Timeline



04/21/21:

23:26 Ticket #12452 (AGS: Unknown variant result in "data not found" when running game) closed by criezy
fixed: It is now possible to run unknown AGS game variants.
23:24 Ticket #11553 (Make option to try force run unknown game variants) closed by sev-
invalid: Not possible technically
23:01 Ticket #11540 (Speed control) closed by sev-
worksforme: In fact, you can already do it with +/- on your side keyboard.
21:46 Ticket #11441 (Unknown game variant for Lure of the Temptress) closed by sev-
fixed: Thank you for the submission. I added the game, however, more work is …
19:24 Ticket #12475 (GFX3D: Aspect ratio of 3D Games is wrong when Aspect Correction is OFF) created by rsn8887
3D games should be drawn with black bars as needed to maintain correct …
17:54 Ticket #12474 (AGS: Text display issues (Maniac Mansion Deluxe)) created by zxtheproto
Maniac Mansion Deluxe has some issues with its text in ScummVM, …
14:36 Ticket #11184 (MOHAWK: Undetected game (Dr. Seuss Preschool [v2.0])) closed by sev-
fixed
10:38 Ticket #12473 (Switching between windowed and fullscreen mode in 3D OpenGL games ...) created by eriktorbjorn
When switching between windowed and fullscreen mode in a 3D game, the …
09:21 Ticket #11290 (FM-TOWNS: Enable aspect ratio correction) closed by sev-
fixed: You may find some details here: …
04:35 Ticket #12472 (KYRA: Incorrect some sounds in game) created by ctoroman
ScummVM 2.3.0git15459-g3be35c8207 (Apr 19 2021 11:20:42) OS: Windows …
03:56 Ticket #12467 (AGS: Banana Racer v. 1.5 not properly detected) closed by dreammaster
fixed: Thanks for the report.
03:55 Tickets #12466,​12470,​12471 batch updated by dreammaster
fixed: Thanks for the report.
01:07 Ticket #12471 (Unknown game variant for ags) created by Termimad
The game in 'Indiana Jones and the Passage of Saints' seems to be an …
00:22 Ticket #11524 (Unknown game variant for Gob) closed by sev-
fixed: I added detection in the meantime
00:14 Ticket #11508 (Unknown game variant for Kyra) closed by sev-
fixed: Thank you, we added detection, however, more work is required for …
00:12 Ticket #11506 (Unknown game variant for EOB Spanish) closed by sev-
fixed: Thank you for testing, closing
00:10 Ticket #11501 (LURE: Unsupported demo version) closed by sev-
fixed: I added the game to the detection tables with the unsupported flag. …
00:05 Ticket #11497 (Unknown game variant for Full Pipe) closed by sev-
duplicate: Duplicate of #10569
00:04 Ticket #11492 (TeenAgent PL - CD/GOG erroneously detected as CZ) closed by sev-
fixed: This should be fixed now. If not, please feel free to reopen this …
00:01 Ticket #11458 (Unknown game variant for Mohawk (Arthur's Reading Race)) closed by sev-
fixed: Thanks, added.

04/20/21:

23:30 Ticket #11408 (Feature Request - xBRZ) closed by sev-
wontfix: Unfortunately, the problem with xBRZ implementation is that it is very …
23:26 Ticket #11404 (Unknown game variant for Gnap) closed by sev-
fixed: I added the detection, could you please contact me sev@…, as …
23:00 Ticket #11379 (SCUMM: FT - Implement keymapping for bikefights) closed by sev-
fixed: Since we added Keymapper, there eventually will be added support for …
22:59 Ticket #11378 (Pixel Perfect: Set via Command Line Starting Scale Factor) closed by sev-
fixed: Now it is possible to specify window size in pixels (works only with …
22:09 Ticket #11363 (Unknown game variant for Toonstruck) closed by sev-
worksforme: It is interesting because we have that version detected and supported. …
21:59 Ticket #11290 (FM-TOWNS: Enable aspect ratio correction) closed by sev-
fixed: ZvikaZ' PR has been merged. It is now implemented for all games …
21:53 Ticket #11281 (Expose Humongous ini settings in game options) closed by sev-
wontfix: The list is enormous. See …
21:45 Ticket #11225 (BACKENDS: Switch - Physical Key Remap for Indy 3) closed by sev-
fixed: Thus, I am closing this, as we will go on other means of tracking the …
21:38 Ticket #11221 (Unknown game variant for Sludge) closed by sev-
fixed: The detection has been added in …
21:36 Ticket #11202 (MADE: Unknown game variant) closed by sev-
fixed: I added a detection entry, would appreciate it if you could provide …
21:30 Ticket #11200 (AGOS: Unknown game variant for AGOS) closed by sev-
fixed: I added the detection, but it would be nice to have the files so I …
21:25 Ticket #12470 (Unknown game variant for ags) created by Kirtai
The game in 'app' seems to be an unknown game variant. Please report …
21:21 Ticket #11187 (BASE: Plugins - Must load entire Engine implementation to access the ...) closed by sev-
fixed: This has been addressed with splitting out the detection into separate …
21:20 Ticket #11185 (Implement OSystem::isConnectionLimited on Windows) closed by sev-
invalid: The reason is unknown. The usage pattern is unknown.
21:10 Ticket #11074 (Unknown game variant for The Neverhood Chronicles (Japanese Version)) closed by sev-
fixed: I added the game to the detection table with an unsupported flag as it …
21:10 Ticket #12448 (SCI: Games optimized by SCI0 packer are not detected nor there is ...) closed by sluicebox
wontfix: Agreed. The idea behind this 1998 tool was a fine one, but it's …
21:03 Ticket #11015 (Unknown game variant for AGI preAGI + v2 + v3) closed by sev-
fixed: Could you please provide a bit more information about this version? …
20:58 Ticket #11008 (Allow arbitrary scaling) closed by sev-
fixed: It is now implemented in OpenGL renderer.
20:10 Ticket #12469 (ICB: A sangre fría (In Cold Blood Spanish) not Detected) created by IlDucci
I have a legally bought copy of the Spanish edition of the Revolution …
19:43 Ticket #10935 (GUI: REMASTERED THEME: Clean up tooltip presentation.) closed by sev-
fixed: This has been addressed except for the last item with the full stops. …
18:58 Ticket #12468 (AGS: Space Quest - Vohaul Strikes Back - Sewer bug) created by Alien-Grey
There's a bug in Space Quest - Vohaul Strikes Back that makes it …
16:59 Ticket #12467 (AGS: Banana Racer v. 1.5 not properly detected) created by GateKeeper-Adventurer
ScummVM doesn't properly detect Banana Racer v. 1.5. Trying to …
11:38 Ticket #11003 (MOHAWK: Unknown game (The New Kid on the Block)) closed by sev-
fixed: Thanks, added to the detection table.
11:20 Ticket #10963 (Unknown "Simon the Sorcerer 1" game variant for AGOS) closed by sev-
fixed
11:05 Ticket #10901 (Make appdata strings translatable) closed by sev-
fixed: We added facilities to translate appdata.xml into languages. However, …
07:32 Ticket #12466 (Unknown game variant for AGS (Diamonds in the Rough)) created by GateKeeper-Adventurer
Diamonds in the Rough (complete commercial game CD-ROM version) is …
04:48 Ticket #11566 (GLK: ADRIFT - Unknown (crashing/erroring) game variants) closed by dreammaster
fixed
02:35 Ticket #12464 (AGS: Games with language option defaulting to ScummVM GUI language) closed by dreammaster
wontfix: Agreed. So I'm closing this as will not fix.

04/19/21:

23:46 Ticket #12454 (Unknown game variant for AGS (Big Trouble in Little Imola)) closed by criezy
fixed: Thank you. Added.
23:46 Ticket #12455 (Unknown game variant for AGS (Horse Park Fantasy)) closed by criezy
fixed: Thank you. Added.
23:45 Ticket #12457 (Unknown game variant for AGS (Corner's Shiny (2013 edition))) closed by criezy
fixed: Thank you. Added.
23:45 Ticket #12460 (Unknown game variant for AGS (Ancient Aliens - The Roots of Sound)) closed by criezy
fixed: Thank you. Added.
23:45 Ticket #12462 (Game name for Professor Neely And The Death Ray Of Doom abbreviated (AGS)) closed by criezy
fixed: Thank you. I changed the detection to use the full game name.
23:44 Ticket #12463 (Wrong category for Diamonds in the Rough in detection_tables.h (AGS)) closed by criezy
fixed: Thank you. I moved the gameid to the commercial games section. It …
23:42 Ticket #10986 (Asset override) closed by sev-
wontfix: This will easily lead to copyright violations. Nope.
23:41 Ticket #10982 (Unknown game variant for MADE) closed by sev-
wontfix: This is built on a different engine. Now we inform the user about it.
23:39 Ticket #10981 (Unknown game variant for The Journeyman Project: Pegasus Prime) closed by sev-
fixed: This is now supported.
23:38 Ticket #10968 (Unknown game variant for SAGA [all games]) closed by sev-
fixed: This is now gives warning about the missing code.
23:36 Ticket #10944 (ScummVM: Implement High DPI Scaling Warnings for Windows Users) closed by sev-
fixed: This now has been implemented.
23:33 Ticket #10886 (Add massive configurations list removing / purge option) closed by sev-
wontfix: Edit scummvm.ini in your preferred text editor.
23:31 Ticket #10794 (Strip theme zip files and other dat files from buildbot archive cause ...) closed by sev-
wontfix: Neglible, but inconvenient.
23:31 Ticket #10720 (Option to save games at any point) closed by sev-
invalid: ScummVM is not an emulator. This is not possible technically.
23:30 Ticket #10708 (Unknown game variant: Danish Pink Panther: Passport to Peril localisation) closed by sev-
23:21 Ticket #12465 (AGS: Crash when exiting Mage's Initiation) created by criezy
When we start Mage's Initiation and select the Quit option from the …
22:55 Ticket #10646 (Previously identified KQ3 version now wrongly identified as fangame) closed by sev-
fixed: Added. Is it DOS version? Also, please drop me a line to …
22:24 Ticket #10535 (DOCS: Update style guide for naming of functions and template types) closed by sev-
fixed: Good point. Added.
22:23 Ticket #12451 (AGS: Lonkey Island isn't defaulting to English) closed by criezy
fixed: Games are no longer detected as English. This should remove the …
22:19 Ticket #10467 (Renewal of the CLI parameter --list-games) closed by sev-
wontfix: While this is a viable request, we do not have that rich game metainfo …
22:17 Ticket #10376 (GUI: Enable aspect ratio correction by default) closed by sev-
fixed: It is already happening, at least for OpenGL backend
22:16 Ticket #10373 (SCI: Lighthouse: Cannot return to lighthouse) closed by sev-
invalid: Closing as it is the intended game behaviour.
22:15 Ticket #10364 (QUEEN: Support Amiga German Translation) closed by sev-
fixed: Duplicate of #12313, I added the detection, extraction to queen.tbl is …
22:12 Ticket #10347 (Pegasus: Unknown version of Pegasus prime) closed by sev-
fixed: This now has been fixed. The DVD version is fully supported. Please test.
22:11 Ticket #10328 (Ps vita uma0 support) closed by sev-
wontfix: The port is now in maintenance mode.
22:10 Ticket #10313 (GUI: Please clarify expected behaviour of 'Apply' button.) closed by sev-
fixed: I ended up adding tooltips to all three buttons. Thank you for your report.
22:03 Ticket #10197 (SCI: Shivers1: Add saving via GMM) closed by sev-
wontfix: It is not possible because saves are governed by the game scripts in …
22:03 Ticket #10134 (SCUMMVM: Please add a 'Prompt to Save' feature to games.) closed by sev-
wontfix: Unfortunately, this is not possible. In many game engines, there is no …
22:01 Ticket #10032 (SCI: MGDX: No auto-fallback to GM when MT-32 enabled) closed by sev-
invalid: This is governed by the scripts and should be avoided.
22:00 Ticket #10013 (IHNM: Benny eating the child shouldn't be good) closed by sev-
invalid: That looks like how it is in the original.
21:55 Ticket #9839 (GUI: Improve handling of 'Filter Graphics' option activation/deactivation.) closed by sev-
fixed: Closing as fixed.
21:54 Ticket #9792 (SCI: GK1: Add option to disable cursor scaling?) closed by sev-
invalid: It is just the limitation in the game data, as described by csnover.
21:53 Ticket #9781 (SCI: Enable save from ScummVM menu in SCI32 games) closed by sev-
wontfix: Unfortunately, this is not possible because this leads to bad engine …
21:52 Ticket #9755 (Mention snap in install instructions) closed by sev-
fixed: It has been since covered in the docs.scummvm.org in the Installation …
21:50 Ticket #9580 (SCI: GK2: Improve bad AV sync in GK2 VMDs) closed by sev-
wontfix: Closing it as due to the broken game assets.
21:49 Ticket #9579 (SCI: Music volume at zero still plays music very softly) closed by sev-
fixed: MIDI driver for SCI has been rewritten since.
21:48 Ticket #9576 (SCI: Resource manager should stream audio) closed by sev-
wontfix: This could potentially lead to big concurrent number of open files …
21:42 Ticket #7894 (I Have No Mouth, and I Must Scream Chinese translation checksums) closed by sev-
fixed: I added detection, but more work is required for supporting the game.
21:37 Ticket #7889 (SCUMM: The Dig. Checksum Support for Russian translation (Old-Games.Ru).) closed by sev-
fixed: This has been added in 2016.
21:33 Ticket #7884 (Update MAME OPL to actual version.) closed by sev-
outdated: We included DOSBox OPL2/3 and Nuked drivers since, thus, this request …
21:28 Ticket #7880 (Use Miles Sound System for Humongous SCUMM Games) closed by sev-
fixed: This has been implemented in 2017 in …
21:25 Ticket #7878 (SHERLOCK: Support for Italian Fan Translation of "The Case of the ...) closed by sev-
fixed: This has been added 5 months ago.
21:10 Ticket #7876 (Pause / Break functionality like in the original scumm and SCI executables) closed by sev-
wontfix: This will be difficult to implement because of different architecture: …
21:05 Ticket #7870 (Please create an AppData file for ScummVM) closed by sev-
fixed: AppData was created in ScummVM in 2016. See dists/scummvm.appdata.xml
21:03 Ticket #7869 (ANDROID: Add Action Intents) closed by sev-
wontfix: We do not have any special game format as we prefer to support the …
21:01 Ticket #7864 (MT-32 Hardware Advanced Track Selection) closed by sev-
outdated: My understanding is that this is obsolete now, since the soundtrack …
21:00 Ticket #7863 (Accessibility for Blind Gamers) closed by sev-
outdated: We so far implemented Text-to-Speech interface for our GUI and several …
20:55 Ticket #7856 (WII: Add NTFS support) closed by sev-
wontfix: Wii port is in maintenance mode. Closing this.
20:52 Ticket #7850 (Option suggestion: stereo channel swap for MT32 emulation...) closed by sev-
fixed: Closing as fixed.
20:51 Ticket #7848 (ScummVM Game list aligning) closed by sev-
duplicate: Closing as duplicate of #7782
20:49 Ticket #7847 (TabletPC Wacom Penabled Support) closed by sev-
outdated: Closing as outdated.
20:49 Ticket #7844 (Default settings by engine) closed by sev-
wontfix: We do not associate settings with engines, only with games. This is a …
20:48 Ticket #7840 (Add on-the-fly translation support for games) closed by sev-
wontfix: Some of the engines do support it, but in general, it is not that …
20:45 Ticket #7837 (iPad Landscape Rotation Lock Problem) closed by sev-
fixed: Closing, as it was apparently addressed.
20:44 Ticket #7835 (Caanoo Image Viewer) closed by sev-
wontfix: Out of scope for ScummVM
20:44 Ticket #7833 (CONFIGURE: Support new style DWARF2 debug info for i386 assembly) closed by sev-
fixed: Closing it, as it is now possible to use yasm.
20:42 Ticket #7829 (Mouseclick on release of touchscreen option?) closed by sev-
outdated: Apparently, it is related to the Android port which has been fully …
20:42 Ticket #7827 (Signed for PSP?) closed by sev-
wontfix: Unfortunately, not.
20:41 Ticket #7826 (OpenGL doesn't snap to window edges) closed by sev-
outdated: We have reworked the OpenGL backend completely since. Closing.
20:41 Ticket #7822 (TOOLS: Add support for compressing BS2 PSX sound) closed by sev-
wontfix: The size gain does not worth the effort now, 10 years later. Closing.
20:40 Ticket #7820 (ANDROID PORT: Xperia Play touchpad support) closed by sev-
outdated: Closing as obsolete.
20:33 Ticket #7815 (Allow to specify log location) closed by sev-
fixed: It is now possible, specify 'logfile=/full/file/name' in scummvm.ini, …
20:29 Ticket #7812 (Compressing Discworld 2 .MUS Musicfiles) closed by sev-
wontfix: It will not gain much of the space for us, so dropping this request.
20:29 Ticket #7811 (Windows Vista/7 fullscreen and touchscreen) closed by sev-
fixed: It is possible via mouse pointer emulation
20:24 Ticket #7791 (TV-Out option for PSP) closed by sev-
wontfix: The PSP port is basically in maintenance mode now. Closing
20:02 Ticket #7785 (GUI: Game Sortation: Icons and Alignment) closed by sev-
fixed: We have icons-based GUI as our GSoC task, thus, closing this as we …
20:01 Ticket #7784 (GUI: Game Sortation: Alternative to alphabetic?) closed by sev-
wontfix: Good idea, but very difficult to implement in our GUI.
20:00 Ticket #7783 (GUI: Game Sortation: Dividers, Spacers) closed by sev-
wontfix: It will be very difficult to implement the GUI for this, e.g. how to …
19:57 Ticket #7781 (DC: Support for OGG compression?) closed by sev-
wontfix: The effort doesn't worth the hassle at this moment. Closing.
19:56 Ticket #7773 (KYRA1: Add support for Czech fan tranlsation) closed by sev-
fixed: I added detection, but the kyra.dat file has to be updated yet.
19:37 Ticket #7758 (DREAMCAST: Increased icon size/color depth) closed by sev-
wontfix: Closing this as the platform limitation.
19:36 Ticket #7754 (GP2X-WIZ: D-pad for movement in AGI games) closed by sev-
outdated: GP2XWiz port is not deprecated.
19:36 Ticket #7746 (Teen Agent Czech Language support) closed by sev-
fixed: Added detection, but the game requires data extraction. Currently the …
18:39 Ticket #7739 (DW1: Invert subtitle speed slider effect) closed by sev-
wontfix: We stick to how the original engine worked.
18:39 Ticket #7732 (GUI: disable irrelevant options according to the context) closed by sev-
wontfix: We implemented this for language. Adding support for other options …
18:38 Ticket #7729 (DC: autosave switch/toggle feature) closed by sev-
invalid: Closing this, as the feature is already present.
18:37 Ticket #7726 (Allow user defined path for screenshots) closed by sev-
fixed: Closing this as now there is a way to do it. Exposing this feature via …
18:34 Ticket #7719 (GUI: graphics mode selection) closed by sev-
wontfix: We now have scaler plugins that sort the scalers alphabetically. …
18:32 Ticket #7714 (DC: Game Listing Utility) closed by sev-
wontfix: It is a platform restriction, unfortunately.
18:31 Ticket #7708 (KYRA3: Support for Russian fan translation) closed by sev-
fixed: We already support an updated Russian Kyra3 fan translation. If this …
18:27 Ticket #7704 (DC: Add game chooser when more than one game detected) closed by sev-
fixed: Closing this as fixed.... 12 years ago.
18:26 Ticket #7702 (Wii: Support keymapper) closed by sev-
fixed: We now have the global keymapper implemented
18:24 Ticket #7690 (Use enviroment variables in scummvm.ini) closed by sev-
wontfix: That would be not trivial to support in a portable fashion.
18:23 Ticket #7688 (GUI: Scrolling TextWidget for displaying Help texts etc.) closed by sev-
fixed: We now have ContainerWidget, thus, it is possible to display taller …
18:23 Ticket #7687 (SCUMM: Smooth Scrolling) closed by sev-
fixed: Closing as fixed.
18:22 Ticket #7686 (ALL: Display errors in graphic display before exiting) closed by sev-
fixed: We have this now implemented except the fatal errors.
18:22 Ticket #7685 (SYMBIAN: Port to UIQ 2.1) closed by sev-
wontfix: The Symbian ports is dying, it may or may not even be part of our next …
18:20 Ticket #7683 (Key Mapper) closed by sev-
fixed: Closing this, because adding keymapper to AGOS engine is part of a …
18:16 Ticket #7666 (KYRA2: Add support for Polish floppy version) closed by sev-
fixed: I added detection entry and marked it as Unsupported. Somebody has to …
18:11 Ticket #7661 (PC-ALL: Brightness, Contrast, Gamma, maybe even Saturation.) closed by sev-
wontfix: That would be very cumbersome and perhaps slow to implement, since …
17:59 Ticket #7660 (PC: Button assignments (ie. Mouse 3 for "." - skip dialogue)) closed by sev-
fixed: With the implementation of they Keymapper it is now possible. However, …
17:57 Ticket #7646 (Scalers cleanup) closed by sev-
fixed: This has been finally done, now we have scaler plugins.
17:56 Ticket #7645 (Hi res vector graphics mixed with scaled bitmaps?) closed by sev-
outdated: Closing this. In the modern world, there are other means and efforts …
17:55 Ticket #7621 (PSP: Analog movement resetting full brightness to screen) closed by sev-
worksforme: Closing as "works for me"
17:53 Ticket #7614 (Implementing a 4x and 5x scaler) closed by sev-
fixed: 4x scalers are now present in ScummVM and OpenGL renderer can scale to …
17:52 Ticket #7612 (BS2 details are missing) closed by sev-
wontfix
17:52 Ticket #7611 (BS1 details are missing) closed by sev-
wontfix
17:51 Ticket #7610 (DIG details are missing) closed by sev-
wontfix
17:47 Ticket #7604 (GUI: Game selection through pictures instead of text) closed by sev-
fixed: Closing this because we now moved this request to GSoC Ideas, thus …
17:45 Ticket #7599 (Stream non-compressed sound directly from files) closed by sev-
outdated: Closing this as outdated now.
17:42 Ticket #7576 (ScummVM for UMPC/Tablet PC) closed by sev-
fixed: It is possible now to compile ScummVM for Windows with a virtual …
17:36 Ticket #7560 (DC: Map "." to a free button) closed by sev-
fixed: We now have a KeyMapper, thus, it is possible now to remap the keys.
17:30 Ticket #7529 (PSP: scummvm.ini should be in the same dir as the EBOOT-file) closed by sev-
wontfix: Closing this since the PSP port is now basically in a maintenance mode.
17:27 Ticket #7513 (SYMBIAN: keyboard shortcuts) closed by sev-
fixed: Symbian port is now using our global keymapper, so this is now possible.
17:26 Ticket #7502 (ALL: Check for presence and validity of external data files) closed by sev-
wontfix: Closing this as wonntfix. However, there are thoughts on implementing …
17:25 Ticket #7493 (savepath includes homedir statically) closed by sev-
fixed: Closing this as implemented.
13:09 Ticket #12464 (AGS: Games with language option defaulting to ScummVM GUI language) created by GateKeeper-Adventurer
It would help many less experienced users if ScummVM would …
13:00 Ticket #12463 (Wrong category for Diamonds in the Rough in detection_tables.h (AGS)) created by GateKeeper-Adventurer
Diamonds in the Rough should be listed as a commercial game, but …
12:55 Ticket #12462 (Game name for Professor Neely And The Death Ray Of Doom abbreviated (AGS)) created by GateKeeper-Adventurer
Professor Neely And The Death Ray Of Doom is correctly detected by …
12:48 Ticket #12461 (AGS: "Quit game" not quitting the game in Ancient Aliens - The Roots ...) created by GateKeeper-Adventurer
When running Ancient Aliens - The Roots of Sound in AGS clicking …
12:44 Ticket #12460 (Unknown game variant for AGS (Ancient Aliens - The Roots of Sound)) created by GateKeeper-Adventurer
Ancient Aliens - The Roots of Sound is not detected by ScummVM. …
12:42 Ticket #7354 (DC: Add PAL60 support for ScummVM) closed by sev-
wontfix: I think, now if somebody still runs a DC, then it goes on a modern …
12:41 Ticket #12459 (AGS: Game closing/crashing after timer runs out in Corner's Shiny) created by GateKeeper-Adventurer
Corner's Shiny (2013 edition) has a timer that shows the available …
12:37 Ticket #12458 (Some keyboard keys not working in Corner's Shiny (2013 edition) (AGS)) created by GateKeeper-Adventurer
Corner's Shiny (2013 edition) in ScummVM has some buttons not …
12:33 Ticket #12457 (Unknown game variant for AGS (Corner's Shiny (2013 edition))) created by GateKeeper-Adventurer
Corner's Shiny (2013 edition) is not detected by ScummVM. The …
12:30 Ticket #7334 (HQ4x Scaler) closed by sev-
wontfix: No, we will not add that. First of all, after looking into it, the …
12:27 Ticket #12456 (AGS: Some elements misaligned in Horse Park Fantasy) created by GateKeeper-Adventurer
Horse Park Fantasy in ScummVM has some elements misaligned, these …
12:16 Ticket #12455 (Unknown game variant for AGS (Horse Park Fantasy)) created by GateKeeper-Adventurer
Horse Park Fantasy is not detected by ScummVM. The game in 'Horse …
12:13 Ticket #12454 (Unknown game variant for AGS (Big Trouble in Little Imola)) created by GateKeeper-Adventurer
Big Trouble in Little Imola is not detected by ScummVM. The game …
12:05 Ticket #12453 (AGS: Incorrect font shapes in La Croix Pan) created by GateKeeper-Adventurer
La Croix Pan has some incorrect font shapes when running in …
12:00 Ticket #7301 (AUDIO: Improve music in the Mac version of MI1) closed by sev-
fixed: Let's close it as possibly fixed.
04:23 Ticket #12452 (AGS: Unknown variant result in "data not found" when running game) created by dreammaster
The problem can be seen for game variants we don't yet have explicit …
03:47 Ticket #12451 (AGS: Lonkey Island isn't defaulting to English) created by dreammaster
The Tale of Lonkey Island available from: …
00:43 Ticket #7678 (KYRA2: Add support for Spanish floppy version) closed by athrxx
fixed: We do have support for this one ("7c6c82f9beac616d2f4accf65c448162") …
00:37 Ticket #7788 (KYRA: Duplicate LoL numpad movement keys in WASD etc.) closed by athrxx
outdated: We do have keymapper support now. So I assume this ticket is outdated. …
00:34 Ticket #11323 (KYRA: Eye of the Beholder Castellano Not Detected) closed by athrxx
fixed: We do have support for the reported Spanish version (MD5: …
00:26 Ticket #11957 (Eye of the Beholder - Add Amiga Ending to DOS version) closed by athrxx
wontfix: It is true that basically all EOB versions except the DOS version have …
00:25 Ticket #6284 (KYRA: LOL - multilanguage CD MD5) closed by sev-
fixed: This has been fixed some time ago, only detected game variants will be …

04/18/21:

23:56 Ticket #5855 (MADE: Unknown Version of "The Manhole") closed by sev-
fixed: I added detection with the unsupported flag.
23:32 Ticket #12313 (Unknown game variant for queen) closed by sev-
fixed: Thank you, I added detection, however, an additional work of resource …
23:11 Ticket #12319 (SLUDGE Support) closed by sev-
fixed: Thank you, the work is in progress.
23:09 Ticket #12360 (PRIVATE: Unknown game variant) closed by sev-
fixed: Thank you, added
23:07 Ticket #12389 (MOHAWK: Rugrats Adventure Game - Spanish version addition) closed by sev-
Thank you, added.
20:35 Tickets #12449,​12450 batch updated by dreammaster
fixed: Thanks for the report.
20:09 Ticket #12391 (AGS: Error when starting Until I Have You) closed by dreammaster
wontfix: Bad news. I implemented the plugin, and AGS now hangs before it even …
09:42 Ticket #12450 (Unknown game variant for ags) created by RetroJaro
The game in 'Anna's Quest\' seems to be an unknown game variant. …
09:42 Ticket #12449 (Unknown game variant for ags) created by RetroJaro
The game in 'Quest For Infamy\' seems to be an unknown game variant. …
03:46 Ticket #10719 (Save game at any point (ex. in dialogue menu)) closed by necros2k7
duplicate
03:37 Ticket #12448 (SCI: Games optimized by SCI0 packer are not detected nor there is ...) created by necros2k7
subj
02:02 Ticket #12447 (AGS: Captain Disaster in Death Has a Million Stomping Boots - Saves ...) created by joeraz
In the original interpreter for "Captain Disaster in Death Has a …
01:47 Ticket #12446 (AGS: Captain Disaster in Death Has a Million Stomping Boots - Acturan ...) created by joeraz
In "Captain Disaster in Death Has a Million Stomping Boots", using the …
01:38 Ticket #12445 (AGS: Captain Disaster in Death Has a Million Stomping Boots - Broken ...) created by joeraz
For the AGS game "Captain Disaster in Death Has a Million Stomping …
01:32 Ticket #12444 (AGS: Captain Disaster in Death Has a Million Stomping Boots - Crash at ...) created by joeraz
Shortly after the start of act 2, there is an unavoidable crash in …
00:20 Tickets #12310,​12311,​12312,​12330,​12332 batch updated by dreammaster
fixed: With no further input, closing these as likely fixed.
00:16 Tickets #12430,​12439,​12440,​12441,​12442 batch updated by dreammaster
fixed: Thanks for the information. Updated.

04/17/21:

12:53 Ticket #12443 (BLADERUNNER: Twins not in their lab in Act 4 upon first visit and a ...) created by jakejakejake1234
I have stumbled across some bugs while playing the blade runner game …
10:26 Ticket #12442 (Unknown game variant for ags (Charnel House Trilogy)) created by 2wk
The Charnel House Trilogy unknown game variant. Matched game IDs for …
10:24 Ticket #12441 (Unknown game variant for ags (Dustbowl)) created by 2wk
Dustbowl unknown game variant. Matched game IDs for the ags engine: …
10:22 Ticket #12440 (Unknown game variant for ags (Doc Apocalypse)) created by 2wk
Doc Apocalypse unknown game variant. Matched game IDs for the ags …
10:12 Ticket #12439 (Unknown game variant for ags (A Tale of Two Kingdoms)) created by 2wk
'A Tale of Two Kingdoms\' unknown game variant. Matched game IDs for …
03:56 Ticket #12422 (AGS: The Adventures of Fatman - Game crashes before credits) closed by dreammaster
fixed: Okay, it's all sorted out. This was an interesting bug, that revealed …

04/16/21:

22:10 Ticket #12438 (AGS: QFG2VGA save preview pictures show background only) created by tomasz89
QFG2VGA shows you previews in the load game panel of what room and …
03:59 Ticket #12437 (DREAMWEB-DE:Screenshots) created by e-Scarlatti
Screenshots taken with the Win64 build of April 15,2021. HQ2x scaler …
00:21 Ticket #12390 (AGS: Quest for Glory II Remake: Saving from the game's save screen, ...) closed by criezy
fixed: Looking at the game scripts helped me understand what was not working …
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