Timeline
07/18/20:
- 19:00 Ticket #1631 (SCUMM: FT - Frequent crashing) closed by
- fixed
- 19:00 Ticket #10660 (BACKENDS: Linux (Manjaro) - Build failure) closed by
- invalid
- 17:14 Ticket #9707 (AGI: PQ1 - Segfault during restore via GMM at cards game) closed by
- outdated: @waltervn Thank you for the feedback. Closing as outdated.
- 15:27 Ticket #10913 (GOB: Woodruff - Can't load a save game from main menu) closed by
- invalid: That goes for all GOB engine based games (Goblins 1-3, Woodruff, Lost …
- 14:45 Ticket #10622 (PEGASUS: Pegasus Prime error/unknown version) closed by
- duplicate: Closing as duplicate of #10347, as confirmed in comment:3 Please add …
- 14:26 Ticket #10451 (BACKENDS: Android - Crash when GUI language is set to certain languages) closed by
- outdated: @mac-es78 Thank you for your feedback. Closing as outdated. If the …
- 14:17 Ticket #10425 (SKY: BaSS - invalid mode debug window/crash) closed by
- duplicate: Duplicate of #2226 Please add any more information to the linked item. …
- 12:14 Changeset [b41c5f19] by
- ANDROID: Implement OSystem::convertEncoding()
- 12:14 Changeset [0efce44e] by
- ANDROID: Clean up the text conversion code
- 12:11 Ticket #7108 (GUI: When shift is pressed, tooltips disappear quickly without moving ...) closed by
- outdated: @salty-horse Thank you for the feedback.
- 11:43 Ticket #7083 (GUI: Browser's "Go Up" button appears pressed when it's not) closed by
- outdated: @salty-horse Thank you for the feedback. I guess it has been fixed …
- 10:16 Changeset [ad722f31] by
- SCI32: Allow using HQ video with pixel formats other than RGBA8888 …
- 10:16 Changeset [352653b8] by
- GRAPHICS: Add a function for scaling a standard Graphics::Surface …
- 10:16 Changeset [ff147459] by
- GRAPHICS: Allow using scaleBlitBilinear using different pixel formats …
- 10:16 Changeset [b2f2069f] by
- GRAPHICS: Move code for bilinear scaling out of TransparentSurface
- 10:16 Changeset [42019d42] by
- GRAPHICS: Move code for nearest neighbour scaling out of TransparentSurface
- 10:11 Changeset [b82df5b7] by
- CI: Add GitHub Actions-based CI to excercise vcpkg and MSVC AArch64
- 04:37 Changeset [5fb984e9] by
- DIRECTOR: Mostly implement cursor of sprite
- 04:37 Changeset [4f15cb4a] by
- DIRECTOR: Introduce Cursor class
- 04:37 Changeset [79acd63d] by
- GRAPHICS: MACGUI: Generalize WM cursor handling
- 04:37 Changeset [0b6e4412] by
- GRAPHICS: MacCursor: Change private to protected
07/17/20:
- 22:46 Changeset [fe3ddd1] by
- GRAPHICS: MACGUI: Initial code for marking whole text
- 19:21 Changeset [a6ae56b6] by
- GUI: RTL: Fix rtl-ness when theme does not support rtl language
- 12:19 Changeset [0654be03] by
- GRAPHICS: MACGUI: Implement hashing to findBestColor()
- 11:31 Changeset [942360f4] by
- DIRECTOR: LINGO: More debug output during compilation
- 10:29 Ticket #11536 (GOB: Goblin Quest 3 - Piggy Bank door is drawn over Othello on scene reload) created by
- ScummVM 2.2.0git (Jul 15 2020 10:24:49) Features compiled in: Vorbis …
- 10:10 Ticket #11535 (GOB: Goblin Quest 3 - Head of ego partly vanishes) created by
- ScummVM 2.2.0git (Jul 15 2020 10:24:49) Features compiled in: Vorbis …
07/16/20:
- 22:36 Changeset [91409d2c] by
- GRAPHICS: MACGUI: MacWidget: Handle priorities properly
- 22:36 Changeset [93d9bf46] by
- DIRECTOR: Add partial set-clean rendering mode This is a mode for …
- 22:36 Changeset [0e6750d9] by
- DIRECTOR: Load palettes from shared casts
- 22:36 Changeset [a292aab3] by
- GRAPHICS: MACGUI: Add missing window manager assignment
- 22:32 Changeset [19e6c466] by
- DIRECTOR: Remove redundant palette search This is done per-chunk in …
- 22:30 Changeset [ed76a70d] by
- GRAPHICS: MACGUI: Fix warning
- 22:28 Changeset [18e2c5d4] by
- DIRECTOR: LINGO: Removed remnant code of parens skipping
- 22:24 Changeset [00e095e2] by
- DIRECTOR: LINGO: Remove hacky solution with trailing parens in D3
- 22:15 Changeset [9337e704] by
- DIRECTOR: Improve movie load debugging
- 22:13 Changeset [00d592f6] by
- DIRECTOR: LINGO: Patch malformed Lingo in jman-win
- 22:13 Changeset [ce15a1b] by
- DIRECTOR: LINGO: Relax patch requirement to .contains
- 21:21 Changeset [990b3451] by
- DIRECTOR: Disable outdated lingo in test movie
- 15:55 Changeset [d59292f9] by
- DIRECTOR: More text cast loading
- 15:21 Changeset [9b7c5ba] by
- DIRECTOR: Get proper zoomBox rectangles
- 14:31 Changeset [dfd522bb] by
- GRAPHICS: MACGUI: Reduce erroneous button activations
- 13:59 Changeset [3cb709f1] by
- DIRECTOR: Track dragged sprite by channel
- 13:59 Changeset [e23c264] by
- GRAPHICS: MACGUI: Remove mouseDownWidget The functionality I needed …
- 11:37 Changeset [5877eae6] by
- DIRECTOR: Catch more stuff with buildbot, more debug output
- 04:27 Changeset [296b42b2] by
- GRAPHICS: MACGUI: Don't redundantly clear text surface This fixes the …
- 03:31 Changeset [829e4782] by
- DIRECTOR: LINGO: Ignore garbage in D3 cast scripts
- 03:30 Changeset [f71670e8] by
- DIRECTOR: LINGO: Implement allow outdated lingo
- 02:19 Changeset [a892bb58] by
- DIRECTOR: LINGO: Fix D4 script loading Script IDs are in cast info now.
- 01:42 Changeset [04c29cdf] by
- DIRECTOR: Don't load info for unloaded cast member
- 01:03 Changeset [3d1a68a3] by
- DIRECTOR: Improve file/cast info loading
07/15/20:
- 22:06 Changeset [f3cf4b80] by
- WINTERMUTE: Use const char ptrs for all light functions
- 21:31 Changeset [a24a934a] by
- GRAPHICS: MACGUI: Fix warning
- 21:30 Changeset [05634542] by
- GUI: Code formatting
- 19:46 Changeset [9551ea09] by
- SCI: Fix comment
- 19:42 Changeset [c9ff9bfa] by
- SCI: Fix KQ6 stale catacombs message boxes
- 15:50 Changeset [229c1a23] by
- DIRECTOR: Initialize channel with sprite dimensions
- 15:50 Changeset [521dd644] by
- DIRECTOR: Only warn on large bitmap cast leftovers
- 15:50 Changeset [d770b210] by
- GRAPHICS: MACGUI: Remove macInvertPixel callback Instead, the …
- 13:30 Changeset [bb9dddcd] by
- CREATE_PROJECT: JANITORIAL: Apply code formatting
- 13:30 Changeset [fb2a740d] by
- JANITORIAL: Use C++03 standard in clang-format rules This mostly …
- 13:30 Changeset [95d191e1] by
- CREATE_PROJECT: Fix VS2008 property names
- 13:30 Changeset [680da50b] by
- CREATE_PROJECT: Remove C++11
- 13:30 Changeset [26591c13] by
- CREATE_PROJECT: Add missing is_open check This is to satisfy DeepCode …
- 13:30 Changeset [ef803ee0] by
- CREATE_PROJECT: Old Visual Studio doesn't support ARM64
- 13:30 Changeset [7a5c4e61] by
- CREATE_PROJECT: Remove C++11
- 13:30 Changeset [c763e56] by
- CREATE_PROJECT: Address review comments
- 13:30 Changeset [6b1fb8f] by
- CREATE_PROJECT: Sort libraries to be returned
- 13:30 Changeset [eed72747] by
- AUDIO: Fix linking with vcpkg-provided FLAC
- 13:30 Changeset [e0505d5f] by
- COMMON: Add MSVC ARM64 support
- 13:30 Changeset [3d3b0124] by
- CREATE_PROJECT: Make MSVC project understand more architectures
- 13:30 Changeset [a23b1789] by
- CREATE_PROJECT: Add ability to remove feature from setup
- 13:30 Changeset [0de86d6f] by
- CREATE_PROJECT: Add option to use canonical library names This allows …
- 10:10 Changeset [36940ed6] by
- DIRECTOR: Fix script preprocessing
- 09:11 Changeset [fbf98289] by
- DIRECTOR: Catch extra string in VWCI by buildbot
- 07:13 Changeset [f45ee551] by
- ULTIMA8: Create process for Crusader item selection
- 06:00 Changeset [8ab251a] by
- ULTIMA8: Remove duplicate code from target reticle process
- 06:00 Changeset [36ab8b55] by
- ULTIMA8: Const correctness for typeflag functions
- 05:58 Changeset [3f46b7ed] by
- ULTIMA8: Small cleanup of crosshair process
- 03:09 Changeset [d6270b7f] by
- DIRECTOR: LINGO: Add event map comment
- 02:38 Changeset [546a4d1b] by
- ULTIMA8: Add new Crusader intrinsics to table
- 02:38 Changeset [a49e0703] by
- ULTIMA8: Add intrinics for showing/hiding status gumps in Crusader
- 02:38 Changeset [26a94e2b] by
- ULTIMA8: Add intrinsic for playing in-game Crusader avis
- 02:32 Changeset [7c9596d7] by
- SCI: Fix KQ6 Wedding Genie lamp message
07/14/20:
- 23:52 Changeset [5df8a294] by
- DIRECTOR: Fix script loading
- 23:43 Changeset [8a9f5dec] by
- DIRECTOR: Load text formatting for CastInfo
- 23:43 Changeset [7a14a762] by
- DIRECTOR: Refactor FontStyle loading
- 23:11 Changeset [884206f0] by
- SCI: Fix KQ6 Pawnshop Genie lockup
- 22:59 Changeset [ab8ee18] by
- DIRECTOR: Fix crahs on empty preload in VWFI
- 22:19 Changeset [60390b5c] by
- DIRECTOR: Load edit info
- 22:19 Changeset [7fbe5f6a] by
- DIRECTOR: Process edge cases in loadDataEntries
- 22:19 Changeset [a4c796bd] by
- DIRECTOR: Added debug output to VWFI loading
- 22:19 Changeset [114aa89b] by
- DIRECTOR: Switch String arrays to data arrays
- 22:16 Changeset [8727d0a] by
- DIRECTOR: LINGO: Re-implement unused script list List nodes are …
- 20:55 Changeset [413b2868] by
- DIRECTOR: LINGO: Remove unused script handling This breaks a lot of …
- 20:34 Changeset [339af7ef] by
- DIRECTOR: LINGO: Handle more Lctx fields
- 18:58 Changeset [b9ee31ad] by
- DIRECTOR: Improve setTheSprite dirty rect handling Don't reset on an …
- 18:58 Changeset [86ab75f1] by
- DIRECTOR: Call WM draw only when stage is updated
- 18:58 Changeset [1292328] by
- DIRECTOR: Call updateCast for not-dirty sprites This restores text …
- 18:58 Changeset [64e507a8] by
- DIRECTOR: Run updateStage more directly
- 18:58 Changeset [3733f3f0] by
- DIRECTOR: Skip over empty channels
- 17:10 Changeset [5c230256] by
- DIRECTOR: LINGO: Fix segfault
- 17:04 Changeset [63ea83d] by
- DIRECTOR: LINGO: Attempt to repair script type/ID
- 17:04 Changeset [6871ab1] by
- DIRECTOR: LINGO: Add LingoArchive destructor
- 15:29 Changeset [4f29c7c0] by
- DIRECTOR: Added more CastMemberInfo fields
- 09:25 Changeset [75043df8] by
- DIRECTOR: LINGO: Improve debugging
- 06:43 Changeset [7cf410a3] by
- ULTIMA8: Support equip usecode event with parameter (fixes valves in …
- 06:41 Changeset [5aed3fb2] by
- ULTIMA8: Correct process type for GuardProcess
- 06:40 Changeset [33477003] by
- ULTIMA8: Add recent keydown intrinsic for remote cameras in Crusader
- 06:38 Changeset [e536a6f4] by
- ULTIMA8: Implement more Crusader intrinsics
- 03:48 Changeset [55f299ef] by
- ULTIMA8: Initialize global 0x3C to 1 in Crusader
- 03:48 Changeset [96df6b8e] by
- ULTIMA8: Correct intrinsic call for Crusader
- 03:48 Changeset [2f919157] by
- ULTIMA8: Only show crusader reticle in combat
- 03:48 Changeset [f38eddae] by
- ULTIMA8: Teleport Crusader to the right egg on startup
- 03:48 Changeset [d7aaab8] by
- ULTIMA8: Silence a too-noisy debug message
- 03:48 Changeset [522df88b] by
- ULTIMA8: Slightly better debug messages
- 03:48 Changeset [2ad1ef41] by
- ULTIMA8: Implement turn-to-dir intrinsic
- 02:32 Changeset [75d0456] by
- GLK: Only allow GMM saves when sub-engines are waiting for input This …
- 02:17 Tickets #6470,11471 batch updated by
- fixed: For now I've done a workaround to use the tooltip font instead. Sure …
- 02:15 Ticket #11518 (GLK: ZCode - status line has no left margin) closed by
- fixed: For now I've done a workaround to use the tooltip font instead. Sure …
- 02:11 Changeset [e05a6499] by
- TINSEL: Workaround for black talk text showing for Mac DW1 I'm not …
- 01:43 Changeset [cb7620d4] by
- GLK: Removed unused _lcd Conf variable
07/13/20:
- 22:59 Changeset [511a0788] by
- DIRECTOR: Fix comment formatting
- 22:57 Changeset [63225a8d] by
- DIRECTOR: LINGO: 'the volume of sound X' is D3
- 22:41 Changeset [c740cbb3] by
- DIRECTOR: Added support for L-ZONE Win derectory stucture
- 22:36 Changeset [8b7877b3] by
- DIRECTOR: Fix crash when referred movie does not exist
- 22:35 Changeset [268ce42] by
- DIRECTOR: Proceed if built-in RIFF archive is errorneous
- 22:23 Changeset [78df0dea] by
- DIRECTOR: Fix detection and startup for Win L-ZONE
- 22:04 Changeset [ad540208] by
- DIRECTOR: Don't set sprite dirty when unmodified This is useful for …
- 21:54 Changeset [514c0dd2] by
- DIRECTOR: LINGO: Fix menu syntax error
- 21:32 Changeset [d5539a66] by
- DIRECTOR: Don't run setClean on empty channels
- 21:32 Changeset [0f5cc7c] by
- DIRECTOR: Don't look only for focusable sprites Instead, there is an …
- 21:32 Changeset [d6af252e] by
- DIRECTOR: Only test for castInfo on fields that need it
- 21:32 Changeset [0d84a57d] by
- DIRECTOR: Retrieve cast hilite in the right place
- 21:03 Changeset [d0947534] by
- DIRECTOR: LINGO: Fix syntax error in factory.lingo
- 20:19 Changeset [366982fb] by
- DIRECTOR: LINGO: Handle macro/var conflict
- 20:19 Changeset [6b52393c] by
- DIRECTOR: LINGO: Hide movie name behind debug flag
- 18:53 Changeset [0efd15a0] by
- WINTERMUTE: Add script function for setting light position
- 17:43 Changeset [d858359c] by
- WINTERMUTE: Add interfaces for some shadow rendering functions
- 17:43 Changeset [8f7523cb] by
- WINTERMUTE: Don't render inactive geometry elements
- 17:29 Changeset [b5114fc8] by
- DIRECTOR: Fix surface memory leak in transitions
- 17:29 Changeset [a1560296] by
- DIRECTOR: Reset channel width on castId change This fixes the elusive …
- 17:29 Changeset [454be019] by
- DIRECTOR: Remove maskSurface from MacWidget
- 16:08 Changeset [eda5822c] by
- DIRECTOR: LINGO: Fix chunkexpr
- 15:36 Changeset [8689ca4b] by
- DIRECTOR: LINGO: Add reference tests
- 15:30 Changeset [33f399c1] by
- DIRECTOR: LINGO: Fix handlers with reference names
- 12:42 Changeset [476a08a8] by
- DIRECTOR: LINGO: Slight code optimization
- 09:44 Changeset [cd232d29] by
- DIRECTOR: LINGO: Optimize addNamesV4()
- 09:41 Changeset [24695be6] by
- GRAPHICS: MACGUI: Added sanity check
- 09:41 Changeset [b08a4ef0] by
- DIRECTOR: Fix undefined behaviour
- 09:41 Changeset [cd901811] by
- DIRECTOR: Initialize DirectorPlotData in constructor
- 09:41 Changeset [067cf783] by
- DIRECTOR: Plug memory leak
- 09:41 Changeset [937c108a] by
- DIRECTOR: Initialize DirectorPlotData on generation
- 09:41 Changeset [6a4c4587] by
- DIRECTOR: Properly initialize BitmapCastMember
- 05:28 Changeset [b1805800] by
- ULTIMA8: Fix uninitialized members for coverity
- 04:16 Changeset [749214ce] by
- ULTIMA8: Correct comment and variable name
- 04:16 Changeset [427d6536] by
- ULTIMA8: Add loader for Crusader damage flex
- 04:14 Changeset [bb763891] by
- ULTIMA8: Fix usecode dump output
- 04:14 Changeset [c8d1a01] by
- ULTIMA8: Add some useful warp points for debugging
- 04:14 Changeset [a0379872] by
- ULTIMA8: Fix typo in comment
- 04:14 Changeset [754c4150] by
- ULTIMA8: Always have camera follow avatar in quick mover
- 03:55 Changeset [c58c2352] by
- ULTIMA8: Remember actor activity numbers in Crusader
- 03:55 Changeset [ac0f52b] by
- ULTIMA8: Make intrinsics behave more correctly in Crusader
- 03:55 Changeset [6e99e854] by
- ULTIMA8: Play correct SFX when Silencer dies in Crusader
- 03:43 Changeset [296a390] by
- I18N: Update translation (German) Currently translated at 98.0% (1354 …
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