Timeline
02/20/21:
- 23:30 Ticket #12170 (Unknown game variant for tsage (Spanish translation)) closed by
- duplicate: Thanks for the report, but there's already a detection entry in for …
- 23:26 Ticket #12157 (Heroine's Quest Crash) closed by
- fixed
- 23:24 Changeset [97aa0d68] by
- I18N: Update translation (Japanese) Currently translated at 72.6% …
- 23:23 Ticket #12171 (Kathy Rain Steam crash on boot.) closed by
- fixed
- 23:22 Changeset [f556ba3f] by
- AGS: Startup fixes for Kathy Rain
- 22:51 Tickets #12163,12164,12165,12166,12167,12168,12169,12174,12175 batch updated by
- fixed: Thanks for the report.
- 22:51 Changeset [9d6773c3] by
- AGS: Added detection entries
- 22:37 Changeset [675d8514] by
- AGS: Shift BITMAP & Surface into it's own file
- 22:37 Changeset [3ad8c5cb] by
- AGS: Drawing fixes for blitting and sprites
- 22:37 Changeset [c53fb72] by
- GRAPHICS: Better 32-bit surface handling in ManagedSurface Fixes …
- 21:37 Changeset [99d26579] by
- BACKENDS: fixed mismatched new[] vs delete call in NullMixerManager …
- 21:37 Changeset [03d1743] by
- GUI: pass record file name by reference
- 20:04 Changeset [2d6b1824] by
- STARTREK: Re-implement shared functionality in the LOVE mission
- 19:32 Changeset [a465274] by
- STARTREK: Update spockScan and mccoyScan calls
- 19:32 Changeset [7401a55d] by
- STARTREK: Convert more room texts to the new format
- 17:22 Changeset [97c163d3] by
- TWINE: rewrite loop
- 17:22 Changeset [51932eec] by
- TWINE: extract to local variable
- 17:22 Changeset [33e98365] by
- TWINE: optimized renderPolygonTrame
- 17:22 Changeset [c05b3a8a] by
- TWINE: optimized renderPolygonsFlat
- 17:22 Changeset [2c94ef1f] by
- TWINE: optimized renderPolygonsBopper
- 17:22 Changeset [6bf6c93c] by
- TWINE: optimized renderPolygonsCopper
- 17:22 Changeset [7b4ca383] by
- TWINE: optimizations by reducing calls to AnimData::loadFromBuffer
- 17:22 Changeset [2faca6fa] by
- TWINE: less casting in computeBoundingBox
- 17:22 Changeset [d3b5ee1d] by
- TWINE: render loop optimization for renderPolygonsGouraud
- 17:22 Changeset [b8dc840c] by
- TWINE: render loop optimization for renderPolygonsDither
- 17:22 Changeset [e609ac49] by
- TWINE: minor optimization in renderer code
- 17:22 Changeset [da2b660] by
- TWINE: minor optimizations in computeBoundingBox
- 17:22 Changeset [41067b2f] by
- TWINE: minor optimzations in the renderer code
- 16:25 Changeset [0decd70] by
- ULTIMA8: Remove virtual path from FileSystem manager as it was no …
- 16:14 Changeset [0225423] by
- TWINE: optimized verifyAnimAtKeyframe ... by not parsing the AnimData …
- 13:30 Changeset [35ea9480] by
- ULTIMA8: Remove limit of gui options
- 11:17 Changeset [f9f7d0eb] by
- GUI: Generate ExtraGuiOptions dynamically in a scrollable container …
- 05:49 Changeset [a7b776ca] by
- I18N: Update translation files Updated by "Update PO files to match …
- 05:48 Changeset [1a5459b2] by
- AUDIO: Support mod files which loop
- 05:48 Changeset [498a2fed] by
- AUDIO: Const correctness for mod loader and stream
02/19/21:
- 22:24 Changeset [26937e45] by
- I18N: Update translation (Korean) Currently translated at 80.7% (1277 …
- 21:19 Changeset [bc45372] by
- STARTREK: Rewrite more room texts with the new format
- 21:18 Changeset [c0461b78] by
- SCUMM: Fix bad offset on game loading The iterator l was used inside …
- 20:25 Changeset [a921c080] by
- SCI: Fix SQ4 software clerk's random message
- 20:13 Changeset [7f4198c1] by
- SCI: Fix Kernel::lookupText out-of-bounds detection
- 14:11 Changeset [f5e2d444] by
- JANITORIAL: Fix code formatting
- 09:36 Ticket #12175 (A Golden Wake Unknown Variant (GOG)) created by
- The game in 'A Golden Wake\' seems to be an unknown game variant. …
- 09:06 Ticket #12174 (Shardlight GOG unknown game variant.) created by
- The game in 'Shardlight\' seems to be an unknown game variant. Please …
- 08:37 Ticket #12173 (Broken Sword 2.5 crash) created by
- [2021-02-19 03:33:37] ScummVM 2.3.0git12803-gd855b6db3f (Feb 19 2021 …
- 08:32 Ticket #12172 (Quest for Glory 2 AGDInteractive won't start.) created by
- [2021-02-19 03:29:47] ScummVM 2.3.0git12803-gd855b6db3f (Feb 19 2021 …
- 03:47 Ticket #12171 (Kathy Rain Steam crash on boot.) created by
- [2021-02-18 22:45:43] ScummVM 2.3.0git12791-g13d00f5969 (Feb 18 2021 …
02/18/21:
- 23:53 Ticket #12170 (Unknown game variant for tsage (Spanish translation)) created by
- The game in 'Blue Force\' seems to be an unknown game variant. …
- 22:57 Changeset [d855b6db] by
- I18N: Update translation files Updated by "Update PO files to match …
- 22:57 Changeset [74220cc0] by
- TWINE: fixed warnings
- 22:54 Changeset [8eaccc9c] by
- I18N: Update translations templates
- 22:52 Changeset [cab6205] by
- TWINE: added steam achievement support Not all achievements are …
- 22:52 Changeset [5670e59e] by
- TWINE: support dotemu enhanced edition save games
- 22:22 Changeset [b40cd7e1] by
- WINTERMUTE: break the loop if the achievement was found
- 22:17 Changeset [64d7e1df] by
- I18N: Update translation files Updated by "Update PO files to match …
- 22:17 Changeset [65fa2fa6] by
- AGS: Add engine option widget to select language AGS games can have …
- 22:17 Changeset [8e337630] by
- AGS: Use translation file from ConfMan if available
- 19:24 Changeset [41b7f4d5] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 12:43 Ticket #12134 (Latest 3DS Nightlies Crash on Boot) closed by
- worksforme: Can't reproduce on Citra with latest nightly. Older one crashed when …
- 09:34 Ticket #12169 (Unknown game variant for ags) created by
- The game in 'Space Quest [Vohaul Strikes Back]\' seems to be an …
- 09:32 Ticket #12168 (Unknown game variant for ags) created by
- The game in 'Kings Quest 2\' seems to be an unknown game variant. …
- 09:15 Ticket #12167 (KQ1 Remake from AGD unknown version) created by
- The game in 'Kings Quest 1\' seems to be an unknown game variant. …
- 04:59 Changeset [0c9318de] by
- I18N: Update translations templates
- 04:58 Changeset [397ea454] by
- SWITCH: Fix wrong zoom on SDL to GL transition
- 02:00 Changeset [13d00f59] by
- AGS: Remove unsized types This translates types to their sized …
- 01:44 Changeset [aeb3c00e] by
- AGS: Implemented achievement system for GOG Galaxy and Steam.
02/17/21:
- 21:02 Changeset [295f7e38] by
- TWINE: assert to check for buffer overflows
- 20:58 Changeset [833b276e] by
- TWINE: minor cleanup
- 20:49 Changeset [e6fcdc0d] by
- TWINE: casting cleanup
- 20:45 Changeset [04ac02c1] by
- TWINE: convert to int32
- 17:40 Ticket #12166 (Unknown game variant for ags (The Blackwell Legacy)) created by
- The Blackwell Legacy (macOS) Matched game IDs for the ags engine: …
- 17:36 Ticket #12165 (Unknown game variant for ags (The Blackwell Convergence)) created by
- The Blackwell Convergence (macOS) Matched game IDs for the ags …
- 17:30 Ticket #12164 (Unknown game variant for ags (Blackwell Unbound)) created by
- Blackwell Unbound (macOS) Matched game IDs for the ags engine: …
- 17:25 Ticket #12163 (Unknown game variant for ags (A Golden Wake)) created by
- A Golden Wake (macOS) Matched game IDs for the ags engine: goldenwake …
- 17:14 Changeset [9b31e28c] by
- TWINE: holomap polygon handling cleanup
- 16:25 Changeset [e066a60a] by
- TWINE: fixes in renderHolomapPolygons
- 16:25 Changeset [24f401f2] by
- TWINE: reduced code duplication
- 16:25 Changeset [0f958ba8] by
- TWINE: cleanup in renderHolomapVertices
- 16:25 Changeset [f6de9f7e] by
- TWINE: renamed variables
- 16:25 Changeset [43f9a048] by
- TWINE: renamed variables
- 16:25 Changeset [8518008] by
- TWINE: renamed variables
- 16:25 Changeset [3255ceba] by
- TWINE: renamed variables
- 16:25 Changeset [c67299c3] by
- TWINE: renamed variables
- 16:25 Changeset [77998130] by
- TWINE: use polytab
- 16:25 Changeset [1cf9af21] by
- TWINE: renamed method
- 16:25 Changeset [492ee953] by
- TWINE: replaced CARRY4
- 16:25 Changeset [997a071] by
- TWINE: use polytab array
- 16:25 Changeset [70532c88] by
- TWINE: const
- 16:25 Changeset [b4796f7] by
- TWINE: converted to stack var
- 16:25 Changeset [0753df26] by
- TWINE: reduced visibility
- 16:25 Changeset [ca24e2c7] by
- TWINE: converted magic number
- 16:25 Changeset [482a0e01] by
- TWINE: hide Renderer method
- 16:25 Changeset [12899f7e] by
- TWINE: moved holomap code into renderer.cpp
- 16:25 Changeset [26c9bc19] by
- TWINE: renamed method
- 16:25 Changeset [4ea1869] by
- TWINE: added asserts to ensure that none of the buffer boundaries were …
- 16:25 Changeset [99076684] by
- TWINE: minor cleanup in computePolygons handling
- 16:25 Changeset [feb36d95] by
- TWINE: use blitFrom for scaling the plasma effect buffer
- 12:57 Changeset [577322f] by
- GUI: Don't leak theme and TextDrawData when loading fails
- 12:51 Changeset [a7d4d0f2] by
- GUI: added debug output for console prints this is useful for …
- 12:46 Changeset [99dc24f7] by
- CONFIGURE: Update config.* to latest version New version handles …
- 12:40 Ticket #12156 (SCUMM: Crash when activating the context menu in Full throttle) closed by
- fixed: It turns out that there was already a pending pull request by …
- 12:36 Changeset [bb486396] by
- SCUMM: Digital iMUSE: deschedule crossfades for flushed tracks
- 12:36 Changeset [da89e91] by
- SCUMM: Digital iMUSE: fix FT crash and music breaking bug
- 09:56 Ticket #12125 (Grim Fandango xinput controller crash) closed by
- fixed: This is probably fixed by af4878e884. It fixes a regression introduced …
- 05:13 Changeset [a291894e] by
- AGS: Change plugins savegame code to use Serializer
- 04:22 Changeset [155e74e] by
- AGS: Change DLL base class to PluginBase
- 04:11 Changeset [17ee6fbc] by
- AGS: Change sizeof(int) to sizeof(int32) were appropriate There were …
- 03:45 Changeset [cd017a73] by
- AGS: Revert Standardization of number types This reverts commit …
- 03:33 Changeset [b3867095] by
- AGS: Clang fix and cleanup for AGSPalRender plugin
- 02:58 Ticket #12157 (Heroine's Quest Crash) closed by
- fixed: I implemented code, but don't know how to test it, since you didn't …
- 02:56 Changeset [d0b644f1] by
- AGS: Implement vertically flipped sprite drawing
- 02:46 Changeset [4bfa1710] by
- AGS: Add Heroine's Quest detection entry
- 02:25 Tickets #12137,12141,12142,12143,12144,12147,12150,12151,12152,12153,12154,12155,12158,12159,12160,12162 batch updated by
- fixed
- 02:24 Changeset [fcb7d1e1] by
- AGS: Added detection entries
- 00:19 Ticket #12161 (Application crash when assigning Xbox One buttons) closed by
- fixed: This is probably fixed by af4878e884. It fixes a regression introduced …
- 00:04 Changeset [af4878e8] by
- KEYMAPPER: Fix exit on analog input
02/16/21:
- 23:35 Changeset [d6fd5c82] by
- TINSEL: Map and stub PLAY
- 23:35 Changeset [deee5def] by
- TINSEL: Map SYSTEMVAR
- 23:35 Changeset [61d43d2f] by
- TINSEL: Map CURSORXPOS / CURSORYPOS
- 23:35 Changeset [5e91a9a3] by
- TINSEL: Initialize cursor from system reel in Noir
- 23:35 Changeset [dff3857] by
- TINSEL: Map WHICHINVENTORY
- 23:35 Changeset [fc58fe12] by
- TINSEL: Map CONTROL
- 23:35 Changeset [cdd1fe91] by
- TINSEL: Map MOVECURSOR
- 23:35 Changeset [e4e0779a] by
- TINSEL: Map STARTPROCESS
- 22:24 Changeset [e817a2f] by
- I18N: Update translation (Japanese) Currently translated at 72.2% …
- 22:24 Changeset [3d461fca] by
- TINSEL: Initialize graphics for Noir as 16 Bit 565 Also avoid …
- 22:24 Changeset [dfbdd4b] by
- TINSEL: Map WAITTIME
- 22:24 Changeset [25c91b52] by
- TINSEL: Map BACKGROUND And don't load a palette in Discworld Noir
- 22:24 Changeset [70aa0e79] by
- TINSEL: Map and stub PLAYMUSIC
- 22:24 Changeset [e583392b] by
- TINSEL: Map and stub SET3DTEXTURE
- 22:24 Changeset [0831a534] by
- TINSEL: Map EVENT
- 22:24 Changeset [f9c1f62] by
- TINSEL: Partially implement scene loading for Discworld Noir
- 11:24 Changeset [2d782d0d] by
- I18N: Update translation (Korean) Currently translated at 78.4% (1241 …
- 03:45 Ticket #12162 (Chance of the Dead) created by
- The game in 'Chance Of The Dead\' seems to be an unknown game variant. …
- 03:12 Changeset [c86355d5] by
- AGS: Fix assert when trying to open file that does not exist
- 02:08 Ticket #12161 (Application crash when assigning Xbox One buttons) created by
- This happens both from the ScummVM GUI and the options menu in EMI. …
- 00:35 Ticket #12160 (Unknown Game Variants for AGS) created by
- I found a bunch of Unknown Game Variants for AGS games in my …
- 00:05 Changeset [075cd31a] by
- AGS: Do case insensitive search for game files and sub-directories
02/15/21:
- 23:24 Changeset [76bbba2] by
- I18N: Update translation (Greek) Currently translated at 100.0% (1581 …
- 23:24 Changeset [621ce163] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 22:49 Changeset [92533e3a] by
- TINSEL: Add some missing break-statements
- 22:41 Changeset [3fd13952] by
- TINSEL: Map NEWSCENE, and error out during loading.
- 22:41 Changeset [77692d3] by
- TINSEL: Patch heap_mem to use 512 MiB for Noir. This is similar to …
- 22:40 Changeset [430e3e4b] by
- TINSEL: Map ADDINV1
- 22:39 Changeset [5993212f] by
- TINSEL: Map and stub ADDCONV
- 22:39 Changeset [4c358a77] by
- TINSEL: Map and stub ADDINV3
- 22:39 Changeset [1a7d06c5] by
- TINSEL: Map and stub ADDNOTEBOOK
- 22:39 Changeset [29685806] by
- TINSEL: Map DECINV2
- 22:02 Changeset [918dce98] by
- TINSEL: Map and stub DECINVMAIN
- 21:59 Changeset [f7f4669e] by
- TINSEL: Map SETSYSTEMSTRING
- 21:55 Changeset [ca96788c] by
- TINSEL: Stub library function 86
- 19:10 Ticket #12159 (Unknown game variant for ags (Chronicle of Innsmouth)) created by
- The game in 'Innsmouth\' seems to be an unknown game variant. Please …
- 18:39 Changeset [5daedb9a] by
- AGS: Fix draw_trans_sprite to use transBlitFrom
- 17:08 Changeset [9856dd93] by
- TINSEL: Silence g++ warnings
- 16:55 Changeset [be8fe20f] by
- TINSEL: Remove redundant struct initialization
- 11:47 Changeset [2a63c7e] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 09:24 Changeset [7560aff5] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 07:18 Ticket #12158 (The Adventures of Fatman (Steam)) created by
- The game in 'The Adventures of Fatman\' seems to be an unknown game …
- 06:33 Ticket #12157 (Heroine's Quest Crash) created by
- [2021-02-15 01:31:27] ScummVM 2.3.0git12711-g68adead085 (Feb 15 2021 …
- 03:55 Ticket #12156 (SCUMM: Crash when activating the context menu in Full throttle) created by
- Game crash after one second when activating the context menu (the …
- 03:27 Ticket #12155 (Unknown game variant for ags) created by
- The game in 'the_shivah' seems to be an unknown game variant. Please …
- 02:08 Changeset [68adead0] by
- AGS: Implement fade in/out alpha blending
- 01:26 Changeset [31f2fc6] by
- STARTREK: Convert more rooms to the new text resource format
- 01:26 Changeset [2a6a3637] by
- STARTREK: Remove some obsolete TODOs
- 01:02 Changeset [03fb1002] by
- AGI: support new WinAGI *.wag file format
- 00:58 Changeset [6609abf1] by
- I18N: Update translation files Updated by "Update PO files to match …
- 00:58 Changeset [1d5f475c] by
- 3DS: Rename the _3DS namespace
Note:
See TracTimeline
for information about the timeline view.