Timeline
05/15/20:
- 18:24 Changeset [4ef5d6d6] by
- DIRECTOR: LINGO: Fully reworked continuation symbol handling
- 18:24 Changeset [314658ab] by
- DIRECTOR: LINGO: Added more test for \xC2
- 13:48 Changeset [1e1d8fbe] by
- RISCOS/PS3: Ensure that event sources are using the right parent class
- 13:48 Changeset [65a09ee0] by
- BASE: Always set a default value for the vsync config key
- 13:48 Changeset [ce4f499] by
- BUILD: Add missing rule for converting the documentation
- 13:48 Changeset [487c2f62] by
- RISCOS: Fix missing include
- 13:17 Changeset [fd0741b] by
- RISCOS: Fix missing include
- 12:55 Changeset [1dcdb0f4] by
- ULTIMA8: Remove p_dynamic_cast template function
- 12:55 Changeset [a8c1f8ea] by
- ULTIMA8: Remove unused IsOfType string-based methods
- 12:24 Changeset [3b7c5797] by
- ULTIMA8: Fix GCC Compiler Warnings
- 08:04 Changeset [5d060132] by
- DIRECTOR: LINGO: Add tests for array comparison
- 08:04 Changeset [1ecb21b5] by
- DIRECTOR: LINGO: Handle array equality peculiarity Lingo always …
- 08:04 Changeset [0649b280] by
- DIRECTOR: LINGO: Fix parray comparison Comparison operators now check …
- 06:56 Changeset [19563ca0] by
- TINSEL: Fix Shadowed Constructor GCC Compiler Warning
- 06:07 Changeset [de7d1f9f] by
- DRAGONS: Fix Remaining GCC Compiler Warnings
- 02:44 Changeset [7296f24e] by
- ULTIMA4: Redraw stats after full stats cheat action
- 02:42 Changeset [d3420988] by
- ULTIMA4: Janitorial for switch idioms
- 00:14 Changeset [8c1321c5] by
- ULTIMA8: Fix loading of game saves after music process rename. Both …
05/14/20:
- 22:42 Changeset [5a5c6935] by
- DIRECTOR: LINGO: Process continuation symbol in strings
- 22:16 Changeset [9880d120] by
- DIRECTOR: LINGO: <Void> equals to 0 in comparison
- 22:16 Changeset [73222412] by
- DIRECTOR: LINGO: Simplify code
- 19:50 Changeset [729b8285] by
- DIRECTOR: LINGO: Better error recovery, custom error processor This …
- 13:59 Changeset [dd90652] by
- DRAGONS: Fixed incorrect delete on PSX audio stream.
- 12:33 Changeset [29493de6] by
- DIRECTOR: LINGO: Fix typo in PCell
- 12:01 Changeset [75ed7f20] by
- DIRECTOR: LINGO: Replace Datum pointers in PCell
- 11:38 Changeset [3e3abbd0] by
- DIRECTOR: LINGO: Implement kTheStage*
- 10:09 Changeset [71736bef] by
- DIRECTOR: LINGO: Remove Datum(Common::String *val)
- 10:09 Changeset [b7cc663] by
- DIRECTOR: LINGO: Fix switch statement indentation
- 10:09 Changeset [090ca0f6] by
- DIRECTOR: LINGO: Remove last of the loadedCast references
- 10:09 Changeset [e41d3e4] by
- DIRECTOR: LINGO: Fix setting kTheCastNum
- 10:09 Changeset [2cb83c48] by
- DIRECTOR: LINGO: Fix typos in LC::*Data
- 10:09 Changeset [5ad4e341] by
- DIRECTOR: LINGO: Improve debug messages for setTheEntity and getTheEntity
- 10:09 Changeset [127c8520] by
- DIRECTOR: LINGO: Refine cross-type output of compareTo
- 10:09 Changeset [6bdfc4c] by
- DIRECTOR: Replace ad-hoc cast lookups with _vm->getCastMember
- 10:09 Changeset [ee9c723c] by
- DIRECTOR: LINGO: Improve debug messages for cb_v4theentity*
- 10:09 Changeset [bdf62e6f] by
- DIRECTOR: LINGO: Precalculate array size for b_addAt
- 10:09 Changeset [b5721162] by
- DIRECTOR: LINGO: Add copy assignment operator for Datum/Symbol
- 10:09 Changeset [8e0c7229] by
- DIRECTOR: LINGO: Add reference counter to Symbol and Datum
- 06:37 Changeset [b333691c] by
- MYST3: Implement the new autosave system Fixes autosaves being …
- 05:00 Changeset [b047746] by
- ULTIMA4: Allow spells from debugger without consuming mixtures & mp
- 04:23 Changeset [2814c5d1] by
- ULTIMA4: Fix flickering of cheat overhead map when turn ends
- 03:15 Changeset [8c157042] by
- ULTIMA4: Fix saving of dungeon monsters & chests
- 01:21 Changeset [65bf202a] by
- ULTIMA4: Janitorial of if else blocks
05/13/20:
- 23:24 Changeset [1945dc1b] by
- ULTIMA4: Refactor blank function static
- 23:24 Changeset [bc84f879] by
- ULTIMA4: Janitorial
- 23:24 Changeset [f63dd075] by
- ULTIMA4: Removal of redundant ifdefs
- 22:14 Changeset [4acc78d9] by
- DIRECTOR: LINGO: Implemented ignoring trailing parens in Lingo
- 22:14 Changeset [61232f77] by
- DIRECTOR: LINGO: Fixed column counter in lexer
- 22:13 Changeset [d56b63fd] by
- ULTIMA8: Custom type checking cleanup (#2244) * ULTIMA8: Alter …
- 21:58 Changeset [512aec3b] by
- ULTIMA8: Remove explicit copy constructors The implicit ones are fine …
- 21:26 Changeset [456b2a4d] by
- ULTIMA4: Avoid member shadowing warnings
- 21:22 Changeset [5c7ce253] by
- ULTIMA8: Remove warnings from some unfinished code
- 21:14 Changeset [b75a663d] by
- DIRECTOR: LINGO: Fixed error recovery
- 20:18 Changeset [6fed8489] by
- macOS: resynced makefile with scummvm
- 20:00 Changeset [6ebc79c3] by
- DIRECTOR: LINGO: Fix preprocessor for 'sound of'
- 18:49 Changeset [dcb0b57c] by
- DIRECTOR: LINGO: Simplify grammar and remove supposedly bogus macro defs
- 16:28 Changeset [421b333d] by
- README: Update debug console key binding to reflect the new default
- 12:12 Changeset [9ee9fc19] by
- TITANIC: Update readLine function signature
- 11:51 Changeset [66f10c6d] by
- ULTIMA8: Add a 'start crusader' process
- 11:51 Changeset [17974f9a] by
- ULTIMA8: Fix crusader avatar animations a bit
- 11:51 Changeset [782313a0] by
- ULTIMA8: Add gumps for displaying crusader status bar
- 11:43 Changeset [d8befc81] by
- ULTIMA8: More remorse intrinsic decoding
- 11:43 Changeset [10a5829d] by
- ULTIMA8: Add intrinsic to support crusder style SFX
- 11:43 Changeset [9f335c51] by
- ULTIMA8: Fix debug output
- 11:43 Changeset [8d262ad8] by
- ULTIMA8: Only show avatar tomb on U8
- 11:43 Changeset [ea1d4155] by
- ULTIMA8: Improve item dumping to include uc class
- 11:43 Changeset [ff27f339] by
- ULTIMA8: Reset all intrinsics for crusader and begin decoding
- 11:43 Changeset [7c0a9645] by
- ULTIMA8: Load more crusader data correctly In particular, support …
- 11:43 Changeset [6638486] by
- ULTIMA8: Add debug outputs to help crusader decoding
- 11:41 Changeset [e2001d1] by
- ULTIMA8: Remove _ from non-member variable names
- 06:42 Changeset [4aba3ceb] by
- DISTS: Synced missed rc file
- 02:21 Changeset [b3771770] by
- ULTIMA4: Further cleanup of saving/loading map(s) locations
05/12/20:
- 23:39 Changeset [440fe9d5] by
- SDL: Fixed win32 target compilation
- 23:10 Changeset [76a87e2] by
- ULTIMA8: Remove another use of 'and' keyword
- 21:46 Changeset [6e02b9d5] by
- SDL: Based on PR #1624 and more sync with ScummVM
- 19:03 Changeset [8538d8d5] by
- SDL: Bypass some joystick keymapper flow as it generate simultaneous …
- 17:55 Changeset [03b7c01] by
- GRIM: Update the debugger code to match the shared code
- 17:55 Changeset [608b7eac] by
- MYST3: Update the debugger code to match the shared code
- 17:55 Changeset [8c58441c] by
- STARK: Update debugger code to match shared code
- 13:43 Changeset [2ac65792] by
- IMAGE: Fix use of and keyword
- 13:40 Changeset [1c7e13fd] by
- DIRECTOR: LINGO: Fixed preprocessor for 'play'
- 12:58 Changeset [a367642] by
- SDL: Fixed typo in pollEvent and reduce code duplication.
- 12:41 Changeset [e207fda7] by
- COMMON: Allow ignoring CR line breaks in SeekableReadStream::readLine()
- 12:37 Changeset [44c0b464] by
- SDL: Return unicode keycode for Hebrew input Before this commit, when …
- 12:36 Changeset [ec83715] by
- COMMON: add UnicodeBiDiText wrapper
- 12:36 Changeset [6a653312] by
- GRAPHICS: remove text_renderer
- 12:36 Changeset [f8e2cc0f] by
- PINK: draw hebrew characters on pages
- 12:36 Changeset [432dd88b] by
- GRAPHICS: MACTEXT: draw bidi text
- 12:36 Changeset [abeb33f] by
- PINK: use RTL menu in hebrew version
- 12:36 Changeset [a92864c8] by
- GRAPHICS: MACGUI: allow setting widget alignment
- 12:36 Changeset [0c30136] by
- GRAPHICS: change text renderer parameters position
- 12:36 Changeset [c39630ad] by
- GRAPHICS: MACGUI: add text renderer and visual pos
- 12:36 Changeset [028e4be8] by
- COMMON: add method to get visual position for bidi
- 12:36 Changeset [38d27ee7] by
- GRAPHICS: MACGUI: fix accelerator position
- 12:36 Changeset [625241e3] by
- GRAPHICS: MACGUI: flip layout on RTL
- 12:36 Changeset [861d8da] by
- PINK: support BiDi on menu bar items
- 12:36 Changeset [5b2bc4a9] by
- COMMON: move bidi conversion to str-bidi.h
- 12:36 Changeset [c30b22c] by
- COMMON: add bidi support for U32String
- 09:03 Changeset [77c96b83] by
- ULTIMA8: Correct types to make amiga compiler happy
- 08:36 Changeset [1b9fc31e] by
- JANITORIAL: Last remaining RTL references
- 08:36 Changeset [cc7b06d4] by
- JANITORIAL: Update RTL references in themes and menus
- 08:36 Changeset [2f5eb14d] by
- JANITORIAL: Rename additional RTL references and comments
- 08:36 Changeset [321a02af] by
- JANITORIAL: Rename shouldRTL, resetRTL and FORCE_RTL
- 08:36 Changeset [581a6ec7] by
- JANITORIAL: Rename kSupportsRTL to kSupportsReturnToLauncher
- 08:36 Changeset [06242a71] by
- JANITORIAL: Rename EVENT_RTL Now that ScummVM is adding RTL support, …
- 08:33 Changeset [288d8a8a] by
- WINTERMUTE: Fix & extend non-package file access, add GetFiles() for …
- 08:33 Changeset [bae13c14] by
- WINTERMUTE: Fix & extend string Split() for FoxTail
- 08:33 Changeset [fae360a5] by
- WINTERMUTE: Extend crossfade & add MusicCrossfadeVolume() for FoxTail
- 08:33 Changeset [55d443d8] by
- WINTERMUTE: Patch text line height for FoxTail 1.2.896
- 08:33 Changeset [2b34a9fb] by
- WINTERMUTE: Add some small FoxTail-specific methods
- 08:33 Changeset [1b5cbe8c] by
- WINTERMUTE: Add keymapper_tables.h to POTFILES
- 08:33 Changeset [5ad57c94] by
- WINTERMUTE: Add extra keymaps for FoxTail 1.2.896
- 08:33 Changeset [aecb03e6] by
- WINTERMUTE: Use different opcodes for FoxTail 1.2.896
- 08:33 Changeset [e561e970] by
- WINTERMUTE: Add Foxtail Chapter 3 engine and detection
- 08:15 Changeset [15d1e498] by
- ULTIMA8: Add xform blend data for Crusader
- 08:15 Changeset [de432dd5] by
- ULTIMA8: Tiny cleanups
- 08:15 Changeset [1bcc5298] by
- ULTIMA8: Output pixel data in shape viewer
- 03:32 Changeset [45771e09] by
- ULTIMA4: Better handling of LF in vendor scripts
- 01:42 Changeset [5f00f353] by
- ULTIMA4: Switch music over to use .mp3 files The engine doesn't …
- 01:33 Changeset [e7c57c3] by
- ULTIMA4: Ensure all NPC conversations end on a new line
05/11/20:
- 21:51 Ticket #11473 (ZVISION: ZGI Crashes Using Vacuum) created by
- When opening the vacuum after getting the Zork rocks candy, ScummVM …
- 19:57 Changeset [128f7fc1] by
- SDL: Attempt to fix joystick support
- 19:56 Changeset [88cefe47] by
- ALL: Small sync with ScummVM
- 19:28 Changeset [a772bbb3] by
- BLADERUNNER: Validation of boot params and skip of KIA screen KIA …
- 17:32 Changeset [72767da7] by
- STARK: Implement the new shared autosave system Fixes #1633.
- 17:20 Changeset [57433310] by
- DIRECTOR: LINGO: Fixed 'play' keyword preprocessing
- 17:01 Changeset [3f82f6dd] by
- DIRECTOR: LINGO: Fixed preprocessor for play and sound clauses
- 16:29 Changeset [dad55715] by
- 3DS: Fix crash when closing the console while the 3DS options dialog …
- 12:32 Changeset [210d50c] by
- BLADERUNNER: Add explanatory comment on the check of _gameJustLaunched flag
- 12:16 Changeset [03c44d2f] by
- I18N: Update translation (French) Currently translated at 99.4% (1277 …
- 09:13 Changeset [bfb32aae] by
- ULTIMA8: Add basic avatar keyboard movement This is currently not …
- 08:32 Changeset [3666253a] by
- ULTIMA8: Correct capitalization of mouse functions
- 08:11 Changeset [2f9c28a6] by
- ANDROID: Another blind attempt to fix compilation. Sigh
- 08:06 Changeset [a211e9db] by
- ANDROID: Instantiate static class variable
- 06:31 Changeset [ca25a95e] by
- 3DS: Remove extra dereferencing
- 06:28 Changeset [b11a2aea] by
- ANDROID: Fix reference
- 05:54 Changeset [818e6817] by
- IMAGE: Add support for Crusader: No Remorse movie decoding The …
- 05:45 Changeset [449f8956] by
- 3DS: Fix compilation
- 05:41 Changeset [fc54286] by
- ANDROID: Fix compilation
- 05:39 Changeset [bcc9c811] by
- PSP: Fix compilation
- 05:32 Changeset [78e7df42] by
- DIRECTOR: Return to Launcher is not really supported.
- 02:18 Changeset [88cdad7f] by
- XEEN: Fix loading of wall items from savegame
- 02:18 Ticket #11472 (XEEN: Potions under newcastle disappear) closed by
- fixed: Fixed the problem that was causing so called "wall items" (i.e. the …
- 02:16 Changeset [6f0d281e] by
- I18N: Update translation (Greek) Currently translated at 100.0% (1284 …
- 02:16 Changeset [431a1946] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 00:12 Changeset [48e949eb] by
- MOHAWK: Fix typo in Italian Riven menu
05/10/20:
- 23:51 Changeset [1a64d19d] by
- ANDROID: Fix compilation
- 23:51 Changeset [4f30f26d] by
- 3DS: Fix compilation
- 23:35 Changeset [8ff38d74] by
- PSP: Use PauseToken.
- 23:35 Changeset [84da6183] by
- PS3: Use PauseToken.
- 23:35 Changeset [7676efd0] by
- Backends: Use PauseToken for showing the vkeyboard
- 23:35 Changeset [ecd23a7e] by
- Android: Use PauseToken
- 23:35 Changeset [e73fd6b2] by
- 3DS: Use PauseToken
- 23:09 Changeset [fe7ea8e0] by
- DIRECTOR: Remove special lexing for 'the value of'
- 23:03 Changeset [2761d3e0] by
- DIRECTOR: LINGO: Removed special treatment of 'the sqrt of <value>'
- 22:57 Changeset [5865959b] by
- DIRECTOR: LINGO: Added test for the new 'the' syntax
- 22:56 Changeset [eaa1bc5c] by
- DIRECTOR: LINGO: Support 'the FBLTIN OF <value>' syntax
- 22:07 Changeset [8c5ee367] by
- ALL: Remove formatting which MSVC is not happy about from .clang-format
- 21:53 Changeset [22ee2366] by
- BLADERUNNER: Ignore first event in gameTick() when launching game …
- 21:45 Changeset [7a152e9a] by
- JANITORIAL: #include "engine.h" -> "engines/engine.h"
- 21:39 Changeset [1b4ce90] by
- ENGINES: Disallow clearing an already clear pause token.
- 21:39 Changeset [830a239b] by
- ENGINES: Move semantics for PauseToken Only compilers who understands …
- 21:39 Changeset [f5ac623] by
- ENGINES: Disallow assignment to a busy pause token.
- 21:39 Changeset [8079dc8d] by
- MACGUI, PINK: Rename setEnginePauseCallback to setEngine
- 21:39 Changeset [3edcc22c] by
- PINK: Use new MACGUI interface
- 21:39 Changeset [d315fc8a] by
- MACGUI: Use real Engine and PauseToken classes
- 21:39 Changeset [866800ff] by
- CRUISE: Use PauseToken
- 21:39 Changeset [4a6a8f0c] by
- SWORD2: Use PauseToken
- 21:39 Changeset [7ea98181] by
- AGI: Use PauseToken
- 21:39 Changeset [2b3d7ea1] by
- AGI: Use existing runDialog function
- 21:39 Changeset [c970106] by
- PEGASUS: Use PauseToken
- 21:39 Changeset [c1c90afb] by
- MOHAWK: Use PauseToken in menu stack
- 21:39 Changeset [acf81a79] by
- AGOS: Use PauseToken in pause function
- 21:39 Changeset [fb92ccba] by
- MOHAWK: Use debugPauseToken in Console::Cmd_QuickTest
- 21:39 Changeset [fa4518fb] by
- SCI: Use PauseToken in kernelMessageBox
- 21:39 Changeset [73670233] by
- SHERLOCK: Debugger, call base postEnter
- 21:39 Changeset [d26655dc] by
- SCI: Debugger, call base preEnter & postEnter
- 21:39 Changeset [faa8bea5] by
- PARALLACTION: Debugger, call base preEnter & postEnter
- 21:39 Changeset [f87a73b] by
- ACCESS: Debugger, call base postEnter
- 21:39 Changeset [feb60191] by
- QUEEN: Debugger, call base for preEnter and postEnter
- 21:39 Changeset [c5bdd7a1] by
- GUI: Use PauseToken in Debugger
- 21:39 Changeset [c15f268e] by
- ENGINES: Allow clearing a PauseToken
- 21:39 Changeset [95f41441] by
- SCUMM: Use baseclass runDialog & always pause _splayer Part of the …
- 21:39 Changeset [802c0ece] by
- SCUMM: PauseToken for saving
- 21:39 Changeset [ce4cfdf5] by
- BACKENDS: Use PauseToken
- 21:39 Changeset [59702fae] by
- PEGASUS: Use PauseToken
- 21:39 Changeset [ea7db12e] by
- ENGINES: Base PauseToken support
- 21:04 Changeset [d01d0621] by
- SDL: Move detection of the desktop resolution into the SdlWindow class
- 20:45 Changeset [d8607341] by
- GUI: Reduce code delta between ResidualVM and ScummVM
- 19:53 Changeset [2f6d219d] by
- SDL: Move detection of the desktop resolution into the SdlWindow class
- 19:46 Ticket #11472 (XEEN: Potions under newcastle disappear) created by
- I saved in front of a potion -- I believe "Potion of the Gods" -- in …
- 19:46 Changeset [de5c4092] by
- DIRECTOR: LINGO: Added test for new cast reference flavor
- 19:46 Changeset [9c772b1a] by
- DIRECTOR: LINGO: Expanded grammar to accept expression as references
- 19:46 Changeset [1a373ab2] by
- DIRECTOR: LINGO: Added tests for new 'if' edge case
- 19:46 Changeset [b52e09b3] by
- DIRECTOR: LINGO: Fixed 'if' preprocessor
- 19:22 Changeset [28265496] by
- ULTIMA4: Remove problematic assert
- 18:06 Changeset [9be3cc9b] by
- RISCOS: Apply additional fixes from ScummVM
- 18:06 Changeset [05990f23] by
- RISCOS: Add FindHelp from ScummVM
- 18:06 Changeset [1708042e] by
- README: Link to the NEWS.md and AUTHORS files
- 18:06 Changeset [335ac3e5] by
- RISCOS: Support creating a StrongHelp manual
- 12:07 Changeset [9195ecf6] by
- DRAGONS: Fix typo caused by dreaded autocomplete
- 12:03 Changeset [7759af51] by
- GUI: Fixed warning
- 12:00 Changeset [771a0a0] by
- ULTIMA: Added override keywords
- 11:53 Changeset [6029da21] by
- ULTIMA: ULTIMA8: Fix wrong API usage skip() accepts only uints, so …
- 11:53 Changeset [c2e97b85] by
- JANITORIAL: Code formatting
- 11:40 Changeset [3dc2012] by
- ULTIMA: ULTIMA8: Fixed bug in playMusic_internal() Class variable was …
- 11:39 Changeset [d1dd4a7] by
- ULTIMA: ULTIMA4: Remove unnecessary variable
- 11:38 Changeset [e23d50ba] by
- GRAPHICS: Specify signedness in TS_ARGB macro
- 11:38 Changeset [c4484028] by
- MOHAWK: Replace assert() with error() assert() is not compiled in …
- 11:38 Changeset [61a1c515] by
- DRAGONS: Fix more MSVC warnings
- 11:38 Changeset [96174b9c] by
- DRAGONS: Fix warnings in minigame3
- 11:38 Changeset [ad393195] by
- DRAGONS: Make MSVC happier with minigames
- 11:38 Changeset [b07bce9c] by
- DRAGONS: Remove unnecessary type casts. Poor MSVC got confused
- 11:38 Changeset [eeb91e81] by
- DRAGONS: Fix MSVC warning
- 11:38 Changeset [a7d27bb4] by
- CRYOMNI3D: Fix MSVC warning
- 11:38 Changeset [08d0eebc] by
- DIRECTOR: LINGO: Simplified func_cursor(), so MSVC is less confused
- 11:38 Changeset [50b9d9a6] by
- DIRECTOR: Fix another MSVC warning
- 11:38 Changeset [627c901f] by
- DIRECTOR: Fix MSVC warnings
- 11:02 Changeset [f8a883f2] by
- SDL: Unify implementations of activateManager and deactivateManager
- 10:56 Changeset [4b2e859] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 10:56 Changeset [5459904] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 10:56 Changeset [585b6680] by
- I18N: Update translation (Spanish) Currently translated at 100.0% …
- 09:06 Changeset [42a67828] by
- I18N: Rebuild translations.dat
- 09:06 Changeset [2d7fe18a] by
- I18N: Update translation files from source
- 05:11 Changeset [52017e57] by
- ULTIMA4: Handle scaling up when rendering dungeon tiles
- 05:11 Changeset [b84ab126] by
- ULTIMA4: Refactored use of statics in DungeonView
- 05:11 Changeset [a2c72eea] by
- ULTIMA4: Dungeon monster fixes
- 05:11 Changeset [5d5b864d] by
- ULTIMA4: Move DungeonView into views/
- 04:50 Changeset [b0895cf7] by
- BACKENDS: Fix SDL version check for SDL_EnableScreenSaver
- 04:35 Changeset [38325bfb] by
- BACKENDS: Don't turn off screen when ScummVM is running a game
Note:
See TracTimeline
for information about the timeline view.