Timeline
09/13/20:
- 18:26 Ticket #11686 (CINE: OS: Impossible to use inventory) closed by
- invalid: As neither I nor the bug reporter could recreate the issue I am …
- 18:07 Ticket #11709 (Blazing Dragons (GB): Illusions intro&music cut short) closed by
- invalid: I just checked with a PSX emulator and a letsplay. It looks nearly …
- 17:29 Ticket #11711 (BACKENDS: Android (Amazon Fire HD8/2020) - Touchpad mode issue ("mouse ...) created by
- Hi, My Hardware: AMAZON Fire HD 8 (10th generation |2020) OS: Fire …
- 15:25 Ticket #11710 (Blazing Dragons (GB/FR): Messed up colours with Big Endian) created by
- ScummVM 2.3.0git (Sep 12 2020 21:11:09) Features compiled in: Vorbis …
- 15:22 Ticket #11709 (Blazing Dragons (GB): Illusions intro&music cut short) created by
- ScummVM 2.3.0git (Sep 12 2020 21:11:09) Features compiled in: Vorbis …
- 03:09 Ticket #11701 (XEEN: Issue with clairvoyance heads) closed by
- fixed
- 02:24 Ticket #11704 (XEEN: Castle Alamar completely showing on automap) closed by
- wontfix: Verified that this is how the original works. I presume that because …
- 01:57 Ticket #11691 (Blazing Dragons DE: Minigame dialogues are missing) closed by
- fixed: This should be fixed now by 1470fb6 This also includes FR dialog.
- 01:56 Ticket #11692 (Blazing Dragons DE: Remove warning at start) closed by
- fixed: Done :)
- 00:59 Ticket #11698 (XEEN: Incorrect display of negative luck) closed by
- fixed
- 00:44 Ticket #11706 (XEEN: Reading book crashes the game) closed by
- fixed
09/12/20:
- 23:54 Ticket #7871 (IPHONE: Store running game state when switching tasks) closed by
- fixed: I have now implemented game state save and restore when switching …
- 23:40 Ticket #11705 (XEEN: Incorrect mirror destination) closed by
- fixed
- 22:50 Ticket #11702 (XEEN: Keyboard keys for Quest menu) closed by
- fixed
- 22:46 Ticket #11708 (CINE: OS (Atari ST/German) - Dialogue window overflow) created by
- With the German Atari ST version some dialogues are overflowing so …
- 22:33 Ticket #11707 (AGOS: Feeble - Background color change) created by
- Game: The Feeble Files (4CD/Windows/German) ScummVM: 2.3.0git315 On …
- 22:27 Ticket #11706 (XEEN: Reading book crashes the game) created by
- Opening the safe and reading the book in the safe at the top of the …
- 22:26 Ticket #11705 (XEEN: Incorrect mirror destination) created by
- Using the magic mirror to travel to dragon tower sends you to the …
- 22:25 Ticket #11704 (XEEN: Castle Alamar completely showing on automap) created by
- Castle Alamar level two is completely shown in the automap …
- 22:25 Ticket #11703 (XEEN: Graphics glitch on edge of world view) created by
- Fight vs 3 armadillos results in graphics glitch at the border of the …
- 22:23 Ticket #11702 (XEEN: Keyboard keys for Quest menu) created by
- U and D keys in the quest menu do not work
- 22:22 Ticket #11701 (XEEN: Issue with clairvoyance heads) created by
- - Clairvoyance heads nearly never do anything - Whenever loading a …
- 22:21 Ticket #11700 (XEEN: Wrong graphics for hits with elemental weapons) created by
- - wrong graphics for hits with elemental weapons: -- noxious looks …
- 22:20 Ticket #11699 (XEEN: Element Affix distribution) created by
- Elemental Affix distribution: I only get items (loot or vendor) with …
- 22:19 Ticket #11698 (XEEN: Incorrect display of negative luck) created by
- Strong cursing (for example in the sphinx dungeons) leads to negative …
- 22:18 Ticket #11697 (XEEN: Wrong sounds played) created by
- - Sound of drums in clouds over wizard tower is broken. - Sound of …
- 09:56 Ticket #11623 (GRIFFON: Sound cuts out after a few seconds) closed by
- worksforme: Well, I could not reproduce it. Need more information.
- 08:24 Ticket #11696 (DRAGONS: German version is Using english splash screen and start menu) created by
- When started, the Splash Screen and the start menu is in English. But …
- 06:42 Ticket #11695 (DRAGONS: Flicker misplaced after bunny game) created by
- Flickers sprite is misplaced when exiting the bunny game for a few …
- 06:24 Ticket #11694 (DRAGONS: pre tournament cutscene few frames too long) created by
- At the pre tournament cutscene, after freeing the knights, the last …
- 06:16 Ticket #11693 (DRAGONS: dust cloud in library) created by
- I noticed that there is still the dust cloud animation once after you …
- 06:09 Ticket #11692 (Blazing Dragons DE: Remove warning at start) created by
- I was able to completely finish the german version of Blazing Dragons …
- 01:00 Ticket #11616 (Blazing Dragons DE: Background talk at all knight scenes at beginning ...) closed by
- fixed: I've added the background dialog text Ids for DE and FR now. In commit …
09/11/20:
- 15:39 Ticket #11691 (Blazing Dragons DE: Minigame dialogues are missing) created by
- The dialogues playing through the minigames are missing catapult 1: …
- 15:36 Ticket #11690 (Blazing Dragons: F5 for game menu) created by
- The current implementation let the user only access the ScummVM menu …
- 15:22 Ticket #11689 (Blazing Dragons: Missing character shadows) created by
- I noticed that mostly Flicker is missing his shadow, but not all of …
- 13:50 Ticket #11613 (Blazing Dragons DE: Cut scenes no audio, skipping scenes) closed by
- fixed
- 13:23 Ticket #10899 (SCUMM: Full Throttle "Remastered" Crash in SMUSH Codec) closed by
- fixed: Fixed. This appeared to be a simple copying codec.
09/10/20:
- 23:05 Ticket #11688 (AGOS: Feeble - Bug when wood log is destroyed after catching native in ...) created by
- Game: The Feeble Files (4CD/Windows/German) ScummVM: 2.3.0git315 …
09/08/20:
- 16:42 Ticket #11687 (CINE: OS: Space missing in verb line) created by
- DOS 256 version. 2.3.0git296-g8fc5450aae missing a space in the line …
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