Timeline



05/16/21:

23:55 Changeset [34f7e04c] by sev-
SLUDGE: Initial code for bg effects
23:55 Changeset [df762ea] by sev-
SLUDGE: Cleanup and simplify code
23:55 Changeset [7d578883] by sev-
SLUDGE: Implement Crossfade transition This completes all the …
23:55 Changeset [4af23493] by sev-
SLUDGE: Implement Snapshotbox transition
23:09 Ticket #12552 (SCUMM: 2 verbs on the left do not work anymore) closed by bluegr
fixed: Thanks, fixed in cb6a107499bf96a25a68e887b2f6c927001d996a: …
23:08 Changeset [cb6a1074] by Filippos Karapetis <bluegr@…>
SCUMM: Limit x-range of selection workaround to Hebrew versions Fixes …
21:43 Ticket #12546 (Unknown game variant for ultima) closed by dreammaster
fixed
21:43 Changeset [198b37c7] by dreammaster
NUVIE: Added German detection entry
18:58 Ticket #12555 (Unknown game variant for ags) created by Termimad
The game in 'Aeronuts' seems to be an unknown game variant. Please …
18:31 Ticket #12554 (SCUMM: MM Amiga: Volume not changeable) created by michas0602
The volume of Maniac Mansion (Amiga) is not changeable
18:18 Ticket #12006 (BACKENDS: RASPBERRYPI: "sudo make install" crashes) closed by michas0602
fixed
18:09 Ticket #12553 (GRAPHICS: (EDGE2x/3x scaler) - Graphical glitches when restoring after ...) created by michas0602
With latest dev-version (14/05/21) I see graphical glitchers in …
18:05 Ticket #12552 (SCUMM: 2 verbs on the left do not work anymore) created by michas0602
Hi, tried a current dev-version (build 14/05/21) on my Raspberry Pi, …
17:51 Ticket #12551 (Unknown game variant for ags) created by Termimad
The game in 'KQ4Retold' seems to be an unknown game variant. Please …
15:09 Changeset [d96ac486] by sev-
SLUDGE: Implement Blinds transition
15:09 Changeset [d359183f] by sev-
SLUDGE: Implement TV transition
15:09 Changeset [ada51d0b] by sev-
SLUDGE: Implement Dissolve transition
13:24 Ticket #12550 (SCUMM/HE: Bad ID 69696869 Error in Backyard Baseball 2001/3) created by jcube2
Hi, When I try to run either Backyard Baseball 2001 or 2003 I receive …
13:19 Changeset [345537c5] by mduggan
ULTIMA8: Improve test for Crusader slide movements The previous code …
13:19 Changeset [c40477ef] by mduggan
ULTIMA8: Don't pause crusader turn while firing
12:49 Ticket #4303 (SCUMM: COMI - The menu doesn't work properly) closed by orgads
outdated: Is this still valid? When I press F1, F5 or Ctrl-F5 I get the same …
12:09 Changeset [7ac29d2d] by wonst719
SCUMM: Fix HashMap usage in Korean translation code
11:36 Changeset [3e0c3089] by mduggan
ULTIMA8: Remove outdated FIXME and TODO comments
11:36 Changeset [ccc91e43] by mduggan
ULTIMA8: Fix a TODO in Crusader attack, add another one for Regret
11:36 Changeset [d5a5b5c5] by mduggan
ULTIMA8: Add comments
11:36 Changeset [8d3e556e] by mduggan
ULTIMA8: Clean up a Crusader TODO.
09:21 Changeset [0ee35a1e] by mduggan
ULTIMA8: Get Crusader default HP from data table
09:21 Changeset [46982981] by mduggan
ULTIMA8: Update Crusader random weapon table for No Regret
09:21 Changeset [f5d4a915] by mduggan
ULTIMA8: Use bool type for two firetype flags
09:21 Changeset [07dee61a] by mduggan
ULTIMA8: Add No Remorse data to FireTypeTable
09:21 Changeset [07d7e335] by mduggan
ULTIMA8: Add repeating firing in Crusader
09:21 Changeset [dce361b] by mduggan
ULTIMA8: Turn Crusader immediately while moving Crusader games allow …
09:21 Changeset [f3eb0a97] by mduggan
ULTMA8: JANITORIAL: Remove incorrect commented-out code
09:21 Changeset [15b265a] by mduggan
ULTIMA8: Use readSByte to eliminate casts
05:54 Ticket #12549 (Heroine's Quest Crash when entering room from Nidavellir) created by tomasz89
I'm trying to walk in to one of the buildings when in Nidavellir and …
02:19 Ticket #12548 (PRIVATE: Missing Voiceover) created by TrivialBalderdash
When visiting Dr. Lagardie's office, the voiceover dialogue before …

05/15/21:

22:53 Changeset [f1196d90] by sev-
SLUDGE: Fix crash at save
22:37 Changeset [745ad416] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
22:37 Changeset [c07f28a6] by sev-
SLUDGE: Revert the background transparency fix as that messes with …
22:31 Ticket #12547 (SCI: KQ6CD - program crashes in dialogues ("portrait ALEX.bin not found")) created by lwcorp
The Internet Archive version of KQ6 crashes the first time you attempt …
20:03 Changeset [ce4301af] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
20:03 Changeset [cba24194] by Filippos Karapetis <bluegr@…>
COMMON: Fix InstallShield cabinet version detection The file version …
20:03 Changeset [3f5ea7bb] by Filippos Karapetis <bluegr@…>
COMMON: Add another file version to InstallShield cabinet code Added …
20:03 Changeset [a8103e2e] by Filippos Karapetis <bluegr@…>
COMMON: Add support for multi-file InstallShield cabinets Added …
19:17 Changeset [82b1f36] by digitall
ULTIMA8: Fix GCC Shadowing Warning
15:17 Changeset [8acff525] by sev-
AD: Fix detection for Mac games after the cache was introduced
15:17 Changeset [524193ac] by sev-
SLUDGE: Rename loadsave.* -> saveload.* for consistency
13:13 Changeset [4384d75d] by mduggan
ULTIMA8: Usecode push-byte-indirect should sign-extend Opcode 0x3E …
12:28 Changeset [23a4f971] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
11:59 Changeset [4e5ca90e] by athrxx
KYRA: (EOB) - tweak explosion and vortex animations some more - make …
11:56 Changeset [840ddb8d] by athrxx
KYRA: (EOBII/Amiga) - fix minor color glitch When skipping the first …
11:55 Changeset [b3ade1f] by athrxx
KYRA: (EOBII) - improve playback of final credits This makes the …
11:53 Ticket #12546 (Unknown game variant for ultima) created by ungesundes-halbwissen
The game in 'Ultima6\' seems to be an unknown game variant. German …
10:53 Changeset [a2e779fb] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
10:52 Changeset [034ce16] by Le Philousophe <lephilousophe@…>
AMIGAOS: Fix miniGL link when building with plugins On AmigaOS miniGL …
10:52 Changeset [66cf874a] by Le Philousophe <lephilousophe@…>
BASE: When replacing a duplicate plugin unload it first This avoids …
10:50 Changeset [610fdfad] by Le Philousophe <lephilousophe@…>
BASE: Unload plugins when exiting after processing arguments When not …
09:24 Ticket #12545 ([AGS] The letter ß does not appear in the german version of Gemini Rue) created by Max833
The letter ß does not appear in the german version of the game. left: …
08:28 Ticket #12425 (GUI: HiDPI endian issues) closed by raziel-
@ccawley Sorry for not getting back to you. Somehow i missed the …
08:18 Changeset [0b5f5a29] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
08:17 Changeset [9d34f7b6] by mduggan
ULTIMA8: Crusader rolls should end kneeling Even when they started …
08:06 Changeset [6d71176b] by mduggan
ULTIMA8: Improve debug message in ActorAnimProcess
08:06 Changeset [21ac02ab] by mduggan
ULTIMA8: Remove Crusader elevator hack and fix it properly Crusader …
08:06 Changeset [f70cb80] by mduggan
ULTIMA8: Don't 'land' dead actors in Crusader
08:06 Changeset [4c4b8a6c] by mduggan
ULTIMA8: Remove a bit of dead code
08:06 Changeset [edf0797] by mduggan
ULTIMA8: Wire up more intrinsics for No Regret
04:25 Changeset [66bf6bda] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Korean) Currently translated at 90.8% (1487 …
03:29 Changeset [21fdb18a] by dreammaster
AGS: Added detection entries
03:28 Ticket #12512 (AGS: Unknown game variant for AGS (Onironauta)) closed by dreammaster
fixed
03:23 Ticket #12544 (AGS: Unknown game variant for AGS (Red Hot Overdrive)) closed by dreammaster
fixed
03:22 Ticket #12519 (AGS: Unknown game variant for AGS (King's Quest IV: The Perils of ...) closed by dreammaster
duplicate
03:21 Ticket #12521 (AGS: Unknown game variant for ags) closed by dreammaster
fixed
03:20 Ticket #12520 (AGS: Unknown game variant for ags) closed by dreammaster
fixed
03:17 Ticket #12522 (AGS: Unknown game variant for AGS (My Burden to Keep)) closed by dreammaster
fixed
03:15 Ticket #12529 (Unknown game variant for ags) closed by dreammaster
fixed
03:14 Ticket #12525 (AGS: Unknown game variant for ags) closed by dreammaster
wontfix: Added in, but Zak 2 is actually unsupported. It's a 2.55 game, but it …
01:55 Ticket #12511 (AGS: Game title for unknown variant) closed by dreammaster
fixed
01:53 Ticket #12539 (AGS: Unknown game variant for ags) closed by dreammaster
fixed
01:50 Ticket #12543 (AGS: Game ID for AGS game) closed by dreammaster
fixed

05/14/21:

23:37 Changeset [05d5299c] by sluicebox <22204938+sluicebox@…>
SCI: Remove unused 640x480 mode from SCI16 code This is old SCI32 …
23:37 Changeset [7957b50a] by sluicebox <22204938+sluicebox@…>
SCI: Add option to use SQ4 CD Windows cursors
23:20 Changeset [03b9943e] by ccawley2011
Revert "GUI: Convert the cursor bitmap to the overlay format" This …
22:10 Changeset [f9b8c3e6] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
22:10 Changeset [bc38a0a0] by sev-
SLUDGE: Implement FADE transition
21:19 Ticket #12544 (AGS: Unknown game variant for AGS (Red Hot Overdrive)) created by GateKeeper-Adventurer
Red Hot Overdrive is not detected by ScummVM. The game in 'RHO\' …
21:18 Changeset [c19d5d89] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Korean) Currently translated at 90.5% (1483 …
20:37 Changeset [96cd64a9] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
20:37 Changeset [26dc725e] by sev-
GUI: Convert the cursor bitmap to the overlay format
20:35 Changeset [824de0bc] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
20:35 Changeset [36a5797b] by sev-
DETECTOR: Clear md5 cache before detection as well
20:35 Changeset [eba9fa8f] by sev-
DETECTOR: Use Common::String::format for performance
20:35 Changeset [bad9008a] by sev-
DETECTOR: Modify getFileProperties to cache md5 results
20:35 Changeset [45aa165b] by sev-
Modify getFileProperties to cache md5 results
20:33 Ticket #12543 (AGS: Game ID for AGS game) created by ThePhantomFellows
Matched game IDs for the ags engine: phantomfellows {"TPF.exe", 0, …
18:01 Changeset [faefa38c] by sev-
TESTBED: Fix GUI for HiDPI
17:03 Ticket #12542 (STARK: Engine lacks a TinyGL renderer) created by BallM4788
== Version 2.3.0git, …
16:49 Changeset [1e85ecf] by sev-
GRAPHICS: MACGUI: Draw plain rectangle menu in Win95 mode
16:49 Changeset [f6c7f99b] by sev-
GRAPHICS: MACGUI: Simplified background restoration code in MacMenu
16:49 Changeset [463031f8] by sev-
GRAPHICS: MACGUI: Do not refresh full screen when cursor is away from menu
16:49 Changeset [7ee172b4] by sev-
SLUDGE: Fixing backdrop transparency. Now parallax works as expected
14:56 Ticket #12541 (Unknown game variant for ultima) created by ungesundes-halbwissen
The game in 'Ultima6\' seems to be an unknown game variant. German …
09:31 Changeset [2367dd8f] by GitHub <noreply@…>
TESTBED: Add another PixelFormat test (#3009) * TESTBED: Add another …
03:25 Changeset [a6adf604] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
03:25 Changeset [ebb643ec] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Russian) Currently translated at 100.0% …
02:50 Changeset [f95499db] by dreammaster
AGS: Fixed ChangeRoom for <= 2.72 games moving character too early

05/13/21:

23:01 Changeset [b108f137] by sev-
SLUDGE: Further work on parallax rendering
23:01 Changeset [98b0fe53] by sev-
SLUDGE: Added more debug output to parallax drawing
23:01 Changeset [90a998f7] by sev-
SLUDGE: Added debug ouptut to parallax drawing
23:01 Changeset [836825ab] by sev-
SLUDGE: Merge Parallax stuff back into GraphicsManager
23:01 Changeset [51d56fdc] by sev-
SLUDGE: Implement handling MOD track starting playback position
23:01 Changeset [da75beb6] by sev-
AUDIO: Added possibility to start MOD playback from a given pattern
22:10 Changeset [b60a6a71] by sluicebox <22204938+sluicebox@…>
SCI: Fix SQ4 easter egg lockup in software store
13:35 Changeset [a332688a] by sev-
AUDIO: Fix Mod sound looping
12:34 Ticket #12540 (ULTIMA6:: Great Light spell only illuminates part of the screen) created by bliznik
When I cast the Great Light spell, it only illuminates an area …
11:45 Ticket #12539 (AGS: Unknown game variant for ags) created by Termimad
The game in 'Arden's Vale' seems to be an unknown game variant. …
00:10 Changeset [cfaa0fd4] by sev-
SLUDGE: Loop MOD playback
00:09 Changeset [2b29bcd1] by sev-
AUDIO: Make ModPlayer rewindable

05/12/21:

21:19 Changeset [b93aa9b0] by sev-
SLUDGE: Fix transparency handling
21:19 Changeset [1d72d5be] by sev-
NGI: Fix alpha handling to sync with TransparentSurface
21:19 Changeset [4df3f333] by sev-
GRAPHICS: Fix mess with color components in TransparentSurface We …
21:19 Changeset [7d61637a] by sev-
SLUDGE: Renamed debug channels and disabled the pre-enabled ones
17:59 Ticket #12538 (GLK: ZCODE - Unknown game variants) created by raziel-
I hope i did it correctly this time? Seven more recently added games …
11:10 Changeset [deefffd9] by Filippos Karapetis <bluegr@…>
GRAPHICS: Fix leak in managed surface In the case of the …
08:40 Changeset [032d0300] by sev-
GUI: Fix leak of ManagedSurface in PicButtonWidget Opening the load …
05:10 Changeset [59c9d269] by dreammaster
AGS: Fix Kathy Rain demo detection entry
04:41 Changeset [f13617f3] by dreammaster
NUVIE: Add back missing check for skip_intro

05/11/21:

22:31 Ticket #12537 (AUDIO: Support hardware OPL on Windows) created by ccawley2011
Hardware OPL devices are supported on Linux via ALSA and OPL2LPT, so …
12:49 Ticket #12536 (ULTIMA6: "new" style is unstable) created by bliznik
I've found two issues when using the "new" style of playing the game …
11:42 Changeset [43e4991a] by criezy
AGS: Move Kathy Rain detections to commercial games section
11:42 Changeset [cc5d78b9] by criezy
AGS: Use modified agsspritefont plugin for the Kathy Rain demo
04:11 Ticket #12535 (GLK: ZCODE: Unknown game variant for glk) created by tristmegistus
The game in 'hitchhiker\' seems to be an unknown game variant. Please …
04:06 Ticket #12534 (ULTIMA6: Throwing items do not auto-ready) created by bliznik
In Ultima VI, if you have many of the same throwing item in your …
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