Timeline
12/31/20:
- 16:44 Ticket #12033 (Unknown game variant for gob - Gobliins2 Amiga PL) created by
- Polish version of Gobliins2 for Amiga is not recognized by ScummVM. …
- 10:48 Ticket #12032 (BACKENDS: SDL: cursor drifting for game controller) created by
- scummvm version: upstream where: main screen This is fixing the issue …
12/30/20:
- 21:25 Ticket #12031 (TWINE: Text Boxes Overflowing) closed by
- fixed
- 14:34 Ticket #12031 (TWINE: Text Boxes Overflowing) created by
- When speaking to NPCs their text box text can overflow the box itself. …
- 12:53 Ticket #12030 (SCUMM: FT: softlock when fast-exiting room before scripted cutscene) created by
- ScummVM version: 2.2.0 and latest dev builds Full Throttle version: …
- 12:51 Ticket #12029 (SCUMM: COMI: Rottingham ship in the first cutscene of Part 3 goes the ...) created by
- ScummVM version: 2.2.0 and latest dev builds COMI version: Italian and …
- 12:41 Ticket #6868 (LURE: Roland MT-32 music and sound) closed by
- fixed: This should now be fixed with the following PR, where MT-32 support …
12/29/20:
- 22:31 Ticket #11744 (GUI: Selecting <default> for the Graphics Stretch Mode does not revert ...) closed by
- fixed: Fixed via pull request #2690
- 09:11 Ticket #12028 (GUI: I18N - RTL: "Edit game" dialog looks distorted for SCI games) created by
- When the ScummVM's GUI language is Hebrew, and entering the "Edit …
12/28/20:
- 20:21 Ticket #12027 (MOHAWK: Custom engine options no longer shown for Myst and Riven) created by
- In current 2.3.0git version the custom Engine options are no longer …
12/27/20:
- 17:14 Ticket #12026 (SCUMM: Autosave no longer works) created by
- ScummVM 2.3.0git11537-g434d1f37f9 on Windows 10 (64-bit). (Also …
- 13:00 Ticket #12025 (TWINE: Sprite palette issue) closed by
- fixed
12/26/20:
- 22:37 Ticket #12025 (TWINE: Sprite palette issue) created by
- introduced in 725f75d4afb77831ba4ba5d75cb8ea0dd4c91174
- 11:11 Ticket #12024 (TWINE: Rendering error) closed by
- fixed
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