Timeline
10/30/20:
- 23:24 Changeset [fabf2309] by
- TINSEL: Let TinselV2 cover both V2 and V3, and add TinselV3. Also …
- 23:09 Changeset [afdc87d9] by
- TINSEL: Error out when trying to start Discworld Noir for now.
- 23:09 Changeset [e692edee] by
- TINSEL: Add detection for the Discworld Noir Demo
- 23:04 Changeset [49a36e68] by
- GUI: Fix compilation with some compilers
- 22:54 Changeset [186e6142] by
- COMMON: Remove unused functions in TranslationManager There were …
- 22:54 Changeset [7a1b3983] by
- GUI: Remove unused functions in ThemeEngine They were leftovers from …
- 22:53 Changeset [8db2b58a] by
- TWINE: const
- 22:50 Changeset [39be27b] by
- TWINE: removed unused PageUp action type
- 22:50 Changeset [e93dd7d5] by
- TWINE: removed unused entries from pressedKeyCharMap
- 22:50 Changeset [21630685] by
- TWINE: the hqr code doesn't have any state - converted back to functions
- 22:50 Changeset [2dfbde43] by
- TWINE: cleanup error and warning messages
- 22:50 Changeset [5fd0fb22] by
- TWINE: removed unused method from HQRDepack
- 22:50 Changeset [a04bb62c] by
- TWINE: reduced visibility
- 22:50 Changeset [9f316e47] by
- TWINE: introduced sample constants
- 22:37 Changeset [561a0efd] by
- TINSEL: Add detection for Discworld Noir Some of this is adapted from …
- 21:31 Changeset [a890b9e3] by
- SCUMM: (SMUSH) - fix text coordinates and wrapping Some fixes from …
- 21:31 Changeset [60e507b7] by
- SCUMM: (COMI/CJK) - fix blast text shading and positioning - COMI …
- 21:31 Changeset [d3b63bc7] by
- SCUMM: whitespace
- 21:31 Changeset [06cb2345] by
- SCUMM: (COMI/CJK) - fix smush font glyph shadows I have confirmed …
- 21:31 Changeset [e3bd302b] by
- SCUMM: (DIG/CJK) - fix bug in charset rendering This fixes the bug …
- 21:31 Changeset [d4b6473a] by
- SCUMM: (DIG/CJK) - add specific text positioning fix from disasm This …
- 21:31 Changeset [57c4f23] by
- SCUMM: (DIG/CJK) - fix regression in text positioning CJK text in DIG …
- 21:31 Changeset [8e5d73e6] by
- SCUMM: (SMUSH) - fix text flags - Flag 8 is just for the subtitles. …
- 21:31 Changeset [43bbe659] by
- SCUMM: (DIG/CJK) - fix CJK Smush font drawing - fix character …
- 21:31 Changeset [cab2d71] by
- SCUMM: (DIG/CJK) - fix blast text rendering and positioning - fix …
- 21:31 Changeset [c002bfeb] by
- SCUMM: (DIG/CJK) - fix 'invalid escape code' error in Chinese intro …
- 21:31 Changeset [a97a11ef] by
- SCUMM: (DIG/CJK) - fix 2byte font glyph shadows All CJK versions use …
- 20:36 Changeset [75116de7] by
- NEWS: mention SCUMM CJK fixes
- 20:36 Changeset [86040f13] by
- WIN32: add some CJK codepage name mappings
- 20:36 Changeset [59c5980d] by
- SCUMM: (CJK) - change Korean Ansi codepage name (use iconv name …
- 20:36 Changeset [5b6ffeaa] by
- GUI: allow ingame CJK dialogs regardless of the launcher language …
- 20:36 Changeset [fb834e55] by
- SCUMM: (CJK) - proper display of the pause/restart dialogs This is …
- 20:28 Changeset [debdcd6a] by
- WINTERMUTE: Remove float suffix in opengl shader
- 17:06 Ticket #11929 (Add support for the AmigaOS version of Myst) closed by
- wontfix: My understanding is that it is indeed a different engine from the …
- 16:28 Changeset [1c04c216] by
- TWINE: fixed assert when some sprite are rendered only partially
- 16:22 Changeset [a9aa2dba] by
- TWINE: stop all running samples for a new game
- 16:20 Changeset [d72a0ed1] by
- TWINE: removed unused method
- 16:20 Changeset [dba162ca] by
- TWINE: reduced scope
- 16:20 Changeset [f9fa523c] by
- TWINE: changed engine init message
- 16:20 Changeset [e181baf0] by
- TWINE: activate some of the scummvm features
- 16:20 Changeset [526a6361] by
- TWINE: added give_key debug command
- 16:20 Changeset [02409852] by
- TWINE: replaced magic number
- 16:20 Changeset [01dc1764] by
- TWINE: replaced magic number but this looks wrong…
- 16:20 Changeset [bd4fa2e7] by
- TWINE: cleanup in move script
- 16:20 Changeset [8340c19] by
- TWINE: added ScriptContext
- 16:20 Changeset [e98df188] by
- TWINE: converted to boolean
- 16:20 Changeset [09721f2a] by
- TWINE: removed TWINE_PLAY_INTROS define
- 16:20 Changeset [9a850283] by
- TWINE: fixed assert in copyBlockPhys
- 16:20 Changeset [d5d41184] by
- TWINE: allow to abort fullscreen text intro
- 16:20 Changeset [7646fcc7] by
- TWINE: reduced debug level
- 16:20 Changeset [d583ad0] by
- TWINE: one abort action to cancel the whole intro loop
- 16:20 Changeset [ef9fc9f6] by
- TWINE: hide data structures
- 16:20 Changeset [07d9af72] by
- TWINE: HQRDepack doesn't need the engine pointer
- 16:11 Ticket #11928 (Former ResidualVM games not running on ScummVM 2.3.0git on Raspberry Pi 4) closed by
- fixed: enabled gles2 by default for Raspberry Pi
- 16:10 Changeset [faafd9b2] by
- I18N: Add translation (Turkish)
- 15:16 Changeset [62628497] by
- CONFIGURE: Enable opengles2 in 3d games by default for raspberrypi
- 15:04 Ticket #11930 (2-letter segments replaced by periods in menus in The Longest Journey ...) closed by
- fixed
- 14:47 Changeset [ed99753f] by
- CONFIGURE: Fix detection of 10.4 OS X deployement target
- 13:54 Ticket #11509 (AGI: KQ4: Apple IIgs dwarf music doesn't loop in house) closed by
- invalid
- 13:17 Changeset [c5805bd] by
- ULTIMA8: Add Crusader attack process. This implementation is from No …
- 09:03 Ticket #11932 (Android TV support) created by
- I'm hoping that it shouldn't be that hard, it feels like a obvious …
- 06:05 Ticket #11931 (MYST3: Quiet sound in a room with a projector in J'nanin) created by
- OS: Windows 10 x64 ScummVM 2.3.0git9858-gc021dbe243 (Oct 29 2020 …
- 01:16 Ticket #11930 (2-letter segments replaced by periods in menus in The Longest Journey ...) created by
- In the menus and conversations logs 2-letter groups are replaced by …
10/29/20:
- 22:34 Ticket #11929 (Add support for the AmigaOS version of Myst) created by
- The AmigaOS version of Myst was developed by clickBOOM and published …
- 20:47 Changeset [bb73c619] by
- COMMIT: Add missing destruction of elements when downsizing an Array
- 18:40 Changeset [dd92596c] by
- TLJ: Fix internal link in README.md
- 18:23 Changeset [ae9a76d5] by
- PRINCE: support amateur Russian localization from "Russian project"
- 18:23 Changeset [b2f11dd8] by
- PRINCE: correct Russian translation for "walk to" action
- 13:06 Ticket #11928 (Former ResidualVM games not running on ScummVM 2.3.0git on Raspberry Pi 4) created by
- I compiled version 2.3.0git from source using the Master branch for …
- 11:31 Changeset [4734e2f] by
- SCI: Add Macintosh version of Hoyle 1
- 10:25 Changeset [c64a6315] by
- HADESCH: Fix Charon teleportation
- 10:25 Changeset [11d27223] by
- HADESCH: fix eye of fates position before it's given back
- 10:25 Changeset [dc8debc4] by
- HADESCH: Fix wrong quest scroll for medusa quest
- 10:25 Changeset [30e9bd2f] by
- HADESCH: Fix wrongly displayed straw cart
- 05:06 Ticket #11924 (Unknown game variant for ultima 6) closed by
- fixed
- 05:06 Changeset [95dc0072] by
- NUVIE: Added reported variant detection
- 03:20 Changeset [c021dbe2] by
- WINTERMUTE: Use float literal to prevent implicit conversion
- 01:21 Changeset [ff957120] by
- ULTIMA8: Remove extra underscores on variable names These are mostly …
- 01:21 Changeset [7fc60f9c] by
- ULTIMA8: tiny cleanup of glob egg
- 01:21 Changeset [9219ef64] by
- ULTIMA8: Reduce hard-coding of array sizes
- 00:43 Ticket #11921 (Zak McKracken Plane Scene Time elapses too fast to solve tasks) closed by
- duplicate: Closing as duplicate of #3110
10/28/20:
- 20:17 Changeset [1345295b] by
- SCI: Hebrew - fix save games encoding Make sure that Hebrew save …
- 20:12 Changeset [c5df2345] by
- SCI: Render text in games running at a 480x300 resolution It looks …
- 20:12 Changeset [95bafa8d] by
- SCI: Don't scale the mouse cursor by 2x in games running at 480x300 …
- 19:20 Ticket #11927 (MOHAWK: Unknown game variant for Myst) created by
- The game in 'Myst.scummvm\' seems to be an unknown game variant. …
- 19:10 Ticket #11926 (Unknown game variant for sci) created by
- The game in 'kq4sci.scummvm\' seems to be an unknown game variant. …
- 19:08 Ticket #11925 (AGI: Unknown game variant for agi) created by
- The game in 'kq2.scummvm\' seems to be an unknown game variant. …
- 11:55 Ticket #11924 (Unknown game variant for ultima 6) created by
- The game in 'ultima 6\' seems to be an unknown game variant. Please …
- 06:46 Ticket #11923 (AGI Splatter patterns appear to be incorrect) created by
- When I take, for example, Space Quest 2 room 16 or room 22, and …
10/27/20:
- 19:51 Ticket #11922 ("make clean", and even "make distclean", leaves a bunch of .dwo files) created by
- After a "make distclean" on Linux, while the .o files are gone there …
- 17:15 Changeset [93f78c4e] by
- SCUMM: Add compile-time check for array size
- 17:15 Changeset [8fda8589] by
- SCUMM: Add support for more formats on sound override
- 17:15 Changeset [dbb668dc] by
- SCUMM: Add music override
- 16:58 Changeset [31ed276] by
- TWINE: fixed button states on menu initialization
- 16:33 Changeset [83610de2] by
- TWINE: convert comment into code
- 16:30 Changeset [caeb854b] by
- TWINE: reduced scope and visibility
- 16:20 Changeset [e1495007] by
- TWINE: missing inventory item constants
- 16:14 Changeset [117cf827] by
- TWINE: reduced scope and cleanup in text rendering
- 16:14 Changeset [31b6aeca] by
- TWINE: copy vox comments ... taken from …
- 16:14 Changeset [3b73ba9c] by
- TWINE: comments and grouping of members in ConfigFile struct
- 16:14 Changeset [0e16c3f0] by
- TWINE: small comment about the language index
- 16:14 Changeset [68c0eff2] by
- TWINE: persist some ui-changable settings via ConfMan
- 16:14 Changeset [0bef6c4] by
- TWINE: according to the manual you don't have to hold down shift ... …
- 16:14 Changeset [5f7c9674] by
- TWINE: fixed toggleAbortAction to reset all states otherwise the next …
- 16:14 Changeset [191eed29] by
- TWINE: debug command to toggle the debug mode of the game
- 16:14 Changeset [444dfc18] by
- TWINE: doesn't make sense to use delaySkip for 1ms
- 16:14 Changeset [10571de5] by
- TWINE: reduced visibility and return value checks
- 16:14 Changeset [f5273eef] by
- TWINE: debug command to list menu texts
- 16:14 Changeset [b7aa5624] by
- TWINE: replaced magic numbers with text ids
- 16:14 Changeset [9671ab08] by
- TWINE: implemented options
- 16:14 Changeset [f9bcdaae] by
- TWINE: allow to quit from menus
- 16:14 Changeset [1d3fa8e9] by
- TWINE: fixed segfault and plug mem leak
- 16:14 Changeset [26c6a63] by
- TWINE: plug memory leaks
- 16:14 Changeset [3b0b130] by
- TWINE: plug memory leaks
- 16:14 Changeset [8626b873] by
- TWINE: use the cached sound samples
- 16:14 Changeset [1b143bca] by
- TWINE: missing mean breaks
- 16:14 Changeset [c34239c7] by
- TWINE: moved latest cache entries into Resources class
- 16:14 Changeset [7d2991aa] by
- TWINE: moved more cached resources into the Resources class
- 16:14 Changeset [0e9bc030] by
- TWINE: moved animTable into Resources class
- 16:14 Changeset [156d6ca1] by
- TWINE: moved spriteTable into Resources class
- 16:14 Changeset [a3927197] by
- TWINE: const
- 16:14 Changeset [e5fe47d5] by
- TWINE: plug memory leaks
- 16:14 Changeset [11fda124] by
- TWINE: plug a memory leak and reduced visiblity
- 16:14 Changeset [716313db] by
- TWINE: hide the blockBuffer member and fixed a memory leak
- 16:14 Changeset [40b049ca] by
- TWINE: reduced visibility
- 16:14 Changeset [78eb7e6] by
- TWINE: const
- 16:14 Changeset [238deaa3] by
- TWINE: use streams
- 16:14 Changeset [3b3de0ec] by
- TWINE: activate shadows by default
- 16:14 Changeset [c767b265] by
- TWINE: cleanup
- 16:14 Changeset [6bd38bd0] by
- TWINE: script and gamestate cleanup converted error to warning
- 16:14 Changeset [20ef91ee] by
- TWINE: renamed source files
- 16:14 Changeset [0c129988] by
- TWINE: cleanup move script
- 15:44 Changeset [829654c2] by
- HADESCH: fix animation cleanup in ferry. IT makes the puzzle …
- 10:14 Changeset [12bb8f9c] by
- HADESCH: Save and restore gender from savefiles
- 09:53 Changeset [1317a7c2] by
- HADESCH: wall of fame cleanup
- 09:53 Changeset [4cd62c6] by
- HADESCH: init _cheatsEnabled
- 09:53 Changeset [9d05d350] by
- HADESCH: Fix bad autosave at engine launch
- 09:53 Changeset [038704b7] by
- HADESCH: Fix soft lock on Seriphos
- 09:21 Changeset [f37ff8cc] by
- BUILD: Fix filename for libGLEW in the macOS target
- 08:19 Changeset [417e9767] by
- SCI: Add RTL support in GfxControls16::drawListControl When using …
- 07:14 Ticket #11921 (Zak McKracken Plane Scene Time elapses too fast to solve tasks) created by
- ScummVM version 2.2.0 Zak McKracken: If you enter the Plane the first …
- 03:56 Changeset [a4f9516b] by
- GLK: COMPREHEND: Fleshing out OO-Topos handleSpecialOpcode
10/26/20:
- 23:57 Changeset [a02f602d] by
- HADESCH: Fix access violation in Athena's temple
- 23:57 Changeset [8f79623e] by
- HADESCH: Fix dismissing of troy popup grate
- 22:27 Changeset [0bea8e39] by
- I18N: Update translation (Swedish) Currently translated at 69.1% …
- 22:27 Changeset [674fda3e] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
- 21:11 Changeset [910f5107] by
- WINTERMUTE: Fixed compilation for GLES2 only target
- 20:18 Changeset [e7132897] by
- GUI: Fix keymap of virtual keyboard if no GUI opened before (#2555)
- 20:06 Ticket #11874 (STARK/TLJ: No sound effect when hovering usable item) closed by
- fixed: fixed by https://github.com/scummvm/scummvm/pull/2566
- 20:05 Ticket #11875 (STARK/TLJ: No sound effect when selecting the mouth symbol) closed by
- fixed: fixed by https://github.com/scummvm/scummvm/pull/2566
- 20:01 Changeset [90d9540a] by
- SWITCH: Add support for 3d games (#2558) SWITCH: Add support for 3d games
- 19:57 Changeset [d937dace] by
- STARK: Play sound when hovering active cursor (#2566) STARK: Play …
- 17:12 Changeset [b15064e6] by
- TWINE: cleanup move script
- 17:11 Changeset [bb76f5ed] by
- TWINE: don't use the global var
- 17:11 Changeset [927e6cc2] by
- TWINE: cleanup in move script
- 17:11 Changeset [2ad34e17] by
- TWINE: script cleanup - input cleanup
- 17:11 Changeset [ea850b8c] by
- TWINE: fixed previousLoopCursorKeys handling for attack animations
- 17:11 Changeset [69b0647] by
- TWINE: restore old variable use - we're not yet there
- 17:11 Changeset [1eb3acf] by
- TWINE: small helper method for the Input class
- 17:11 Changeset [afdee72] by
- TWINE: moved actor pointer into actor class
- 17:11 Changeset [a8ca9e01] by
- TWINE: make cursorKeys obsolet
- 17:11 Changeset [2cf3832b] by
- TWINE: reduced scope
- 17:11 Changeset [b2463be7] by
- TWINE: replaced magic number
- 17:11 Changeset [b90797e0] by
- TWINE: moved pressed key states into movements class
- 17:11 Changeset [47128941] by
- TWINE: make more or less private
- 17:11 Changeset [632b794e] by
- TWINE: converted to boolean
- 17:11 Changeset [b3070111] by
- TWINE: cleanup input code and replaced magic numbers
- 17:11 Changeset [934a250c] by
- TWINE: fixed assert in drawPlayerName
- 17:11 Changeset [71921f24] by
- TWINE: started to implement saving and loading as well as player name …
- 17:11 Changeset [64ce952c] by
- TWINE: reset global text vars if compiling without intros
- 17:11 Changeset [e845ab15] by
- TWINE: fixed warning while initializing itemAngle array
- 17:11 Changeset [0a56ddc6] by
- TWINE: script warnings if not implemented or invalid opcode
- 17:11 Changeset [8df39f3e] by
- TWINE: fixed copyBlockPhys
- 17:11 Changeset [94d0bc8b] by
- TWINE: reduced scope
- 17:11 Changeset [662aceb9] by
- TWINE: reduced scope
- 17:11 Changeset [9d53e69b] by
- TWINE: converted scene loading to stream
- 17:11 Changeset [a2ec51e] by
- TWINE: store script sizes
- 17:11 Changeset [b951291d] by
- TWINE: removed internalKeyCode from Input class
- 17:11 Changeset [483723cd] by
- TWINE: comments from http://lbafileinfo.kazekr.net
- 17:11 Changeset [67568dd0] by
- TWINE: 'fixed' a div0 error right now the inventory text is not …
- 17:11 Changeset [dd2e97eb] by
- TWINE: close the inventory menu if i is no longer pressed
- 17:11 Changeset [4f638d30] by
- TWINE: enable the ui bindings for the inventory menu
- 17:11 Changeset [74896d18] by
- TWINE: reduced scope + cleanup
- 17:11 Changeset [7f8c588a] by
- TWINE: replaced magic numbers
- 17:11 Changeset [05bc1195] by
- TWINE: tweaked inventory menu (not yet working 100%)
- 17:11 Changeset [40564c4b] by
- TWINE: nextpage action to read multi page ui text
- 17:11 Changeset [3dd13e45] by
- TWINE: fixed typo
- 17:11 Changeset [3283e420] by
- TWINE: replaced magic numbers
- 17:11 Changeset [be4725fe] by
- TWINE: let the debug command give all items
- 17:11 Changeset [ec9d67d0] by
- TWINE: add debug commands to switch the scene and give all items
- 17:11 Changeset [567cee4e] by
- TWINE: reduced code duplication
- 17:11 Changeset [6622d322] by
- TWINE: renamed variables
- 17:11 Changeset [f64dfffc] by
- TWINE: removed manually searching the directories - SearchMan has vox …
- 17:11 Changeset [f8210aac] by
- TWINE: added game variant detection by gameId
- 16:21 Ticket #11656 (SCUMM: The Dig (Traditional Chinese) - Fonts not working properly) closed by
- fixed: Thanks for your feedback. I close this ticket then.
- 16:09 Changeset [94e18f53] by
- GUI: Fix permissions for scummtheme.py
- 16:08 Changeset [ff0d58e3] by
- GUI: Update the builtin theme
- 12:06 Changeset [a798cfb9] by
- I18N: Update translation (Dutch) Currently translated at 100.0% (1486 …
- 08:38 Changeset [34b7451b] by
- HADESCH: Fix mast softlock in argo scene
- 08:38 Changeset [0446966] by
- HADESCH: support restore from launcher
- 06:12 Ticket #11872 (STARK/TLJ: Emma has no lipsync animation) closed by
- fixed
- 06:12 Changeset [9487c4bd] by
- STARK: Workaround to support Emma's lipsync
- 04:59 Changeset [4f168f41] by
- GLK: COMPREHEND: Move some v2-only opcodes to v2 class
- 04:38 Changeset [43d25b56] by
- GLK: COMPREHEND: Fix looking at 4-d mirror in OO-Topos
- 01:17 Changeset [b104ca3f] by
- GLK: COMPREHEND: Fix the item indexes for CLEAR_WORD/SET_WORD
- 01:17 Changeset [b30d9ce] by
- GLK: COMPREHEND: Change _words array to use Common::Array
- 00:43 Changeset [79d3de1f] by
- I18N: Update translation (Korean) Currently translated at 64.8% (964 …
- 00:43 Changeset [f7f8e12e] by
- I18N: Update translation (Portuguese (Brazil)) Currently translated …
10/25/20:
- 22:56 Ticket #11920 (GRIM: Characters disappear under the sea) created by
- In year 3, during the underwater scene, Manny and Glottis head are …
- 21:49 Changeset [5bce0aa7] by
- HADESCH: Fix handling of atlantis intro
- 21:49 Changeset [9c9dd99f] by
- HADESCH: Fix decoder closing handling in catacombs
- 21:49 Changeset [7852ca2b] by
- HADESCH: Fix wrong room moves
- 21:49 Changeset [38c4a084] by
- HADESCH: Fix playing of Troy/Odysseus intro
- 21:46 Changeset [366e9997] by
- COMMON: Fix freetype path for psp Current config ends up pulling …
- 21:46 Changeset [d671899e] by
- COMMON: Move -G0 to right place for psp
- 18:39 Changeset [2902e333] by
- DISTS: ANDROID: Sync phone screenshots with the store
- 18:35 Changeset [0714302] by
- COMMON: Add -G0 for PSP Our pspfull build has got section over 64K. …
- 18:26 Changeset [64778522] by
- ANDROID: New screenshots from Xperiam Z5 Compact With filtering enabled
- 15:58 Changeset [95516fd4] by
- TWINE: renamed sub-engine from twine to lba to also support lba2
- 15:57 Changeset [55e82d6c] by
- TWINE: prepare for lba2
- 15:57 Changeset [153bfa03] by
- TWINE: removed own midi code - use MidiParser_XMIDI
- 15:57 Changeset [d13e4b4] by
- TWINE: reduced scopes, const + data hiding
- 15:55 Changeset [98df1b20] by
- TWINE: Adding game detection for all versions (#2564)
- 15:11 Changeset [e3f430d] by
- DISTS: ANDROID: Update phone screenshots with 2.2.1 ones These are …
- 14:59 Changeset [a691e071] by
- I18N: Update translation (Korean) Currently translated at 64.8% (964 …
- 14:59 Changeset [fbf91880] by
- I18N: Update translation (Korean) Currently translated at 64.8% (964 …
- 14:59 Changeset [b646f8ba] by
- I18N: Update translation (Swedish) Currently translated at 61.3% (912 …
- 14:55 Changeset [5bce0476] by
- I18N: Update translation (Korean) Currently translated at 64.9% (965 …
- 14:32 Changeset [f2a845c] by
- DISTS: ANDROID: Release of 2.2.1
- 11:57 Changeset [17196e65] by
- ANDROID: update comment on build.gradle For Play Store release (Oct 2020)
- 11:52 Changeset [af5218d1]v2.2.1-android by
- ANDROID: update comment on build.gradle For Store release version
- 09:30 Ticket #11919 (TTS/screenreader support) created by
- ScummVM should provide the ability for in-game text to be read via …
- 09:10 Ticket #11904 (BACKENDS: Android: Mouse pointer control with analog joystick is unusable) closed by
- fixed: Nice, thanks for the feedback. Closing this as fixed by commit …
- 08:22 Changeset [1cf46c4e] by
- TWINE: added german and french to the detection entry see …
- 08:21 Changeset [b1598721] by
- TWINE: only disable our own keymaps in Input::enabledKeyMap
- 08:21 Changeset [7672fa78] by
- TWINE: marked the engine as highres
- 08:21 Changeset [55cbd7c8] by
- TWINE: also pause scummvm if the game is in pause mode
- 08:21 Changeset [33b641b1] by
- TWINE: replaced magic numbers
- 08:21 Changeset [aacb488f] by
- TWINE: converted to boolean and general cleanup
- 08:21 Changeset [f2ae4b1b] by
- TWINE: Add detection for UK version of Little Big Adventure (#2557)
- 04:18 Changeset [784dd5f0] by
- TWINE: Fix array inits missed in 1ef2265991e4d30714a400d376f3e751cbe18735
- 02:15 Changeset [f42300b6] by
- PLUMBERS: Add 16bit dependency It's needed to handle 3DO variant of …
- 02:14 Changeset [4e53ae7f] by
- PLUMBERS: don't use memset when initing memsetting over …
- 02:12 Changeset [3096ff99] by
- HADESCH: fix double-free when handling corrupt video files
- 02:11 Changeset [60c623e3] by
- HADESCH: Rename Shade to StyxShade We have 2 Shade's: in ferry.cpp …
- 02:10 Changeset [b4fd8cb1] by
- HADESCH: handle gracefully successive changes of rooms. This can …
- 00:58 Ticket #11916 (Add detection of Chzo mythos Z-Code adventures) closed by
- fixed: Done. Thanks for pointing them out.
Note:
See TracTimeline
for information about the timeline view.