Timeline



09/12/20:

23:54 Ticket #7871 (IPHONE: Store running game state when switching tasks) closed by criezy
fixed: I have now implemented game state save and restore when switching …
23:40 Ticket #11705 (XEEN: Incorrect mirror destination) closed by dreammaster
fixed
22:50 Ticket #11702 (XEEN: Keyboard keys for Quest menu) closed by dreammaster
fixed
22:46 Ticket #11708 (CINE: OS (Atari ST/German) - Dialogue window overflow) created by laenion
With the German Atari ST version some dialogues are overflowing so …
22:33 Ticket #11707 (AGOS: Feeble - Background color change) created by bobosch
Game: The Feeble Files (4CD/Windows/German) ScummVM: 2.3.0git315 On …
22:27 Ticket #11706 (XEEN: Reading book crashes the game) created by dreammaster
Opening the safe and reading the book in the safe at the top of the …
22:26 Ticket #11705 (XEEN: Incorrect mirror destination) created by dreammaster
Using the magic mirror to travel to dragon tower sends you to the …
22:25 Ticket #11704 (XEEN: Castle Alamar completely showing on automap) created by dreammaster
Castle Alamar level two is completely shown in the automap …
22:25 Ticket #11703 (XEEN: Graphics glitch on edge of world view) created by dreammaster
Fight vs 3 armadillos results in graphics glitch at the border of the …
22:23 Ticket #11702 (XEEN: Keyboard keys for Quest menu) created by dreammaster
U and D keys in the quest menu do not work
22:22 Ticket #11701 (XEEN: Issue with clairvoyance heads) created by dreammaster
- Clairvoyance heads nearly never do anything - Whenever loading a …
22:21 Ticket #11700 (XEEN: Wrong graphics for hits with elemental weapons) created by dreammaster
- wrong graphics for hits with elemental weapons: -- noxious looks …
22:20 Ticket #11699 (XEEN: Element Affix distribution) created by dreammaster
Elemental Affix distribution: I only get items (loot or vendor) with …
22:19 Ticket #11698 (XEEN: Incorrect display of negative luck) created by dreammaster
Strong cursing (for example in the sphinx dungeons) leads to negative …
22:18 Ticket #11697 (XEEN: Wrong sounds played) created by dreammaster
- Sound of drums in clouds over wizard tower is broken. - Sound of …
09:56 Ticket #11623 (GRIFFON: Sound cuts out after a few seconds) closed by sev-
worksforme: Well, I could not reproduce it. Need more information.
08:24 Ticket #11696 (Blazing Dragons DE: Using english splash screen and start menu) created by afreickmann
When started, the Splash Screen and the start menu is in English. But …
06:42 Ticket #11695 (Blazing Dragons: Flicker misplaced after bunny game) created by afreickmann
Flickers sprite is misplaced when exiting the bunny game for a few …
06:24 Ticket #11694 (Blazing Dragons: pre tournament cutscene few frames too long) created by afreickmann
At the pre tournament cutscene, after freeing the knights, the last …
06:16 Ticket #11693 (Blazing Dragons: dust cloud in library) created by afreickmann
I noticed that there is still the dust cloud animation once after you …
06:09 Ticket #11692 (Blazing Dragons DE: Remove warning at start) created by afreickmann
I was able to completely finish the german version of Blazing Dragons …
01:00 Ticket #11616 (Blazing Dragons DE: Background talk at all knight scenes at beginning ...) closed by yuv422
fixed: I've added the background dialog text Ids for DE and FR now. In commit …

09/11/20:

15:39 Ticket #11691 (Blazing Dragons DE: Minigame dialogues are missing) created by afreickmann
The dialogues playing through the minigames are missing catapult 1: …
15:36 Ticket #11690 (Blazing Dragons: F5 for game menu) created by afreickmann
The current implementation let the user only access the ScummVM menu …
15:22 Ticket #11689 (Blazing Dragons: Missing character shadows) created by afreickmann
I noticed that mostly Flicker is missing his shadow, but not all of …
13:50 Ticket #11613 (Blazing Dragons DE: Cut scenes no audio, skipping scenes) closed by yuv422
fixed
13:23 Ticket #10899 (SCUMM: Full Throttle "Remastered" Crash in SMUSH Codec) closed by sev-
fixed: Fixed. This appeared to be a simple copying codec.

09/10/20:

23:05 Ticket #11688 (AGOS: Feeble - Bug when wood log is destroyed after catching native in ...) created by bobosch
Game: The Feeble Files (4CD/Windows/German) ScummVM: 2.3.0git315 …

09/08/20:

16:42 Ticket #11687 (CINE: OS: Space missing in verb line) created by TheRealSpole
DOS 256 version. 2.3.0git296-g8fc5450aae missing a space in the line …

09/07/20:

21:02 Ticket #11685 (scummvm.exe -v don't give output) closed by criezy
duplicate: Thank you, but we already have a ticket for this issue (bug #11413). …
20:50 Ticket #11684 (NUVIE: QueuingAudioStreamImpl) closed by cscotts
fixed: Great, that looks like it got it. Sorry, I had seen your patch, but I …
20:48 Ticket #11686 (CINE: OS: Impossible to use inventory) created by TheRealSpole
Operation Stealth DOS version. It is not possible to use the …
20:45 Ticket #11685 (scummvm.exe -v don't give output) created by TheRealSpole
According to instructions version number should be printed, but no …
18:11 Ticket #11684 (NUVIE: QueuingAudioStreamImpl) created by cscotts
ScummVM version 2.2.0pre150-g1808d6f8f0 (Sep 6) Running on macOS …
14:05 Ticket #11683 (SCI: QFG2 - Heavy reverb from city street sounds continues to ...) created by Lambonius83
ScummVM 2.3.0git257-g0e4e3354bd (Sep 4 2020 22:42:10) (I also …
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