Timeline
06/10/20:
- 18:17 Ticket #11033 (WME: Save text input broken) closed by
- Assuming fixed. Let me know if any issues other then selector-related …
- 15:09 Ticket #11481 (Unknown game variant for ultima) closed by
- fixed: The Crusader games detection entries are currently commented out, …
- 15:03 Ticket #11488 (ULTIMA 4: Low refresh rate in the main menu when the mouse moves) closed by
- fixed
- 15:02 Tickets #11495,11499 batch updated by
- fixed
06/09/20:
- 04:57 Ticket #9803 (SCI: SQ6: Quiet music on loading save game) closed by
- fixed: Now I can explain it. This bug from three years ago was a combination …
- 03:18 Ticket #9578 (SCI: SQ6: Polysorbate LX Street #2 global music volume is wrong) closed by
- fixed: Guess I better put my money where my mouth is! =) Fixed in: …
06/08/20:
- 02:45 Ticket #10734 (SCI: LB1: Turn-crank and open-vault sound fx not playing) closed by
- fixed: Fixed in f20fd467d32ae7e5497231ec6650e3a3217504c0
06/05/20:
- 23:40 Ticket #11501 (LURE: Unsupported demo version) created by
- The game in 'KON10003\' seems to be an unknown game variant. Please …
- 18:03 Ticket #11500 (GUI: Pressing escape in the GTK file chooser sometimes closes ScummVM) created by
- ScummVM 480d7fddbe4a217e1733fee7588be93fa95504d6 on Linux/X11 with GTK …
- 11:43 Ticket #11499 (Voyeur victim randomization doesn't save last victim) created by
- The game picks a random victim each time it is played. It's supposed …
- 02:11 Ticket #11498 (King's Quest I (SCI) hangs indefinitely after playing the fiddle in ...) closed by
- duplicate: Great! Thank you for confirming the fix. Duplicate of #11476, fixed …
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