Timeline



03/28/21:

23:45 Tickets #12349,​12350,​12351,​12352,​12353,​12354 batch updated by dreammaster
fixed: Thanks for the report
23:42 Changeset [66dc734c] by dreammaster
AGS: Added detection entries
22:04 Changeset [3d84e3eb] by Paweł Kołodziejski <aquadran@…>
MATH: Extend matrix operators. Added getXYZ() for vector4.
21:17 Changeset [28a1a0d3] by Mataniko
TTS: Fix builds when cross compiling
21:08 Changeset [bb618d3b] by mgerhardy
TWINE: fixed vox and tts playback and aborting
20:46 Changeset [db0db6c0] by mgerhardy
TWINE: return value of initVoxToPlay now indicates whether there is speech
20:46 Changeset [7c8bceee] by mgerhardy
TWINE: debug output
20:46 Changeset [c91f547b] by mgerhardy
TWINE: reduced debug output on lower debug levels
19:42 Changeset [51c58474] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
19:42 Changeset [b813d1ca] by Le Philousophe <lephilousophe@…>
CONFIGURE: Avoid needless overwrite of header and mk files They …
19:14 Ticket #12355 (KYRA: Eye of the Beholder French Translation Not Detected) created by gwlegion
hi ... found a french trad of eye of the beholder ... amiga version. …
19:09 Ticket #12186 (GRIFFON: Game crashes when multiple enemies are attacked at the same time.) closed by athrxx
18:36 Changeset [eae8a30c] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
18:36 Changeset [ea7a6ec2] by Kaloyan Chehlarski <76959842+fracturehill@…>
ENGINES: Mark Engine::getDebugger() as final
18:36 Changeset [4b5eefb7] by Kaloyan Chehlarski <76959842+fracturehill@…>
NANCY: Update the console code
18:12 Ticket #12354 (Unknown game variant for ags) created by Termimad
The game in 'CDitDSotM TALKIE' seems to be an unknown game variant. …
18:07 Changeset [c67fd1b6] by Mataniko
TTS: Fix UI lag when TTS is turned on in Windows Without specifying …
17:59 Changeset [0d604fbf] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
17:59 Changeset [e69e149b] by antoniou79
ANDROID: Support multiple right click with one finger down If the …
16:58 Changeset [607f1ca9] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
16:56 Changeset [612c55f5] by mgerhardy
TWINE: reduced warnings output to debug
16:56 Changeset [a144b88b] by mgerhardy
TWINE: added text-to-speech for the floppy disc version this version …
16:56 Changeset [df11ff82] by mgerhardy
TWINE: access to the current text bank id
16:56 Changeset [772368b6] by mgerhardy
TWINE: use TextData parser
16:56 Changeset [e9b72e2d] by mgerhardy
TWINE: debug output for text handling
16:56 Changeset [f98eead3] by mgerhardy
TWINE: format
16:56 Changeset [a108866b] by mgerhardy
TWINE: added text parser
16:56 Changeset [698861bb] by mgerhardy
TWINE: init the configuration values earlier this allows us to load …
16:21 Ticket #12353 (Unknown game variant for ags) created by Termimad
The game in 'MZ2' seems to be an unknown game variant. Please report …
16:19 Ticket #12352 (Unknown game variant for ags) created by Termimad
The game in 'MZ1' seems to be an unknown game variant. Please report …
15:51 Ticket #12351 (Unknown game variant for ags) created by Termimad
The game in '9 Months In' seems to be an unknown game variant. Please …
14:52 Changeset [395948dd] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (German) Currently translated at 99.0% (1601 …
14:24 Changeset [55c137da] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (French) Currently translated at 100.0% …
13:45 Ticket #12350 (Unknown game variant for ags) created by Termimad
The game in 'Maniacland' seems to be an unknown game variant. Please …
12:51 Ticket #12349 (Unknown game variant for ags) created by Termimad
The game in 'Don't Ice Your Cool' seems to be an unknown game variant. …
12:50 Changeset [2f8385fa] by neuromancer
PRIVATE: improved detection tables
12:50 Changeset [dce5e084] by neuromancer <neuromancer@…>
PRIVATE: Mark the engine as requiring highres and 16bit
12:50 Changeset [fe169f9e] by neuromancer <neuromancer@…>
PRIVATE: Use the best pixel format specified by the backend
12:50 Changeset [099b5939] by neuromancer <neuromancer@…>
GRAPHICS: Add functions for getting and setting pixels in a surface
06:23 Changeset [71a74182] by digitall
ULTIMA: Fix GCC Incompatible Cast of Function Warnings These are …
04:04 Changeset [dddd040b] by mduggan
ULTIMA8: Remove unused static function
03:59 Changeset [6322e399] by mduggan
ULTIMA8: Fix fade on Crusader health/energy gumps
03:59 Changeset [1de42726] by mduggan
ULTIMA8: Update crusader stance after changing weapons
03:56 Changeset [3b494905] by mduggan
ULTIMA8: Refactor isBusy logic to Actor
03:56 Changeset [52a40f33] by mduggan
ULTIMA8: Also show bombs in cru inventory
03:56 Changeset [36b42f92] by mduggan
ULTIMA8: Get Crusader inventory shape dyanmically as it can change
03:56 Changeset [19648041] by mduggan
ULTIMA8: Remove dead code
03:56 Changeset [96f23819] by mduggan
ULTIMA8: Improve const correctness
03:56 Changeset [dbad8518] by mduggan
ULTIMA8: Implement Crusader style pathfinder
03:49 Changeset [6a30d603] by mduggan
ULTIMA8: Fix Crusader pickup gump positioning
03:49 Changeset [743ef873] by mduggan
ULTIMA8: Add LAND bit to blocking collision mask. Without this, some …
03:49 Changeset [e92d4791] by mduggan
ULTIMA8: Make gravity behave more like original Tweaks to make it …
03:49 Changeset [aaa2d5f5] by mduggan
ULTIMA8: Small GravityProcess cleanups (remove dead code) and assertions
03:02 Changeset [c9d41532] by dreammaster
AGS: Stop mouse click after loading savegame from launcher
02:56 Changeset [7f64332a] by digitall
AGS: Add Detection Entry for Gemini Rue CD Release
02:24 Changeset [ffc8e015] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 92.2% …
02:24 Changeset [bb034d22] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Greek) Currently translated at 100.0% (1616 …
02:24 Changeset [9138bf30] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
02:24 Changeset [40437ab8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …
01:54 Changeset [0acdd23a] by digitall
GUI: Fix GCC Shadowing Warnings in Theme Engine Header
01:34 Changeset [4c06cbcf] by sev-
TOON: Fix flag setting in sys_Cmd_Play_Flux_Anim()
01:33 Changeset [f002a0fc] by digitall
DIRECTOR: Fix GCC Shadowing Warnings
00:35 Ticket #12041 (GUI: EDIT GAME DIALOG: Selecting <default> for the Graphics Stretch ...) closed by macca8
fixed: I'm closing this ticket as the underlying issue has been resolved, …

03/27/21:

22:16 Ticket #12348 (PRIVATE: Game timer runs too fast before police arrive) created by hamakei
At several points in the game you have to break and enter a property …
21:44 Ticket #12347 (SCI: Unknown Variant of PQ1) created by Retro64
The game in 'Police Quest 1' seems to be an unknown game variant. …
21:30 Changeset [4b24dce3] by sev-
TOON: Implement sys_Cmd_Play_Flux_Anim() This should fix #6867
21:27 Changeset [c5be8195] by dreammaster
AGS: Fix player movement in Apprentice
19:32 Changeset [ba6ebf5] by mgerhardy
TWINE: fixed header guards
19:28 Changeset [0430f594] by mgerhardy
TWINE: added assignment operator for I16Vec3 to IVec3 doxygen and …
19:09 Changeset [b8cd7a0d] by mgerhardy
TWINE: use members, not operator[]
18:18 Changeset [4b4aef79] by mgerhardy
TINSEL: fixed compilation error
18:15 Changeset [7440778d] by mgerhardy
TWINE: extract to local variables
18:12 Changeset [1562255b] by sev-
SLUDGE: Use ScummVM data types
18:12 Changeset [f2cbf197] by sev-
TINSEL: Use ScummVM data types
18:11 Changeset [25ca2ea0] by sev-
AGS: Use int64 instead of "long long"
12:35 Changeset [1af583e6] by mgerhardy
TWINE: optimized renderPolygons by not looping twice over all the …
12:35 Changeset [b6b9cd5f] by mgerhardy
TWINE: use IVec3 for bounding box checks
12:35 Changeset [750128b2] by mgerhardy
TWINE: minor cleanup
12:35 Changeset [e0ba8d1d] by mgerhardy
TWINE: use IVec3 and minor cleanup
12:35 Changeset [fca24a4e] by mgerhardy
TWINE: use I16Vec3 in animation code
12:35 Changeset [7cfb6f00] by mgerhardy
TWINE: updated actor bbox code and minor cleanup
12:35 Changeset [8c76c1f] by mgerhardy
TWINE: use EntityData
12:35 Changeset [b081f3e7] by mgerhardy
TWINE: doxygen
12:35 Changeset [33371ae4] by mgerhardy
TWINE: use BodyData for rendering
12:35 Changeset [cdc6281b] by mgerhardy
TWINE: extracted to methods
12:35 Changeset [cf587e5d] by mgerhardy
TWINE: reduced visibility
12:35 Changeset [19d71f08] by mgerhardy
TWINE: use size of structs
12:35 Changeset [22f040ba] by mgerhardy
TWINE: removed cast
12:35 Changeset [a3acbcea] by mgerhardy
TWINE: renamed method
12:35 Changeset [0c8305f] by mgerhardy
TWINE: reduced visibility
12:35 Changeset [d137e3c5] by mgerhardy
TWINE: use BodyShade for getShadesBaseData
12:35 Changeset [5fcaf25b] by mgerhardy
TWINE: changed function return type of getVerticesBaseData
12:35 Changeset [e6377817] by mgerhardy
TWINE: moved I16Vec3 into shared header
12:35 Changeset [d8f8de5] by mgerhardy
TWINE: renamed struct to I16Vec3
12:05 Changeset [db6a0fc] by sev-
GRAPHICS: MACGUI: fix the problem of incorrectly render the cursor and …
12:05 Changeset [8e8219d0] by sev-
GRAPHICS: MACGUI: fix the bug when splitting a new line
12:05 Changeset [6aea4cb6] by sev-
GRAPHICS: MACGUI: fix the bug of MacTextWindow incorrectly drawing the …
12:05 Changeset [383fbedd] by sev-
WAGE: change _wm to pointer
12:05 Changeset [50ce3224] by sev-
WAGE: change the offset and padding when drawing design
12:05 Changeset [85ecee5c] by sev-
GRAPHICS: MACGUI: fix the bug of splitString which incorrectly deal …
12:05 Changeset [68790580] by sev-
WAGE: Disable ScummVM wallpaper in MacWindowManager
12:05 Changeset [3f4e0726] by sev-
GRAPHICS: MACGUI: Added flag to load ScummVM wallpaper optionally
12:05 Changeset [312788b2] by sev-
GRAPHICS: MACGUI: fix the bug dumping when initializing Wage Engine
07:42 Changeset [3c101ef1] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 90.1% …
07:42 Changeset [4948b7ad] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
07:41 Changeset [99a462c8] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (German) Currently translated at 98.9% (1599 …
04:22 Changeset [f28a167a] by dreammaster
AGS: AGSCreditz compilation fix, deprecated code removal
03:51 Ticket #12046 (TWINE: Cannot turn while attacking in aggressive mode) closed by digitall
03:50 Ticket #12052 (Trouble installing scummvm on Windows XP SP 1) closed by digitall
No response from submitter and solution exists to upgrade WinXP to SP3 …
03:47 Changeset [0532a6cf] by dreammaster
AGS: Fix AGSCreditz rendering The text is now rendered directly to …
03:47 Changeset [9c22d4ff] by dreammaster
AGS: Move agsplugin.cpp global to Globals
03:47 Changeset [ec4e8b4d] by dreammaster
AGS: Fix center aligning credit text
03:47 Changeset [445f5655] by dreammaster
AGS: Creditz plugin is partially showing credits
03:47 Changeset [98cf7e5b] by dreammaster
AGS: Register AGSPluginz 1 event handler
03:27 Changeset [80466336] by digitall
TSAGE: Fix GCC Warning for Implicit Copy Operator This is emitted …
02:53 Changeset [eac5075] by digitall
STARTREK: Fix Bug in text Command of Debug Console This was …
02:31 Changeset [804ea64f] by digitall
STARTREK: Fix GCC Warning for Implicit Copy Operator This is emitted …
00:41 Changeset [b16051b9] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
00:39 Changeset [5ff42348] by criezy
AGS: Fix convert_gui_to_game_resolution() format comparison
00:36 Changeset [0dd5962b] by criezy
AGS: Only apply upscale mode for game formats < 3.1.0 This is taken …
00:24 Changeset [f9658264] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …

03/26/21:

16:55 Changeset [f91213b3] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Italian) Currently translated at 100.0% …
14:36 Ticket #12015 (GUI: "Game 3D Renderer" text partially replaced with ellipsis in ...) closed by sev-
fixed: Fixed in 851b0c5edc975dbeb5b74ea082d6f9e6df485d4d
14:34 Changeset [474becd9] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
14:34 Changeset [9f4ef961] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
14:34 Changeset [aafbc1b3] by sev-
Increased OptionsLabel's width to allow for the 3D Game Renderer …
14:34 Changeset [851b0c5e] by sev-
GUI: Add lowres support for the renderer dropdown
08:59 Changeset [c01e0c51] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
08:59 Changeset [9c29fea6] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
08:58 Changeset [6ddf6063] by SupSuper
NANCY: Remove usage of itoa
08:39 Changeset [ba7f555] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
08:39 Changeset [81494461] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
08:39 Changeset [8ef79426] by SupSuper
NANCY: Fix compilation
08:25 Changeset [87b8a14f] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
08:03 Changeset [5b48dd74] by SupSuper
NANCY: Don't translate Cheat GUI IDs
07:29 Changeset [af9aa7fb] by sev-
BURIED: Fix 1.00 detection entries
00:27 Changeset [8d527c9] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
00:25 Changeset [3c0d2109] by digitall
BURIED: Fix Signed vs. Unsigned Comparison GCC Compiler Warnings

03/25/21:

23:18 Changeset [21cd0975] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
23:17 Changeset [ff078328] by fracturehill <strahy@…>
NANCY: Includes cleanup Cleaned up the engine's #includes. Also moved …
22:32 Changeset [686ad3c8] by criezy
AGS: Add warning for ags_shell commands This will give us an idea of …
22:32 Changeset [040ee88] by criezy
AGS: Pretend to be on Windows rather than Linux. This fixes missing …
22:14 Changeset [ba2013cb] by sev-
GUI: Properly parse the 'rtl' key's value in the themes
22:00 Changeset [bcab9311] by Filippos Karapetis <bluegr@…>
SDL: Fix crash when switching from OpenGL to another graphics mode …
21:35 Changeset [52ea370] by criezy
AGS: Fix for AGSSteam plugin used in Gemini Rue
21:35 Changeset [7252e57] by criezy
AGS: Add stubb for ags_shell plugin It is used by Gemini Rue, …
20:24 Ticket #12346 (Unknown game variant for ags) closed by criezy
fixed: Thank you. The detection has now been added.
20:23 Changeset [51ed58a5] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
20:23 Changeset [080a3c24] by criezy
AGS: Adding detection for Gemini Rue Linux from Steam
20:13 Ticket #12346 (Unknown game variant for ags) created by Tea23
The game in 'Gemini Rue' seems to be an unknown game variant. Please …
19:53 Changeset [567d876] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
19:53 Changeset [6fcd4e08] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
19:53 Changeset [21860246] by sev-
BURIED: Improve text encoding conversion
19:52 Changeset [25d6d638] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
19:52 Changeset [aab31018] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
19:52 Changeset [fe6772a9] by sev-
BURIED: Simplify the executable loading code
17:54 Changeset [6b35de2] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
17:52 Changeset [b029d377] by fracturehill <strahy@…>
NANCY: Fix credits transparency Fixed an issue where the credits …
17:52 Changeset [b175c5fd] by fracturehill <strahy@…>
NANCY: Initialize class members Class members that get properly …
17:52 Changeset [700f6004] by fracturehill <strahy@…>
NANCY: Fix memory leak The CursorManager now gets deleted in …
17:52 Changeset [cd7f9be] by fracturehill <strahy@…>
NANCY: Add video load checks Added checks after calling loadFile() on …
17:52 Changeset [0656e247] by fracturehill <strahy@…>
NANCY: Initialize local variables Initialize local variables in a …
17:52 Changeset [89fd4302] by fracturehill <strahy@…>
NANCY: Fix wrong sound channel id checks Fixed an incorrect check for …
17:52 Changeset [2f77d27b] by fracturehill <strahy@…>
NANCY: Translation fixes Unmarked the string inside telephone.cpp as …
15:06 Changeset [1fb57c21] by sev-
BURIED: Added sanity check on movie play
15:06 Changeset [32136a8c] by sev-
BURIED: Added sanity checks on video loading
14:57 Changeset [737864b7] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
14:57 Changeset [66d1c3fe] by sev-
BURIED: Plugged another memory leak
14:57 Changeset [2b9ec32] by sev-
BURIED: Another leak on death plugged
14:57 Changeset [4587da68] by sev-
BURIED: Plugged another memory leak
14:57 Changeset [0c356583] by sev-
BURIED: Added 1.00 version to the detection tables
14:57 Changeset [b90a049b] by sev-
BURIED: Clean up new scene on death to prevent memory leaks This …
14:57 Changeset [fe493ac] by sev-
BURIED: Plug another memory leak
14:57 Changeset [e087fe09] by sev-
BURIED: Plug memory leak
14:57 Changeset [b2a83de] by sev-
BURIED: Fixed mixing signed/unsigned values
14:57 Changeset [f0768572] by sev-
BURIED: Replace magic numbers with enum
14:57 Changeset [99b94797] by sev-
BURIED: Initialize class variables
14:57 Changeset [b8da2eed] by sev-
BURIED: Pass big parameters only by reference
14:31 Changeset [be0483e] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
14:31 Changeset [1b98b8e6] by Filippos Karapetis <bluegr@…>
BURIED: Update the console code
12:49 Changeset [8fe4fac0] by sev-
BURIED: Fix several copy/paste errors from the original sources
12:28 Changeset [07a44c3e] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Ukrainian) Currently translated at 100.0% …
12:28 Changeset [338ff5b6] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …
12:28 Changeset [6194b5a6] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (German) Currently translated at 99.0% (1601 …
12:28 Changeset [45eee92d] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Russian) Currently translated at 100.0% …
11:54 Ticket #10934 (GUI: REMASTERED THEME: 'Remove Game' dialog missing defined top edge.) closed by sev-
fixed: Fixed in 39610c0a76a099e27311cbdc83fa967f9cbdceea
11:53 Changeset [39610c0a] by sev-
GUI: REMASTERED THEME: Fix dialog's top edge
08:24 Changeset [35c460dd] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Hungarian) Currently translated at 100.0% …
06:30 Changeset [33acb189] by Filippos Karapetis <bluegr@…>
NANCY: Add missing override
06:28 Changeset [89c5cd5e] by Filippos Karapetis <bluegr@…>
SCUMM: Simplify and optimize calculation of left position in Hebrew …
06:23 Changeset [1496ad6b] by Filippos Karapetis <bluegr@…>
CLOUD: Fix format for uint64 variables
06:17 Changeset [d69db0c5] by Filippos Karapetis <bluegr@…>
GRAPHICS: Remove deprecated register keyword
01:37 Changeset [55b1bfee] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
01:15 Changeset [f00f76fe] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
01:10 Changeset [0a4460ba] by criezy
AGS: Optimize non-stretched draw
01:10 Changeset [8f8eebc4] by criezy
AGS: Optimize blitting The check on the mask color is now done before …

03/24/21:

23:24 Changeset [f2838bda] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
23:23 Changeset [a404c80d] by digitall
SCUMM: Fix Memset on Non-Trivial Structure GCC Compiler Warnings
23:15 Ticket #12345 (BASE: The detection plugin is almost always loaded in memory) created by ccawley2011
If I understand the code in base/main.cpp correctly, the detection …
23:15 Ticket #12344 (DS: Flickering graphics when the talk position changes) created by ccawley2011
Whenever the current talk position changes, the display flickers when …
23:15 Ticket #12343 (DS: Hangs in audio heavy sections) created by ccawley2011
At a guess, this could be related to the mixer callback being handled …
22:17 Ticket #12342 (BASE: Loading engine plugins is slow) created by ccawley2011
When building with uncached plugins, ScummVM will always iterate …
22:05 Changeset [880eb17b] by Filippos Karapetis <bluegr@…>
NANCY: Remove duplicate chunk
22:00 Ticket #12341 (DS: No virtual keyboard) created by ccawley2011
The DS port used to have a custom virtual keyboard which was removed …
21:43 Ticket #7828 (PS2: Add support for combined keyboard+mouse usb devices) closed by ccawley2011
outdated: The PS2 port was removed in ScummVM v2.2.0.
21:43 Ticket #7664 (PS2: Wavetable MIDI support) closed by ccawley2011
outdated: The PS2 port was removed in ScummVM v2.2.0.
21:42 Ticket #7659 (PS2: Add stamp to savegame names) closed by ccawley2011
outdated: The PS2 port was removed in ScummVM v2.2.0.
21:42 Ticket #7658 (PS2: Map R2 button as dot key and turn of interlacing) closed by ccawley2011
outdated
21:42 Ticket #7625 (PS2 Port: Screen Centering) closed by ccawley2011
outdated: The PS2 port was removed in ScummVM v2.2.0.
21:42 Ticket #7624 (PS2: HDD Partition, QUIT button and misc.) closed by ccawley2011
outdated: The PS2 port was removed in ScummVM v2.2.0.
21:33 Ticket #7831 (WEBOS: Add autorotate of screen) closed by ccawley2011
outdated: The WebOS port was removed in ScummVM v2.2.0.
21:26 Changeset [ef594c7e] by Filippos Karapetis <bluegr@…>
NANCY: Refactor persistent sound loading, and add some nancy2 chunks …
21:19 Ticket #7830 (Build for CycloDS iEvolution) closed by ccawley2011
outdated: The DS backend was recently rewritten from scratch. As such, while I …
21:07 Ticket #7684 (DS: Change options dialog to use popup widget for zoom level) closed by ccawley2011
outdated: The DS options dialog was removed in the recent rewrite of the backend …
20:56 Changeset [e97fe996] by Filippos Karapetis <bluegr@…>
DRAGONS: Fix format warning on MinGW64 pointer and long are not …
19:49 Changeset [d6a747df] by mgerhardy
TWINE: fixed parts of the holomap rotation
19:25 Changeset [a00cea8e] by fracturehill <strahy@…>
NANCY: Replace default destructor in State Replaced the defaulted …
18:16 Changeset [9a55b55e] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
18:14 Changeset [4773d6c4] by fracturehill <strahy@…>
NANCY: Remove explicit enum names from detection.cpp Removed the …
18:05 Ticket #12078 (TWINE: Unsupported version of Little Big Adventure (Relentless: ...) closed by mgerhardy
wontfix
16:21 Changeset [60870f84] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
16:20 Changeset [1907b5f7] by sev-
NANCY: Remove static members of GraphicsManager Made …
16:20 Changeset [16c083d0] by sev-
NANCY: Add warnings for unknown dependency types Added the two …
16:20 Changeset [eb2fe847] by sev-
NANCY: Improve code readability in actionmanager.cpp Added a local …
16:20 Changeset [c8462479] by sev-
NANCY: Fix viewport glitch Fixed a rare glitch where the viewport …
16:20 Changeset [10a1d6e3] by sev-
NANCY: Add vorbis dependency Added a missing vorbis dependency to …
16:20 Changeset [cb63f50f] by sev-
NANCY: Remove underscore from struct member names Removed the …
16:20 Changeset [0d4516c] by sev-
NANCY: Initialize sound channel types from a table Added a static …
16:20 Changeset [0d8d31ff] by sev-
NANCY: Formatting fixes Added spaces after the = operator in every …
16:20 Changeset [56c005ef] by sev-
NANCY: Mark functions and iterators as const Added the const keyword …
16:20 Changeset [bfc6586f] by sev-
NANCY: Add reserve() calls before initializing arrays Added calls to …
16:20 Changeset [99da4864] by sev-
NANCY: Add dependencies to configure.engine Added the 16bit and …
16:20 Changeset [0c5b6a02] by sev-
NANCY: Formatting fixes Fixed a couple of else statements that were …
16:20 Changeset [86e656f7] by sev-
NANCY: Remove static members of SliderPuzzle Moved the static members …
16:20 Changeset [a2efd6e8] by sev-
NANCY: Formatting fixes Added a missing newline at the end of …
16:20 Changeset [bcd011eb] by sev-
NANCY: Reduce calls to getBasePtr() when resizing surface Replaced …
16:20 Changeset [646dfeb0] by sev-
NANCY: Use macros in detection table The detection table now uses the …
16:20 Changeset [af28b38f] by sev-
NANCY: Properly read early video format frame IDs Chunk format 1 …
16:20 Changeset [8d774ba1] by sev-
NANCY: Add POTFILES and mark translatable strings Added a POTFILES …
16:20 Changeset [36883885] by sev-
NANCY: Move ActionRecord::finishExecution() outside header file Added …
16:20 Changeset [e9adea4c] by sev-
NANCY: Formatting fixes Almost every file in the engine code was …
16:20 Changeset [54bdb42] by sev-
NANCY: String reading fixes Added a \0 to every instance of a char …
16:20 Changeset [6728c96e] by sev-
NANCY: Add underscore to class member names Fixed many instances of …
16:20 Changeset [3e3a8cd5] by sev-
NANCY: Properly mark overriden virtual functions Added the override …
16:20 Changeset [abe1d471] by sev-
NANCY: Replace itoa with U32String::itoa Replaced all instances of …
16:20 Changeset [8cfd4dba] by sev-
NANCY: Replace malloc with new Replace an malloc used in iff.cpp with …
16:20 Changeset [6be4617e] by sev-
NANCY: Make Textbox::getInnerHeight() const Textbox::getInnerHeight() …
16:20 Changeset [b6df945a] by sev-
NANCY: Formatting fixes Fixed a couple of poorly indented lines and a …
16:20 Changeset [a737326] by sev-
NANCY: Pass string arguments by reference Fixed a couple instances of …
16:20 Changeset [a286a287] by sev-
NANCY: Replace NanEngine macro Replaced the nonstandard NanEngine …
16:20 Changeset [e324adf0] by sev-
NANCY: Code cleanup Did some cleanup of the engine, mostly focusing …
16:20 Changeset [15153a55] by sev-
NANCY: Filter input between states Added code to filter out inputs …
16:20 Changeset [a42de303] by sev-
NANCY: Wait for video end during dialogue Primary video now waits for …
16:20 Changeset [a16c9b90] by sev-
NANCY: Clean up graphics loop Removed some leftovers from an older …
16:20 Changeset [b3d06c32] by sev-
NANCY: Add savefile version checks Savefiles are now versioned …
16:20 Changeset [b7cdb2ee] by sev-
NANCY: Implement loading saves from launcher Reordered some of the …
16:20 Changeset [6f10d415] by sev-
NANCY: Fix Secrets Can Kill textbox colors Fixed the textbox colors …
16:20 Changeset [653239aa] by sev-
NANCY: Clip viewport-relative objects RenderObjects marked as …
16:20 Changeset [da559b5f] by sev-
NANCY: Display The Vampire Diaries video correctly The Vampire …
16:20 Changeset [ba6a973d] by sev-
NANCY: Destroy Scene state on exit The Scene state is a singleton, …
16:20 Changeset [3922a3dc] by sev-
NANCY: Load The Vampire Diaries secondary video Added code to load …
16:20 Changeset [7220797c] by sev-
NANCY: Remove redundancy in transparency handling Removed the …
16:20 Changeset [f24cc5ee] by sev-
NANCY: Add method for loading a palette from external file Added the …
16:20 Changeset [45e5064e] by sev-
NANCY: Correctly load early AVF type frames AVF videos with chunk …
16:20 Changeset [6eb5be2c] by sev-
NANCY: Action record reading changes Action records are no longer …
16:20 Changeset [3910d87c] by sev-
NANCY: Load correct first scene in The Vampire Diaries The correct …
16:20 Changeset [8fccf950] by sev-
NANCY: Initialize additional surfaces with screen format Changed …
16:20 Changeset [8468071c] by sev-
NANCY: Load video palette from scene summary Added support for The …
16:20 Changeset [d1687627] by sev-
NANCY: Load hints only when a HINT chunk exists Fixed a crash in The …
16:20 Changeset [5440559] by sev-
NANCY: Add support for 8-bit color Added generic methods for getting …
16:20 Changeset [c7e0c750] by sev-
NANCY: Add support for older video header format Added support for …
16:20 Changeset [2d757175] by sev-
NANCY: Fix msvc compile errors Fixed some compile errors msvc was …
16:20 Changeset [4eace74d] by sev-
NANCY: Add 8-bit color game flag for The Vampire Diaries Added a new …
16:20 Changeset [a6f2b172] by sev-
NANCY: Hook Logo state to the graphics manager The logo state now …
16:20 Changeset [a0c6166] by sev-
NANCY: Remove unused subclass Remove the unused NancyEngine_v0 …
16:20 Changeset [b34fcec8] by sev-
NANCY: Add loading images from .bmp files Added code that allows The …
16:20 Changeset [b3222b7] by sev-
NANCY: Resource manager improvements The resource manager now keeps …
16:20 Changeset [bde7db15] by sev-
NANCY: Use serializer when reading boot summary Changed the …
16:20 Changeset [19135b35] by sev-
NANCY: Add The Vampire Diaries detection entry Added a detection …
16:20 Changeset [20f432f] by sev-
NANCY: Engine refactor Made all states (Scene, Credits, Help, etc.) …
16:20 Changeset [a752f1a4] by sev-
NANCY: Initial save/load support Added initial support for …
16:20 Changeset [7fcdeb64] by sev-
NANCY: Time fixes Got rid of the useless tickCount variable and made …
16:20 Changeset [5c1843f8] by sev-
NANCY: Rename state functions in nancy.h Renamed all functions …
16:20 Changeset [7c8e0aea] by sev-
NANCY: Properly clean up when starting new game The engine now …
16:20 Changeset [4656c455] by sev-
NANCY: Implement LoseGame action record Implemented the LoseGame …
16:20 Changeset [55fe1a5d] by sev-
NANCY: Implement credits and WinGame action record Implemented the …
16:20 Changeset [e516df9] by sev-
NANCY: Move includes inside include guards Moved the state/help.h …
16:20 Changeset [0fdda6fb] by sev-
NANCY: Code formatting fixes Fixed a lot of code formatting issues, …
16:20 Changeset [a96fcd78] by sev-
NANCY: Fix infinite hints Fixed an issue where used hints would not …
16:20 Changeset [a7fab688] by sev-
NANCY: Fix crash after popping scene Fixed an off-by-one error that …
16:20 Changeset [a17e4553] by sev-
NANCY: Change textbox text tokens type Changed all textbox tokens …
16:20 Changeset [4335818] by sev-
NANCY: Add c++11 dependency to configure.engine Added a missing cxx11 …
16:20 Changeset [cb373ff0] by sev-
NANCY: Add missing UI sfx Added some missing sound effects when …
16:20 Changeset [89ea3ec0] by sev-
NANCY: Add map button Implemented the button on the map screen that …
16:20 Changeset [5f35b8ab] by sev-
NANCY: Implement help screen and UI buttons The menu and help buttons …
16:20 Changeset [6ada1a6] by sev-
NANCY: Fix laggy movement when repeatedly clicking viewport edges …
16:20 Changeset [aa68bdef] by sev-
NANCY: Implement AddInventoryNoHS action record Implemented the …
16:20 Changeset [1773522] by sev-
NANCY: Fix nancy1 night map locations Fixed an issue where the night …
16:20 Changeset [4f9f97d4] by sev-
NANCY: Fix secondary video timings Nancy1 adds exactly 12ms to every …
16:20 Changeset [9626437] by sev-
NANCY: Implement cheat dialogs The original engine has two secret …
16:20 Changeset [f5ec222c] by sev-
NANCY: Fix sound channel clashes Added functions that directly take a …
16:20 Changeset [51ba19dc] by sev-
NANCY: Secondary movie fixes Secondary movies now actually reach the …
16:20 Changeset [145d5fd7] by sev-
NANCY: Add ActionRecord and Scene debug channels Added debug channels …
16:20 Changeset [74b045b] by sev-
NANCY: Primary video fixes Fixed an issue where the dialogue would …
16:20 Changeset [d3804a3] by sev-
NANCY: Implement PlayStaticBitmapAnimation action record The …
16:20 Changeset [7b2aa161] by sev-
NANCY: Implement PlaySoundMultiHS action record Implemented the …
16:20 Changeset [6a4e1ecb] by sev-
NANCY: Implement repeating action records Implemented the …
16:20 Changeset [c8dbb03b] by sev-
NANCY: Fix segfault on exit Fixed an issue where RenderObjects would …
16:20 Changeset [d64a309] by sev-
NANCY: Small code refactor Renamed and moved a few struct definitions …
16:20 Changeset [7d93c799] by sev-
NANCY: Clear input after exiting console Fixed an issue where the …
16:20 Changeset [5d215d46] by sev-
NANCY: Secondary video fixes Fixed a couple of visual glitches in …
16:20 Changeset [5d00c8d] by sev-
NANCY: Fix two primary video instances being active simultaneously …
16:20 Changeset [197b0558] by sev-
NANCY: Implement lever puzzle Implemented the LeverPuzzle action …
16:20 Changeset [c0ff7498] by sev-
NANCY: Add event flag to PlayDIGISoundAndDie Added a missing event …
16:20 Changeset [628a4bd2] by sev-
NANCY: Implement password puzzle Added support for the PasswordPuzzle …
16:20 Changeset [cc7d69dd] by sev-
NANCY: Fix wrong type reads for event flags Fixed event flags' labels …
16:20 Changeset [e0e18b0e] by sev-
NANCY: Static bitmap animation fixes The PlayIntStaticBitmapAnimation …
16:20 Changeset [1cd406b] by sev-
NANCY: Implement slider puzzle Implemented the SliderPuzzle action …
16:20 Changeset [d83edfdc] by sev-
NANCY: Implement telephone/hint system Implemented the Telephone and …
16:20 Changeset [67f11d9c] by sev-
NANCY: Scene improvements and fixes Added functionality for the hint …
16:20 Changeset [b7c2b5a6] by sev-
NANCY: Textbox improvements The textbox's token parser no longer …
16:20 Changeset [c7e1c958] by sev-
NANCY: Implement rotating lock puzzle Implemented the …
16:20 Changeset [725ff2f9] by sev-
NANCY: Implement inventory scrollbar Implemented scrolling of the …
16:20 Changeset [46ed7dce] by sev-
NANCY: Fix show_image and play_video debug commands Added code to …
16:20 Changeset [a7619575] by sev-
NANCY: Bitmap animation fixes Added support for sound in …
16:20 Changeset [0ff64ca1] by sev-
NANCY: Implement ordering puzzle Implemented the OrderingPuzzle …
16:20 Changeset [36111842] by sev-
NANCY: Fix leaked surfaces Fixed a few instances of surfaces not …
16:20 Changeset [a96f6fde] by sev-
NANCY: Move NO SOUND keyword check Some action records have fields …
16:20 Changeset [20d226fc] by sev-
NANCY: Fix load_scene and scene_id console commands Fixed an issue …
16:20 Changeset [05ac9934] by sev-
NANCY: Global main menu support Added proper support for the GMM, so …
16:20 Changeset [e4890a18] by sev-
NANCY: Sound manager improvements The original engine stores sound …
16:20 Changeset [c73ea1b0] by sev-
NANCY: Viewport movement fixes Added code so viewport edges do not …
16:20 Changeset [1de1f56] by sev-
NANCY: Fix secondary movie Fix playback of secondary movies, which …
16:20 Changeset [ebe99bc] by sev-
NANCY: Fix adding items to inventory Fixed items not being marked as …
16:20 Changeset [3aaf2a9b] by sev-
NANCY: Major engine rewrite Rewrote most of the engine using a much …
16:20 Changeset [cd36df63] by sev-
NANCY: Add textbox scrolling Added code for scrolling the textbox …
16:20 Changeset [673bfec2] by sev-
NANCY: Initial dialogue implementation Implemented most of the …
16:20 Changeset [188ee86d] by sev-
NANCY: Implement item interaction Items can now interact with the …
16:20 Changeset [fb2a65a8] by sev-
NANCY: Initial inventory implementation Added an initial …
16:20 Changeset [d5b7053d] by sev-
NANCY: Add scrollbar movement and inventory contents Added code to …
16:20 Changeset [6ce4390b] by sev-
NANCY: Add map location labels and button Added the place names that …
16:20 Changeset [9152deea] by sev-
NANCY: Implement map Implemented the map state, as well as the two …
16:20 Changeset [b642ca3b] by sev-
NANCY: Implement secondary movie Implemented the PlaySecondaryMovie …
16:20 Changeset [2a6555fe] by sev-
NANCY: Partially implement bitmap animations Implemented …
16:20 Changeset [b4315872] by sev-
NANCY: Fix sigtraps when closing Fixed two issues that caused a …
16:20 Changeset [cd66fa97] by sev-
NANCY: Correct video timing Added a potentially hacky fix for the …
16:20 Changeset [46341dde] by sev-
NANCY: Implement secondary video Implemented the two SecondaryVideo …
16:20 Changeset [75ba5e65] by sev-
NANCY: Add reverse video playback Implemented reverse video playback …
16:20 Changeset [da461f1d] by sev-
NANCY: Upgrade video code Added code to make AVF videos seekable. Not …
16:20 Changeset [f683d414] by sev-
NANCY: Fix scene change sound behavior Replaced the hacky code that …
16:20 Changeset [9184dd01] by sev-
NANCY: Rename enum value Rename ActionRecord::ExecutionState::kRun to …
16:20 Changeset [b2af943a] by sev-
NANCY: Fix game crash Fixed a game crash in PlayDigiSoundAndDie.
16:20 Changeset [b9dc249d] by sev-
NANCY: Add debug commands Added debug functions to display the …
16:20 Changeset [7d04efad] by sev-
NANCY: Fix event flags issues Corrected the number of event flags and …
16:20 Changeset [f4d8368b] by sev-
NANCY: Add initial sound support Added a sound manager and hooked the …
16:20 Changeset [e12f6b67] by sev-
NANCY: Add more scene change types Implemented every scene change …
16:20 Changeset [2fb0dabc] by sev-
NANCY: Fix vertical scroll Small fix to properly display vertical …
16:20 Changeset [4ab6de6c] by sev-
NANCY: Implement skipping of intro Implemented the Hot1FrSceneChange …
16:20 Changeset [cd0301af] by sev-
NANCY: Implement scene switching Added just enough code to allow the …
16:20 Changeset [8397e352] by sev-
NANCY: Display UI sliders Added code to show the sliders for the text …
16:20 Changeset [abb1583] by sev-
NANCY: Add hotspot detection Added detection of hovered hotspots …
16:20 Changeset [95c7d503] by sev-
NANCY: Implement EventFlagsMultiHS action record Implemented the …
16:20 Changeset [c18e0b17] by sev-
NANCY: Add initial mouse support Implemented a simple mouse with the …
16:20 Changeset [b79d9f1a] by sev-
NANCY: Rendering code refactor Several small changes to the rendering …
16:20 Changeset [c1a6f382] by sev-
NANCY: Add Cursors structure Implement the struct stored in the CURS …
16:20 Changeset [0a4ed23f] by sev-
NANCY: Add action event processing Implemented (almost) all of …
16:20 Changeset [f60ccc3] by sev-
NANCY: runScene() improvemens Implemented a bit more of runScene(), …
16:20 Changeset [11f89b5b] by sev-
NANCY: Add initial input support Added an Input class with support …
16:20 Changeset [7e1e276c] by sev-
NANCY: Add in-game time Added a playerTime variable, which contains …
16:20 Changeset [08529385] by sev-
NANCY: Fix compiler errors Fix the pointer to member function syntax …
16:20 Changeset [4a76623e] by sev-
NANCY: Fix compiler errors Fix incorrect typedef for render function …
16:20 Changeset [d97ca12d] by sev-
NANCY: Initial commit
16:20 Changeset [0284d217] by sev-
NANCY: WIP
16:20 Changeset [af8078ce] by sev-
NANCY: Add loading and playing of BOOT/MSND
16:20 Changeset [36552418] by sev-
NANCY: Add loading of BOOT/FR* and BOOT/LG*
16:20 Changeset [e564601] by sev-
NANCY: Add md5s for another nancy5 version
16:20 Changeset [50e016a8] by sev-
NANCY: Show LOGO
16:20 Changeset [30797171] by sev-
NANCY: Add InstallShield cab files to SearchMan
16:20 Changeset [5decebb7] by sev-
NANCY: Add InstallShield detection entries for Nancy 3, 4 and 5
16:20 Changeset [e89c0171] by sev-
NANCY: Add getting chunks with the same name by index
16:20 Changeset [b393b234] by sev-
NANCY: Add debugger command for listing chunks inside an IFF
16:20 Changeset [369ab01] by sev-
NANCY: Add debug command for hexdumping chunks
16:20 Changeset [d73103df] by sev-
NANCY: Add support for PCAL chunk
16:20 Changeset [c0fe9e83] by sev-
NANCY: Add IFF parsing
16:20 Changeset [1c93da86] by sev-
NANCY: Add support for video frame types 1 and 2
16:20 Changeset [f670e5ad] by sev-
NANCY: Load frame time from AVF files
16:20 Changeset [0503e651] by sev-
NANCY: Add event polling and timing to play_video debug command
16:20 Changeset [5fa61194] by sev-
NANCY: Return SeekableAudioStream instead of RewindableAudioStream
16:20 Changeset [2cc91e62] by sev-
NANCY: Add support for HIS versions 1.0 and 2.0
16:20 Changeset [bd7e83cf] by sev-
NANCY: Skip unsupported video frame types for now
16:20 Changeset [d5ea0c8] by sev-
NANCY: Rename debug commands
16:20 Changeset [ef8daa9f] by sev-
NANCY: Add exporting to .cif
16:20 Changeset [6381b366] by sev-
NANCY: Add support for .his audio files
16:20 Changeset [3efe6a6f] by sev-
NANCY: Add partial .avf video support
16:20 Changeset [1df38bd5] by sev-
NANCY: Add support for .cif patches
16:20 Changeset [dd91f7e4] by sev-
NANCY: Add support for multiple CifTrees loaded simultaneously
16:20 Changeset [aa1f0bd1] by sev-
NANCY: Cleanup
16:20 Changeset [48c60a01] by sev-
NANCY: Fix regression in CifTree 2.0 handling
16:20 Changeset [66c3efe9] by sev-
NANCY: Add signatures for Nancy Drew 3 and 4
16:20 Changeset [9720ba81] by sev-
NANCY: Add support for Nancy 6 CifTree format
16:20 Changeset [debe67fa] by sev-
NANCY: Add detection for Nancy 6
16:20 Changeset [164778ba] by sev-
NANCY: Refactor resource manager
16:20 Changeset [e989b0e1] by sev-
NANCY: Add debug commands for dumping a resource and loading a new CifTree
16:20 Changeset [dbb64b77] by sev-
NANCY: Make CifTree case insensitive
16:20 Changeset [53c1548f] by sev-
NANCY: Add signature for Nancy Drew 5
16:20 Changeset [ba12d049] by sev-
NANCY: Add heuristic for long filenames in CifTree
16:20 Changeset [d245afd8] by sev-
NANCY: Add partial support for CifTree 2.1
16:20 Changeset [41086166] by sev-
NANCY: Refactor resource manager
16:20 Changeset [892ac7f8] by sev-
NANCY: Refactor resource manager
16:20 Changeset [1f2932b4] by sev-
NANCY: Add signature for game 2
16:20 Changeset [13024420] by sev-
NANCY: Load more data from info blocks
16:20 Changeset [fd1f0767] by sev-
NANCY: Add resource decompressor
16:20 Changeset [fd11c41a] by sev-
NANCY: Add skeleton engine
12:34 Changeset [53db2cde] by Filippos Karapetis <bluegr@…>
GRIM: Adjust comment
12:34 Changeset [b3101c99] by Filippos Karapetis <bluegr@…>
GRIM: add RTL support for hebrew
05:51 Changeset [c737b1d3] by mgerhardy
TWINE: added missing files
02:21 Tickets #12322,​12340 batch updated by dreammaster
fixed
02:18 Changeset [c42aff6] by dreammaster
AGS: Added detection entry
02:12 Changeset [9c8a89bd] by dreammaster
GLK: Fix Clang warning …
01:32 Ticket #12340 (Unknown game variant for ags (Chronicle of Innsmouth: Mountains of Madness)) created by electricsheep82
The game in 'Innsmouth2\' seems to be an unknown game variant. Please …

03/23/21:

23:11 Changeset [f835d1ce] by Filippos Karapetis <bluegr@…>
TINSEL: Fix Clang warning …
23:08 Changeset [e870c56] by Filippos Karapetis <bluegr@…>
PRIVATE: Fix potentially uninitialized variable on release build …
23:05 Changeset [05b72a88] by Filippos Karapetis <bluegr@…>
GRAPHICS: Remove deprecated register keyword
21:22 Changeset [e6d8edad] by mgerhardy
TWINE: unified with disassembly
21:22 Changeset [e8aa1b31] by mgerhardy
TWINE: use unsigned in computeHolomapPolygon
21:22 Changeset [6d9363d] by mgerhardy
TWINE: fixed fla frame number parsing
21:22 Changeset [5b7fa928] by mgerhardy
TWINE: extracted holomap trajectory parsing into own class
21:22 Changeset [0195b1c1] by mgerhardy
TWINE: fixed header guard names
21:00 Ticket #12317 (AGS: Input cursor is misaligned) closed by criezy
fixed: This seems to have been fixed by one of the recent changes (probably …
20:56 Ticket #12328 (AGS: The Shivah Enhanced: Some GUI elements are misaligned) closed by criezy
fixed: There was an incorrect computation of the line spacing when displaying …
20:39 Changeset [12829b25] by criezy
AGS: Fix alfont_text_height to match the original This fixes the line …
20:34 Changeset [2201a2d] by criezy
AGS: Fix positioning of text drawn with a TTF font Allegro does a …
20:30 Changeset [35a7519a] by criezy
AGS: Synchronize font display with upstream The code in ScummVM now …
20:25 Changeset [a3f3d71] by criezy
GRAPHICS: Expose ascent value in font class
16:39 Changeset [4ae94fbd] by digitall
AGS: Fix Memset on Non-Trivial Structure GCC Compiler Warnings
15:32 Changeset [640b805b] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
15:32 Changeset [e074a6da] by Filippos Karapetis <bluegr@…>
SCUMM: Fix compiler warnings for bad formats long and size_t are not …
13:24 Changeset [20f1ea19] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Portuguese (Brazil)) Currently translated …
06:58 Changeset [a166554] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translations templates
06:58 Changeset [6b895c1b] by Filippos Karapetis <bluegr@…>
SCI: Added fan made Hebrew translation for QFG1VGA
06:57 Changeset [d38bb83] by Filippos Karapetis <bluegr@…>
AUDIO: Use type casting in a more uniform way
06:57 Changeset [08729a88] by Filippos Karapetis <bluegr@…>
AUDIO: Fix compiler warning size_t and long are not the same on Win64.
06:33 Changeset [5814df1] by digitall
GLK: TADS: Fix Memset on Non-Trivial Structure GCC Compiler Warnings
05:36 Changeset [91668719] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation files Updated by "Update PO files to match …
05:36 Changeset [33822f7c] by digitall
KYRA: Fix Memset on Non-Trivial Structure GCC Compiler Warnings
04:24 Changeset [ed6c3c17] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Japanese) Currently translated at 88.9% …
04:24 Changeset [1c310da] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (French) Currently translated at 100.0% …
04:24 Changeset [fc012dd6] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Finnish) Currently translated at 100.0% …
04:24 Changeset [f839896f] by ScummVM-Translations <ScummVM-Translations@…>
I18N: Update translation (Spanish) Currently translated at 100.0% …
03:27 Ticket #12304 (ULTIMA4: 2nd combat instance applies Quickness to all party members) closed by dreammaster
fixed: Thanks for the report. I've applied a fix for the problem.
03:25 Changeset [f0bba695] by dreammaster
ULTIMA4: Fix infinite combat loop at Shrine of Humility
03:07 Changeset [143cebf5] by digitall
HDB: Fix Memset on Non-Trivial Structure GCC Compiler Warnings
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