Timeline
03/29/21:
- 20:18 Ticket #7715 (GUI: Improve Mass Add button) closed by
- fixed: Option #3 was implemented a long time ago, closing
- 19:21 Ticket #12333 (AGS: Slowdown when in dialogue in rainy scenes) closed by
- fixed: Fix is in. Please test again with the next nightly (or later) to …
- 18:51 Ticket #12356 (WEB: Broken links on the screenshots page) created by
- The links are broken for several games: …
- 17:59 Ticket #12355 (KYRA: Eye of the Beholder French Translation Not Detected) closed by
- invalid: Apart from the legal issues, patched together versions like this tend …
- 13:53 Ticket #12347 (SCI: Unknown Variant of PQ1) closed by
- invalid: Great, glad to hear you got it working!
03/28/21:
- 23:45 Tickets #12349,12350,12351,12352,12353,12354 batch updated by
- fixed: Thanks for the report
- 19:14 Ticket #12355 (KYRA: Eye of the Beholder French Translation Not Detected) created by
- hi ... found a french trad of eye of the beholder ... amiga version. …
- 19:09 Ticket #12186 (GRIFFON: Game crashes when multiple enemies are attacked at the same time.) closed by
- 18:12 Ticket #12354 (Unknown game variant for ags) created by
- The game in 'CDitDSotM TALKIE' seems to be an unknown game variant. …
- 16:21 Ticket #12353 (Unknown game variant for ags) created by
- The game in 'MZ2' seems to be an unknown game variant. Please report …
- 16:19 Ticket #12352 (Unknown game variant for ags) created by
- The game in 'MZ1' seems to be an unknown game variant. Please report …
- 15:51 Ticket #12351 (Unknown game variant for ags) created by
- The game in '9 Months In' seems to be an unknown game variant. Please …
- 13:45 Ticket #12350 (Unknown game variant for ags) created by
- The game in 'Maniacland' seems to be an unknown game variant. Please …
- 12:51 Ticket #12349 (Unknown game variant for ags) created by
- The game in 'Don't Ice Your Cool' seems to be an unknown game variant. …
- 00:35 Ticket #12041 (GUI: EDIT GAME DIALOG: Selecting <default> for the Graphics Stretch ...) closed by
- fixed: I'm closing this ticket as the underlying issue has been resolved, …
03/27/21:
- 22:16 Ticket #12348 (PRIVATE: Game timer runs too fast before police arrive) created by
- At several points in the game you have to break and enter a property …
- 21:44 Ticket #12347 (SCI: Unknown Variant of PQ1) created by
- The game in 'Police Quest 1' seems to be an unknown game variant. …
- 03:51 Ticket #12046 (TWINE: Cannot turn while attacking in aggressive mode) closed by
- 03:50 Ticket #12052 (Trouble installing scummvm on Windows XP SP 1) closed by
- No response from submitter and solution exists to upgrade WinXP to SP3 …
03/26/21:
- 14:36 Ticket #12015 (GUI: "Game 3D Renderer" text partially replaced with ellipsis in ...) closed by
- fixed: Fixed in 851b0c5edc975dbeb5b74ea082d6f9e6df485d4d
03/25/21:
- 20:24 Ticket #12346 (Unknown game variant for ags) closed by
- fixed: Thank you. The detection has now been added.
- 20:13 Ticket #12346 (Unknown game variant for ags) created by
- The game in 'Gemini Rue' seems to be an unknown game variant. Please …
- 11:54 Ticket #10934 (GUI: REMASTERED THEME: 'Remove Game' dialog missing defined top edge.) closed by
- fixed: Fixed in 39610c0a76a099e27311cbdc83fa967f9cbdceea
03/24/21:
- 23:15 Ticket #12345 (BASE: The detection plugin is almost always loaded in memory) created by
-
If I understand the code in
base/main.cpp
correctly, the detection … - 23:15 Ticket #12344 (DS: Flickering graphics when the talk position changes) created by
- Whenever the current talk position changes, the display flickers when …
- 23:15 Ticket #12343 (DS: Hangs in audio heavy sections) created by
- At a guess, this could be related to the mixer callback being handled …
- 22:17 Ticket #12342 (BASE: Loading engine plugins is slow) created by
- When building with uncached plugins, ScummVM will always iterate …
- 22:00 Ticket #12341 (DS: No virtual keyboard) created by
- The DS port used to have a custom virtual keyboard which was removed …
- 21:43 Ticket #7828 (PS2: Add support for combined keyboard+mouse usb devices) closed by
- outdated: The PS2 port was removed in ScummVM v2.2.0.
- 21:43 Ticket #7664 (PS2: Wavetable MIDI support) closed by
- outdated: The PS2 port was removed in ScummVM v2.2.0.
- 21:42 Ticket #7659 (PS2: Add stamp to savegame names) closed by
- outdated: The PS2 port was removed in ScummVM v2.2.0.
- 21:42 Ticket #7658 (PS2: Map R2 button as dot key and turn of interlacing) closed by
- outdated
- 21:42 Ticket #7625 (PS2 Port: Screen Centering) closed by
- outdated: The PS2 port was removed in ScummVM v2.2.0.
- 21:42 Ticket #7624 (PS2: HDD Partition, QUIT button and misc.) closed by
- outdated: The PS2 port was removed in ScummVM v2.2.0.
- 21:33 Ticket #7831 (WEBOS: Add autorotate of screen) closed by
- outdated: The WebOS port was removed in ScummVM v2.2.0.
- 21:19 Ticket #7830 (Build for CycloDS iEvolution) closed by
- outdated: The DS backend was recently rewritten from scratch. As such, while I …
- 21:07 Ticket #7684 (DS: Change options dialog to use popup widget for zoom level) closed by
- outdated: The DS options dialog was removed in the recent rewrite of the backend …
- 18:05 Ticket #12078 (TWINE: Unsupported version of Little Big Adventure (Relentless: ...) closed by
- wontfix
- 02:21 Tickets #12322,12340 batch updated by
- fixed
- 01:32 Ticket #12340 (Unknown game variant for ags (Chronicle of Innsmouth: Mountains of Madness)) created by
- The game in 'Innsmouth2\' seems to be an unknown game variant. Please …
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