Timeline



11/02/20:

21:44 Ticket #11909 (TLJ: No renderers have been found for this game!) closed by aquadran
fixed: you need setup extra path, this how it always worked.
21:35 Changeset [f2aa112] by SupSuper
STARK: Don't append \0 when reading null-terminated strings. This …
19:03 Changeset [aa8ff8b5] by criezy
BUILD: Fix missing SDL in link for macOS bundle target When SDL_net …
17:42 Changeset [782bfa88] by GitHub <noreply@…>
EMI: Fix screenshot when saving on ES2 (#2587)
10:17 Changeset [2aebeb79] by Mataniko
DOCS: renames files for consistency - renames files and titles to …
10:17 Changeset [767d6a9] by Mataniko
DOCS: adds Guides section - removes extra info from settings pages …
10:17 Changeset [8d9da4a6] by Mataniko
DOCS: keeps index page up to date with all changes
10:17 Changeset [f5746a77] by Mataniko
DOCS: second draft - Using ScummVM pages
10:17 Changeset [969bab5] by Mataniko
DOCS: adds first draft Settings pages
10:17 Changeset [f0ce7652] by Mataniko
DOCS: adds Release notes section
10:17 Changeset [da3a3c0d] by Mataniko
DOCS: adds first draft Other platforms pages
10:17 Changeset [601baf67] by Mataniko
DOCS: adds first draft Help section pages
10:17 Changeset [b31eb824] by Mataniko
DOCS: updates all screenshots for V2.2.0
10:17 Changeset [3a79ee2c] by Mataniko
DOCS: changes Getting started section - removed iOS/Android pages - …
10:17 Changeset [b68c04b8] by Mataniko
DOCS: adds first draft Games section pages
10:17 Changeset [6f879778] by Mataniko
DOCS: adds second draft - Advanced Options pages
07:25 Changeset [baf91243] by mduggan
ULTIMA8: Terminate attack process if target is null Thanks coverity!
07:18 Changeset [283f9672] by mduggan
ULTIMA8: Remove incorrect seek when loading overlay data
07:18 Changeset [3d16e9e5] by mduggan
ULTIMA8: Set correct animations for large weapons
07:18 Changeset [ef725b09] by mduggan
ULTIMA8: Fix potential oob access
07:18 Changeset [5048fcc2] by mduggan
ULTIMA8: Fix crusader weapon overlays
07:18 Changeset [98de738] by mduggan
ULTIMA8: Be more robust to empty vpaths

11/01/20:

23:09 Changeset [27abcdc4] by dreammaster
GLK: COMPREHEND: Further opcodes implemented
22:55 Changeset [25cbbb77] by dreammaster
GLK: COMPREHEND: Flag40 operands use parameter rather than noun
22:55 Changeset [0e926f8a] by dreammaster
GLK: COMPREHEND: Move input line buffer to a class field
22:22 Changeset [46611eaa] by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
21:53 Changeset [3fc822e5] by GitHub <noreply@…>
COMMON: introduce substr for U32String (#2585) It's safer than direct …
20:10 Changeset [0128d5e3] by SupSuper
OPENGLSDL: Fix SDL asserting when getting fullscreen state This fixes …
20:04 Changeset [ee18a89d] by ccawley2011
MAEMO: Add override and final keywords
18:40 Changeset [148a4195] by Vladimir Serbinenko <phcoder@…>
ULTIMA: Fix compilation with older compilers
18:16 Changeset [099260e3] by criezy
I18N: Update translation (French) Currently translated at 99.5% (1483 …
18:16 Changeset [efbef92f] by criezy
I18N: Update translation (French) Currently translated at 99.5% (1483 …
18:16 Changeset [ccf0971c] by criezy
I18N: Update translation (French) Currently translated at 99.4% (1482 …
17:44 Changeset [34abadef] by criezy
I18N: Update translation (Turkish) Currently translated at 12.5% (187 …
17:44 Changeset [7ca0e83b] by criezy
I18N: Update translation (Portuguese (Brazil)) Currently translated …
17:43 Changeset [92856e42] by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
17:43 Changeset [ff6da6e6] by criezy
I18N: Update translation (French) Currently translated at 99.3% (1480 …
17:43 Changeset [cef493d5] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
17:43 Changeset [b7d2ed89] by criezy
I18N: Update translation (Spanish) Currently translated at 100.0% …
17:38 Changeset [4bda9bf1] by antoniou79
ANDROID: Use TextUtils.isEmpty() instead of String's isEmpty()
17:38 Changeset [7aa38e19] by antoniou79
ANDROID: Callback for onDestroy at ScummVM thread end
17:38 Changeset [8fe6aae5] by antoniou79
ANDROID: Use SAF for folder and file creation when normal way fails …
16:25 Ticket #6687 (SCI: Quitting while MIDI plays causes hanging notes) closed by ZvikaZ
worksforme: Well, the original reporter has lost interest, and it works for …
16:16 Changeset [8656e2be] by Vladimir Serbinenko <phcoder@…>
HADESCH: Ensure lifecycle of heroNameUTF8 If you encode and do …
15:54 Ticket #10887 (AGI: FANMADE: Biri Quest crashes after startup if mouse support enabled) closed by ZvikaZ
worksforme: Got no response, seems to be working, closing. Feel free to reopen if …
15:09 Changeset [32ae5512] by Paweł Kołodziejski <aquadran@…>
PORTS: Rename linux-generic to dist-generic target
14:43 Changeset [02bffb0a] by Paweł Kołodziejski <aquadran@…>
PORTS: Added special generic Linux target for simple archive distribution.
13:58 Changeset [0d7ab6cd] by Vladimir Serbinenko <phcoder@…>
COMMON: compilation fix on some older compilers
13:10 Changeset [d44f1f77] by Paweł Kołodziejski <aquadran@…>
GRIM: Rename engine data patches
12:34 Changeset [5135f1f4] by mduggan
ALL: Run optipng to reduce png file size
09:11 Changeset [f3e00fb6] by Le Philousophe <lephilousophe@…>
IPHONE: Link with Security framework when using curl That lets static …
09:11 Changeset [7c92081a] by Le Philousophe <lephilousophe@…>
IPHONE: Don't link with SDL if it's unavailable SDL_Net can be …
09:11 Changeset [0415a9da] by Le Philousophe <lephilousophe@…>
IPHONE: Update defines for iPhone 7 It's what is used in Xcode …

10/31/20:

23:56 Changeset [1267341d] by mduggan
ULTIMA8: Avoid slowing game down by failed attack pathfinding
23:56 Changeset [c54bfbe9] by mduggan
ULTIMA8: Correct unkegg ids for Crusader
23:50 Changeset [5512efa1] by mduggan
ULTIMA8: Implement fireDistance intrinsic
23:50 Changeset [628620f6] by mduggan
ULTIMA8: Correct a lot of things about AttackProcess
23:05 Changeset [92e89889] by Vladimir Serbinenko <phcoder@…>
HADESCH: Use U32String for hero and save name This doesn't have any …
22:56 Changeset [93ee9d08] by Vladimir Serbinenko <phcoder@…>
COMMON: Fix operator+ declaration in U32String
22:11 Ticket #11939 (Unknown game variant for Sherlock Holmes: The Case of the Serrated ...) closed by dreammaster
fixed: I've added a detection entry marked as unstable. If you're able to …
22:09 Changeset [a834c285] by dreammaster
SHERLOCK: Added Scalpel Chinese detection entry
21:32 Changeset [d2251bde] by criezy
COMMON: Fix additional compilation errors in U32String
19:47 Changeset [e7476495] by athrxx
GUI: prevent unloading of extra font on refresh When hitting pause in …
19:46 Changeset [b593b0d0] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Added "Eight Squares in The Garden" to detection entries
19:14 Changeset [a2075e2c] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
18:57 Changeset [3ed81034] by Lothar Serra Mari <mail@…>
I18N: Rebuild .po files from sources
18:43 Changeset [caf3f521] by criezy
I18N: Update translation (Turkish) Currently translated at 8.3% (124 …
18:02 Changeset [a5b9eeb7] by dreammaster
GLK: COMPREHEND: Fix answering rhetorical questions
16:56 Changeset [0b93a68a] by criezy
COMMON: Attempt to fix compilation for some compilers
16:56 Changeset [23ce3eda] by criezy
COMMON: Add contains overload for char32_t in String
14:48 Changeset [3f5640da] by athrxx
SCUMM: (DIG/Korean) - fix Korean newline character (I haven't seen …
14:46 Changeset [7b7bea9f] by athrxx
SCUMM: (DIG/Korean) - fix Korean newline character (I haven't seen …
14:27 Changeset [0b3a2b3e] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Added more demo entries in detection table
13:38 Ticket #11941 (Add Traditional Chinese support for Beneath a Steel Sky.) created by AquariumTroop
The game is available in Traditional Chinese, although I choose …
13:30 Ticket #11940 (Add both Traditional and Simplified Chinese support for Escape From ...) created by AquariumTroop
The game is available in both Traditional and Simplified Chinese, …
13:08 Ticket #11939 (Unknown game variant for Sherlock Holmes: The Case of the Serrated ...) created by AquariumTroop
The game in 'scalpel\' seems to be an unknown game variant. Please …
13:06 Changeset [3530eae6] by sev-
MOHAWK: Fix game "Just Grandma and Me" german and french version crash …
13:05 Changeset [29cfa7bb] by sev-
COMMON: Merge code for str.cpp and ustr.cpp Most of the code in …
13:04 Ticket #11938 (Add support for Simplified Chinese subtitle displaying in Blade Runner.) created by AquariumTroop
Blade Runner got officially released in China back then, and the …
12:02 Changeset [a286db2d] by mgerhardy
TWINE: use voice volume for speech
12:02 Changeset [cc4e3a30] by mgerhardy
TWINE: fixed voice samples
12:02 Changeset [ff402669] by mgerhardy
TWINE: convert all hqr errors into warnings
12:02 Changeset [04651701] by mgerhardy
TWINE: endian safe file parsing (at least partially)
11:55 Ticket #11937 (Unknown game variant for The Legend of Kyrandia (Traditional Chinese)) created by AquariumTroop
The game in 'Kyrandia\' seems to be an unknown game variant. Please …
11:54 Changeset [bedb5e04] by Filippos Karapetis <bluegr@…>
SCI: Fix compilation
11:54 Ticket #11936 (Unknown game variant for Kyrandia: Hand of Fate (Traditional Chinese)) created by AquariumTroop
The game in 'Hof\' seems to be an unknown game variant. Please report …
11:50 Ticket #11935 (Unknown game variant for Kyrandia: Book 3 - Malcolm's Revenge ...) created by AquariumTroop
The game in 'H:\' seems to be an unknown game variant. Please report …
11:48 Ticket #11934 (Unknown game variant for Kyrandia: Book 3 - Malcolm's Revenge ...) created by AquariumTroop
The game in 'G:\' seems to be an unknown game variant. Please report …
11:45 Ticket #11933 (Unknown game variant for Sherlock Holmes: Case of the Rose Tattoo ...) created by AquariumTroop
The game in 'HOLMES2\' seems to be an unknown game variant. Please …
11:12 Changeset [8929cfbc] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
11:05 Changeset [68d33b8c] by Filippos Karapetis <bluegr@…>
SCI: Group and reuse some GUIO flags in game entries
10:28 Changeset [e8563f82] by Filippos Karapetis <bluegr@…>
NEWS: Mention the SCI custom palette mods feature
10:23 Changeset [6024c2ab] by Filippos Karapetis <bluegr@…>
SCI: Hook up the custom palette mods functionality Originally from …
09:44 Changeset [2cc67cd2] by Filippos Karapetis <bluegr@…>
SCI: Add custom palette mods for SQ3 and LSL2 This adds a devtools …
09:32 Changeset [d625da4d] by Lothar Serra Mari <mail@…>
NEWS: Update German NEWS file
09:27 Changeset [8fdfb15f] by Filippos Karapetis <bluegr@…>
SCI: Fix crash when running sq6-mac with macbinary The resource …
08:44 Changeset [a434791b] by GitHub <noreply@…>
MORPHOS: Add native file browser via Asl (#2574) MORPHOS: Add native …
07:39 Changeset [6e5a81b4] by mgerhardy
TWINE: converted error hqr related error into warning
07:38 Changeset [1f8ea6f9] by mgerhardy
TWINE: fixed playing voices
07:34 Changeset [18feb699] by mgerhardy
TWINE: move script endian safe parsing
07:30 Changeset [95dcec87] by mgerhardy
TWINE: fixed typo
07:29 Changeset [f36f55c7] by mgerhardy
COMMON: fixed missing eos reset for successful seek also added a …
07:29 Changeset [1e608a6e] by mgerhardy
COMMON: added MemorySeekableReadWriteStream A seekable read and …
05:27 Changeset [c9115662] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Remove all float suffixes from shaders
01:43 Changeset [6158697] by criezy
I18N: Update translation (Turkish) Currently translated at 4.7% (71 …

10/30/20:

23:24 Changeset [fabf2309] by Einar Johan Trøan Sømåen <somaen@…>
TINSEL: Let TinselV2 cover both V2 and V3, and add TinselV3. Also …
23:09 Changeset [afdc87d9] by Einar Johan Trøan Sømåen <somaen@…>
TINSEL: Error out when trying to start Discworld Noir for now.
23:09 Changeset [e692edee] by Einar Johan Trøan Sømåen <somaen@…>
TINSEL: Add detection for the Discworld Noir Demo
23:04 Changeset [49a36e68] by criezy
GUI: Fix compilation with some compilers
22:54 Changeset [186e6142] by criezy
COMMON: Remove unused functions in TranslationManager There were …
22:54 Changeset [7a1b3983] by criezy
GUI: Remove unused functions in ThemeEngine They were leftovers from …
22:53 Changeset [8db2b58a] by mgerhardy
TWINE: const
22:50 Changeset [39be27b] by mgerhardy
TWINE: removed unused PageUp action type
22:50 Changeset [e93dd7d5] by mgerhardy
TWINE: removed unused entries from pressedKeyCharMap
22:50 Changeset [21630685] by mgerhardy
TWINE: the hqr code doesn't have any state - converted back to functions
22:50 Changeset [2dfbde43] by mgerhardy
TWINE: cleanup error and warning messages
22:50 Changeset [5fd0fb22] by mgerhardy
TWINE: removed unused method from HQRDepack
22:50 Changeset [a04bb62c] by mgerhardy
TWINE: reduced visibility
22:50 Changeset [9f316e47] by mgerhardy
TWINE: introduced sample constants
22:37 Changeset [561a0efd] by Einar Johan Trøan Sømåen <somaen@…>
TINSEL: Add detection for Discworld Noir Some of this is adapted from …
21:31 Changeset [a890b9e3] by athrxx
SCUMM: (SMUSH) - fix text coordinates and wrapping Some fixes from …
21:31 Changeset [60e507b7] by athrxx
SCUMM: (COMI/CJK) - fix blast text shading and positioning - COMI …
21:31 Changeset [d3b63bc7] by athrxx
SCUMM: whitespace
21:31 Changeset [06cb2345] by athrxx
SCUMM: (COMI/CJK) - fix smush font glyph shadows I have confirmed …
21:31 Changeset [e3bd302b] by athrxx
SCUMM: (DIG/CJK) - fix bug in charset rendering This fixes the bug …
21:31 Changeset [d4b6473a] by athrxx
SCUMM: (DIG/CJK) - add specific text positioning fix from disasm This …
21:31 Changeset [57c4f23] by athrxx
SCUMM: (DIG/CJK) - fix regression in text positioning CJK text in DIG …
21:31 Changeset [8e5d73e6] by athrxx
SCUMM: (SMUSH) - fix text flags - Flag 8 is just for the subtitles. …
21:31 Changeset [43bbe659] by athrxx
SCUMM: (DIG/CJK) - fix CJK Smush font drawing - fix character …
21:31 Changeset [cab2d71] by athrxx
SCUMM: (DIG/CJK) - fix blast text rendering and positioning - fix …
21:31 Changeset [c002bfeb] by athrxx
SCUMM: (DIG/CJK) - fix 'invalid escape code' error in Chinese intro …
21:31 Changeset [a97a11ef] by athrxx
SCUMM: (DIG/CJK) - fix 2byte font glyph shadows All CJK versions use …
20:36 Changeset [75116de7] by athrxx
NEWS: mention SCUMM CJK fixes
20:36 Changeset [86040f13] by athrxx
WIN32: add some CJK codepage name mappings
20:36 Changeset [59c5980d] by athrxx
SCUMM: (CJK) - change Korean Ansi codepage name (use iconv name …
20:36 Changeset [5b6ffeaa] by athrxx
GUI: allow ingame CJK dialogs regardless of the launcher language …
20:36 Changeset [fb834e55] by athrxx
SCUMM: (CJK) - proper display of the pause/restart dialogs This is …
20:28 Changeset [debdcd6a] by Paweł Kołodziejski <aquadran@…>
WINTERMUTE: Remove float suffix in opengl shader
17:06 Ticket #11929 (Add support for the AmigaOS version of Myst) closed by criezy
wontfix: My understanding is that it is indeed a different engine from the …
16:28 Changeset [1c04c216] by mgerhardy
TWINE: fixed assert when some sprite are rendered only partially
16:22 Changeset [a9aa2dba] by mgerhardy
TWINE: stop all running samples for a new game
16:20 Changeset [d72a0ed1] by mgerhardy
TWINE: removed unused method
16:20 Changeset [dba162ca] by mgerhardy
TWINE: reduced scope
16:20 Changeset [f9fa523c] by mgerhardy
TWINE: changed engine init message
16:20 Changeset [e181baf0] by mgerhardy
TWINE: activate some of the scummvm features
16:20 Changeset [526a6361] by mgerhardy
TWINE: added give_key debug command
16:20 Changeset [02409852] by mgerhardy
TWINE: replaced magic number
16:20 Changeset [01dc1764] by mgerhardy
TWINE: replaced magic number but this looks wrong…
16:20 Changeset [bd4fa2e7] by mgerhardy
TWINE: cleanup in move script
16:20 Changeset [8340c19] by mgerhardy
TWINE: added ScriptContext
16:20 Changeset [e98df188] by mgerhardy
TWINE: converted to boolean
16:20 Changeset [09721f2a] by mgerhardy
TWINE: removed TWINE_PLAY_INTROS define
16:20 Changeset [9a850283] by mgerhardy
TWINE: fixed assert in copyBlockPhys
16:20 Changeset [d5d41184] by mgerhardy
TWINE: allow to abort fullscreen text intro
16:20 Changeset [7646fcc7] by mgerhardy
TWINE: reduced debug level
16:20 Changeset [d583ad0] by mgerhardy
TWINE: one abort action to cancel the whole intro loop
16:20 Changeset [ef9fc9f6] by mgerhardy
TWINE: hide data structures
16:20 Changeset [07d9af72] by mgerhardy
TWINE: HQRDepack doesn't need the engine pointer
16:11 Ticket #11928 (Former ResidualVM games not running on ScummVM 2.3.0git on Raspberry Pi 4) closed by aquadran
fixed: enabled gles2 by default for Raspberry Pi
16:10 Changeset [faafd9b2] by criezy
I18N: Add translation (Turkish)
15:16 Changeset [62628497] by Paweł Kołodziejski <aquadran@…>
CONFIGURE: Enable opengles2 in 3d games by default for raspberrypi
15:04 Ticket #11930 (2-letter segments replaced by periods in menus in The Longest Journey ...) closed by aquadran
fixed
14:47 Changeset [ed99753f] by criezy
CONFIGURE: Fix detection of 10.4 OS X deployement target
13:54 Ticket #11509 (AGI: KQ4: Apple IIgs dwarf music doesn't loop in house) closed by trembyle
invalid
13:17 Changeset [c5805bd] by mduggan
ULTIMA8: Add Crusader attack process. This implementation is from No …
09:03 Ticket #11932 (Android TV support) created by pomac303
I'm hoping that it shouldn't be that hard, it feels like a obvious …
06:05 Ticket #11931 (MYST3: Quiet sound in a room with a projector in J'nanin) created by ctoroman
OS: Windows 10 x64 ScummVM 2.3.0git9858-gc021dbe243 (Oct 29 2020 …
01:16 Ticket #11930 (2-letter segments replaced by periods in menus in The Longest Journey ...) created by scarmonag
In the menus and conversations logs 2-letter groups are replaced by …

10/29/20:

22:34 Ticket #11929 (Add support for the AmigaOS version of Myst) created by samo79
The AmigaOS version of Myst was developed by clickBOOM and published …
20:47 Changeset [bb73c619] by criezy
COMMIT: Add missing destruction of elements when downsizing an Array
18:40 Changeset [dd92596c] by Lothar Serra Mari <mail@…>
TLJ: Fix internal link in README.md
18:23 Changeset [ae9a76d5] by sev-
PRINCE: support amateur Russian localization from "Russian project"
18:23 Changeset [b2f11dd8] by sev-
PRINCE: correct Russian translation for "walk to" action
13:06 Ticket #11928 (Former ResidualVM games not running on ScummVM 2.3.0git on Raspberry Pi 4) created by scarmonag
I compiled version 2.3.0git from source using the Master branch for …
11:31 Changeset [4734e2f] by Filippos Karapetis <bluegr@…>
SCI: Add Macintosh version of Hoyle 1
10:25 Changeset [c64a6315] by Vladimir Serbinenko <phcoder@…>
HADESCH: Fix Charon teleportation
10:25 Changeset [11d27223] by Vladimir Serbinenko <phcoder@…>
HADESCH: fix eye of fates position before it's given back
10:25 Changeset [dc8debc4] by Vladimir Serbinenko <phcoder@…>
HADESCH: Fix wrong quest scroll for medusa quest
10:25 Changeset [30e9bd2f] by Vladimir Serbinenko <phcoder@…>
HADESCH: Fix wrongly displayed straw cart
05:06 Ticket #11924 (Unknown game variant for ultima 6) closed by dreammaster
fixed
05:06 Changeset [95dc0072] by dreammaster
NUVIE: Added reported variant detection
03:20 Changeset [c021dbe2] by GunnarBirke <gunnarbirke@…>
WINTERMUTE: Use float literal to prevent implicit conversion
01:21 Changeset [ff957120] by mduggan
ULTIMA8: Remove extra underscores on variable names These are mostly …
01:21 Changeset [7fc60f9c] by mduggan
ULTIMA8: tiny cleanup of glob egg
01:21 Changeset [9219ef64] by mduggan
ULTIMA8: Reduce hard-coding of array sizes
00:43 Ticket #11921 (Zak McKracken Plane Scene Time elapses too fast to solve tasks) closed by bluegr
duplicate: Closing as duplicate of #3110

10/28/20:

20:17 Changeset [1345295b] by Filippos Karapetis <bluegr@…>
SCI: Hebrew - fix save games encoding Make sure that Hebrew save …
20:12 Changeset [c5df2345] by Filippos Karapetis <bluegr@…>
SCI: Render text in games running at a 480x300 resolution It looks …
20:12 Changeset [95bafa8d] by Filippos Karapetis <bluegr@…>
SCI: Don't scale the mouse cursor by 2x in games running at 480x300 …
19:20 Ticket #11927 (MOHAWK: Unknown game variant for Myst) created by docgabriel
The game in 'Myst.scummvm\' seems to be an unknown game variant. …
19:10 Ticket #11926 (Unknown game variant for sci) created by docgabriel
The game in 'kq4sci.scummvm\' seems to be an unknown game variant. …
19:08 Ticket #11925 (AGI: Unknown game variant for agi) created by docgabriel
The game in 'kq2.scummvm\' seems to be an unknown game variant. …
11:55 Ticket #11924 (Unknown game variant for ultima 6) created by Konaki
The game in 'ultima 6\' seems to be an unknown game variant. Please …
06:46 Ticket #11923 (AGI Splatter patterns appear to be incorrect) created by rwtodd
When I take, for example, Space Quest 2 room 16 or room 22, and …
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