Timeline



06/11/21:

13:38 Ticket #12618 (GNAP: Crash when opening inventory) created by eriktorbjorn
Current ScummVM, English version of the game. I don't know how to …
09:47 Ticket #12617 (AGOS: Deadlock when shutting down game, at least with the MT-32 emulator) created by eriktorbjorn
I've noticed several times that when I shut down an AGOS games that …
07:11 Ticket #12616 (TITANIC: Glitch when loading game that was saved during conversation) created by eriktorbjorn
I saved my game while talking to the DeskBot near the start of the …
01:24 Tickets #12613,​12615 batch updated by dreammaster
fixed: Thanks for the report

06/10/21:

08:42 Ticket #12615 (Unknown game variant for ags - FORGE) created by aculotarpa
Forge is an AGS fan-made sequel to Loom free to download. It is …

06/07/21:

14:31 Ticket #12259 (SCUMM: Loom (EGA) - Path finding issues for Bobbin at Dragon's lair) closed by athrxx
fixed: Thanks for confirming. That was my impression, too. I am quite sure …

06/06/21:

22:23 Ticket #12614 (GUI: Various glitches at Misc->GUI Language) created by lolbot-iichan
GUI Language dropdown list is using language self-names for European …
20:34 Ticket #11180 (ZVISION Crash at launch when using DVD version and high video resolution) closed by criezy
fixed
20:00 Ticket #12613 (Unknown game variant for ags) created by Termimad
The game in 'fhaloness2' seems to be an unknown game variant. Please …
18:50 Ticket #12612 (ULTIMA6: Talking to Peasant NPC in Yew Prison can trigger Gargoyle NPC ...) created by Dwedit
This seems to be random, and doesn't always happen. Leaving the area, …
14:41 Ticket #4601 (SCUMM: Zak McKracken (FM-Towns) - shopkeeper keeps walking) closed by athrxx
fixed: I have made a fix for https://bugs.scummvm.org/ticket/4594 which also …
14:41 Ticket #4594 (SCUMM: Zak McKracken - Zak keeps walk animation without moving) closed by athrxx
fixed: I have now made some fixes both for ZAK FM-TOWNS (SCUMM3) which also …
14:36 Ticket #12278 (SCUMM: Zak's positioning in the intro) closed by athrxx
fixed: Thanks for your report. I have made some fixes that should address …
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