 Changeset [ab4bf6b9] by peres <peres@…>
PARALLACTION: add method to change character cursor.
12:31 Ticket #12667 (ACCESS: Missing data for demo version) created by ccawley2011
The demo version currently errors on startup: ERROR: Could not locate …
12:20 Changeset [ca926413] by sev-
Revert "SCI: Fix Symbian compilation." This reverts commit …
12:14 Changeset [3f5752b8] by sev-
PARALLACTION: implement GIVE command.
12:14 Changeset [9881a9cd] by sev-
PARALLACTION: store GIVE recipients as strings.
12:14 Changeset [165d18f] by sev-
PARALLACTION: parse item for GIVE command correctly.
12:00 Changeset [e2f35837] by antoniou79
BLADERUNNER: RESTORED CONTENT: Crazylegs letter to Dektora …
11:59 Ticket #12666 (SCUMM: Dodgy path finding in Indy 3) created by eriktorbjorn
If you leave Indy's office through the window (which probably means …
11:00 Changeset [a1e785e5] by sev-
BURIED: Add detection for another demo version
11:00 Changeset [ee6c715] by sev-
SCI: Fix Symbian compilation. Before build symbian build system …
10:38 Ticket #12665 (Flashlight glitch in Maniac Mansion Deluxe) created by tag2015
The flashlight does not work properly, showing a weird blue/green …
10:33 Changeset [51643e45] by Le Philousophe <lephilousophe@…>
PARALLACTION: Fix build using our own strlcpy
08:59 Changeset [1474d02f] by Filippos Karapetis <bluegr@…>
PARALLACTION: implement most of BRA 'swap' command. I left out …
08:59 Changeset [bfb795b6] by Filippos Karapetis <bluegr@…>
PARALLACTION: make BRA findInventory public.
08:59 Changeset [f1ea51c9] by Filippos Karapetis <bluegr@…>
PARALLACTION: cleanInventory is game specific.
08:59 Changeset [f8f61fd4] by Filippos Karapetis <bluegr@…>
PARALLACTION: select inventory when changing character.
08:59 Changeset [6e3cc691] by Filippos Karapetis <bluegr@…>
PARALLACTION: add helper to select inventory in BRA.
08:59 Changeset [30476902] by Filippos Karapetis <bluegr@…>
PARALLACTION: name BRA inventories after the characters.
08:59 Changeset [4615b62d] by Filippos Karapetis <bluegr@…>
PARALLACTION: allow changing the inventory drawn by the renderer.
06:05 Changeset [968e52ee] by Filippos Karapetis <bluegr@…>
GRAPHICS: Fix crash when resizing the window to low width

06/26/21:

21:45 Changeset [0cc49742] by ccawley2011
GLK: Remove unused functions.
21:01 Changeset [b2acb5e4] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …
20:00 Changeset [c88a2785] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
20:00 Changeset [35eedf42] by sev-
SLUDGE: Avoid usage of remove()
19:46 Ticket #12641 (WME: Transparent render regression) closed by lolbot-iichan
fixed: Fixed at https://github.com/scummvm/scummvm/pull/3068
18:51 Ticket #12664 (WME3D: rendering does not support screen size change) created by lolbot-iichan
VERSION: Windows 10 x64, nightly build TESTCASE: 1. Start any …
18:40 Changeset [7eb3b7f] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
18:39 Changeset [acba2f54] by lolbot-iichan
WINTERMUTE: Init screenmode once
17:26 Ticket #12516 (AGS: Whispers of a Machine starts with "ERROR! Failed to create user.cfg!") closed by dreammaster
worksforme
16:46 Changeset [4ae18d00] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Italian) Currently translated at 100.0% …
15:52 Changeset [be27b2a6] by Filippos Karapetis <bluegr@…>
MUTATIONOFJB: Fix warnings for header search failure. WARNING: Can't …
15:51 Changeset [af4cc5a6] by Filippos Karapetis <bluegr@…>
ZVISION: Fix warnings for header search failure. WARNING: Can't find …
14:26 Changeset [12f542c7] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 99.7% …
14:26 Changeset [ce8a682a] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …
14:08 Changeset [aff4592b] by sev-
DIRECTOR: update editableTextChannel after we rendering the sprites.
14:08 Changeset [258c8447] by sev-
GRAPHICS: MACGUI: modify the behaviour of selection. we will select …
14:08 Changeset [76e0494f] by sev-
GRAPHICS: MACGUI: clean the code
14:08 Changeset [b442d634] by sev-
GRAPHICS: MACGUI: fix drawing selection when we have borders in mactext
14:08 Changeset [576ce117] by sev-
GRAPHICS: MACGUI: fix heap overflow when drawing selection in mactext
14:08 Changeset [46f8b7d] by sev-
GRAPHICS: MACGUI: amend drawing selection in mactext
14:08 Changeset [868f58b3] by sev-
GRAPHICS: MACGUI: update selection after setting text in mactext
14:08 Changeset [aa5128e7] by sev-
DIRECTOR: re-organize the logic for handling the editableText.
14:08 Changeset [832455d8] by sev-
GRAPHICS: MACGUI: eliminate offset in macbutton. amend the behaviour …
14:08 Changeset [325481b] by sev-
GRAPHICS: MACGUI: amend the behaviour when we destruct mactext and …
14:08 Changeset [9100998] by sev-
DIRECTOR: keep the sprite size when we are handling text castmember. …
14:08 Changeset [d437f7a7] by sev-
DIRECTOR: fix drawing the LineBottomTopSprite
14:08 Changeset [9d876b4] by sev-
DIRECTOR: Don't release the handle to widget when we can keep widget.
14:08 Changeset [78d77319] by sev-
GRAPHICS: MACGUI: eliminate vertical 1 offset in mac
14:08 Changeset [f1c27a84] by sev-
DIRECTOR: amend the condition for keeping the widget.
14:08 Changeset [d61585d9] by sev-
DIRECTOR: allowing skip deleting widgets for some situations
14:08 Changeset [f097abea] by sev-
DIRECTOR: use initialRect to represent sprite dimensions
14:08 Changeset [2ea18a03] by sev-
DIRECTOR: add getOriginalSpriteById to score, which allowing us modify …
14:08 Changeset [a5bdc4d3] by sev-
DIRECTOR: eliminate calculating pure text dimensions.
14:08 Changeset [9d63692] by sev-
GRAPHICS: MACGUI: eliminate offsets in mactext
14:08 Changeset [39fc525b] by sev-
DIRECTOR: modify and organize the logic of mactext and macbutton. …
14:08 Changeset [8b9d72d1] by sev-
DIRECTOR: add _originalSprite pointing to the original sprite. We …
14:08 Changeset [2255b111] by sev-
DIRECTOR: amend b_moveableSprite for the new sprite behaviour we have …
14:08 Changeset [048f18c] by sev-
DIRECTOR: release the link from castmember to widget when we are …
14:08 Changeset [44b2f54] by sev-
DIRECTOR: fix use-after-free issue for the sprites stored in channel
14:08 Changeset [685eea48] by sev-
DIRECTOR: copy the value when we are using sprites in channel instead …
14:08 Changeset [15840648] by sev-
GRAPHICS: MACGUI: re-organize the logic of calculating offsets of …
14:08 Changeset [cff54ea] by sev-
DIRECTOR: fix the logic within.
13:47 Changeset [c2941c7f] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
13:44 Changeset [e128d697] by antoniou79
GUI: Don't draw invisible thumbnail obstucting selection in Load Save …
13:23 Changeset [05a5cbfd] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (German) Currently translated at 99.7% (1638 …
13:22 Changeset [2bfd941] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
13:21 Changeset [567e7cbf] by lolbot-iichan
WINTERMUTE: Add I18N comments for obscure actions
13:21 Changeset [dc3b6c5] by lolbot-iichan
WINTERMUTE: Update keymapper IDs and descriptions
12:49 Changeset [39987c9b] by mduggan
ULTIMA8: Remove constants and get the compiler to count array sizes
12:49 Changeset [2dbb1bf] by mduggan
ULTIMA8: Add usecode offsets for alternate Crusader: No Remorse versions
12:49 Changeset [d4052a1c] by mduggan
ULTIMA8: Fix blank lines in incremental Cruasader computer display
11:49 Changeset [aa2ab770] by Paweł Kołodziejski <aquadran@…>
ICB: Fix compilation failure due usage C++ header cstring. Get rid …
11:25 Changeset [e48e78b8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (French) Currently translated at 100.0% …
10:42 Ticket #12663 (AGS: Unknown Al Emmo variant) created by goodoldgeorge
The game in 'Games\' seems to be an unknown game variant. Please …
05:54 Changeset [3a8fd9c8] by GitHub <noreply@…>
TOLTECS: Fix warnings for subscript is above array bounds. …
05:46 Changeset [894f4916] by Filippos Karapetis <bluegr@…>
GRAPHICS: Fix warnings for header search failure. WARNING: Can't find …
05:44 Changeset [1db270c4] by GitHub <noreply@…>
GUI: Fix warnings for header search failure WARNING: Can't find …
05:42 Changeset [d9d7fefe] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Fix many warnings for header search failure. WARNING: …
05:41 Changeset [58b1c0cb] by Filippos Karapetis <bluegr@…>
COMMON: LUA: Fix warnings for header search failure. WARNING: Can't …
05:41 Changeset [9bb3547d] by Filippos Karapetis <bluegr@…>
AUDIO: SOUNDFONT: Fix warnings for header search failure. WARNING: …
05:29 Ticket #12517 (AGS: Whispers of a Machine - Quitting throws "Error running function ...) closed by dreammaster
fixed
05:29 Changeset [44828747] by dreammaster
AGS: Fix crash quitting Whispers of a Machine from main menu
05:29 Changeset [b7c91379] by dreammaster
AGS: Fix crash in Captain Disaster walking to Aquarium
03:46 Ticket #12444 (AGS: Captain Disaster in Death Has a Million Stomping Boots - Crash at ...) closed by dreammaster
fixed
03:25 Changeset [e41aec4c] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (French) Currently translated at 100.0% …
03:25 Changeset [50f72bed] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Finnish) Currently translated at 99.9% …
03:17 Ticket #12608 (AGS: Internal/default language selection issue) closed by dreammaster
fixed
03:16 Changeset [67634d9d] by dreammaster
AGS: Ignore any language setting from original cfg file
03:01 Changeset [d378b8f2] by djsrv
DIRECTOR: LINGO: Fix v4 'the' mapping
02:17 Ticket #12655 (AGS: Segfault during My Burden to Keep's cinematic after starting a ...) closed by dreammaster
outdated: Confirmed that my fix last night for La Croix Pan also fixed this …
02:00 Tickets #12653,​12656,​12657,​12658,​12659,​12660 batch updated by dreammaster
fixed: Thanks for the report
02:00 Changeset [c7729ebf] by dreammaster
AGS: Added game detections

06/25/21:

22:27 Changeset [bda0cc1c] by sev-
DIRECTOR: Fix regression in lzone-win
19:10 Ticket #12649 (SCUMM: Deadlock in Player_AD on quitting) closed by eriktorbjorn
fixed: The pull request has been merged. I believe this issue is fixed.
18:43 Changeset [69c50d12] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
18:43 Changeset [056b8352] by digitall
DIRECTOR: Fix GCC Compiler Warning
11:25 Changeset [15f85d3] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 100.0% …
11:25 Changeset [41f854c8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
07:20 Changeset [851282af] by Le Philousophe <lephilousophe@…>
IPHONE/IOS7: Fix compilation
05:52 Changeset [5f95faf1] by djsrv
DIRECTOR: LINGO: Implement cb_v4assign2
05:52 Changeset [b4a7d4bd] by djsrv
DIRECTOR: LINGO: Support nested chunks in readChunkRef
05:52 Changeset [a3537bd5] by djsrv
DIRECTOR: LINGO: Add nested chunks tests
05:52 Changeset [2fd96002] by djsrv
DIRECTOR: LINGO: Support nested chunks in delete and hilite
05:52 Changeset [fae07331] by djsrv
DIRECTOR: LINGO: Add put tests for non-existent chunks
05:52 Changeset [effc76b1] by djsrv
DIRECTOR: LINGO: Implement put for non-existent chunks
05:52 Changeset [f4302639] by djsrv
DIRECTOR: LINGO: Fix assert line numbers
05:52 Changeset [f4d57ed9] by djsrv
DIRECTOR: LINGO: Fix constant compilation Constants should never be …
05:52 Changeset [895c3612] by djsrv
DIRECTOR: LINGO: Add put tests
05:52 Changeset [25c59ba] by djsrv
DIRECTOR: LINGO: Change varFetch index check for consistency
05:52 Changeset [2cfa27b0] by djsrv
DIRECTOR: LINGO: Add CHUNKREF to varAssign
05:52 Changeset [c6e6da2d] by djsrv
DIRECTOR: LINGO: Remove localvars arg from varAssign I eliminated …
05:52 Changeset [5b436c48] by djsrv
DIRECTOR: LINGO: Clean up c_hilite For consistency with c_delete
05:48 Changeset [76926d0d] by dreammaster
AGS: Fix rendering crash in La Croix Pan
Note: See TracTimeline for information about the timeline view.