Timeline
01/20/21:
- 23:42 Ticket #12072 (Cannot quit Blazing Dragons when always return to launcher is selected) closed by
- fixed: Thank you for your report. This should be fixed in commit a1c807704d. …
01/19/21:
- 15:50 Ticket #12074 (TWINE: rendering of the holomap is broken) created by
- 05:29 Ticket #12073 (Does not recognize Nitro (Discord) version of Fate of Atlantis) created by
- No matter what folder I choose, the game is not recognized. Have tried …
- 04:14 Ticket #12072 (Cannot quit Blazing Dragons when always return to launcher is selected) created by
- The game Blazing Dragons does not have Return to Launcher support and …
01/18/21:
- 22:59 Ticket #12054 (Compatibility list should be arranged from newest to oldest) closed by
- fixed: I agree and I changed the sorting to be from newest to oldest.
- 21:04 Ticket #12071 (SCI: KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments) created by
- It seems that playing the early SCI release of KQ4 (with alternate …
- 12:30 Ticket #12070 (TWINE: leaving text windows via space also triggers an attack if in ...) created by
- this is different in the original game
- 12:20 Ticket #12069 (King's Quest VI has a pixel rounding error) created by
- There appears to be a rounding error when ScummVM tries to compute …
- 09:20 Ticket #12068 (PETKA: Missing animations in some cutscenes) created by
- In ScummVM some cutscenes have no animations — only sounds. I don't …
- 08:00 Ticket #12050 (TWINE: palette issues for fla movie) closed by
- fixed: Fixed in …
- 05:59 Ticket #12067 (PETKA: Characters ignore the walking region sometimes) created by
- In ScummVM heroes sometimes ignore the walking region. Not sure, but …
- 05:12 Ticket #12066 (PETKA: Broken pathfinding) created by
- In ScummVM heroes sometimes choose a weird route when you ask them to …
01/17/21:
- 15:59 Ticket #12065 (PETKA: glitching animations (original game bug)) created by
- This is a bug from original game, but it can be observed in ScummVM …
- 15:08 Ticket #12012 (BACKENDS: AMIGAOS: Rewrote of encoder causes assertion on typing ...) closed by
- fixed: Cool. I've committed a fix for this, and I've also opened an issue for …
01/16/21:
- 14:21 Ticket #12064 (PETKA: Subtitles "jump" (have different line heights)) created by
- In the original game subtitles have fixed line height, thus they …
- 11:17 Ticket #12063 (PETKA: Dialogue options have no outline and wrong color) created by
- In the original game dialogue options have outline and turn blue when …
- 10:53 Ticket #12062 (PETKA: Wrong fonts in subtitles/inventory) created by
- The original game has texts in two places: in dialogue and in …
Note:
See TracTimeline
for information about the timeline view.