Timeline
11/24/20:
- 16:31 Ticket #11976 (Versailles 1685: German umlauts) created by
- It seems that the ingame texts are missing all German umlauts (ä, ö, …
- 14:46 Ticket #11975 (TWINE: Pressing action button after dialogue brings up menu instead) created by
- Version: ScummVM 2.3.0git10627-g1fd7718ef8 (Nov 24 2020 05:44:27) …
- 09:56 Ticket #11878 (GRIM: Dialogue transcript of cutscenes is always in english) closed by
- fixed: fixed by PR https://github.com/scummvm/scummvm/pull/2642
11/23/20:
- 23:25 Ticket #11485 (SCUMM: Zak McKracken (FM-TOWNS) - md5sum and corrected entry settings) closed by
- fixed: Added with https://github.com/scummvm/scummvm/pull/2623 Closing
- 22:48 Ticket #11974 (CMI: Can't disable object line) closed by
- fixed
- 21:38 Ticket #11974 (CMI: Can't disable object line) created by
- Nevermind, apparently this works properly in latest builds. Sorry!
- 21:13 Ticket #11973 (SCUMM: Implement original pause bars, and put Save/Load GUI type ...) created by
- Basically, none of the SCUMM games from Maniac Mansion to CMI have the …
- 18:31 Ticket #11972 (TINSEL: immediate SIGBUS on strict-alignment architectures) created by
- This is on OpenBSD/loongson 6.8, a MIPS64, little-endian system with …
- 12:24 Ticket #11971 (SCUMM: MANIAC/ZAK C64: GUI & dialog text are incorrectly positioned on ...) created by
- In the original Commodore 64 versions of Maniac Mansion and Zak …
- 01:55 Ticket #11970 (Starship Titanic - Idle-summon bot timer doesn't disable while on ...) created by
- The idle timer that automatically summons bots when the player has …
11/22/20:
- 20:07 Ticket #11969 (Ultima 8 memset tests fail on big-endian platforms) created by
- On big-endian platforms, test/engines/ultima/ultima8/misc/memset_n.h …
- 18:50 Ticket #11968 (BACKENDS: AMIGAOS: Fix GL crash on AmigaOS4 (at least)) created by
- ScummVM 2.3.0git (Nov 22 2020 10:09:58) Features compiled in: Vorbis …
- 12:01 Ticket #11964 (DEBUGGER: Issuing the debugger key combo from the debugger causes ...) closed by
- fixed: Fix: …
11/21/20:
- 11:07 Ticket #11963 (Unknown game variant for cryomni3d) closed by
- fixed
- 08:56 Ticket #11966 (SCI: Buffer overflow when loading Korean font) closed by
- fixed: Fixed in: b5241be2480bd90692b18421bba6b0e94065b730 Turns out this is …
11/20/20:
- 16:15 Ticket #11967 (SCI: LSL3 Score counter behavior) created by
- ScummVM: 2.2.0 System: Windows 7 In Larry 3, the score counter does …
- 14:00 Ticket #11966 (SCI: Buffer overflow when loading Korean font) created by
- Support for Korean fan translations was recently added. The …
11/19/20:
- 13:14 Ticket #11965 (Unknown game variant for stark) created by
- The game in 'TLJ_DEMO_en_early' seems to be an unknown game variant. …
- 12:18 Ticket #11964 (DEBUGGER: Issuing the debugger key combo from the debugger causes ...) created by
- When using the debugger, in-game, for example bringing it up via the …
- 11:17 Ticket #11962 (BLADERUNNER: Act 4 Rachael Encounter happens but her model does not load) closed by
- Nice, thank you for your feedback (and for catching this case!) …
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