Timeline
07/03/20:
- 22:47 Changeset [a262a387] by
- GLK: COMPREHEND: Parse/use action tables like original games
- 22:43 Changeset [542ad423] by
- I18N: Update translation (Greek) Currently translated at 100.0% (1381 …
- 21:04 Changeset [fc447893] by
- DIRECTOR: Only decompose colours for inks that need them
- 21:04 Changeset [18f5c9c0] by
- DIRECTOR: Merge dirty rect utility function
- 21:04 Changeset [30fb1b6] by
- DIRECTOR: Remove old header entries
- 20:34 Changeset [a86e3269] by
- DIRECTOR: handle unk1 -> offset change in debugtext
- 20:29 Changeset [1216106d] by
- DIRECTOR: Rename unk1 to offset unk1 is observed to be always 12, the …
- 20:29 Changeset [1b3995bd] by
- DIRECTOR: stxt handle stream of size 0 An stxt can have a stream size …
- 20:29 Ticket #11531 (CRUISE: Save at end of game causes crash on loading) created by
- MacOS 10.14.6 / ScummVM 2.1.2 The follow savegame causes ScummVM to …
- 20:27 Ticket #11530 (CRUISE: Missing end credits) created by
- MacOS 10.14.6 / ScummVM 2.1.2 The game's end credits don't play upon …
- 20:07 Changeset [b0b1a074] by
- DIRECTOR: Fix warning
- 19:55 Changeset [07bc3e58] by
- DIRECTOR: Remove vm arg from constructors Pass the object's direct …
- 19:55 Changeset [2c41b3f2] by
- DIRECTOR: Give Stage ownership of movies
- 17:40 Ticket #11529 (CRUISE: Cut-scenes happen too quickly and dialogue cannot be read) created by
- MacOS 10.14.6 / ScummVM 2.1.2 Specific cut-scenes happen too quickly …
- 17:19 Changeset [a8b779ee] by
- DIRECTOR: Lazily load ink masks This is for mask and matte inks. Now, …
- 17:07 Changeset [70e1448] by
- WINTERMUTE: Set scene geometry to null when loading 2d game save
- 15:03 Changeset [50987144] by
- DIRECTOR: Add desktop debug flag
- 14:51 Changeset [03856ec0] by
- DIRECTOR: Mark channel dirty on changed ink type
- 14:40 Changeset [9f24eabc] by
- DIRECTOR: Move to bitwise rendering of reverse sprites Some …
- 13:41 Changeset [533bab34] by
- DIRECTOR: Fix dissolve transition calculation Without this, rnd is …
- 13:00 Changeset [5af941f] by
- DIRECTOR: Reset default text interlinear to 0 Without this, text …
- 13:00 Changeset [bc385195] by
- DIRECTOR: Fix bitwise reverse ink
- 11:21 Changeset [b58302cb] by
- ULTIMA8: Correct data type for getLocation.. again
- 10:40 Changeset [27dab7b] by
- ULTIMA8: Add ability to cycle items for Crusader
- 07:21 Changeset [535867a4] by
- ULTIMA8: Improve debug messages
- 07:21 Changeset [9d396d6a] by
- ULTIMA8: Make crusader inventory gumps work
- 07:21 Changeset [07a43d97] by
- ULTIMA8: Fix null pointer usage in reticle process
- 07:21 Changeset [f858c037] by
- ULTIMA8: Give Crusader avatar correct items on startup
- 07:21 Changeset [4abc2b6f] by
- ULTIMA8: Add support for Crusader inventory items
- 07:21 Changeset [d0ec49a3] by
- ULTIMA8: Add x/y offset as some crusader gumps use them
- 07:21 Changeset [f79b300c] by
- ULTIMA8: Reduce reticle debug spam a bit
- 07:21 Changeset [31bc37af] by
- ULTIMA8: Add simpler container search functions
- 07:21 Changeset [4471a55] by
- ULTIMA8: Increase usage range in crusader
- 04:50 Changeset [4caea513] by
- DIRECTOR: Always finish drawing transition on quit event This …
- 03:47 Changeset [8c68e8c7] by
- DIRECTOR: Implement changed area transitions No new transitions …
07/02/20:
- 21:37 Changeset [37b96bc8] by
- WINTERMUTE: Use persisted timer to check if sentence is finished
- 19:54 Changeset [f05be30] by
- DIRECTOR: Fix sharedCast mistake
- 19:17 Changeset [41eb01ff] by
- DIRECTOR: Fix warlock-mac crash
- 16:12 Changeset [698dbbdf] by
- BACKENDS: Attempt to address race condition on slow systems with timers
- 15:40 Changeset [05b6bb20] by
- DIRECTOR: Add Cast convenience methods
- 15:40 Changeset [4977b64] by
- DIRECTOR: Remove old ShapeCastMember constructor
- 15:40 Changeset [64fdff14] by
- DIRECTOR: Initialize cast members w/ cast and ID
- 08:02 Changeset [35794eeb] by
- ULTIMA8: Correct return type
- 07:50 Changeset [b248db7a] by
- ULTIMA8: Add crusader demo music to list
- 07:49 Changeset [d7b9b1d] by
- ULTIMA8: Break strings on carat character
- 06:59 Changeset [b01c4fe] by
- ULTIMA8: Support Crusader weapon table data
- 06:59 Changeset [f404e22e] by
- ULTIMA8: Add function to replicate remorse NPC weapon difficulty
- 06:59 Changeset [aefc4e40] by
- DEVTOOLS: ULTIMA8: Add base ini files for Remorse
- 06:59 Changeset [e66a6e7f] by
- ULTIMA8: Update crusader reticle when things move
- 02:44 Changeset [7571b284] by
- DIRECTOR: Fix warning
- 02:11 Changeset [c0efd61e] by
- ULTIMA8: Correct data type to getLocation call
- 02:07 Changeset [fd119949] by
- DIRECTOR: LINGO: Add temp fix for D4 factories
- 02:07 Changeset [38d17341] by
- DIRECTOR: LINGO: Move lingo archive to Cast
- 01:47 Changeset [0a600c2b] by
- GLK: COMPREHEND: Fix OPCODE_OBJECT_NOT_IN_ROOM
- 01:28 Changeset [7b467a7] by
- ULTIMA8: Fix crusader ambient audio target
- 01:28 Changeset [8016bbb4] by
- ULTIMA8: Initial support for Crusader target reticle
- 01:19 Changeset [d4fab29] by
- ULTIMA8: Fix potential null deref from coverity
- 01:19 Changeset [cf3f253d] by
- ULTIMA8: Play sounds in keypad
- 01:19 Changeset [0565afc2] by
- ULTIMA8: Fix searching for alarm panels on alert active
- 00:29 Changeset [85df38ec] by
- WINTERMUTE: Remove version checks from new classes
07/01/20:
- 23:48 Changeset [80649ba2] by
- CREDITS: Updated Director credits
- 23:43 Changeset [6620ccbc] by
- DOCS: Update credits
- 17:27 Changeset [005618bf] by
- Revert "DIRECTOR: LINGO: Fix bytecode loading for global scripts" …
- 17:24 Changeset [fb39572f] by
- DIRECTOR: Move _sharedCast to Movie
- 17:11 Changeset [dd585879] by
- DIRECTOR: Fix director test execution
- 17:10 Changeset [a25467c6] by
- DIRECTOR: Finish implementing puppetTransition
- 16:37 Changeset [49e2faef] by
- WINTERMUTE: Add move keymaps and improve keyboard movement (#2357) * …
- 16:16 Changeset [0193472e] by
- DIRECTOR: LINGO: Reduce remaining include dependencies
- 16:05 Changeset [888e80c9] by
- DIRECTOR: LINGO: Reduce header dependency
- 15:49 Changeset [5186f719] by
- DIRECTOR: Reduce header dependency
- 15:49 Changeset [1aa1fe28] by
- DIRECTOR: Furhter decrease of header dependency
- 15:49 Changeset [2d66bb2] by
- DIRECTORL Reduce header dependency
- 15:49 Changeset [ee9b52bc] by
- DIRECTOR: Reduce header dependency
- 15:45 Changeset [52bef2ba] by
- DIRECTOR: LINGO: Fix name resolution for decodeInstruction
- 15:45 Changeset [45e72aa4] by
- DIRECTOR: LINGO: Fix bytecode loading for global scripts
- 15:28 Changeset [4747a97c] by
- DIRECTOR: Fix Cast/Movie debugs
- 15:06 Changeset [94206672] by
- DIRECTOR: Fix warning
- 14:50 Changeset [5ae6c340] by
- DIRECTOR: Separate Movie and Cast from Score
- 14:50 Changeset [3303ab98] by
- DIRECTOR: Rename cast.cpp -> castmember.cpp
- 14:50 Changeset [dea03c1] by
- DIRECTOR: Rename movie.cpp -> video.cpp
- 14:29 Ticket #11528 (ILLUSIONS: Duckman - Crash after option menu "times out") created by
- ScummVM 2.2.0git (Jun 28 2020 09:39:26) Features compiled in: Vorbis …
- 07:48 Ticket #11527 (Unknown game variant for cge (russian translation of Soltys)) created by
- The game in 'soltys\' seems to be an unknown game variant. Matched …
- 03:28 Changeset [0350abbc] by
- GLK: COMPREHEND: Fixes for opcodes for items being present
- 03:28 Changeset [9d45f926] by
- GLK: COMPREHEND: Fix action matches with out of order words
- 03:28 Changeset [81c5d8f7] by
- GLK: COMPREHEND: Further tweak for current object opcodes
- 03:28 Changeset [cee3f46] by
- GLK: COMPREHEND: Switch position of disk number in CC savegame
- 03:28 Changeset [724bee2a] by
- GLK: COMPREHEND: Handle CC switchover to disk 2
- 03:28 Changeset [04c9057d] by
- GLK: COMPREHEND: End dialog for CC disk 1
- 03:28 Changeset [9e8fdd0f] by
- GLK: COMPREHEND: Added debugger draw command
06/30/20:
- 23:05 Ticket #7630 (GP2X F200: No F10 keymap) closed by
- outdated: And in the meantime, GP2X port has died…
- 23:03 Changeset [9c0e8993] by
- CGE: Added detection for Russian translation of Solys
- 21:10 Changeset [d2cc383f] by
- DIRECTOR: Add workaround for Chop Suey cursor
- 21:10 Changeset [a473a9a1] by
- DIRECTOR: Properly undraw sprite when cast changes Before, if the …
- 19:37 Changeset [e68e434b] by
- DIRECTOR: Fix typo in sprite type name
- 17:14 Changeset [b21cc62] by
- WINTERMUTE: Delete .X model of AdActor3DX in destructor
- 17:13 Changeset [e652267a] by
- WINTERMUTE: Free memory buffer after .X model load
- 17:12 Changeset [8fe7536f] by
- WINTERMUTE: Free image surface after copying to texture
- 16:38 Changeset [713f9f26] by
- DIRECTOR: Unify sprite and channel internal rendering methods Now we …
- 16:38 Changeset [487dcec1] by
- DIRECTOR: Remove shape cast hack
- 16:38 Changeset [93a5c393] by
- DIRECTOR: Cache widgets for all loaded cast
- 16:38 Changeset [1ddc4bf6] by
- GRAPHICS: MACGUI: MacButton: Properly mark dirty button states
- 16:38 Changeset [30bd4de3] by
- Revert "GRAPHICS: MACGUI: Add QuickDraw class" This reverts commit …
- 16:38 Changeset [d04934a] by
- DIRECTOR: Move rendering to a Stage class This commit introduces …
- 15:28 Changeset [4a902285] by
- DIRECTOR: LINGO: Refactor strings.lingo Refactor put statements to …
- 13:57 Changeset [f9ce4e80] by
- DIRECTOR: LINGO: Make scummvmAssert() treat any non-zero value as true
- 13:55 Changeset [ddff10b1] by
- DIRECTOR: LINGO: implement scummvmAsserts. scummvmAssert and …
- 11:16 Changeset [602b9fff] by
- DIRECTOR: LINGO: Added another debug output under FewFramesOnly
- 10:38 Ticket #6634 (WME: Vsevolod (DEMO) - Font too big(?)) closed by
- invalid
- 09:59 Ticket #10738 (AGI: Fan Games (Demos) shut down ScummVM) closed by
- wontfix: Intended behaviour
- 09:48 Changeset [f5648461] by
- DIRECTOR: LINGO: Add closing bracket on point print
- 09:24 Ticket #6567 (WME: 1 1/2 Ritter - Graphical slider issues in sound options menu) closed by
- fixed
- 08:56 Changeset [b1248be3] by
- README: Add information about the new MM NES palette flag
- 04:46 Changeset [21059fef] by
- ULTIMA8: Load crusader combat tactics
- 04:46 Changeset [1c7dc91f] by
- ULTIMA8: put avatar in stasis while healing
- 04:46 Changeset [fcfe4839] by
- ULTIMA8: Byte 7 is the item weight in crusader
- 04:46 Changeset [53ed6e24] by
- ULTIMA8: Fixes for keypad gump
- 02:11 Changeset [20e29b21] by
- GRAPHICS: MACGUI: Load TrueType fonts
06/29/20:
- 23:11 Ticket #11526 (Unable to examine clasp on Kartier bracelet) closed by
- invalid
- 23:04 Changeset [f11b5b33] by
- GRAPHICS: MACGUI: Keep cursor position after paragraph reshuffling
- 21:48 Changeset [64c811b4] by
- GLK: Do not interrupt current speech when getting text from a …
- 21:48 Changeset [f35f0f28] by
- GLK: Implement TTS for the TextGridWindow
- 21:48 Changeset [01f3ce62] by
- GLK: Add method that takes c-string text in Speech class
- 21:48 Changeset [cbf6b6b6] by
- GLK: Add tts flush when redrawing the text buffer window This adds …
- 21:48 Changeset [8f3c2e57] by
- GLK: Simplify SpeechManager The logic to build the string to speak …
- 21:48 Changeset [98bc3f45] by
- GLK: Add speech volume synchronization
- 21:48 Changeset [5f34aaa5] by
- ENGINES: Pop the TTS stack before calling syncSoundSettings This …
- 21:48 Changeset [31ea00f4] by
- GLK: Try to properly handle speech with multiple TextBufferWindows
- 21:48 Changeset [1210aeca] by
- GLK: Use speech volume from options to control the TTS volume
- 21:48 Changeset [ceb52998] by
- GLK: Add engine options to enable TTS
- 21:48 Changeset [56f1049c] by
- GLK: Add initial implementation of TTS
- 21:48 Changeset [92769bb] by
- GLK: Add calls to initialize and free tts in the TextBufferWindow
- 21:48 Changeset [dd38dcbd] by
- GLK: Add speech debug channel
- 21:48 Changeset [b7bd904b] by
- GLK: Add missing clear for debug channels when leaving the engine
- 20:55 Changeset [3e1b86b7] by
- DIRECTOR: LINGO: Handle setTheCast with castName Casts can be set by …
- 20:13 Ticket #11526 (Unable to examine clasp on Kartier bracelet) created by
- EDIT: THIS WAS A MISTAKE. THERE IS NO BUG. PLEASE CLOSE. At 10:10am, …
- 19:42 Changeset [c2020be6] by
- WINTERMUTE: Do not dereference nullptr when calculating bone pos
- 19:25 Changeset [d1dce53f] by
- WINTERMUTE: Only add selection rectangle if we have a valid model
- 19:22 Changeset [9c26ba5] by
- WINTERMUTE: Set active camera after scene load
- 19:22 Changeset [7725503b] by
- WINTERMUTE: Disable system class registry during .3ds loading
- 19:15 Changeset [389b35e8] by
- WINTERMUTE: Check correct stream when persisting angle
- 19:15 Changeset [0f5befb1] by
- WINTERMUTE: Conditionally persist 3d state of BaseObject
- 19:15 Changeset [dadeb07] by
- WINTERMUTE: Conditionally register 3d classes once we know if game is 3d
- 19:15 Changeset [f3f66624] by
- WINTERMUTE: Implement function to register 3d classes
- 16:50 Changeset [75058809] by
- DIRECTOR: LINGO: Remove kEventStart
- 16:50 Changeset [dfc06bbe] by
- DIRECTOR: LINGO: Add version checks for more events
- 16:48 Changeset [b43e1fdb] by
- DIRECTOR: LINGO: Add 2-3 event delegation
- 16:03 Changeset [1a7b882f] by
- DIRECTOR: prevent the buildbot from timing out The buildbot times out …
- 15:43 Changeset [4d9e6fdc] by
- ICB: Fix windows build
- 15:43 Changeset [678e6df] by
- DIRECTOR: LINGO: Handle stepMovie event
- 14:36 Changeset [8f530385] by
- DIRECTOR: LINGO: Prevent Coverity false positives
- 14:03 Changeset [3469ed85] by
- GRAPHICS: MACGUI: Add QuickDraw class
- 13:07 Changeset [2643e2f9] by
- GRAPHICS: MACGUI: MacWindowManager: Optionally set custom patterns …
- 12:49 Changeset [8e2be0c] by
- GRAPHICS: MACGUI: MacWidget: Accept colours in constructor
- 08:54 Ticket #11515 (GLK: ZCODE: Beyond Zork On-Screen Map not appearing) closed by
- fixed: Fixed in b18ecc697497b5c7db0758e00bbe1d1cc5ccea2c
- 08:23 Ticket #11525 (BACKENDS: PSP VITA - Discworld II crash in university garden) created by
- psvita only!! bag to scummvm all version when I go into the garden, …
- 05:19 Changeset [d6ced4e] by
- ULTIMA8: Fix coverity issue of uninitialized member
- 02:32 Changeset [b18ecc69] by
- GLK: ZCODE: Fix moving cursor in TextGridWindow
- 00:09 Changeset [ff602877] by
- DEVTOOLS: Unhardcode scummvm-name in create_project for XCode. The …
06/28/20:
- 22:17 Changeset [eca49085] by
- WINTERMUTE: Remove left over from last ScummVM sync
- 22:15 Ticket #7556 (SDL: Remap joystick buttons via scummvmrc) closed by
- fixed: This is now possible using the keymapper.
- 22:12 Changeset [f5cae99c] by
- ICB: Silence more warnings
- 22:11 Ticket #7873 (Alternative to fighting with numpad in Indy 3) closed by
- duplicate: This should be feasible once a keymap is added for the SCUMM engine. …
- 22:08 Changeset [7b2a2b2f] by
- ICB: Uncomment variables. They are needed.
- 20:52 Ticket #5762 (WinCE-Pharkas:Cannot exit left/right depending on landscape) closed by
- outdated
- 20:51 Ticket #7622 (WINCE: Disable mouse, menu, keyboard) closed by
- outdated: The Windows CE port was removed in commit …
- 20:49 Changeset [79937333] by
- WINTERMUTE: Use global flag to determine whether game is 2d or 3d
- 20:49 Changeset [5c861ddc] by
- WINTERMUTE: Conditionally persist complete 3d state of scene
- 20:48 Ticket #7668 (WINCE: Support portrait mode on Dell x51v (VGA screen)) closed by
- outdated: The Windows CE port was removed in commit …
- 20:48 Ticket #7671 (WinCE: 640x240 Full Screen (Jornada 720)) closed by
- outdated: The Windows CE port was removed in commit …
- 20:47 Changeset [610e9e4f] by
- ICB: Silence some compilation warnings
- 20:46 Ticket #7817 (WinCE: Different icons for the binaries in the distribution) closed by
- outdated: The Windows CE port was removed in commit …
- 20:45 Ticket #7487 (WINCE: no default landscape mode on Windows Mobile SE) closed by
- outdated: The Windows CE port was removed in commit …
- 20:44 Ticket #7510 (WINCE: games start in portrait mode) closed by
- outdated: The Windows CE port was removed in commit …
- 20:36 Ticket #4650 (MOTOMAGX: voices sound faster than normal) closed by
- outdated: The LinuxMoto port was removed in commit …
- 20:19 Changeset [941ac30] by
- DIRECTOR: LINGO: Added all tests for 'the date' and 'the time'
- 20:19 Changeset [642dee71] by
- DIRECTOR: LINGO: Implemented 'the date'
- 20:07 Changeset [70403bf2] by
- WINTERMUTE: Add a few missing overrides
- 20:07 Changeset [e5c87d06] by
- WINTERMUTE: Change to RH coords system when turning AdActor3DX
- 20:07 Changeset [fef27029] by
- WINTERMUTE: Don't compare Common::String against nullptr
- 20:07 Changeset [86051613] by
- WINTERMUTE: Implement releasing and recreating of opengl surfaces
- 20:07 Changeset [afdff6af] by
- WINTERMUTE: Store game pointer in renderer and surfaces
- 20:07 Changeset [eeab4b2b] by
- WINTERMUTE: Set blend mode before rendering sprite
- 20:07 Changeset [438062ec] by
- WINTERMUTE: Use correct size for memory buffer of .X file
- 20:07 Changeset [83b6d19] by
- WINTERMUTE: Change coords system of frame transform matrix to OpenGL
- 20:07 Changeset [8565f1d4] by
- WINTERMUTE: Fix matrix mutliplication order and layout
- 20:07 Changeset [721c989e] by
- WINTERMUTE: Set current world matrix of .X model during rendering
- 20:07 Changeset [a5c4a983] by
- WINTERMUTE: Also handle .X model rects in getObject function
- 20:07 Changeset [968f3d37] by
- WINTERMUTE: Add transparency check for X model
- 20:07 Changeset [5d99e51e] by
- WINTERMUTE: Implement update of bounding box and rect of x model
- 20:07 Changeset [540512d8] by
- WINTERMUTE: Implement bounding box update of mesh
- 20:07 Changeset [9001feb0] by
- WINTERMUTE: Implement ray-mesh intersection test
- 20:07 Changeset [cc737a63] by
- WINTERMUTE: Set unused pointers in active rect to null
- 20:07 Changeset [0b16083c] by
- WINTERMUTE: Factor out ray scene casting into renderer
- 20:00 Changeset [6e3669da] by
- DIRECTOR: LINGO: Implemented 'the time'
- 19:51 Changeset [3959448a] by
- TRAViS: Re-enable all engines
- 19:35 Changeset [3f7a5d44] by
- ICB: Fixed compilation for non SDL target. Fixed unsigned char type …
- 17:14 Changeset [7895fd4c] by
- TRAVIS: Don't compile unstable engines for now
- 17:10 Changeset [30046650] by
- GLK: COMPREHEND: Sort out incorrect current object opcodes
- 16:55 Changeset [261779f1] by
- GLK: COMPREHEND: Implement opcode 4E TEST_FALSE
- 11:37 Ticket #11524 (Unknown game variant for Gob) created by
- The game in 'WEEN\' seems to be an unknown game variant. Please …
- 06:54 Changeset [0320ac4d] by
- ICB: Import engine from the branch as unstable engine
- 05:12 Changeset [8b8c2220] by
- WINTERMUTE: Fixed endlines
- 04:33 Changeset [df6bb8d] by
- GLK: COMPREHEND: Add NULL script opcode
- 03:07 Changeset [b511300b] by
- DIRECTOR: LINGO: Fix cb_objectcall pointer issues
- 03:07 Ticket #11523 (VOYEUR: Lock code can be set without knowing the old code) closed by
- fixed
- 03:07 Changeset [79257bb0] by
- VOYEUR: Fix changing keypad password
- 02:32 Ticket #11522 (ultima4 - problem compiling with makeMP3Stream not being known) closed by
- fixed: I think I've fixed the problem. If the MAD library isn't installed, …
- 02:29 Changeset [e3888b98] by
- GLK: COMPREHEND: Implementing more original interpreter parser
- 02:29 Changeset [ac0d82e] by
- ULTIMA4: Wrap makeMP3Stream call in IFDEF USE_MAD
- 01:21 Ticket #11523 (VOYEUR: Lock code can be set without knowing the old code) created by
- The lock code screen unconditionally allows setting a new code, making …
- 00:03 Ticket #11522 (ultima4 - problem compiling with makeMP3Stream not being known) created by
- make C++ engines/ultima/ultima4/sound/music.o …
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